diff options
Diffstat (limited to 'servers')
| -rw-r--r-- | servers/navigation_2d_server.cpp | 11 | ||||
| -rw-r--r-- | servers/navigation_2d_server.h | 3 | ||||
| -rw-r--r-- | servers/navigation_server.cpp | 4 | ||||
| -rw-r--r-- | servers/navigation_server.h | 5 | ||||
| -rw-r--r-- | servers/visual/rasterizer_rd/rasterizer_canvas_rd.cpp | 9 | ||||
| -rw-r--r-- | servers/visual/rasterizer_rd/rasterizer_scene_high_end_rd.cpp | 12 | ||||
| -rw-r--r-- | servers/visual/rasterizer_rd/rasterizer_scene_rd.cpp | 3 | ||||
| -rw-r--r-- | servers/visual/rasterizer_rd/rasterizer_storage_rd.cpp | 8 | ||||
| -rw-r--r-- | servers/visual/rasterizer_rd/render_pipeline_vertex_format_cache_rd.h | 1 | ||||
| -rw-r--r-- | servers/visual/rasterizer_rd/shader_rd.h | 5 |
10 files changed, 37 insertions, 24 deletions
diff --git a/servers/navigation_2d_server.cpp b/servers/navigation_2d_server.cpp index 94ddecf9c3..d9b53122e2 100644 --- a/servers/navigation_2d_server.cpp +++ b/servers/navigation_2d_server.cpp @@ -62,6 +62,12 @@ Navigation2DServer *Navigation2DServer::singleton = NULL; return NavigationServer::get_singleton()->FUNC_NAME(CONV_0(D_0), CONV_1(D_1)); \ } +#define FORWARD_2_R_C(CONV_R, FUNC_NAME, T_0, D_0, T_1, D_1, CONV_0, CONV_1) \ + Navigation2DServer::FUNC_NAME(T_0 D_0, T_1 D_1) \ + const { \ + return CONV_R(NavigationServer::get_singleton()->FUNC_NAME(CONV_0(D_0), CONV_1(D_1))); \ + } + #define FORWARD_4_R_C(CONV_R, FUNC_NAME, T_0, D_0, T_1, D_1, T_2, D_2, T_3, D_3, CONV_0, CONV_1, CONV_2, CONV_3) \ Navigation2DServer::FUNC_NAME(T_0 D_0, T_1 D_1, T_2 D_2, T_3 D_3) \ const { \ @@ -132,6 +138,8 @@ void Navigation2DServer::_bind_methods() { ClassDB::bind_method(D_METHOD("map_set_edge_connection_margin", "map", "margin"), &Navigation2DServer::map_set_edge_connection_margin); ClassDB::bind_method(D_METHOD("map_get_edge_connection_margin", "map"), &Navigation2DServer::map_get_edge_connection_margin); ClassDB::bind_method(D_METHOD("map_get_path", "map", "origin", "destination", "optimize"), &Navigation2DServer::map_get_path); + ClassDB::bind_method(D_METHOD("map_get_closest_point", "map", "to_point"), &Navigation2DServer::map_get_closest_point); + ClassDB::bind_method(D_METHOD("map_get_closest_point_owner", "map", "to_point"), &Navigation2DServer::map_get_closest_point_owner); ClassDB::bind_method(D_METHOD("region_create"), &Navigation2DServer::region_create); ClassDB::bind_method(D_METHOD("region_set_map", "region", "map"), &Navigation2DServer::region_set_map); @@ -176,6 +184,9 @@ real_t FORWARD_1_C(map_get_edge_connection_margin, RID, p_map, rid_to_rid); Vector<Vector2> FORWARD_4_R_C(vector_v3_to_v2, map_get_path, RID, p_map, Vector2, p_origin, Vector2, p_destination, bool, p_optimize, rid_to_rid, v2_to_v3, v2_to_v3, bool_to_bool); +Vector2 FORWARD_2_R_C(v3_to_v2, map_get_closest_point, RID, p_map, const Vector2 &, p_point, rid_to_rid, v2_to_v3); +RID FORWARD_2_C(map_get_closest_point_owner, RID, p_map, const Vector2 &, p_point, rid_to_rid, v2_to_v3); + RID FORWARD_0_C(region_create); void FORWARD_2_C(region_set_map, RID, p_region, RID, p_map, rid_to_rid, rid_to_rid); diff --git a/servers/navigation_2d_server.h b/servers/navigation_2d_server.h index 2ac0e8f875..955b0c3726 100644 --- a/servers/navigation_2d_server.h +++ b/servers/navigation_2d_server.h @@ -79,6 +79,9 @@ public: /// Returns the navigation path to reach the destination from the origin. virtual Vector<Vector2> map_get_path(RID p_map, Vector2 p_origin, Vector2 p_destination, bool p_optimize) const; + virtual Vector2 map_get_closest_point(RID p_map, const Vector2 &p_point) const; + virtual RID map_get_closest_point_owner(RID p_map, const Vector2 &p_point) const; + /// Creates a new region. virtual RID region_create() const; diff --git a/servers/navigation_server.cpp b/servers/navigation_server.cpp index d28aed9110..f31795fb35 100644 --- a/servers/navigation_server.cpp +++ b/servers/navigation_server.cpp @@ -48,6 +48,10 @@ void NavigationServer::_bind_methods() { ClassDB::bind_method(D_METHOD("map_set_edge_connection_margin", "map", "margin"), &NavigationServer::map_set_edge_connection_margin); ClassDB::bind_method(D_METHOD("map_get_edge_connection_margin", "map"), &NavigationServer::map_get_edge_connection_margin); ClassDB::bind_method(D_METHOD("map_get_path", "map", "origin", "destination", "optimize"), &NavigationServer::map_get_path); + ClassDB::bind_method(D_METHOD("map_get_closest_point_to_segment", "map", "start", "end", "use_collision"), &NavigationServer::map_get_closest_point_to_segment, DEFVAL(false)); + ClassDB::bind_method(D_METHOD("map_get_closest_point", "map", "to_point"), &NavigationServer::map_get_closest_point); + ClassDB::bind_method(D_METHOD("map_get_closest_point_normal", "map", "to_point"), &NavigationServer::map_get_closest_point_normal); + ClassDB::bind_method(D_METHOD("map_get_closest_point_owner", "map", "to_point"), &NavigationServer::map_get_closest_point_owner); ClassDB::bind_method(D_METHOD("region_create"), &NavigationServer::region_create); ClassDB::bind_method(D_METHOD("region_set_map", "region", "map"), &NavigationServer::region_set_map); diff --git a/servers/navigation_server.h b/servers/navigation_server.h index bcdbf84339..d4d95d72d4 100644 --- a/servers/navigation_server.h +++ b/servers/navigation_server.h @@ -90,6 +90,11 @@ public: /// Returns the navigation path to reach the destination from the origin. virtual Vector<Vector3> map_get_path(RID p_map, Vector3 p_origin, Vector3 p_destination, bool p_optimize) const = 0; + virtual Vector3 map_get_closest_point_to_segment(RID p_map, const Vector3 &p_from, const Vector3 &p_to, const bool p_use_collision = false) const = 0; + virtual Vector3 map_get_closest_point(RID p_map, const Vector3 &p_point) const = 0; + virtual Vector3 map_get_closest_point_normal(RID p_map, const Vector3 &p_point) const = 0; + virtual RID map_get_closest_point_owner(RID p_map, const Vector3 &p_point) const = 0; + /// Creates a new region. virtual RID region_create() const = 0; diff --git a/servers/visual/rasterizer_rd/rasterizer_canvas_rd.cpp b/servers/visual/rasterizer_rd/rasterizer_canvas_rd.cpp index 425221608b..c3e8ca5e90 100644 --- a/servers/visual/rasterizer_rd/rasterizer_canvas_rd.cpp +++ b/servers/visual/rasterizer_rd/rasterizer_canvas_rd.cpp @@ -991,6 +991,15 @@ void RasterizerCanvasRD::_render_item(RD::DrawListID p_draw_list, const Item *p_ } } break; + case Item::Command::TYPE_MESH: + case Item::Command::TYPE_MULTIMESH: + case Item::Command::TYPE_PARTICLES: { + ERR_PRINT("FIXME: Mesh, MultiMesh and Particles render commands are unimplemented currently, they need to be ported to the 4.0 rendering architecture."); +#ifndef _MSC_VER +#warning Item::Command types for Mesh, MultiMesh and Particles need to be implemented. +#endif + // See #if 0'ed code below to port from GLES3. + } break; #if 0 case Item::Command::TYPE_MESH: { diff --git a/servers/visual/rasterizer_rd/rasterizer_scene_high_end_rd.cpp b/servers/visual/rasterizer_rd/rasterizer_scene_high_end_rd.cpp index d329fa5779..608b7c1c68 100644 --- a/servers/visual/rasterizer_rd/rasterizer_scene_high_end_rd.cpp +++ b/servers/visual/rasterizer_rd/rasterizer_scene_high_end_rd.cpp @@ -67,18 +67,6 @@ static _FORCE_INLINE_ void store_transform_3x3(const Transform &p_mtx, float *p_ p_array[11] = 0; } -static _FORCE_INLINE_ void store_transform_3x3_430(const Transform &p_mtx, float *p_array) { - p_array[0] = p_mtx.basis.elements[0][0]; - p_array[1] = p_mtx.basis.elements[1][0]; - p_array[2] = p_mtx.basis.elements[2][0]; - p_array[3] = p_mtx.basis.elements[0][1]; - p_array[4] = p_mtx.basis.elements[1][1]; - p_array[5] = p_mtx.basis.elements[2][1]; - p_array[6] = p_mtx.basis.elements[0][2]; - p_array[7] = p_mtx.basis.elements[1][2]; - p_array[8] = p_mtx.basis.elements[2][2]; -} - static _FORCE_INLINE_ void store_camera(const CameraMatrix &p_mtx, float *p_array) { for (int i = 0; i < 4; i++) { diff --git a/servers/visual/rasterizer_rd/rasterizer_scene_rd.cpp b/servers/visual/rasterizer_rd/rasterizer_scene_rd.cpp index 7d5593c239..a19e633089 100644 --- a/servers/visual/rasterizer_rd/rasterizer_scene_rd.cpp +++ b/servers/visual/rasterizer_rd/rasterizer_scene_rd.cpp @@ -2745,7 +2745,6 @@ void RasterizerSceneRD::render_shadow(RID p_light, RID p_shadow_atlas, int p_pas Rect2i atlas_rect; RID atlas_fb; - int atlas_fb_size; bool using_dual_paraboloid = false; bool using_dual_paraboloid_flip = false; @@ -2816,7 +2815,6 @@ void RasterizerSceneRD::render_shadow(RID p_light, RID p_shadow_atlas, int p_pas render_fb = shadow_map->fb; render_texture = shadow_map->depth; atlas_fb = directional_shadow.fb; - atlas_fb_size = directional_shadow.size; } else { //set from shadow atlas @@ -2844,7 +2842,6 @@ void RasterizerSceneRD::render_shadow(RID p_light, RID p_shadow_atlas, int p_pas atlas_rect.size.width = shadow_size; atlas_rect.size.height = shadow_size; atlas_fb = shadow_atlas->fb; - atlas_fb_size = shadow_atlas->size; zfar = storage->light_get_param(light_instance->light, VS::LIGHT_PARAM_RANGE); bias = storage->light_get_param(light_instance->light, VS::LIGHT_PARAM_SHADOW_BIAS); diff --git a/servers/visual/rasterizer_rd/rasterizer_storage_rd.cpp b/servers/visual/rasterizer_rd/rasterizer_storage_rd.cpp index 9f6b1a2b35..09767cb5a9 100644 --- a/servers/visual/rasterizer_rd/rasterizer_storage_rd.cpp +++ b/servers/visual/rasterizer_rd/rasterizer_storage_rd.cpp @@ -1944,7 +1944,7 @@ int RasterizerStorageRD::mesh_get_blend_shape_count(RID p_mesh) const { void RasterizerStorageRD::mesh_set_blend_shape_mode(RID p_mesh, VS::BlendShapeMode p_mode) { Mesh *mesh = mesh_owner.getornull(p_mesh); ERR_FAIL_COND(!mesh); - ERR_FAIL_INDEX(p_mode, 2); + ERR_FAIL_INDEX((int)p_mode, 2); mesh->blend_shape_mode = p_mode; } @@ -2636,7 +2636,7 @@ void RasterizerStorageRD::multimesh_instance_set_custom_data(RID p_multimesh, in MultiMesh *multimesh = multimesh_owner.getornull(p_multimesh); ERR_FAIL_COND(!multimesh); ERR_FAIL_INDEX(p_index, multimesh->instances); - ERR_FAIL_INDEX(p_index, !multimesh->uses_custom_data); + ERR_FAIL_COND(!multimesh->uses_custom_data); _multimesh_make_local(multimesh); @@ -2723,7 +2723,7 @@ Color RasterizerStorageRD::multimesh_instance_get_color(RID p_multimesh, int p_i MultiMesh *multimesh = multimesh_owner.getornull(p_multimesh); ERR_FAIL_COND_V(!multimesh, Color()); ERR_FAIL_INDEX_V(p_index, multimesh->instances, Color()); - ERR_FAIL_INDEX_V(p_index, !multimesh->uses_colors, Color()); + ERR_FAIL_COND_V(!multimesh->uses_colors, Color()); _multimesh_make_local(multimesh); @@ -2746,7 +2746,7 @@ Color RasterizerStorageRD::multimesh_instance_get_custom_data(RID p_multimesh, i MultiMesh *multimesh = multimesh_owner.getornull(p_multimesh); ERR_FAIL_COND_V(!multimesh, Color()); ERR_FAIL_INDEX_V(p_index, multimesh->instances, Color()); - ERR_FAIL_INDEX_V(p_index, !multimesh->uses_custom_data, Color()); + ERR_FAIL_COND_V(!multimesh->uses_custom_data, Color()); _multimesh_make_local(multimesh); diff --git a/servers/visual/rasterizer_rd/render_pipeline_vertex_format_cache_rd.h b/servers/visual/rasterizer_rd/render_pipeline_vertex_format_cache_rd.h index 173e839330..05c5968360 100644 --- a/servers/visual/rasterizer_rd/render_pipeline_vertex_format_cache_rd.h +++ b/servers/visual/rasterizer_rd/render_pipeline_vertex_format_cache_rd.h @@ -41,7 +41,6 @@ class RenderPipelineVertexFormatCacheRD { RID shader; uint32_t input_mask; - RD::FramebufferFormatID framebuffer_format; RD::RenderPrimitive render_primitive; RD::PipelineRasterizationState rasterization_state; RD::PipelineMultisampleState multisample_state; diff --git a/servers/visual/rasterizer_rd/shader_rd.h b/servers/visual/rasterizer_rd/shader_rd.h index dce46fc0b5..8581b85ff4 100644 --- a/servers/visual/rasterizer_rd/shader_rd.h +++ b/servers/visual/rasterizer_rd/shader_rd.h @@ -35,6 +35,7 @@ #include "core/map.h" #include "core/rid_owner.h" #include "core/variant.h" + #include <stdio.h> #include <mutex> /** @@ -47,11 +48,7 @@ class ShaderRD { CharString general_defines; Vector<CharString> variant_defines; - int vertex_code_start; - int fragment_code_start; - struct Version { - CharString uniforms; CharString vertex_globals; CharString vertex_code; |