diff options
Diffstat (limited to 'servers')
-rw-r--r-- | servers/physics/area_sw.cpp | 3 | ||||
-rw-r--r-- | servers/physics/area_sw.h | 4 | ||||
-rw-r--r-- | servers/physics/body_sw.cpp | 9 | ||||
-rw-r--r-- | servers/physics_2d/area_2d_sw.cpp | 3 | ||||
-rw-r--r-- | servers/physics_2d/area_2d_sw.h | 4 | ||||
-rw-r--r-- | servers/physics_2d/body_2d_sw.cpp | 9 | ||||
-rw-r--r-- | servers/physics_2d_server.cpp | 1 | ||||
-rw-r--r-- | servers/physics_2d_server.h | 1 | ||||
-rw-r--r-- | servers/physics_server.cpp | 1 | ||||
-rw-r--r-- | servers/physics_server.h | 1 |
10 files changed, 30 insertions, 6 deletions
diff --git a/servers/physics/area_sw.cpp b/servers/physics/area_sw.cpp index de241c948b..aa1c530221 100644 --- a/servers/physics/area_sw.cpp +++ b/servers/physics/area_sw.cpp @@ -98,6 +98,7 @@ void AreaSW::set_param(PhysicsServer::AreaParameter p_param, const Variant& p_va case PhysicsServer::AREA_PARAM_GRAVITY: gravity=p_value; ; break; case PhysicsServer::AREA_PARAM_GRAVITY_VECTOR: gravity_vector=p_value; ; break; case PhysicsServer::AREA_PARAM_GRAVITY_IS_POINT: gravity_is_point=p_value; ; break; + case PhysicsServer::AREA_PARAM_GRAVITY_DISTANCE_SCALE: gravity_distance_scale=p_value; ; break; case PhysicsServer::AREA_PARAM_GRAVITY_POINT_ATTENUATION: point_attenuation=p_value; ; break; case PhysicsServer::AREA_PARAM_DENSITY: density=p_value; ; break; case PhysicsServer::AREA_PARAM_PRIORITY: priority=p_value; ; break; @@ -113,6 +114,7 @@ Variant AreaSW::get_param(PhysicsServer::AreaParameter p_param) const { case PhysicsServer::AREA_PARAM_GRAVITY: return gravity; case PhysicsServer::AREA_PARAM_GRAVITY_VECTOR: return gravity_vector; case PhysicsServer::AREA_PARAM_GRAVITY_IS_POINT: return gravity_is_point; + case PhysicsServer::AREA_PARAM_GRAVITY_DISTANCE_SCALE: return gravity_distance_scale; case PhysicsServer::AREA_PARAM_GRAVITY_POINT_ATTENUATION: return point_attenuation; case PhysicsServer::AREA_PARAM_DENSITY: return density; case PhysicsServer::AREA_PARAM_PRIORITY: return priority; @@ -177,6 +179,7 @@ AreaSW::AreaSW() : CollisionObjectSW(TYPE_AREA), monitor_query_list(this), move gravity=9.80665; gravity_vector=Vector3(0,-1,0); gravity_is_point=false; + gravity_distance_scale=0; point_attenuation=1; density=0.1; priority=0; diff --git a/servers/physics/area_sw.h b/servers/physics/area_sw.h index 87843b93c9..a875472f6b 100644 --- a/servers/physics/area_sw.h +++ b/servers/physics/area_sw.h @@ -45,6 +45,7 @@ class AreaSW : public CollisionObjectSW{ float gravity; Vector3 gravity_vector; bool gravity_is_point; + float gravity_distance_scale; float point_attenuation; float density; int priority; @@ -125,6 +126,9 @@ public: _FORCE_INLINE_ void set_gravity_as_point(bool p_enable) { gravity_is_point=p_enable; } _FORCE_INLINE_ bool is_gravity_point() const { return gravity_is_point; } + _FORCE_INLINE_ void set_gravity_distance_scale(float scale) { gravity_distance_scale=scale; } + _FORCE_INLINE_ float get_gravity_distance_scale() const { return gravity_distance_scale; } + _FORCE_INLINE_ void set_point_attenuation(float p_point_attenuation) { point_attenuation=p_point_attenuation; } _FORCE_INLINE_ float get_point_attenuation() const { return point_attenuation; } diff --git a/servers/physics/body_sw.cpp b/servers/physics/body_sw.cpp index 1cc0b763a4..5a528ecf94 100644 --- a/servers/physics/body_sw.cpp +++ b/servers/physics/body_sw.cpp @@ -362,9 +362,12 @@ void BodySW::set_space(SpaceSW *p_space){ void BodySW::_compute_area_gravity(const AreaSW *p_area) { if (p_area->is_gravity_point()) { - - gravity += (p_area->get_transform().xform(p_area->get_gravity_vector()) - get_transform().get_origin()).normalized() * p_area->get_gravity(); - + if(p_area->get_gravity_distance_scale() > 0) { + Vector3 v = p_area->get_transform().xform(p_area->get_gravity_vector()) - get_transform().get_origin(); + gravity += v.normalized() * (p_area->get_gravity() / Math::pow(v.length() * p_area->get_gravity_distance_scale()+1, 2) ); + } else { + gravity += (p_area->get_transform().xform(p_area->get_gravity_vector()) - get_transform().get_origin()).normalized() * p_area->get_gravity(); + } } else { gravity += p_area->get_gravity_vector() * p_area->get_gravity(); } diff --git a/servers/physics_2d/area_2d_sw.cpp b/servers/physics_2d/area_2d_sw.cpp index dad1891b77..1a41cda482 100644 --- a/servers/physics_2d/area_2d_sw.cpp +++ b/servers/physics_2d/area_2d_sw.cpp @@ -120,6 +120,7 @@ void Area2DSW::set_param(Physics2DServer::AreaParameter p_param, const Variant& case Physics2DServer::AREA_PARAM_GRAVITY: gravity=p_value; ; break; case Physics2DServer::AREA_PARAM_GRAVITY_VECTOR: gravity_vector=p_value; ; break; case Physics2DServer::AREA_PARAM_GRAVITY_IS_POINT: gravity_is_point=p_value; ; break; + case Physics2DServer::AREA_PARAM_GRAVITY_DISTANCE_SCALE: gravity_distance_scale=p_value; ; break; case Physics2DServer::AREA_PARAM_GRAVITY_POINT_ATTENUATION: point_attenuation=p_value; ; break; case Physics2DServer::AREA_PARAM_LINEAR_DAMP: linear_damp=p_value; ; break; case Physics2DServer::AREA_PARAM_ANGULAR_DAMP: angular_damp=p_value; ; break; @@ -136,6 +137,7 @@ Variant Area2DSW::get_param(Physics2DServer::AreaParameter p_param) const { case Physics2DServer::AREA_PARAM_GRAVITY: return gravity; case Physics2DServer::AREA_PARAM_GRAVITY_VECTOR: return gravity_vector; case Physics2DServer::AREA_PARAM_GRAVITY_IS_POINT: return gravity_is_point; + case Physics2DServer::AREA_PARAM_GRAVITY_DISTANCE_SCALE: return gravity_distance_scale; case Physics2DServer::AREA_PARAM_GRAVITY_POINT_ATTENUATION: return point_attenuation; case Physics2DServer::AREA_PARAM_LINEAR_DAMP: return linear_damp; case Physics2DServer::AREA_PARAM_ANGULAR_DAMP: return angular_damp; @@ -248,6 +250,7 @@ Area2DSW::Area2DSW() : CollisionObject2DSW(TYPE_AREA), monitor_query_list(this), gravity=9.80665; gravity_vector=Vector2(0,-1); gravity_is_point=false; + gravity_distance_scale=0; point_attenuation=1; angular_damp=1.0; diff --git a/servers/physics_2d/area_2d_sw.h b/servers/physics_2d/area_2d_sw.h index 4a54a337ed..6d99764c68 100644 --- a/servers/physics_2d/area_2d_sw.h +++ b/servers/physics_2d/area_2d_sw.h @@ -46,6 +46,7 @@ class Area2DSW : public CollisionObject2DSW{ float gravity; Vector2 gravity_vector; bool gravity_is_point; + float gravity_distance_scale; float point_attenuation; float linear_damp; float angular_damp; @@ -139,6 +140,9 @@ public: _FORCE_INLINE_ void set_gravity_as_point(bool p_enable) { gravity_is_point=p_enable; } _FORCE_INLINE_ bool is_gravity_point() const { return gravity_is_point; } + _FORCE_INLINE_ void set_gravity_distance_scale(float scale) { gravity_distance_scale=scale; } + _FORCE_INLINE_ float get_gravity_distance_scale() const { return gravity_distance_scale; } + _FORCE_INLINE_ void set_point_attenuation(float p_point_attenuation) { point_attenuation=p_point_attenuation; } _FORCE_INLINE_ float get_point_attenuation() const { return point_attenuation; } diff --git a/servers/physics_2d/body_2d_sw.cpp b/servers/physics_2d/body_2d_sw.cpp index ccce058f13..38835c9a82 100644 --- a/servers/physics_2d/body_2d_sw.cpp +++ b/servers/physics_2d/body_2d_sw.cpp @@ -383,9 +383,12 @@ void Body2DSW::set_space(Space2DSW *p_space){ void Body2DSW::_compute_area_gravity(const Area2DSW *p_area) { if (p_area->is_gravity_point()) { - - gravity += (p_area->get_transform().xform(p_area->get_gravity_vector()) - get_transform().get_origin()).normalized() * p_area->get_gravity(); - + if(p_area->get_gravity_distance_scale() > 0) { + Vector2 v = p_area->get_transform().xform(p_area->get_gravity_vector()) - get_transform().get_origin(); + gravity += v.normalized() * (p_area->get_gravity() / Math::pow(v.length() * p_area->get_gravity_distance_scale()+1, 2) ); + } else { + gravity += (p_area->get_transform().xform(p_area->get_gravity_vector()) - get_transform().get_origin()).normalized() * p_area->get_gravity(); + } } else { gravity += p_area->get_gravity_vector() * p_area->get_gravity(); } diff --git a/servers/physics_2d_server.cpp b/servers/physics_2d_server.cpp index c2ad7b2165..b9d15d6e35 100644 --- a/servers/physics_2d_server.cpp +++ b/servers/physics_2d_server.cpp @@ -657,6 +657,7 @@ void Physics2DServer::_bind_methods() { BIND_CONSTANT( AREA_PARAM_GRAVITY ); BIND_CONSTANT( AREA_PARAM_GRAVITY_VECTOR ); BIND_CONSTANT( AREA_PARAM_GRAVITY_IS_POINT ); + BIND_CONSTANT( AREA_PARAM_GRAVITY_DISTANCE_SCALE ); BIND_CONSTANT( AREA_PARAM_GRAVITY_POINT_ATTENUATION ); BIND_CONSTANT( AREA_PARAM_LINEAR_DAMP); BIND_CONSTANT( AREA_PARAM_ANGULAR_DAMP); diff --git a/servers/physics_2d_server.h b/servers/physics_2d_server.h index 9922d2e345..b24496880e 100644 --- a/servers/physics_2d_server.h +++ b/servers/physics_2d_server.h @@ -306,6 +306,7 @@ public: AREA_PARAM_GRAVITY, AREA_PARAM_GRAVITY_VECTOR, AREA_PARAM_GRAVITY_IS_POINT, + AREA_PARAM_GRAVITY_DISTANCE_SCALE, AREA_PARAM_GRAVITY_POINT_ATTENUATION, AREA_PARAM_LINEAR_DAMP, AREA_PARAM_ANGULAR_DAMP, diff --git a/servers/physics_server.cpp b/servers/physics_server.cpp index 4feb1b5269..e02601af41 100644 --- a/servers/physics_server.cpp +++ b/servers/physics_server.cpp @@ -681,6 +681,7 @@ void PhysicsServer::_bind_methods() { BIND_CONSTANT( AREA_PARAM_GRAVITY ); BIND_CONSTANT( AREA_PARAM_GRAVITY_VECTOR ); BIND_CONSTANT( AREA_PARAM_GRAVITY_IS_POINT ); + BIND_CONSTANT( AREA_PARAM_GRAVITY_DISTANCE_SCALE ); BIND_CONSTANT( AREA_PARAM_GRAVITY_POINT_ATTENUATION ); BIND_CONSTANT( AREA_PARAM_DENSITY ); BIND_CONSTANT( AREA_PARAM_PRIORITY ); diff --git a/servers/physics_server.h b/servers/physics_server.h index ffb462af22..05b64da804 100644 --- a/servers/physics_server.h +++ b/servers/physics_server.h @@ -298,6 +298,7 @@ public: AREA_PARAM_GRAVITY, AREA_PARAM_GRAVITY_VECTOR, AREA_PARAM_GRAVITY_IS_POINT, + AREA_PARAM_GRAVITY_DISTANCE_SCALE, AREA_PARAM_GRAVITY_POINT_ATTENUATION, AREA_PARAM_DENSITY, AREA_PARAM_PRIORITY |