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-rw-r--r--servers/audio/effects/audio_effect_record.cpp2
-rw-r--r--servers/audio_server.cpp6
-rw-r--r--servers/display_server.cpp35
-rw-r--r--servers/display_server.h21
-rw-r--r--servers/display_server_headless.h1
-rw-r--r--servers/physics_3d/godot_shape_3d.cpp28
-rw-r--r--servers/physics_3d/godot_soft_body_3d.cpp2
-rw-r--r--servers/register_server_types.cpp4
-rw-r--r--servers/rendering/rasterizer_dummy.h4
-rw-r--r--servers/rendering/renderer_canvas_cull.cpp2
-rw-r--r--servers/rendering/renderer_rd/effects_rd.cpp43
-rw-r--r--servers/rendering/renderer_rd/effects_rd.h6
-rw-r--r--servers/rendering/renderer_rd/forward_clustered/render_forward_clustered.cpp4
-rw-r--r--servers/rendering/renderer_rd/forward_clustered/scene_shader_forward_clustered.cpp1
-rw-r--r--servers/rendering/renderer_rd/forward_clustered/scene_shader_forward_clustered.h1
-rw-r--r--servers/rendering/renderer_rd/forward_mobile/render_forward_mobile.cpp6
-rw-r--r--servers/rendering/renderer_rd/forward_mobile/scene_shader_forward_mobile.cpp1
-rw-r--r--servers/rendering/renderer_rd/forward_mobile/scene_shader_forward_mobile.h1
-rw-r--r--servers/rendering/renderer_rd/renderer_canvas_render_rd.cpp9
-rw-r--r--servers/rendering/renderer_rd/renderer_canvas_render_rd.h1
-rw-r--r--servers/rendering/renderer_rd/renderer_scene_environment_rd.cpp6
-rw-r--r--servers/rendering/renderer_rd/renderer_scene_environment_rd.h8
-rw-r--r--servers/rendering/renderer_rd/renderer_scene_gi_rd.cpp10
-rw-r--r--servers/rendering/renderer_rd/renderer_scene_gi_rd.h2
-rw-r--r--servers/rendering/renderer_rd/renderer_scene_render_rd.cpp57
-rw-r--r--servers/rendering/renderer_rd/renderer_scene_render_rd.h7
-rw-r--r--servers/rendering/renderer_rd/renderer_scene_sky_rd.cpp2
-rw-r--r--servers/rendering/renderer_rd/renderer_scene_sky_rd.h1
-rw-r--r--servers/rendering/renderer_rd/renderer_storage_rd.cpp22
-rw-r--r--servers/rendering/renderer_rd/renderer_storage_rd.h5
-rw-r--r--servers/rendering/renderer_rd/shaders/light_data_inc.glsl4
-rw-r--r--servers/rendering/renderer_rd/shaders/tonemap.glsl10
-rw-r--r--servers/rendering/renderer_scene.h4
-rw-r--r--servers/rendering/renderer_scene_cull.cpp8
-rw-r--r--servers/rendering/renderer_scene_cull.h4
-rw-r--r--servers/rendering/renderer_scene_render.h4
-rw-r--r--servers/rendering/renderer_viewport.cpp49
-rw-r--r--servers/rendering/rendering_device.cpp2
-rw-r--r--servers/rendering/rendering_device.h2
-rw-r--r--servers/rendering/rendering_device_binds.cpp4
-rw-r--r--servers/rendering/rendering_server_default.cpp6
-rw-r--r--servers/rendering/rendering_server_default.h5
-rw-r--r--servers/rendering/shader_compiler.cpp106
-rw-r--r--servers/rendering/shader_language.cpp965
-rw-r--r--servers/rendering/shader_language.h54
-rw-r--r--servers/rendering/shader_types.cpp1
-rw-r--r--servers/rendering/shader_warnings.cpp16
-rw-r--r--servers/rendering_server.cpp21
-rw-r--r--servers/rendering_server.h13
-rw-r--r--servers/text/text_server_extension.cpp79
-rw-r--r--servers/text/text_server_extension.h30
-rw-r--r--servers/text_server.cpp10
-rw-r--r--servers/text_server.h28
-rw-r--r--servers/xr/xr_interface.cpp3
-rw-r--r--servers/xr/xr_interface.h9
-rw-r--r--servers/xr/xr_interface_extension.cpp36
-rw-r--r--servers/xr/xr_interface_extension.h11
-rw-r--r--servers/xr/xr_pose.cpp16
-rw-r--r--servers/xr/xr_pose.h13
-rw-r--r--servers/xr/xr_positional_tracker.cpp15
-rw-r--r--servers/xr/xr_positional_tracker.h2
-rw-r--r--servers/xr_server.cpp50
-rw-r--r--servers/xr_server.h18
63 files changed, 1049 insertions, 847 deletions
diff --git a/servers/audio/effects/audio_effect_record.cpp b/servers/audio/effects/audio_effect_record.cpp
index 569832b8a8..a5866bb380 100644
--- a/servers/audio/effects/audio_effect_record.cpp
+++ b/servers/audio/effects/audio_effect_record.cpp
@@ -112,7 +112,7 @@ void AudioEffectRecordInstance::init() {
ring_buffer_read_pos = 0;
//We start a new recording
- recording_data.resize(0); //Clear data completely and reset length
+ recording_data.clear(); //Clear data completely and reset length
is_recording = true;
#ifdef NO_THREADS
diff --git a/servers/audio_server.cpp b/servers/audio_server.cpp
index c89f811678..f00b8077d1 100644
--- a/servers/audio_server.cpp
+++ b/servers/audio_server.cpp
@@ -456,10 +456,12 @@ void AudioServer::_mix_step() {
case AudioStreamPlaybackListNode::AWAITING_DELETION:
case AudioStreamPlaybackListNode::FADE_OUT_TO_DELETION:
playback_list.erase(playback, [](AudioStreamPlaybackListNode *p) {
- if (p->prev_bus_details)
+ if (p->prev_bus_details) {
delete p->prev_bus_details;
- if (p->bus_details)
+ }
+ if (p->bus_details) {
delete p->bus_details;
+ }
p->stream_playback.unref();
delete p;
});
diff --git a/servers/display_server.cpp b/servers/display_server.cpp
index 01f58e37eb..d880df2a9b 100644
--- a/servers/display_server.cpp
+++ b/servers/display_server.cpp
@@ -139,10 +139,6 @@ void DisplayServer::mouse_warp_to_position(const Point2i &p_to) {
WARN_PRINT("Mouse warping is not supported by this display server.");
}
-Point2i DisplayServer::mouse_get_absolute_position() const {
- ERR_FAIL_V_MSG(Point2i(), "Mouse is not supported by this display server.");
-}
-
Point2i DisplayServer::mouse_get_position() const {
ERR_FAIL_V_MSG(Point2i(), "Mouse is not supported by this display server.");
}
@@ -159,6 +155,10 @@ String DisplayServer::clipboard_get() const {
ERR_FAIL_V_MSG(String(), "Clipboard is not supported by this display server.");
}
+bool DisplayServer::clipboard_has() const {
+ return !clipboard_get().is_empty();
+}
+
void DisplayServer::clipboard_set_primary(const String &p_text) {
WARN_PRINT("Primary clipboard is not supported by this display server.");
}
@@ -228,14 +228,6 @@ String DisplayServer::ime_get_text() const {
ERR_FAIL_V_MSG(String(), "IME or NOTIFICATION_WM_IME_UPDATEnot supported by this display server.");
}
-void DisplayServer::console_set_visible(bool p_enabled) {
- WARN_PRINT("Console window not supported by this display server.");
-}
-
-bool DisplayServer::is_console_visible() const {
- return false;
-}
-
void DisplayServer::virtual_keyboard_show(const String &p_existing_text, const Rect2 &p_screen_rect, bool p_multiline, int p_max_length, int p_cursor_start, int p_cursor_end) {
WARN_PRINT("Virtual keyboard not supported by this display server.");
}
@@ -324,6 +316,11 @@ void DisplayServer::set_icon(const Ref<Image> &p_icon) {
WARN_PRINT("Icon not supported by this display server.");
}
+int64_t DisplayServer::window_get_native_handle(HandleType p_handle_type, WindowID p_window) const {
+ WARN_PRINT("Native handle not supported by this display server.");
+ return 0;
+}
+
void DisplayServer::window_set_vsync_mode(DisplayServer::VSyncMode p_vsync_mode, WindowID p_window) {
WARN_PRINT("Changing the VSync mode is not supported by this display server.");
}
@@ -367,11 +364,11 @@ void DisplayServer::_bind_methods() {
ClassDB::bind_method(D_METHOD("mouse_warp_to_position", "position"), &DisplayServer::mouse_warp_to_position);
ClassDB::bind_method(D_METHOD("mouse_get_position"), &DisplayServer::mouse_get_position);
- ClassDB::bind_method(D_METHOD("mouse_get_absolute_position"), &DisplayServer::mouse_get_absolute_position);
ClassDB::bind_method(D_METHOD("mouse_get_button_state"), &DisplayServer::mouse_get_button_state);
ClassDB::bind_method(D_METHOD("clipboard_set", "clipboard"), &DisplayServer::clipboard_set);
ClassDB::bind_method(D_METHOD("clipboard_get"), &DisplayServer::clipboard_get);
+ ClassDB::bind_method(D_METHOD("clipboard_has"), &DisplayServer::clipboard_has);
ClassDB::bind_method(D_METHOD("clipboard_set_primary", "clipboard_primary"), &DisplayServer::clipboard_set_primary);
ClassDB::bind_method(D_METHOD("clipboard_get_primary"), &DisplayServer::clipboard_get_primary);
@@ -383,6 +380,7 @@ void DisplayServer::_bind_methods() {
ClassDB::bind_method(D_METHOD("screen_get_scale", "screen"), &DisplayServer::screen_get_scale, DEFVAL(SCREEN_OF_MAIN_WINDOW));
ClassDB::bind_method(D_METHOD("screen_is_touchscreen", "screen"), &DisplayServer::screen_is_touchscreen, DEFVAL(SCREEN_OF_MAIN_WINDOW));
ClassDB::bind_method(D_METHOD("screen_get_max_scale"), &DisplayServer::screen_get_max_scale);
+ ClassDB::bind_method(D_METHOD("screen_get_refresh_rate", "screen"), &DisplayServer::screen_get_refresh_rate, DEFVAL(SCREEN_OF_MAIN_WINDOW));
ClassDB::bind_method(D_METHOD("screen_set_orientation", "orientation", "screen"), &DisplayServer::screen_set_orientation, DEFVAL(SCREEN_OF_MAIN_WINDOW));
ClassDB::bind_method(D_METHOD("screen_get_orientation", "screen"), &DisplayServer::screen_get_orientation, DEFVAL(SCREEN_OF_MAIN_WINDOW));
@@ -396,6 +394,8 @@ void DisplayServer::_bind_methods() {
ClassDB::bind_method(D_METHOD("create_sub_window", "mode", "vsync_mode", "flags", "rect"), &DisplayServer::create_sub_window, DEFVAL(Rect2i()));
ClassDB::bind_method(D_METHOD("delete_sub_window", "window_id"), &DisplayServer::delete_sub_window);
+ ClassDB::bind_method(D_METHOD("window_get_native_handle", "handle_type", "window_id"), &DisplayServer::window_get_native_handle, DEFVAL(MAIN_WINDOW_ID));
+
ClassDB::bind_method(D_METHOD("window_set_title", "title", "window_id"), &DisplayServer::window_set_title, DEFVAL(MAIN_WINDOW_ID));
ClassDB::bind_method(D_METHOD("window_set_mouse_passthrough", "region", "window_id"), &DisplayServer::window_set_mouse_passthrough, DEFVAL(MAIN_WINDOW_ID));
@@ -446,9 +446,6 @@ void DisplayServer::_bind_methods() {
ClassDB::bind_method(D_METHOD("ime_get_selection"), &DisplayServer::ime_get_selection);
ClassDB::bind_method(D_METHOD("ime_get_text"), &DisplayServer::ime_get_text);
- ClassDB::bind_method(D_METHOD("console_set_visible", "console_visible"), &DisplayServer::console_set_visible);
- ClassDB::bind_method(D_METHOD("is_console_visible"), &DisplayServer::is_console_visible);
-
ClassDB::bind_method(D_METHOD("virtual_keyboard_show", "existing_text", "position", "multiline", "max_length", "cursor_start", "cursor_end"), &DisplayServer::virtual_keyboard_show, DEFVAL(Rect2i()), DEFVAL(false), DEFVAL(-1), DEFVAL(-1), DEFVAL(-1));
ClassDB::bind_method(D_METHOD("virtual_keyboard_hide"), &DisplayServer::virtual_keyboard_hide);
@@ -493,7 +490,6 @@ void DisplayServer::_bind_methods() {
BIND_ENUM_CONSTANT(FEATURE_CURSOR_SHAPE);
BIND_ENUM_CONSTANT(FEATURE_CUSTOM_CURSOR_SHAPE);
BIND_ENUM_CONSTANT(FEATURE_NATIVE_DIALOG);
- BIND_ENUM_CONSTANT(FEATURE_CONSOLE_WINDOW);
BIND_ENUM_CONSTANT(FEATURE_IME);
BIND_ENUM_CONSTANT(FEATURE_WINDOW_TRANSPARENCY);
BIND_ENUM_CONSTANT(FEATURE_HIDPI);
@@ -544,6 +540,7 @@ void DisplayServer::_bind_methods() {
BIND_ENUM_CONSTANT(WINDOW_MODE_MINIMIZED);
BIND_ENUM_CONSTANT(WINDOW_MODE_MAXIMIZED);
BIND_ENUM_CONSTANT(WINDOW_MODE_FULLSCREEN);
+ BIND_ENUM_CONSTANT(WINDOW_MODE_EXCLUSIVE_FULLSCREEN);
BIND_ENUM_CONSTANT(WINDOW_FLAG_RESIZE_DISABLED);
BIND_ENUM_CONSTANT(WINDOW_FLAG_BORDERLESS);
@@ -564,6 +561,10 @@ void DisplayServer::_bind_methods() {
BIND_ENUM_CONSTANT(VSYNC_ENABLED);
BIND_ENUM_CONSTANT(VSYNC_ADAPTIVE);
BIND_ENUM_CONSTANT(VSYNC_MAILBOX);
+
+ BIND_ENUM_CONSTANT(DISPLAY_HANDLE);
+ BIND_ENUM_CONSTANT(WINDOW_HANDLE);
+ BIND_ENUM_CONSTANT(WINDOW_VIEW);
}
void DisplayServer::register_create_function(const char *p_name, CreateFunction p_function, GetRenderingDriversFunction p_get_drivers) {
diff --git a/servers/display_server.h b/servers/display_server.h
index a84290be77..19bb111094 100644
--- a/servers/display_server.h
+++ b/servers/display_server.h
@@ -53,7 +53,8 @@ public:
WINDOW_MODE_WINDOWED,
WINDOW_MODE_MINIMIZED,
WINDOW_MODE_MAXIMIZED,
- WINDOW_MODE_FULLSCREEN
+ WINDOW_MODE_FULLSCREEN,
+ WINDOW_MODE_EXCLUSIVE_FULLSCREEN,
};
// Keep the VSyncMode enum values in sync with the `display/window/vsync/vsync_mode`
@@ -65,6 +66,12 @@ public:
VSYNC_MAILBOX
};
+ enum HandleType {
+ DISPLAY_HANDLE,
+ WINDOW_HANDLE,
+ WINDOW_VIEW,
+ };
+
typedef DisplayServer *(*CreateFunction)(const String &, WindowMode, VSyncMode, uint32_t, const Size2i &, Error &r_error);
typedef Vector<String> (*GetRenderingDriversFunction)();
@@ -105,7 +112,6 @@ public:
FEATURE_CURSOR_SHAPE,
FEATURE_CUSTOM_CURSOR_SHAPE,
FEATURE_NATIVE_DIALOG,
- FEATURE_CONSOLE_WINDOW,
FEATURE_IME,
FEATURE_WINDOW_TRANSPARENCY,
FEATURE_HIDPI,
@@ -157,11 +163,11 @@ public:
virtual void mouse_warp_to_position(const Point2i &p_to);
virtual Point2i mouse_get_position() const;
- virtual Point2i mouse_get_absolute_position() const;
virtual MouseButton mouse_get_button_state() const;
virtual void clipboard_set(const String &p_text);
virtual String clipboard_get() const;
+ virtual bool clipboard_has() const;
virtual void clipboard_set_primary(const String &p_text);
virtual String clipboard_get_primary() const;
@@ -169,6 +175,8 @@ public:
SCREEN_OF_MAIN_WINDOW = -1
};
+ const float SCREEN_REFRESH_RATE_FALLBACK = 60.0; // Returned by screen_get_refresh_rate if the method fails. Most screens are 60hz as of 2022.
+
virtual int get_screen_count() const = 0;
virtual Point2i screen_get_position(int p_screen = SCREEN_OF_MAIN_WINDOW) const = 0;
virtual Size2i screen_get_size(int p_screen = SCREEN_OF_MAIN_WINDOW) const = 0;
@@ -183,6 +191,7 @@ public:
}
return scale;
}
+ virtual float screen_get_refresh_rate(int p_screen = SCREEN_OF_MAIN_WINDOW) const = 0;
virtual bool screen_is_touchscreen(int p_screen = SCREEN_OF_MAIN_WINDOW) const;
// Keep the ScreenOrientation enum values in sync with the `display/window/handheld/orientation`
@@ -233,6 +242,8 @@ public:
virtual void show_window(WindowID p_id);
virtual void delete_sub_window(WindowID p_id);
+ virtual int64_t window_get_native_handle(HandleType p_handle_type, WindowID p_window = MAIN_WINDOW_ID) const;
+
virtual WindowID get_window_at_screen_position(const Point2i &p_position) const = 0;
virtual void window_attach_instance_id(ObjectID p_instance, WindowID p_window = MAIN_WINDOW_ID) = 0;
@@ -304,9 +315,6 @@ public:
virtual Point2i ime_get_selection() const;
virtual String ime_get_text() const;
- virtual void console_set_visible(bool p_enabled);
- virtual bool is_console_visible() const;
-
virtual void virtual_keyboard_show(const String &p_existing_text, const Rect2 &p_screen_rect = Rect2(), bool p_multiline = false, int p_max_length = -1, int p_cursor_start = -1, int p_cursor_end = -1);
virtual void virtual_keyboard_hide();
@@ -391,6 +399,7 @@ VARIANT_ENUM_CAST(DisplayServer::MouseMode)
VARIANT_ENUM_CAST(DisplayServer::ScreenOrientation)
VARIANT_ENUM_CAST(DisplayServer::WindowMode)
VARIANT_ENUM_CAST(DisplayServer::WindowFlags)
+VARIANT_ENUM_CAST(DisplayServer::HandleType)
VARIANT_ENUM_CAST(DisplayServer::CursorShape)
VARIANT_ENUM_CAST(DisplayServer::VSyncMode)
diff --git a/servers/display_server_headless.h b/servers/display_server_headless.h
index 4ef9dc622f..f74a8fad23 100644
--- a/servers/display_server_headless.h
+++ b/servers/display_server_headless.h
@@ -62,6 +62,7 @@ public:
int screen_get_dpi(int p_screen = SCREEN_OF_MAIN_WINDOW) const override { return 96; /* 0 might cause issues */ }
float screen_get_scale(int p_screen = SCREEN_OF_MAIN_WINDOW) const override { return 1; }
float screen_get_max_scale() const override { return 1; }
+ float screen_get_refresh_rate(int p_screen = SCREEN_OF_MAIN_WINDOW) const override { return SCREEN_REFRESH_RATE_FALLBACK; }
Vector<DisplayServer::WindowID> get_window_list() const override { return Vector<DisplayServer::WindowID>(); }
diff --git a/servers/physics_3d/godot_shape_3d.cpp b/servers/physics_3d/godot_shape_3d.cpp
index 26fa470233..666e773c1c 100644
--- a/servers/physics_3d/godot_shape_3d.cpp
+++ b/servers/physics_3d/godot_shape_3d.cpp
@@ -52,11 +52,11 @@ subject to the following restrictions:
3. This notice may not be removed or altered from any source distribution.
*/
-#define _EDGE_IS_VALID_SUPPORT_THRESHOLD 0.0002
-#define _FACE_IS_VALID_SUPPORT_THRESHOLD 0.9998
+constexpr double edge_support_threshold = 0.0002;
+constexpr double face_support_threshold = 0.9998;
-#define _CYLINDER_EDGE_IS_VALID_SUPPORT_THRESHOLD 0.002
-#define _CYLINDER_FACE_IS_VALID_SUPPORT_THRESHOLD 0.999
+constexpr double cylinder_edge_support_threshold = 0.002;
+constexpr double cylinder_face_support_threshold = 0.999;
void GodotShape3D::configure(const AABB &p_aabb) {
aabb = p_aabb;
@@ -184,7 +184,7 @@ Vector3 GodotSeparationRayShape3D::get_support(const Vector3 &p_normal) const {
}
void GodotSeparationRayShape3D::get_supports(const Vector3 &p_normal, int p_max, Vector3 *r_supports, int &r_amount, FeatureType &r_type) const {
- if (Math::abs(p_normal.z) < _EDGE_IS_VALID_SUPPORT_THRESHOLD) {
+ if (Math::abs(p_normal.z) < edge_support_threshold) {
r_amount = 2;
r_type = FEATURE_EDGE;
r_supports[0] = Vector3(0, 0, 0);
@@ -335,7 +335,7 @@ void GodotBoxShape3D::get_supports(const Vector3 &p_normal, int p_max, Vector3 *
Vector3 axis;
axis[i] = 1.0;
real_t dot = p_normal.dot(axis);
- if (Math::abs(dot) > _FACE_IS_VALID_SUPPORT_THRESHOLD) {
+ if (Math::abs(dot) > face_support_threshold) {
//Vector3 axis_b;
bool neg = dot < 0;
@@ -376,7 +376,7 @@ void GodotBoxShape3D::get_supports(const Vector3 &p_normal, int p_max, Vector3 *
Vector3 axis;
axis[i] = 1.0;
- if (Math::abs(p_normal.dot(axis)) < _EDGE_IS_VALID_SUPPORT_THRESHOLD) {
+ if (Math::abs(p_normal.dot(axis)) < edge_support_threshold) {
r_amount = 2;
r_type = FEATURE_EDGE;
@@ -522,7 +522,7 @@ void GodotCapsuleShape3D::get_supports(const Vector3 &p_normal, int p_max, Vecto
real_t d = n.y;
- if (Math::abs(d) < _EDGE_IS_VALID_SUPPORT_THRESHOLD) {
+ if (Math::abs(d) < edge_support_threshold) {
// make it flat
n.y = 0.0;
n.normalize();
@@ -703,7 +703,7 @@ Vector3 GodotCylinderShape3D::get_support(const Vector3 &p_normal) const {
void GodotCylinderShape3D::get_supports(const Vector3 &p_normal, int p_max, Vector3 *r_supports, int &r_amount, FeatureType &r_type) const {
real_t d = p_normal.y;
- if (Math::abs(d) > _CYLINDER_FACE_IS_VALID_SUPPORT_THRESHOLD) {
+ if (Math::abs(d) > cylinder_face_support_threshold) {
real_t h = (d > 0) ? height : -height;
Vector3 n = p_normal;
@@ -718,7 +718,7 @@ void GodotCylinderShape3D::get_supports(const Vector3 &p_normal, int p_max, Vect
r_supports[1].x += radius;
r_supports[2] = n;
r_supports[2].z += radius;
- } else if (Math::abs(d) < _CYLINDER_EDGE_IS_VALID_SUPPORT_THRESHOLD) {
+ } else if (Math::abs(d) < cylinder_edge_support_threshold) {
// make it flat
Vector3 n = p_normal;
n.y = 0.0;
@@ -911,7 +911,7 @@ void GodotConvexPolygonShape3D::get_supports(const Vector3 &p_normal, int p_max,
}
for (int i = 0; i < fc; i++) {
- if (faces[i].plane.normal.dot(p_normal) > _FACE_IS_VALID_SUPPORT_THRESHOLD) {
+ if (faces[i].plane.normal.dot(p_normal) > face_support_threshold) {
int ic = faces[i].indices.size();
const int *ind = faces[i].indices.ptr();
@@ -940,7 +940,7 @@ void GodotConvexPolygonShape3D::get_supports(const Vector3 &p_normal, int p_max,
for (int i = 0; i < ec; i++) {
real_t dot = (vertices[edges[i].a] - vertices[edges[i].b]).normalized().dot(p_normal);
dot = ABS(dot);
- if (dot < _EDGE_IS_VALID_SUPPORT_THRESHOLD && (edges[i].a == vtx || edges[i].b == vtx)) {
+ if (dot < edge_support_threshold && (edges[i].a == vtx || edges[i].b == vtx)) {
r_amount = 2;
r_type = FEATURE_EDGE;
r_supports[0] = vertices[edges[i].a];
@@ -1140,7 +1140,7 @@ void GodotFaceShape3D::get_supports(const Vector3 &p_normal, int p_max, Vector3
Vector3 n = p_normal;
/** TEST FACE AS SUPPORT **/
- if (Math::abs(normal.dot(n)) > _FACE_IS_VALID_SUPPORT_THRESHOLD) {
+ if (Math::abs(normal.dot(n)) > face_support_threshold) {
r_amount = 3;
r_type = FEATURE_FACE;
for (int i = 0; i < 3; i++) {
@@ -1174,7 +1174,7 @@ void GodotFaceShape3D::get_supports(const Vector3 &p_normal, int p_max, Vector3
// check if edge is valid as a support
real_t dot = (vertex[i] - vertex[nx]).normalized().dot(n);
dot = ABS(dot);
- if (dot < _EDGE_IS_VALID_SUPPORT_THRESHOLD) {
+ if (dot < edge_support_threshold) {
r_amount = 2;
r_type = FEATURE_EDGE;
r_supports[0] = vertex[i];
diff --git a/servers/physics_3d/godot_soft_body_3d.cpp b/servers/physics_3d/godot_soft_body_3d.cpp
index 1de27760d5..095050b7f3 100644
--- a/servers/physics_3d/godot_soft_body_3d.cpp
+++ b/servers/physics_3d/godot_soft_body_3d.cpp
@@ -245,7 +245,7 @@ void GodotSoftBody3D::update_area() {
const Vector3 a = x1 - x0;
const Vector3 b = x2 - x0;
const Vector3 cr = vec3_cross(a, b);
- face.ra = cr.length();
+ face.ra = cr.length() * 0.5;
}
// Node area.
diff --git a/servers/register_server_types.cpp b/servers/register_server_types.cpp
index 3fbf4fe436..bf8b6379d2 100644
--- a/servers/register_server_types.cpp
+++ b/servers/register_server_types.cpp
@@ -80,7 +80,7 @@
ShaderTypes *shader_types = nullptr;
PhysicsServer3D *_createGodotPhysics3DCallback() {
- bool using_threads = GLOBAL_GET("physics/3d/run_on_thread");
+ bool using_threads = GLOBAL_GET("physics/3d/run_on_separate_thread");
PhysicsServer3D *physics_server = memnew(GodotPhysicsServer3D(using_threads));
@@ -88,7 +88,7 @@ PhysicsServer3D *_createGodotPhysics3DCallback() {
}
PhysicsServer2D *_createGodotPhysics2DCallback() {
- bool using_threads = GLOBAL_GET("physics/2d/run_on_thread");
+ bool using_threads = GLOBAL_GET("physics/2d/run_on_separate_thread");
PhysicsServer2D *physics_server = memnew(GodotPhysicsServer2D(using_threads));
diff --git a/servers/rendering/rasterizer_dummy.h b/servers/rendering/rasterizer_dummy.h
index f02a01c97d..7032f3fb03 100644
--- a/servers/rendering/rasterizer_dummy.h
+++ b/servers/rendering/rasterizer_dummy.h
@@ -109,7 +109,7 @@ public:
void environment_set_canvas_max_layer(RID p_env, int p_max_layer) override {}
void environment_set_ambient_light(RID p_env, const Color &p_color, RS::EnvironmentAmbientSource p_ambient = RS::ENV_AMBIENT_SOURCE_BG, float p_energy = 1.0, float p_sky_contribution = 0.0, RS::EnvironmentReflectionSource p_reflection_source = RS::ENV_REFLECTION_SOURCE_BG) override {}
- void environment_set_glow(RID p_env, bool p_enable, Vector<float> p_levels, float p_intensity, float p_strength, float p_mix, float p_bloom_threshold, RS::EnvironmentGlowBlendMode p_blend_mode, float p_hdr_bleed_threshold, float p_hdr_bleed_scale, float p_hdr_luminance_cap) override {}
+ void environment_set_glow(RID p_env, bool p_enable, Vector<float> p_levels, float p_intensity, float p_strength, float p_mix, float p_bloom_threshold, RS::EnvironmentGlowBlendMode p_blend_mode, float p_hdr_bleed_threshold, float p_hdr_bleed_scale, float p_hdr_luminance_cap, float p_glow_map_strength, RID p_glow_map) override {}
void environment_glow_set_use_bicubic_upscale(bool p_enable) override {}
void environment_glow_set_use_high_quality(bool p_enable) override {}
@@ -120,7 +120,7 @@ public:
void environment_set_ssil(RID p_env, bool p_enable, float p_radius, float p_intensity, float p_sharpness, float p_normal_rejection) override {}
void environment_set_ssil_quality(RS::EnvironmentSSILQuality p_quality, bool p_half_size, float p_adaptive_target, int p_blur_passes, float p_fadeout_from, float p_fadeout_to) override {}
- void environment_set_sdfgi(RID p_env, bool p_enable, RS::EnvironmentSDFGICascades p_cascades, float p_min_cell_size, RS::EnvironmentSDFGIYScale p_y_scale, bool p_use_occlusion, float p_bounce_feedback, bool p_read_sky, float p_energy, float p_normal_bias, float p_probe_bias) override {}
+ void environment_set_sdfgi(RID p_env, bool p_enable, int p_cascades, float p_min_cell_size, RS::EnvironmentSDFGIYScale p_y_scale, bool p_use_occlusion, float p_bounce_feedback, bool p_read_sky, float p_energy, float p_normal_bias, float p_probe_bias) override {}
void environment_set_sdfgi_ray_count(RS::EnvironmentSDFGIRayCount p_ray_count) override {}
void environment_set_sdfgi_frames_to_converge(RS::EnvironmentSDFGIFramesToConverge p_frames) override {}
diff --git a/servers/rendering/renderer_canvas_cull.cpp b/servers/rendering/renderer_canvas_cull.cpp
index f5e2cbcd6c..418d2bc42e 100644
--- a/servers/rendering/renderer_canvas_cull.cpp
+++ b/servers/rendering/renderer_canvas_cull.cpp
@@ -1440,7 +1440,7 @@ void RendererCanvasCull::canvas_light_occluder_set_polygon(RID p_occluder, RID p
ERR_FAIL_COND(!occluder);
if (occluder->polygon.is_valid()) {
- LightOccluderPolygon *occluder_poly = canvas_light_occluder_polygon_owner.get_or_null(p_polygon);
+ LightOccluderPolygon *occluder_poly = canvas_light_occluder_polygon_owner.get_or_null(occluder->polygon);
if (occluder_poly) {
occluder_poly->owners.erase(occluder);
}
diff --git a/servers/rendering/renderer_rd/effects_rd.cpp b/servers/rendering/renderer_rd/effects_rd.cpp
index 4ab50782df..7183fd110f 100644
--- a/servers/rendering/renderer_rd/effects_rd.cpp
+++ b/servers/rendering/renderer_rd/effects_rd.cpp
@@ -115,6 +115,43 @@ RID EffectsRD::_get_uniform_set_from_texture(RID p_texture, bool p_use_mipmaps)
return uniform_set;
}
+RID EffectsRD::_get_uniform_set_from_texture_pair(RID p_texture1, RID p_texture2, bool p_use_mipmaps) {
+ TexturePair tp;
+ tp.texture1 = p_texture1;
+ tp.texture2 = p_texture2;
+
+ if (texture_pair_to_uniform_set_cache.has(tp)) {
+ RID uniform_set = texture_pair_to_uniform_set_cache[tp];
+ if (RD::get_singleton()->uniform_set_is_valid(uniform_set)) {
+ return uniform_set;
+ }
+ }
+
+ Vector<RD::Uniform> uniforms;
+ {
+ RD::Uniform u;
+ u.uniform_type = RD::UNIFORM_TYPE_SAMPLER_WITH_TEXTURE;
+ u.binding = 0;
+ u.ids.push_back(p_use_mipmaps ? default_mipmap_sampler : default_sampler);
+ u.ids.push_back(p_texture1);
+ uniforms.push_back(u);
+ }
+ {
+ RD::Uniform u;
+ u.uniform_type = RD::UNIFORM_TYPE_SAMPLER_WITH_TEXTURE;
+ u.binding = 1;
+ u.ids.push_back(p_use_mipmaps ? default_mipmap_sampler : default_sampler);
+ u.ids.push_back(p_texture2);
+ uniforms.push_back(u);
+ }
+ // anything with the same configuration (one texture in binding 0 for set 0), is good
+ RID uniform_set = RD::get_singleton()->uniform_set_create(uniforms, tonemap.shader.version_get_shader(tonemap.shader_version, 0), 2);
+
+ texture_pair_to_uniform_set_cache[tp] = uniform_set;
+
+ return uniform_set;
+}
+
RID EffectsRD::_get_compute_uniform_set_from_texture(RID p_texture, bool p_use_mipmaps) {
if (texture_to_compute_uniform_set_cache.has(p_texture)) {
RID uniform_set = texture_to_compute_uniform_set_cache[p_texture];
@@ -828,6 +865,7 @@ void EffectsRD::tonemapper(RID p_source_color, RID p_dst_framebuffer, const Tone
tonemap.push_constant.use_glow = p_settings.use_glow;
tonemap.push_constant.glow_intensity = p_settings.glow_intensity;
+ tonemap.push_constant.glow_map_strength = p_settings.glow_map_strength;
tonemap.push_constant.glow_levels[0] = p_settings.glow_levels[0]; // clean this up to just pass by pointer or something
tonemap.push_constant.glow_levels[1] = p_settings.glow_levels[1];
tonemap.push_constant.glow_levels[2] = p_settings.glow_levels[2];
@@ -867,7 +905,7 @@ void EffectsRD::tonemapper(RID p_source_color, RID p_dst_framebuffer, const Tone
RD::get_singleton()->draw_list_bind_render_pipeline(draw_list, tonemap.pipelines[mode].get_render_pipeline(RD::INVALID_ID, RD::get_singleton()->framebuffer_get_format(p_dst_framebuffer), false, RD::get_singleton()->draw_list_get_current_pass()));
RD::get_singleton()->draw_list_bind_uniform_set(draw_list, _get_uniform_set_from_texture(p_source_color), 0);
RD::get_singleton()->draw_list_bind_uniform_set(draw_list, _get_uniform_set_from_texture(p_settings.exposure_texture), 1);
- RD::get_singleton()->draw_list_bind_uniform_set(draw_list, _get_uniform_set_from_texture(p_settings.glow_texture, true), 2);
+ RD::get_singleton()->draw_list_bind_uniform_set(draw_list, _get_uniform_set_from_texture_pair(p_settings.glow_texture, p_settings.glow_map, true), 2);
RD::get_singleton()->draw_list_bind_uniform_set(draw_list, _get_uniform_set_from_texture(p_settings.color_correction_texture), 3);
RD::get_singleton()->draw_list_bind_index_array(draw_list, index_array);
@@ -907,7 +945,7 @@ void EffectsRD::tonemapper(RD::DrawListID p_subpass_draw_list, RID p_source_colo
RD::get_singleton()->draw_list_bind_render_pipeline(p_subpass_draw_list, tonemap.pipelines[mode].get_render_pipeline(RD::INVALID_ID, p_dst_format_id, false, RD::get_singleton()->draw_list_get_current_pass()));
RD::get_singleton()->draw_list_bind_uniform_set(p_subpass_draw_list, _get_uniform_set_for_input(p_source_color), 0);
RD::get_singleton()->draw_list_bind_uniform_set(p_subpass_draw_list, _get_uniform_set_from_texture(p_settings.exposure_texture), 1); // should be set to a default texture, it's ignored
- RD::get_singleton()->draw_list_bind_uniform_set(p_subpass_draw_list, _get_uniform_set_from_texture(p_settings.glow_texture, true), 2); // should be set to a default texture, it's ignored
+ RD::get_singleton()->draw_list_bind_uniform_set(p_subpass_draw_list, _get_uniform_set_from_texture_pair(p_settings.glow_texture, p_settings.glow_map, true), 2); // should be set to a default texture, it's ignored
RD::get_singleton()->draw_list_bind_uniform_set(p_subpass_draw_list, _get_uniform_set_from_texture(p_settings.color_correction_texture), 3);
RD::get_singleton()->draw_list_bind_index_array(p_subpass_draw_list, index_array);
@@ -1415,7 +1453,6 @@ void EffectsRD::downsample_depth(RID p_depth_buffer, const Vector<RID> &p_depth_
RD::get_singleton()->compute_list_end(RD::BARRIER_MASK_COMPUTE);
- ss_effects.used_full_mips_last_frame = use_mips;
ss_effects.used_full_mips_last_frame = use_full_mips;
ss_effects.used_half_size_last_frame = use_half_size;
}
diff --git a/servers/rendering/renderer_rd/effects_rd.h b/servers/rendering/renderer_rd/effects_rd.h
index a3fb4db3df..1a080756a8 100644
--- a/servers/rendering/renderer_rd/effects_rd.h
+++ b/servers/rendering/renderer_rd/effects_rd.h
@@ -274,7 +274,7 @@ private:
uint32_t glow_texture_size[2]; // 8 - 40
float glow_intensity; // 4 - 44
- uint32_t pad3; // 4 - 48
+ float glow_map_strength; // 4 - 48
uint32_t glow_mode; // 4 - 52
float glow_levels[7]; // 28 - 80
@@ -874,6 +874,7 @@ private:
}
};
+ Map<TexturePair, RID> texture_pair_to_uniform_set_cache;
Map<RID, RID> texture_to_compute_uniform_set_cache;
Map<TexturePair, RID> texture_pair_to_compute_uniform_set_cache;
Map<TexturePair, RID> image_pair_to_compute_uniform_set_cache;
@@ -882,6 +883,7 @@ private:
RID _get_uniform_set_from_image(RID p_texture);
RID _get_uniform_set_for_input(RID p_texture);
RID _get_uniform_set_from_texture(RID p_texture, bool p_use_mipmaps = false);
+ RID _get_uniform_set_from_texture_pair(RID p_texture1, RID p_texture2, bool p_use_mipmaps = false);
RID _get_compute_uniform_set_from_texture(RID p_texture, bool p_use_mipmaps = false);
RID _get_compute_uniform_set_from_texture_and_sampler(RID p_texture, RID p_sampler);
RID _get_compute_uniform_set_from_texture_pair(RID p_texture, RID p_texture2, bool p_use_mipmaps = false);
@@ -943,10 +945,12 @@ public:
GlowMode glow_mode = GLOW_MODE_ADD;
float glow_intensity = 1.0;
+ float glow_map_strength = 0.0f;
float glow_levels[7] = { 0.0, 0.0, 1.0, 0.0, 1.0, 0.0, 0.0 };
Vector2i glow_texture_size;
bool glow_use_bicubic_upscale = false;
RID glow_texture;
+ RID glow_map;
RS::EnvironmentToneMapper tonemap_mode = RS::ENV_TONE_MAPPER_LINEAR;
float exposure = 1.0;
diff --git a/servers/rendering/renderer_rd/forward_clustered/render_forward_clustered.cpp b/servers/rendering/renderer_rd/forward_clustered/render_forward_clustered.cpp
index 36604073cc..87301a9d3a 100644
--- a/servers/rendering/renderer_rd/forward_clustered/render_forward_clustered.cpp
+++ b/servers/rendering/renderer_rd/forward_clustered/render_forward_clustered.cpp
@@ -1081,6 +1081,10 @@ void RenderForwardClustered::_fill_render_list(RenderListType p_render_list, con
distance = -distance_max;
}
+ if (p_render_data->cam_ortogonal) {
+ distance = 1.0;
+ }
+
uint32_t indices;
surf->sort.lod_index = storage->mesh_surface_get_lod(surf->surface, inst->lod_model_scale * inst->lod_bias, distance * p_render_data->lod_distance_multiplier, p_render_data->screen_mesh_lod_threshold, &indices);
if (p_render_data->render_info) {
diff --git a/servers/rendering/renderer_rd/forward_clustered/scene_shader_forward_clustered.cpp b/servers/rendering/renderer_rd/forward_clustered/scene_shader_forward_clustered.cpp
index a27ea75017..7987a98b0e 100644
--- a/servers/rendering/renderer_rd/forward_clustered/scene_shader_forward_clustered.cpp
+++ b/servers/rendering/renderer_rd/forward_clustered/scene_shader_forward_clustered.cpp
@@ -463,7 +463,6 @@ SceneShaderForwardClustered::MaterialData::~MaterialData() {
RendererStorageRD::MaterialData *SceneShaderForwardClustered::_create_material_func(ShaderData *p_shader) {
MaterialData *material_data = memnew(MaterialData);
material_data->shader_data = p_shader;
- material_data->last_frame = false;
//update will happen later anyway so do nothing.
return material_data;
}
diff --git a/servers/rendering/renderer_rd/forward_clustered/scene_shader_forward_clustered.h b/servers/rendering/renderer_rd/forward_clustered/scene_shader_forward_clustered.h
index 8e7bbad63e..33049fad9c 100644
--- a/servers/rendering/renderer_rd/forward_clustered/scene_shader_forward_clustered.h
+++ b/servers/rendering/renderer_rd/forward_clustered/scene_shader_forward_clustered.h
@@ -189,7 +189,6 @@ public:
}
struct MaterialData : public RendererStorageRD::MaterialData {
- uint64_t last_frame;
ShaderData *shader_data;
RID uniform_set;
uint64_t last_pass = 0;
diff --git a/servers/rendering/renderer_rd/forward_mobile/render_forward_mobile.cpp b/servers/rendering/renderer_rd/forward_mobile/render_forward_mobile.cpp
index b9c51f5461..778d7baa5d 100644
--- a/servers/rendering/renderer_rd/forward_mobile/render_forward_mobile.cpp
+++ b/servers/rendering/renderer_rd/forward_mobile/render_forward_mobile.cpp
@@ -1042,7 +1042,7 @@ void RenderForwardMobile::_render_uv2(const PagedArray<GeometryInstance *> &p_in
RENDER_TIMESTAMP("Render Material");
{
- RenderListParameters render_list_params(render_list[RENDER_LIST_SECONDARY].elements.ptr(), render_list[RENDER_LIST_SECONDARY].element_info.ptr(), render_list[RENDER_LIST_SECONDARY].elements.size(), true, pass_mode, rp_uniform_set, true, 0);
+ RenderListParameters render_list_params(render_list[RENDER_LIST_SECONDARY].elements.ptr(), render_list[RENDER_LIST_SECONDARY].element_info.ptr(), render_list[RENDER_LIST_SECONDARY].elements.size(), true, pass_mode, rp_uniform_set, true, false);
//regular forward for now
Vector<Color> clear = {
Color(0, 0, 0, 0),
@@ -1429,6 +1429,10 @@ void RenderForwardMobile::_fill_render_list(RenderListType p_render_list, const
distance = -distance_max;
}
+ if (p_render_data->cam_ortogonal) {
+ distance = 1.0;
+ }
+
uint32_t indices;
surf->lod_index = storage->mesh_surface_get_lod(surf->surface, inst->lod_model_scale * inst->lod_bias, distance * p_render_data->lod_distance_multiplier, p_render_data->screen_mesh_lod_threshold, &indices);
if (p_render_data->render_info) {
diff --git a/servers/rendering/renderer_rd/forward_mobile/scene_shader_forward_mobile.cpp b/servers/rendering/renderer_rd/forward_mobile/scene_shader_forward_mobile.cpp
index 1613a307ec..0b99948063 100644
--- a/servers/rendering/renderer_rd/forward_mobile/scene_shader_forward_mobile.cpp
+++ b/servers/rendering/renderer_rd/forward_mobile/scene_shader_forward_mobile.cpp
@@ -452,7 +452,6 @@ SceneShaderForwardMobile::MaterialData::~MaterialData() {
RendererStorageRD::MaterialData *SceneShaderForwardMobile::_create_material_func(ShaderData *p_shader) {
MaterialData *material_data = memnew(MaterialData);
material_data->shader_data = p_shader;
- material_data->last_frame = false;
//update will happen later anyway so do nothing.
return material_data;
}
diff --git a/servers/rendering/renderer_rd/forward_mobile/scene_shader_forward_mobile.h b/servers/rendering/renderer_rd/forward_mobile/scene_shader_forward_mobile.h
index c136afd9f3..92db15e3b0 100644
--- a/servers/rendering/renderer_rd/forward_mobile/scene_shader_forward_mobile.h
+++ b/servers/rendering/renderer_rd/forward_mobile/scene_shader_forward_mobile.h
@@ -163,7 +163,6 @@ public:
}
struct MaterialData : public RendererStorageRD::MaterialData {
- uint64_t last_frame;
ShaderData *shader_data;
RID uniform_set;
uint64_t last_pass = 0;
diff --git a/servers/rendering/renderer_rd/renderer_canvas_render_rd.cpp b/servers/rendering/renderer_rd/renderer_canvas_render_rd.cpp
index 7e188926e0..0f3daef371 100644
--- a/servers/rendering/renderer_rd/renderer_canvas_render_rd.cpp
+++ b/servers/rendering/renderer_rd/renderer_canvas_render_rd.cpp
@@ -1377,14 +1377,6 @@ void RendererCanvasRenderRD::canvas_render_items(RID p_to_render_target, Item *p
if (md->shader_data->uses_time) {
time_used = true;
}
- if (md->last_frame != RendererCompositorRD::singleton->get_frame_number()) {
- md->last_frame = RendererCompositorRD::singleton->get_frame_number();
- if (!RD::get_singleton()->uniform_set_is_valid(md->uniform_set)) {
- // uniform set may be gone because a dependency was erased. In this case, it will happen
- // if a texture is deleted, so just re-create it.
- storage->material_force_update_textures(material, RendererStorageRD::SHADER_TYPE_2D);
- }
- }
}
}
@@ -2240,7 +2232,6 @@ RendererCanvasRenderRD::MaterialData::~MaterialData() {
RendererStorageRD::MaterialData *RendererCanvasRenderRD::_create_material_func(ShaderData *p_shader) {
MaterialData *material_data = memnew(MaterialData);
material_data->shader_data = p_shader;
- material_data->last_frame = false;
//update will happen later anyway so do nothing.
return material_data;
}
diff --git a/servers/rendering/renderer_rd/renderer_canvas_render_rd.h b/servers/rendering/renderer_rd/renderer_canvas_render_rd.h
index b409264c9a..84f64b6fda 100644
--- a/servers/rendering/renderer_rd/renderer_canvas_render_rd.h
+++ b/servers/rendering/renderer_rd/renderer_canvas_render_rd.h
@@ -200,7 +200,6 @@ class RendererCanvasRenderRD : public RendererCanvasRender {
}
struct MaterialData : public RendererStorageRD::MaterialData {
- uint64_t last_frame;
ShaderData *shader_data;
RID uniform_set;
diff --git a/servers/rendering/renderer_rd/renderer_scene_environment_rd.cpp b/servers/rendering/renderer_rd/renderer_scene_environment_rd.cpp
index 7ea117ef33..0d9477d850 100644
--- a/servers/rendering/renderer_rd/renderer_scene_environment_rd.cpp
+++ b/servers/rendering/renderer_rd/renderer_scene_environment_rd.cpp
@@ -54,7 +54,7 @@ void RendererSceneEnvironmentRD::set_tonemap(RS::EnvironmentToneMapper p_tone_ma
auto_exp_scale = p_auto_exp_scale;
}
-void RendererSceneEnvironmentRD::set_glow(bool p_enable, Vector<float> p_levels, float p_intensity, float p_strength, float p_mix, float p_bloom_threshold, RS::EnvironmentGlowBlendMode p_blend_mode, float p_hdr_bleed_threshold, float p_hdr_bleed_scale, float p_hdr_luminance_cap) {
+void RendererSceneEnvironmentRD::set_glow(bool p_enable, Vector<float> p_levels, float p_intensity, float p_strength, float p_mix, float p_bloom_threshold, RS::EnvironmentGlowBlendMode p_blend_mode, float p_hdr_bleed_threshold, float p_hdr_bleed_scale, float p_hdr_luminance_cap, float p_glow_map_strength, RID p_glow_map) {
ERR_FAIL_COND_MSG(p_levels.size() != 7, "Size of array of glow levels must be 7");
glow_enabled = p_enable;
glow_levels = p_levels;
@@ -66,9 +66,11 @@ void RendererSceneEnvironmentRD::set_glow(bool p_enable, Vector<float> p_levels,
glow_hdr_bleed_threshold = p_hdr_bleed_threshold;
glow_hdr_bleed_scale = p_hdr_bleed_scale;
glow_hdr_luminance_cap = p_hdr_luminance_cap;
+ glow_map_strength = p_glow_map_strength;
+ glow_map = p_glow_map;
}
-void RendererSceneEnvironmentRD::set_sdfgi(bool p_enable, RS::EnvironmentSDFGICascades p_cascades, float p_min_cell_size, RS::EnvironmentSDFGIYScale p_y_scale, bool p_use_occlusion, float p_bounce_feedback, bool p_read_sky, float p_energy, float p_normal_bias, float p_probe_bias) {
+void RendererSceneEnvironmentRD::set_sdfgi(bool p_enable, int p_cascades, float p_min_cell_size, RS::EnvironmentSDFGIYScale p_y_scale, bool p_use_occlusion, float p_bounce_feedback, bool p_read_sky, float p_energy, float p_normal_bias, float p_probe_bias) {
sdfgi_enabled = p_enable;
sdfgi_cascades = p_cascades;
sdfgi_min_cell_size = p_min_cell_size;
diff --git a/servers/rendering/renderer_rd/renderer_scene_environment_rd.h b/servers/rendering/renderer_rd/renderer_scene_environment_rd.h
index 9e36a61870..ed26fd467b 100644
--- a/servers/rendering/renderer_rd/renderer_scene_environment_rd.h
+++ b/servers/rendering/renderer_rd/renderer_scene_environment_rd.h
@@ -102,6 +102,8 @@ public:
float glow_hdr_bleed_threshold = 1.0;
float glow_hdr_luminance_cap = 12.0;
float glow_hdr_bleed_scale = 2.0;
+ float glow_map_strength = 0.0f;
+ RID glow_map = RID();
/// SSAO
@@ -133,7 +135,7 @@ public:
/// SDFGI
bool sdfgi_enabled = false;
- RS::EnvironmentSDFGICascades sdfgi_cascades;
+ int sdfgi_cascades = 6;
float sdfgi_min_cell_size = 0.2;
bool sdfgi_use_occlusion = false;
float sdfgi_bounce_feedback = 0.0;
@@ -154,8 +156,8 @@ public:
void set_ambient_light(const Color &p_color, RS::EnvironmentAmbientSource p_ambient, float p_energy, float p_sky_contribution, RS::EnvironmentReflectionSource p_reflection_source);
void set_tonemap(RS::EnvironmentToneMapper p_tone_mapper, float p_exposure, float p_white, bool p_auto_exposure, float p_min_luminance, float p_max_luminance, float p_auto_exp_speed, float p_auto_exp_scale);
- void set_glow(bool p_enable, Vector<float> p_levels, float p_intensity, float p_strength, float p_mix, float p_bloom_threshold, RS::EnvironmentGlowBlendMode p_blend_mode, float p_hdr_bleed_threshold, float p_hdr_bleed_scale, float p_hdr_luminance_cap);
- void set_sdfgi(bool p_enable, RS::EnvironmentSDFGICascades p_cascades, float p_min_cell_size, RS::EnvironmentSDFGIYScale p_y_scale, bool p_use_occlusion, float p_bounce_feedback, bool p_read_sky, float p_energy, float p_normal_bias, float p_probe_bias);
+ void set_glow(bool p_enable, Vector<float> p_levels, float p_intensity, float p_strength, float p_mix, float p_bloom_threshold, RS::EnvironmentGlowBlendMode p_blend_mode, float p_hdr_bleed_threshold, float p_hdr_bleed_scale, float p_hdr_luminance_cap, float p_glow_map_strength, RID p_glow_map);
+ void set_sdfgi(bool p_enable, int p_cascades, float p_min_cell_size, RS::EnvironmentSDFGIYScale p_y_scale, bool p_use_occlusion, float p_bounce_feedback, bool p_read_sky, float p_energy, float p_normal_bias, float p_probe_bias);
void set_fog(bool p_enable, const Color &p_light_color, float p_light_energy, float p_sun_scatter, float p_density, float p_height, float p_height_density, float p_fog_aerial_perspective);
void set_volumetric_fog(bool p_enable, float p_density, const Color &p_scatterin, const Color &p_emission, float p_emission_energy, float p_anisotropy, float p_length, float p_detail_spread, float p_gi_inject, bool p_temporal_reprojection, float p_temporal_reprojection_amount, float p_ambient_inject);
void set_ssr(bool p_enable, int p_max_steps, float p_fade_int, float p_fade_out, float p_depth_tolerance);
diff --git a/servers/rendering/renderer_rd/renderer_scene_gi_rd.cpp b/servers/rendering/renderer_rd/renderer_scene_gi_rd.cpp
index 73cb088f6a..3069b1c379 100644
--- a/servers/rendering/renderer_rd/renderer_scene_gi_rd.cpp
+++ b/servers/rendering/renderer_rd/renderer_scene_gi_rd.cpp
@@ -42,14 +42,13 @@ const Vector3i RendererSceneGIRD::SDFGI::Cascade::DIRTY_ALL = Vector3i(0x7FFFFFF
void RendererSceneGIRD::SDFGI::create(RendererSceneEnvironmentRD *p_env, const Vector3 &p_world_position, uint32_t p_requested_history_size, RendererSceneGIRD *p_gi) {
storage = p_gi->storage;
gi = p_gi;
- cascade_mode = p_env->sdfgi_cascades;
+ num_cascades = p_env->sdfgi_cascades;
min_cell_size = p_env->sdfgi_min_cell_size;
uses_occlusion = p_env->sdfgi_use_occlusion;
y_scale_mode = p_env->sdfgi_y_scale;
static const float y_scale[3] = { 1.0, 1.5, 2.0 };
y_mult = y_scale[y_scale_mode];
- static const int cascasde_size[3] = { 4, 6, 8 };
- cascades.resize(cascasde_size[cascade_mode]);
+ cascades.resize(num_cascades);
probe_axis_count = SDFGI::PROBE_DIVISOR + 1;
solid_cell_ratio = gi->sdfgi_solid_cell_ratio;
solid_cell_count = uint32_t(float(cascade_size * cascade_size * cascade_size) * solid_cell_ratio);
@@ -716,7 +715,10 @@ void RendererSceneGIRD::SDFGI::create(RendererSceneEnvironmentRD *p_env, const V
u.uniform_type = RD::UNIFORM_TYPE_IMAGE;
u.binding = 13;
RID parent_average;
- if (i < cascades.size() - 1) {
+ if (cascades.size() == 1) {
+ // If there is only one SDFGI cascade, we can't use the previous cascade for blending.
+ parent_average = cascades[i].lightprobe_average_tex;
+ } else if (i < cascades.size() - 1) {
parent_average = cascades[i + 1].lightprobe_average_tex;
} else {
parent_average = cascades[i - 1].lightprobe_average_tex; //to use something, but it won't be used
diff --git a/servers/rendering/renderer_rd/renderer_scene_gi_rd.h b/servers/rendering/renderer_rd/renderer_scene_gi_rd.h
index a407199d0a..5e55262798 100644
--- a/servers/rendering/renderer_rd/renderer_scene_gi_rd.h
+++ b/servers/rendering/renderer_rd/renderer_scene_gi_rd.h
@@ -495,7 +495,7 @@ public:
float solid_cell_ratio = 0;
uint32_t solid_cell_count = 0;
- RS::EnvironmentSDFGICascades cascade_mode;
+ int num_cascades = 6;
float min_cell_size = 0;
uint32_t probe_axis_count = 0; //amount of probes per axis, this is an odd number because it encloses endpoints
diff --git a/servers/rendering/renderer_rd/renderer_scene_render_rd.cpp b/servers/rendering/renderer_rd/renderer_scene_render_rd.cpp
index a499cedd2c..43a1812f89 100644
--- a/servers/rendering/renderer_rd/renderer_scene_render_rd.cpp
+++ b/servers/rendering/renderer_rd/renderer_scene_render_rd.cpp
@@ -65,7 +65,7 @@ void RendererSceneRenderRD::sdfgi_update(RID p_render_buffers, RID p_environment
static const uint32_t history_frames_to_converge[RS::ENV_SDFGI_CONVERGE_MAX] = { 5, 10, 15, 20, 25, 30 };
uint32_t requested_history_size = history_frames_to_converge[gi.sdfgi_frames_to_converge];
- if (rb->sdfgi && (rb->sdfgi->cascade_mode != env->sdfgi_cascades || rb->sdfgi->min_cell_size != env->sdfgi_min_cell_size || requested_history_size != rb->sdfgi->history_size || rb->sdfgi->uses_occlusion != env->sdfgi_use_occlusion || rb->sdfgi->y_scale_mode != env->sdfgi_y_scale)) {
+ if (rb->sdfgi && (rb->sdfgi->num_cascades != env->sdfgi_cascades || rb->sdfgi->min_cell_size != env->sdfgi_min_cell_size || requested_history_size != rb->sdfgi->history_size || rb->sdfgi->uses_occlusion != env->sdfgi_use_occlusion || rb->sdfgi->y_scale_mode != env->sdfgi_y_scale)) {
//configuration changed, erase
rb->sdfgi->erase();
memdelete(rb->sdfgi);
@@ -289,10 +289,10 @@ void RendererSceneRenderRD::environment_set_tonemap(RID p_env, RS::EnvironmentTo
env->set_tonemap(p_tone_mapper, p_exposure, p_white, p_auto_exposure, p_min_luminance, p_max_luminance, p_auto_exp_speed, p_auto_exp_scale);
}
-void RendererSceneRenderRD::environment_set_glow(RID p_env, bool p_enable, Vector<float> p_levels, float p_intensity, float p_strength, float p_mix, float p_bloom_threshold, RS::EnvironmentGlowBlendMode p_blend_mode, float p_hdr_bleed_threshold, float p_hdr_bleed_scale, float p_hdr_luminance_cap) {
+void RendererSceneRenderRD::environment_set_glow(RID p_env, bool p_enable, Vector<float> p_levels, float p_intensity, float p_strength, float p_mix, float p_bloom_threshold, RS::EnvironmentGlowBlendMode p_blend_mode, float p_hdr_bleed_threshold, float p_hdr_bleed_scale, float p_hdr_luminance_cap, float p_glow_map_strength, RID p_glow_map) {
RendererSceneEnvironmentRD *env = environment_owner.get_or_null(p_env);
ERR_FAIL_COND(!env);
- env->set_glow(p_enable, p_levels, p_intensity, p_strength, p_mix, p_bloom_threshold, p_blend_mode, p_hdr_bleed_threshold, p_hdr_bleed_scale, p_hdr_luminance_cap);
+ env->set_glow(p_enable, p_levels, p_intensity, p_strength, p_mix, p_bloom_threshold, p_blend_mode, p_hdr_bleed_threshold, p_hdr_bleed_scale, p_hdr_luminance_cap, p_glow_map_strength, p_glow_map);
}
void RendererSceneRenderRD::environment_glow_set_use_bicubic_upscale(bool p_enable) {
@@ -303,7 +303,7 @@ void RendererSceneRenderRD::environment_glow_set_use_high_quality(bool p_enable)
glow_high_quality = p_enable;
}
-void RendererSceneRenderRD::environment_set_sdfgi(RID p_env, bool p_enable, RS::EnvironmentSDFGICascades p_cascades, float p_min_cell_size, RS::EnvironmentSDFGIYScale p_y_scale, bool p_use_occlusion, float p_bounce_feedback, bool p_read_sky, float p_energy, float p_normal_bias, float p_probe_bias) {
+void RendererSceneRenderRD::environment_set_sdfgi(RID p_env, bool p_enable, int p_cascades, float p_min_cell_size, RS::EnvironmentSDFGIYScale p_y_scale, bool p_use_occlusion, float p_bounce_feedback, bool p_read_sky, float p_energy, float p_normal_bias, float p_probe_bias) {
RendererSceneEnvironmentRD *env = environment_owner.get_or_null(p_env);
ERR_FAIL_COND(!env);
@@ -514,7 +514,7 @@ Ref<Image> RendererSceneRenderRD::environment_bake_panorama(RID p_env, bool p_ba
ambient_color_sky_mix = env->ambient_sky_contribution;
const float ambient_energy = env->ambient_light_energy;
ambient_color = env->ambient_light;
- ambient_color.to_linear();
+ ambient_color = ambient_color.to_linear();
ambient_color.r *= ambient_energy;
ambient_color.g *= ambient_energy;
ambient_color.b *= ambient_energy;
@@ -533,7 +533,7 @@ Ref<Image> RendererSceneRenderRD::environment_bake_panorama(RID p_env, bool p_ba
} else {
const float bg_energy = env->bg_energy;
Color panorama_color = ((environment_background == RS::ENV_BG_CLEAR_COLOR) ? storage->get_default_clear_color() : env->bg_color);
- panorama_color.to_linear();
+ panorama_color = panorama_color.to_linear();
panorama_color.r *= bg_energy;
panorama_color.g *= bg_energy;
panorama_color.b *= bg_energy;
@@ -925,7 +925,7 @@ void RendererSceneRenderRD::shadow_atlas_set_size(RID p_atlas, int p_size, bool
}
for (int i = 0; i < 4; i++) {
//clear subdivisions
- shadow_atlas->quadrants[i].shadows.resize(0);
+ shadow_atlas->quadrants[i].shadows.clear();
shadow_atlas->quadrants[i].shadows.resize(1 << shadow_atlas->quadrants[i].subdivision);
}
@@ -972,7 +972,7 @@ void RendererSceneRenderRD::shadow_atlas_set_quadrant_subdivision(RID p_atlas, i
}
}
- shadow_atlas->quadrants[p_quadrant].shadows.resize(0);
+ shadow_atlas->quadrants[p_quadrant].shadows.clear();
shadow_atlas->quadrants[p_quadrant].shadows.resize(subdiv * subdiv);
shadow_atlas->quadrants[p_quadrant].subdivision = subdiv;
@@ -1132,11 +1132,11 @@ bool RendererSceneRenderRD::_shadow_atlas_find_omni_shadows(ShadowAtlas *shadow_
return false;
}
-bool RendererSceneRenderRD::shadow_atlas_update_light(RID p_atlas, RID p_light_intance, float p_coverage, uint64_t p_light_version) {
+bool RendererSceneRenderRD::shadow_atlas_update_light(RID p_atlas, RID p_light_instance, float p_coverage, uint64_t p_light_version) {
ShadowAtlas *shadow_atlas = shadow_atlas_owner.get_or_null(p_atlas);
ERR_FAIL_COND_V(!shadow_atlas, false);
- LightInstance *li = light_instance_owner.get_or_null(p_light_intance);
+ LightInstance *li = light_instance_owner.get_or_null(p_light_instance);
ERR_FAIL_COND_V(!li, false);
if (shadow_atlas->size == 0 || shadow_atlas->smallest_subdiv == 0) {
@@ -1185,8 +1185,8 @@ bool RendererSceneRenderRD::shadow_atlas_update_light(RID p_atlas, RID p_light_i
bool should_realloc = false;
bool should_redraw = false;
- if (shadow_atlas->shadow_owners.has(p_light_intance)) {
- old_key = shadow_atlas->shadow_owners[p_light_intance];
+ if (shadow_atlas->shadow_owners.has(p_light_instance)) {
+ old_key = shadow_atlas->shadow_owners[p_light_instance];
old_quadrant = (old_key >> ShadowAtlas::QUADRANT_SHIFT) & 0x3;
old_shadow = old_key & ShadowAtlas::SHADOW_INDEX_MASK;
@@ -1230,7 +1230,7 @@ bool RendererSceneRenderRD::shadow_atlas_update_light(RID p_atlas, RID p_light_i
ShadowAtlas::Quadrant::Shadow *sh = &shadow_atlas->quadrants[new_quadrant].shadows.write[new_shadow];
_shadow_atlas_invalidate_shadow(sh, p_atlas, shadow_atlas, new_quadrant, new_shadow);
- sh->owner = p_light_intance;
+ sh->owner = p_light_instance;
sh->alloc_tick = tick;
sh->version = p_light_version;
@@ -1241,7 +1241,7 @@ bool RendererSceneRenderRD::shadow_atlas_update_light(RID p_atlas, RID p_light_i
ShadowAtlas::Quadrant::Shadow *extra_sh = &shadow_atlas->quadrants[new_quadrant].shadows.write[new_omni_shadow];
_shadow_atlas_invalidate_shadow(extra_sh, p_atlas, shadow_atlas, new_quadrant, new_omni_shadow);
- extra_sh->owner = p_light_intance;
+ extra_sh->owner = p_light_instance;
extra_sh->alloc_tick = tick;
extra_sh->version = p_light_version;
}
@@ -1249,7 +1249,7 @@ bool RendererSceneRenderRD::shadow_atlas_update_light(RID p_atlas, RID p_light_i
li->shadow_atlases.insert(p_atlas);
//update it in map
- shadow_atlas->shadow_owners[p_light_intance] = new_key;
+ shadow_atlas->shadow_owners[p_light_instance] = new_key;
//make it dirty, as it should redraw anyway
return true;
}
@@ -1270,10 +1270,10 @@ void RendererSceneRenderRD::_shadow_atlas_invalidate_shadow(RendererSceneRenderR
omni_shadow->owner = RID();
}
+ p_shadow_atlas->shadow_owners.erase(p_shadow->owner);
p_shadow->version = 0;
p_shadow->owner = RID();
sli->shadow_atlases.erase(p_atlas);
- p_shadow_atlas->shadow_owners.erase(p_shadow->owner);
}
}
@@ -1920,6 +1920,11 @@ void RendererSceneRenderRD::_free_render_buffer_data(RenderBuffers *rb) {
rb->ambient_buffer = RID();
rb->reflection_buffer = RID();
}
+
+ if (rb->gi.voxel_gi_buffer.is_valid()) {
+ RD::get_singleton()->free(rb->gi.voxel_gi_buffer);
+ rb->gi.voxel_gi_buffer = RID();
+ }
}
void RendererSceneRenderRD::_process_sss(RID p_render_buffers, const CameraMatrix &p_camera) {
@@ -2496,8 +2501,17 @@ void RendererSceneRenderRD::_render_buffers_post_process_and_tonemap(const Rende
tonemap.glow_texture_size.y = rb->blur[1].mipmaps[0].height;
tonemap.glow_use_bicubic_upscale = glow_bicubic_upscale;
tonemap.glow_texture = rb->blur[1].texture;
+ if (env->glow_map.is_valid()) {
+ tonemap.glow_map_strength = env->glow_map_strength;
+ tonemap.glow_map = storage->texture_get_rd_texture(env->glow_map);
+ } else {
+ tonemap.glow_map_strength = 0.0f;
+ tonemap.glow_map = storage->texture_rd_get_default(RendererStorageRD::DEFAULT_RD_TEXTURE_WHITE);
+ }
+
} else {
tonemap.glow_texture = storage->texture_rd_get_default(RendererStorageRD::DEFAULT_RD_TEXTURE_BLACK);
+ tonemap.glow_map = storage->texture_rd_get_default(RendererStorageRD::DEFAULT_RD_TEXTURE_WHITE);
}
if (rb->screen_space_aa == RS::VIEWPORT_SCREEN_SPACE_AA_FXAA) {
@@ -2590,6 +2604,7 @@ void RendererSceneRenderRD::_post_process_subpass(RID p_source_texture, RID p_fr
tonemap.use_glow = false;
tonemap.glow_texture = storage->texture_rd_get_default(RendererStorageRD::DEFAULT_RD_TEXTURE_BLACK);
+ tonemap.glow_map = storage->texture_rd_get_default(RendererStorageRD::DEFAULT_RD_TEXTURE_WHITE);
tonemap.use_auto_exposure = false;
tonemap.exposure_texture = storage->texture_rd_get_default(RendererStorageRD::DEFAULT_RD_TEXTURE_WHITE);
@@ -2636,8 +2651,12 @@ void RendererSceneRenderRD::_render_buffers_debug_draw(RID p_render_buffers, RID
if (debug_draw == RS::VIEWPORT_DEBUG_DRAW_SHADOW_ATLAS) {
if (p_shadow_atlas.is_valid()) {
RID shadow_atlas_texture = shadow_atlas_get_texture(p_shadow_atlas);
- Size2 rtsize = storage->render_target_get_size(rb->render_target);
+ if (shadow_atlas_texture.is_null()) {
+ shadow_atlas_texture = storage->texture_rd_get_default(RendererStorageRD::DEFAULT_RD_TEXTURE_BLACK);
+ }
+
+ Size2 rtsize = storage->render_target_get_size(rb->render_target);
effects->copy_to_fb_rect(shadow_atlas_texture, storage->render_target_get_rd_framebuffer(rb->render_target), Rect2i(Vector2(), rtsize / 2), false, true);
}
}
@@ -3993,7 +4012,6 @@ RendererStorageRD::ShaderData *RendererSceneRenderRD::_create_fog_shader_funcs()
RendererStorageRD::MaterialData *RendererSceneRenderRD::_create_fog_material_func(FogShaderData *p_shader) {
FogMaterialData *material_data = memnew(FogMaterialData);
material_data->shader_data = p_shader;
- material_data->last_frame = false;
//update will happen later anyway so do nothing.
return material_data;
}
@@ -4011,6 +4029,9 @@ void RendererSceneRenderRD::_volumetric_fog_erase(RenderBuffers *rb) {
RD::get_singleton()->free(rb->volumetric_fog->prev_light_density_map);
RD::get_singleton()->free(rb->volumetric_fog->light_density_map);
RD::get_singleton()->free(rb->volumetric_fog->fog_map);
+ RD::get_singleton()->free(rb->volumetric_fog->density_map);
+ RD::get_singleton()->free(rb->volumetric_fog->light_map);
+ RD::get_singleton()->free(rb->volumetric_fog->emissive_map);
if (rb->volumetric_fog->fog_uniform_set.is_valid() && RD::get_singleton()->uniform_set_is_valid(rb->volumetric_fog->fog_uniform_set)) {
RD::get_singleton()->free(rb->volumetric_fog->fog_uniform_set);
diff --git a/servers/rendering/renderer_rd/renderer_scene_render_rd.h b/servers/rendering/renderer_rd/renderer_scene_render_rd.h
index 6432ca99f0..899d2d763d 100644
--- a/servers/rendering/renderer_rd/renderer_scene_render_rd.h
+++ b/servers/rendering/renderer_rd/renderer_scene_render_rd.h
@@ -942,7 +942,6 @@ private:
};
struct FogMaterialData : public RendererStorageRD::MaterialData {
- uint64_t last_frame;
FogShaderData *shader_data;
RID uniform_set;
bool uniform_set_updated;
@@ -984,7 +983,7 @@ public:
virtual RID shadow_atlas_create() override;
virtual void shadow_atlas_set_size(RID p_atlas, int p_size, bool p_16_bits = false) override;
virtual void shadow_atlas_set_quadrant_subdivision(RID p_atlas, int p_quadrant, int p_subdivision) override;
- virtual bool shadow_atlas_update_light(RID p_atlas, RID p_light_intance, float p_coverage, uint64_t p_light_version) override;
+ virtual bool shadow_atlas_update_light(RID p_atlas, RID p_light_instance, float p_coverage, uint64_t p_light_version) override;
_FORCE_INLINE_ bool shadow_atlas_owns_light_instance(RID p_atlas, RID p_light_intance) {
ShadowAtlas *atlas = shadow_atlas_owner.get_or_null(p_atlas);
ERR_FAIL_COND_V(!atlas, false);
@@ -1062,7 +1061,7 @@ public:
virtual bool is_environment(RID p_env) const override;
- virtual void environment_set_glow(RID p_env, bool p_enable, Vector<float> p_levels, float p_intensity, float p_strength, float p_mix, float p_bloom_threshold, RS::EnvironmentGlowBlendMode p_blend_mode, float p_hdr_bleed_threshold, float p_hdr_bleed_scale, float p_hdr_luminance_cap) override;
+ virtual void environment_set_glow(RID p_env, bool p_enable, Vector<float> p_levels, float p_intensity, float p_strength, float p_mix, float p_bloom_threshold, RS::EnvironmentGlowBlendMode p_blend_mode, float p_hdr_bleed_threshold, float p_hdr_bleed_scale, float p_hdr_luminance_cap, float p_glow_map_strength, RID p_glow_map) override;
virtual void environment_glow_set_use_bicubic_upscale(bool p_enable) override;
virtual void environment_glow_set_use_high_quality(bool p_enable) override;
@@ -1093,7 +1092,7 @@ public:
bool environment_is_ssr_enabled(RID p_env) const;
bool environment_is_sdfgi_enabled(RID p_env) const;
- virtual void environment_set_sdfgi(RID p_env, bool p_enable, RS::EnvironmentSDFGICascades p_cascades, float p_min_cell_size, RS::EnvironmentSDFGIYScale p_y_scale, bool p_use_occlusion, float p_bounce_feedback, bool p_read_sky, float p_energy, float p_normal_bias, float p_probe_bias) override;
+ virtual void environment_set_sdfgi(RID p_env, bool p_enable, int p_cascades, float p_min_cell_size, RS::EnvironmentSDFGIYScale p_y_scale, bool p_use_occlusion, float p_bounce_feedback, bool p_read_sky, float p_energy, float p_normal_bias, float p_probe_bias) override;
virtual void environment_set_sdfgi_ray_count(RS::EnvironmentSDFGIRayCount p_ray_count) override;
virtual void environment_set_sdfgi_frames_to_converge(RS::EnvironmentSDFGIFramesToConverge p_frames) override;
virtual void environment_set_sdfgi_frames_to_update_light(RS::EnvironmentSDFGIFramesToUpdateLight p_update) override;
diff --git a/servers/rendering/renderer_rd/renderer_scene_sky_rd.cpp b/servers/rendering/renderer_rd/renderer_scene_sky_rd.cpp
index f0419b7907..f6f39230f8 100644
--- a/servers/rendering/renderer_rd/renderer_scene_sky_rd.cpp
+++ b/servers/rendering/renderer_rd/renderer_scene_sky_rd.cpp
@@ -590,6 +590,7 @@ void RendererSceneSkyRD::Sky::free(RendererStorageRD *p_storage) {
if (material.is_valid()) {
p_storage->free(material);
+ material = RID();
}
}
@@ -750,7 +751,6 @@ RendererStorageRD::ShaderData *RendererSceneSkyRD::_create_sky_shader_funcs() {
RendererStorageRD::MaterialData *RendererSceneSkyRD::_create_sky_material_func(SkyShaderData *p_shader) {
SkyMaterialData *material_data = memnew(SkyMaterialData);
material_data->shader_data = p_shader;
- material_data->last_frame = false;
//update will happen later anyway so do nothing.
return material_data;
}
diff --git a/servers/rendering/renderer_rd/renderer_scene_sky_rd.h b/servers/rendering/renderer_rd/renderer_scene_sky_rd.h
index 46d376e667..d81a415c2d 100644
--- a/servers/rendering/renderer_rd/renderer_scene_sky_rd.h
+++ b/servers/rendering/renderer_rd/renderer_scene_sky_rd.h
@@ -228,7 +228,6 @@ public:
} sky_shader;
struct SkyMaterialData : public RendererStorageRD::MaterialData {
- uint64_t last_frame;
SkyShaderData *shader_data;
RID uniform_set;
bool uniform_set_updated;
diff --git a/servers/rendering/renderer_rd/renderer_storage_rd.cpp b/servers/rendering/renderer_rd/renderer_storage_rd.cpp
index 19075fab86..145c4f902e 100644
--- a/servers/rendering/renderer_rd/renderer_storage_rd.cpp
+++ b/servers/rendering/renderer_rd/renderer_storage_rd.cpp
@@ -2962,24 +2962,19 @@ bool RendererStorageRD::MaterialData::update_parameters_uniform_set(const Map<St
return true;
}
-void RendererStorageRD::_material_uniform_set_erased(const RID &p_set, void *p_material) {
+void RendererStorageRD::_material_uniform_set_erased(void *p_material) {
RID rid = *(RID *)p_material;
Material *material = base_singleton->material_owner.get_or_null(rid);
if (material) {
+ if (material->data) {
+ // Uniform set may be gone because a dependency was erased. This happens
+ // if a texture is deleted, so re-create it.
+ base_singleton->_material_queue_update(material, false, true);
+ }
material->dependency.changed_notify(DEPENDENCY_CHANGED_MATERIAL);
}
}
-void RendererStorageRD::material_force_update_textures(RID p_material, ShaderType p_shader_type) {
- Material *material = material_owner.get_or_null(p_material);
- if (material->shader_type != p_shader_type) {
- return;
- }
- if (material->data) {
- material->data->update_parameters(material->params, false, true);
- }
-}
-
void RendererStorageRD::_update_queued_materials() {
while (material_update_list.first()) {
Material *material = material_update_list.first()->self();
@@ -5882,8 +5877,6 @@ RendererStorageRD::ShaderData *RendererStorageRD::_create_particles_shader_func(
}
bool RendererStorageRD::ParticlesMaterialData::update_parameters(const Map<StringName, Variant> &p_parameters, bool p_uniform_dirty, bool p_textures_dirty) {
- uniform_set_updated = true;
-
return update_parameters_uniform_set(p_parameters, p_uniform_dirty, p_textures_dirty, shader_data->uniforms, shader_data->ubo_offsets.ptr(), shader_data->texture_uniforms, shader_data->default_texture_params, shader_data->ubo_size, uniform_set, base_singleton->particles_shader.shader.version_get_shader(shader_data->version, 0), 3);
}
@@ -5894,7 +5887,6 @@ RendererStorageRD::ParticlesMaterialData::~ParticlesMaterialData() {
RendererStorageRD::MaterialData *RendererStorageRD::_create_particles_material_func(ParticlesShaderData *p_shader) {
ParticlesMaterialData *material_data = memnew(ParticlesMaterialData);
material_data->shader_data = p_shader;
- material_data->last_frame = false;
//update will happen later anyway so do nothing.
return material_data;
}
@@ -6246,7 +6238,7 @@ void RendererStorageRD::skeleton_allocate_data(RID p_skeleton, int p_bones, bool
if (skeleton->buffer.is_valid()) {
RD::get_singleton()->free(skeleton->buffer);
skeleton->buffer = RID();
- skeleton->data.resize(0);
+ skeleton->data.clear();
skeleton->uniform_set_mi = RID();
}
diff --git a/servers/rendering/renderer_rd/renderer_storage_rd.h b/servers/rendering/renderer_rd/renderer_storage_rd.h
index 8c04274c3f..43bbcf6520 100644
--- a/servers/rendering/renderer_rd/renderer_storage_rd.h
+++ b/servers/rendering/renderer_rd/renderer_storage_rd.h
@@ -177,7 +177,7 @@ public:
Vector<RID> texture_cache;
};
typedef MaterialData *(*MaterialDataRequestFunction)(ShaderData *);
- static void _material_uniform_set_erased(const RID &p_set, void *p_material);
+ static void _material_uniform_set_erased(void *p_material);
enum DefaultRDTexture {
DEFAULT_RD_TEXTURE_WHITE,
@@ -910,10 +910,8 @@ private:
}
struct ParticlesMaterialData : public MaterialData {
- uint64_t last_frame = 0;
ParticlesShaderData *shader_data = nullptr;
RID uniform_set;
- bool uniform_set_updated = false;
virtual void set_render_priority(int p_priority) {}
virtual void set_next_pass(RID p_pass) {}
@@ -1448,7 +1446,6 @@ public:
void material_get_instance_shader_parameters(RID p_material, List<InstanceShaderParam> *r_parameters);
void material_update_dependency(RID p_material, DependencyTracker *p_instance);
- void material_force_update_textures(RID p_material, ShaderType p_shader_type);
void material_set_data_request_function(ShaderType p_shader_type, MaterialDataRequestFunction p_function);
diff --git a/servers/rendering/renderer_rd/shaders/light_data_inc.glsl b/servers/rendering/renderer_rd/shaders/light_data_inc.glsl
index fdc7729338..52787bb204 100644
--- a/servers/rendering/renderer_rd/shaders/light_data_inc.glsl
+++ b/servers/rendering/renderer_rd/shaders/light_data_inc.glsl
@@ -1,6 +1,6 @@
#define LIGHT_BAKE_DISABLED 0
-#define LIGHT_BAKE_DYNAMIC 1
-#define LIGHT_BAKE_STATIC 2
+#define LIGHT_BAKE_STATIC 1
+#define LIGHT_BAKE_DYNAMIC 2
struct LightData { //this structure needs to be as packed as possible
highp vec3 position;
diff --git a/servers/rendering/renderer_rd/shaders/tonemap.glsl b/servers/rendering/renderer_rd/shaders/tonemap.glsl
index 948c6e1e39..41d41758f4 100644
--- a/servers/rendering/renderer_rd/shaders/tonemap.glsl
+++ b/servers/rendering/renderer_rd/shaders/tonemap.glsl
@@ -45,6 +45,7 @@ layout(set = 0, binding = 0) uniform sampler2D source_color;
layout(set = 1, binding = 0) uniform sampler2D source_auto_exposure;
layout(set = 2, binding = 0) uniform sampler2D source_glow;
+layout(set = 2, binding = 1) uniform sampler2D glow_map;
#ifdef USE_1D_LUT
layout(set = 3, binding = 0) uniform sampler2D source_color_correction;
@@ -63,7 +64,7 @@ layout(push_constant, binding = 1, std430) uniform Params {
uvec2 glow_texture_size;
float glow_intensity;
- uint pad3;
+ float glow_map_strength;
uint glow_mode;
float glow_levels[7];
@@ -405,6 +406,9 @@ void main() {
#ifndef SUBPASS
if (params.use_glow && params.glow_mode == GLOW_MODE_MIX) {
vec3 glow = gather_glow(source_glow, uv_interp) * params.luminance_multiplier;
+ if (params.glow_map_strength > 0.001) {
+ glow = mix(glow, texture(glow_map, uv_interp).rgb * glow, params.glow_map_strength);
+ }
color.rgb = mix(color.rgb, glow, params.glow_intensity);
}
@@ -425,9 +429,11 @@ void main() {
#ifndef SUBPASS
// Glow
-
if (params.use_glow && params.glow_mode != GLOW_MODE_MIX) {
vec3 glow = gather_glow(source_glow, uv_interp) * params.glow_intensity * params.luminance_multiplier;
+ if (params.glow_map_strength > 0.001) {
+ glow = mix(glow, texture(glow_map, uv_interp).rgb * glow, params.glow_map_strength);
+ }
// high dynamic range -> SRGB
glow = apply_tonemapping(glow, params.white);
diff --git a/servers/rendering/renderer_scene.h b/servers/rendering/renderer_scene.h
index 20ca49cd71..406d946e12 100644
--- a/servers/rendering/renderer_scene.h
+++ b/servers/rendering/renderer_scene.h
@@ -131,7 +131,7 @@ public:
virtual void environment_set_canvas_max_layer(RID p_env, int p_max_layer) = 0;
virtual void environment_set_ambient_light(RID p_env, const Color &p_color, RS::EnvironmentAmbientSource p_ambient = RS::ENV_AMBIENT_SOURCE_BG, float p_energy = 1.0, float p_sky_contribution = 0.0, RS::EnvironmentReflectionSource p_reflection_source = RS::ENV_REFLECTION_SOURCE_BG) = 0;
- virtual void environment_set_glow(RID p_env, bool p_enable, Vector<float> p_levels, float p_intensity, float p_strength, float p_mix, float p_bloom_threshold, RS::EnvironmentGlowBlendMode p_blend_mode, float p_hdr_bleed_threshold, float p_hdr_bleed_scale, float p_hdr_luminance_cap) = 0;
+ virtual void environment_set_glow(RID p_env, bool p_enable, Vector<float> p_levels, float p_intensity, float p_strength, float p_mix, float p_bloom_threshold, RS::EnvironmentGlowBlendMode p_blend_mode, float p_hdr_bleed_threshold, float p_hdr_bleed_scale, float p_hdr_luminance_cap, float p_glow_map_strength, RID p_glow_map) = 0;
virtual void environment_glow_set_use_bicubic_upscale(bool p_enable) = 0;
virtual void environment_glow_set_use_high_quality(bool p_enable) = 0;
@@ -149,7 +149,7 @@ public:
virtual void environment_set_ssil(RID p_env, bool p_enable, float p_radius, float p_intensity, float p_sharpness, float p_normal_rejection) = 0;
virtual void environment_set_ssil_quality(RS::EnvironmentSSILQuality p_quality, bool p_half_size, float p_adaptive_target, int p_blur_passes, float p_fadeout_from, float p_fadeout_to) = 0;
- virtual void environment_set_sdfgi(RID p_env, bool p_enable, RS::EnvironmentSDFGICascades p_cascades, float p_min_cell_size, RS::EnvironmentSDFGIYScale p_y_scale, bool p_use_occlusion, float p_bounce_feedback, bool p_read_sky, float p_energy, float p_normal_bias, float p_probe_bias) = 0;
+ virtual void environment_set_sdfgi(RID p_env, bool p_enable, int p_cascades, float p_min_cell_size, RS::EnvironmentSDFGIYScale p_y_scale, bool p_use_occlusion, float p_bounce_feedback, bool p_read_sky, float p_energy, float p_normal_bias, float p_probe_bias) = 0;
virtual void environment_set_sdfgi_ray_count(RS::EnvironmentSDFGIRayCount p_ray_count) = 0;
virtual void environment_set_sdfgi_frames_to_converge(RS::EnvironmentSDFGIFramesToConverge p_frames) = 0;
diff --git a/servers/rendering/renderer_scene_cull.cpp b/servers/rendering/renderer_scene_cull.cpp
index 8ded180633..5b2be8e174 100644
--- a/servers/rendering/renderer_scene_cull.cpp
+++ b/servers/rendering/renderer_scene_cull.cpp
@@ -3871,8 +3871,12 @@ void RendererSceneCull::update_dirty_instances() {
void RendererSceneCull::update() {
//optimize bvhs
- for (uint32_t i = 0; i < scenario_owner.get_rid_count(); i++) {
- Scenario *s = scenario_owner.get_ptr_by_index(i);
+
+ uint32_t rid_count = scenario_owner.get_rid_count();
+ RID *rids = (RID *)alloca(sizeof(RID) * rid_count);
+ scenario_owner.fill_owned_buffer(rids);
+ for (uint32_t i = 0; i < rid_count; i++) {
+ Scenario *s = scenario_owner.get_or_null(rids[i]);
s->indexers[Scenario::INDEXER_GEOMETRY].optimize_incremental(indexer_update_iterations);
s->indexers[Scenario::INDEXER_VOLUMES].optimize_incremental(indexer_update_iterations);
}
diff --git a/servers/rendering/renderer_scene_cull.h b/servers/rendering/renderer_scene_cull.h
index 071d88233f..ed0229f0f9 100644
--- a/servers/rendering/renderer_scene_cull.h
+++ b/servers/rendering/renderer_scene_cull.h
@@ -1113,7 +1113,7 @@ public:
PASS6(environment_set_ssil, RID, bool, float, float, float, float)
PASS6(environment_set_ssil_quality, RS::EnvironmentSSILQuality, bool, float, int, float, float)
- PASS11(environment_set_glow, RID, bool, Vector<float>, float, float, float, float, RS::EnvironmentGlowBlendMode, float, float, float)
+ PASS13(environment_set_glow, RID, bool, Vector<float>, float, float, float, float, RS::EnvironmentGlowBlendMode, float, float, float, float, RID)
PASS1(environment_glow_set_use_bicubic_upscale, bool)
PASS1(environment_glow_set_use_high_quality, bool)
@@ -1127,7 +1127,7 @@ public:
PASS2(environment_set_volumetric_fog_volume_size, int, int)
PASS1(environment_set_volumetric_fog_filter_active, bool)
- PASS11(environment_set_sdfgi, RID, bool, RS::EnvironmentSDFGICascades, float, RS::EnvironmentSDFGIYScale, bool, float, bool, float, float, float)
+ PASS11(environment_set_sdfgi, RID, bool, int, float, RS::EnvironmentSDFGIYScale, bool, float, bool, float, float, float)
PASS1(environment_set_sdfgi_ray_count, RS::EnvironmentSDFGIRayCount)
PASS1(environment_set_sdfgi_frames_to_converge, RS::EnvironmentSDFGIFramesToConverge)
PASS1(environment_set_sdfgi_frames_to_update_light, RS::EnvironmentSDFGIFramesToUpdateLight)
diff --git a/servers/rendering/renderer_scene_render.h b/servers/rendering/renderer_scene_render.h
index f99d34d292..3eb90ccc4d 100644
--- a/servers/rendering/renderer_scene_render.h
+++ b/servers/rendering/renderer_scene_render.h
@@ -123,7 +123,7 @@ public:
virtual void environment_set_camera_feed_id(RID p_env, int p_camera_feed_id) = 0;
#endif
- virtual void environment_set_glow(RID p_env, bool p_enable, Vector<float> p_levels, float p_intensity, float p_strength, float p_mix, float p_bloom_threshold, RS::EnvironmentGlowBlendMode p_blend_mode, float p_hdr_bleed_threshold, float p_hdr_bleed_scale, float p_hdr_luminance_cap) = 0;
+ virtual void environment_set_glow(RID p_env, bool p_enable, Vector<float> p_levels, float p_intensity, float p_strength, float p_mix, float p_bloom_threshold, RS::EnvironmentGlowBlendMode p_blend_mode, float p_hdr_bleed_threshold, float p_hdr_bleed_scale, float p_hdr_luminance_cap, float p_glow_map_strength, RID p_glow_map) = 0;
virtual void environment_glow_set_use_bicubic_upscale(bool p_enable) = 0;
virtual void environment_glow_set_use_high_quality(bool p_enable) = 0;
@@ -140,7 +140,7 @@ public:
virtual void environment_set_ssil(RID p_env, bool p_enable, float p_radius, float p_intensity, float p_sharpness, float p_normal_rejection) = 0;
virtual void environment_set_ssil_quality(RS::EnvironmentSSILQuality p_quality, bool p_half_size, float p_adaptive_target, int p_blur_passes, float p_fadeout_from, float p_fadeout_to) = 0;
- virtual void environment_set_sdfgi(RID p_env, bool p_enable, RS::EnvironmentSDFGICascades p_cascades, float p_min_cell_size, RS::EnvironmentSDFGIYScale p_y_scale, bool p_use_occlusion, float p_bounce_feedback, bool p_read_sky, float p_energy, float p_normal_bias, float p_probe_bias) = 0;
+ virtual void environment_set_sdfgi(RID p_env, bool p_enable, int p_cascades, float p_min_cell_size, RS::EnvironmentSDFGIYScale p_y_scale, bool p_use_occlusion, float p_bounce_feedback, bool p_read_sky, float p_energy, float p_normal_bias, float p_probe_bias) = 0;
virtual void environment_set_sdfgi_ray_count(RS::EnvironmentSDFGIRayCount p_ray_count) = 0;
virtual void environment_set_sdfgi_frames_to_converge(RS::EnvironmentSDFGIFramesToConverge p_frames) = 0;
diff --git a/servers/rendering/renderer_viewport.cpp b/servers/rendering/renderer_viewport.cpp
index 17a665922f..5a84bace2d 100644
--- a/servers/rendering/renderer_viewport.cpp
+++ b/servers/rendering/renderer_viewport.cpp
@@ -549,8 +549,13 @@ void RendererViewport::draw_viewports() {
// get our xr interface in case we need it
Ref<XRInterface> xr_interface;
- if (XRServer::get_singleton() != nullptr) {
- xr_interface = XRServer::get_singleton()->get_primary_interface();
+ XRServer *xr_server = XRServer::get_singleton();
+ if (xr_server != nullptr) {
+ // let our XR server know we're about to render our frames so we can get our frame timing
+ xr_server->pre_render();
+
+ // retrieve the interface responsible for rendering
+ xr_interface = xr_server->get_primary_interface();
}
if (Engine::get_singleton()->is_editor_hint()) {
@@ -582,19 +587,26 @@ void RendererViewport::draw_viewports() {
bool visible = vp->viewport_to_screen_rect != Rect2();
- if (vp->use_xr && xr_interface.is_valid()) {
- visible = true; // XR viewport is always visible regardless of update mode, output is sent to HMD.
-
- // Override our size, make sure it matches our required size and is created as a stereo target
- Size2 xr_size = xr_interface->get_render_target_size();
-
- // Would have been nice if we could call viewport_set_size here,
- // but alas that takes our RID and we now have our pointer,
- // also we only check if view_count changes in render_target_set_size so we need to call that for this to reliably change
- vp->occlusion_buffer_dirty = vp->occlusion_buffer_dirty || (vp->size != xr_size);
- vp->size = xr_size;
- uint32_t view_count = xr_interface->get_view_count();
- RSG::storage->render_target_set_size(vp->render_target, vp->size.x, vp->size.y, view_count);
+ if (vp->use_xr) {
+ if (xr_interface.is_valid()) {
+ // Override our size, make sure it matches our required size and is created as a stereo target
+ Size2 xr_size = xr_interface->get_render_target_size();
+
+ // Would have been nice if we could call viewport_set_size here,
+ // but alas that takes our RID and we now have our pointer,
+ // also we only check if view_count changes in render_target_set_size so we need to call that for this to reliably change
+ vp->occlusion_buffer_dirty = vp->occlusion_buffer_dirty || (vp->size != xr_size);
+ vp->size = xr_size;
+ uint32_t view_count = xr_interface->get_view_count();
+ RSG::storage->render_target_set_size(vp->render_target, vp->size.x, vp->size.y, view_count);
+
+ // Inform xr interface we're about to render its viewport, if this returns false we don't render
+ visible = xr_interface->pre_draw_viewport(vp->render_target);
+ } else {
+ // don't render anything
+ visible = false;
+ vp->size = Size2();
+ }
}
if (vp->update_mode == RS::VIEWPORT_UPDATE_ALWAYS || vp->update_mode == RS::VIEWPORT_UPDATE_ONCE) {
@@ -647,7 +659,7 @@ void RendererViewport::draw_viewports() {
// measure
// commit our eyes
- Vector<BlitToScreen> blits = xr_interface->commit_views(vp->render_target, vp->viewport_to_screen_rect);
+ Vector<BlitToScreen> blits = xr_interface->post_draw_viewport(vp->render_target, vp->viewport_to_screen_rect);
if (vp->viewport_to_screen != DisplayServer::INVALID_WINDOW_ID && blits.size() > 0) {
if (!blit_to_screen_list.has(vp->viewport_to_screen)) {
blit_to_screen_list[vp->viewport_to_screen] = Vector<BlitToScreen>();
@@ -657,9 +669,6 @@ void RendererViewport::draw_viewports() {
blit_to_screen_list[vp->viewport_to_screen].push_back(blits[b]);
}
}
-
- // and for our frame timing, mark when we've finished committing our eyes
- XRServer::get_singleton()->_mark_commit();
} else {
RSG::storage->render_target_set_external_texture(vp->render_target, 0);
@@ -813,7 +822,7 @@ void RendererViewport::viewport_set_active(RID p_viewport, bool p_active) {
ERR_FAIL_COND(!viewport);
if (p_active) {
- ERR_FAIL_COND_MSG(active_viewports.find(viewport) != -1, "Can't make active a Viewport that is already active.");
+ ERR_FAIL_COND_MSG(active_viewports.has(viewport), "Can't make active a Viewport that is already active.");
viewport->occlusion_buffer_dirty = true;
active_viewports.push_back(viewport);
} else {
diff --git a/servers/rendering/rendering_device.cpp b/servers/rendering/rendering_device.cpp
index 46fb3c8537..6fc5d0b3e8 100644
--- a/servers/rendering/rendering_device.cpp
+++ b/servers/rendering/rendering_device.cpp
@@ -451,7 +451,7 @@ void RenderingDevice::_bind_methods() {
ClassDB::bind_method(D_METHOD("compute_list_add_barrier", "compute_list"), &RenderingDevice::compute_list_add_barrier);
ClassDB::bind_method(D_METHOD("compute_list_end", "post_barrier"), &RenderingDevice::compute_list_end, DEFVAL(BARRIER_MASK_ALL));
- ClassDB::bind_method(D_METHOD("free", "rid"), &RenderingDevice::free);
+ ClassDB::bind_method(D_METHOD("free_rid", "rid"), &RenderingDevice::free);
ClassDB::bind_method(D_METHOD("capture_timestamp", "name"), &RenderingDevice::capture_timestamp);
ClassDB::bind_method(D_METHOD("get_captured_timestamps_count"), &RenderingDevice::get_captured_timestamps_count);
diff --git a/servers/rendering/rendering_device.h b/servers/rendering/rendering_device.h
index 3e74741de0..655a32a805 100644
--- a/servers/rendering/rendering_device.h
+++ b/servers/rendering/rendering_device.h
@@ -742,7 +742,7 @@ public:
virtual RID uniform_set_create(const Vector<Uniform> &p_uniforms, RID p_shader, uint32_t p_shader_set) = 0;
virtual bool uniform_set_is_valid(RID p_uniform_set) = 0;
- typedef void (*UniformSetInvalidatedCallback)(const RID &, void *);
+ typedef void (*UniformSetInvalidatedCallback)(void *);
virtual void uniform_set_set_invalidation_callback(RID p_uniform_set, UniformSetInvalidatedCallback p_callback, void *p_userdata) = 0;
virtual Error buffer_update(RID p_buffer, uint32_t p_offset, uint32_t p_size, const void *p_data, uint32_t p_post_barrier = BARRIER_MASK_ALL) = 0;
diff --git a/servers/rendering/rendering_device_binds.cpp b/servers/rendering/rendering_device_binds.cpp
index 19cde610ba..e50ac42027 100644
--- a/servers/rendering/rendering_device_binds.cpp
+++ b/servers/rendering/rendering_device_binds.cpp
@@ -99,11 +99,11 @@ Error RDShaderFile::parse_versions_from_text(const String &p_text, const String
if (reading_versions) {
String l = line.strip_edges();
if (!l.is_empty()) {
- if (l.find("=") == -1) {
+ if (!l.contains("=")) {
base_error = "Missing `=` in '" + l + "'. Version syntax is `version = \"<defines with C escaping>\";`.";
break;
}
- if (l.find(";") == -1) {
+ if (!l.contains(";")) {
// We don't require a semicolon per se, but it's needed for clang-format to handle things properly.
base_error = "Missing `;` in '" + l + "'. Version syntax is `version = \"<defines with C escaping>\";`.";
break;
diff --git a/servers/rendering/rendering_server_default.cpp b/servers/rendering/rendering_server_default.cpp
index d7e9d210db..d93aad5d7b 100644
--- a/servers/rendering/rendering_server_default.cpp
+++ b/servers/rendering/rendering_server_default.cpp
@@ -93,6 +93,12 @@ void RenderingServerDefault::_draw(bool p_swap_buffers, double frame_step) {
RSG::rasterizer->end_frame(p_swap_buffers);
+ XRServer *xr_server = XRServer::get_singleton();
+ if (xr_server != nullptr) {
+ // let our XR server know we're done so we can get our frame timing
+ xr_server->end_frame();
+ }
+
RSG::canvas->update_visibility_notifiers();
RSG::scene->update_visibility_notifiers();
diff --git a/servers/rendering/rendering_server_default.h b/servers/rendering/rendering_server_default.h
index ead49f053c..6d2c36537b 100644
--- a/servers/rendering/rendering_server_default.h
+++ b/servers/rendering/rendering_server_default.h
@@ -259,7 +259,6 @@ public:
command_queue.push(RSG::storage, &RendererStorage::mesh_initialize, mesh);
command_queue.push(RSG::storage, &RendererStorage::mesh_set_blend_shape_count, mesh, p_blend_shape_count);
for (int i = 0; i < p_surfaces.size(); i++) {
- RSG::storage->mesh_add_surface(mesh, p_surfaces[i]);
command_queue.push(RSG::storage, &RendererStorage::mesh_add_surface, mesh, p_surfaces[i]);
}
}
@@ -629,7 +628,7 @@ public:
FUNC6(environment_set_ssil, RID, bool, float, float, float, float)
FUNC6(environment_set_ssil_quality, EnvironmentSSILQuality, bool, float, int, float, float)
- FUNC11(environment_set_glow, RID, bool, Vector<float>, float, float, float, float, EnvironmentGlowBlendMode, float, float, float)
+ FUNC13(environment_set_glow, RID, bool, Vector<float>, float, float, float, float, EnvironmentGlowBlendMode, float, float, float, float, RID)
FUNC1(environment_glow_set_use_bicubic_upscale, bool)
FUNC1(environment_glow_set_use_high_quality, bool)
@@ -643,7 +642,7 @@ public:
FUNC2(environment_set_volumetric_fog_volume_size, int, int)
FUNC1(environment_set_volumetric_fog_filter_active, bool)
- FUNC11(environment_set_sdfgi, RID, bool, EnvironmentSDFGICascades, float, EnvironmentSDFGIYScale, bool, float, bool, float, float, float)
+ FUNC11(environment_set_sdfgi, RID, bool, int, float, EnvironmentSDFGIYScale, bool, float, bool, float, float, float)
FUNC1(environment_set_sdfgi_ray_count, EnvironmentSDFGIRayCount)
FUNC1(environment_set_sdfgi_frames_to_converge, EnvironmentSDFGIFramesToConverge)
FUNC1(environment_set_sdfgi_frames_to_update_light, EnvironmentSDFGIFramesToUpdateLight)
diff --git a/servers/rendering/shader_compiler.cpp b/servers/rendering/shader_compiler.cpp
index b0629de2f0..5b43ca4bcd 100644
--- a/servers/rendering/shader_compiler.cpp
+++ b/servers/rendering/shader_compiler.cpp
@@ -182,7 +182,7 @@ static String _mkid(const String &p_id) {
static String f2sp0(float p_float) {
String num = rtoss(p_float);
- if (num.find(".") == -1 && num.find("e") == -1) {
+ if (!num.contains(".") && !num.contains("e")) {
num += ".0";
}
return num;
@@ -813,6 +813,9 @@ String ShaderCompiler::_dump_node_code(const SL::Node *p_node, int p_level, Gene
if (bnode->statements[i]->type == SL::Node::TYPE_CONTROL_FLOW || bnode->single_statement) {
code += scode; //use directly
+ if (bnode->use_comma_between_statements && i + 1 < bnode->statements.size()) {
+ code += ",";
+ }
} else {
code += _mktab(p_level) + scode + ";\n";
}
@@ -832,16 +835,49 @@ String ShaderCompiler::_dump_node_code(const SL::Node *p_node, int p_level, Gene
} else {
declaration += _prestr(vdnode->precision) + _typestr(vdnode->datatype);
}
+ declaration += " ";
for (int i = 0; i < vdnode->declarations.size(); i++) {
+ bool is_array = vdnode->declarations[i].size > 0;
if (i > 0) {
declaration += ",";
- } else {
- declaration += " ";
}
declaration += _mkid(vdnode->declarations[i].name);
- if (vdnode->declarations[i].initializer) {
- declaration += "=";
- declaration += _dump_node_code(vdnode->declarations[i].initializer, p_level, r_gen_code, p_actions, p_default_actions, p_assigning);
+ if (is_array) {
+ declaration += "[";
+ if (vdnode->declarations[i].size_expression != nullptr) {
+ declaration += _dump_node_code(vdnode->declarations[i].size_expression, p_level, r_gen_code, p_actions, p_default_actions, p_assigning);
+ } else {
+ declaration += itos(vdnode->declarations[i].size);
+ }
+ declaration += "]";
+ }
+
+ if (!is_array || vdnode->declarations[i].single_expression) {
+ if (!vdnode->declarations[i].initializer.is_empty()) {
+ declaration += "=";
+ declaration += _dump_node_code(vdnode->declarations[i].initializer[0], p_level, r_gen_code, p_actions, p_default_actions, p_assigning);
+ }
+ } else {
+ int size = vdnode->declarations[i].initializer.size();
+ if (size > 0) {
+ declaration += "=";
+ if (vdnode->datatype == SL::TYPE_STRUCT) {
+ declaration += _mkid(vdnode->struct_name);
+ } else {
+ declaration += _typestr(vdnode->datatype);
+ }
+ declaration += "[";
+ declaration += itos(size);
+ declaration += "]";
+ declaration += "(";
+ for (int j = 0; j < size; j++) {
+ if (j > 0) {
+ declaration += ",";
+ }
+ declaration += _dump_node_code(vdnode->declarations[i].initializer[j], p_level, r_gen_code, p_actions, p_default_actions, p_assigning);
+ }
+ declaration += ")";
+ }
}
}
@@ -943,58 +979,6 @@ String ShaderCompiler::_dump_node_code(const SL::Node *p_node, int p_level, Gene
}
code += ")";
} break;
- case SL::Node::TYPE_ARRAY_DECLARATION: {
- SL::ArrayDeclarationNode *adnode = (SL::ArrayDeclarationNode *)p_node;
- String declaration;
- declaration += _constr(adnode->is_const);
- if (adnode->datatype == SL::TYPE_STRUCT) {
- declaration += _mkid(adnode->struct_name);
- } else {
- declaration += _prestr(adnode->precision) + _typestr(adnode->datatype);
- }
- for (int i = 0; i < adnode->declarations.size(); i++) {
- if (i > 0) {
- declaration += ",";
- } else {
- declaration += " ";
- }
- declaration += _mkid(adnode->declarations[i].name);
- declaration += "[";
- if (adnode->size_expression != nullptr) {
- declaration += _dump_node_code(adnode->size_expression, p_level, r_gen_code, p_actions, p_default_actions, p_assigning);
- } else {
- declaration += itos(adnode->declarations[i].size);
- }
- declaration += "]";
- if (adnode->declarations[i].single_expression) {
- declaration += "=";
- declaration += _dump_node_code(adnode->declarations[i].initializer[0], p_level, r_gen_code, p_actions, p_default_actions, p_assigning);
- } else {
- int sz = adnode->declarations[i].initializer.size();
- if (sz > 0) {
- declaration += "=";
- if (adnode->datatype == SL::TYPE_STRUCT) {
- declaration += _mkid(adnode->struct_name);
- } else {
- declaration += _typestr(adnode->datatype);
- }
- declaration += "[";
- declaration += itos(sz);
- declaration += "]";
- declaration += "(";
- for (int j = 0; j < sz; j++) {
- declaration += _dump_node_code(adnode->declarations[i].initializer[j], p_level, r_gen_code, p_actions, p_default_actions, p_assigning);
- if (j != sz - 1) {
- declaration += ", ";
- }
- }
- declaration += ")";
- }
- }
- }
-
- code += declaration;
- } break;
case SL::Node::TYPE_ARRAY: {
SL::ArrayNode *anode = (SL::ArrayNode *)p_node;
bool use_fragment_varying = false;
@@ -1306,10 +1290,10 @@ String ShaderCompiler::_dump_node_code(const SL::Node *p_node, int p_level, Gene
code += _dump_node_code(cfnode->blocks[0], p_level + 1, r_gen_code, p_actions, p_default_actions, p_assigning);
} else if (cfnode->flow_op == SL::FLOW_OP_FOR) {
String left = _dump_node_code(cfnode->blocks[0], p_level, r_gen_code, p_actions, p_default_actions, p_assigning);
- String middle = _dump_node_code(cfnode->expressions[0], p_level, r_gen_code, p_actions, p_default_actions, p_assigning);
- String right = _dump_node_code(cfnode->expressions[1], p_level, r_gen_code, p_actions, p_default_actions, p_assigning);
+ String middle = _dump_node_code(cfnode->blocks[1], p_level, r_gen_code, p_actions, p_default_actions, p_assigning);
+ String right = _dump_node_code(cfnode->blocks[2], p_level, r_gen_code, p_actions, p_default_actions, p_assigning);
code += _mktab(p_level) + "for (" + left + ";" + middle + ";" + right + ")\n";
- code += _dump_node_code(cfnode->blocks[1], p_level + 1, r_gen_code, p_actions, p_default_actions, p_assigning);
+ code += _dump_node_code(cfnode->blocks[3], p_level + 1, r_gen_code, p_actions, p_default_actions, p_assigning);
} else if (cfnode->flow_op == SL::FLOW_OP_RETURN) {
if (cfnode->expressions.size()) {
diff --git a/servers/rendering/shader_language.cpp b/servers/rendering/shader_language.cpp
index 7641943fe9..ead196b7dd 100644
--- a/servers/rendering/shader_language.cpp
+++ b/servers/rendering/shader_language.cpp
@@ -35,18 +35,6 @@
#define HAS_WARNING(flag) (warning_flags & flag)
-static bool _is_text_char(char32_t c) {
- return (c >= 'a' && c <= 'z') || (c >= 'A' && c <= 'Z') || (c >= '0' && c <= '9') || c == '_';
-}
-
-static bool _is_number(char32_t c) {
- return (c >= '0' && c <= '9');
-}
-
-static bool _is_hex(char32_t c) {
- return (c >= '0' && c <= '9') || (c >= 'a' && c <= 'f') || (c >= 'A' && c <= 'F');
-}
-
String ShaderLanguage::get_operator_text(Operator p_op) {
static const char *op_names[OP_MAX] = { "==",
"!=",
@@ -543,7 +531,7 @@ ShaderLanguage::Token ShaderLanguage::_get_token() {
default: {
char_idx--; //go back one, since we have no idea what this is
- if (_is_number(GETCHAR(0)) || (GETCHAR(0) == '.' && _is_number(GETCHAR(1)))) {
+ if (is_digit(GETCHAR(0)) || (GETCHAR(0) == '.' && is_digit(GETCHAR(1)))) {
// parse number
bool hexa_found = false;
bool period_found = false;
@@ -584,7 +572,7 @@ ShaderLanguage::Token ShaderLanguage::_get_token() {
const char32_t symbol = String::char_lowercase(GETCHAR(i));
bool error = false;
- if (_is_number(symbol)) {
+ if (is_digit(symbol)) {
if (end_suffix_found) {
error = true;
}
@@ -617,8 +605,8 @@ ShaderLanguage::Token ShaderLanguage::_get_token() {
break;
}
}
- } else if (!hexa_found || !_is_hex(symbol)) {
- if (_is_text_char(symbol)) {
+ } else if (!hexa_found || !is_hex_digit(symbol)) {
+ if (is_ascii_identifier_char(symbol)) {
error = true;
} else {
break;
@@ -649,7 +637,7 @@ ShaderLanguage::Token ShaderLanguage::_get_token() {
return _make_token(TK_ERROR, "Invalid (hexadecimal) numeric constant");
}
} else if (period_found || exponent_found || float_suffix_found) { // Float
- if (exponent_found && (!_is_number(last_char) && last_char != 'f')) { // checks for eg: "2E", "2E-", "2E+"
+ if (exponent_found && (!is_digit(last_char) && last_char != 'f')) { // checks for eg: "2E", "2E-", "2E+"
return _make_token(TK_ERROR, "Invalid (float) numeric constant");
}
if (period_found) {
@@ -660,7 +648,7 @@ ShaderLanguage::Token ShaderLanguage::_get_token() {
}
} else {
//checks for eg. "1." or "1.99" notations
- if (last_char != '.' && !_is_number(last_char)) {
+ if (last_char != '.' && !is_digit(last_char)) {
return _make_token(TK_ERROR, "Invalid (float) numeric constant");
}
}
@@ -723,11 +711,11 @@ ShaderLanguage::Token ShaderLanguage::_get_token() {
return _make_token(TK_PERIOD);
}
- if (_is_text_char(GETCHAR(0))) {
+ if (is_ascii_identifier_char(GETCHAR(0))) {
// parse identifier
String str;
- while (_is_text_char(GETCHAR(0))) {
+ while (is_ascii_identifier_char(GETCHAR(0))) {
str += char32_t(GETCHAR(0));
char_idx++;
}
@@ -2742,13 +2730,13 @@ bool ShaderLanguage::_validate_function_call(BlockNode *p_block, const FunctionI
//stage based function
const StageFunctionInfo &sf = p_function_info.stage_functions[name];
if (argcount != sf.arguments.size()) {
- _set_error(vformat("Invalid number of arguments when calling stage function '%s', which expects %d arguments.", String(name), sf.arguments.size()));
+ _set_error(vformat(RTR("Invalid number of arguments when calling stage function '%s', which expects %d arguments."), String(name), sf.arguments.size()));
return false;
}
//validate arguments
for (int i = 0; i < argcount; i++) {
if (args[i] != sf.arguments[i].type) {
- _set_error(vformat("Invalid argument type when calling stage function '%s', type expected is '%s'.", String(name), String(get_datatype_name(sf.arguments[i].type))));
+ _set_error(vformat(RTR("Invalid argument type when calling stage function '%s', type expected is '%s'."), String(name), get_datatype_name(sf.arguments[i].type)));
return false;
}
}
@@ -2852,7 +2840,7 @@ bool ShaderLanguage::_validate_function_call(BlockNode *p_block, const FunctionI
}
}
if (error) {
- _set_error(vformat("Expected integer constant within %s..%s range.", min, max));
+ _set_error(vformat(RTR("Expected integer constant within [%d..%d] range."), min, max));
return false;
}
}
@@ -2871,7 +2859,7 @@ bool ShaderLanguage::_validate_function_call(BlockNode *p_block, const FunctionI
}
if (arg_idx < argcount) {
if (p_func->arguments[arg_idx + 1]->type != Node::TYPE_VARIABLE && p_func->arguments[arg_idx + 1]->type != Node::TYPE_MEMBER && p_func->arguments[arg_idx + 1]->type != Node::TYPE_ARRAY) {
- _set_error("Argument " + itos(arg_idx + 1) + " of function '" + String(name) + "' is not a variable, array or member.");
+ _set_error(vformat(RTR("Argument %d of function '%s' is not a variable, array, or member."), arg_idx + 1, String(name)));
return false;
}
@@ -2895,7 +2883,7 @@ bool ShaderLanguage::_validate_function_call(BlockNode *p_block, const FunctionI
fail = true;
} else {
if (shader->varyings.has(varname)) {
- _set_error(vformat("Varyings cannot be passed for '%s' parameter!", "out"));
+ _set_error(vformat(RTR("Varyings cannot be passed for the '%s' parameter."), "out"));
return false;
}
if (p_function_info.built_ins.has(varname)) {
@@ -2908,7 +2896,7 @@ bool ShaderLanguage::_validate_function_call(BlockNode *p_block, const FunctionI
}
}
if (fail) {
- _set_error(vformat("Constant value cannot be passed for '%s' parameter!", "out"));
+ _set_error(vformat(RTR("A constant value cannot be passed for the '%s' parameter."), "out"));
return false;
}
@@ -2921,7 +2909,7 @@ bool ShaderLanguage::_validate_function_call(BlockNode *p_block, const FunctionI
n = static_cast<const MemberNode *>(n)->owner;
}
if (n->type != Node::TYPE_VARIABLE && n->type != Node::TYPE_ARRAY) {
- _set_error("Argument " + itos(arg_idx + 1) + " of function '" + String(name) + "' is not a variable, array or member.");
+ _set_error(vformat(RTR("Argument %d of function '%s' is not a variable, array, or member."), arg_idx + 1, String(name)));
return false;
}
if (n->type == Node::TYPE_VARIABLE) {
@@ -2951,7 +2939,7 @@ bool ShaderLanguage::_validate_function_call(BlockNode *p_block, const FunctionI
}
if (!valid) {
- _set_error("Argument " + itos(arg_idx + 1) + " of function '" + String(name) + "' can only take a local variable, array or member.");
+ _set_error(vformat(RTR("Argument %d of function '%s' can only take a local variable, array, or member."), arg_idx + 1, String(name)));
return false;
}
}
@@ -2998,16 +2986,15 @@ bool ShaderLanguage::_validate_function_call(BlockNode *p_block, const FunctionI
arglist += get_datatype_name(builtin_func_defs[builtin_idx].args[i]);
}
- String err = "Built-in function \"" + String(name) + "(" + arglist + ")\" is supported only on high-end platform!";
- _set_error(err);
+ _set_error(vformat(RTR("Built-in function \"%s(%s)\" is only supported on high-end platforms."), String(name), arglist));
return false;
}
if (failed_builtin) {
- String err = "Invalid arguments for built-in function: " + String(name) + "(";
+ String arg_list;
for (int i = 0; i < argcount; i++) {
if (i > 0) {
- err += ",";
+ arg_list += ",";
}
String arg_name;
@@ -3021,10 +3008,9 @@ bool ShaderLanguage::_validate_function_call(BlockNode *p_block, const FunctionI
arg_name += itos(args3[i]);
arg_name += "]";
}
- err += arg_name;
+ arg_list += arg_name;
}
- err += ")";
- _set_error(err);
+ _set_error(vformat(RTR("Invalid arguments for the built-in function: \"%s(%s)\"."), String(name), arg_list));
return false;
}
@@ -3041,7 +3027,7 @@ bool ShaderLanguage::_validate_function_call(BlockNode *p_block, const FunctionI
}
if (name == exclude_function) {
- _set_error("Recursion is not allowed");
+ _set_error(RTR("Recursion is not allowed."));
return false;
}
@@ -3054,7 +3040,7 @@ bool ShaderLanguage::_validate_function_call(BlockNode *p_block, const FunctionI
}
if (!shader->functions[i].callable) {
- _set_error("Function '" + String(name) + " can't be called from source code.");
+ _set_error(vformat(RTR("Function '%s' can't be called from source code."), String(name)));
return false;
}
@@ -3113,7 +3099,7 @@ bool ShaderLanguage::_validate_function_call(BlockNode *p_block, const FunctionI
arg_name += "]";
}
- _set_error(vformat("Invalid argument for \"%s(%s)\" function: argument %s should be %s but is %s.", String(name), arg_list, j + 1, func_arg_name, arg_name));
+ _set_error(vformat(RTR("Invalid argument for \"%s(%s)\" function: argument %d should be %s but is %s."), String(name), arg_list, j + 1, func_arg_name, arg_name));
fail = true;
break;
}
@@ -3150,9 +3136,9 @@ bool ShaderLanguage::_validate_function_call(BlockNode *p_block, const FunctionI
}
if (last_arg_count > args.size()) {
- _set_error(vformat("Too few arguments for \"%s(%s)\" call. Expected at least %s but received %s.", String(name), arg_list, last_arg_count, args.size()));
+ _set_error(vformat(RTR("Too few arguments for \"%s(%s)\" call. Expected at least %d but received %d."), String(name), arg_list, last_arg_count, args.size()));
} else if (last_arg_count < args.size()) {
- _set_error(vformat("Too many arguments for \"%s(%s)\" call. Expected at most %s but received %s.", String(name), arg_list, last_arg_count, args.size()));
+ _set_error(vformat(RTR("Too many arguments for \"%s(%s)\" call. Expected at most %d but received %d."), String(name), arg_list, last_arg_count, args.size()));
}
return false;
@@ -3190,7 +3176,7 @@ bool ShaderLanguage::_compare_datatypes(DataType p_datatype_a, String p_datatype
type_name2 += "]";
}
- _set_error("Invalid assignment of '" + type_name2 + "' to '" + type_name + "'");
+ _set_error(vformat(RTR("Invalid assignment of '%s' to '%s'."), type_name2, type_name));
}
return result;
}
@@ -3235,7 +3221,7 @@ bool ShaderLanguage::_parse_function_arguments(BlockNode *p_block, const Functio
return true;
} else if (tk.type != TK_COMMA) {
// something is broken
- _set_error("Expected ',' or ')' after argument");
+ _set_error(RTR("Expected ',' or ')' after argument."));
return false;
}
}
@@ -4247,14 +4233,14 @@ bool ShaderLanguage::_propagate_function_call_sampler_uniform_settings(StringNam
ERR_FAIL_INDEX_V(p_argument, shader->functions[i].function->arguments.size(), false);
FunctionNode::Argument *arg = &shader->functions[i].function->arguments.write[p_argument];
if (arg->tex_builtin_check) {
- _set_error("Sampler argument #" + itos(p_argument) + " of function '" + String(p_name) + "' called more than once using both built-ins and uniform textures, this is not supported (use either one or the other).");
+ _set_error(vformat(RTR("Sampler argument %d of function '%s' called more than once using both built-ins and uniform textures, this is not supported (use either one or the other)."), p_argument, String(p_name)));
return false;
} else if (arg->tex_argument_check) {
//was checked, verify that filter and repeat are the same
if (arg->tex_argument_filter == p_filter && arg->tex_argument_repeat == p_repeat) {
return true;
} else {
- _set_error("Sampler argument #" + itos(p_argument) + " of function '" + String(p_name) + "' called more than once using textures that differ in either filter or repeat setting.");
+ _set_error(vformat(RTR("Sampler argument %d of function '%s' called more than once using textures that differ in either filter or repeat setting."), p_argument, String(p_name)));
return false;
}
} else {
@@ -4281,14 +4267,14 @@ bool ShaderLanguage::_propagate_function_call_sampler_builtin_reference(StringNa
ERR_FAIL_INDEX_V(p_argument, shader->functions[i].function->arguments.size(), false);
FunctionNode::Argument *arg = &shader->functions[i].function->arguments.write[p_argument];
if (arg->tex_argument_check) {
- _set_error("Sampler argument #" + itos(p_argument) + " of function '" + String(p_name) + "' called more than once using both built-ins and uniform textures, this is not supported (use either one or the other).");
+ _set_error(vformat(RTR("Sampler argument %d of function '%s' called more than once using both built-ins and uniform textures, this is not supported (use either one or the other)."), p_argument, String(p_name)));
return false;
} else if (arg->tex_builtin_check) {
//was checked, verify that the built-in is the same
if (arg->tex_builtin == p_builtin) {
return true;
} else {
- _set_error("Sampler argument #" + itos(p_argument) + " of function '" + String(p_name) + "' called more than once using different built-ins. Only calling with the same built-in is supported.");
+ _set_error(vformat(RTR("Sampler argument %d of function '%s' called more than once using different built-ins. Only calling with the same built-in is supported."), p_argument, String(p_name)));
return false;
}
} else {
@@ -4318,7 +4304,7 @@ Error ShaderLanguage::_parse_array_size(BlockNode *p_block, const FunctionInfo &
error = true;
}
if (error) {
- _set_error("Array size is already defined!");
+ _set_error(vformat(RTR("Array size is already defined.")));
return ERR_PARSE_ERROR;
}
@@ -4327,7 +4313,7 @@ Error ShaderLanguage::_parse_array_size(BlockNode *p_block, const FunctionInfo &
if (tk.type == TK_BRACKET_CLOSE) {
if (p_forbid_unknown_size) {
- _set_error("Unknown array size is forbidden in that context!");
+ _set_error(vformat(RTR("Unknown array size is forbidden in that context.")));
return ERR_PARSE_ERROR;
}
if (r_unknown_size != nullptr) {
@@ -4364,7 +4350,7 @@ Error ShaderLanguage::_parse_array_size(BlockNode *p_block, const FunctionInfo &
}
}
} else if (n->type == Node::TYPE_OPERATOR) {
- _set_error("Array size expressions are not yet implemented.");
+ _set_error(vformat(RTR("Array size expressions are not supported.")));
return ERR_PARSE_ERROR;
}
if (r_size_expression != nullptr) {
@@ -4376,13 +4362,13 @@ Error ShaderLanguage::_parse_array_size(BlockNode *p_block, const FunctionInfo &
}
if (array_size <= 0) {
- _set_error("Expected single integer constant > 0");
+ _set_error(RTR("Expected a positive integer constant."));
return ERR_PARSE_ERROR;
}
tk = _get_token();
if (tk.type != TK_BRACKET_CLOSE) {
- _set_error("Expected ']'");
+ _set_expected_error("]");
return ERR_PARSE_ERROR;
}
@@ -4409,7 +4395,7 @@ ShaderLanguage::Node *ShaderLanguage::_parse_array_constructor(BlockNode *p_bloc
struct_name = tk.text;
} else {
if (!is_token_variable_datatype(tk.type)) {
- _set_error("Invalid data type for array");
+ _set_error(RTR("Invalid data type for the array."));
return nullptr;
}
type = get_token_datatype(tk.type);
@@ -4422,7 +4408,7 @@ ShaderLanguage::Node *ShaderLanguage::_parse_array_constructor(BlockNode *p_bloc
}
tk = _get_token();
} else {
- _set_error("Expected '['");
+ _set_expected_error("[");
return nullptr;
}
}
@@ -4460,20 +4446,20 @@ ShaderLanguage::Node *ShaderLanguage::_parse_array_constructor(BlockNode *p_bloc
break;
} else {
if (auto_size) {
- _set_error("Expected '}' or ','");
+ _set_expected_error("}", ",");
} else {
- _set_error("Expected ')' or ','");
+ _set_expected_error(")", ",");
}
return nullptr;
}
idx++;
}
if (!auto_size && !undefined_size && an->initializer.size() != array_size) {
- _set_error("Array size mismatch");
+ _set_error(RTR("Array size mismatch."));
return nullptr;
}
} else {
- _set_error("Expected array initialization!");
+ _set_error(RTR("Expected array initialization."));
return nullptr;
}
@@ -4503,7 +4489,7 @@ ShaderLanguage::Node *ShaderLanguage::_parse_array_constructor(BlockNode *p_bloc
Node *n = _parse_and_reduce_expression(p_block, p_function_info);
if (!n) {
- _set_error("Invalid data type for array");
+ _set_error(RTR("Invalid data type for the array."));
return nullptr;
}
@@ -4526,30 +4512,32 @@ ShaderLanguage::Node *ShaderLanguage::_parse_array_constructor(BlockNode *p_bloc
}
tk = _get_token();
} else {
- _set_error("Expected '['");
+ _set_expected_error("[");
return nullptr;
}
if (type != p_type || struct_name != p_struct_name || array_size != p_array_size) {
- String error_str = "Cannot convert from '";
+ String from;
if (type == TYPE_STRUCT) {
- error_str += struct_name;
+ from += struct_name;
} else {
- error_str += get_datatype_name(type);
+ from += get_datatype_name(type);
}
- error_str += "[";
- error_str += itos(array_size);
- error_str += "]'";
- error_str += " to '";
+ from += "[";
+ from += itos(array_size);
+ from += "]'";
+
+ String to;
if (type == TYPE_STRUCT) {
- error_str += p_struct_name;
+ to += p_struct_name;
} else {
- error_str += get_datatype_name(p_type);
+ to += get_datatype_name(p_type);
}
- error_str += "[";
- error_str += itos(p_array_size);
- error_str += "]'";
- _set_error(error_str);
+ to += "[";
+ to += itos(p_array_size);
+ to += "]'";
+
+ _set_error(vformat(RTR("Cannot convert from '%s' to '%s'."), from, to));
return nullptr;
}
}
@@ -4580,19 +4568,19 @@ ShaderLanguage::Node *ShaderLanguage::_parse_array_constructor(BlockNode *p_bloc
break;
} else {
if (auto_size) {
- _set_error("Expected '}' or ','");
+ _set_expected_error("}", ",");
} else {
- _set_error("Expected ')' or ','");
+ _set_expected_error(")", ",");
}
return nullptr;
}
}
if (an->initializer.size() != p_array_size) {
- _set_error("Array size mismatch");
+ _set_error(RTR("Array size mismatch."));
return nullptr;
}
} else {
- _set_error("Expected array initialization!");
+ _set_error(RTR("Expected array initialization."));
return nullptr;
}
@@ -4623,7 +4611,7 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons
tk = _get_token();
if (tk.type != TK_PARENTHESIS_CLOSE) {
- _set_error("Expected ')' in expression");
+ _set_error(RTR("Expected ')' in expression."));
return nullptr;
}
@@ -4671,7 +4659,7 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons
} else if (tk.type == TK_TYPE_VOID) {
//make sure void is not used in expression
- _set_error("Void value not allowed in Expression");
+ _set_error(RTR("Void value not allowed in expression."));
return nullptr;
} else if (is_token_nonvoid_datatype(tk.type) || tk.type == TK_CURLY_BRACKET_OPEN) {
if (tk.type == TK_CURLY_BRACKET_OPEN) {
@@ -4700,7 +4688,7 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons
expr = _parse_array_constructor(p_block, p_function_info);
} else {
if (tk.type != TK_PARENTHESIS_OPEN) {
- _set_error("Expected '(' after type name");
+ _set_error(RTR("Expected '(' after the type name."));
return nullptr;
}
//basic type constructor
@@ -4733,7 +4721,7 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons
}
if (!_validate_function_call(p_block, p_function_info, func, &func->return_cache, &func->struct_name)) {
- _set_error("No matching constructor found for: '" + String(funcname->name) + "'");
+ _set_error(vformat(RTR("No matching constructor found for: '%s'."), String(funcname->name)));
return nullptr;
}
@@ -4790,7 +4778,7 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons
if (i + 1 < pstruct->members.size()) {
tk = _get_token();
if (tk.type != TK_COMMA) {
- _set_error("Expected ','");
+ _set_expected_error(",");
return nullptr;
}
}
@@ -4798,7 +4786,7 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons
}
tk = _get_token();
if (tk.type != TK_PARENTHESIS_CLOSE) {
- _set_error("Expected ')'");
+ _set_expected_error(")");
return nullptr;
}
@@ -4822,7 +4810,7 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons
ShaderLanguage::BlockNode *bnode = p_block;
while (bnode) {
if (bnode->variables.has(name)) {
- _set_error("Expected function name");
+ _set_error(RTR("Expected a function name."));
return nullptr;
}
bnode = bnode->parent_block;
@@ -4859,7 +4847,7 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons
}
if (!_validate_function_call(p_block, p_function_info, func, &func->return_cache, &func->struct_name)) {
- _set_error("No matching function found for: '" + String(funcname->name) + "'");
+ _set_error(vformat(RTR("No matching function found for: '%s'."), String(funcname->name)));
return nullptr;
}
completion_class = TAG_GLOBAL; // reset sub-class
@@ -4912,7 +4900,7 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons
if (shader->varyings.has(varname)) {
switch (shader->varyings[varname].stage) {
case ShaderNode::Varying::STAGE_UNKNOWN: {
- _set_error(vformat("Varying '%s' must be assigned in the vertex or fragment function first!", varname));
+ _set_error(vformat(RTR("Varying '%s' must be assigned in the vertex or fragment function first."), varname));
return nullptr;
}
case ShaderNode::Varying::STAGE_VERTEX_TO_FRAGMENT_LIGHT:
@@ -4938,7 +4926,7 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons
}
if (error) {
- _set_error(vformat("Varying '%s' cannot be passed for the '%s' parameter in that context!", varname, _get_qualifier_str(arg_qual)));
+ _set_error(vformat(RTR("Varying '%s' cannot be passed for the '%s' parameter in that context."), varname, _get_qualifier_str(arg_qual)));
return nullptr;
}
}
@@ -4985,7 +4973,7 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons
}
if (error) {
- _set_error(vformat("Constant value cannot be passed for '%s' parameter!", _get_qualifier_str(arg_qual)));
+ _set_error(vformat(RTR("A constant value cannot be passed for '%s' parameter."), _get_qualifier_str(arg_qual)));
return nullptr;
}
}
@@ -5067,12 +5055,12 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons
idx++;
}
if (!found) {
- _set_error("Unknown identifier in expression: " + String(identifier));
+ _set_error(vformat(RTR("Unknown identifier in expression: '%s'."), String(identifier)));
return nullptr;
}
} else {
if (!_find_identifier(p_block, false, p_function_info, identifier, &data_type, &ident_type, &is_const, &array_size, &struct_name)) {
- _set_error("Unknown identifier in expression: " + String(identifier));
+ _set_error(vformat(RTR("Unknown identifier in expression: '%s'."), String(identifier)));
return nullptr;
}
if (ident_type == IDENTIFIER_VARYING) {
@@ -5114,7 +5102,7 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons
}
if (ident_type == IDENTIFIER_FUNCTION) {
- _set_error("Can't use function as identifier: " + String(identifier));
+ _set_error(vformat(RTR("Can't use function as identifier: '%s'."), String(identifier)));
return nullptr;
}
if (is_const) {
@@ -5136,7 +5124,7 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons
if (tk.type == TK_OP_ASSIGN) {
if (is_const) {
- _set_error("Constants cannot be modified.");
+ _set_error(RTR("Constants cannot be modified."));
return nullptr;
}
assign_expression = _parse_array_constructor(p_block, p_function_info, data_type, struct_name, array_size);
@@ -5159,7 +5147,7 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons
}
if (index_expression->get_array_size() != 0 || (index_expression->get_datatype() != TYPE_INT && index_expression->get_datatype() != TYPE_UINT)) {
- _set_error("Only integer expressions are allowed for indexing.");
+ _set_error(RTR("Only integer expressions are allowed for indexing."));
return nullptr;
}
@@ -5169,7 +5157,7 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons
if (!cnode->values.is_empty()) {
int value = cnode->values[0].sint;
if (value < 0 || value >= array_size) {
- _set_error(vformat("Index [%s] out of range [%s..%s]", value, 0, array_size - 1));
+ _set_error(vformat(RTR("Index [%d] out of range [%d..%d]."), value, 0, array_size - 1));
return nullptr;
}
}
@@ -5178,7 +5166,7 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons
tk = _get_token();
if (tk.type != TK_BRACKET_CLOSE) {
- _set_error("Expected ']'");
+ _set_expected_error("]");
return nullptr;
}
} else {
@@ -5208,9 +5196,15 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons
#ifdef DEBUG_ENABLED
if (check_warnings) {
StringName func_name;
+ BlockNode *b = p_block;
- if (p_block && p_block->parent_function) {
- func_name = p_block->parent_function->name;
+ while (b) {
+ if (b->parent_function) {
+ func_name = b->parent_function->name;
+ break;
+ } else {
+ b = b->parent_block;
+ }
}
_parse_used_identifier(identifier, ident_type, func_name);
@@ -5246,21 +5240,34 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons
expression.push_back(e);
continue;
} else {
- if (tk.type != TK_SEMICOLON) {
- _set_error("Expected expression, found: " + get_token_text(tk));
- return nullptr;
- } else {
-#ifdef DEBUG_ENABLED
- if (check_warnings && HAS_WARNING(ShaderWarning::FORMATTING_ERROR_FLAG)) {
- _add_line_warning(ShaderWarning::FORMATTING_ERROR, "Empty statement. Remove ';' to fix this warning.");
- }
-#endif // DEBUG_ENABLED
+ bool valid = false;
+ if (p_block && p_block->block_type == BlockNode::BLOCK_TYPE_FOR_EXPRESSION && tk.type == TK_PARENTHESIS_CLOSE) {
+ valid = true;
_set_tkpos(prepos);
OperatorNode *func = alloc_node<OperatorNode>();
func->op = OP_EMPTY;
expr = func;
}
+ if (!valid) {
+ if (tk.type != TK_SEMICOLON) {
+ _set_error(vformat(RTR("Expected expression, found: '%s'."), get_token_text(tk)));
+ return nullptr;
+ } else {
+#ifdef DEBUG_ENABLED
+ if (!p_block || (p_block->block_type != BlockNode::BLOCK_TYPE_FOR_INIT && p_block->block_type != BlockNode::BLOCK_TYPE_FOR_CONDITION)) {
+ if (check_warnings && HAS_WARNING(ShaderWarning::FORMATTING_ERROR_FLAG)) {
+ _add_line_warning(ShaderWarning::FORMATTING_ERROR, RTR("Empty statement. Remove ';' to fix this warning."));
+ }
+ }
+#endif // DEBUG_ENABLED
+ _set_tkpos(prepos);
+
+ OperatorNode *func = alloc_node<OperatorNode>();
+ func->op = OP_EMPTY;
+ expr = func;
+ }
+ }
}
ERR_FAIL_COND_V(!expr, nullptr);
@@ -5299,7 +5306,7 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons
}
if (identifier == StringName()) {
- _set_error("Expected identifier as member");
+ _set_error(RTR("Expected an identifier as a member."));
return nullptr;
}
String ident = identifier;
@@ -5544,12 +5551,12 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons
}
if (mix_error) {
- _set_error("Cannot combine symbols from different sets in expression ." + ident);
+ _set_error(vformat(RTR("Cannot combine symbols from different sets in expression '.%s'."), ident));
return nullptr;
}
if (!ok) {
- _set_error("Invalid member for " + (dt == TYPE_STRUCT ? st : get_datatype_name(dt)) + " expression: ." + ident);
+ _set_error(vformat(RTR("Invalid member for '%s' expression: '.%s'."), (dt == TYPE_STRUCT ? st : get_datatype_name(dt)), ident));
return nullptr;
}
@@ -5569,7 +5576,7 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons
tk = _get_token();
if (tk.type == TK_OP_ASSIGN) {
if (last_type == IDENTIFIER_CONSTANT) {
- _set_error("Constants cannot be modified.");
+ _set_error(RTR("Constants cannot be modified."));
return nullptr;
}
Node *assign_expression = _parse_array_constructor(p_block, p_function_info, member_type, member_struct_name, array_size);
@@ -5594,7 +5601,7 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons
}
if (index_expression->get_array_size() != 0 || (index_expression->get_datatype() != TYPE_INT && index_expression->get_datatype() != TYPE_UINT)) {
- _set_error("Only integer expressions are allowed for indexing.");
+ _set_error(RTR("Only integer expressions are allowed for indexing."));
return nullptr;
}
@@ -5604,7 +5611,7 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons
if (!cnode->values.is_empty()) {
int value = cnode->values[0].sint;
if (value < 0 || value >= array_size) {
- _set_error(vformat("Index [%s] out of range [%s..%s]", value, 0, array_size - 1));
+ _set_error(vformat(RTR("Index [%d] out of range [%d..%d]."), value, 0, array_size - 1));
return nullptr;
}
}
@@ -5613,7 +5620,7 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons
tk = _get_token();
if (tk.type != TK_BRACKET_CLOSE) {
- _set_error("Expected ']'");
+ _set_expected_error("]");
return nullptr;
}
mn->index_expression = index_expression;
@@ -5640,7 +5647,7 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons
}
if (index->get_array_size() != 0 || (index->get_datatype() != TYPE_INT && index->get_datatype() != TYPE_UINT)) {
- _set_error("Only integer expressions are allowed for indexing.");
+ _set_error(RTR("Only integer expressions are allowed for indexing."));
return nullptr;
}
@@ -5651,7 +5658,7 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons
if (index->type == Node::TYPE_CONSTANT) {
uint32_t index_constant = static_cast<ConstantNode *>(index)->values[0].uint;
if (index_constant >= (uint32_t)expr->get_array_size()) {
- _set_error(vformat("Index [%s] out of range [%s..%s]", index_constant, 0, expr->get_array_size() - 1));
+ _set_error(vformat(RTR("Index [%d] out of range [%d..%d]."), index_constant, 0, expr->get_array_size() - 1));
return nullptr;
}
}
@@ -5669,7 +5676,7 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons
if (index->type == Node::TYPE_CONSTANT) {
uint32_t index_constant = static_cast<ConstantNode *>(index)->values[0].uint;
if (index_constant >= 2) {
- _set_error("Index out of range (0-1)");
+ _set_error(vformat(RTR("Index [%d] out of range [%d..%d]."), index_constant, 0, 1));
return nullptr;
}
}
@@ -5703,7 +5710,7 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons
if (index->type == Node::TYPE_CONSTANT) {
uint32_t index_constant = static_cast<ConstantNode *>(index)->values[0].uint;
if (index_constant >= 3) {
- _set_error("Index out of range (0-2)");
+ _set_error(vformat(RTR("Index [%d] out of range [%d..%d]."), index_constant, 0, 2));
return nullptr;
}
}
@@ -5736,7 +5743,7 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons
if (index->type == Node::TYPE_CONSTANT) {
uint32_t index_constant = static_cast<ConstantNode *>(index)->values[0].uint;
if (index_constant >= 4) {
- _set_error("Index out of range (0-3)");
+ _set_error(vformat(RTR("Index [%d] out of range [%d..%d]."), index_constant, 0, 3));
return nullptr;
}
}
@@ -5762,7 +5769,7 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons
}
break;
default: {
- _set_error("Object of type '" + (expr->get_datatype() == TYPE_STRUCT ? expr->get_datatype_name() : get_datatype_name(expr->get_datatype())) + "' can't be indexed");
+ _set_error(vformat(RTR("An object of type '%s' can't be indexed."), (expr->get_datatype() == TYPE_STRUCT ? expr->get_datatype_name() : get_datatype_name(expr->get_datatype()))));
return nullptr;
}
}
@@ -5777,7 +5784,7 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons
tk = _get_token();
if (tk.type != TK_BRACKET_CLOSE) {
- _set_error("Expected ']' after indexing expression");
+ _set_expected_error("]");
return nullptr;
}
@@ -5787,12 +5794,12 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons
op->arguments.push_back(expr);
if (!_validate_operator(op, &op->return_cache, &op->return_array_size)) {
- _set_error("Invalid base type for increment/decrement operator");
+ _set_error(RTR("Invalid base type for increment/decrement operator."));
return nullptr;
}
if (!_validate_assign(expr, p_function_info)) {
- _set_error("Invalid use of increment/decrement operator in constant expression.");
+ _set_error(RTR("Invalid use of increment/decrement operator in a constant expression."));
return nullptr;
}
expr = op;
@@ -5909,7 +5916,7 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons
o.op = OP_SELECT_ELSE;
break;
default: {
- _set_error("Invalid token for operator: " + get_token_text(tk));
+ _set_error(vformat(RTR("Invalid token for the operator: '%s'."), get_token_text(tk)));
return nullptr;
}
}
@@ -6088,7 +6095,7 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons
expr_pos++;
if (expr_pos == expression.size()) {
//can happen..
- _set_error("Unexpected end of expression...");
+ _set_error(RTR("Unexpected end of expression."));
return nullptr;
}
}
@@ -6098,7 +6105,7 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons
OperatorNode *op = alloc_node<OperatorNode>();
op->op = expression[i].op;
if ((op->op == OP_INCREMENT || op->op == OP_DECREMENT) && !_validate_assign(expression[i + 1].node, p_function_info)) {
- _set_error("Can't use increment/decrement operator in constant expression.");
+ _set_error(RTR("Can't use increment/decrement operator in a constant expression."));
return nullptr;
}
op->arguments.push_back(expression[i + 1].node);
@@ -6110,7 +6117,7 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons
String at;
for (int j = 0; j < op->arguments.size(); j++) {
if (j > 0) {
- at += " and ";
+ at += ", ";
}
at += get_datatype_name(op->arguments[j]->get_datatype());
if (!op->arguments[j]->is_indexed() && op->arguments[j]->get_array_size() > 0) {
@@ -6119,7 +6126,7 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons
at += "]";
}
}
- _set_error("Invalid arguments to unary operator '" + get_operator_text(op->op) + "' :" + at);
+ _set_error(vformat(RTR("Invalid arguments to unary operator '%s': %s."), get_operator_text(op->op), at));
return nullptr;
}
expression.remove_at(i + 1);
@@ -6127,12 +6134,12 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons
} else if (is_ternary) {
if (next_op < 1 || next_op >= (expression.size() - 1)) {
- _set_error("Parser bug...");
+ _set_parsing_error();
ERR_FAIL_V(nullptr);
}
if (next_op + 2 >= expression.size() || !expression[next_op + 2].is_op || expression[next_op + 2].op != OP_SELECT_ELSE) {
- _set_error("Missing matching ':' for select operator");
+ _set_error(RTR("Missing matching ':' for select operator."));
return nullptr;
}
@@ -6148,7 +6155,7 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons
String at;
for (int i = 0; i < op->arguments.size(); i++) {
if (i > 0) {
- at += " and ";
+ at += ", ";
}
at += get_datatype_name(op->arguments[i]->get_datatype());
if (!op->arguments[i]->is_indexed() && op->arguments[i]->get_array_size() > 0) {
@@ -6157,7 +6164,7 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons
at += "]";
}
}
- _set_error("Invalid argument to ternary ?: operator: " + at);
+ _set_error(vformat(RTR("Invalid argument to ternary operator: '%s'."), at));
return nullptr;
}
@@ -6167,7 +6174,7 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons
} else {
if (next_op < 1 || next_op >= (expression.size() - 1)) {
- _set_error("Parser bug...");
+ _set_parsing_error();
ERR_FAIL_V(nullptr);
}
@@ -6175,7 +6182,7 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons
op->op = expression[next_op].op;
if (expression[next_op - 1].is_op) {
- _set_error("Parser bug...");
+ _set_parsing_error();
ERR_FAIL_V(nullptr);
}
@@ -6193,7 +6200,7 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons
// can be followed by a unary op in a valid combination,
// due to how precedence works, unaries will always disappear first
- _set_error("Parser bug...");
+ _set_parsing_error();
}
op->arguments.push_back(expression[next_op - 1].node); //expression goes as left
@@ -6206,7 +6213,7 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons
String at;
for (int i = 0; i < op->arguments.size(); i++) {
if (i > 0) {
- at += " and ";
+ at += ", ";
}
if (op->arguments[i]->get_datatype() == TYPE_STRUCT) {
at += op->arguments[i]->get_datatype_name();
@@ -6219,7 +6226,7 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons
at += "]";
}
}
- _set_error("Invalid arguments to operator '" + get_operator_text(op->op) + "' :" + at);
+ _set_error(vformat(RTR("Invalid arguments to operator '%s': '%s'."), get_operator_text(op->op), at));
return nullptr;
}
@@ -6359,22 +6366,26 @@ Error ShaderLanguage::_parse_block(BlockNode *p_block, const FunctionInfo &p_fun
if (p_block && p_block->block_type == BlockNode::BLOCK_TYPE_SWITCH) {
if (tk.type != TK_CF_CASE && tk.type != TK_CF_DEFAULT && tk.type != TK_CURLY_BRACKET_CLOSE) {
- _set_error("Switch may contains only case and default blocks");
+ _set_error(vformat(RTR("A switch may only contain '%s' and '%s' blocks."), "case", "default"));
return ERR_PARSE_ERROR;
}
}
bool is_struct = shader->structs.has(tk.text);
+ bool is_var_init = false;
+ bool is_condition = false;
if (tk.type == TK_CURLY_BRACKET_CLOSE) { //end of block
if (p_just_one) {
- _set_error("Unexpected '}'");
+ _set_expected_error("}");
return ERR_PARSE_ERROR;
}
return OK;
} else if (tk.type == TK_CONST || is_token_precision(tk.type) || is_token_nonvoid_datatype(tk.type) || is_struct) {
+ is_var_init = true;
+
String struct_name = "";
if (is_struct) {
struct_name = tk.text;
@@ -6406,18 +6417,18 @@ Error ShaderLanguage::_parse_block(BlockNode *p_block, const FunctionInfo &p_fun
is_struct = shader->structs.has(tk.text); // check again.
}
if (is_struct && precision != PRECISION_DEFAULT) {
- _set_error("Precision modifier cannot be used on structs.");
+ _set_error(RTR("The precision modifier cannot be used on structs."));
return ERR_PARSE_ERROR;
}
if (!is_token_nonvoid_datatype(tk.type)) {
- _set_error("Expected datatype after precision");
+ _set_error(RTR("Expected variable type after precision modifier."));
return ERR_PARSE_ERROR;
}
}
if (!is_struct) {
if (!is_token_variable_datatype(tk.type)) {
- _set_error("Invalid data type for variable (samplers not allowed)");
+ _set_error(RTR("Invalid variable type (samplers are not allowed)."));
return ERR_PARSE_ERROR;
}
}
@@ -6428,17 +6439,23 @@ Error ShaderLanguage::_parse_block(BlockNode *p_block, const FunctionInfo &p_fun
return ERR_PARSE_ERROR;
}
- Node *vardecl = nullptr;
int array_size = 0;
bool fixed_array_size = false;
bool first = true;
+ VariableDeclarationNode *vdnode = alloc_node<VariableDeclarationNode>();
+ vdnode->precision = precision;
+ if (is_struct) {
+ vdnode->struct_name = struct_name;
+ vdnode->datatype = TYPE_STRUCT;
+ } else {
+ vdnode->datatype = type;
+ };
+ vdnode->is_const = is_const;
+
do {
bool unknown_size = false;
- Node *size_expr = nullptr;
-
- ArrayDeclarationNode *anode = nullptr;
- ArrayDeclarationNode::Declaration adecl;
+ VariableDeclarationNode::Declaration decl;
tk = _get_token();
@@ -6446,17 +6463,16 @@ Error ShaderLanguage::_parse_block(BlockNode *p_block, const FunctionInfo &p_fun
first = false;
if (tk.type != TK_IDENTIFIER && tk.type != TK_BRACKET_OPEN) {
- _set_error("Expected identifier or '[' after datatype.");
+ _set_error(RTR("Expected an identifier or '[' after type."));
return ERR_PARSE_ERROR;
}
if (tk.type == TK_BRACKET_OPEN) {
- Error error = _parse_array_size(p_block, p_function_info, false, &size_expr, &array_size, &unknown_size);
+ Error error = _parse_array_size(p_block, p_function_info, false, &decl.size_expression, &array_size, &unknown_size);
if (error != OK) {
return error;
}
- adecl.single_expression = false;
- adecl.size = array_size;
+ decl.size = array_size;
fixed_array_size = true;
tk = _get_token();
@@ -6464,7 +6480,7 @@ Error ShaderLanguage::_parse_block(BlockNode *p_block, const FunctionInfo &p_fun
}
if (tk.type != TK_IDENTIFIER) {
- _set_error("Expected identifier!");
+ _set_error(RTR("Expected an identifier."));
return ERR_PARSE_ERROR;
}
@@ -6472,17 +6488,24 @@ Error ShaderLanguage::_parse_block(BlockNode *p_block, const FunctionInfo &p_fun
ShaderLanguage::IdentifierType itype;
if (_find_identifier(p_block, true, p_function_info, name, (ShaderLanguage::DataType *)nullptr, &itype)) {
if (itype != IDENTIFIER_FUNCTION) {
- _set_error("Redefinition of '" + String(name) + "'");
+ _set_redefinition_error(String(name));
return ERR_PARSE_ERROR;
}
}
-
- adecl.name = name;
+ decl.name = name;
#ifdef DEBUG_ENABLED
- if (check_warnings && HAS_WARNING(ShaderWarning::UNUSED_LOCAL_VARIABLE_FLAG)) {
- if (p_block && p_block->parent_function) {
- StringName func_name = p_block->parent_function->name;
+ if (check_warnings && HAS_WARNING(ShaderWarning::UNUSED_LOCAL_VARIABLE_FLAG) && p_block) {
+ FunctionNode *parent_function = nullptr;
+ {
+ BlockNode *block = p_block;
+ while (block && !block->parent_function) {
+ block = block->parent_block;
+ }
+ parent_function = block->parent_function;
+ }
+ if (parent_function) {
+ StringName func_name = parent_function->name;
if (!used_local_vars.has(func_name)) {
used_local_vars.insert(func_name, Map<StringName, Usage>());
@@ -6503,50 +6526,29 @@ Error ShaderLanguage::_parse_block(BlockNode *p_block, const FunctionInfo &p_fun
tk = _get_token();
- bool is_array_decl = var.array_size > 0 || unknown_size;
-
if (tk.type == TK_BRACKET_OPEN) {
if (RenderingServer::get_singleton()->is_low_end() && is_const) {
- _set_error("Local const arrays are supported only on high-end platform!");
+ _set_error(RTR("Local const arrays are only supported on high-end platforms."));
return ERR_PARSE_ERROR;
}
- Error error = _parse_array_size(p_block, p_function_info, false, &size_expr, &var.array_size, &unknown_size);
+ Error error = _parse_array_size(p_block, p_function_info, false, &decl.size_expression, &var.array_size, &unknown_size);
if (error != OK) {
return error;
}
- adecl.single_expression = false;
- adecl.size = var.array_size;
+ decl.size = var.array_size;
array_size = var.array_size;
- is_array_decl = true;
tk = _get_token();
}
- if (is_array_decl) {
- {
- anode = alloc_node<ArrayDeclarationNode>();
-
- if (is_struct) {
- anode->struct_name = struct_name;
- anode->datatype = TYPE_STRUCT;
- } else {
- anode->datatype = type;
- }
-
- anode->precision = precision;
- anode->is_const = is_const;
- anode->size_expression = size_expr;
-
- vardecl = (Node *)anode;
- }
-
+ if (var.array_size > 0 || unknown_size) {
bool full_def = false;
if (tk.type == TK_OP_ASSIGN) {
if (RenderingServer::get_singleton()->is_low_end()) {
- _set_error("Array initialization is supported only on high-end platform!");
+ _set_error(RTR("Array initialization is only supported on high-end platforms."));
return ERR_PARSE_ERROR;
}
@@ -6558,11 +6560,11 @@ Error ShaderLanguage::_parse_block(BlockNode *p_block, const FunctionInfo &p_fun
Node *n = _parse_and_reduce_expression(p_block, p_function_info);
if (!n) {
- _set_error("Expected correct array initializer!");
+ _set_error(RTR("Expected array initializer."));
return ERR_PARSE_ERROR;
} else {
if (unknown_size) {
- adecl.size = n->get_array_size();
+ decl.size = n->get_array_size();
var.array_size = n->get_array_size();
}
@@ -6570,15 +6572,15 @@ Error ShaderLanguage::_parse_block(BlockNode *p_block, const FunctionInfo &p_fun
return ERR_PARSE_ERROR;
}
- adecl.single_expression = true;
- adecl.initializer.push_back(n);
+ decl.single_expression = true;
+ decl.initializer.push_back(n);
}
tk = _get_token();
} else {
if (tk.type != TK_CURLY_BRACKET_OPEN) {
if (unknown_size) {
- _set_error("Expected '{'");
+ _set_expected_error("{");
return ERR_PARSE_ERROR;
}
@@ -6589,11 +6591,11 @@ Error ShaderLanguage::_parse_block(BlockNode *p_block, const FunctionInfo &p_fun
precision2 = get_token_precision(tk.type);
tk = _get_token();
if (shader->structs.has(tk.text)) {
- _set_error("Precision modifier cannot be used on structs.");
+ _set_error(RTR("The precision modifier cannot be used on structs."));
return ERR_PARSE_ERROR;
}
if (!is_token_nonvoid_datatype(tk.type)) {
- _set_error("Expected datatype after precision");
+ _set_error(RTR("Expected data type after precision modifier."));
return ERR_PARSE_ERROR;
}
}
@@ -6606,7 +6608,7 @@ Error ShaderLanguage::_parse_block(BlockNode *p_block, const FunctionInfo &p_fun
struct_name2 = tk.text;
} else {
if (!is_token_variable_datatype(tk.type)) {
- _set_error("Invalid data type for array");
+ _set_error(RTR("Invalid data type for the array."));
return ERR_PARSE_ERROR;
}
type2 = get_token_datatype(tk.type);
@@ -6626,38 +6628,40 @@ Error ShaderLanguage::_parse_block(BlockNode *p_block, const FunctionInfo &p_fun
}
tk = _get_token();
} else {
- _set_error("Expected '['");
+ _set_expected_error("[");
return ERR_PARSE_ERROR;
}
if (precision != precision2 || type != type2 || struct_name != struct_name2 || var.array_size != array_size2) {
- String error_str = "Cannot convert from '";
+ String from;
if (precision2 != PRECISION_DEFAULT) {
- error_str += get_precision_name(precision2);
- error_str += " ";
+ from += get_precision_name(precision2);
+ from += " ";
}
if (type2 == TYPE_STRUCT) {
- error_str += struct_name2;
+ from += struct_name2;
} else {
- error_str += get_datatype_name(type2);
+ from += get_datatype_name(type2);
}
- error_str += "[";
- error_str += itos(array_size2);
- error_str += "]'";
- error_str += " to '";
+ from += "[";
+ from += itos(array_size2);
+ from += "]'";
+
+ String to;
if (precision != PRECISION_DEFAULT) {
- error_str += get_precision_name(precision);
- error_str += " ";
+ to += get_precision_name(precision);
+ to += " ";
}
if (type == TYPE_STRUCT) {
- error_str += struct_name;
+ to += struct_name;
} else {
- error_str += get_datatype_name(type);
+ to += get_datatype_name(type);
}
- error_str += "[";
- error_str += itos(var.array_size);
- error_str += "]'";
- _set_error(error_str);
+ to += "[";
+ to += itos(var.array_size);
+ to += "]'";
+
+ _set_error(vformat(RTR("Cannot convert from '%s' to '%s'."), from, to));
return ERR_PARSE_ERROR;
}
}
@@ -6666,13 +6670,13 @@ Error ShaderLanguage::_parse_block(BlockNode *p_block, const FunctionInfo &p_fun
if (unknown_size) {
if (!curly) {
- _set_error("Expected '{'");
+ _set_expected_error("{");
return ERR_PARSE_ERROR;
}
} else {
if (full_def) {
if (curly) {
- _set_error("Expected '('");
+ _set_expected_error("(");
return ERR_PARSE_ERROR;
}
}
@@ -6685,8 +6689,8 @@ Error ShaderLanguage::_parse_block(BlockNode *p_block, const FunctionInfo &p_fun
return ERR_PARSE_ERROR;
}
- if (anode->is_const && n->type == Node::TYPE_OPERATOR && ((OperatorNode *)n)->op == OP_CALL) {
- _set_error("Expected constant expression");
+ if (is_const && n->type == Node::TYPE_OPERATOR && ((OperatorNode *)n)->op == OP_CALL) {
+ _set_error(RTR("Expected a constant expression."));
return ERR_PARSE_ERROR;
}
@@ -6696,28 +6700,28 @@ Error ShaderLanguage::_parse_block(BlockNode *p_block, const FunctionInfo &p_fun
tk = _get_token();
if (tk.type == TK_COMMA) {
- adecl.initializer.push_back(n);
+ decl.initializer.push_back(n);
continue;
} else if (!curly && tk.type == TK_PARENTHESIS_CLOSE) {
- adecl.initializer.push_back(n);
+ decl.initializer.push_back(n);
break;
} else if (curly && tk.type == TK_CURLY_BRACKET_CLOSE) {
- adecl.initializer.push_back(n);
+ decl.initializer.push_back(n);
break;
} else {
if (curly) {
- _set_error("Expected '}' or ','");
+ _set_expected_error("}", ",");
} else {
- _set_error("Expected ')' or ','");
+ _set_expected_error(")", ",");
}
return ERR_PARSE_ERROR;
}
}
if (unknown_size) {
- adecl.size = adecl.initializer.size();
- var.array_size = adecl.initializer.size();
- } else if (adecl.initializer.size() != var.array_size) {
- _set_error("Array size mismatch");
+ decl.size = decl.initializer.size();
+ var.array_size = decl.initializer.size();
+ } else if (decl.initializer.size() != var.array_size) {
+ _set_error(RTR("Array size mismatch."));
return ERR_PARSE_ERROR;
}
tk = _get_token();
@@ -6725,48 +6729,31 @@ Error ShaderLanguage::_parse_block(BlockNode *p_block, const FunctionInfo &p_fun
}
} else {
if (unknown_size) {
- _set_error("Expected array initialization");
+ _set_error(RTR("Expected array initialization."));
return ERR_PARSE_ERROR;
}
- if (anode->is_const) {
- _set_error("Expected initialization of constant");
+ if (is_const) {
+ _set_error(RTR("Expected initialization of constant."));
return ERR_PARSE_ERROR;
}
}
array_size = var.array_size;
- anode->declarations.push_back(adecl);
} else if (tk.type == TK_OP_ASSIGN) {
- VariableDeclarationNode *node = alloc_node<VariableDeclarationNode>();
- if (is_struct) {
- node->struct_name = struct_name;
- node->datatype = TYPE_STRUCT;
- } else {
- node->datatype = type;
- }
- node->precision = precision;
- node->is_const = is_const;
- vardecl = (Node *)node;
-
- VariableDeclarationNode::Declaration decl;
- decl.name = name;
- decl.initializer = nullptr;
-
//variable created with assignment! must parse an expression
Node *n = _parse_and_reduce_expression(p_block, p_function_info);
if (!n) {
return ERR_PARSE_ERROR;
}
- if (node->is_const && n->type == Node::TYPE_OPERATOR && ((OperatorNode *)n)->op == OP_CALL) {
+ if (is_const && n->type == Node::TYPE_OPERATOR && ((OperatorNode *)n)->op == OP_CALL) {
OperatorNode *op = ((OperatorNode *)n);
for (int i = 1; i < op->arguments.size(); i++) {
if (!_check_node_constness(op->arguments[i])) {
- _set_error("Expected constant expression for argument '" + itos(i - 1) + "' of function call after '='");
+ _set_error(vformat(RTR("Expected constant expression for argument %d of function call after '='."), i - 1));
return ERR_PARSE_ERROR;
}
}
}
- decl.initializer = n;
if (n->type == Node::TYPE_CONSTANT) {
ConstantNode *const_node = static_cast<ConstantNode *>(n);
@@ -6778,49 +6765,32 @@ Error ShaderLanguage::_parse_block(BlockNode *p_block, const FunctionInfo &p_fun
if (!_compare_datatypes(var.type, var.struct_name, var.array_size, n->get_datatype(), n->get_datatype_name(), n->get_array_size())) {
return ERR_PARSE_ERROR;
}
+
+ decl.initializer.push_back(n);
tk = _get_token();
- node->declarations.push_back(decl);
} else {
if (is_const) {
- _set_error("Expected initialization of constant");
+ _set_error(RTR("Expected initialization of constant."));
return ERR_PARSE_ERROR;
}
-
- VariableDeclarationNode *node = alloc_node<VariableDeclarationNode>();
- if (is_struct) {
- node->struct_name = struct_name;
- node->datatype = TYPE_STRUCT;
- } else {
- node->datatype = type;
- }
- node->precision = precision;
- vardecl = (Node *)node;
-
- VariableDeclarationNode::Declaration decl;
- decl.name = name;
- decl.initializer = nullptr;
- node->declarations.push_back(decl);
}
- p_block->statements.push_back(vardecl);
+ vdnode->declarations.push_back(decl);
p_block->variables[name] = var;
if (!fixed_array_size) {
array_size = 0;
}
- if (tk.type == TK_COMMA) {
- if (p_block->block_type == BlockNode::BLOCK_TYPE_FOR) {
- _set_error("Multiple declarations in 'for' loop are not implemented yet.");
- return ERR_PARSE_ERROR;
- }
- } else if (tk.type == TK_SEMICOLON) {
+ if (tk.type == TK_SEMICOLON) {
break;
- } else {
- _set_error("Expected ',' or ';' after variable");
+ } else if (tk.type != TK_COMMA) {
+ _set_expected_error(",", ";");
return ERR_PARSE_ERROR;
}
} while (tk.type == TK_COMMA); //another variable
+
+ p_block->statements.push_back((Node *)vdnode);
} else if (tk.type == TK_CURLY_BRACKET_OPEN) {
//a sub block, just because..
BlockNode *block = alloc_node<BlockNode>();
@@ -6833,7 +6803,7 @@ Error ShaderLanguage::_parse_block(BlockNode *p_block, const FunctionInfo &p_fun
//if () {}
tk = _get_token();
if (tk.type != TK_PARENTHESIS_OPEN) {
- _set_error("Expected '(' after if");
+ _set_expected_after_error("(", "if");
return ERR_PARSE_ERROR;
}
@@ -6845,13 +6815,13 @@ Error ShaderLanguage::_parse_block(BlockNode *p_block, const FunctionInfo &p_fun
}
if (n->get_datatype() != TYPE_BOOL) {
- _set_error("Expected boolean expression");
+ _set_error(RTR("Expected a boolean expression."));
return ERR_PARSE_ERROR;
}
tk = _get_token();
if (tk.type != TK_PARENTHESIS_CLOSE) {
- _set_error("Expected ')' after expression");
+ _set_expected_error(")");
return ERR_PARSE_ERROR;
}
@@ -6881,14 +6851,14 @@ Error ShaderLanguage::_parse_block(BlockNode *p_block, const FunctionInfo &p_fun
}
} else if (tk.type == TK_CF_SWITCH) {
if (RenderingServer::get_singleton()->is_low_end()) {
- _set_error("\"switch\" operator is supported only on high-end platform!");
+ _set_error(vformat(RTR("The '%s' operator is only supported on high-end platforms."), "switch"));
return ERR_PARSE_ERROR;
}
// switch() {}
tk = _get_token();
if (tk.type != TK_PARENTHESIS_OPEN) {
- _set_error("Expected '(' after switch");
+ _set_expected_after_error("(", "switch");
return ERR_PARSE_ERROR;
}
ControlFlowNode *cf = alloc_node<ControlFlowNode>();
@@ -6898,17 +6868,17 @@ Error ShaderLanguage::_parse_block(BlockNode *p_block, const FunctionInfo &p_fun
return ERR_PARSE_ERROR;
}
if (n->get_datatype() != TYPE_INT) {
- _set_error("Expected integer expression");
+ _set_error(RTR("Expected an integer expression."));
return ERR_PARSE_ERROR;
}
tk = _get_token();
if (tk.type != TK_PARENTHESIS_CLOSE) {
- _set_error("Expected ')' after expression");
+ _set_expected_error(")");
return ERR_PARSE_ERROR;
}
tk = _get_token();
if (tk.type != TK_CURLY_BRACKET_OPEN) {
- _set_error("Expected '{' after switch statement");
+ _set_expected_after_error("{", "switch");
return ERR_PARSE_ERROR;
}
BlockNode *switch_block = alloc_node<BlockNode>();
@@ -6929,10 +6899,10 @@ Error ShaderLanguage::_parse_block(BlockNode *p_block, const FunctionInfo &p_fun
if (tk.type == TK_CF_CASE || tk.type == TK_CF_DEFAULT) {
if (prev_type == TK_CF_DEFAULT) {
if (tk.type == TK_CF_CASE) {
- _set_error("Cases must be defined before default case.");
+ _set_error(RTR("Cases must be defined before default case."));
return ERR_PARSE_ERROR;
} else if (prev_type == TK_CF_DEFAULT) {
- _set_error("Default case must be defined only once.");
+ _set_error(RTR("Default case must be defined only once."));
return ERR_PARSE_ERROR;
}
}
@@ -6951,7 +6921,7 @@ Error ShaderLanguage::_parse_block(BlockNode *p_block, const FunctionInfo &p_fun
return ERR_PARSE_ERROR;
}
if (constants.has(cn->values[0].sint)) {
- _set_error("Duplicated case label: '" + itos(cn->values[0].sint) + "'");
+ _set_error(vformat(RTR("Duplicated case label: %d."), cn->values[0].sint));
return ERR_PARSE_ERROR;
}
constants.insert(cn->values[0].sint);
@@ -6963,7 +6933,7 @@ Error ShaderLanguage::_parse_block(BlockNode *p_block, const FunctionInfo &p_fun
ConstantNode::Value v;
_find_identifier(p_block, false, p_function_info, vn->name, nullptr, nullptr, nullptr, nullptr, nullptr, &v);
if (constants.has(v.sint)) {
- _set_error("Duplicated case label: '" + itos(v.sint) + "'");
+ _set_error(vformat(RTR("Duplicated case label: %d."), v.sint));
return ERR_PARSE_ERROR;
}
constants.insert(v.sint);
@@ -6990,7 +6960,7 @@ Error ShaderLanguage::_parse_block(BlockNode *p_block, const FunctionInfo &p_fun
}
if (!p_block || (p_block->block_type != BlockNode::BLOCK_TYPE_SWITCH)) {
- _set_error("case must be placed within switch block");
+ _set_error(vformat(RTR("'%s' must be placed within a '%s' block."), "case", "switch"));
return ERR_PARSE_ERROR;
}
@@ -7019,7 +6989,7 @@ Error ShaderLanguage::_parse_block(BlockNode *p_block, const FunctionInfo &p_fun
}
}
if (!correct_constant_expression) {
- _set_error("Expected integer constant");
+ _set_error(RTR("Expected an integer constant."));
return ERR_PARSE_ERROR;
}
@@ -7043,7 +7013,7 @@ Error ShaderLanguage::_parse_block(BlockNode *p_block, const FunctionInfo &p_fun
tk = _get_token();
if (tk.type != TK_COLON) {
- _set_error("Expected ':'");
+ _set_expected_error(":");
return ERR_PARSE_ERROR;
}
@@ -7071,14 +7041,14 @@ Error ShaderLanguage::_parse_block(BlockNode *p_block, const FunctionInfo &p_fun
}
if (!p_block || (p_block->block_type != BlockNode::BLOCK_TYPE_SWITCH)) {
- _set_error("default must be placed within switch block");
+ _set_error(vformat(RTR("'%s' must be placed within a '%s' block."), "default", "switch"));
return ERR_PARSE_ERROR;
}
tk = _get_token();
if (tk.type != TK_COLON) {
- _set_error("Expected ':'");
+ _set_expected_error(":");
return ERR_PARSE_ERROR;
}
@@ -7115,14 +7085,14 @@ Error ShaderLanguage::_parse_block(BlockNode *p_block, const FunctionInfo &p_fun
tk = _get_token();
if (tk.type != TK_CF_WHILE) {
- _set_error("Expected while after do");
+ _set_expected_after_error("while", "do");
return ERR_PARSE_ERROR;
}
}
tk = _get_token();
if (tk.type != TK_PARENTHESIS_OPEN) {
- _set_error("Expected '(' after while");
+ _set_expected_after_error("(", "while");
return ERR_PARSE_ERROR;
}
@@ -7139,7 +7109,7 @@ Error ShaderLanguage::_parse_block(BlockNode *p_block, const FunctionInfo &p_fun
tk = _get_token();
if (tk.type != TK_PARENTHESIS_CLOSE) {
- _set_error("Expected ')' after expression");
+ _set_expected_error(")");
return ERR_PARSE_ERROR;
}
if (!is_do) {
@@ -7160,7 +7130,7 @@ Error ShaderLanguage::_parse_block(BlockNode *p_block, const FunctionInfo &p_fun
tk = _get_token();
if (tk.type != TK_SEMICOLON) {
- _set_error("Expected ';'");
+ _set_expected_error(";");
return ERR_PARSE_ERROR;
}
}
@@ -7168,7 +7138,7 @@ Error ShaderLanguage::_parse_block(BlockNode *p_block, const FunctionInfo &p_fun
// for() {}
tk = _get_token();
if (tk.type != TK_PARENTHESIS_OPEN) {
- _set_error("Expected '(' after for");
+ _set_expected_after_error("(", "for");
return ERR_PARSE_ERROR;
}
@@ -7176,43 +7146,35 @@ Error ShaderLanguage::_parse_block(BlockNode *p_block, const FunctionInfo &p_fun
cf->flow_op = FLOW_OP_FOR;
BlockNode *init_block = alloc_node<BlockNode>();
- init_block->block_type = BlockNode::BLOCK_TYPE_FOR;
+ init_block->block_type = BlockNode::BLOCK_TYPE_FOR_INIT;
init_block->parent_block = p_block;
init_block->single_statement = true;
cf->blocks.push_back(init_block);
- if (_parse_block(init_block, p_function_info, true, false, false) != OK) {
- return ERR_PARSE_ERROR;
- }
-
- Node *n = _parse_and_reduce_expression(init_block, p_function_info);
- if (!n) {
- return ERR_PARSE_ERROR;
- }
-
- if (n->get_datatype() != TYPE_BOOL) {
- _set_error("Middle expression is expected to be boolean.");
- return ERR_PARSE_ERROR;
- }
-
- tk = _get_token();
- if (tk.type != TK_SEMICOLON) {
- _set_error("Expected ';' after middle expression");
- return ERR_PARSE_ERROR;
+ Error err = _parse_block(init_block, p_function_info, true, false, false);
+ if (err != OK) {
+ return err;
}
- cf->expressions.push_back(n);
-
- n = _parse_and_reduce_expression(init_block, p_function_info);
- if (!n) {
- return ERR_PARSE_ERROR;
+ BlockNode *condition_block = alloc_node<BlockNode>();
+ condition_block->block_type = BlockNode::BLOCK_TYPE_FOR_CONDITION;
+ condition_block->parent_block = init_block;
+ condition_block->single_statement = true;
+ condition_block->use_comma_between_statements = true;
+ cf->blocks.push_back(condition_block);
+ err = _parse_block(condition_block, p_function_info, true, false, false);
+ if (err != OK) {
+ return err;
}
- cf->expressions.push_back(n);
-
- tk = _get_token();
- if (tk.type != TK_PARENTHESIS_CLOSE) {
- _set_error("Expected ')' after third expression");
- return ERR_PARSE_ERROR;
+ BlockNode *expression_block = alloc_node<BlockNode>();
+ expression_block->block_type = BlockNode::BLOCK_TYPE_FOR_EXPRESSION;
+ expression_block->parent_block = init_block;
+ expression_block->single_statement = true;
+ expression_block->use_comma_between_statements = true;
+ cf->blocks.push_back(expression_block);
+ err = _parse_block(expression_block, p_function_info, true, false, false);
+ if (err != OK) {
+ return err;
}
BlockNode *block = alloc_node<BlockNode>();
@@ -7220,8 +7182,8 @@ Error ShaderLanguage::_parse_block(BlockNode *p_block, const FunctionInfo &p_fun
cf->blocks.push_back(block);
p_block->statements.push_back(cf);
- Error err = _parse_block(block, p_function_info, true, true, true);
- if (err) {
+ err = _parse_block(block, p_function_info, true, true, true);
+ if (err != OK) {
return err;
}
@@ -7234,12 +7196,12 @@ Error ShaderLanguage::_parse_block(BlockNode *p_block, const FunctionInfo &p_fun
}
if (!b) {
- _set_error("Bug");
+ _set_parsing_error();
return ERR_BUG;
}
if (b && b->parent_function && p_function_info.main_function) {
- _set_error(vformat("Using 'return' in '%s' processor function results in undefined behavior!", b->parent_function->name));
+ _set_error(vformat(RTR("Using '%s' in the '%s' processor function is incorrect."), "return", b->parent_function->name));
return ERR_PARSE_ERROR;
}
@@ -7258,7 +7220,7 @@ Error ShaderLanguage::_parse_block(BlockNode *p_block, const FunctionInfo &p_fun
if (tk.type == TK_SEMICOLON) {
//all is good
if (b->parent_function->return_type != TYPE_VOID) {
- _set_error("Expected return with an expression of type '" + (!return_struct_name.is_empty() ? return_struct_name : get_datatype_name(b->parent_function->return_type)) + array_size_string + "'");
+ _set_error(vformat(RTR("Expected '%s' with an expression of type '%s'."), "return", (!return_struct_name.is_empty() ? return_struct_name : get_datatype_name(b->parent_function->return_type)) + array_size_string));
return ERR_PARSE_ERROR;
}
} else {
@@ -7270,13 +7232,13 @@ Error ShaderLanguage::_parse_block(BlockNode *p_block, const FunctionInfo &p_fun
}
if (b->parent_function->return_type != expr->get_datatype() || b->parent_function->return_array_size != expr->get_array_size() || return_struct_name != expr->get_datatype_name()) {
- _set_error("Expected return with an expression of type '" + (!return_struct_name.is_empty() ? return_struct_name : get_datatype_name(b->parent_function->return_type)) + array_size_string + "'");
+ _set_error(vformat(RTR("Expected return with an expression of type '%s'."), (!return_struct_name.is_empty() ? return_struct_name : get_datatype_name(b->parent_function->return_type)) + array_size_string));
return ERR_PARSE_ERROR;
}
tk = _get_token();
if (tk.type != TK_SEMICOLON) {
- _set_error("Expected ';' after return expression");
+ _set_expected_after_error(";", "return");
return ERR_PARSE_ERROR;
}
@@ -7299,12 +7261,12 @@ Error ShaderLanguage::_parse_block(BlockNode *p_block, const FunctionInfo &p_fun
b = b->parent_block;
}
if (!b) {
- _set_error("Bug");
+ _set_parsing_error();
return ERR_BUG;
}
if (!b->parent_function->can_discard) {
- _set_error("Use of 'discard' is not allowed here.");
+ _set_error(vformat(RTR("Use of '%s' is not allowed here."), "discard"));
return ERR_PARSE_ERROR;
}
@@ -7314,14 +7276,14 @@ Error ShaderLanguage::_parse_block(BlockNode *p_block, const FunctionInfo &p_fun
pos = _get_tkpos();
tk = _get_token();
if (tk.type != TK_SEMICOLON) {
- _set_error("Expected ';' after discard");
+ _set_expected_after_error(";", "discard");
return ERR_PARSE_ERROR;
}
p_block->statements.push_back(flow);
} else if (tk.type == TK_CF_BREAK) {
if (!p_can_break) {
- _set_error("'break' is not allowed outside of a loop or 'switch' statement");
+ _set_error(vformat(RTR("'%s' is not allowed outside of a loop or '%s' statement."), "break", "switch"));
return ERR_PARSE_ERROR;
}
@@ -7331,7 +7293,7 @@ Error ShaderLanguage::_parse_block(BlockNode *p_block, const FunctionInfo &p_fun
pos = _get_tkpos();
tk = _get_token();
if (tk.type != TK_SEMICOLON) {
- _set_error("Expected ';' after break");
+ _set_expected_after_error(";", "break");
return ERR_PARSE_ERROR;
}
@@ -7347,7 +7309,7 @@ Error ShaderLanguage::_parse_block(BlockNode *p_block, const FunctionInfo &p_fun
} else if (tk.type == TK_CF_CONTINUE) {
if (!p_can_continue) {
- _set_error("'continue' is not allowed outside of a loop");
+ _set_error(vformat(RTR("'%s' is not allowed outside of a loop."), "continue"));
return ERR_PARSE_ERROR;
}
@@ -7358,7 +7320,7 @@ Error ShaderLanguage::_parse_block(BlockNode *p_block, const FunctionInfo &p_fun
tk = _get_token();
if (tk.type != TK_SEMICOLON) {
//all is good
- _set_error("Expected ';' after continue");
+ _set_expected_after_error(";", "continue");
return ERR_PARSE_ERROR;
}
@@ -7371,11 +7333,52 @@ Error ShaderLanguage::_parse_block(BlockNode *p_block, const FunctionInfo &p_fun
if (!expr) {
return ERR_PARSE_ERROR;
}
+ is_condition = expr->type == Node::TYPE_OPERATOR && expr->get_datatype() == TYPE_BOOL;
+
+ if (expr->type == Node::TYPE_OPERATOR) {
+ OperatorNode *op = static_cast<OperatorNode *>(expr);
+ if (op->op == OP_EMPTY) {
+ is_var_init = true;
+ is_condition = true;
+ }
+ }
+
p_block->statements.push_back(expr);
tk = _get_token();
- if (tk.type != TK_SEMICOLON) {
- _set_error("Expected ';' after statement");
+ if (p_block->block_type == BlockNode::BLOCK_TYPE_FOR_CONDITION) {
+ if (tk.type == TK_COMMA) {
+ if (!is_condition) {
+ _set_error(RTR("The middle expression is expected to be a boolean operator."));
+ return ERR_PARSE_ERROR;
+ }
+ continue;
+ }
+ if (tk.type != TK_SEMICOLON) {
+ _set_expected_error(",", ";");
+ return ERR_PARSE_ERROR;
+ }
+ } else if (p_block->block_type == BlockNode::BLOCK_TYPE_FOR_EXPRESSION) {
+ if (tk.type == TK_COMMA) {
+ continue;
+ }
+ if (tk.type != TK_PARENTHESIS_CLOSE) {
+ _set_expected_error(",", ")");
+ return ERR_PARSE_ERROR;
+ }
+ } else if (tk.type != TK_SEMICOLON) {
+ _set_expected_error(";");
+ return ERR_PARSE_ERROR;
+ }
+ }
+
+ if (p_block) {
+ if (p_block->block_type == BlockNode::BLOCK_TYPE_FOR_INIT && !is_var_init) {
+ _set_error(RTR("The left expression is expected to be a variable declaration."));
+ return ERR_PARSE_ERROR;
+ }
+ if (p_block->block_type == BlockNode::BLOCK_TYPE_FOR_CONDITION && !is_condition) {
+ _set_error(RTR("The middle expression is expected to be a boolean operator."));
return ERR_PARSE_ERROR;
}
}
@@ -7436,7 +7439,7 @@ Error ShaderLanguage::_validate_datatype(DataType p_type) {
}
if (invalid_type) {
- _set_error(vformat("\"%s\" type is supported only on high-end platform!", get_datatype_name(p_type)));
+ _set_error(vformat(RTR("The \"%s\" type is only supported on high-end platforms."), get_datatype_name(p_type)));
return ERR_UNAVAILABLE;
}
}
@@ -7448,7 +7451,7 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct
TkPos prev_pos;
if (tk.type != TK_SHADER_TYPE) {
- _set_error("Expected 'shader_type' at the beginning of shader. Valid types are: " + _get_shader_type_list(p_shader_types));
+ _set_error(vformat(RTR("Expected '%s' at the beginning of shader. Valid types are: %s."), "shader_type", _get_shader_type_list(p_shader_types)));
return ERR_PARSE_ERROR;
}
@@ -7456,11 +7459,11 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct
_get_completable_identifier(nullptr, COMPLETION_SHADER_TYPE, shader_type_identifier);
if (shader_type_identifier == StringName()) {
- _set_error("Expected identifier after 'shader_type', indicating type of shader. Valid types are: " + _get_shader_type_list(p_shader_types));
+ _set_error(vformat(RTR("Expected an identifier after '%s', indicating the type of shader. Valid types are: %s."), "shader_type", _get_shader_type_list(p_shader_types)));
return ERR_PARSE_ERROR;
}
if (!p_shader_types.has(shader_type_identifier)) {
- _set_error("Invalid shader type. Valid types are: " + _get_shader_type_list(p_shader_types));
+ _set_error(vformat(RTR("Invalid shader type. Valid types are: %s"), _get_shader_type_list(p_shader_types)));
return ERR_PARSE_ERROR;
}
prev_pos = _get_tkpos();
@@ -7468,7 +7471,7 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct
if (tk.type != TK_SEMICOLON) {
_set_tkpos(prev_pos);
- _set_error("Expected ';' after 'shader_type <type>'.");
+ _set_expected_after_error(";", "shader_type " + String(shader_type_identifier));
return ERR_PARSE_ERROR;
}
@@ -7508,14 +7511,14 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct
_get_completable_identifier(nullptr, COMPLETION_RENDER_MODE, mode);
if (mode == StringName()) {
- _set_error("Expected identifier for render mode");
+ _set_error(RTR("Expected an identifier for render mode."));
return ERR_PARSE_ERROR;
}
const String smode = String(mode);
- if (shader->render_modes.find(mode) != -1) {
- _set_error(vformat("Duplicated render mode: '%s'.", smode));
+ if (shader->render_modes.has(mode)) {
+ _set_error(vformat(RTR("Duplicated render mode: '%s'."), smode));
return ERR_PARSE_ERROR;
}
@@ -7527,11 +7530,11 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct
if (smode.begins_with(name)) {
if (!info.options.is_empty()) {
- if (info.options.find(smode.substr(name.length() + 1)) != -1) {
+ if (info.options.has(smode.substr(name.length() + 1))) {
found = true;
if (defined_modes.has(name)) {
- _set_error(vformat("Redefinition of render mode: '%s'. The %s mode has already been set to '%s'.", smode, name, defined_modes[name]));
+ _set_error(vformat(RTR("Redefinition of render mode: '%s'. The '%s' mode has already been set to '%s'."), smode, name, defined_modes[name]));
return ERR_PARSE_ERROR;
}
defined_modes.insert(name, smode);
@@ -7545,7 +7548,7 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct
}
if (!found) {
- _set_error(vformat("Invalid render mode: '%s'.", smode));
+ _set_error(vformat(RTR("Invalid render mode: '%s'."), smode));
return ERR_PARSE_ERROR;
}
@@ -7557,7 +7560,7 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct
} else if (tk.type == TK_SEMICOLON) {
break; //done
} else {
- _set_error("Unexpected token: " + get_token_text(tk));
+ _set_error(vformat(RTR("Unexpected token: '%s'."), get_token_text(tk)));
return ERR_PARSE_ERROR;
}
}
@@ -7570,16 +7573,16 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct
if (tk.type == TK_IDENTIFIER) {
st.name = tk.text;
if (shader->constants.has(st.name) || shader->structs.has(st.name)) {
- _set_error("Redefinition of '" + String(st.name) + "'");
+ _set_redefinition_error(String(st.name));
return ERR_PARSE_ERROR;
}
tk = _get_token();
if (tk.type != TK_CURLY_BRACKET_OPEN) {
- _set_error("Expected '{'");
+ _set_expected_error("{");
return ERR_PARSE_ERROR;
}
} else {
- _set_error("Expected struct identifier!");
+ _set_error(RTR("Expected a struct identifier."));
return ERR_PARSE_ERROR;
}
@@ -7599,7 +7602,7 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct
DataPrecision precision = DataPrecision::PRECISION_DEFAULT;
if (tk.type == TK_STRUCT) {
- _set_error("nested structs are not allowed!");
+ _set_error(RTR("Nested structs are not allowed."));
return ERR_PARSE_ERROR;
}
@@ -7618,22 +7621,19 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct
#endif // DEBUG_ENABLED
struct_dt = true;
if (use_precision) {
- _set_error("Precision modifier cannot be used on structs.");
+ _set_error(RTR("The precision modifier cannot be used on structs."));
return ERR_PARSE_ERROR;
}
}
if (!is_token_datatype(tk.type) && !struct_dt) {
- _set_error("Expected datatype.");
+ _set_error(RTR("Expected data type."));
return ERR_PARSE_ERROR;
} else {
type = struct_dt ? TYPE_STRUCT : get_token_datatype(tk.type);
- if (is_sampler_type(type)) {
- _set_error("sampler datatype not allowed here");
- return ERR_PARSE_ERROR;
- } else if (type == TYPE_VOID) {
- _set_error("void datatype not allowed here");
+ if (type == TYPE_VOID || is_sampler_type(type)) {
+ _set_error(vformat(RTR("A '%s' data type is not allowed here."), get_datatype_name(type)));
return ERR_PARSE_ERROR;
}
@@ -7648,7 +7648,7 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct
first = false;
if (tk.type != TK_IDENTIFIER && tk.type != TK_BRACKET_OPEN) {
- _set_error("Expected identifier or '['.");
+ _set_error(RTR("Expected an identifier or '['."));
return ERR_PARSE_ERROR;
}
@@ -7663,7 +7663,7 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct
}
if (tk.type != TK_IDENTIFIER) {
- _set_error("Expected identifier!");
+ _set_error(RTR("Expected an identifier."));
return ERR_PARSE_ERROR;
}
@@ -7675,7 +7675,7 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct
member->array_size = array_size;
if (member_names.has(member->name)) {
- _set_error("Redefinition of '" + String(member->name) + "'");
+ _set_redefinition_error(String(member->name));
return ERR_PARSE_ERROR;
}
member_names.insert(member->name);
@@ -7694,7 +7694,7 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct
}
if (tk.type != TK_SEMICOLON && tk.type != TK_COMMA) {
- _set_error("Expected ',' or ';' after struct member.");
+ _set_expected_error(",", ";");
return ERR_PARSE_ERROR;
}
@@ -7704,13 +7704,13 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct
}
}
if (member_count == 0) {
- _set_error("Empty structs are not allowed!");
+ _set_error(RTR("Empty structs are not allowed."));
return ERR_PARSE_ERROR;
}
tk = _get_token();
if (tk.type != TK_SEMICOLON) {
- _set_error("Expected ';'");
+ _set_expected_error(";");
return ERR_PARSE_ERROR;
}
shader->structs[st.name] = st;
@@ -7724,7 +7724,7 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct
case TK_GLOBAL: {
tk = _get_token();
if (tk.type != TK_UNIFORM) {
- _set_error("Expected 'uniform' after 'global'");
+ _set_expected_after_error("uniform", "global");
return ERR_PARSE_ERROR;
}
uniform_scope = ShaderNode::Uniform::SCOPE_GLOBAL;
@@ -7734,7 +7734,7 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct
if (uniform_scope == ShaderNode::Uniform::SCOPE_LOCAL) {
tk = _get_token();
if (tk.type != TK_UNIFORM) {
- _set_error("Expected 'uniform' after 'instance'");
+ _set_expected_after_error("uniform", "instance");
return ERR_PARSE_ERROR;
}
uniform_scope = ShaderNode::Uniform::SCOPE_INSTANCE;
@@ -7747,7 +7747,7 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct
if (!uniform) {
if (shader_type_identifier == "particles" || shader_type_identifier == "sky" || shader_type_identifier == "fog") {
- _set_error(vformat("Varyings cannot be used in '%s' shaders!", shader_type_identifier));
+ _set_error(vformat(RTR("Varyings cannot be used in '%s' shaders."), shader_type_identifier));
return ERR_PARSE_ERROR;
}
}
@@ -7762,7 +7762,7 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct
tk = _get_token();
if (is_token_interpolation(tk.type)) {
if (uniform) {
- _set_error("Interpolation qualifiers are not supported for uniforms!");
+ _set_error(RTR("Interpolation qualifiers are not supported for uniforms."));
return ERR_PARSE_ERROR;
}
interpolation = get_token_interpolation(tk.type);
@@ -7778,38 +7778,38 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct
if (shader->structs.has(tk.text)) {
if (uniform) {
if (precision_defined) {
- _set_error("Precision modifier cannot be used on structs.");
+ _set_error(RTR("The precision modifier cannot be used on structs."));
return ERR_PARSE_ERROR;
}
- _set_error("struct datatype is not yet supported for uniforms!");
+ _set_error(vformat(RTR("The '%s' data type is not supported for uniforms."), "struct"));
return ERR_PARSE_ERROR;
} else {
- _set_error("struct datatype not allowed here");
+ _set_error(vformat(RTR("The '%s' data type not allowed here."), "struct"));
return ERR_PARSE_ERROR;
}
}
if (!is_token_datatype(tk.type)) {
- _set_error("Expected datatype. ");
+ _set_error(RTR("Expected data type."));
return ERR_PARSE_ERROR;
}
type = get_token_datatype(tk.type);
if (type == TYPE_VOID) {
- _set_error("void datatype not allowed here");
+ _set_error(vformat(RTR("The '%s' data type is not allowed here."), "void"));
return ERR_PARSE_ERROR;
}
if (!uniform && (type < TYPE_FLOAT || type > TYPE_MAT4)) {
- _set_error("Invalid type for varying, only float,vec2,vec3,vec4,mat2,mat3,mat4 or array of these types allowed.");
+ _set_error(RTR("Invalid type for varying, only 'float', 'vec2', 'vec3', 'vec4', 'mat2', 'mat3', 'mat4', or arrays of these types are allowed."));
return ERR_PARSE_ERROR;
}
tk = _get_token();
if (tk.type != TK_IDENTIFIER && tk.type != TK_BRACKET_OPEN) {
- _set_error("Expected identifier or '['.");
+ _set_error(RTR("Expected an identifier or '['."));
return ERR_PARSE_ERROR;
}
@@ -7822,7 +7822,7 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct
}
if (tk.type != TK_IDENTIFIER) {
- _set_error("Expected identifier!");
+ _set_error(RTR("Expected an identifier."));
return ERR_PARSE_ERROR;
}
@@ -7830,26 +7830,26 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct
name = tk.text;
if (_find_identifier(nullptr, false, constants, name)) {
- _set_error("Redefinition of '" + String(name) + "'");
+ _set_redefinition_error(String(name));
return ERR_PARSE_ERROR;
}
if (has_builtin(p_functions, name)) {
- _set_error("Redefinition of '" + String(name) + "'");
+ _set_redefinition_error(String(name));
return ERR_PARSE_ERROR;
}
if (uniform) {
- if (uniform_scope == ShaderNode::Uniform::SCOPE_GLOBAL) {
+ if (uniform_scope == ShaderNode::Uniform::SCOPE_GLOBAL && Engine::get_singleton()->is_editor_hint()) { // Type checking for global uniforms is not allowed outside the editor.
//validate global uniform
DataType gvtype = global_var_get_type_func(name);
if (gvtype == TYPE_MAX) {
- _set_error("Global uniform '" + String(name) + "' does not exist. Create it in Project Settings.");
+ _set_error(vformat(RTR("Global uniform '%s' does not exist. Create it in Project Settings."), String(name)));
return ERR_PARSE_ERROR;
}
if (type != gvtype) {
- _set_error("Global uniform '" + String(name) + "' must be of type '" + get_datatype_name(gvtype) + "'.");
+ _set_error(vformat(RTR("Global uniform '%s' must be of type '%s'."), String(name), get_datatype_name(gvtype)));
return ERR_PARSE_ERROR;
}
}
@@ -7871,7 +7871,7 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct
if (is_sampler_type(type)) {
if (uniform_scope == ShaderNode::Uniform::SCOPE_INSTANCE) {
- _set_error("Uniforms with 'instance' qualifiers can't be of sampler type.");
+ _set_error(vformat(RTR("Uniforms with '%s' qualifiers can't be of sampler type.", "instance")));
return ERR_PARSE_ERROR;
}
uniform2.texture_order = texture_uniforms++;
@@ -7887,7 +7887,7 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct
}
} else {
if (uniform_scope == ShaderNode::Uniform::SCOPE_INSTANCE && (type == TYPE_MAT2 || type == TYPE_MAT3 || type == TYPE_MAT4)) {
- _set_error("Uniforms with 'instance' qualifiers can't be of matrix type.");
+ _set_error(vformat(RTR("Uniforms with '%s' qualifier can't be of matrix type.", "instance")));
return ERR_PARSE_ERROR;
}
uniform2.texture_order = -1;
@@ -7916,11 +7916,11 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct
if (uniform2.array_size > 0) {
if (uniform_scope == ShaderNode::Uniform::SCOPE_GLOBAL) {
- _set_error("'SCOPE_GLOBAL' qualifier is not yet supported for uniform array!");
+ _set_error(vformat(RTR("The '%s' qualifier is not supported for uniform arrays."), "SCOPE_GLOBAL"));
return ERR_PARSE_ERROR;
}
if (uniform_scope == ShaderNode::Uniform::SCOPE_INSTANCE) {
- _set_error("'SCOPE_INSTANCE' qualifier is not yet supported for uniform array!");
+ _set_error(vformat(RTR("The '%s' qualifier is not supported for uniform arrays."), "SCOPE_INSTANCE"));
return ERR_PARSE_ERROR;
}
}
@@ -7938,13 +7938,13 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct
completion_line = tk.line;
if (!is_token_hint(tk.type)) {
- _set_error("Expected valid type hint after ':'.");
+ _set_error(RTR("Expected valid type hint after ':'."));
return ERR_PARSE_ERROR;
}
if (uniform2.array_size > 0) {
if (tk.type != TK_HINT_COLOR) {
- _set_error("This hint is not yet supported for uniform arrays!");
+ _set_error(RTR("This hint is not supported for uniform arrays."));
return ERR_PARSE_ERROR;
}
}
@@ -7975,20 +7975,20 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct
uniform2.hint = ShaderNode::Uniform::HINT_BLACK_ALBEDO;
} else if (tk.type == TK_HINT_COLOR) {
if (type != TYPE_VEC4) {
- _set_error("Color hint is for vec4 only");
+ _set_error(vformat(RTR("Color hint is for '%s' only."), "vec4"));
return ERR_PARSE_ERROR;
}
uniform2.hint = ShaderNode::Uniform::HINT_COLOR;
} else if (tk.type == TK_HINT_RANGE) {
uniform2.hint = ShaderNode::Uniform::HINT_RANGE;
if (type != TYPE_FLOAT && type != TYPE_INT) {
- _set_error("Range hint is for float and int only");
+ _set_error(vformat(RTR("Range hint is for '%s' and '%s' only."), "float", "int"));
return ERR_PARSE_ERROR;
}
tk = _get_token();
if (tk.type != TK_PARENTHESIS_OPEN) {
- _set_error("Expected '(' after hint_range");
+ _set_expected_after_error("(", "hint_range");
return ERR_PARSE_ERROR;
}
@@ -8002,7 +8002,7 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct
}
if (tk.type != TK_FLOAT_CONSTANT && !tk.is_integer_constant()) {
- _set_error("Expected integer constant");
+ _set_error(RTR("Expected an integer constant."));
return ERR_PARSE_ERROR;
}
@@ -8012,7 +8012,7 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct
tk = _get_token();
if (tk.type != TK_COMMA) {
- _set_error("Expected ',' after integer constant");
+ _set_error(RTR("Expected ',' after integer constant."));
return ERR_PARSE_ERROR;
}
@@ -8026,7 +8026,7 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct
}
if (tk.type != TK_FLOAT_CONSTANT && !tk.is_integer_constant()) {
- _set_error("Expected integer constant after ','");
+ _set_error(RTR("Expected an integer constant after ','."));
return ERR_PARSE_ERROR;
}
@@ -8039,7 +8039,7 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct
tk = _get_token();
if (tk.type != TK_FLOAT_CONSTANT && !tk.is_integer_constant()) {
- _set_error("Expected integer constant after ','");
+ _set_error(RTR("Expected an integer constant after ','."));
return ERR_PARSE_ERROR;
}
@@ -8054,44 +8054,44 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct
}
if (tk.type != TK_PARENTHESIS_CLOSE) {
- _set_error("Expected ')'");
+ _set_expected_error(")");
return ERR_PARSE_ERROR;
}
} else if (tk.type == TK_HINT_INSTANCE_INDEX) {
if (custom_instance_index != -1) {
- _set_error("Can only specify 'instance_index' once.");
+ _set_error(vformat(RTR("Can only specify '%s' once."), "instance_index"));
return ERR_PARSE_ERROR;
}
tk = _get_token();
if (tk.type != TK_PARENTHESIS_OPEN) {
- _set_error("Expected '(' after 'instance_index'");
+ _set_expected_after_error("(", "instance_index");
return ERR_PARSE_ERROR;
}
tk = _get_token();
if (tk.type == TK_OP_SUB) {
- _set_error("The instance index can't be negative.");
+ _set_error(RTR("The instance index can't be negative."));
return ERR_PARSE_ERROR;
}
if (!tk.is_integer_constant()) {
- _set_error("Expected integer constant");
+ _set_error(RTR("Expected an integer constant."));
return ERR_PARSE_ERROR;
}
custom_instance_index = tk.constant;
if (custom_instance_index >= MAX_INSTANCE_UNIFORM_INDICES) {
- _set_error("Allowed instance uniform indices are 0-" + itos(MAX_INSTANCE_UNIFORM_INDICES - 1));
+ _set_error(vformat(RTR("Allowed instance uniform indices must be within [0..%d] range."), MAX_INSTANCE_UNIFORM_INDICES - 1));
return ERR_PARSE_ERROR;
}
tk = _get_token();
if (tk.type != TK_PARENTHESIS_CLOSE) {
- _set_error("Expected ')'");
+ _set_expected_error(")");
return ERR_PARSE_ERROR;
}
} else if (tk.type == TK_FILTER_LINEAR) {
@@ -8113,7 +8113,7 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct
}
if (uniform2.hint != ShaderNode::Uniform::HINT_RANGE && uniform2.hint != ShaderNode::Uniform::HINT_NONE && uniform2.hint != ShaderNode::Uniform::HINT_COLOR && type <= TYPE_MAT4) {
- _set_error("This hint is only for sampler types");
+ _set_error(RTR("This hint is only for sampler types."));
return ERR_PARSE_ERROR;
}
@@ -8128,7 +8128,7 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct
} else {
uniform2.instance_index = instance_index++;
if (instance_index > MAX_INSTANCE_UNIFORM_INDICES) {
- _set_error("Too many 'instance' uniforms in shader, maximum supported is " + itos(MAX_INSTANCE_UNIFORM_INDICES));
+ _set_error(vformat(RTR("Too many '%s' uniforms in shader, maximum supported is %d."), "instance", MAX_INSTANCE_UNIFORM_INDICES));
return ERR_PARSE_ERROR;
}
}
@@ -8138,7 +8138,7 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct
if (tk.type == TK_OP_ASSIGN) {
if (uniform2.array_size > 0) {
- _set_error("Setting default value to a uniform array is not yet supported!");
+ _set_error(RTR("Setting default values to uniform arrays is not supported."));
return ERR_PARSE_ERROR;
}
@@ -8147,7 +8147,7 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct
return ERR_PARSE_ERROR;
}
if (expr->type != Node::TYPE_CONSTANT) {
- _set_error("Expected constant expression after '='");
+ _set_error(RTR("Expected constant expression after '='."));
return ERR_PARSE_ERROR;
}
@@ -8156,7 +8156,7 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct
uniform2.default_value.resize(cn->values.size());
if (!convert_constant(cn, uniform2.type, uniform2.default_value.ptrw())) {
- _set_error("Can't convert constant to " + get_datatype_name(uniform2.type));
+ _set_error(vformat(RTR("Can't convert constant to '%s'."), get_datatype_name(uniform2.type)));
return ERR_PARSE_ERROR;
}
tk = _get_token();
@@ -8173,7 +8173,7 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct
uniform_scope = ShaderNode::Uniform::SCOPE_LOCAL;
if (tk.type != TK_SEMICOLON) {
- _set_error("Expected ';'");
+ _set_expected_error(";");
return ERR_PARSE_ERROR;
}
@@ -8189,9 +8189,9 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct
tk = _get_token();
if (tk.type != TK_SEMICOLON && tk.type != TK_BRACKET_OPEN) {
if (array_size == 0) {
- _set_error("Expected ';' or '['");
+ _set_expected_error(";", "[");
} else {
- _set_error("Expected ';'");
+ _set_expected_error(";");
}
return ERR_PARSE_ERROR;
}
@@ -8214,7 +8214,7 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct
} break;
case TK_SHADER_TYPE: {
- _set_error("Shader type is already defined.");
+ _set_error(RTR("Shader type is already defined."));
return ERR_PARSE_ERROR;
} break;
default: {
@@ -8240,19 +8240,23 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct
if (shader->structs.has(tk.text)) {
if (precision != PRECISION_DEFAULT) {
- _set_error("Precision modifier cannot be used on structs.");
+ _set_error(RTR("The precision modifier cannot be used on structs."));
return ERR_PARSE_ERROR;
}
is_struct = true;
struct_name = tk.text;
} else {
if (!is_token_datatype(tk.type)) {
- _set_error("Expected constant, function, uniform or varying");
+ _set_error(RTR("Expected constant, function, uniform or varying."));
return ERR_PARSE_ERROR;
}
if (!is_token_variable_datatype(tk.type)) {
- _set_error("Invalid data type for constants or function return (samplers not allowed)");
+ if (is_constant) {
+ _set_error(RTR("Invalid constant type (samplers are not allowed)."));
+ } else {
+ _set_error(RTR("Invalid function type (samplers are not allowed)."));
+ }
return ERR_PARSE_ERROR;
}
}
@@ -8270,7 +8274,7 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct
if (tk.type == TK_BRACKET_OPEN) {
if (is_constant && RenderingServer::get_singleton()->is_low_end()) {
- _set_error("Global const arrays are only supported on high-end platform!");
+ _set_error(RTR("Global constant arrays are only supported on high-end platforms."));
return ERR_PARSE_ERROR;
}
Error error = _parse_array_size(nullptr, constants, !is_constant, nullptr, &array_size, &unknown_size);
@@ -8287,22 +8291,22 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct
if (name == StringName()) {
if (is_constant) {
- _set_error("Expected identifier or '[' after datatype.");
+ _set_error(RTR("Expected an identifier or '[' after type."));
} else {
- _set_error("Expected function name after datatype.");
+ _set_error(RTR("Expected a function name after type."));
}
return ERR_PARSE_ERROR;
}
if (shader->structs.has(name) || _find_identifier(nullptr, false, constants, name) || has_builtin(p_functions, name)) {
- _set_error("Redefinition of '" + String(name) + "'");
+ _set_redefinition_error(String(name));
return ERR_PARSE_ERROR;
}
tk = _get_token();
if (tk.type != TK_PARENTHESIS_OPEN) {
if (type == TYPE_VOID) {
- _set_error("Expected '(' after function identifier");
+ _set_error(RTR("Expected '(' after function identifier."));
return ERR_PARSE_ERROR;
}
@@ -8318,7 +8322,7 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct
if (tk.type == TK_BRACKET_OPEN) {
if (RenderingServer::get_singleton()->is_low_end()) {
- _set_error("Global const arrays are only supported on high-end platform!");
+ _set_error(RTR("Global const arrays are only supported on high-end platforms."));
return ERR_PARSE_ERROR;
}
Error error = _parse_array_size(nullptr, constants, false, nullptr, &constant.array_size, &unknown_size);
@@ -8330,14 +8334,14 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct
if (tk.type == TK_OP_ASSIGN) {
if (!is_constant) {
- _set_error("Expected 'const' keyword before constant definition");
+ _set_error(vformat(RTR("Global non-constant variables are not supported. Expected '%s' keyword before constant definition."), "const"));
return ERR_PARSE_ERROR;
}
if (constant.array_size > 0 || unknown_size) {
bool full_def = false;
- ArrayDeclarationNode::Declaration decl;
+ VariableDeclarationNode::Declaration decl;
decl.name = name;
decl.size = constant.array_size;
@@ -8345,7 +8349,7 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct
if (tk.type != TK_CURLY_BRACKET_OPEN) {
if (unknown_size) {
- _set_error("Expected '{'");
+ _set_expected_error("{");
return ERR_PARSE_ERROR;
}
@@ -8356,7 +8360,7 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct
precision2 = get_token_precision(tk.type);
tk = _get_token();
if (!is_token_nonvoid_datatype(tk.type)) {
- _set_error("Expected datatype after precision");
+ _set_error(RTR("Expected data type after precision modifier."));
return ERR_PARSE_ERROR;
}
}
@@ -8369,7 +8373,7 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct
struct_name2 = tk.text;
} else {
if (!is_token_variable_datatype(tk.type)) {
- _set_error("Invalid data type for array");
+ _set_error(RTR("Invalid data type for the array."));
return ERR_PARSE_ERROR;
}
type2 = get_token_datatype(tk.type);
@@ -8389,38 +8393,40 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct
}
tk = _get_token();
} else {
- _set_error("Expected '[");
+ _set_expected_error("[");
return ERR_PARSE_ERROR;
}
if (constant.precision != precision2 || constant.type != type2 || struct_name != struct_name2 || constant.array_size != array_size2) {
- String error_str = "Cannot convert from '";
+ String from;
if (type2 == TYPE_STRUCT) {
- error_str += struct_name2;
+ from += struct_name2;
} else {
if (precision2 != PRECISION_DEFAULT) {
- error_str += get_precision_name(precision2);
- error_str += " ";
+ from += get_precision_name(precision2);
+ from += " ";
}
- error_str += get_datatype_name(type2);
+ from += get_datatype_name(type2);
}
- error_str += "[";
- error_str += itos(array_size2);
- error_str += "]'";
- error_str += " to '";
+ from += "[";
+ from += itos(array_size2);
+ from += "]'";
+
+ String to;
if (type == TYPE_STRUCT) {
- error_str += struct_name;
+ to += struct_name;
} else {
if (precision != PRECISION_DEFAULT) {
- error_str += get_precision_name(precision);
- error_str += " ";
+ to += get_precision_name(precision);
+ to += " ";
}
- error_str += get_datatype_name(type);
+ to += get_datatype_name(type);
}
- error_str += "[";
- error_str += itos(constant.array_size);
- error_str += "]'";
- _set_error(error_str);
+ to += "[";
+ to += itos(constant.array_size);
+ to += "]'";
+
+ _set_error(vformat(RTR("Cannot convert from '%s' to '%s'."), from, to));
return ERR_PARSE_ERROR;
}
}
@@ -8429,13 +8435,13 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct
if (unknown_size) {
if (!curly) {
- _set_error("Expected '{'");
+ _set_expected_error("{");
return ERR_PARSE_ERROR;
}
} else {
if (full_def) {
if (curly) {
- _set_error("Expected '('");
+ _set_expected_error("(");
return ERR_PARSE_ERROR;
}
}
@@ -8449,7 +8455,7 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct
}
if (n->type == Node::TYPE_OPERATOR && ((OperatorNode *)n)->op == OP_CALL) {
- _set_error("Expected constant expression");
+ _set_error(RTR("Expected constant expression."));
return ERR_PARSE_ERROR;
}
@@ -8469,9 +8475,9 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct
break;
} else {
if (curly) {
- _set_error("Expected '}' or ','");
+ _set_expected_error("}", ",");
} else {
- _set_error("Expected ')' or ','");
+ _set_expected_error(")", ",");
}
return ERR_PARSE_ERROR;
}
@@ -8480,7 +8486,7 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct
decl.size = decl.initializer.size();
constant.array_size = decl.initializer.size();
} else if (decl.initializer.size() != constant.array_size) {
- _set_error("Array size mismatch");
+ _set_error(RTR("Array size mismatch."));
return ERR_PARSE_ERROR;
}
}
@@ -8508,7 +8514,7 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct
OperatorNode *op = ((OperatorNode *)expr);
for (int i = 1; i < op->arguments.size(); i++) {
if (!_check_node_constness(op->arguments[i])) {
- _set_error("Expected constant expression for argument '" + itos(i - 1) + "' of function call after '='");
+ _set_error(vformat(RTR("Expected constant expression for argument %d of function call after '='."), i - 1));
return ERR_PARSE_ERROR;
}
}
@@ -8523,10 +8529,10 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct
tk = _get_token();
} else {
if (constant.array_size > 0 || unknown_size) {
- _set_error("Expected array initialization");
+ _set_error(RTR("Expected array initialization."));
return ERR_PARSE_ERROR;
} else {
- _set_error("Expected initialization of constant");
+ _set_error(RTR("Expected initialization of constant."));
return ERR_PARSE_ERROR;
}
}
@@ -8542,18 +8548,18 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct
if (tk.type == TK_COMMA) {
tk = _get_token();
if (tk.type != TK_IDENTIFIER) {
- _set_error("Expected identifier after type");
+ _set_error(RTR("Expected an identifier after type."));
return ERR_PARSE_ERROR;
}
name = tk.text;
if (_find_identifier(nullptr, false, constants, name)) {
- _set_error("Redefinition of '" + String(name) + "'");
+ _set_redefinition_error(String(name));
return ERR_PARSE_ERROR;
}
if (has_builtin(p_functions, name)) {
- _set_error("Redefinition of '" + String(name) + "'");
+ _set_redefinition_error(String(name));
return ERR_PARSE_ERROR;
}
@@ -8567,7 +8573,7 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct
} else if (tk.type == TK_SEMICOLON) {
break;
} else {
- _set_error("Expected ',' or ';' after constant");
+ _set_expected_error(",", ";");
return ERR_PARSE_ERROR;
}
}
@@ -8594,7 +8600,7 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct
for (int i = 0; i < shader->functions.size(); i++) {
if (!shader->functions[i].callable && shader->functions[i].name == name) {
- _set_error("Redefinition of '" + String(name) + "'");
+ _set_redefinition_error(String(name));
return ERR_PARSE_ERROR;
}
}
@@ -8649,14 +8655,14 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct
tk = _get_token();
} else if (tk.type == TK_ARG_OUT) {
if (is_const) {
- _set_error("'out' qualifier cannot be used within a function parameter declared with 'const'.");
+ _set_error(vformat(RTR("The '%s' qualifier cannot be used within a function parameter declared with '%s'."), "out", "const"));
return ERR_PARSE_ERROR;
}
qualifier = ARGUMENT_QUALIFIER_OUT;
tk = _get_token();
} else if (tk.type == TK_ARG_INOUT) {
if (is_const) {
- _set_error("'inout' qualifier cannot be used within a function parameter declared with 'const'.");
+ _set_error(vformat(RTR("The '%s' qualifier cannot be used within a function parameter declared with '%s'."), "inout", "const"));
return ERR_PARSE_ERROR;
}
qualifier = ARGUMENT_QUALIFIER_INOUT;
@@ -8687,19 +8693,19 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct
}
#endif // DEBUG_ENABLED
if (use_precision) {
- _set_error("Precision modifier cannot be used on structs.");
+ _set_error(RTR("The precision modifier cannot be used on structs."));
return ERR_PARSE_ERROR;
}
}
if (!is_struct && !is_token_datatype(tk.type)) {
- _set_error("Expected a valid datatype for argument");
+ _set_error(RTR("Expected a valid data type for argument."));
return ERR_PARSE_ERROR;
}
if (qualifier == ARGUMENT_QUALIFIER_OUT || qualifier == ARGUMENT_QUALIFIER_INOUT) {
if (is_sampler_type(get_token_datatype(tk.type))) {
- _set_error("Opaque types cannot be output parameters.");
+ _set_error(RTR("Opaque types cannot be output parameters."));
return ERR_PARSE_ERROR;
}
}
@@ -8712,7 +8718,7 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct
return ERR_PARSE_ERROR;
}
if (ptype == TYPE_VOID) {
- _set_error("void not allowed in argument");
+ _set_error(RTR("Void type not allowed as argument."));
return ERR_PARSE_ERROR;
}
}
@@ -8727,7 +8733,7 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct
tk = _get_token();
}
if (tk.type != TK_IDENTIFIER) {
- _set_error("Expected identifier for argument name");
+ _set_error(RTR("Expected an identifier for argument name."));
return ERR_PARSE_ERROR;
}
@@ -8736,13 +8742,13 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct
ShaderLanguage::IdentifierType itype;
if (_find_identifier(func_node->body, false, builtins, pname, (ShaderLanguage::DataType *)nullptr, &itype)) {
if (itype != IDENTIFIER_FUNCTION) {
- _set_error("Redefinition of '" + String(pname) + "'");
+ _set_redefinition_error(String(pname));
return ERR_PARSE_ERROR;
}
}
if (has_builtin(p_functions, pname)) {
- _set_error("Redefinition of '" + String(pname) + "'");
+ _set_redefinition_error(String(pname));
return ERR_PARSE_ERROR;
}
@@ -8774,7 +8780,7 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct
tk = _get_token();
//do none and go on
} else if (tk.type != TK_PARENTHESIS_CLOSE) {
- _set_error("Expected ',' or ')' after identifier");
+ _set_expected_error(",", ")");
return ERR_PARSE_ERROR;
}
}
@@ -8782,11 +8788,11 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct
if (p_functions.has(name)) {
//if one of the core functions, make sure they are of the correct form
if (func_node->arguments.size() > 0) {
- _set_error("Function '" + String(name) + "' expects no arguments.");
+ _set_error(vformat(RTR("Function '%s' expects no arguments."), String(name)));
return ERR_PARSE_ERROR;
}
if (func_node->return_type != TYPE_VOID) {
- _set_error("Function '" + String(name) + "' must be of void return type.");
+ _set_error(vformat(RTR("Function '%s' must be of '%s' return type."), String(name), "void"));
return ERR_PARSE_ERROR;
}
}
@@ -8794,7 +8800,7 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct
//all good let's parse inside the function!
tk = _get_token();
if (tk.type != TK_CURLY_BRACKET_OPEN) {
- _set_error("Expected '{' to begin function");
+ _set_error(RTR("Expected a '{' to begin function."));
return ERR_PARSE_ERROR;
}
@@ -8808,7 +8814,7 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct
if (func_node->return_type != DataType::TYPE_VOID) {
BlockNode *block = func_node->body;
if (_find_last_flow_op_in_block(block, FlowOperation::FLOW_OP_RETURN) != OK) {
- _set_error("Expected at least one return statement in a non-void function.");
+ _set_error(vformat(RTR("Expected at least one '%s' statement in a non-void function."), "return"));
return ERR_PARSE_ERROR;
}
}
@@ -8821,7 +8827,7 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct
#ifdef DEBUG_ENABLED
if (check_device_limit_warnings && uniform_buffer_exceeded_line != -1) {
- _add_warning(ShaderWarning::DEVICE_LIMIT_EXCEEDED, uniform_buffer_exceeded_line, "uniform buffer", { uniform_buffer_size, max_uniform_buffer_size });
+ _add_warning(ShaderWarning::DEVICE_LIMIT_EXCEEDED, uniform_buffer_exceeded_line, RTR("uniform buffer"), { uniform_buffer_size, max_uniform_buffer_size });
}
#endif // DEBUG_ENABLED
return OK;
@@ -9095,6 +9101,19 @@ Error ShaderLanguage::complete(const String &p_code, const ShaderCompileInfo &p_
} break;
case COMPLETION_MAIN_FUNCTION: {
for (const KeyValue<StringName, FunctionInfo> &E : p_info.functions) {
+ if (!E.value.main_function) {
+ continue;
+ }
+ bool found = false;
+ for (int i = 0; i < shader->functions.size(); i++) {
+ if (shader->functions[i].name == E.key) {
+ found = true;
+ break;
+ }
+ }
+ if (found) {
+ continue;
+ }
ScriptCodeCompletionOption option(E.key, ScriptCodeCompletionOption::KIND_FUNCTION);
r_options->push_back(option);
}
diff --git a/servers/rendering/shader_language.h b/servers/rendering/shader_language.h
index 74f97319fe..f39b21621d 100644
--- a/servers/rendering/shader_language.h
+++ b/servers/rendering/shader_language.h
@@ -362,7 +362,6 @@ public:
TYPE_CONTROL_FLOW,
TYPE_MEMBER,
TYPE_ARRAY,
- TYPE_ARRAY_DECLARATION,
TYPE_ARRAY_CONSTRUCT,
TYPE_STRUCT,
};
@@ -428,7 +427,10 @@ public:
struct Declaration {
StringName name;
- Node *initializer;
+ uint32_t size = 0U;
+ Node *size_expression = nullptr;
+ Vector<Node *> initializer;
+ bool single_expression = false;
};
Vector<Declaration> declarations;
@@ -471,27 +473,6 @@ public:
Node(TYPE_ARRAY_CONSTRUCT) {}
};
- struct ArrayDeclarationNode : public Node {
- DataPrecision precision = PRECISION_DEFAULT;
- DataType datatype = TYPE_VOID;
- String struct_name;
- bool is_const = false;
- Node *size_expression = nullptr;
-
- struct Declaration {
- StringName name;
- uint32_t size;
- Vector<Node *> initializer;
- bool single_expression;
- };
- Vector<Declaration> declarations;
-
- virtual DataType get_datatype() const override { return datatype; }
-
- ArrayDeclarationNode() :
- Node(TYPE_ARRAY_DECLARATION) {}
- };
-
struct ConstantNode : public Node {
DataType datatype = TYPE_VOID;
String struct_name = "";
@@ -505,7 +486,7 @@ public:
};
Vector<Value> values;
- Vector<ArrayDeclarationNode::Declaration> array_declarations;
+ Vector<VariableDeclarationNode::Declaration> array_declarations;
virtual DataType get_datatype() const override { return datatype; }
virtual String get_datatype_name() const override { return struct_name; }
@@ -523,7 +504,9 @@ public:
enum BlockType {
BLOCK_TYPE_STANDART,
- BLOCK_TYPE_FOR,
+ BLOCK_TYPE_FOR_INIT,
+ BLOCK_TYPE_FOR_CONDITION,
+ BLOCK_TYPE_FOR_EXPRESSION,
BLOCK_TYPE_SWITCH,
BLOCK_TYPE_CASE,
BLOCK_TYPE_DEFAULT,
@@ -545,6 +528,7 @@ public:
Map<StringName, Variable> variables;
List<Node *> statements;
bool single_statement = false;
+ bool use_comma_between_statements = false;
BlockNode() :
Node(TYPE_BLOCK) {}
@@ -964,6 +948,26 @@ private:
error_str = p_str;
}
+ void _set_expected_error(const String &p_what) {
+ _set_error(vformat(RTR("Expected a '%s'."), p_what));
+ }
+
+ void _set_expected_error(const String &p_first, const String p_second) {
+ _set_error(vformat(RTR("Expected a '%s' or '%s'."), p_first, p_second));
+ }
+
+ void _set_expected_after_error(const String &p_what, const String &p_after) {
+ _set_error(vformat(RTR("Expected a '%s' after '%s'."), p_what, p_after));
+ }
+
+ void _set_redefinition_error(const String &p_what) {
+ _set_error(vformat(RTR("Redefinition of '%s'."), p_what));
+ }
+
+ void _set_parsing_error() {
+ _set_error("Parser bug.");
+ }
+
static const char *token_names[TK_MAX];
Token _make_token(TokenType p_type, const StringName &p_text = StringName());
diff --git a/servers/rendering/shader_types.cpp b/servers/rendering/shader_types.cpp
index 9ae60c14cb..b8bb211a7a 100644
--- a/servers/rendering/shader_types.cpp
+++ b/servers/rendering/shader_types.cpp
@@ -435,7 +435,6 @@ ShaderTypes::ShaderTypes() {
shader_modes[RS::SHADER_FOG].functions["fog"].built_ins["OBJECT_POSITION"] = constt(ShaderLanguage::TYPE_VEC3);
shader_modes[RS::SHADER_FOG].functions["fog"].built_ins["UVW"] = constt(ShaderLanguage::TYPE_VEC3);
shader_modes[RS::SHADER_FOG].functions["fog"].built_ins["EXTENTS"] = constt(ShaderLanguage::TYPE_VEC3);
- shader_modes[RS::SHADER_FOG].functions["fog"].built_ins["TRANSFORM"] = constt(ShaderLanguage::TYPE_MAT4);
shader_modes[RS::SHADER_FOG].functions["fog"].built_ins["SDF"] = constt(ShaderLanguage::TYPE_FLOAT);
shader_modes[RS::SHADER_FOG].functions["fog"].built_ins["ALBEDO"] = ShaderLanguage::TYPE_VEC3;
shader_modes[RS::SHADER_FOG].functions["fog"].built_ins["DENSITY"] = ShaderLanguage::TYPE_FLOAT;
diff --git a/servers/rendering/shader_warnings.cpp b/servers/rendering/shader_warnings.cpp
index f2e74c4d78..639b9bd165 100644
--- a/servers/rendering/shader_warnings.cpp
+++ b/servers/rendering/shader_warnings.cpp
@@ -48,23 +48,23 @@ const StringName &ShaderWarning::get_subject() const {
String ShaderWarning::get_message() const {
switch (code) {
case FLOAT_COMPARISON:
- return vformat("Direct floating-point comparison (this may not evaluate to `true` as you expect). Instead, use `abs(a - b) < 0.0001` for an approximate but predictable comparison.");
+ return vformat(RTR("Direct floating-point comparison (this may not evaluate to `true` as you expect). Instead, use `abs(a - b) < 0.0001` for an approximate but predictable comparison."));
case UNUSED_CONSTANT:
- return vformat("The const '%s' is declared but never used.", subject);
+ return vformat(RTR("The const '%s' is declared but never used."), subject);
case UNUSED_FUNCTION:
- return vformat("The function '%s' is declared but never used.", subject);
+ return vformat(RTR("The function '%s' is declared but never used."), subject);
case UNUSED_STRUCT:
- return vformat("The struct '%s' is declared but never used.", subject);
+ return vformat(RTR("The struct '%s' is declared but never used."), subject);
case UNUSED_UNIFORM:
- return vformat("The uniform '%s' is declared but never used.", subject);
+ return vformat(RTR("The uniform '%s' is declared but never used."), subject);
case UNUSED_VARYING:
- return vformat("The varying '%s' is declared but never used.", subject);
+ return vformat(RTR("The varying '%s' is declared but never used."), subject);
case UNUSED_LOCAL_VARIABLE:
- return vformat("The local variable '%s' is declared but never used.", subject);
+ return vformat(RTR("The local variable '%s' is declared but never used."), subject);
case FORMATTING_ERROR:
return subject;
case DEVICE_LIMIT_EXCEEDED:
- return vformat("The total size of the %s for this shader on this device has been exceeded (%s/%s). The shader may not work correctly.", subject, (int)extra_args[0], (int)extra_args[1]);
+ return vformat(RTR("The total size of the %s for this shader on this device has been exceeded (%d/%d). The shader may not work correctly."), subject, (int)extra_args[0], (int)extra_args[1]);
default:
break;
}
diff --git a/servers/rendering_server.cpp b/servers/rendering_server.cpp
index 020c850f46..584abbc351 100644
--- a/servers/rendering_server.cpp
+++ b/servers/rendering_server.cpp
@@ -1927,8 +1927,8 @@ void RenderingServer::_bind_methods() {
BIND_ENUM_CONSTANT(LIGHT_PARAM_MAX);
BIND_ENUM_CONSTANT(LIGHT_BAKE_DISABLED);
- BIND_ENUM_CONSTANT(LIGHT_BAKE_DYNAMIC);
BIND_ENUM_CONSTANT(LIGHT_BAKE_STATIC);
+ BIND_ENUM_CONSTANT(LIGHT_BAKE_DYNAMIC);
BIND_ENUM_CONSTANT(LIGHT_OMNI_SHADOW_DUAL_PARABOLOID);
BIND_ENUM_CONSTANT(LIGHT_OMNI_SHADOW_CUBE);
@@ -2317,7 +2317,7 @@ void RenderingServer::_bind_methods() {
ClassDB::bind_method(D_METHOD("environment_set_bg_energy", "env", "energy"), &RenderingServer::environment_set_bg_energy);
ClassDB::bind_method(D_METHOD("environment_set_canvas_max_layer", "env", "max_layer"), &RenderingServer::environment_set_canvas_max_layer);
ClassDB::bind_method(D_METHOD("environment_set_ambient_light", "env", "color", "ambient", "energy", "sky_contibution", "reflection_source"), &RenderingServer::environment_set_ambient_light, DEFVAL(RS::ENV_AMBIENT_SOURCE_BG), DEFVAL(1.0), DEFVAL(0.0), DEFVAL(RS::ENV_REFLECTION_SOURCE_BG));
- ClassDB::bind_method(D_METHOD("environment_set_glow", "env", "enable", "levels", "intensity", "strength", "mix", "bloom_threshold", "blend_mode", "hdr_bleed_threshold", "hdr_bleed_scale", "hdr_luminance_cap"), &RenderingServer::environment_set_glow);
+ ClassDB::bind_method(D_METHOD("environment_set_glow", "env", "enable", "levels", "intensity", "strength", "mix", "bloom_threshold", "blend_mode", "hdr_bleed_threshold", "hdr_bleed_scale", "hdr_luminance_cap", "glow_map_strength", "glow_map"), &RenderingServer::environment_set_glow);
ClassDB::bind_method(D_METHOD("environment_set_tonemap", "env", "tone_mapper", "exposure", "white", "auto_exposure", "min_luminance", "max_luminance", "auto_exp_speed", "auto_exp_grey"), &RenderingServer::environment_set_tonemap);
ClassDB::bind_method(D_METHOD("environment_set_adjustment", "env", "enable", "brightness", "contrast", "saturation", "use_1d_color_correction", "color_correction"), &RenderingServer::environment_set_adjustment);
ClassDB::bind_method(D_METHOD("environment_set_ssr", "env", "enable", "max_steps", "fade_in", "fade_out", "depth_tolerance"), &RenderingServer::environment_set_ssr);
@@ -2388,10 +2388,6 @@ void RenderingServer::_bind_methods() {
BIND_ENUM_CONSTANT(ENV_SSIL_QUALITY_HIGH);
BIND_ENUM_CONSTANT(ENV_SSIL_QUALITY_ULTRA);
- BIND_ENUM_CONSTANT(ENV_SDFGI_CASCADES_4);
- BIND_ENUM_CONSTANT(ENV_SDFGI_CASCADES_6);
- BIND_ENUM_CONSTANT(ENV_SDFGI_CASCADES_8);
-
BIND_ENUM_CONSTANT(ENV_SDFGI_Y_SCALE_DISABLED);
BIND_ENUM_CONSTANT(ENV_SDFGI_Y_SCALE_75_PERCENT);
BIND_ENUM_CONSTANT(ENV_SDFGI_Y_SCALE_50_PERCENT);
@@ -2775,13 +2771,14 @@ void RenderingServer::mesh_add_surface_from_mesh_data(RID p_mesh, const Geometry
const Geometry3D::MeshData::Face &f = p_mesh_data.faces[i];
for (int j = 2; j < f.indices.size(); j++) {
-#define _ADD_VERTEX(m_idx) \
- vertices.push_back(p_mesh_data.vertices[f.indices[m_idx]]); \
- normals.push_back(f.plane.normal);
+ vertices.push_back(p_mesh_data.vertices[f.indices[0]]);
+ normals.push_back(f.plane.normal);
+
+ vertices.push_back(p_mesh_data.vertices[f.indices[j - 1]]);
+ normals.push_back(f.plane.normal);
- _ADD_VERTEX(0);
- _ADD_VERTEX(j - 1);
- _ADD_VERTEX(j);
+ vertices.push_back(p_mesh_data.vertices[f.indices[j]]);
+ normals.push_back(f.plane.normal);
}
}
diff --git a/servers/rendering_server.h b/servers/rendering_server.h
index 5dbec04665..472fff1bf1 100644
--- a/servers/rendering_server.h
+++ b/servers/rendering_server.h
@@ -447,8 +447,8 @@ public:
enum LightBakeMode {
LIGHT_BAKE_DISABLED,
- LIGHT_BAKE_DYNAMIC,
LIGHT_BAKE_STATIC,
+ LIGHT_BAKE_DYNAMIC,
};
virtual void light_set_bake_mode(RID p_light, LightBakeMode p_bake_mode) = 0;
@@ -991,7 +991,7 @@ public:
ENV_GLOW_BLEND_MODE_MIX,
};
- virtual void environment_set_glow(RID p_env, bool p_enable, Vector<float> p_levels, float p_intensity, float p_strength, float p_mix, float p_bloom_threshold, EnvironmentGlowBlendMode p_blend_mode, float p_hdr_bleed_threshold, float p_hdr_bleed_scale, float p_hdr_luminance_cap) = 0;
+ virtual void environment_set_glow(RID p_env, bool p_enable, Vector<float> p_levels, float p_intensity, float p_strength, float p_mix, float p_bloom_threshold, EnvironmentGlowBlendMode p_blend_mode, float p_hdr_bleed_threshold, float p_hdr_bleed_scale, float p_hdr_luminance_cap, float p_glow_map_strength, RID p_glow_map) = 0;
virtual void environment_glow_set_use_bicubic_upscale(bool p_enable) = 0;
virtual void environment_glow_set_use_high_quality(bool p_enable) = 0;
@@ -1041,19 +1041,13 @@ public:
virtual void environment_set_ssil_quality(EnvironmentSSILQuality p_quality, bool p_half_size, float p_adaptive_target, int p_blur_passes, float p_fadeout_from, float p_fadeout_to) = 0;
- enum EnvironmentSDFGICascades {
- ENV_SDFGI_CASCADES_4,
- ENV_SDFGI_CASCADES_6,
- ENV_SDFGI_CASCADES_8,
- };
-
enum EnvironmentSDFGIYScale {
ENV_SDFGI_Y_SCALE_DISABLED,
ENV_SDFGI_Y_SCALE_75_PERCENT,
ENV_SDFGI_Y_SCALE_50_PERCENT
};
- virtual void environment_set_sdfgi(RID p_env, bool p_enable, EnvironmentSDFGICascades p_cascades, float p_min_cell_size, EnvironmentSDFGIYScale p_y_scale, bool p_use_occlusion, float p_bounce_feedback, bool p_read_sky, float p_energy, float p_normal_bias, float p_probe_bias) = 0;
+ virtual void environment_set_sdfgi(RID p_env, bool p_enable, int p_cascades, float p_min_cell_size, EnvironmentSDFGIYScale p_y_scale, bool p_use_occlusion, float p_bounce_feedback, bool p_read_sky, float p_energy, float p_normal_bias, float p_probe_bias) = 0;
enum EnvironmentSDFGIRayCount {
ENV_SDFGI_RAY_COUNT_4,
@@ -1608,7 +1602,6 @@ VARIANT_ENUM_CAST(RenderingServer::EnvironmentToneMapper);
VARIANT_ENUM_CAST(RenderingServer::EnvironmentSSRRoughnessQuality);
VARIANT_ENUM_CAST(RenderingServer::EnvironmentSSAOQuality);
VARIANT_ENUM_CAST(RenderingServer::EnvironmentSSILQuality);
-VARIANT_ENUM_CAST(RenderingServer::EnvironmentSDFGICascades);
VARIANT_ENUM_CAST(RenderingServer::EnvironmentSDFGIFramesToConverge);
VARIANT_ENUM_CAST(RenderingServer::EnvironmentSDFGIRayCount);
VARIANT_ENUM_CAST(RenderingServer::EnvironmentSDFGIFramesToUpdateLight);
diff --git a/servers/text/text_server_extension.cpp b/servers/text/text_server_extension.cpp
index a2195d1ddf..3c5faa4ef7 100644
--- a/servers/text/text_server_extension.cpp
+++ b/servers/text/text_server_extension.cpp
@@ -210,10 +210,14 @@ void TextServerExtension::_bind_methods() {
GDVIRTUAL_BIND(_shaped_text_set_preserve_control, "shaped", "enabled");
GDVIRTUAL_BIND(_shaped_text_get_preserve_control, "shaped");
- GDVIRTUAL_BIND(_shaped_text_add_string, "shaped", "text", "fonts", "size", "opentype_features", "language");
+ GDVIRTUAL_BIND(_shaped_text_add_string, "shaped", "text", "fonts", "size", "opentype_features", "language", "meta");
GDVIRTUAL_BIND(_shaped_text_add_object, "shaped", "key", "size", "inline_align", "length");
GDVIRTUAL_BIND(_shaped_text_resize_object, "shaped", "key", "size", "inline_align");
+ GDVIRTUAL_BIND(_shaped_get_span_count, "shaped");
+ GDVIRTUAL_BIND(_shaped_get_span_meta, "shaped", "index");
+ GDVIRTUAL_BIND(_shaped_set_span_update_font, "shaped", "index", "fonts", "size", "opentype_features");
+
GDVIRTUAL_BIND(_shaped_text_substr, "shaped", "start", "length");
GDVIRTUAL_BIND(_shaped_text_get_parent, "shaped");
@@ -226,8 +230,8 @@ void TextServerExtension::_bind_methods() {
GDVIRTUAL_BIND(_shaped_text_is_ready, "shaped");
- GDVIRTUAL_BIND(_shaped_text_get_glyphs, "shaped", "r_glyphs");
- GDVIRTUAL_BIND(_shaped_text_sort_logical, "shaped", "r_glyphs");
+ GDVIRTUAL_BIND(_shaped_text_get_glyphs, "shaped");
+ GDVIRTUAL_BIND(_shaped_text_sort_logical, "shaped");
GDVIRTUAL_BIND(_shaped_text_get_glyph_count, "shaped");
GDVIRTUAL_BIND(_shaped_text_get_range, "shaped");
@@ -239,7 +243,7 @@ void TextServerExtension::_bind_methods() {
GDVIRTUAL_BIND(_shaped_text_get_trim_pos, "shaped");
GDVIRTUAL_BIND(_shaped_text_get_ellipsis_pos, "shaped");
GDVIRTUAL_BIND(_shaped_text_get_ellipsis_glyph_count, "shaped");
- GDVIRTUAL_BIND(_shaped_text_get_ellipsis_glyphs, "shaped", "r_glyphs");
+ GDVIRTUAL_BIND(_shaped_text_get_ellipsis_glyphs, "shaped");
GDVIRTUAL_BIND(_shaped_text_overrun_trim_to_width, "shaped", "width", "trim_flags");
@@ -271,6 +275,9 @@ void TextServerExtension::_bind_methods() {
GDVIRTUAL_BIND(_format_number, "string", "language");
GDVIRTUAL_BIND(_parse_number, "string", "language");
GDVIRTUAL_BIND(_percent_sign, "language");
+
+ GDVIRTUAL_BIND(_string_to_upper, "string", "language");
+ GDVIRTUAL_BIND(_string_to_lower, "string", "language");
}
bool TextServerExtension::has_feature(Feature p_feature) const {
@@ -498,7 +505,7 @@ void TextServerExtension::font_set_hinting(RID p_font_rid, TextServer::Hinting p
}
TextServer::Hinting TextServerExtension::font_get_hinting(RID p_font_rid) const {
- int ret;
+ TextServer::Hinting ret;
if (GDVIRTUAL_CALL(_font_get_hinting, p_font_rid, ret)) {
return (TextServer::Hinting)ret;
}
@@ -948,7 +955,7 @@ void TextServerExtension::shaped_text_set_direction(RID p_shaped, TextServer::Di
}
TextServer::Direction TextServerExtension::shaped_text_get_direction(RID p_shaped) const {
- int ret;
+ TextServer::Direction ret;
if (GDVIRTUAL_CALL(_shaped_text_get_direction, p_shaped, ret)) {
return (TextServer::Direction)ret;
}
@@ -956,7 +963,7 @@ TextServer::Direction TextServerExtension::shaped_text_get_direction(RID p_shape
}
TextServer::Direction TextServerExtension::shaped_text_get_inferred_direction(RID p_shaped) const {
- int ret;
+ TextServer::Direction ret;
if (GDVIRTUAL_CALL(_shaped_text_get_inferred_direction, p_shaped, ret)) {
return (TextServer::Direction)ret;
}
@@ -968,7 +975,7 @@ void TextServerExtension::shaped_text_set_orientation(RID p_shaped, TextServer::
}
TextServer::Orientation TextServerExtension::shaped_text_get_orientation(RID p_shaped) const {
- int ret;
+ TextServer::Orientation ret;
if (GDVIRTUAL_CALL(_shaped_text_get_orientation, p_shaped, ret)) {
return (TextServer::Orientation)ret;
}
@@ -1015,13 +1022,13 @@ bool TextServerExtension::shaped_text_get_preserve_control(RID p_shaped) const {
return false;
}
-bool TextServerExtension::shaped_text_add_string(RID p_shaped, const String &p_text, const Vector<RID> &p_fonts, int p_size, const Dictionary &p_opentype_features, const String &p_language) {
+bool TextServerExtension::shaped_text_add_string(RID p_shaped, const String &p_text, const Vector<RID> &p_fonts, int p_size, const Dictionary &p_opentype_features, const String &p_language, const Variant &p_meta) {
bool ret;
Array fonts;
for (int i = 0; i < p_fonts.size(); i++) {
fonts.push_back(p_fonts[i]);
}
- if (GDVIRTUAL_CALL(_shaped_text_add_string, p_shaped, p_text, fonts, p_size, p_opentype_features, p_language, ret)) {
+ if (GDVIRTUAL_CALL(_shaped_text_add_string, p_shaped, p_text, fonts, p_size, p_opentype_features, p_language, p_meta, ret)) {
return ret;
}
return false;
@@ -1043,6 +1050,30 @@ bool TextServerExtension::shaped_text_resize_object(RID p_shaped, Variant p_key,
return false;
}
+int TextServerExtension::shaped_get_span_count(RID p_shaped) const {
+ int ret;
+ if (GDVIRTUAL_CALL(_shaped_get_span_count, p_shaped, ret)) {
+ return ret;
+ }
+ return 0;
+}
+
+Variant TextServerExtension::shaped_get_span_meta(RID p_shaped, int p_index) const {
+ Variant ret;
+ if (GDVIRTUAL_CALL(_shaped_get_span_meta, p_shaped, p_index, ret)) {
+ return ret;
+ }
+ return false;
+}
+
+void TextServerExtension::shaped_set_span_update_font(RID p_shaped, int p_index, const Vector<RID> &p_fonts, int p_size, const Dictionary &p_opentype_features) {
+ Array fonts;
+ for (int i = 0; i < p_fonts.size(); i++) {
+ fonts.push_back(p_fonts[i]);
+ }
+ GDVIRTUAL_CALL(_shaped_set_span_update_font, p_shaped, p_index, fonts, p_size, p_opentype_features);
+}
+
RID TextServerExtension::shaped_text_substr(RID p_shaped, int p_start, int p_length) const {
RID ret;
if (GDVIRTUAL_CALL(_shaped_text_substr, p_shaped, p_start, p_length, ret)) {
@@ -1108,16 +1139,16 @@ bool TextServerExtension::shaped_text_is_ready(RID p_shaped) const {
}
const Glyph *TextServerExtension::shaped_text_get_glyphs(RID p_shaped) const {
- const Glyph *ret;
- if (GDVIRTUAL_CALL(_shaped_text_get_glyphs, p_shaped, &ret)) {
+ GDNativePtr<Glyph> ret;
+ if (GDVIRTUAL_CALL(_shaped_text_get_glyphs, p_shaped, ret)) {
return ret;
}
return nullptr;
}
const Glyph *TextServerExtension::shaped_text_sort_logical(RID p_shaped) {
- const Glyph *ret;
- if (GDVIRTUAL_CALL(_shaped_text_sort_logical, p_shaped, &ret)) {
+ GDNativePtr<Glyph> ret;
+ if (GDVIRTUAL_CALL(_shaped_text_sort_logical, p_shaped, ret)) {
return ret;
}
return nullptr;
@@ -1180,8 +1211,8 @@ int TextServerExtension::shaped_text_get_ellipsis_pos(RID p_shaped) const {
}
const Glyph *TextServerExtension::shaped_text_get_ellipsis_glyphs(RID p_shaped) const {
- const Glyph *ret;
- if (GDVIRTUAL_CALL(_shaped_text_get_ellipsis_glyphs, p_shaped, &ret)) {
+ GDNativePtr<Glyph> ret;
+ if (GDVIRTUAL_CALL(_shaped_text_get_ellipsis_glyphs, p_shaped, ret)) {
return ret;
}
return nullptr;
@@ -1365,6 +1396,22 @@ String TextServerExtension::percent_sign(const String &p_language) const {
return TextServer::percent_sign(p_language);
}
+String TextServerExtension::string_to_upper(const String &p_string, const String &p_language) const {
+ String ret;
+ if (GDVIRTUAL_CALL(_string_to_upper, p_string, p_language, ret)) {
+ return ret;
+ }
+ return p_string;
+}
+
+String TextServerExtension::string_to_lower(const String &p_string, const String &p_language) const {
+ String ret;
+ if (GDVIRTUAL_CALL(_string_to_lower, p_string, p_language, ret)) {
+ return ret;
+ }
+ return p_string;
+}
+
TextServerExtension::TextServerExtension() {
//NOP
}
diff --git a/servers/text/text_server_extension.h b/servers/text/text_server_extension.h
index 77f2ced951..9e7f666be1 100644
--- a/servers/text/text_server_extension.h
+++ b/servers/text/text_server_extension.h
@@ -132,7 +132,7 @@ public:
virtual void font_set_hinting(RID p_font_rid, Hinting p_hinting) override;
virtual Hinting font_get_hinting(RID p_font_rid) const override;
GDVIRTUAL2(_font_set_hinting, RID, Hinting);
- GDVIRTUAL1RC(/*Hinting*/ int, _font_get_hinting, RID);
+ GDVIRTUAL1RC(Hinting, _font_get_hinting, RID);
virtual void font_set_variation_coordinates(RID p_font_rid, const Dictionary &p_variation_coordinates) override;
virtual Dictionary font_get_variation_coordinates(RID p_font_rid) const override;
@@ -317,8 +317,8 @@ public:
virtual Direction shaped_text_get_direction(RID p_shaped) const override;
virtual Direction shaped_text_get_inferred_direction(RID p_shaped) const override;
GDVIRTUAL2(_shaped_text_set_direction, RID, Direction);
- GDVIRTUAL1RC(/*Direction*/ int, _shaped_text_get_direction, RID);
- GDVIRTUAL1RC(/*Direction*/ int, _shaped_text_get_inferred_direction, RID);
+ GDVIRTUAL1RC(Direction, _shaped_text_get_direction, RID);
+ GDVIRTUAL1RC(Direction, _shaped_text_get_inferred_direction, RID);
virtual void shaped_text_set_bidi_override(RID p_shaped, const Array &p_override) override;
GDVIRTUAL2(_shaped_text_set_bidi_override, RID, const Array &);
@@ -331,7 +331,7 @@ public:
virtual void shaped_text_set_orientation(RID p_shaped, Orientation p_orientation = ORIENTATION_HORIZONTAL) override;
virtual Orientation shaped_text_get_orientation(RID p_shaped) const override;
GDVIRTUAL2(_shaped_text_set_orientation, RID, Orientation);
- GDVIRTUAL1RC(/*Orientation*/ int, _shaped_text_get_orientation, RID);
+ GDVIRTUAL1RC(Orientation, _shaped_text_get_orientation, RID);
virtual void shaped_text_set_preserve_invalid(RID p_shaped, bool p_enabled) override;
virtual bool shaped_text_get_preserve_invalid(RID p_shaped) const override;
@@ -343,13 +343,20 @@ public:
GDVIRTUAL2(_shaped_text_set_preserve_control, RID, bool);
GDVIRTUAL1RC(bool, _shaped_text_get_preserve_control, RID);
- virtual bool shaped_text_add_string(RID p_shaped, const String &p_text, const Vector<RID> &p_fonts, int p_size, const Dictionary &p_opentype_features = Dictionary(), const String &p_language = "") override;
+ virtual bool shaped_text_add_string(RID p_shaped, const String &p_text, const Vector<RID> &p_fonts, int p_size, const Dictionary &p_opentype_features = Dictionary(), const String &p_language = "", const Variant &p_meta = Variant()) override;
virtual bool shaped_text_add_object(RID p_shaped, Variant p_key, const Size2 &p_size, InlineAlignment p_inline_align = INLINE_ALIGNMENT_CENTER, int p_length = 1) override;
virtual bool shaped_text_resize_object(RID p_shaped, Variant p_key, const Size2 &p_size, InlineAlignment p_inline_align = INLINE_ALIGNMENT_CENTER) override;
- GDVIRTUAL6R(bool, _shaped_text_add_string, RID, const String &, const Array &, int, const Dictionary &, const String &);
+ GDVIRTUAL7R(bool, _shaped_text_add_string, RID, const String &, const Array &, int, const Dictionary &, const String &, const Variant &);
GDVIRTUAL5R(bool, _shaped_text_add_object, RID, Variant, const Size2 &, InlineAlignment, int);
GDVIRTUAL4R(bool, _shaped_text_resize_object, RID, Variant, const Size2 &, InlineAlignment);
+ virtual int shaped_get_span_count(RID p_shaped) const override;
+ virtual Variant shaped_get_span_meta(RID p_shaped, int p_index) const override;
+ virtual void shaped_set_span_update_font(RID p_shaped, int p_index, const Vector<RID> &p_fonts, int p_size, const Dictionary &p_opentype_features = Dictionary()) override;
+ GDVIRTUAL1RC(int, _shaped_get_span_count, RID);
+ GDVIRTUAL2RC(Variant, _shaped_get_span_meta, RID, int);
+ GDVIRTUAL5(_shaped_set_span_update_font, RID, int, const Array &, int, const Dictionary &);
+
virtual RID shaped_text_substr(RID p_shaped, int p_start, int p_length) const override;
virtual RID shaped_text_get_parent(RID p_shaped) const override;
GDVIRTUAL3RC(RID, _shaped_text_substr, RID, int, int);
@@ -373,8 +380,8 @@ public:
virtual const Glyph *shaped_text_get_glyphs(RID p_shaped) const override;
virtual const Glyph *shaped_text_sort_logical(RID p_shaped) override;
virtual int shaped_text_get_glyph_count(RID p_shaped) const override;
- GDVIRTUAL2C(_shaped_text_get_glyphs, RID, GDNativePtr<const Glyph *>);
- GDVIRTUAL2(_shaped_text_sort_logical, RID, GDNativePtr<const Glyph *>);
+ GDVIRTUAL1RC(GDNativePtr<Glyph>, _shaped_text_get_glyphs, RID);
+ GDVIRTUAL1R(GDNativePtr<Glyph>, _shaped_text_sort_logical, RID);
GDVIRTUAL1RC(int, _shaped_text_get_glyph_count, RID);
virtual Vector2i shaped_text_get_range(RID p_shaped) const override;
@@ -393,7 +400,7 @@ public:
virtual int shaped_text_get_ellipsis_glyph_count(RID p_shaped) const override;
GDVIRTUAL1RC(int, _shaped_text_get_trim_pos, RID);
GDVIRTUAL1RC(int, _shaped_text_get_ellipsis_pos, RID);
- GDVIRTUAL2C(_shaped_text_get_ellipsis_glyphs, RID, GDNativePtr<const Glyph *>);
+ GDVIRTUAL1RC(GDNativePtr<Glyph>, _shaped_text_get_ellipsis_glyphs, RID);
GDVIRTUAL1RC(int, _shaped_text_get_ellipsis_glyph_count, RID);
virtual void shaped_text_overrun_trim_to_width(RID p_shaped, float p_width, uint16_t p_trim_flags) override;
@@ -449,6 +456,11 @@ public:
GDVIRTUAL2RC(String, _parse_number, const String &, const String &);
GDVIRTUAL1RC(String, _percent_sign, const String &);
+ virtual String string_to_upper(const String &p_string, const String &p_language = "") const override;
+ virtual String string_to_lower(const String &p_string, const String &p_language = "") const override;
+ GDVIRTUAL2RC(String, _string_to_upper, const String &, const String &);
+ GDVIRTUAL2RC(String, _string_to_lower, const String &, const String &);
+
TextServerExtension();
~TextServerExtension();
};
diff --git a/servers/text_server.cpp b/servers/text_server.cpp
index 0cc4358785..b7cd39b9b2 100644
--- a/servers/text_server.cpp
+++ b/servers/text_server.cpp
@@ -363,10 +363,14 @@ void TextServer::_bind_methods() {
ClassDB::bind_method(D_METHOD("shaped_text_set_preserve_control", "shaped", "enabled"), &TextServer::shaped_text_set_preserve_control);
ClassDB::bind_method(D_METHOD("shaped_text_get_preserve_control", "shaped"), &TextServer::shaped_text_get_preserve_control);
- ClassDB::bind_method(D_METHOD("shaped_text_add_string", "shaped", "text", "fonts", "size", "opentype_features", "language"), &TextServer::shaped_text_add_string, DEFVAL(Dictionary()), DEFVAL(""));
+ ClassDB::bind_method(D_METHOD("shaped_text_add_string", "shaped", "text", "fonts", "size", "opentype_features", "language", "meta"), &TextServer::shaped_text_add_string, DEFVAL(Dictionary()), DEFVAL(""), DEFVAL(Variant()));
ClassDB::bind_method(D_METHOD("shaped_text_add_object", "shaped", "key", "size", "inline_align", "length"), &TextServer::shaped_text_add_object, DEFVAL(INLINE_ALIGNMENT_CENTER), DEFVAL(1));
ClassDB::bind_method(D_METHOD("shaped_text_resize_object", "shaped", "key", "size", "inline_align"), &TextServer::shaped_text_resize_object, DEFVAL(INLINE_ALIGNMENT_CENTER));
+ ClassDB::bind_method(D_METHOD("shaped_get_span_count", "shaped"), &TextServer::shaped_get_span_count);
+ ClassDB::bind_method(D_METHOD("shaped_get_span_meta", "shaped", "index"), &TextServer::shaped_get_span_meta);
+ ClassDB::bind_method(D_METHOD("shaped_set_span_update_font", "shaped", "index", "fonts", "size", "opentype_features"), &TextServer::shaped_set_span_update_font, DEFVAL(Dictionary()));
+
ClassDB::bind_method(D_METHOD("shaped_text_substr", "shaped", "start", "length"), &TextServer::shaped_text_substr);
ClassDB::bind_method(D_METHOD("shaped_text_get_parent", "shaped"), &TextServer::shaped_text_get_parent);
ClassDB::bind_method(D_METHOD("shaped_text_fit_to_width", "shaped", "width", "jst_flags"), &TextServer::shaped_text_fit_to_width, DEFVAL(JUSTIFICATION_WORD_BOUND | JUSTIFICATION_KASHIDA));
@@ -422,6 +426,9 @@ void TextServer::_bind_methods() {
ClassDB::bind_method(D_METHOD("strip_diacritics", "string"), &TextServer::strip_diacritics);
+ ClassDB::bind_method(D_METHOD("string_to_upper", "string", "language"), &TextServer::string_to_upper, DEFVAL(""));
+ ClassDB::bind_method(D_METHOD("string_to_lower", "string", "language"), &TextServer::string_to_lower, DEFVAL(""));
+
/* Direction */
BIND_ENUM_CONSTANT(DIRECTION_AUTO);
BIND_ENUM_CONSTANT(DIRECTION_LTR);
@@ -480,6 +487,7 @@ void TextServer::_bind_methods() {
BIND_ENUM_CONSTANT(FEATURE_BREAK_ITERATORS);
BIND_ENUM_CONSTANT(FEATURE_FONT_SYSTEM);
BIND_ENUM_CONSTANT(FEATURE_FONT_VARIABLE);
+ BIND_ENUM_CONSTANT(FEATURE_CONTEXT_SENSITIVE_CASE_CONVERSION);
BIND_ENUM_CONSTANT(FEATURE_USE_SUPPORT_DATA);
/* FT Contour Point Types */
diff --git a/servers/text_server.h b/servers/text_server.h
index 07f0ae5045..629a633b9f 100644
--- a/servers/text_server.h
+++ b/servers/text_server.h
@@ -109,7 +109,8 @@ public:
FEATURE_BREAK_ITERATORS = 1 << 4,
FEATURE_FONT_SYSTEM = 1 << 5,
FEATURE_FONT_VARIABLE = 1 << 6,
- FEATURE_USE_SUPPORT_DATA = 1 << 7
+ FEATURE_CONTEXT_SENSITIVE_CASE_CONVERSION = 1 << 7,
+ FEATURE_USE_SUPPORT_DATA = 1 << 8,
};
enum ContourPointTag {
@@ -154,20 +155,6 @@ protected:
TextServer::Direction direction = DIRECTION_LTR; // Desired text direction.
TextServer::Orientation orientation = ORIENTATION_HORIZONTAL;
- struct Span {
- int start = -1;
- int end = -1;
-
- Vector<RID> fonts;
- int font_size = 0;
-
- Variant embedded_key;
-
- String language;
- Dictionary features;
- };
- Vector<Span> spans;
-
struct EmbeddedObject {
int pos = 0;
InlineAlignment inline_align = INLINE_ALIGNMENT_CENTER;
@@ -386,10 +373,14 @@ public:
virtual void shaped_text_set_preserve_control(RID p_shaped, bool p_enabled) = 0;
virtual bool shaped_text_get_preserve_control(RID p_shaped) const = 0;
- virtual bool shaped_text_add_string(RID p_shaped, const String &p_text, const Vector<RID> &p_fonts, int p_size, const Dictionary &p_opentype_features = Dictionary(), const String &p_language = "") = 0;
+ virtual bool shaped_text_add_string(RID p_shaped, const String &p_text, const Vector<RID> &p_fonts, int p_size, const Dictionary &p_opentype_features = Dictionary(), const String &p_language = "", const Variant &p_meta = Variant()) = 0;
virtual bool shaped_text_add_object(RID p_shaped, Variant p_key, const Size2 &p_size, InlineAlignment p_inline_align = INLINE_ALIGNMENT_CENTER, int p_length = 1) = 0;
virtual bool shaped_text_resize_object(RID p_shaped, Variant p_key, const Size2 &p_size, InlineAlignment p_inline_align = INLINE_ALIGNMENT_CENTER) = 0;
+ virtual int shaped_get_span_count(RID p_shaped) const = 0;
+ virtual Variant shaped_get_span_meta(RID p_shaped, int p_index) const = 0;
+ virtual void shaped_set_span_update_font(RID p_shaped, int p_index, const Vector<RID> &p_fonts, int p_size, const Dictionary &p_opentype_features = Dictionary()) = 0;
+
virtual RID shaped_text_substr(RID p_shaped, int p_start, int p_length) const = 0; // Copy shaped substring (e.g. line break) without reshaping, but correctly reordered, preservers range.
virtual RID shaped_text_get_parent(RID p_shaped) const = 0;
@@ -457,6 +448,10 @@ public:
virtual String strip_diacritics(const String &p_string) const;
+ // Other string operations.
+ virtual String string_to_upper(const String &p_string, const String &p_language = "") const = 0;
+ virtual String string_to_lower(const String &p_string, const String &p_language = "") const = 0;
+
TextServer();
~TextServer();
};
@@ -562,7 +557,6 @@ VARIANT_ENUM_CAST(TextServer::SpacingType);
VARIANT_ENUM_CAST(TextServer::FontStyle);
GDVIRTUAL_NATIVE_PTR(Glyph);
-GDVIRTUAL_NATIVE_PTR(Glyph *);
GDVIRTUAL_NATIVE_PTR(CaretInfo);
#endif // TEXT_SERVER_H
diff --git a/servers/xr/xr_interface.cpp b/servers/xr/xr_interface.cpp
index 758f2416ec..7ae111b5e7 100644
--- a/servers/xr/xr_interface.cpp
+++ b/servers/xr/xr_interface.cpp
@@ -168,8 +168,5 @@ XRInterface::TrackingStatus XRInterface::get_tracking_status() const {
return XR_UNKNOWN_TRACKING;
}
-void XRInterface::notification(int p_what) {
-}
-
void XRInterface::trigger_haptic_pulse(const String &p_action_name, const StringName &p_tracker_name, double p_frequency, double p_amplitude, double p_duration_sec, double p_delay_sec) {
}
diff --git a/servers/xr/xr_interface.h b/servers/xr/xr_interface.h
index aee98f8fee..6e105ffc26 100644
--- a/servers/xr/xr_interface.h
+++ b/servers/xr/xr_interface.h
@@ -123,10 +123,13 @@ public:
// note, external color/depth/vrs texture support will be added here soon.
- virtual Vector<BlitToScreen> commit_views(RID p_render_target, const Rect2 &p_screen_rect) = 0; /* commit rendered views to the XR interface */
-
virtual void process() = 0;
- virtual void notification(int p_what);
+ virtual void pre_render(){};
+ virtual bool pre_draw_viewport(RID p_render_target) { return true; }; /* inform XR interface we are about to start our viewport draw process */
+ virtual Vector<BlitToScreen> post_draw_viewport(RID p_render_target, const Rect2 &p_screen_rect) = 0; /* inform XR interface we finished our viewport draw process */
+ virtual void end_frame(){};
+
+ virtual void notification(int p_what){};
XRInterface();
~XRInterface();
diff --git a/servers/xr/xr_interface_extension.cpp b/servers/xr/xr_interface_extension.cpp
index 9dae3b162d..18131c1e89 100644
--- a/servers/xr/xr_interface_extension.cpp
+++ b/servers/xr/xr_interface_extension.cpp
@@ -52,9 +52,12 @@ void XRInterfaceExtension::_bind_methods() {
GDVIRTUAL_BIND(_get_transform_for_view, "view", "cam_transform");
GDVIRTUAL_BIND(_get_projection_for_view, "view", "aspect", "z_near", "z_far");
- GDVIRTUAL_BIND(_commit_views, "render_target", "screen_rect");
-
GDVIRTUAL_BIND(_process);
+ GDVIRTUAL_BIND(_pre_render);
+ GDVIRTUAL_BIND(_pre_draw_viewport, "render_target");
+ GDVIRTUAL_BIND(_post_draw_viewport, "render_target", "screen_rect");
+ GDVIRTUAL_BIND(_end_frame);
+
GDVIRTUAL_BIND(_notification, "what");
/** input and output **/
@@ -274,7 +277,7 @@ CameraMatrix XRInterfaceExtension::get_projection_for_view(uint32_t p_view, doub
void XRInterfaceExtension::add_blit(RID p_render_target, Rect2 p_src_rect, Rect2i p_dst_rect, bool p_use_layer, uint32_t p_layer, bool p_apply_lens_distortion, Vector2 p_eye_center, double p_k1, double p_k2, double p_upscale, double p_aspect_ratio) {
BlitToScreen blit;
- ERR_FAIL_COND_MSG(!can_add_blits, "add_blit can only be called from an XR plugin from within _commit_views!");
+ ERR_FAIL_COND_MSG(!can_add_blits, "add_blit can only be called from an XR plugin from within _post_draw_viewport!");
blit.render_target = p_render_target;
blit.src_rect = p_src_rect;
@@ -293,12 +296,31 @@ void XRInterfaceExtension::add_blit(RID p_render_target, Rect2 p_src_rect, Rect2
blits.push_back(blit);
}
-Vector<BlitToScreen> XRInterfaceExtension::commit_views(RID p_render_target, const Rect2 &p_screen_rect) {
+void XRInterfaceExtension::process() {
+ GDVIRTUAL_CALL(_process);
+}
+
+void XRInterfaceExtension::pre_render() {
+ GDVIRTUAL_CALL(_pre_render);
+}
+
+bool XRInterfaceExtension::pre_draw_viewport(RID p_render_target) {
+ bool do_render = true;
+
+ if (GDVIRTUAL_CALL(_pre_draw_viewport, p_render_target, do_render)) {
+ return do_render;
+ } else {
+ // if not implemented we're returning true
+ return true;
+ }
+}
+
+Vector<BlitToScreen> XRInterfaceExtension::post_draw_viewport(RID p_render_target, const Rect2 &p_screen_rect) {
// This is just so our XR plugin can add blits...
blits.clear();
can_add_blits = true;
- if (GDVIRTUAL_CALL(_commit_views, p_render_target, p_screen_rect)) {
+ if (GDVIRTUAL_CALL(_post_draw_viewport, p_render_target, p_screen_rect)) {
return blits;
}
@@ -306,8 +328,8 @@ Vector<BlitToScreen> XRInterfaceExtension::commit_views(RID p_render_target, con
return blits;
}
-void XRInterfaceExtension::process() {
- GDVIRTUAL_CALL(_process);
+void XRInterfaceExtension::end_frame() {
+ GDVIRTUAL_CALL(_end_frame);
}
void XRInterfaceExtension::notification(int p_what) {
diff --git a/servers/xr/xr_interface_extension.h b/servers/xr/xr_interface_extension.h
index e22ec2b872..5a436b9fd0 100644
--- a/servers/xr/xr_interface_extension.h
+++ b/servers/xr/xr_interface_extension.h
@@ -109,13 +109,20 @@ public:
GDVIRTUAL4R(PackedFloat64Array, _get_projection_for_view, uint32_t, double, double, double);
void add_blit(RID p_render_target, Rect2 p_src_rect, Rect2i p_dst_rect, bool p_use_layer = false, uint32_t p_layer = 0, bool p_apply_lens_distortion = false, Vector2 p_eye_center = Vector2(), double p_k1 = 0.0, double p_k2 = 0.0, double p_upscale = 1.0, double p_aspect_ratio = 1.0);
- virtual Vector<BlitToScreen> commit_views(RID p_render_target, const Rect2 &p_screen_rect) override;
- GDVIRTUAL2(_commit_views, RID, const Rect2 &);
virtual void process() override;
+ virtual void pre_render() override;
+ virtual bool pre_draw_viewport(RID p_render_target) override;
+ virtual Vector<BlitToScreen> post_draw_viewport(RID p_render_target, const Rect2 &p_screen_rect) override;
+ virtual void end_frame() override;
virtual void notification(int p_what) override;
GDVIRTUAL0(_process);
+ GDVIRTUAL0(_pre_render);
+ GDVIRTUAL1R(bool, _pre_draw_viewport, RID);
+ GDVIRTUAL2(_post_draw_viewport, RID, const Rect2 &);
+ GDVIRTUAL0(_end_frame);
+
GDVIRTUAL1(_notification, int);
/* access to some internals we need */
diff --git a/servers/xr/xr_pose.cpp b/servers/xr/xr_pose.cpp
index 0862fefef5..400f13b9c2 100644
--- a/servers/xr/xr_pose.cpp
+++ b/servers/xr/xr_pose.cpp
@@ -33,6 +33,10 @@
#include "servers/xr_server.h"
void XRPose::_bind_methods() {
+ BIND_ENUM_CONSTANT(XR_TRACKING_CONFIDENCE_NONE);
+ BIND_ENUM_CONSTANT(XR_TRACKING_CONFIDENCE_LOW);
+ BIND_ENUM_CONSTANT(XR_TRACKING_CONFIDENCE_HIGH);
+
ClassDB::bind_method(D_METHOD("set_has_tracking_data", "has_tracking_data"), &XRPose::set_has_tracking_data);
ClassDB::bind_method(D_METHOD("get_has_tracking_data"), &XRPose::get_has_tracking_data);
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "has_tracking_data"), "set_has_tracking_data", "get_has_tracking_data");
@@ -53,6 +57,10 @@ void XRPose::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_angular_velocity", "velocity"), &XRPose::set_angular_velocity);
ClassDB::bind_method(D_METHOD("get_angular_velocity"), &XRPose::get_angular_velocity);
ADD_PROPERTY(PropertyInfo(Variant::STRING, "angular_velocity"), "set_angular_velocity", "get_angular_velocity");
+
+ ClassDB::bind_method(D_METHOD("set_tracking_confidence", "tracking_confidence"), &XRPose::set_tracking_confidence);
+ ClassDB::bind_method(D_METHOD("get_tracking_confidence"), &XRPose::get_tracking_confidence);
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "tracking_confidence"), "set_tracking_confidence", "get_tracking_confidence");
}
void XRPose::set_has_tracking_data(const bool p_has_tracking_data) {
@@ -108,3 +116,11 @@ void XRPose::set_angular_velocity(const Vector3 p_velocity) {
Vector3 XRPose::get_angular_velocity() const {
return angular_velocity;
}
+
+void XRPose::set_tracking_confidence(const XRPose::TrackingConfidence p_tracking_confidence) {
+ tracking_confidence = p_tracking_confidence;
+}
+
+XRPose::TrackingConfidence XRPose::get_tracking_confidence() const {
+ return tracking_confidence;
+}
diff --git a/servers/xr/xr_pose.h b/servers/xr/xr_pose.h
index 8c1fc63360..f306c22390 100644
--- a/servers/xr/xr_pose.h
+++ b/servers/xr/xr_pose.h
@@ -37,12 +37,20 @@ class XRPose : public RefCounted {
GDCLASS(XRPose, RefCounted);
public:
+ // TrackingConfidence gives an indication of how reliable our transform data is.
+ enum TrackingConfidence {
+ XR_TRACKING_CONFIDENCE_NONE, // No tracking information is available for this pose.
+ XR_TRACKING_CONFIDENCE_LOW, // Tracking information may be inaccurate or estimated.
+ XR_TRACKING_CONFIDENCE_HIGH // Tracking information is deemed accurate and up to date.
+ };
+
private:
bool has_tracking_data = false;
StringName name;
Transform3D transform;
Vector3 linear_velocity;
Vector3 angular_velocity;
+ TrackingConfidence tracking_confidence = XR_TRACKING_CONFIDENCE_NONE;
protected:
static void _bind_methods();
@@ -63,6 +71,11 @@ public:
void set_angular_velocity(const Vector3 p_velocity);
Vector3 get_angular_velocity() const;
+
+ void set_tracking_confidence(const TrackingConfidence p_tracking_confidence);
+ TrackingConfidence get_tracking_confidence() const;
};
+VARIANT_ENUM_CAST(XRPose::TrackingConfidence);
+
#endif
diff --git a/servers/xr/xr_positional_tracker.cpp b/servers/xr/xr_positional_tracker.cpp
index 74907a5675..7b21eeba04 100644
--- a/servers/xr/xr_positional_tracker.cpp
+++ b/servers/xr/xr_positional_tracker.cpp
@@ -56,7 +56,7 @@ void XRPositionalTracker::_bind_methods() {
ClassDB::bind_method(D_METHOD("has_pose", "name"), &XRPositionalTracker::has_pose);
ClassDB::bind_method(D_METHOD("get_pose", "name"), &XRPositionalTracker::get_pose);
ClassDB::bind_method(D_METHOD("invalidate_pose", "name"), &XRPositionalTracker::invalidate_pose);
- ClassDB::bind_method(D_METHOD("set_pose", "name", "transform", "linear_velocity", "angular_velocity"), &XRPositionalTracker::set_pose);
+ ClassDB::bind_method(D_METHOD("set_pose", "name", "transform", "linear_velocity", "angular_velocity", "tracking_confidence"), &XRPositionalTracker::set_pose);
ADD_SIGNAL(MethodInfo("pose_changed", PropertyInfo(Variant::OBJECT, "pose", PROPERTY_HINT_RESOURCE_TYPE, "XRPose")));
ClassDB::bind_method(D_METHOD("get_input", "name"), &XRPositionalTracker::get_input);
@@ -137,7 +137,7 @@ void XRPositionalTracker::invalidate_pose(const StringName &p_action_name) {
}
}
-void XRPositionalTracker::set_pose(const StringName &p_action_name, const Transform3D &p_transform, const Vector3 &p_linear_velocity, const Vector3 &p_angular_velocity) {
+void XRPositionalTracker::set_pose(const StringName &p_action_name, const Transform3D &p_transform, const Vector3 &p_linear_velocity, const Vector3 &p_angular_velocity, const XRPose::TrackingConfidence p_tracking_confidence) {
Ref<XRPose> new_pose;
new_pose.instantiate();
@@ -146,9 +146,10 @@ void XRPositionalTracker::set_pose(const StringName &p_action_name, const Transf
new_pose->set_transform(p_transform);
new_pose->set_linear_velocity(p_linear_velocity);
new_pose->set_angular_velocity(p_angular_velocity);
+ new_pose->set_tracking_confidence(p_tracking_confidence);
poses[p_action_name] = new_pose;
- emit_signal("pose_changed", new_pose);
+ emit_signal(SNAME("pose_changed"), new_pose);
// TODO discuss whether we also want to create and emit an InputEventXRPose event
}
@@ -181,20 +182,20 @@ void XRPositionalTracker::set_input(const StringName &p_action_name, const Varia
case Variant::BOOL: {
bool pressed = p_value;
if (pressed) {
- emit_signal("button_pressed", p_action_name);
+ emit_signal(SNAME("button_pressed"), p_action_name);
} else {
- emit_signal("button_released", p_action_name);
+ emit_signal(SNAME("button_released"), p_action_name);
}
// TODO discuss whether we also want to create and emit an InputEventXRButton event
} break;
case Variant::FLOAT: {
- emit_signal("input_value_changed", p_action_name, p_value);
+ emit_signal(SNAME("input_value_changed"), p_action_name, p_value);
// TODO discuss whether we also want to create and emit an InputEventXRValue event
} break;
case Variant::VECTOR2: {
- emit_signal("input_axis_changed", p_action_name, p_value);
+ emit_signal(SNAME("input_axis_changed"), p_action_name, p_value);
// TODO discuss whether we also want to create and emit an InputEventXRAxis event
} break;
diff --git a/servers/xr/xr_positional_tracker.h b/servers/xr/xr_positional_tracker.h
index 2bcbf2c018..2f358cbb21 100644
--- a/servers/xr/xr_positional_tracker.h
+++ b/servers/xr/xr_positional_tracker.h
@@ -82,7 +82,7 @@ public:
bool has_pose(const StringName &p_action_name) const;
Ref<XRPose> get_pose(const StringName &p_action_name) const;
void invalidate_pose(const StringName &p_action_name);
- void set_pose(const StringName &p_action_name, const Transform3D &p_transform, const Vector3 &p_linear_velocity, const Vector3 &p_angular_velocity);
+ void set_pose(const StringName &p_action_name, const Transform3D &p_transform, const Vector3 &p_linear_velocity, const Vector3 &p_angular_velocity, const XRPose::TrackingConfidence p_tracking_confidence = XRPose::XR_TRACKING_CONFIDENCE_HIGH);
Variant get_input(const StringName &p_action_name) const;
void set_input(const StringName &p_action_name, const Variant &p_value);
diff --git a/servers/xr_server.cpp b/servers/xr_server.cpp
index 69f4c69b53..dbfe76a127 100644
--- a/servers/xr_server.cpp
+++ b/servers/xr_server.cpp
@@ -65,10 +65,6 @@ void XRServer::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "primary_interface"), "set_primary_interface", "get_primary_interface");
- ClassDB::bind_method(D_METHOD("get_last_process_usec"), &XRServer::get_last_process_usec);
- ClassDB::bind_method(D_METHOD("get_last_commit_usec"), &XRServer::get_last_commit_usec);
- ClassDB::bind_method(D_METHOD("get_last_frame_usec"), &XRServer::get_last_frame_usec);
-
BIND_ENUM_CONSTANT(TRACKER_HEAD);
BIND_ENUM_CONSTANT(TRACKER_CONTROLLER);
BIND_ENUM_CONSTANT(TRACKER_BASESTATION);
@@ -351,24 +347,9 @@ PackedStringArray XRServer::get_suggested_pose_names(const StringName &p_tracker
return arr;
}
-uint64_t XRServer::get_last_process_usec() {
- return last_process_usec;
-};
-
-uint64_t XRServer::get_last_commit_usec() {
- return last_commit_usec;
-};
-
-uint64_t XRServer::get_last_frame_usec() {
- return last_frame_usec;
-};
-
void XRServer::_process() {
/* called from renderer_viewport.draw_viewports right before we start drawing our viewports */
- /* mark for our frame timing */
- last_process_usec = OS::get_singleton()->get_ticks_usec();
-
/* process all active interfaces */
for (int i = 0; i < interfaces.size(); i++) {
if (!interfaces[i].is_valid()) {
@@ -379,13 +360,32 @@ void XRServer::_process() {
};
};
-void XRServer::_mark_commit() {
- /* time this */
- last_commit_usec = OS::get_singleton()->get_ticks_usec();
+void XRServer::pre_render() {
+ // called from RendererViewport.draw_viewports right before we start drawing our viewports
+ // note that we can have multiple interfaces active if we have interfaces that purely handle tracking
- /* now store our difference as we may overwrite last_process_usec before this is accessed */
- last_frame_usec = last_commit_usec - last_process_usec;
-};
+ // process all active interfaces
+ for (int i = 0; i < interfaces.size(); i++) {
+ if (!interfaces[i].is_valid()) {
+ // ignore, not a valid reference
+ } else if (interfaces[i]->is_initialized()) {
+ interfaces.write[i]->pre_render();
+ };
+ };
+}
+
+void XRServer::end_frame() {
+ // called from RenderingServerDefault after Vulkan queues have been submitted
+
+ // process all active interfaces
+ for (int i = 0; i < interfaces.size(); i++) {
+ if (!interfaces[i].is_valid()) {
+ // ignore, not a valid reference
+ } else if (interfaces[i]->is_initialized()) {
+ interfaces.write[i]->end_frame();
+ };
+ };
+}
XRServer::XRServer() {
singleton = this;
diff --git a/servers/xr_server.h b/servers/xr_server.h
index a820634bd9..d9188d2de1 100644
--- a/servers/xr_server.h
+++ b/servers/xr_server.h
@@ -84,10 +84,6 @@ private:
Transform3D world_origin; /* our world origin point, maps a location in our virtual world to the origin point in our real world tracking volume */
Transform3D reference_frame; /* our reference frame */
- uint64_t last_process_usec; /* for frame timing, usec when we did our processing */
- uint64_t last_commit_usec; /* for frame timing, usec when we finished committing both eyes */
- uint64_t last_frame_usec; /* time it took between process and committing, we should probably average this over the last x frames */
-
protected:
static XRServer *singleton;
@@ -175,12 +171,16 @@ public:
PackedStringArray get_suggested_pose_names(const StringName &p_tracker_name) const;
// Q: Should we add get_suggested_input_names and get_suggested_haptic_names even though we don't use them for the IDE?
- uint64_t get_last_process_usec();
- uint64_t get_last_commit_usec();
- uint64_t get_last_frame_usec();
-
+ // Process is called before we handle our physics process and game process. This is where our interfaces will update controller data and such.
void _process();
- void _mark_commit();
+
+ // Pre-render is called right before we're rendering our viewports.
+ // This is where interfaces such as OpenVR and OpenXR will update positioning data.
+ // Many of these interfaces will also do a predictive sync which ensures we run at a steady framerate.
+ void pre_render();
+
+ // End-frame is called right after Godot has finished its rendering bits.
+ void end_frame();
XRServer();
~XRServer();