diff options
Diffstat (limited to 'servers')
-rw-r--r-- | servers/display_server.cpp | 1 | ||||
-rw-r--r-- | servers/display_server.h | 1 | ||||
-rw-r--r-- | servers/rendering/dummy/storage/texture_storage.h | 2 | ||||
-rw-r--r-- | servers/rendering/renderer_rd/effects/copy_effects.cpp | 4 | ||||
-rw-r--r-- | servers/rendering/renderer_rd/forward_clustered/render_forward_clustered.cpp | 2 | ||||
-rw-r--r-- | servers/rendering/renderer_rd/forward_mobile/render_forward_mobile.cpp | 11 | ||||
-rw-r--r-- | servers/rendering/renderer_rd/renderer_canvas_render_rd.cpp | 2 | ||||
-rw-r--r-- | servers/rendering/renderer_rd/storage_rd/particles_storage.h | 6 | ||||
-rw-r--r-- | servers/rendering/renderer_rd/storage_rd/texture_storage.cpp | 7 | ||||
-rw-r--r-- | servers/rendering/renderer_rd/storage_rd/texture_storage.h | 2 | ||||
-rw-r--r-- | servers/rendering/rendering_device.cpp | 1 | ||||
-rw-r--r-- | servers/rendering/rendering_server_default.h | 1 | ||||
-rw-r--r-- | servers/rendering/shader_language.cpp | 4 | ||||
-rw-r--r-- | servers/rendering/storage/texture_storage.h | 2 | ||||
-rw-r--r-- | servers/rendering_server.cpp | 1 | ||||
-rw-r--r-- | servers/rendering_server.h | 2 | ||||
-rw-r--r-- | servers/xr/xr_interface.cpp | 2 |
17 files changed, 44 insertions, 7 deletions
diff --git a/servers/display_server.cpp b/servers/display_server.cpp index 1897612562..52d7f66203 100644 --- a/servers/display_server.cpp +++ b/servers/display_server.cpp @@ -826,6 +826,7 @@ void DisplayServer::_bind_methods() { BIND_ENUM_CONSTANT(DISPLAY_HANDLE); BIND_ENUM_CONSTANT(WINDOW_HANDLE); BIND_ENUM_CONSTANT(WINDOW_VIEW); + BIND_ENUM_CONSTANT(OPENGL_CONTEXT); BIND_ENUM_CONSTANT(TTS_UTTERANCE_STARTED); BIND_ENUM_CONSTANT(TTS_UTTERANCE_ENDED); diff --git a/servers/display_server.h b/servers/display_server.h index 55e9fb55dc..a796377f88 100644 --- a/servers/display_server.h +++ b/servers/display_server.h @@ -70,6 +70,7 @@ public: DISPLAY_HANDLE, WINDOW_HANDLE, WINDOW_VIEW, + OPENGL_CONTEXT, }; typedef DisplayServer *(*CreateFunction)(const String &, WindowMode, VSyncMode, uint32_t, const Point2i *, const Size2i &, Error &r_error); diff --git a/servers/rendering/dummy/storage/texture_storage.h b/servers/rendering/dummy/storage/texture_storage.h index ad28dd68c3..a17d734e10 100644 --- a/servers/rendering/dummy/storage/texture_storage.h +++ b/servers/rendering/dummy/storage/texture_storage.h @@ -126,6 +126,8 @@ public: virtual Size2 texture_size_with_proxy(RID p_proxy) override { return Size2(); }; + virtual RID texture_get_rd_texture_rid(RID p_texture, bool p_srgb = false) const override { return RID(); }; + /* DECAL API */ virtual RID decal_allocate() override { return RID(); } virtual void decal_initialize(RID p_rid) override {} diff --git a/servers/rendering/renderer_rd/effects/copy_effects.cpp b/servers/rendering/renderer_rd/effects/copy_effects.cpp index a14228eb3d..27f977a80b 100644 --- a/servers/rendering/renderer_rd/effects/copy_effects.cpp +++ b/servers/rendering/renderer_rd/effects/copy_effects.cpp @@ -1122,8 +1122,8 @@ void CopyEffects::cubemap_roughness_raster(RID p_source_rd_texture, RID p_dest_f roughness.push_constant.use_direct_write = p_roughness == 0.0; roughness.push_constant.face_size = p_size; - // setup our uniforms - RID default_sampler = material_storage->sampler_rd_get_default(RS::CANVAS_ITEM_TEXTURE_FILTER_LINEAR, RS::CANVAS_ITEM_TEXTURE_REPEAT_DISABLED); + // Setup our uniforms. + RID default_sampler = material_storage->sampler_rd_get_default(RS::CANVAS_ITEM_TEXTURE_FILTER_LINEAR_WITH_MIPMAPS, RS::CANVAS_ITEM_TEXTURE_REPEAT_DISABLED); RD::Uniform u_source_rd_texture(RD::UNIFORM_TYPE_SAMPLER_WITH_TEXTURE, 0, Vector<RID>({ default_sampler, p_source_rd_texture })); diff --git a/servers/rendering/renderer_rd/forward_clustered/render_forward_clustered.cpp b/servers/rendering/renderer_rd/forward_clustered/render_forward_clustered.cpp index ceed287184..0e4a223f69 100644 --- a/servers/rendering/renderer_rd/forward_clustered/render_forward_clustered.cpp +++ b/servers/rendering/renderer_rd/forward_clustered/render_forward_clustered.cpp @@ -3349,7 +3349,7 @@ void RenderForwardClustered::_geometry_instance_add_surface_with_material(Geomet SceneShaderForwardClustered::MaterialData *material_shadow = nullptr; void *surface_shadow = nullptr; - if (!p_material->shader_data->uses_particle_trails && !p_material->shader_data->writes_modelview_or_projection && !p_material->shader_data->uses_vertex && !p_material->shader_data->uses_position && !p_material->shader_data->uses_discard && !p_material->shader_data->uses_depth_pre_pass && !p_material->shader_data->uses_alpha_clip && p_material->shader_data->cull_mode == SceneShaderForwardClustered::ShaderData::CULL_BACK) { + if (!p_material->shader_data->uses_particle_trails && !p_material->shader_data->writes_modelview_or_projection && !p_material->shader_data->uses_vertex && !p_material->shader_data->uses_position && !p_material->shader_data->uses_discard && !p_material->shader_data->uses_depth_pre_pass && !p_material->shader_data->uses_alpha_clip && p_material->shader_data->cull_mode == SceneShaderForwardClustered::ShaderData::CULL_BACK && !p_material->shader_data->uses_point_size) { flags |= GeometryInstanceSurfaceDataCache::FLAG_USES_SHARED_SHADOW_MATERIAL; material_shadow = static_cast<SceneShaderForwardClustered::MaterialData *>(RendererRD::MaterialStorage::get_singleton()->material_get_data(scene_shader.default_material, RendererRD::MaterialStorage::SHADER_TYPE_3D)); diff --git a/servers/rendering/renderer_rd/forward_mobile/render_forward_mobile.cpp b/servers/rendering/renderer_rd/forward_mobile/render_forward_mobile.cpp index f76d016ae7..898521ca4d 100644 --- a/servers/rendering/renderer_rd/forward_mobile/render_forward_mobile.cpp +++ b/servers/rendering/renderer_rd/forward_mobile/render_forward_mobile.cpp @@ -2004,6 +2004,7 @@ void RenderForwardMobile::_render_list_template(RenderingDevice::DrawListID p_dr RID prev_index_array_rd; RID prev_pipeline_rd; RID prev_xforms_uniform_set; + bool should_request_redraw = false; bool shadow_pass = (p_params->pass_mode == PASS_MODE_SHADOW) || (p_params->pass_mode == PASS_MODE_SHADOW_DP); @@ -2090,6 +2091,11 @@ void RenderForwardMobile::_render_list_template(RenderingDevice::DrawListID p_dr continue; } + //request a redraw if one of the shaders uses TIME + if (shader->uses_time) { + should_request_redraw = true; + } + //find cull variant SceneShaderForwardMobile::ShaderData::CullVariant cull_variant; @@ -2191,6 +2197,11 @@ void RenderForwardMobile::_render_list_template(RenderingDevice::DrawListID p_dr RD::get_singleton()->draw_list_draw(draw_list, index_array_rd.is_valid(), instance_count); } + + // Make the actual redraw request + if (should_request_redraw) { + RenderingServerDefault::redraw_request(); + } } /* Geometry instance */ diff --git a/servers/rendering/renderer_rd/renderer_canvas_render_rd.cpp b/servers/rendering/renderer_rd/renderer_canvas_render_rd.cpp index cbc5cc337c..7e0070f8b7 100644 --- a/servers/rendering/renderer_rd/renderer_canvas_render_rd.cpp +++ b/servers/rendering/renderer_rd/renderer_canvas_render_rd.cpp @@ -706,7 +706,7 @@ void RendererCanvasRenderRD::_render_item(RD::DrawListID p_draw_list, RID p_rend //bind textures - _bind_canvas_texture(p_draw_list, RID(), current_filter, current_repeat, last_texture, push_constant, texpixel_size); + _bind_canvas_texture(p_draw_list, primitive->texture, current_filter, current_repeat, last_texture, push_constant, texpixel_size); RD::get_singleton()->draw_list_bind_index_array(p_draw_list, primitive_arrays.index_array[MIN(3u, primitive->point_count) - 1]); diff --git a/servers/rendering/renderer_rd/storage_rd/particles_storage.h b/servers/rendering/renderer_rd/storage_rd/particles_storage.h index 6478e2b5dc..a9cc98abb9 100644 --- a/servers/rendering/renderer_rd/storage_rd/particles_storage.h +++ b/servers/rendering/renderer_rd/storage_rd/particles_storage.h @@ -97,7 +97,7 @@ private: uint32_t type; uint32_t texture_index; //texture index for vector field - real_t scale; + float scale; uint32_t pad[2]; }; @@ -106,8 +106,8 @@ private: float prev_system_phase; uint32_t cycle; - real_t explosiveness; - real_t randomness; + float explosiveness; + float randomness; float time; float delta; diff --git a/servers/rendering/renderer_rd/storage_rd/texture_storage.cpp b/servers/rendering/renderer_rd/storage_rd/texture_storage.cpp index 3785c3899b..077fde58b8 100644 --- a/servers/rendering/renderer_rd/storage_rd/texture_storage.cpp +++ b/servers/rendering/renderer_rd/storage_rd/texture_storage.cpp @@ -1336,6 +1336,13 @@ Size2 TextureStorage::texture_size_with_proxy(RID p_proxy) { return texture_2d_get_size(p_proxy); } +RID TextureStorage::texture_get_rd_texture_rid(RID p_texture, bool p_srgb) const { + Texture *tex = texture_owner.get_or_null(p_texture); + ERR_FAIL_COND_V(!tex, RID()); + + return (p_srgb && tex->rd_texture_srgb.is_valid()) ? tex->rd_texture_srgb : tex->rd_texture; +} + Ref<Image> TextureStorage::_validate_texture_format(const Ref<Image> &p_image, TextureToRDFormat &r_format) { Ref<Image> image = p_image->duplicate(); diff --git a/servers/rendering/renderer_rd/storage_rd/texture_storage.h b/servers/rendering/renderer_rd/storage_rd/texture_storage.h index 72d4c90159..f4737eb63d 100644 --- a/servers/rendering/renderer_rd/storage_rd/texture_storage.h +++ b/servers/rendering/renderer_rd/storage_rd/texture_storage.h @@ -491,6 +491,8 @@ public: virtual Size2 texture_size_with_proxy(RID p_proxy) override; + virtual RID texture_get_rd_texture_rid(RID p_texture, bool p_srgb = false) const override; + //internal usage _FORCE_INLINE_ TextureType texture_get_type(RID p_texture) { RendererRD::TextureStorage::Texture *tex = texture_owner.get_or_null(p_texture); diff --git a/servers/rendering/rendering_device.cpp b/servers/rendering/rendering_device.cpp index 93118f39e7..bb4c41df52 100644 --- a/servers/rendering/rendering_device.cpp +++ b/servers/rendering/rendering_device.cpp @@ -393,6 +393,7 @@ void RenderingDevice::_bind_methods() { ClassDB::bind_method(D_METHOD("vertex_buffer_create", "size_bytes", "data", "use_as_storage"), &RenderingDevice::vertex_buffer_create, DEFVAL(Vector<uint8_t>()), DEFVAL(false)); ClassDB::bind_method(D_METHOD("vertex_format_create", "vertex_descriptions"), &RenderingDevice::_vertex_format_create); + ClassDB::bind_method(D_METHOD("vertex_array_create", "vertex_count", "vertex_format", "src_buffers"), &RenderingDevice::_vertex_array_create); ClassDB::bind_method(D_METHOD("index_buffer_create", "size_indices", "format", "data", "use_restart_indices"), &RenderingDevice::index_buffer_create, DEFVAL(Vector<uint8_t>()), DEFVAL(false)); ClassDB::bind_method(D_METHOD("index_array_create", "index_buffer", "index_offset", "index_count"), &RenderingDevice::index_array_create); diff --git a/servers/rendering/rendering_server_default.h b/servers/rendering/rendering_server_default.h index 6d2d0d9906..b77b95bb62 100644 --- a/servers/rendering/rendering_server_default.h +++ b/servers/rendering/rendering_server_default.h @@ -212,6 +212,7 @@ public: FUNC1(texture_debug_usage, List<TextureInfo> *) FUNC2(texture_set_force_redraw_if_visible, RID, bool) + FUNC2RC(RID, texture_get_rd_texture_rid, RID, bool) /* SHADER API */ diff --git a/servers/rendering/shader_language.cpp b/servers/rendering/shader_language.cpp index 2f5846f520..14c09c1512 100644 --- a/servers/rendering/shader_language.cpp +++ b/servers/rendering/shader_language.cpp @@ -8178,6 +8178,10 @@ Error ShaderLanguage::_parse_shader(const HashMap<StringName, FunctionInfo> &p_f } } #endif // DEBUG_ENABLED + if (String(shader_type_identifier) != "spatial") { + _set_error(vformat(RTR("Uniform instances are not yet implemented for '%s' shaders."), shader_type_identifier)); + return ERR_PARSE_ERROR; + } if (uniform_scope == ShaderNode::Uniform::SCOPE_LOCAL) { tk = _get_token(); if (tk.type != TK_UNIFORM) { diff --git a/servers/rendering/storage/texture_storage.h b/servers/rendering/storage/texture_storage.h index 3207181471..31fb5e8791 100644 --- a/servers/rendering/storage/texture_storage.h +++ b/servers/rendering/storage/texture_storage.h @@ -100,6 +100,8 @@ public: virtual Size2 texture_size_with_proxy(RID p_proxy) = 0; + virtual RID texture_get_rd_texture_rid(RID p_texture, bool p_srgb = false) const = 0; + /* Decal API */ virtual RID decal_allocate() = 0; virtual void decal_initialize(RID p_rid) = 0; diff --git a/servers/rendering_server.cpp b/servers/rendering_server.cpp index 0c4d641a6f..7691bede07 100644 --- a/servers/rendering_server.cpp +++ b/servers/rendering_server.cpp @@ -1691,6 +1691,7 @@ void RenderingServer::_bind_methods() { ClassDB::bind_method(D_METHOD("texture_get_path", "texture"), &RenderingServer::texture_get_path); ClassDB::bind_method(D_METHOD("texture_set_force_redraw_if_visible", "texture", "enable"), &RenderingServer::texture_set_force_redraw_if_visible); + ClassDB::bind_method(D_METHOD("texture_get_rd_texture", "texture", "srgb"), &RenderingServer::texture_get_rd_texture_rid, DEFVAL(false)); BIND_ENUM_CONSTANT(TEXTURE_LAYERED_2D_ARRAY); BIND_ENUM_CONSTANT(TEXTURE_LAYERED_CUBEMAP); diff --git a/servers/rendering_server.h b/servers/rendering_server.h index 97fafd1b14..1d364dfcff 100644 --- a/servers/rendering_server.h +++ b/servers/rendering_server.h @@ -157,6 +157,8 @@ public: virtual void texture_set_force_redraw_if_visible(RID p_texture, bool p_enable) = 0; + virtual RID texture_get_rd_texture_rid(RID p_texture, bool p_srgb = false) const = 0; + /* SHADER API */ enum ShaderMode { diff --git a/servers/xr/xr_interface.cpp b/servers/xr/xr_interface.cpp index a5ee1d5726..4d58d24405 100644 --- a/servers/xr/xr_interface.cpp +++ b/servers/xr/xr_interface.cpp @@ -72,6 +72,8 @@ void XRInterface::_bind_methods() { ClassDB::bind_method(D_METHOD("is_passthrough_enabled"), &XRInterface::is_passthrough_enabled); ClassDB::bind_method(D_METHOD("start_passthrough"), &XRInterface::start_passthrough); ClassDB::bind_method(D_METHOD("stop_passthrough"), &XRInterface::stop_passthrough); + ClassDB::bind_method(D_METHOD("get_transform_for_view", "view", "cam_transform"), &XRInterface::get_transform_for_view); + ClassDB::bind_method(D_METHOD("get_projection_for_view", "view", "aspect", "near", "far"), &XRInterface::get_projection_for_view); ADD_GROUP("AR", "ar_"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "ar_is_anchor_detection_enabled"), "set_anchor_detection_is_enabled", "get_anchor_detection_is_enabled"); |