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-rw-r--r--servers/rendering/renderer_canvas_cull.cpp175
-rw-r--r--servers/rendering/renderer_canvas_cull.h2
-rw-r--r--servers/rendering/rendering_server_default.h2
-rw-r--r--servers/rendering_server.cpp2
-rw-r--r--servers/rendering_server.h2
5 files changed, 172 insertions, 11 deletions
diff --git a/servers/rendering/renderer_canvas_cull.cpp b/servers/rendering/renderer_canvas_cull.cpp
index 8ad2d42e5f..41034d4a02 100644
--- a/servers/rendering/renderer_canvas_cull.cpp
+++ b/servers/rendering/renderer_canvas_cull.cpp
@@ -552,27 +552,188 @@ void RendererCanvasCull::canvas_item_set_update_when_visible(RID p_item, bool p_
canvas_item->update_when_visible = p_update;
}
-void RendererCanvasCull::canvas_item_add_line(RID p_item, const Point2 &p_from, const Point2 &p_to, const Color &p_color, float p_width) {
+void RendererCanvasCull::canvas_item_add_line(RID p_item, const Point2 &p_from, const Point2 &p_to, const Color &p_color, float p_width, bool p_antialiased) {
Item *canvas_item = canvas_item_owner.get_or_null(p_item);
ERR_FAIL_COND(!canvas_item);
Item::CommandPrimitive *line = canvas_item->alloc_command<Item::CommandPrimitive>();
ERR_FAIL_COND(!line);
+
+ Vector2 diff = (p_from - p_to);
+ Vector2 dir = diff.orthogonal().normalized();
+ Vector2 t = dir * p_width * 0.5;
+
+ Vector2 begin_left;
+ Vector2 begin_right;
+ Vector2 end_left;
+ Vector2 end_right;
+
if (p_width > 1.001) {
- Vector2 t = (p_from - p_to).orthogonal().normalized() * p_width * 0.5;
- line->points[0] = p_from + t;
- line->points[1] = p_from - t;
- line->points[2] = p_to - t;
- line->points[3] = p_to + t;
+ begin_left = p_from + t;
+ begin_right = p_from - t;
+ end_left = p_to + t;
+ end_right = p_to - t;
+
+ line->points[0] = begin_left;
+ line->points[1] = begin_right;
+ line->points[2] = end_right;
+ line->points[3] = end_left;
line->point_count = 4;
} else {
- line->point_count = 2;
+ begin_left = p_from;
+ begin_right = p_from;
+ end_left = p_to;
+ end_right = p_to;
+
line->points[0] = p_from;
line->points[1] = p_to;
+ line->point_count = 2;
}
for (uint32_t i = 0; i < line->point_count; i++) {
line->colors[i] = p_color;
}
+
+ if (p_antialiased) {
+ float border_size = 2.0;
+ if (p_width < border_size) {
+ border_size = p_width;
+ }
+ Vector2 dir2 = diff.normalized();
+
+ Vector2 border = dir * border_size;
+ Vector2 border2 = dir2 * border_size;
+
+ Color transparent = Color(p_color.r, p_color.g, p_color.b, 0.0);
+
+ {
+ Item::CommandPrimitive *left_border = canvas_item->alloc_command<Item::CommandPrimitive>();
+ ERR_FAIL_COND(!left_border);
+
+ left_border->points[0] = begin_left;
+ left_border->points[1] = begin_left + border;
+ left_border->points[2] = end_left + border;
+ left_border->points[3] = end_left;
+
+ left_border->colors[0] = p_color;
+ left_border->colors[1] = transparent;
+ left_border->colors[2] = transparent;
+ left_border->colors[3] = p_color;
+
+ left_border->point_count = 4;
+ }
+ {
+ Item::CommandPrimitive *right_border = canvas_item->alloc_command<Item::CommandPrimitive>();
+ ERR_FAIL_COND(!right_border);
+
+ right_border->points[0] = begin_right;
+ right_border->points[1] = begin_right - border;
+ right_border->points[2] = end_right - border;
+ right_border->points[3] = end_right;
+
+ right_border->colors[0] = p_color;
+ right_border->colors[1] = transparent;
+ right_border->colors[2] = transparent;
+ right_border->colors[3] = p_color;
+
+ right_border->point_count = 4;
+ }
+ {
+ Item::CommandPrimitive *top_border = canvas_item->alloc_command<Item::CommandPrimitive>();
+ ERR_FAIL_COND(!top_border);
+
+ top_border->points[0] = begin_left;
+ top_border->points[1] = begin_left + border2;
+ top_border->points[2] = begin_right + border2;
+ top_border->points[3] = begin_right;
+
+ top_border->colors[0] = p_color;
+ top_border->colors[1] = transparent;
+ top_border->colors[2] = transparent;
+ top_border->colors[3] = p_color;
+
+ top_border->point_count = 4;
+ }
+ {
+ Item::CommandPrimitive *bottom_border = canvas_item->alloc_command<Item::CommandPrimitive>();
+ ERR_FAIL_COND(!bottom_border);
+
+ bottom_border->points[0] = end_left;
+ bottom_border->points[1] = end_left - border2;
+ bottom_border->points[2] = end_right - border2;
+ bottom_border->points[3] = end_right;
+
+ bottom_border->colors[0] = p_color;
+ bottom_border->colors[1] = transparent;
+ bottom_border->colors[2] = transparent;
+ bottom_border->colors[3] = p_color;
+
+ bottom_border->point_count = 4;
+ }
+ {
+ Item::CommandPrimitive *top_left_corner = canvas_item->alloc_command<Item::CommandPrimitive>();
+ ERR_FAIL_COND(!top_left_corner);
+
+ top_left_corner->points[0] = begin_left;
+ top_left_corner->points[1] = begin_left + border2;
+ top_left_corner->points[2] = begin_left + border + border2;
+ top_left_corner->points[3] = begin_left + border;
+
+ top_left_corner->colors[0] = p_color;
+ top_left_corner->colors[1] = transparent;
+ top_left_corner->colors[2] = transparent;
+ top_left_corner->colors[3] = transparent;
+
+ top_left_corner->point_count = 4;
+ }
+ {
+ Item::CommandPrimitive *top_right_corner = canvas_item->alloc_command<Item::CommandPrimitive>();
+ ERR_FAIL_COND(!top_right_corner);
+
+ top_right_corner->points[0] = begin_right;
+ top_right_corner->points[1] = begin_right + border2;
+ top_right_corner->points[2] = begin_right - border + border2;
+ top_right_corner->points[3] = begin_right - border;
+
+ top_right_corner->colors[0] = p_color;
+ top_right_corner->colors[1] = transparent;
+ top_right_corner->colors[2] = transparent;
+ top_right_corner->colors[3] = transparent;
+
+ top_right_corner->point_count = 4;
+ }
+ {
+ Item::CommandPrimitive *bottom_left_corner = canvas_item->alloc_command<Item::CommandPrimitive>();
+ ERR_FAIL_COND(!bottom_left_corner);
+
+ bottom_left_corner->points[0] = end_left;
+ bottom_left_corner->points[1] = end_left - border2;
+ bottom_left_corner->points[2] = end_left + border - border2;
+ bottom_left_corner->points[3] = end_left + border;
+
+ bottom_left_corner->colors[0] = p_color;
+ bottom_left_corner->colors[1] = transparent;
+ bottom_left_corner->colors[2] = transparent;
+ bottom_left_corner->colors[3] = transparent;
+
+ bottom_left_corner->point_count = 4;
+ }
+ {
+ Item::CommandPrimitive *bottom_right_corner = canvas_item->alloc_command<Item::CommandPrimitive>();
+ ERR_FAIL_COND(!bottom_right_corner);
+
+ bottom_right_corner->points[0] = end_right;
+ bottom_right_corner->points[1] = end_right - border2;
+ bottom_right_corner->points[2] = end_right - border - border2;
+ bottom_right_corner->points[3] = end_right - border;
+
+ bottom_right_corner->colors[0] = p_color;
+ bottom_right_corner->colors[1] = transparent;
+ bottom_right_corner->colors[2] = transparent;
+ bottom_right_corner->colors[3] = transparent;
+
+ bottom_right_corner->point_count = 4;
+ }
+ }
}
void RendererCanvasCull::canvas_item_add_polyline(RID p_item, const Vector<Point2> &p_points, const Vector<Color> &p_colors, float p_width, bool p_antialiased) {
diff --git a/servers/rendering/renderer_canvas_cull.h b/servers/rendering/renderer_canvas_cull.h
index 94bae30ae0..637245502d 100644
--- a/servers/rendering/renderer_canvas_cull.h
+++ b/servers/rendering/renderer_canvas_cull.h
@@ -215,7 +215,7 @@ public:
void canvas_item_set_update_when_visible(RID p_item, bool p_update);
- void canvas_item_add_line(RID p_item, const Point2 &p_from, const Point2 &p_to, const Color &p_color, float p_width = 1.0);
+ void canvas_item_add_line(RID p_item, const Point2 &p_from, const Point2 &p_to, const Color &p_color, float p_width = 1.0, bool p_antialiased = false);
void canvas_item_add_polyline(RID p_item, const Vector<Point2> &p_points, const Vector<Color> &p_colors, float p_width = 1.0, bool p_antialiased = false);
void canvas_item_add_multiline(RID p_item, const Vector<Point2> &p_points, const Vector<Color> &p_colors, float p_width = 1.0);
void canvas_item_add_rect(RID p_item, const Rect2 &p_rect, const Color &p_color);
diff --git a/servers/rendering/rendering_server_default.h b/servers/rendering/rendering_server_default.h
index cc1edc728a..21e11c6d71 100644
--- a/servers/rendering/rendering_server_default.h
+++ b/servers/rendering/rendering_server_default.h
@@ -799,7 +799,7 @@ public:
FUNC2(canvas_item_set_draw_behind_parent, RID, bool)
- FUNC5(canvas_item_add_line, RID, const Point2 &, const Point2 &, const Color &, float)
+ FUNC6(canvas_item_add_line, RID, const Point2 &, const Point2 &, const Color &, float, bool)
FUNC5(canvas_item_add_polyline, RID, const Vector<Point2> &, const Vector<Color> &, float, bool)
FUNC4(canvas_item_add_multiline, RID, const Vector<Point2> &, const Vector<Color> &, float)
FUNC3(canvas_item_add_rect, RID, const Rect2 &, const Color &)
diff --git a/servers/rendering_server.cpp b/servers/rendering_server.cpp
index fa6c3fac68..b58e6138eb 100644
--- a/servers/rendering_server.cpp
+++ b/servers/rendering_server.cpp
@@ -2566,7 +2566,7 @@ void RenderingServer::_bind_methods() {
/* Primitives */
- ClassDB::bind_method(D_METHOD("canvas_item_add_line", "item", "from", "to", "color", "width"), &RenderingServer::canvas_item_add_line, DEFVAL(1.0));
+ ClassDB::bind_method(D_METHOD("canvas_item_add_line", "item", "from", "to", "color", "width", "antialiased"), &RenderingServer::canvas_item_add_line, DEFVAL(1.0), DEFVAL(false));
ClassDB::bind_method(D_METHOD("canvas_item_add_polyline", "item", "points", "colors", "width", "antialiased"), &RenderingServer::canvas_item_add_polyline, DEFVAL(1.0), DEFVAL(false));
ClassDB::bind_method(D_METHOD("canvas_item_add_rect", "item", "rect", "color"), &RenderingServer::canvas_item_add_rect);
ClassDB::bind_method(D_METHOD("canvas_item_add_circle", "item", "pos", "radius", "color"), &RenderingServer::canvas_item_add_circle);
diff --git a/servers/rendering_server.h b/servers/rendering_server.h
index 94692ba68d..71896e9d11 100644
--- a/servers/rendering_server.h
+++ b/servers/rendering_server.h
@@ -1293,7 +1293,7 @@ public:
NINE_PATCH_TILE_FIT,
};
- virtual void canvas_item_add_line(RID p_item, const Point2 &p_from, const Point2 &p_to, const Color &p_color, float p_width = 1.0) = 0;
+ virtual void canvas_item_add_line(RID p_item, const Point2 &p_from, const Point2 &p_to, const Color &p_color, float p_width = 1.0, bool p_antialiased = false) = 0;
virtual void canvas_item_add_polyline(RID p_item, const Vector<Point2> &p_points, const Vector<Color> &p_colors, float p_width = 1.0, bool p_antialiased = false) = 0;
virtual void canvas_item_add_multiline(RID p_item, const Vector<Point2> &p_points, const Vector<Color> &p_colors, float p_width = 1.0) = 0;
virtual void canvas_item_add_rect(RID p_item, const Rect2 &p_rect, const Color &p_color) = 0;