diff options
Diffstat (limited to 'servers')
-rw-r--r-- | servers/visual/rasterizer.h | 12 | ||||
-rw-r--r-- | servers/visual/visual_server_raster.h | 3 | ||||
-rw-r--r-- | servers/visual/visual_server_scene.cpp | 5 | ||||
-rw-r--r-- | servers/visual/visual_server_wrap_mt.h | 3 | ||||
-rw-r--r-- | servers/visual_server.h | 3 |
5 files changed, 22 insertions, 4 deletions
diff --git a/servers/visual/rasterizer.h b/servers/visual/rasterizer.h index ca80d5e457..9c264ead49 100644 --- a/servers/visual/rasterizer.h +++ b/servers/visual/rasterizer.h @@ -109,19 +109,20 @@ public: bool mirror : 8; bool receive_shadows : 8; bool visible : 8; + bool baked_light : 8; //this flag is only to know if it actually did use baked light float depth; //used for sorting SelfList<InstanceBase> dependency_item; - InstanceBase *baked_light; //baked light to use - SelfList<InstanceBase> baked_light_item; + //InstanceBase *baked_light; //baked light to use + //SelfList<InstanceBase> baked_light_item; virtual void base_removed() = 0; virtual void base_changed() = 0; virtual void base_material_changed() = 0; InstanceBase() - : dependency_item(this), baked_light_item(this) { + : dependency_item(this) { base_type = VS::INSTANCE_NONE; cast_shadows = VS::SHADOW_CASTING_SETTING_ON; @@ -129,7 +130,7 @@ public: visible = true; depth_layer = 0; layer_mask = 1; - baked_light = NULL; + baked_light = false; } }; @@ -422,6 +423,9 @@ public: virtual void gi_probe_set_bias(RID p_probe, float p_range) = 0; virtual float gi_probe_get_bias(RID p_probe) const = 0; + virtual void gi_probe_set_normal_bias(RID p_probe, float p_range) = 0; + virtual float gi_probe_get_normal_bias(RID p_probe) const = 0; + virtual void gi_probe_set_propagation(RID p_probe, float p_range) = 0; virtual float gi_probe_get_propagation(RID p_probe) const = 0; diff --git a/servers/visual/visual_server_raster.h b/servers/visual/visual_server_raster.h index 1573116c50..58481fc3f6 100644 --- a/servers/visual/visual_server_raster.h +++ b/servers/visual/visual_server_raster.h @@ -844,6 +844,9 @@ public: BIND2(gi_probe_set_bias, RID, float) BIND1RC(float, gi_probe_get_bias, RID) + BIND2(gi_probe_set_normal_bias, RID, float) + BIND1RC(float, gi_probe_get_normal_bias, RID) + BIND2(gi_probe_set_propagation, RID, float) BIND1RC(float, gi_probe_get_propagation, RID) diff --git a/servers/visual/visual_server_scene.cpp b/servers/visual/visual_server_scene.cpp index 13d1c7faa9..97583dc849 100644 --- a/servers/visual/visual_server_scene.cpp +++ b/servers/visual/visual_server_scene.cpp @@ -993,6 +993,11 @@ void VisualServerScene::instance_geometry_set_flag(RID p_instance, VS::InstanceF instance->visible_in_all_rooms = p_enabled; } break; + case VS::INSTANCE_FLAG_USE_BAKED_LIGHT: { + + instance->baked_light = p_enabled; + + } break; } } void VisualServerScene::instance_geometry_set_cast_shadows_setting(RID p_instance, VS::ShadowCastingSetting p_shadow_casting_setting) { diff --git a/servers/visual/visual_server_wrap_mt.h b/servers/visual/visual_server_wrap_mt.h index 6a1b0f7e46..4567d87706 100644 --- a/servers/visual/visual_server_wrap_mt.h +++ b/servers/visual/visual_server_wrap_mt.h @@ -288,6 +288,9 @@ public: FUNC2(gi_probe_set_bias, RID, float) FUNC1RC(float, gi_probe_get_bias, RID) + FUNC2(gi_probe_set_normal_bias, RID, float) + FUNC1RC(float, gi_probe_get_normal_bias, RID) + FUNC2(gi_probe_set_propagation, RID, float) FUNC1RC(float, gi_probe_get_propagation, RID) diff --git a/servers/visual_server.h b/servers/visual_server.h index fbd7fc16ac..f515a7b990 100644 --- a/servers/visual_server.h +++ b/servers/visual_server.h @@ -463,6 +463,9 @@ public: virtual void gi_probe_set_bias(RID p_probe, float p_range) = 0; virtual float gi_probe_get_bias(RID p_probe) const = 0; + virtual void gi_probe_set_normal_bias(RID p_probe, float p_range) = 0; + virtual float gi_probe_get_normal_bias(RID p_probe) const = 0; + virtual void gi_probe_set_propagation(RID p_probe, float p_range) = 0; virtual float gi_probe_get_propagation(RID p_probe) const = 0; |