diff options
Diffstat (limited to 'servers')
-rw-r--r-- | servers/movie_writer/movie_writer.cpp | 2 | ||||
-rw-r--r-- | servers/rendering/renderer_rd/renderer_compositor_rd.cpp | 2 | ||||
-rw-r--r-- | servers/rendering/renderer_rd/shader_rd.cpp | 4 |
3 files changed, 4 insertions, 4 deletions
diff --git a/servers/movie_writer/movie_writer.cpp b/servers/movie_writer/movie_writer.cpp index 40b2b2539e..2164dca29e 100644 --- a/servers/movie_writer/movie_writer.cpp +++ b/servers/movie_writer/movie_writer.cpp @@ -191,7 +191,7 @@ void MovieWriter::end() { if (movie_path.is_relative_path()) { // Print absolute path to make finding the file easier, // and to make it clickable in terminal emulators that support this. - movie_path = ProjectSettings::get_singleton()->globalize_path("res://").plus_file(movie_path); + movie_path = ProjectSettings::get_singleton()->globalize_path("res://").path_join(movie_path); } print_line(vformat("Done recording movie at path: %s", movie_path)); diff --git a/servers/rendering/renderer_rd/renderer_compositor_rd.cpp b/servers/rendering/renderer_rd/renderer_compositor_rd.cpp index 967b725b9e..e7abcf5674 100644 --- a/servers/rendering/renderer_rd/renderer_compositor_rd.cpp +++ b/servers/rendering/renderer_rd/renderer_compositor_rd.cpp @@ -267,7 +267,7 @@ RendererCompositorRD::RendererCompositorRD() { if (err != OK) { ERR_PRINT("Can't create shader cache folder, no shader caching will happen: " + shader_cache_dir); } else { - shader_cache_dir = shader_cache_dir.plus_file("shader_cache"); + shader_cache_dir = shader_cache_dir.path_join("shader_cache"); bool shader_cache_enabled = GLOBAL_GET("rendering/shader_compiler/shader_cache/enabled"); if (!Engine::get_singleton()->is_editor_hint() && !shader_cache_enabled) { diff --git a/servers/rendering/renderer_rd/shader_rd.cpp b/servers/rendering/renderer_rd/shader_rd.cpp index c9b6d09d4c..0f2dea6fe9 100644 --- a/servers/rendering/renderer_rd/shader_rd.cpp +++ b/servers/rendering/renderer_rd/shader_rd.cpp @@ -380,7 +380,7 @@ static const uint32_t cache_file_version = 2; bool ShaderRD::_load_from_cache(Version *p_version) { String sha1 = _version_get_sha1(p_version); - String path = shader_cache_dir.plus_file(name).plus_file(base_sha256).plus_file(sha1) + ".cache"; + String path = shader_cache_dir.path_join(name).path_join(base_sha256).path_join(sha1) + ".cache"; Ref<FileAccess> f = FileAccess::open(path, FileAccess::READ); if (f.is_null()) { @@ -443,7 +443,7 @@ bool ShaderRD::_load_from_cache(Version *p_version) { void ShaderRD::_save_to_cache(Version *p_version) { String sha1 = _version_get_sha1(p_version); - String path = shader_cache_dir.plus_file(name).plus_file(base_sha256).plus_file(sha1) + ".cache"; + String path = shader_cache_dir.path_join(name).path_join(base_sha256).path_join(sha1) + ".cache"; Ref<FileAccess> f = FileAccess::open(path, FileAccess::WRITE); ERR_FAIL_COND(f.is_null()); |