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-rw-r--r--servers/arvr/arvr_interface.h2
-rw-r--r--servers/arvr/arvr_positional_tracker.cpp2
-rw-r--r--servers/display_server.cpp594
-rw-r--r--servers/display_server.h383
-rw-r--r--servers/register_server_types.cpp3
-rw-r--r--servers/visual/rasterizer.h2
-rw-r--r--servers/visual/rasterizer_rd/rasterizer_rd.cpp2
-rw-r--r--servers/visual/rasterizer_rd/rasterizer_rd.h2
-rw-r--r--servers/visual/rendering_device.h7
-rw-r--r--servers/visual/visual_server_raster.cpp2
-rw-r--r--servers/visual/visual_server_raster.h1
-rw-r--r--servers/visual/visual_server_viewport.cpp105
-rw-r--r--servers/visual/visual_server_viewport.h15
-rw-r--r--servers/visual/visual_server_wrap_mt.cpp7
-rw-r--r--servers/visual/visual_server_wrap_mt.h3
-rw-r--r--servers/visual_server.cpp5
-rw-r--r--servers/visual_server.h5
17 files changed, 1079 insertions, 61 deletions
diff --git a/servers/arvr/arvr_interface.h b/servers/arvr/arvr_interface.h
index f33ddb2411..861061cbf5 100644
--- a/servers/arvr/arvr_interface.h
+++ b/servers/arvr/arvr_interface.h
@@ -33,7 +33,7 @@
#include "core/math/camera_matrix.h"
#include "core/os/thread_safe.h"
-#include "scene/main/viewport.h"
+#include "scene/main/window.h"
#include "servers/arvr_server.h"
/**
diff --git a/servers/arvr/arvr_positional_tracker.cpp b/servers/arvr/arvr_positional_tracker.cpp
index a64e36b6a2..dabeb7b86f 100644
--- a/servers/arvr/arvr_positional_tracker.cpp
+++ b/servers/arvr/arvr_positional_tracker.cpp
@@ -29,7 +29,7 @@
/*************************************************************************/
#include "arvr_positional_tracker.h"
-#include "core/os/input.h"
+#include "core/input/input_filter.h"
void ARVRPositionalTracker::_bind_methods() {
BIND_ENUM_CONSTANT(TRACKER_HAND_UNKNOWN);
diff --git a/servers/display_server.cpp b/servers/display_server.cpp
new file mode 100644
index 0000000000..1685328cbe
--- /dev/null
+++ b/servers/display_server.cpp
@@ -0,0 +1,594 @@
+/*************************************************************************/
+/* display_server.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include "display_server.h"
+#include "core/input/input_filter.h"
+#include "scene/resources/texture.h"
+
+DisplayServer *DisplayServer::singleton = nullptr;
+DisplayServer::SwitchVSyncCallbackInThread DisplayServer::switch_vsync_function = nullptr;
+
+bool DisplayServer::hidpi_allowed = false;
+
+DisplayServer::DisplayServerCreate DisplayServer::server_create_functions[DisplayServer::MAX_SERVERS];
+int DisplayServer::server_create_count = 0;
+
+void DisplayServer::global_menu_add_item(const String &p_menu_root, const String &p_label, const Callable &p_callback, const Variant &p_tag) {
+ WARN_PRINT("Global menus not supported by this display server.");
+}
+
+void DisplayServer::global_menu_add_check_item(const String &p_menu_root, const String &p_label, const Callable &p_callback, const Variant &p_tag) {
+ WARN_PRINT("Global menus not supported by this display server.");
+}
+
+void DisplayServer::global_menu_add_submenu_item(const String &p_menu_root, const String &p_label, const String &p_submenu) {
+ WARN_PRINT("Global menus not supported by this display server.");
+}
+
+void DisplayServer::global_menu_add_separator(const String &p_menu_root) {
+ WARN_PRINT("Global menus not supported by this display server.");
+}
+
+void DisplayServer::global_menu_set_item_callback(const String &p_menu_root, int p_idx, const Callable &p_callback) {
+ WARN_PRINT("Global menus not supported by this display server.");
+}
+
+bool DisplayServer::global_menu_is_item_checked(const String &p_menu_root, int p_idx) const {
+ WARN_PRINT("Global menus not supported by this display server.");
+ return false;
+}
+
+bool DisplayServer::global_menu_is_item_checkable(const String &p_menu_root, int p_idx) const {
+ WARN_PRINT("Global menus not supported by this display server.");
+ return false;
+}
+
+Callable DisplayServer::global_menu_get_item_callback(const String &p_menu_root, int p_idx) {
+ WARN_PRINT("Global menus not supported by this display server.");
+ return Callable();
+}
+
+Variant DisplayServer::global_menu_get_item_tag(const String &p_menu_root, int p_idx) {
+ WARN_PRINT("Global menus not supported by this display server.");
+ return Variant();
+}
+
+String DisplayServer::global_menu_get_item_text(const String &p_menu_root, int p_idx) {
+ WARN_PRINT("Global menus not supported by this display server.");
+ return String();
+}
+
+String DisplayServer::global_menu_get_item_submenu(const String &p_menu_root, int p_idx) {
+ WARN_PRINT("Global menus not supported by this display server.");
+ return String();
+}
+
+void DisplayServer::global_menu_set_item_checked(const String &p_menu_root, int p_idx, bool p_checked) {
+ WARN_PRINT("Global menus not supported by this display server.");
+}
+
+void DisplayServer::global_menu_set_item_checkable(const String &p_menu_root, int p_idx, bool p_checkable) {
+ WARN_PRINT("Global menus not supported by this display server.");
+}
+
+void DisplayServer::global_menu_set_item_tag(const String &p_menu_root, int p_idx, const Variant &p_tag) {
+ WARN_PRINT("Global menus not supported by this display server.");
+}
+
+void DisplayServer::global_menu_set_item_text(const String &p_menu_root, int p_idx, const String &p_text) {
+ WARN_PRINT("Global menus not supported by this display server.");
+}
+
+void DisplayServer::global_menu_set_item_submenu(const String &p_menu_root, int p_idx, const String &p_submenu) {
+ WARN_PRINT("Global menus not supported by this display server.");
+}
+
+int DisplayServer::global_menu_get_item_count(const String &p_menu_root) const {
+ WARN_PRINT("Global menus not supported by this display server.");
+ return 0;
+}
+
+void DisplayServer::global_menu_remove_item(const String &p_menu_root, int p_idx) {
+ WARN_PRINT("Global menus not supported by this display server.");
+}
+
+void DisplayServer::global_menu_clear(const String &p_menu_root) {
+ WARN_PRINT("Global menus not supported by this display server.");
+}
+
+void DisplayServer::mouse_set_mode(MouseMode p_mode) {
+ WARN_PRINT("Mouse is not supported by this display server.");
+}
+DisplayServer::MouseMode DisplayServer::mouse_get_mode() const {
+ return MOUSE_MODE_VISIBLE;
+}
+
+void DisplayServer::mouse_warp_to_position(const Point2i &p_to) {
+ WARN_PRINT("Mouse warping is not supported by this display server.");
+}
+Point2i DisplayServer::mouse_get_absolute_position() const {
+ ERR_FAIL_V_MSG(Point2i(), "Mouse is not supported by this display server.");
+}
+Point2i DisplayServer::mouse_get_position() const {
+ ERR_FAIL_V_MSG(Point2i(), "Mouse is not supported by this display server.");
+}
+int DisplayServer::mouse_get_button_state() const {
+ ERR_FAIL_V_MSG(0, "Mouse is not supported by this display server.");
+}
+
+void DisplayServer::clipboard_set(const String &p_text) {
+ WARN_PRINT("Clipboard is not supported by this display server.");
+}
+String DisplayServer::clipboard_get() const {
+ ERR_FAIL_V_MSG(String(), "Clipboard is not supported by this display server.");
+}
+
+void DisplayServer::screen_set_orientation(ScreenOrientation p_orientation, int p_screen) {
+ WARN_PRINT("Orientation not supported by this display server.");
+}
+DisplayServer::ScreenOrientation DisplayServer::screen_get_orientation(int p_screen) const {
+ return SCREEN_LANDSCAPE;
+}
+
+float DisplayServer::screen_get_scale(int p_screen) const {
+ return 1.0f;
+};
+
+bool DisplayServer::screen_is_touchscreen(int p_screen) const {
+ //return false;
+ return InputFilter::get_singleton() && InputFilter::get_singleton()->is_emulating_touch_from_mouse();
+}
+
+void DisplayServer::screen_set_keep_on(bool p_enable) {
+ WARN_PRINT("Keeping screen on not supported by this display server.");
+}
+bool DisplayServer::screen_is_kept_on() const {
+ return false;
+}
+
+DisplayServer::WindowID DisplayServer::create_sub_window(WindowMode p_mode, uint32_t p_flags, const Rect2i &) {
+ ERR_FAIL_V_MSG(INVALID_WINDOW_ID, "Sub-windows not supported by this display server.");
+}
+void DisplayServer::delete_sub_window(WindowID p_id) {
+ ERR_FAIL_MSG("Sub-windows not supported by this display server.");
+}
+
+void DisplayServer::window_set_ime_active(const bool p_active, WindowID p_window) {
+ WARN_PRINT("IME not supported by this display server.");
+}
+void DisplayServer::window_set_ime_position(const Point2i &p_pos, WindowID p_window) {
+ WARN_PRINT("IME not supported by this display server.");
+}
+
+Point2i DisplayServer::ime_get_selection() const {
+ ERR_FAIL_V_MSG(Point2i(), "IME or NOTIFICATION_WM_IME_UPDATE not supported by this display server.");
+}
+String DisplayServer::ime_get_text() const {
+ ERR_FAIL_V_MSG(String(), "IME or NOTIFICATION_WM_IME_UPDATEnot supported by this display server.");
+}
+
+void DisplayServer::console_set_visible(bool p_enabled) {
+ WARN_PRINT("Console window not supported by this display server.");
+}
+bool DisplayServer::is_console_visible() const {
+ return false;
+}
+
+void DisplayServer::virtual_keyboard_show(const String &p_existing_text, const Rect2 &p_screen_rect, int p_max_legth) {
+ WARN_PRINT("Virtual keyboard not supported by this display server.");
+}
+void DisplayServer::virtual_keyboard_hide() {
+ WARN_PRINT("Virtual keyboard not supported by this display server.");
+}
+
+// returns height of the currently shown keyboard (0 if keyboard is hidden)
+int DisplayServer::virtual_keyboard_get_height() const {
+ ERR_FAIL_V_MSG(0, "Virtual keyboad not supported by this display server.");
+}
+
+void DisplayServer::cursor_set_shape(CursorShape p_shape) {
+ WARN_PRINT("Cursor shape not supported by this display server.");
+}
+DisplayServer::CursorShape DisplayServer::cursor_get_shape() const {
+ return CURSOR_ARROW;
+}
+void DisplayServer::cursor_set_custom_image(const RES &p_cursor, CursorShape p_shape, const Vector2 &p_hotspot) {
+ WARN_PRINT("Custom cursor shape not supported by this display server.");
+}
+
+bool DisplayServer::get_swap_ok_cancel() {
+ return false;
+}
+
+void DisplayServer::enable_for_stealing_focus(OS::ProcessID pid) {
+}
+
+//plays video natively, in fullscreen, only implemented in mobile for now, likely not possible to implement on linux also.
+Error DisplayServer::native_video_play(String p_path, float p_volume, String p_audio_track, String p_subtitle_track, int p_screen) {
+ ERR_FAIL_V_MSG(ERR_UNAVAILABLE, "Native video not supported by this display server.");
+}
+bool DisplayServer::native_video_is_playing() const {
+ return false;
+}
+void DisplayServer::native_video_pause() {
+ WARN_PRINT("Native video not supported by this display server.");
+}
+void DisplayServer::native_video_unpause() {
+ WARN_PRINT("Native video not supported by this display server.");
+}
+void DisplayServer::native_video_stop() {
+ WARN_PRINT("Native video not supported by this display server.");
+}
+
+Error DisplayServer::dialog_show(String p_title, String p_description, Vector<String> p_buttons, const Callable &p_callback) {
+ WARN_PRINT("Native dialogs not supported by this display server.");
+ return OK;
+}
+Error DisplayServer::dialog_input_text(String p_title, String p_description, String p_partial, const Callable &p_callback) {
+ WARN_PRINT("Native dialogs not supported by this display server.");
+ return OK;
+}
+
+DisplayServer::LatinKeyboardVariant DisplayServer::get_latin_keyboard_variant() const {
+ return LATIN_KEYBOARD_QWERTY;
+}
+
+void DisplayServer::force_process_and_drop_events() {
+}
+
+void DisplayServer::release_rendering_thread() {
+ WARN_PRINT("Rendering thread not supported by this display server.");
+}
+void DisplayServer::make_rendering_thread() {
+ WARN_PRINT("Rendering thread not supported by this display server.");
+}
+void DisplayServer::swap_buffers() {
+ WARN_PRINT("Swap buffers not supported by this display server.");
+}
+
+void DisplayServer::set_native_icon(const String &p_filename) {
+ WARN_PRINT("Native icon not supported by this display server.");
+}
+void DisplayServer::set_icon(const Ref<Image> &p_icon) {
+ WARN_PRINT("Icon not supported by this display server.");
+}
+
+void DisplayServer::_set_use_vsync(bool p_enable) {
+ WARN_PRINT("VSync not supported by this display server.");
+}
+void DisplayServer::vsync_set_enabled(bool p_enable) {
+ vsync_enabled = p_enable;
+ if (switch_vsync_function) { //if a function was set, use function
+ switch_vsync_function(p_enable);
+ } else { //otherwise just call here
+ _set_use_vsync(p_enable);
+ }
+}
+bool DisplayServer::vsync_is_enabled() const {
+ return vsync_enabled;
+}
+
+void DisplayServer::vsync_set_use_via_compositor(bool p_enable) {
+ WARN_PRINT("VSync via compositor not supported by this display server.");
+}
+bool DisplayServer::vsync_is_using_via_compositor() const {
+ return false;
+}
+
+void DisplayServer::set_context(Context p_context) {
+}
+
+void DisplayServer::_bind_methods() {
+
+ ClassDB::bind_method(D_METHOD("has_feature", "feature"), &DisplayServer::has_feature);
+ ClassDB::bind_method(D_METHOD("get_name"), &DisplayServer::get_name);
+
+ ClassDB::bind_method(D_METHOD("global_menu_add_item", "menu_root", "label", "callback", "tag"), &DisplayServer::global_menu_add_item, DEFVAL(Variant()));
+ ClassDB::bind_method(D_METHOD("global_menu_add_check_item", "menu_root", "label", "callback", "tag"), &DisplayServer::global_menu_add_check_item, DEFVAL(Variant()));
+ ClassDB::bind_method(D_METHOD("global_menu_add_submenu_item", "menu_root", "label", "submenu"), &DisplayServer::global_menu_add_submenu_item);
+ ClassDB::bind_method(D_METHOD("global_menu_add_separator", "menu_root"), &DisplayServer::global_menu_add_separator);
+
+ ClassDB::bind_method(D_METHOD("global_menu_is_item_checked", "menu_root", "idx"), &DisplayServer::global_menu_is_item_checked);
+ ClassDB::bind_method(D_METHOD("global_menu_is_item_checkable", "menu_root", "idx"), &DisplayServer::global_menu_is_item_checkable);
+ ClassDB::bind_method(D_METHOD("global_menu_get_item_callback", "menu_root", "idx"), &DisplayServer::global_menu_get_item_callback);
+ ClassDB::bind_method(D_METHOD("global_menu_get_item_tag", "menu_root", "idx"), &DisplayServer::global_menu_get_item_tag);
+ ClassDB::bind_method(D_METHOD("global_menu_get_item_text", "menu_root", "idx"), &DisplayServer::global_menu_get_item_text);
+ ClassDB::bind_method(D_METHOD("global_menu_get_item_submenu", "menu_root", "idx"), &DisplayServer::global_menu_get_item_submenu);
+
+ ClassDB::bind_method(D_METHOD("global_menu_set_item_checked", "menu_root", "idx", "checked"), &DisplayServer::global_menu_set_item_checked);
+ ClassDB::bind_method(D_METHOD("global_menu_set_item_checkable", "menu_root", "idx", "checkable"), &DisplayServer::global_menu_set_item_checkable);
+ ClassDB::bind_method(D_METHOD("global_menu_set_item_callback", "menu_root", "idx", "callback"), &DisplayServer::global_menu_set_item_callback);
+ ClassDB::bind_method(D_METHOD("global_menu_set_item_tag", "menu_root", "idx", "tag"), &DisplayServer::global_menu_set_item_tag);
+ ClassDB::bind_method(D_METHOD("global_menu_set_item_text", "menu_root", "idx", "text"), &DisplayServer::global_menu_set_item_text);
+ ClassDB::bind_method(D_METHOD("global_menu_set_item_submenu", "menu_root", "idx", "submenu"), &DisplayServer::global_menu_set_item_submenu);
+
+ ClassDB::bind_method(D_METHOD("global_menu_remove_item", "menu_root", "idx"), &DisplayServer::global_menu_remove_item);
+ ClassDB::bind_method(D_METHOD("global_menu_clear", "menu_root"), &DisplayServer::global_menu_clear);
+
+ ClassDB::bind_method(D_METHOD("alert", "text", "title"), &DisplayServer::alert, DEFVAL("Alert!"));
+
+ ClassDB::bind_method(D_METHOD("mouse_set_mode", "mouse_mode"), &DisplayServer::mouse_set_mode);
+ ClassDB::bind_method(D_METHOD("mouse_get_mode"), &DisplayServer::mouse_get_mode);
+
+ ClassDB::bind_method(D_METHOD("mouse_warp_to_position", "position"), &DisplayServer::mouse_warp_to_position);
+ ClassDB::bind_method(D_METHOD("mouse_get_position"), &DisplayServer::mouse_get_position);
+ ClassDB::bind_method(D_METHOD("mouse_get_absolute_position"), &DisplayServer::mouse_get_absolute_position);
+ ClassDB::bind_method(D_METHOD("mouse_get_button_state"), &DisplayServer::mouse_get_button_state);
+
+ ClassDB::bind_method(D_METHOD("clipboard_set", "clipboard"), &DisplayServer::clipboard_set);
+ ClassDB::bind_method(D_METHOD("clipboard_get"), &DisplayServer::clipboard_get);
+
+ ClassDB::bind_method(D_METHOD("get_screen_count"), &DisplayServer::get_screen_count);
+ ClassDB::bind_method(D_METHOD("screen_get_position", "screen"), &DisplayServer::screen_get_position, DEFVAL(SCREEN_OF_MAIN_WINDOW));
+ ClassDB::bind_method(D_METHOD("screen_get_size", "screen"), &DisplayServer::screen_get_size, DEFVAL(SCREEN_OF_MAIN_WINDOW));
+ ClassDB::bind_method(D_METHOD("screen_get_usable_rect", "screen"), &DisplayServer::screen_get_usable_rect, DEFVAL(SCREEN_OF_MAIN_WINDOW));
+ ClassDB::bind_method(D_METHOD("screen_get_dpi", "screen"), &DisplayServer::screen_get_dpi, DEFVAL(SCREEN_OF_MAIN_WINDOW));
+ ClassDB::bind_method(D_METHOD("screen_get_scale", "screen"), &DisplayServer::screen_get_scale, DEFVAL(SCREEN_OF_MAIN_WINDOW));
+ ClassDB::bind_method(D_METHOD("screen_is_touchscreen", "screen"), &DisplayServer::screen_is_touchscreen, DEFVAL(SCREEN_OF_MAIN_WINDOW));
+
+ ClassDB::bind_method(D_METHOD("screen_set_orientation", "orientation", "screen"), &DisplayServer::screen_set_orientation, DEFVAL(SCREEN_OF_MAIN_WINDOW));
+ ClassDB::bind_method(D_METHOD("screen_get_orientation", "screen"), &DisplayServer::screen_get_orientation, DEFVAL(SCREEN_OF_MAIN_WINDOW));
+
+ ClassDB::bind_method(D_METHOD("screen_set_keep_on", "enable"), &DisplayServer::screen_set_keep_on);
+ ClassDB::bind_method(D_METHOD("screen_is_kept_on"), &DisplayServer::screen_is_kept_on);
+
+ ClassDB::bind_method(D_METHOD("get_window_list"), &DisplayServer::get_window_list);
+ ClassDB::bind_method(D_METHOD("get_window_at_screen_position", "position"), &DisplayServer::get_window_at_screen_position);
+
+ ClassDB::bind_method(D_METHOD("create_sub_window", "mode", "rect"), &DisplayServer::create_sub_window, DEFVAL(Rect2i()));
+ ClassDB::bind_method(D_METHOD("delete_sub_window", "window_id"), &DisplayServer::delete_sub_window);
+
+ ClassDB::bind_method(D_METHOD("window_set_title", "title", "window_id"), &DisplayServer::window_set_title, DEFVAL(MAIN_WINDOW_ID));
+
+ ClassDB::bind_method(D_METHOD("window_get_current_screen", "window_id"), &DisplayServer::window_get_current_screen, DEFVAL(MAIN_WINDOW_ID));
+ ClassDB::bind_method(D_METHOD("window_set_current_screen", "screen", "window_id"), &DisplayServer::window_set_current_screen, DEFVAL(MAIN_WINDOW_ID));
+
+ ClassDB::bind_method(D_METHOD("window_get_position", "window_id"), &DisplayServer::window_get_position, DEFVAL(MAIN_WINDOW_ID));
+ ClassDB::bind_method(D_METHOD("window_set_position", "position", "window_id"), &DisplayServer::window_set_position, DEFVAL(MAIN_WINDOW_ID));
+
+ ClassDB::bind_method(D_METHOD("window_get_size", "window_id"), &DisplayServer::window_get_size, DEFVAL(MAIN_WINDOW_ID));
+ ClassDB::bind_method(D_METHOD("window_set_size", "size", "window_id"), &DisplayServer::window_set_size, DEFVAL(MAIN_WINDOW_ID));
+ ClassDB::bind_method(D_METHOD("window_set_rect_changed_callback", "callback", "window_id"), &DisplayServer::window_set_rect_changed_callback, DEFVAL(MAIN_WINDOW_ID));
+ ClassDB::bind_method(D_METHOD("window_set_window_event_callback", "callback", "window_id"), &DisplayServer::window_set_window_event_callback, DEFVAL(MAIN_WINDOW_ID));
+ ClassDB::bind_method(D_METHOD("window_set_input_event_callback", "callback", "window_id"), &DisplayServer::window_set_input_event_callback, DEFVAL(MAIN_WINDOW_ID));
+ ClassDB::bind_method(D_METHOD("window_set_input_text_callback", "callback", "window_id"), &DisplayServer::window_set_input_text_callback, DEFVAL(MAIN_WINDOW_ID));
+ ClassDB::bind_method(D_METHOD("window_set_drop_files_callback", "callback", "window_id"), &DisplayServer::window_set_drop_files_callback, DEFVAL(MAIN_WINDOW_ID));
+
+ ClassDB::bind_method(D_METHOD("window_attach_instance_id", "instance_id", "window_id"), &DisplayServer::window_attach_instance_id, DEFVAL(MAIN_WINDOW_ID));
+ ClassDB::bind_method(D_METHOD("window_get_attached_instance_id", "window_id"), &DisplayServer::window_get_attached_instance_id, DEFVAL(MAIN_WINDOW_ID));
+
+ ClassDB::bind_method(D_METHOD("window_get_max_size", "window_id"), &DisplayServer::window_get_max_size, DEFVAL(MAIN_WINDOW_ID));
+ ClassDB::bind_method(D_METHOD("window_set_max_size", "max_size", "window_id"), &DisplayServer::window_set_max_size, DEFVAL(MAIN_WINDOW_ID));
+
+ ClassDB::bind_method(D_METHOD("window_get_min_size", "window_id"), &DisplayServer::window_get_min_size, DEFVAL(MAIN_WINDOW_ID));
+ ClassDB::bind_method(D_METHOD("window_set_min_size", "min_size", "window_id"), &DisplayServer::window_set_min_size, DEFVAL(MAIN_WINDOW_ID));
+
+ ClassDB::bind_method(D_METHOD("window_get_real_size", "window_id"), &DisplayServer::window_get_real_size, DEFVAL(MAIN_WINDOW_ID));
+
+ ClassDB::bind_method(D_METHOD("window_get_mode", "window_id"), &DisplayServer::window_get_mode, DEFVAL(MAIN_WINDOW_ID));
+ ClassDB::bind_method(D_METHOD("window_set_mode", "mode", "window_id"), &DisplayServer::window_set_mode, DEFVAL(MAIN_WINDOW_ID));
+
+ ClassDB::bind_method(D_METHOD("window_set_flag", "flag", "enabled", "window_id"), &DisplayServer::window_set_flag, DEFVAL(MAIN_WINDOW_ID));
+ ClassDB::bind_method(D_METHOD("window_get_flag", "flag", "window_id"), &DisplayServer::window_get_flag, DEFVAL(MAIN_WINDOW_ID));
+
+ ClassDB::bind_method(D_METHOD("window_request_attention", "window_id"), &DisplayServer::window_request_attention, DEFVAL(MAIN_WINDOW_ID));
+
+ ClassDB::bind_method(D_METHOD("window_move_to_foreground", "window_id"), &DisplayServer::window_move_to_foreground, DEFVAL(MAIN_WINDOW_ID));
+ ClassDB::bind_method(D_METHOD("window_can_draw", "window_id"), &DisplayServer::window_can_draw, DEFVAL(MAIN_WINDOW_ID));
+
+ ClassDB::bind_method(D_METHOD("window_set_transient", "window_id", "parent_window_id"), &DisplayServer::window_set_transient);
+
+ ClassDB::bind_method(D_METHOD("window_set_ime_active", "active", "window_id"), &DisplayServer::window_set_ime_active, DEFVAL(MAIN_WINDOW_ID));
+ ClassDB::bind_method(D_METHOD("window_set_ime_position", "position", "window_id"), &DisplayServer::window_set_ime_position, DEFVAL(MAIN_WINDOW_ID));
+
+ ClassDB::bind_method(D_METHOD("ime_get_selection"), &DisplayServer::ime_get_selection);
+ ClassDB::bind_method(D_METHOD("ime_get_text"), &DisplayServer::ime_get_text);
+
+ ClassDB::bind_method(D_METHOD("console_set_visible", "console_visible"), &DisplayServer::console_set_visible);
+ ClassDB::bind_method(D_METHOD("is_console_visible"), &DisplayServer::is_console_visible);
+
+ ClassDB::bind_method(D_METHOD("virtual_keyboard_show", "existing_text", "position", "max_length"), &DisplayServer::virtual_keyboard_show, DEFVAL(Rect2i()), DEFVAL(-1));
+ ClassDB::bind_method(D_METHOD("virtual_keyboard_hide"), &DisplayServer::virtual_keyboard_hide);
+
+ ClassDB::bind_method(D_METHOD("virtual_keyboard_get_height"), &DisplayServer::virtual_keyboard_get_height);
+
+ ClassDB::bind_method(D_METHOD("cursor_set_shape", "shape"), &DisplayServer::cursor_set_shape);
+ ClassDB::bind_method(D_METHOD("cursor_get_shape"), &DisplayServer::cursor_get_shape);
+ ClassDB::bind_method(D_METHOD("cursor_set_custom_image", "cursor", "shape", "hotspot"), &DisplayServer::cursor_set_custom_image, DEFVAL(CURSOR_ARROW), DEFVAL(Vector2()));
+
+ ClassDB::bind_method(D_METHOD("get_swap_ok_cancel"), &DisplayServer::get_swap_ok_cancel);
+
+ ClassDB::bind_method(D_METHOD("enable_for_stealing_focus", "process_id"), &DisplayServer::enable_for_stealing_focus);
+
+ ClassDB::bind_method(D_METHOD("native_video_play", "path", "volume", "audio_track", "subtitle_track"), &DisplayServer::native_video_play);
+ ClassDB::bind_method(D_METHOD("native_video_is_playing"), &DisplayServer::native_video_is_playing);
+ ClassDB::bind_method(D_METHOD("native_video_stop"), &DisplayServer::native_video_stop);
+ ClassDB::bind_method(D_METHOD("native_video_pause"), &DisplayServer::native_video_pause);
+ ClassDB::bind_method(D_METHOD("native_video_unpause"), &DisplayServer::native_video_unpause);
+
+ ClassDB::bind_method(D_METHOD("dialog_show", "title", "description", "buttons", "callback"), &DisplayServer::dialog_show);
+ ClassDB::bind_method(D_METHOD("dialog_input_text", "title", "description", "existing_text", "callback"), &DisplayServer::dialog_show);
+
+ ClassDB::bind_method(D_METHOD("get_latin_keyboard_variant"), &DisplayServer::get_latin_keyboard_variant);
+
+ ClassDB::bind_method(D_METHOD("process_events"), &DisplayServer::process_events);
+ ClassDB::bind_method(D_METHOD("force_process_and_drop_events"), &DisplayServer::force_process_and_drop_events);
+
+ ClassDB::bind_method(D_METHOD("vsync_set_enabled", "enabled"), &DisplayServer::vsync_set_enabled);
+ ClassDB::bind_method(D_METHOD("vsync_is_enabled"), &DisplayServer::vsync_is_enabled);
+
+ ClassDB::bind_method(D_METHOD("vsync_set_use_via_compositor", "enabled"), &DisplayServer::vsync_set_use_via_compositor);
+ ClassDB::bind_method(D_METHOD("vsync_is_using_via_compositor"), &DisplayServer::vsync_is_using_via_compositor);
+
+ ClassDB::bind_method(D_METHOD("set_native_icon", "filename"), &DisplayServer::set_native_icon);
+ ClassDB::bind_method(D_METHOD("set_icon", "image"), &DisplayServer::set_icon);
+
+ BIND_ENUM_CONSTANT(FEATURE_GLOBAL_MENU);
+ BIND_ENUM_CONSTANT(FEATURE_SUBWINDOWS);
+ BIND_ENUM_CONSTANT(FEATURE_TOUCHSCREEN);
+ BIND_ENUM_CONSTANT(FEATURE_MOUSE);
+ BIND_ENUM_CONSTANT(FEATURE_MOUSE_WARP);
+ BIND_ENUM_CONSTANT(FEATURE_CLIPBOARD);
+ BIND_ENUM_CONSTANT(FEATURE_VIRTUAL_KEYBOARD);
+ BIND_ENUM_CONSTANT(FEATURE_CURSOR_SHAPE);
+ BIND_ENUM_CONSTANT(FEATURE_CUSTOM_CURSOR_SHAPE);
+ BIND_ENUM_CONSTANT(FEATURE_NATIVE_VIDEO);
+ BIND_ENUM_CONSTANT(FEATURE_NATIVE_DIALOG);
+ BIND_ENUM_CONSTANT(FEATURE_CONSOLE_WINDOW);
+ BIND_ENUM_CONSTANT(FEATURE_IME);
+ BIND_ENUM_CONSTANT(FEATURE_WINDOW_TRANSPARENCY);
+ BIND_ENUM_CONSTANT(FEATURE_HIDPI);
+ BIND_ENUM_CONSTANT(FEATURE_ICON);
+ BIND_ENUM_CONSTANT(FEATURE_NATIVE_ICON);
+ BIND_ENUM_CONSTANT(FEATURE_ORIENTATION);
+ BIND_ENUM_CONSTANT(FEATURE_SWAP_BUFFERS);
+
+ BIND_ENUM_CONSTANT(MOUSE_MODE_VISIBLE);
+ BIND_ENUM_CONSTANT(MOUSE_MODE_HIDDEN);
+ BIND_ENUM_CONSTANT(MOUSE_MODE_CAPTURED);
+ BIND_ENUM_CONSTANT(MOUSE_MODE_CONFINED);
+
+ BIND_CONSTANT(SCREEN_OF_MAIN_WINDOW);
+ BIND_CONSTANT(MAIN_WINDOW_ID);
+ BIND_CONSTANT(INVALID_WINDOW_ID);
+
+ BIND_ENUM_CONSTANT(SCREEN_LANDSCAPE);
+ BIND_ENUM_CONSTANT(SCREEN_PORTRAIT);
+ BIND_ENUM_CONSTANT(SCREEN_REVERSE_LANDSCAPE);
+ BIND_ENUM_CONSTANT(SCREEN_REVERSE_PORTRAIT);
+ BIND_ENUM_CONSTANT(SCREEN_SENSOR_LANDSCAPE);
+ BIND_ENUM_CONSTANT(SCREEN_SENSOR_PORTRAIT);
+ BIND_ENUM_CONSTANT(SCREEN_SENSOR);
+
+ BIND_ENUM_CONSTANT(CURSOR_ARROW);
+ BIND_ENUM_CONSTANT(CURSOR_IBEAM);
+ BIND_ENUM_CONSTANT(CURSOR_POINTING_HAND);
+ BIND_ENUM_CONSTANT(CURSOR_CROSS);
+ BIND_ENUM_CONSTANT(CURSOR_WAIT);
+ BIND_ENUM_CONSTANT(CURSOR_BUSY);
+ BIND_ENUM_CONSTANT(CURSOR_DRAG);
+ BIND_ENUM_CONSTANT(CURSOR_CAN_DROP);
+ BIND_ENUM_CONSTANT(CURSOR_FORBIDDEN);
+ BIND_ENUM_CONSTANT(CURSOR_VSIZE);
+ BIND_ENUM_CONSTANT(CURSOR_HSIZE);
+ BIND_ENUM_CONSTANT(CURSOR_BDIAGSIZE);
+ BIND_ENUM_CONSTANT(CURSOR_FDIAGSIZE);
+ BIND_ENUM_CONSTANT(CURSOR_MOVE);
+ BIND_ENUM_CONSTANT(CURSOR_VSPLIT);
+ BIND_ENUM_CONSTANT(CURSOR_HSPLIT);
+ BIND_ENUM_CONSTANT(CURSOR_HELP);
+ BIND_ENUM_CONSTANT(CURSOR_MAX);
+
+ BIND_ENUM_CONSTANT(WINDOW_MODE_WINDOWED);
+ BIND_ENUM_CONSTANT(WINDOW_MODE_MINIMIZED);
+ BIND_ENUM_CONSTANT(WINDOW_MODE_MAXIMIZED);
+ BIND_ENUM_CONSTANT(WINDOW_MODE_FULLSCREEN);
+
+ BIND_ENUM_CONSTANT(WINDOW_FLAG_RESIZE_DISABLED);
+ BIND_ENUM_CONSTANT(WINDOW_FLAG_BORDERLESS);
+ BIND_ENUM_CONSTANT(WINDOW_FLAG_ALWAYS_ON_TOP);
+ BIND_ENUM_CONSTANT(WINDOW_FLAG_TRANSPARENT);
+ BIND_ENUM_CONSTANT(WINDOW_FLAG_NO_FOCUS);
+ BIND_ENUM_CONSTANT(WINDOW_FLAG_MAX);
+ BIND_ENUM_CONSTANT(WINDOW_FLAG_RESIZE_DISABLED_BIT);
+ BIND_ENUM_CONSTANT(WINDOW_FLAG_BORDERLESS_BIT);
+ BIND_ENUM_CONSTANT(WINDOW_FLAG_ALWAYS_ON_TOP_BIT);
+ BIND_ENUM_CONSTANT(WINDOW_FLAG_TRANSPARENT_BIT);
+ BIND_ENUM_CONSTANT(WINDOW_FLAG_NO_FOCUS_BIT);
+
+ BIND_ENUM_CONSTANT(LATIN_KEYBOARD_QWERTY);
+ BIND_ENUM_CONSTANT(LATIN_KEYBOARD_QWERTZ);
+ BIND_ENUM_CONSTANT(LATIN_KEYBOARD_AZERTY);
+ BIND_ENUM_CONSTANT(LATIN_KEYBOARD_QZERTY);
+ BIND_ENUM_CONSTANT(LATIN_KEYBOARD_DVORAK);
+ BIND_ENUM_CONSTANT(LATIN_KEYBOARD_NEO);
+ BIND_ENUM_CONSTANT(LATIN_KEYBOARD_COLEMAK);
+
+ BIND_ENUM_CONSTANT(WINDOW_EVENT_MOUSE_ENTER);
+ BIND_ENUM_CONSTANT(WINDOW_EVENT_MOUSE_EXIT);
+ BIND_ENUM_CONSTANT(WINDOW_EVENT_FOCUS_IN);
+ BIND_ENUM_CONSTANT(WINDOW_EVENT_FOCUS_OUT);
+ BIND_ENUM_CONSTANT(WINDOW_EVENT_CLOSE_REQUEST);
+ BIND_ENUM_CONSTANT(WINDOW_EVENT_GO_BACK_REQUEST);
+ BIND_ENUM_CONSTANT(WINDOW_EVENT_DPI_CHANGE);
+}
+
+void DisplayServer::register_create_function(const char *p_name, CreateFunction p_function, GetVideoDriversFunction p_get_drivers) {
+ ERR_FAIL_COND(server_create_count == MAX_SERVERS);
+ server_create_functions[server_create_count].create_function = p_function;
+ server_create_functions[server_create_count].name = p_name;
+ server_create_count++;
+}
+int DisplayServer::get_create_function_count() {
+ return server_create_count;
+}
+const char *DisplayServer::get_create_function_name(int p_index) {
+ ERR_FAIL_INDEX_V(p_index, server_create_count, nullptr);
+ return server_create_functions[p_index].name;
+}
+
+Vector<String> DisplayServer::get_create_function_rendering_drivers(int p_index) {
+ ERR_FAIL_INDEX_V(p_index, server_create_count, Vector<String>());
+ return server_create_functions[p_index].get_rendering_drivers_function();
+}
+
+DisplayServer *DisplayServer::create(int p_index, const String &p_rendering_driver, WindowMode p_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error) {
+ ERR_FAIL_INDEX_V(p_index, server_create_count, nullptr);
+ return server_create_functions[p_index].create_function(p_rendering_driver, p_mode, p_flags, p_resolution, r_error);
+}
+
+void DisplayServer::_input_set_mouse_mode(InputFilter::MouseMode p_mode) {
+ singleton->mouse_set_mode(MouseMode(p_mode));
+}
+InputFilter::MouseMode DisplayServer::_input_get_mouse_mode() {
+ return InputFilter::MouseMode(singleton->mouse_get_mode());
+}
+
+void DisplayServer::_input_warp(const Vector2 &p_to_pos) {
+ singleton->mouse_warp_to_position(p_to_pos);
+}
+
+InputFilter::CursorShape DisplayServer::_input_get_current_cursor_shape() {
+ return (InputFilter::CursorShape)singleton->cursor_get_shape();
+}
+void DisplayServer::_input_set_custom_mouse_cursor_func(const RES &p_image, InputFilter::CursorShape p_shape, const Vector2 &p_hostspot) {
+ singleton->cursor_set_custom_image(p_image, (CursorShape)p_shape, p_hostspot);
+}
+
+DisplayServer::DisplayServer() {
+ singleton = this;
+ InputFilter::set_mouse_mode_func = _input_set_mouse_mode;
+ InputFilter::get_mouse_mode_func = _input_get_mouse_mode;
+ InputFilter::warp_mouse_func = _input_warp;
+ InputFilter::get_current_cursor_shape_func = _input_get_current_cursor_shape;
+ InputFilter::set_custom_mouse_cursor_func = _input_set_custom_mouse_cursor_func;
+}
+DisplayServer::~DisplayServer() {
+}
diff --git a/servers/display_server.h b/servers/display_server.h
new file mode 100644
index 0000000000..8ed0b11d03
--- /dev/null
+++ b/servers/display_server.h
@@ -0,0 +1,383 @@
+/*************************************************************************/
+/* display_server.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef DISPLAY_SERVER_H
+#define DISPLAY_SERVER_H
+
+#include "core/callable.h"
+#include "core/input/input_filter.h"
+#include "core/os/os.h"
+#include "core/resource.h"
+
+class Texture2D;
+
+class DisplayServer : public Object {
+ GDCLASS(DisplayServer, Object)
+
+ static DisplayServer *singleton;
+ bool vsync_enabled = true;
+ static bool hidpi_allowed;
+
+public:
+ _FORCE_INLINE_ static DisplayServer *get_singleton() {
+ return singleton;
+ }
+
+ enum WindowMode {
+ WINDOW_MODE_WINDOWED,
+ WINDOW_MODE_MINIMIZED,
+ WINDOW_MODE_MAXIMIZED,
+ WINDOW_MODE_FULLSCREEN
+ };
+
+ typedef DisplayServer *(*CreateFunction)(const String &, WindowMode, uint32_t, const Size2i &, Error &r_error); //video driver, window mode, resolution
+ typedef Vector<String> (*GetVideoDriversFunction)(); //video driver, window mode, resolution
+private:
+ static void _input_set_mouse_mode(InputFilter::MouseMode p_mode);
+ static InputFilter::MouseMode _input_get_mouse_mode();
+ static void _input_warp(const Vector2 &p_to_pos);
+ static InputFilter::CursorShape _input_get_current_cursor_shape();
+ static void _input_set_custom_mouse_cursor_func(const RES &, InputFilter::CursorShape, const Vector2 &p_hostspot);
+
+protected:
+ static void _bind_methods();
+ enum {
+ MAX_SERVERS = 64
+ };
+
+ struct DisplayServerCreate {
+ const char *name;
+ GetVideoDriversFunction get_rendering_drivers_function;
+ CreateFunction create_function;
+ };
+
+ static DisplayServerCreate server_create_functions[MAX_SERVERS];
+ static int server_create_count;
+
+ friend class VisualServerRaster;
+ virtual void _set_use_vsync(bool p_enable);
+
+public:
+ enum Feature {
+ FEATURE_GLOBAL_MENU,
+ FEATURE_SUBWINDOWS,
+ FEATURE_TOUCHSCREEN,
+ FEATURE_MOUSE,
+ FEATURE_MOUSE_WARP,
+ FEATURE_CLIPBOARD,
+ FEATURE_VIRTUAL_KEYBOARD,
+ FEATURE_CURSOR_SHAPE,
+ FEATURE_CUSTOM_CURSOR_SHAPE,
+ FEATURE_NATIVE_VIDEO,
+ FEATURE_NATIVE_DIALOG,
+ FEATURE_CONSOLE_WINDOW,
+ FEATURE_IME,
+ FEATURE_WINDOW_TRANSPARENCY,
+ FEATURE_HIDPI,
+ FEATURE_ICON,
+ FEATURE_NATIVE_ICON,
+ FEATURE_ORIENTATION,
+ FEATURE_SWAP_BUFFERS,
+ FEATURE_KEEP_SCREEN_ON,
+ };
+
+ virtual bool has_feature(Feature p_feature) const = 0;
+ virtual String get_name() const = 0;
+
+ virtual void global_menu_add_item(const String &p_menu_root, const String &p_label, const Callable &p_callback, const Variant &p_tag = Variant());
+ virtual void global_menu_add_check_item(const String &p_menu_root, const String &p_label, const Callable &p_callback, const Variant &p_tag = Variant());
+ virtual void global_menu_add_submenu_item(const String &p_menu_root, const String &p_label, const String &p_submenu);
+ virtual void global_menu_add_separator(const String &p_menu_root);
+
+ virtual bool global_menu_is_item_checked(const String &p_menu_root, int p_idx) const;
+ virtual bool global_menu_is_item_checkable(const String &p_menu_root, int p_idx) const;
+ virtual Callable global_menu_get_item_callback(const String &p_menu_root, int p_idx);
+ virtual Variant global_menu_get_item_tag(const String &p_menu_root, int p_idx);
+ virtual String global_menu_get_item_text(const String &p_menu_root, int p_idx);
+ virtual String global_menu_get_item_submenu(const String &p_menu_root, int p_idx);
+
+ virtual void global_menu_set_item_checked(const String &p_menu_root, int p_idx, bool p_checked);
+ virtual void global_menu_set_item_checkable(const String &p_menu_root, int p_idx, bool p_checkable);
+ virtual void global_menu_set_item_callback(const String &p_menu_root, int p_idx, const Callable &p_callback);
+ virtual void global_menu_set_item_tag(const String &p_menu_root, int p_idx, const Variant &p_tag);
+ virtual void global_menu_set_item_text(const String &p_menu_root, int p_idx, const String &p_text);
+ virtual void global_menu_set_item_submenu(const String &p_menu_root, int p_idx, const String &p_submenu);
+
+ virtual int global_menu_get_item_count(const String &p_menu_root) const;
+
+ virtual void global_menu_remove_item(const String &p_menu_root, int p_idx);
+ virtual void global_menu_clear(const String &p_menu_root);
+
+ virtual void alert(const String &p_alert, const String &p_title = "ALERT!") = 0;
+
+ enum MouseMode {
+ MOUSE_MODE_VISIBLE,
+ MOUSE_MODE_HIDDEN,
+ MOUSE_MODE_CAPTURED,
+ MOUSE_MODE_CONFINED
+ };
+
+ virtual void mouse_set_mode(MouseMode p_mode);
+ virtual MouseMode mouse_get_mode() const;
+
+ virtual void mouse_warp_to_position(const Point2i &p_to);
+ virtual Point2i mouse_get_position() const;
+ virtual Point2i mouse_get_absolute_position() const;
+ virtual int mouse_get_button_state() const;
+
+ virtual void clipboard_set(const String &p_text);
+ virtual String clipboard_get() const;
+
+ enum {
+ SCREEN_OF_MAIN_WINDOW = -1
+ };
+
+ virtual int get_screen_count() const = 0;
+ virtual Point2i screen_get_position(int p_screen = SCREEN_OF_MAIN_WINDOW) const = 0;
+ virtual Size2i screen_get_size(int p_screen = SCREEN_OF_MAIN_WINDOW) const = 0;
+ virtual Rect2i screen_get_usable_rect(int p_screen = SCREEN_OF_MAIN_WINDOW) const = 0;
+ virtual int screen_get_dpi(int p_screen = SCREEN_OF_MAIN_WINDOW) const = 0;
+ virtual float screen_get_scale(int p_screen = SCREEN_OF_MAIN_WINDOW) const;
+ virtual bool screen_is_touchscreen(int p_screen = SCREEN_OF_MAIN_WINDOW) const;
+ enum ScreenOrientation {
+
+ SCREEN_LANDSCAPE,
+ SCREEN_PORTRAIT,
+ SCREEN_REVERSE_LANDSCAPE,
+ SCREEN_REVERSE_PORTRAIT,
+ SCREEN_SENSOR_LANDSCAPE,
+ SCREEN_SENSOR_PORTRAIT,
+ SCREEN_SENSOR,
+ };
+
+ virtual void screen_set_orientation(ScreenOrientation p_orientation, int p_screen = SCREEN_OF_MAIN_WINDOW);
+ ScreenOrientation screen_get_orientation(int p_screen = SCREEN_OF_MAIN_WINDOW) const;
+
+ virtual void screen_set_keep_on(bool p_enable); //disable screensaver
+ virtual bool screen_is_kept_on() const;
+ enum {
+ MAIN_WINDOW_ID = 0,
+ INVALID_WINDOW_ID = -1
+ };
+
+ typedef int WindowID;
+
+ virtual Vector<DisplayServer::WindowID> get_window_list() const = 0;
+
+ enum WindowFlags {
+ WINDOW_FLAG_RESIZE_DISABLED,
+ WINDOW_FLAG_BORDERLESS,
+ WINDOW_FLAG_ALWAYS_ON_TOP,
+ WINDOW_FLAG_TRANSPARENT,
+ WINDOW_FLAG_NO_FOCUS,
+ WINDOW_FLAG_MAX,
+ WINDOW_FLAG_RESIZE_DISABLED_BIT = (1 << WINDOW_FLAG_RESIZE_DISABLED),
+ WINDOW_FLAG_BORDERLESS_BIT = (1 << WINDOW_FLAG_BORDERLESS),
+ WINDOW_FLAG_ALWAYS_ON_TOP_BIT = (1 << WINDOW_FLAG_ALWAYS_ON_TOP),
+ WINDOW_FLAG_TRANSPARENT_BIT = (1 << WINDOW_FLAG_TRANSPARENT),
+ WINDOW_FLAG_NO_FOCUS_BIT = (1 << WINDOW_FLAG_NO_FOCUS)
+ };
+
+ virtual WindowID create_sub_window(WindowMode p_mode, uint32_t p_flags, const Rect2i & = Rect2i());
+ virtual void delete_sub_window(WindowID p_id);
+
+ virtual WindowID get_window_at_screen_position(const Point2i &p_position) const = 0;
+
+ virtual void window_attach_instance_id(ObjectID p_instance, WindowID p_window = MAIN_WINDOW_ID) = 0;
+ virtual ObjectID window_get_attached_instance_id(WindowID p_window = MAIN_WINDOW_ID) const = 0;
+
+ virtual void window_set_rect_changed_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) = 0;
+
+ enum WindowEvent {
+ WINDOW_EVENT_MOUSE_ENTER,
+ WINDOW_EVENT_MOUSE_EXIT,
+ WINDOW_EVENT_FOCUS_IN,
+ WINDOW_EVENT_FOCUS_OUT,
+ WINDOW_EVENT_CLOSE_REQUEST,
+ WINDOW_EVENT_GO_BACK_REQUEST,
+ WINDOW_EVENT_DPI_CHANGE,
+ };
+ virtual void window_set_window_event_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) = 0;
+ virtual void window_set_input_event_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) = 0;
+ virtual void window_set_input_text_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) = 0;
+
+ virtual void window_set_drop_files_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) = 0;
+
+ virtual void window_set_title(const String &p_title, WindowID p_window = MAIN_WINDOW_ID) = 0;
+
+ virtual int window_get_current_screen(WindowID p_window = MAIN_WINDOW_ID) const = 0;
+ virtual void window_set_current_screen(int p_screen, WindowID p_window = MAIN_WINDOW_ID) = 0;
+
+ virtual Point2i window_get_position(WindowID p_window = MAIN_WINDOW_ID) const = 0;
+ virtual void window_set_position(const Point2i &p_position, WindowID p_window = MAIN_WINDOW_ID) = 0;
+
+ virtual void window_set_transient(WindowID p_window, WindowID p_parent) = 0;
+
+ virtual void window_set_max_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID) = 0;
+ virtual Size2i window_get_max_size(WindowID p_window = MAIN_WINDOW_ID) const = 0;
+
+ virtual void window_set_min_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID) = 0;
+ virtual Size2i window_get_min_size(WindowID p_window = MAIN_WINDOW_ID) const = 0;
+
+ virtual void window_set_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID) = 0;
+ virtual Size2i window_get_size(WindowID p_window = MAIN_WINDOW_ID) const = 0;
+ virtual Size2i window_get_real_size(WindowID p_window = MAIN_WINDOW_ID) const = 0; // FIXME: Find clearer name for this.
+
+ virtual void window_set_mode(WindowMode p_mode, WindowID p_window = MAIN_WINDOW_ID) = 0;
+ virtual WindowMode window_get_mode(WindowID p_window = MAIN_WINDOW_ID) const = 0;
+
+ virtual bool window_is_maximize_allowed(WindowID p_window = MAIN_WINDOW_ID) const = 0;
+
+ virtual void window_set_flag(WindowFlags p_flag, bool p_enabled, WindowID p_window = MAIN_WINDOW_ID) = 0;
+ virtual bool window_get_flag(WindowFlags p_flag, WindowID p_window = MAIN_WINDOW_ID) const = 0;
+
+ virtual void window_request_attention(WindowID p_window = MAIN_WINDOW_ID) = 0;
+ virtual void window_move_to_foreground(WindowID p_window = MAIN_WINDOW_ID) = 0;
+
+ virtual bool window_can_draw(WindowID p_window = MAIN_WINDOW_ID) const = 0;
+
+ virtual bool can_any_window_draw() const = 0;
+
+ virtual void window_set_ime_active(const bool p_active, WindowID p_window = MAIN_WINDOW_ID);
+ virtual void window_set_ime_position(const Point2i &p_pos, WindowID p_window = MAIN_WINDOW_ID);
+
+ virtual Point2i ime_get_selection() const;
+ virtual String ime_get_text() const;
+
+ virtual void console_set_visible(bool p_enabled);
+ virtual bool is_console_visible() const;
+
+ virtual void virtual_keyboard_show(const String &p_existing_text, const Rect2 &p_screen_rect = Rect2(), int p_max_legth = -1);
+ virtual void virtual_keyboard_hide();
+
+ // returns height of the currently shown virtual keyboard (0 if keyboard is hidden)
+ virtual int virtual_keyboard_get_height() const;
+
+ enum CursorShape {
+ CURSOR_ARROW,
+ CURSOR_IBEAM,
+ CURSOR_POINTING_HAND,
+ CURSOR_CROSS,
+ CURSOR_WAIT,
+ CURSOR_BUSY,
+ CURSOR_DRAG,
+ CURSOR_CAN_DROP,
+ CURSOR_FORBIDDEN,
+ CURSOR_VSIZE,
+ CURSOR_HSIZE,
+ CURSOR_BDIAGSIZE,
+ CURSOR_FDIAGSIZE,
+ CURSOR_MOVE,
+ CURSOR_VSPLIT,
+ CURSOR_HSPLIT,
+ CURSOR_HELP,
+ CURSOR_MAX
+ };
+ virtual void cursor_set_shape(CursorShape p_shape);
+ virtual CursorShape cursor_get_shape() const;
+ virtual void cursor_set_custom_image(const RES &p_cursor, CursorShape p_shape = CURSOR_ARROW, const Vector2 &p_hotspot = Vector2());
+
+ virtual bool get_swap_ok_cancel();
+
+ virtual void enable_for_stealing_focus(OS::ProcessID pid);
+
+ //plays video natively, in fullscreen, only implemented in mobile for now, likely not possible to implement on linux also.
+ virtual Error native_video_play(String p_path, float p_volume, String p_audio_track, String p_subtitle_track, int p_screen = SCREEN_OF_MAIN_WINDOW);
+ virtual bool native_video_is_playing() const;
+ virtual void native_video_pause();
+ virtual void native_video_unpause();
+ virtual void native_video_stop();
+
+ virtual Error dialog_show(String p_title, String p_description, Vector<String> p_buttons, const Callable &p_callback);
+ virtual Error dialog_input_text(String p_title, String p_description, String p_partial, const Callable &p_callback);
+
+ enum LatinKeyboardVariant {
+ LATIN_KEYBOARD_QWERTY,
+ LATIN_KEYBOARD_QWERTZ,
+ LATIN_KEYBOARD_AZERTY,
+ LATIN_KEYBOARD_QZERTY,
+ LATIN_KEYBOARD_DVORAK,
+ LATIN_KEYBOARD_NEO,
+ LATIN_KEYBOARD_COLEMAK,
+ };
+
+ virtual LatinKeyboardVariant get_latin_keyboard_variant() const;
+
+ virtual void process_events() = 0;
+
+ virtual void force_process_and_drop_events();
+
+ virtual void release_rendering_thread();
+ virtual void make_rendering_thread();
+ virtual void swap_buffers();
+
+ virtual void set_native_icon(const String &p_filename);
+ virtual void set_icon(const Ref<Image> &p_icon);
+
+ typedef void (*SwitchVSyncCallbackInThread)(bool);
+
+ static SwitchVSyncCallbackInThread switch_vsync_function;
+
+ void vsync_set_enabled(bool p_enable);
+ bool vsync_is_enabled() const;
+
+ virtual void vsync_set_use_via_compositor(bool p_enable);
+ virtual bool vsync_is_using_via_compositor() const;
+
+ //real, actual overridable function to switch vsync, which needs to be called from graphics thread if needed
+
+ enum Context {
+ CONTEXT_EDITOR,
+ CONTEXT_PROJECTMAN,
+ CONTEXT_ENGINE,
+ };
+
+ virtual void set_context(Context p_context);
+
+ static void register_create_function(const char *p_name, CreateFunction p_function, GetVideoDriversFunction p_get_drivers);
+ static int get_create_function_count();
+ static const char *get_create_function_name(int p_index);
+ static Vector<String> get_create_function_rendering_drivers(int p_index);
+ static DisplayServer *create(int p_index, const String &p_rendering_driver, WindowMode p_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error);
+
+ DisplayServer();
+ ~DisplayServer();
+};
+
+VARIANT_ENUM_CAST(DisplayServer::WindowEvent)
+VARIANT_ENUM_CAST(DisplayServer::Feature)
+VARIANT_ENUM_CAST(DisplayServer::MouseMode)
+VARIANT_ENUM_CAST(DisplayServer::ScreenOrientation)
+VARIANT_ENUM_CAST(DisplayServer::WindowMode)
+VARIANT_ENUM_CAST(DisplayServer::WindowFlags)
+VARIANT_ENUM_CAST(DisplayServer::CursorShape)
+VARIANT_ENUM_CAST(DisplayServer::LatinKeyboardVariant)
+
+#endif // DISPLAY_SERVER_H
diff --git a/servers/register_server_types.cpp b/servers/register_server_types.cpp
index fd65f57380..574b373c30 100644
--- a/servers/register_server_types.cpp
+++ b/servers/register_server_types.cpp
@@ -29,6 +29,7 @@
/*************************************************************************/
#include "register_server_types.h"
+
#include "core/engine.h"
#include "core/project_settings.h"
@@ -56,6 +57,7 @@
#include "audio_server.h"
#include "camera/camera_feed.h"
#include "camera_server.h"
+#include "display_server.h"
#include "navigation_2d_server.h"
#include "navigation_server.h"
#include "physics/physics_server_sw.h"
@@ -95,6 +97,7 @@ void register_server_types() {
OS::get_singleton()->set_has_server_feature_callback(has_server_feature_callback);
+ ClassDB::register_virtual_class<DisplayServer>();
ClassDB::register_virtual_class<VisualServer>();
ClassDB::register_class<AudioServer>();
ClassDB::register_virtual_class<PhysicsServer>();
diff --git a/servers/visual/rasterizer.h b/servers/visual/rasterizer.h
index 84eda2d80c..d5d32c8d47 100644
--- a/servers/visual/rasterizer.h
+++ b/servers/visual/rasterizer.h
@@ -1294,7 +1294,7 @@ public:
};
virtual void prepare_for_blitting_render_targets() = 0;
- virtual void blit_render_targets_to_screen(int p_screen, const BlitToScreen *p_render_targets, int p_amount) = 0;
+ virtual void blit_render_targets_to_screen(DisplayServer::WindowID p_screen, const BlitToScreen *p_render_targets, int p_amount) = 0;
virtual void end_frame(bool p_swap_buffers) = 0;
virtual void finalize() = 0;
diff --git a/servers/visual/rasterizer_rd/rasterizer_rd.cpp b/servers/visual/rasterizer_rd/rasterizer_rd.cpp
index 206320376b..9c54f0caae 100644
--- a/servers/visual/rasterizer_rd/rasterizer_rd.cpp
+++ b/servers/visual/rasterizer_rd/rasterizer_rd.cpp
@@ -34,7 +34,7 @@ void RasterizerRD::prepare_for_blitting_render_targets() {
RD::get_singleton()->prepare_screen_for_drawing();
}
-void RasterizerRD::blit_render_targets_to_screen(int p_screen, const BlitToScreen *p_render_targets, int p_amount) {
+void RasterizerRD::blit_render_targets_to_screen(DisplayServer::WindowID p_screen, const BlitToScreen *p_render_targets, int p_amount) {
RD::DrawListID draw_list = RD::get_singleton()->draw_list_begin_for_screen(p_screen);
diff --git a/servers/visual/rasterizer_rd/rasterizer_rd.h b/servers/visual/rasterizer_rd/rasterizer_rd.h
index d14e9fb36e..bbcf9bfefe 100644
--- a/servers/visual/rasterizer_rd/rasterizer_rd.h
+++ b/servers/visual/rasterizer_rd/rasterizer_rd.h
@@ -66,7 +66,7 @@ public:
void initialize();
void begin_frame(double frame_step);
void prepare_for_blitting_render_targets();
- void blit_render_targets_to_screen(int p_screen, const BlitToScreen *p_render_targets, int p_amount);
+ void blit_render_targets_to_screen(DisplayServer::WindowID p_screen, const BlitToScreen *p_render_targets, int p_amount);
void end_frame(bool p_swap_buffers);
void finalize();
diff --git a/servers/visual/rendering_device.h b/servers/visual/rendering_device.h
index ed55afd961..4705bcaa75 100644
--- a/servers/visual/rendering_device.h
+++ b/servers/visual/rendering_device.h
@@ -32,6 +32,7 @@
#define RENDERING_DEVICE_H
#include "core/object.h"
+#include "servers/display_server.h"
class RenderingDevice : public Object {
GDCLASS(RenderingDevice, Object)
@@ -896,8 +897,8 @@ public:
/**** SCREEN ****/
/****************/
- virtual int screen_get_width(int p_screen = 0) const = 0;
- virtual int screen_get_height(int p_screen = 0) const = 0;
+ virtual int screen_get_width(DisplayServer::WindowID p_screen = 0) const = 0;
+ virtual int screen_get_height(DisplayServer::WindowID p_screen = 0) const = 0;
virtual FramebufferFormatID screen_get_framebuffer_format() const = 0;
/********************/
@@ -920,7 +921,7 @@ public:
typedef int64_t DrawListID;
- virtual DrawListID draw_list_begin_for_screen(int p_screen = 0, const Color &p_clear_color = Color()) = 0;
+ virtual DrawListID draw_list_begin_for_screen(DisplayServer::WindowID p_screen = 0, const Color &p_clear_color = Color()) = 0;
virtual DrawListID draw_list_begin(RID p_framebuffer, InitialAction p_initial_color_action, FinalAction p_final_color_action, InitialAction p_initial_depth_action, FinalAction p_final_depth_action, const Vector<Color> &p_clear_color_values = Vector<Color>(), float p_clear_depth = 1.0, uint32_t p_clear_stencil = 0, const Rect2 &p_region = Rect2()) = 0;
virtual Error draw_list_begin_split(RID p_framebuffer, uint32_t p_splits, DrawListID *r_split_ids, InitialAction p_initial_color_action, FinalAction p_final_color_action, InitialAction p_initial_depth_action, FinalAction p_final_depth_action, const Vector<Color> &p_clear_color_values = Vector<Color>(), float p_clear_depth = 1.0, uint32_t p_clear_stencil = 0, const Rect2 &p_region = Rect2()) = 0;
diff --git a/servers/visual/visual_server_raster.cpp b/servers/visual/visual_server_raster.cpp
index 35ec52a5c0..1026972a62 100644
--- a/servers/visual/visual_server_raster.cpp
+++ b/servers/visual/visual_server_raster.cpp
@@ -234,7 +234,7 @@ void VisualServerRaster::set_debug_generate_wireframes(bool p_generate) {
}
void VisualServerRaster::call_set_use_vsync(bool p_enable) {
- OS::get_singleton()->_set_use_vsync(p_enable);
+ DisplayServer::get_singleton()->_set_use_vsync(p_enable);
}
bool VisualServerRaster::is_low_end() const {
diff --git a/servers/visual/visual_server_raster.h b/servers/visual/visual_server_raster.h
index b6afbbff93..1a40fc96a2 100644
--- a/servers/visual/visual_server_raster.h
+++ b/servers/visual/visual_server_raster.h
@@ -466,7 +466,6 @@ public:
BIND3(viewport_attach_to_screen, RID, const Rect2 &, int)
BIND2(viewport_set_render_direct_to_screen, RID, bool)
- BIND1(viewport_detach, RID)
BIND2(viewport_set_update_mode, RID, ViewportUpdateMode)
BIND2(viewport_set_vflip, RID, bool)
diff --git a/servers/visual/visual_server_viewport.cpp b/servers/visual/visual_server_viewport.cpp
index 43262042cc..555d5f99c7 100644
--- a/servers/visual/visual_server_viewport.cpp
+++ b/servers/visual/visual_server_viewport.cpp
@@ -312,11 +312,14 @@ void VisualServerViewport::draw_viewports() {
//sort viewports
active_viewports.sort_custom<ViewportSort>();
- Map<int, Vector<Rasterizer::BlitToScreen>> blit_to_screen_list;
+ Map<DisplayServer::WindowID, Vector<Rasterizer::BlitToScreen>> blit_to_screen_list;
//draw viewports
RENDER_TIMESTAMP(">Render Viewports");
- for (int i = 0; i < active_viewports.size(); i++) {
+ //determine what is visible
+ draw_viewports_pass++;
+
+ for (int i = active_viewports.size() - 1; i >= 0; i--) { //to compute parent dependency, must go in reverse draw order
Viewport *vp = active_viewports[i];
@@ -328,11 +331,37 @@ void VisualServerViewport::draw_viewports() {
}
//ERR_CONTINUE(!vp->render_target.is_valid());
- bool visible = vp->viewport_to_screen_rect != Rect2() || vp->update_mode == VS::VIEWPORT_UPDATE_ALWAYS || vp->update_mode == VS::VIEWPORT_UPDATE_ONCE || (vp->update_mode == VS::VIEWPORT_UPDATE_WHEN_VISIBLE && VSG::storage->render_target_was_used(vp->render_target));
+ bool visible = vp->viewport_to_screen_rect != Rect2();
+
+ if (vp->update_mode == VS::VIEWPORT_UPDATE_ALWAYS || vp->update_mode == VS::VIEWPORT_UPDATE_ONCE) {
+ visible = true;
+ }
+
+ if (vp->update_mode == VS::VIEWPORT_UPDATE_WHEN_VISIBLE && VSG::storage->render_target_was_used(vp->render_target)) {
+ visible = true;
+ }
+
+ if (vp->update_mode == VS::VIEWPORT_UPDATE_WHEN_PARENT_VISIBLE) {
+ Viewport *parent = viewport_owner.getornull(vp->parent);
+ if (parent && parent->last_pass == draw_viewports_pass) {
+ visible = true;
+ }
+ }
+
visible = visible && vp->size.x > 1 && vp->size.y > 1;
- if (!visible)
- continue;
+ if (visible) {
+ vp->last_pass = draw_viewports_pass;
+ }
+ }
+
+ for (int i = 0; i < active_viewports.size(); i++) {
+
+ Viewport *vp = active_viewports[i];
+
+ if (vp->last_pass != draw_viewports_pass) {
+ continue; //should not draw
+ }
RENDER_TIMESTAMP(">Rendering Viewport " + itos(i));
@@ -389,11 +418,16 @@ void VisualServerViewport::draw_viewports() {
vp->render_info[VS::VIEWPORT_RENDER_INFO_SURFACE_CHANGES_IN_FRAME] = VSG::storage->get_captured_render_info(VS::INFO_SURFACE_CHANGES_IN_FRAME);
vp->render_info[VS::VIEWPORT_RENDER_INFO_DRAW_CALLS_IN_FRAME] = VSG::storage->get_captured_render_info(VS::INFO_DRAW_CALLS_IN_FRAME);
- if (vp->viewport_to_screen_rect != Rect2() && (!vp->viewport_render_direct_to_screen || !VSG::rasterizer->is_low_end())) {
+ if (vp->viewport_to_screen != DisplayServer::INVALID_WINDOW_ID && (!vp->viewport_render_direct_to_screen || !VSG::rasterizer->is_low_end())) {
//copy to screen if set as such
Rasterizer::BlitToScreen blit;
blit.render_target = vp->render_target;
- blit.rect = vp->viewport_to_screen_rect;
+ if (vp->viewport_to_screen_rect != Rect2()) {
+ blit.rect = vp->viewport_to_screen_rect;
+ } else {
+ blit.rect.position = Vector2();
+ blit.rect.size = vp->size;
+ }
if (!blit_to_screen_list.has(vp->viewport_to_screen)) {
blit_to_screen_list[vp->viewport_to_screen] = Vector<Rasterizer::BlitToScreen>();
@@ -450,13 +484,15 @@ void VisualServerViewport::viewport_set_size(RID p_viewport, int p_width, int p_
Viewport *viewport = viewport_owner.getornull(p_viewport);
ERR_FAIL_COND(!viewport);
- // if (viewport->size.width == p_width && viewport->size.height == p_height) {
- // return; //nothing to do
- // }
viewport->size = Size2(p_width, p_height);
VSG::storage->render_target_set_size(viewport->render_target, p_width, p_height);
if (viewport->render_buffers.is_valid()) {
- VSG::scene_render->render_buffers_configure(viewport->render_buffers, viewport->render_target, viewport->size.width, viewport->size.height, viewport->msaa);
+ if (p_width == 0 || p_height == 0) {
+ VSG::scene_render->free(viewport->render_buffers);
+ viewport->render_buffers = RID();
+ } else {
+ VSG::scene_render->render_buffers_configure(viewport->render_buffers, viewport->render_target, viewport->size.width, viewport->size.height, viewport->msaa);
+ }
}
}
@@ -489,21 +525,34 @@ void VisualServerViewport::viewport_set_clear_mode(RID p_viewport, VS::ViewportC
viewport->clear_mode = p_clear_mode;
}
-void VisualServerViewport::viewport_attach_to_screen(RID p_viewport, const Rect2 &p_rect, int p_screen) {
+void VisualServerViewport::viewport_attach_to_screen(RID p_viewport, const Rect2 &p_rect, DisplayServer::WindowID p_screen) {
Viewport *viewport = viewport_owner.getornull(p_viewport);
ERR_FAIL_COND(!viewport);
- // If using GLES2 we can optimize this operation by rendering directly to system_fbo
- // instead of rendering to fbo and copying to system_fbo after
- if (VSG::rasterizer->is_low_end() && viewport->viewport_render_direct_to_screen) {
+ if (p_screen != DisplayServer::INVALID_WINDOW_ID) {
+ // If using GLES2 we can optimize this operation by rendering directly to system_fbo
+ // instead of rendering to fbo and copying to system_fbo after
+ if (VSG::rasterizer->is_low_end() && viewport->viewport_render_direct_to_screen) {
- VSG::storage->render_target_set_size(viewport->render_target, p_rect.size.x, p_rect.size.y);
- VSG::storage->render_target_set_position(viewport->render_target, p_rect.position.x, p_rect.position.y);
- }
+ VSG::storage->render_target_set_size(viewport->render_target, p_rect.size.x, p_rect.size.y);
+ VSG::storage->render_target_set_position(viewport->render_target, p_rect.position.x, p_rect.position.y);
+ }
+
+ viewport->viewport_to_screen_rect = p_rect;
+ viewport->viewport_to_screen = p_screen;
+ } else {
- viewport->viewport_to_screen_rect = p_rect;
- viewport->viewport_to_screen = p_screen;
+ // if render_direct_to_screen was used, reset size and position
+ if (VSG::rasterizer->is_low_end() && viewport->viewport_render_direct_to_screen) {
+
+ VSG::storage->render_target_set_position(viewport->render_target, 0, 0);
+ VSG::storage->render_target_set_size(viewport->render_target, viewport->size.x, viewport->size.y);
+ }
+
+ viewport->viewport_to_screen_rect = Rect2();
+ viewport->viewport_to_screen = DisplayServer::INVALID_WINDOW_ID;
+ }
}
void VisualServerViewport::viewport_set_render_direct_to_screen(RID p_viewport, bool p_enable) {
@@ -531,22 +580,6 @@ void VisualServerViewport::viewport_set_render_direct_to_screen(RID p_viewport,
}
}
-void VisualServerViewport::viewport_detach(RID p_viewport) {
-
- Viewport *viewport = viewport_owner.getornull(p_viewport);
- ERR_FAIL_COND(!viewport);
-
- // if render_direct_to_screen was used, reset size and position
- if (VSG::rasterizer->is_low_end() && viewport->viewport_render_direct_to_screen) {
-
- VSG::storage->render_target_set_position(viewport->render_target, 0, 0);
- VSG::storage->render_target_set_size(viewport->render_target, viewport->size.x, viewport->size.y);
- }
-
- viewport->viewport_to_screen_rect = Rect2();
- viewport->viewport_to_screen = 0;
-}
-
void VisualServerViewport::viewport_set_update_mode(RID p_viewport, VS::ViewportUpdateMode p_mode) {
Viewport *viewport = viewport_owner.getornull(p_viewport);
diff --git a/servers/visual/visual_server_viewport.h b/servers/visual/visual_server_viewport.h
index 30b53f3935..06372376f8 100644
--- a/servers/visual/visual_server_viewport.h
+++ b/servers/visual/visual_server_viewport.h
@@ -60,7 +60,7 @@ public:
VS::ViewportMSAA msaa;
- int viewport_to_screen;
+ DisplayServer::WindowID viewport_to_screen;
Rect2 viewport_to_screen_rect;
bool viewport_render_direct_to_screen;
@@ -73,6 +73,8 @@ public:
RID shadow_atlas;
int shadow_atlas_size;
+ uint64_t last_pass = 0;
+
int render_info[VS::VIEWPORT_RENDER_INFO_MAX];
VS::ViewportDebugDraw debug_draw;
@@ -117,7 +119,7 @@ public:
clear_mode = VS::VIEWPORT_CLEAR_ALWAYS;
transparent_bg = false;
disable_environment = false;
- viewport_to_screen = 0;
+ viewport_to_screen = DisplayServer::INVALID_WINDOW_ID;
shadow_atlas_size = 0;
keep_3d_linear = false;
debug_draw = VS::VIEWPORT_DEBUG_DRAW_DISABLED;
@@ -129,6 +131,8 @@ public:
}
};
+ uint64_t draw_viewports_pass = 0;
+
mutable RID_PtrOwner<Viewport> viewport_owner;
struct ViewportSort {
@@ -139,9 +143,9 @@ public:
if (left_to_screen == right_to_screen) {
- return p_left->parent == p_right->self;
+ return p_right->parent == p_left->self;
}
- return right_to_screen;
+ return (right_to_screen ? 0 : 1) < (left_to_screen ? 0 : 1);
}
};
@@ -158,9 +162,8 @@ public:
void viewport_set_size(RID p_viewport, int p_width, int p_height);
- void viewport_attach_to_screen(RID p_viewport, const Rect2 &p_rect = Rect2(), int p_screen = 0);
+ void viewport_attach_to_screen(RID p_viewport, const Rect2 &p_rect = Rect2(), DisplayServer::WindowID p_screen = DisplayServer::MAIN_WINDOW_ID);
void viewport_set_render_direct_to_screen(RID p_viewport, bool p_enable);
- void viewport_detach(RID p_viewport);
void viewport_set_active(RID p_viewport, bool p_active);
void viewport_set_parent_viewport(RID p_viewport, RID p_parent_viewport);
diff --git a/servers/visual/visual_server_wrap_mt.cpp b/servers/visual/visual_server_wrap_mt.cpp
index 90d301c0cd..4169144fc9 100644
--- a/servers/visual/visual_server_wrap_mt.cpp
+++ b/servers/visual/visual_server_wrap_mt.cpp
@@ -31,6 +31,7 @@
#include "visual_server_wrap_mt.h"
#include "core/os/os.h"
#include "core/project_settings.h"
+#include "servers/display_server.h"
void VisualServerWrapMT::thread_exit() {
@@ -61,7 +62,7 @@ void VisualServerWrapMT::thread_loop() {
server_thread = Thread::get_caller_id();
- OS::get_singleton()->make_rendering_thread();
+ DisplayServer::get_singleton()->make_rendering_thread();
visual_server->init();
@@ -108,7 +109,7 @@ void VisualServerWrapMT::init() {
if (create_thread) {
print_verbose("VisualServerWrapMT: Creating render thread");
- OS::get_singleton()->release_rendering_thread();
+ DisplayServer::get_singleton()->release_rendering_thread();
if (create_thread) {
thread = Thread::create(_thread_callback, this);
print_verbose("VisualServerWrapMT: Starting render thread");
@@ -173,7 +174,7 @@ VisualServerWrapMT::VisualServerWrapMT(VisualServer *p_contained, bool p_create_
command_queue(p_create_thread) {
singleton_mt = this;
- OS::switch_vsync_function = set_use_vsync_callback; //as this goes to another thread, make sure it goes properly
+ DisplayServer::switch_vsync_function = set_use_vsync_callback; //as this goes to another thread, make sure it goes properly
visual_server = p_contained;
create_thread = p_create_thread;
diff --git a/servers/visual/visual_server_wrap_mt.h b/servers/visual/visual_server_wrap_mt.h
index 0d4683e43d..e043ac5214 100644
--- a/servers/visual/visual_server_wrap_mt.h
+++ b/servers/visual/visual_server_wrap_mt.h
@@ -379,9 +379,8 @@ public:
FUNC2(viewport_set_clear_mode, RID, ViewportClearMode)
- FUNC3(viewport_attach_to_screen, RID, const Rect2 &, int)
+ FUNC3(viewport_attach_to_screen, RID, const Rect2 &, DisplayServer::WindowID)
FUNC2(viewport_set_render_direct_to_screen, RID, bool)
- FUNC1(viewport_detach, RID)
FUNC2(viewport_set_update_mode, RID, ViewportUpdateMode)
diff --git a/servers/visual_server.cpp b/servers/visual_server.cpp
index b50ad89b1e..1e4ee5cb50 100644
--- a/servers/visual_server.cpp
+++ b/servers/visual_server.cpp
@@ -1769,9 +1769,9 @@ void VisualServer::_bind_methods() {
ClassDB::bind_method(D_METHOD("viewport_set_size", "viewport", "width", "height"), &VisualServer::viewport_set_size);
ClassDB::bind_method(D_METHOD("viewport_set_active", "viewport", "active"), &VisualServer::viewport_set_active);
ClassDB::bind_method(D_METHOD("viewport_set_parent_viewport", "viewport", "parent_viewport"), &VisualServer::viewport_set_parent_viewport);
- ClassDB::bind_method(D_METHOD("viewport_attach_to_screen", "viewport", "rect", "screen"), &VisualServer::viewport_attach_to_screen, DEFVAL(Rect2()), DEFVAL(0));
+ ClassDB::bind_method(D_METHOD("viewport_attach_to_screen", "viewport", "rect", "screen"), &VisualServer::viewport_attach_to_screen, DEFVAL(Rect2()), DEFVAL(DisplayServer::MAIN_WINDOW_ID));
ClassDB::bind_method(D_METHOD("viewport_set_render_direct_to_screen", "viewport", "enabled"), &VisualServer::viewport_set_render_direct_to_screen);
- ClassDB::bind_method(D_METHOD("viewport_detach", "viewport"), &VisualServer::viewport_detach);
+
ClassDB::bind_method(D_METHOD("viewport_set_update_mode", "viewport", "update_mode"), &VisualServer::viewport_set_update_mode);
ClassDB::bind_method(D_METHOD("viewport_set_clear_mode", "viewport", "clear_mode"), &VisualServer::viewport_set_clear_mode);
ClassDB::bind_method(D_METHOD("viewport_get_texture", "viewport"), &VisualServer::viewport_get_texture);
@@ -2060,6 +2060,7 @@ void VisualServer::_bind_methods() {
BIND_ENUM_CONSTANT(VIEWPORT_UPDATE_DISABLED);
BIND_ENUM_CONSTANT(VIEWPORT_UPDATE_ONCE);
BIND_ENUM_CONSTANT(VIEWPORT_UPDATE_WHEN_VISIBLE);
+ BIND_ENUM_CONSTANT(VIEWPORT_UPDATE_WHEN_PARENT_VISIBLE);
BIND_ENUM_CONSTANT(VIEWPORT_UPDATE_ALWAYS);
BIND_ENUM_CONSTANT(VIEWPORT_CLEAR_ALWAYS);
diff --git a/servers/visual_server.h b/servers/visual_server.h
index dfe5e7feed..506800cc7d 100644
--- a/servers/visual_server.h
+++ b/servers/visual_server.h
@@ -37,6 +37,7 @@
#include "core/object.h"
#include "core/rid.h"
#include "core/variant.h"
+#include "servers/display_server.h"
class VisualServer : public Object {
@@ -584,14 +585,14 @@ public:
virtual void viewport_set_active(RID p_viewport, bool p_active) = 0;
virtual void viewport_set_parent_viewport(RID p_viewport, RID p_parent_viewport) = 0;
- virtual void viewport_attach_to_screen(RID p_viewport, const Rect2 &p_rect = Rect2(), int p_screen = 0) = 0;
+ virtual void viewport_attach_to_screen(RID p_viewport, const Rect2 &p_rect = Rect2(), DisplayServer::WindowID p_screen = DisplayServer::MAIN_WINDOW_ID) = 0;
virtual void viewport_set_render_direct_to_screen(RID p_viewport, bool p_enable) = 0;
- virtual void viewport_detach(RID p_viewport) = 0;
enum ViewportUpdateMode {
VIEWPORT_UPDATE_DISABLED,
VIEWPORT_UPDATE_ONCE, //then goes to disabled, must be manually updated
VIEWPORT_UPDATE_WHEN_VISIBLE, // default
+ VIEWPORT_UPDATE_WHEN_PARENT_VISIBLE,
VIEWPORT_UPDATE_ALWAYS
};