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-rw-r--r--servers/arvr/arvr_interface.h2
-rw-r--r--servers/audio/effects/audio_effect_record.cpp2
-rw-r--r--servers/physics/body_sw.cpp1
-rw-r--r--servers/physics/gjk_epa.h5
-rw-r--r--servers/physics_2d/body_2d_sw.cpp30
-rw-r--r--servers/physics_2d/body_2d_sw.h1
-rw-r--r--servers/visual/shader_language.cpp325
-rw-r--r--servers/visual/shader_language.h16
-rw-r--r--servers/visual/visual_server_raster.h3
-rw-r--r--servers/visual/visual_server_wrap_mt.h3
-rw-r--r--servers/visual_server.h3
11 files changed, 349 insertions, 42 deletions
diff --git a/servers/arvr/arvr_interface.h b/servers/arvr/arvr_interface.h
index ffafa4fcf5..85556b2757 100644
--- a/servers/arvr/arvr_interface.h
+++ b/servers/arvr/arvr_interface.h
@@ -39,7 +39,7 @@
/**
@author Bastiaan Olij <mux213@gmail.com>
- The ARVR interface is a template class ontop of which we build interface to differt AR, VR and tracking SDKs.
+ The ARVR interface is a template class ontop of which we build interface to different AR, VR and tracking SDKs.
The idea is that we subclass this class, implement the logic, and then instantiate a singleton of each interface
when Godot starts. These instances do not initialize themselves but register themselves with the AR/VR server.
diff --git a/servers/audio/effects/audio_effect_record.cpp b/servers/audio/effects/audio_effect_record.cpp
index acf27d2bbf..1390ab55c4 100644
--- a/servers/audio/effects/audio_effect_record.cpp
+++ b/servers/audio/effects/audio_effect_record.cpp
@@ -217,7 +217,7 @@ Ref<AudioStreamSample> AudioEffectRecord::get_recording() const {
PoolVector<uint8_t> dst_data;
ERR_FAIL_COND_V(current_instance.is_null(), NULL);
- ERR_FAIL_COND_V(current_instance->recording_data.size(), NULL);
+ ERR_FAIL_COND_V(current_instance->recording_data.size() == 0, NULL);
if (dst_format == AudioStreamSample::FORMAT_8_BITS) {
int data_size = current_instance->recording_data.size();
diff --git a/servers/physics/body_sw.cpp b/servers/physics/body_sw.cpp
index 172a2a3429..a3bb581cb5 100644
--- a/servers/physics/body_sw.cpp
+++ b/servers/physics/body_sw.cpp
@@ -266,6 +266,7 @@ void BodySW::set_mode(PhysicsServer::BodyMode p_mode) {
_inv_mass = mass > 0 ? (1.0 / mass) : 0;
_set_static(false);
+ angular_velocity = Vector3();
} break;
}
diff --git a/servers/physics/gjk_epa.h b/servers/physics/gjk_epa.h
index 0b7885c9a5..d3fa192804 100644
--- a/servers/physics/gjk_epa.h
+++ b/servers/physics/gjk_epa.h
@@ -31,11 +31,8 @@
#ifndef GJK_EPA_H
#define GJK_EPA_H
-#include "shape_sw.h"
-/**
- @author Juan Linietsky <reduzio@gmail.com>
-*/
#include "collision_solver_sw.h"
+#include "shape_sw.h"
bool gjk_epa_calculate_penetration(const ShapeSW *p_shape_A, const Transform &p_transform_A, const ShapeSW *p_shape_B, const Transform &p_transform_B, CollisionSolverSW::CallbackResult p_result_callback, void *p_userdata, bool p_swap = false);
bool gjk_epa_calculate_distance(const ShapeSW *p_shape_A, const Transform &p_transform_A, const ShapeSW *p_shape_B, const Transform &p_transform_B, Vector3 &r_result_A, Vector3 &r_result_B);
diff --git a/servers/physics_2d/body_2d_sw.cpp b/servers/physics_2d/body_2d_sw.cpp
index b9ebd30021..6ba159ca0a 100644
--- a/servers/physics_2d/body_2d_sw.cpp
+++ b/servers/physics_2d/body_2d_sw.cpp
@@ -47,8 +47,10 @@ void Body2DSW::update_inertias() {
case Physics2DServer::BODY_MODE_RIGID: {
- if (user_inertia) break;
-
+ if (user_inertia) {
+ _inv_inertia = inertia > 0 ? (1.0 / inertia) : 0;
+ break;
+ }
//update tensor for allshapes, not the best way but should be somehow OK. (inspired from bullet)
real_t total_area = 0;
@@ -57,7 +59,7 @@ void Body2DSW::update_inertias() {
total_area += get_shape_aabb(i).get_area();
}
- real_t _inertia = 0;
+ inertia = 0;
for (int i = 0; i < get_shape_count(); i++) {
@@ -73,15 +75,10 @@ void Body2DSW::update_inertias() {
Transform2D mtx = get_shape_transform(i);
Vector2 scale = mtx.get_scale();
- _inertia += shape->get_moment_of_inertia(mass, scale) + mass * mtx.get_origin().length_squared();
- //Rect2 ab = get_shape_aabb(i);
- //_inertia+=mass*ab.size.dot(ab.size)/12.0f;
+ inertia += shape->get_moment_of_inertia(mass, scale) + mass * mtx.get_origin().length_squared();
}
- if (_inertia != 0)
- _inv_inertia = 1.0 / _inertia;
- else
- _inv_inertia = 0.0; //wathever
+ _inv_inertia = inertia > 0 ? (1.0 / inertia) : 0;
if (mass)
_inv_mass = 1.0 / mass;
@@ -160,6 +157,7 @@ void Body2DSW::set_param(Physics2DServer::BodyParameter p_param, real_t p_value)
_update_inertia();
} else {
user_inertia = true;
+ inertia = p_value;
_inv_inertia = 1.0 / p_value;
}
} break;
@@ -194,7 +192,7 @@ real_t Body2DSW::get_param(Physics2DServer::BodyParameter p_param) const {
return mass;
}
case Physics2DServer::BODY_PARAM_INERTIA: {
- return _inv_inertia == 0 ? 0 : 1.0 / _inv_inertia;
+ return inertia;
}
case Physics2DServer::BODY_PARAM_GRAVITY_SCALE: {
return gravity_scale;
@@ -226,6 +224,7 @@ void Body2DSW::set_mode(Physics2DServer::BodyMode p_mode) {
_set_inv_transform(get_transform().affine_inverse());
_inv_mass = 0;
+ _inv_inertia = 0;
_set_static(p_mode == Physics2DServer::BODY_MODE_STATIC);
set_active(p_mode == Physics2DServer::BODY_MODE_KINEMATIC && contacts.size());
linear_velocity = Vector2();
@@ -237,17 +236,21 @@ void Body2DSW::set_mode(Physics2DServer::BodyMode p_mode) {
case Physics2DServer::BODY_MODE_RIGID: {
_inv_mass = mass > 0 ? (1.0 / mass) : 0;
+ _inv_inertia = inertia > 0 ? (1.0 / inertia) : 0;
_set_static(false);
} break;
case Physics2DServer::BODY_MODE_CHARACTER: {
_inv_mass = mass > 0 ? (1.0 / mass) : 0;
+ _inv_inertia = 0;
_set_static(false);
+ angular_velocity = 0;
} break;
}
-
- _update_inertia();
+ if (p_mode == Physics2DServer::BODY_MODE_RIGID && _inv_inertia == 0) {
+ _update_inertia();
+ }
/*
if (get_space())
_update_queries();
@@ -668,6 +671,7 @@ Body2DSW::Body2DSW() :
angular_velocity = 0;
biased_angular_velocity = 0;
mass = 1;
+ inertia = 0;
user_inertia = false;
_inv_inertia = 0;
_inv_mass = 1;
diff --git a/servers/physics_2d/body_2d_sw.h b/servers/physics_2d/body_2d_sw.h
index 8c64dc9230..5df184c894 100644
--- a/servers/physics_2d/body_2d_sw.h
+++ b/servers/physics_2d/body_2d_sw.h
@@ -52,6 +52,7 @@ class Body2DSW : public CollisionObject2DSW {
real_t gravity_scale;
real_t mass;
+ real_t inertia;
real_t bounce;
real_t friction;
diff --git a/servers/visual/shader_language.cpp b/servers/visual/shader_language.cpp
index 5c28705192..4bc65a8f4f 100644
--- a/servers/visual/shader_language.cpp
+++ b/servers/visual/shader_language.cpp
@@ -283,6 +283,7 @@ const ShaderLanguage::KeyWord ShaderLanguage::keyword_list[] = {
{ TK_CF_DO, "do" },
{ TK_CF_SWITCH, "switch" },
{ TK_CF_CASE, "case" },
+ { TK_CF_DEFAULT, "default" },
{ TK_CF_BREAK, "break" },
{ TK_CF_CONTINUE, "continue" },
{ TK_CF_RETURN, "return" },
@@ -961,6 +962,7 @@ bool ShaderLanguage::_find_identifier(const BlockNode *p_block, const Map<String
if (r_type) {
*r_type = IDENTIFIER_FUNCTION;
}
+ return true;
}
}
@@ -3777,6 +3779,14 @@ Error ShaderLanguage::_parse_block(BlockNode *p_block, const Map<StringName, Bui
TkPos pos = _get_tkpos();
Token tk = _get_token();
+
+ if (p_block && p_block->block_type == BlockNode::BLOCK_TYPE_SWITCH) {
+ if (tk.type != TK_CF_CASE && tk.type != TK_CF_DEFAULT && tk.type != TK_CURLY_BRACKET_CLOSE) {
+ _set_error("Switch may contains only case and default blocks");
+ return ERR_PARSE_ERROR;
+ }
+ }
+
if (tk.type == TK_CURLY_BRACKET_CLOSE) { //end of block
if (p_just_one) {
_set_error("Unexpected '}'");
@@ -3861,14 +3871,13 @@ Error ShaderLanguage::_parse_block(BlockNode *p_block, const Map<StringName, Bui
return ERR_PARSE_ERROR;
}
+ decl.size = ((uint32_t)tk.constant);
tk = _get_token();
if (tk.type != TK_BRACKET_CLOSE) {
_set_error("Expected ']'");
return ERR_PARSE_ERROR;
}
-
- decl.size = ((uint32_t)tk.constant);
var.array_size = decl.size;
}
@@ -4021,6 +4030,10 @@ Error ShaderLanguage::_parse_block(BlockNode *p_block, const Map<StringName, Bui
_set_error("Expected array initialization");
return ERR_PARSE_ERROR;
}
+ if (is_const) {
+ _set_error("Expected initialization of constant");
+ return ERR_PARSE_ERROR;
+ }
}
node->declarations.push_back(decl);
@@ -4050,6 +4063,11 @@ Error ShaderLanguage::_parse_block(BlockNode *p_block, const Map<StringName, Bui
tk = _get_token();
node->declarations.push_back(decl);
} else {
+ if (is_const) {
+ _set_error("Expected initialization of constant");
+ return ERR_PARSE_ERROR;
+ }
+
VariableDeclarationNode *node = alloc_node<VariableDeclarationNode>();
node->datatype = type;
node->precision = precision;
@@ -4123,37 +4141,250 @@ Error ShaderLanguage::_parse_block(BlockNode *p_block, const Map<StringName, Bui
} else {
_set_tkpos(pos); //rollback
}
- } else if (tk.type == TK_CF_WHILE) {
- //if () {}
+ } else if (tk.type == TK_CF_SWITCH) {
+ // switch() {}
tk = _get_token();
if (tk.type != TK_PARENTHESIS_OPEN) {
- _set_error("Expected '(' after while");
+ _set_error("Expected '(' after switch");
return ERR_PARSE_ERROR;
}
-
ControlFlowNode *cf = alloc_node<ControlFlowNode>();
- cf->flow_op = FLOW_OP_WHILE;
+ cf->flow_op = FLOW_OP_SWITCH;
Node *n = _parse_and_reduce_expression(p_block, p_builtin_types);
if (!n)
return ERR_PARSE_ERROR;
-
+ if (n->get_datatype() != TYPE_INT) {
+ _set_error("Expected integer expression");
+ return ERR_PARSE_ERROR;
+ }
tk = _get_token();
if (tk.type != TK_PARENTHESIS_CLOSE) {
_set_error("Expected ')' after expression");
return ERR_PARSE_ERROR;
}
+ tk = _get_token();
+ if (tk.type != TK_CURLY_BRACKET_OPEN) {
+ _set_error("Expected '{' after switch statement");
+ return ERR_PARSE_ERROR;
+ }
+ BlockNode *switch_block = alloc_node<BlockNode>();
+ switch_block->block_type = BlockNode::BLOCK_TYPE_SWITCH;
+ switch_block->parent_block = p_block;
+ cf->expressions.push_back(n);
+ cf->blocks.push_back(switch_block);
+ p_block->statements.push_back(cf);
- BlockNode *block = alloc_node<BlockNode>();
- block->parent_block = p_block;
+ int prev_type = TK_CF_CASE;
+ while (true) { // Go-through multiple cases.
+
+ if (_parse_block(switch_block, p_builtin_types, true, true, false) != OK) {
+ return ERR_PARSE_ERROR;
+ }
+ pos = _get_tkpos();
+ tk = _get_token();
+ if (tk.type == TK_CF_CASE || tk.type == TK_CF_DEFAULT) {
+ if (prev_type == TK_CF_DEFAULT) {
+ if (tk.type == TK_CF_CASE) {
+ _set_error("Cases must be defined before default case.");
+ return ERR_PARSE_ERROR;
+ } else if (prev_type == TK_CF_DEFAULT) {
+ _set_error("Default case must be defined only once.");
+ return ERR_PARSE_ERROR;
+ }
+ }
+ prev_type = tk.type;
+ _set_tkpos(pos);
+ continue;
+ } else {
+ Set<int> constants;
+ for (int i = 0; i < switch_block->statements.size(); i++) { // Checks for duplicates.
+ ControlFlowNode *flow = (ControlFlowNode *)switch_block->statements[i];
+ if (flow) {
+ if (flow->flow_op == FLOW_OP_CASE) {
+ ConstantNode *n2 = static_cast<ConstantNode *>(flow->expressions[0]);
+ if (!n2) {
+ return ERR_PARSE_ERROR;
+ }
+ if (n2->values.empty()) {
+ return ERR_PARSE_ERROR;
+ }
+ if (constants.has(n2->values[0].sint)) {
+ _set_error("Duplicated case label: '" + itos(n2->values[0].sint) + "'");
+ return ERR_PARSE_ERROR;
+ }
+ constants.insert(n2->values[0].sint);
+ } else if (flow->flow_op == FLOW_OP_DEFAULT) {
+ continue;
+ } else {
+ return ERR_PARSE_ERROR;
+ }
+ } else {
+ return ERR_PARSE_ERROR;
+ }
+ }
+ break;
+ }
+ }
+
+ } else if (tk.type == TK_CF_CASE) {
+ // case x : break; | return;
+
+ if (p_block && p_block->block_type == BlockNode::BLOCK_TYPE_CASE) {
+ _set_tkpos(pos);
+ return OK;
+ }
+
+ if (!p_block || (p_block->block_type != BlockNode::BLOCK_TYPE_SWITCH)) {
+ _set_error("case must be placed within switch block");
+ return ERR_PARSE_ERROR;
+ }
+
+ tk = _get_token();
+
+ int sign = 1;
+
+ if (tk.type == TK_OP_SUB) {
+ sign = -1;
+ tk = _get_token();
+ }
+
+ if (tk.type != TK_INT_CONSTANT) {
+ _set_error("Expected integer constant");
+ return ERR_PARSE_ERROR;
+ }
+
+ int constant = (int)tk.constant * sign;
+
+ tk = _get_token();
+
+ if (tk.type != TK_COLON) {
+ _set_error("Expected ':'");
+ return ERR_PARSE_ERROR;
+ }
+
+ ControlFlowNode *cf = alloc_node<ControlFlowNode>();
+ cf->flow_op = FLOW_OP_CASE;
+
+ ConstantNode *n = alloc_node<ConstantNode>();
+ ConstantNode::Value v;
+ v.sint = constant;
+ n->values.push_back(v);
+ n->datatype = TYPE_INT;
+
+ BlockNode *case_block = alloc_node<BlockNode>();
+ case_block->block_type = BlockNode::BLOCK_TYPE_CASE;
+ case_block->parent_block = p_block;
cf->expressions.push_back(n);
- cf->blocks.push_back(block);
+ cf->blocks.push_back(case_block);
p_block->statements.push_back(cf);
- Error err = _parse_block(block, p_builtin_types, true, true, true);
+ Error err = _parse_block(case_block, p_builtin_types, false, true, false);
if (err)
return err;
+
+ return OK;
+
+ } else if (tk.type == TK_CF_DEFAULT) {
+
+ if (p_block && p_block->block_type == BlockNode::BLOCK_TYPE_CASE) {
+ _set_tkpos(pos);
+ return OK;
+ }
+
+ if (!p_block || (p_block->block_type != BlockNode::BLOCK_TYPE_SWITCH)) {
+ _set_error("default must be placed within switch block");
+ return ERR_PARSE_ERROR;
+ }
+
+ tk = _get_token();
+
+ if (tk.type != TK_COLON) {
+ _set_error("Expected ':'");
+ return ERR_PARSE_ERROR;
+ }
+
+ ControlFlowNode *cf = alloc_node<ControlFlowNode>();
+ cf->flow_op = FLOW_OP_DEFAULT;
+
+ BlockNode *default_block = alloc_node<BlockNode>();
+ default_block->block_type = BlockNode::BLOCK_TYPE_DEFAULT;
+ default_block->parent_block = p_block;
+ cf->blocks.push_back(default_block);
+ p_block->statements.push_back(cf);
+
+ Error err = _parse_block(default_block, p_builtin_types, false, true, false);
+ if (err)
+ return err;
+
+ return OK;
+
+ } else if (tk.type == TK_CF_DO || tk.type == TK_CF_WHILE) {
+ // do {} while()
+ // while() {}
+ bool is_do = tk.type == TK_CF_DO;
+
+ BlockNode *do_block = NULL;
+ if (is_do) {
+
+ do_block = alloc_node<BlockNode>();
+ do_block->parent_block = p_block;
+
+ Error err = _parse_block(do_block, p_builtin_types, true, true, true);
+ if (err)
+ return err;
+
+ tk = _get_token();
+ if (tk.type != TK_CF_WHILE) {
+ _set_error("Expected while after do");
+ return ERR_PARSE_ERROR;
+ }
+ }
+ tk = _get_token();
+
+ if (tk.type != TK_PARENTHESIS_OPEN) {
+ _set_error("Expected '(' after while");
+ return ERR_PARSE_ERROR;
+ }
+
+ ControlFlowNode *cf = alloc_node<ControlFlowNode>();
+ if (is_do) {
+ cf->flow_op = FLOW_OP_DO;
+ } else {
+ cf->flow_op = FLOW_OP_WHILE;
+ }
+ Node *n = _parse_and_reduce_expression(p_block, p_builtin_types);
+ if (!n)
+ return ERR_PARSE_ERROR;
+
+ tk = _get_token();
+ if (tk.type != TK_PARENTHESIS_CLOSE) {
+ _set_error("Expected ')' after expression");
+ return ERR_PARSE_ERROR;
+ }
+ if (!is_do) {
+ BlockNode *block = alloc_node<BlockNode>();
+ block->parent_block = p_block;
+ cf->expressions.push_back(n);
+ cf->blocks.push_back(block);
+ p_block->statements.push_back(cf);
+
+ Error err = _parse_block(block, p_builtin_types, true, true, true);
+ if (err)
+ return err;
+ } else {
+
+ cf->expressions.push_back(n);
+ cf->blocks.push_back(do_block);
+ p_block->statements.push_back(cf);
+
+ tk = _get_token();
+ if (tk.type != TK_SEMICOLON) {
+ _set_error("Expected ';'");
+ return ERR_PARSE_ERROR;
+ }
+ }
} else if (tk.type == TK_CF_FOR) {
- //if () {}
+ // for() {}
tk = _get_token();
if (tk.type != TK_PARENTHESIS_OPEN) {
_set_error("Expected '(' after for");
@@ -4254,6 +4485,9 @@ Error ShaderLanguage::_parse_block(BlockNode *p_block, const Map<StringName, Bui
}
p_block->statements.push_back(flow);
+ if (p_block->block_type == BlockNode::BLOCK_TYPE_CASE || p_block->block_type == BlockNode::BLOCK_TYPE_DEFAULT) {
+ return OK;
+ }
} else if (tk.type == TK_CF_DISCARD) {
//check return type
@@ -4300,9 +4534,13 @@ Error ShaderLanguage::_parse_block(BlockNode *p_block, const Map<StringName, Bui
}
p_block->statements.push_back(flow);
+ if (p_block->block_type == BlockNode::BLOCK_TYPE_CASE || p_block->block_type == BlockNode::BLOCK_TYPE_DEFAULT) {
+ return OK;
+ }
+
} else if (tk.type == TK_CF_CONTINUE) {
- if (!p_can_break) {
+ if (!p_can_continue) {
//all is good
_set_error("Continuing is not allowed here");
}
@@ -4903,6 +5141,14 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct
if (err)
return err;
+ if (func_node->return_type != DataType::TYPE_VOID) {
+
+ BlockNode *block = func_node->body;
+ if (_find_last_flow_op_in_block(block, FlowOperation::FLOW_OP_RETURN) != OK) {
+ _set_error("Expected at least one return statement in a non-void function.");
+ return ERR_PARSE_ERROR;
+ }
+ }
current_function = StringName();
}
}
@@ -4913,6 +5159,57 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct
return OK;
}
+Error ShaderLanguage::_find_last_flow_op_in_op(ControlFlowNode *p_flow, FlowOperation p_op) {
+
+ bool found = false;
+
+ for (int i = p_flow->blocks.size() - 1; i >= 0; i--) {
+ if (p_flow->blocks[i]->type == Node::TYPE_BLOCK) {
+ BlockNode *last_block = (BlockNode *)p_flow->blocks[i];
+ if (_find_last_flow_op_in_block(last_block, p_op) == OK) {
+ found = true;
+ break;
+ }
+ }
+ }
+ if (found) {
+ return OK;
+ }
+ return FAILED;
+}
+
+Error ShaderLanguage::_find_last_flow_op_in_block(BlockNode *p_block, FlowOperation p_op) {
+
+ bool found = false;
+
+ for (int i = p_block->statements.size() - 1; i >= 0; i--) {
+
+ if (p_block->statements[i]->type == Node::TYPE_CONTROL_FLOW) {
+ ControlFlowNode *flow = (ControlFlowNode *)p_block->statements[i];
+ if (flow->flow_op == p_op) {
+ found = true;
+ break;
+ } else {
+ if (_find_last_flow_op_in_op(flow, p_op) == OK) {
+ found = true;
+ break;
+ }
+ }
+ } else if (p_block->statements[i]->type == Node::TYPE_BLOCK) {
+ BlockNode *block = (BlockNode *)p_block->statements[i];
+ if (_find_last_flow_op_in_block(block, p_op) == OK) {
+ found = true;
+ break;
+ }
+ }
+ }
+
+ if (found) {
+ return OK;
+ }
+ return FAILED;
+}
+
// skips over whitespace and /* */ and // comments
static int _get_first_ident_pos(const String &p_code) {
diff --git a/servers/visual/shader_language.h b/servers/visual/shader_language.h
index 36c691c3ae..6753456323 100644
--- a/servers/visual/shader_language.h
+++ b/servers/visual/shader_language.h
@@ -125,6 +125,7 @@ public:
TK_CF_DO,
TK_CF_SWITCH,
TK_CF_CASE,
+ TK_CF_DEFAULT,
TK_CF_BREAK,
TK_CF_CONTINUE,
TK_CF_RETURN,
@@ -266,6 +267,8 @@ public:
FLOW_OP_DO,
FLOW_OP_BREAK,
FLOW_OP_SWITCH,
+ FLOW_OP_CASE,
+ FLOW_OP_DEFAULT,
FLOW_OP_CONTINUE,
FLOW_OP_DISCARD
};
@@ -420,6 +423,15 @@ public:
FunctionNode *parent_function;
BlockNode *parent_block;
+ enum BlockType {
+ BLOCK_TYPE_STANDART,
+ BLOCK_TYPE_SWITCH,
+ BLOCK_TYPE_CASE,
+ BLOCK_TYPE_DEFAULT,
+ };
+
+ int block_type;
+
struct Variable {
DataType type;
DataPrecision precision;
@@ -436,6 +448,7 @@ public:
Node(TYPE_BLOCK),
parent_function(NULL),
parent_block(NULL),
+ block_type(BLOCK_TYPE_STANDART),
single_statement(false) {}
};
@@ -737,6 +750,9 @@ private:
Error _parse_block(BlockNode *p_block, const Map<StringName, BuiltInInfo> &p_builtin_types, bool p_just_one = false, bool p_can_break = false, bool p_can_continue = false);
Error _parse_shader(const Map<StringName, FunctionInfo> &p_functions, const Vector<StringName> &p_render_modes, const Set<String> &p_shader_types);
+ Error _find_last_flow_op_in_block(BlockNode *p_block, FlowOperation p_op);
+ Error _find_last_flow_op_in_op(ControlFlowNode *p_flow, FlowOperation p_op);
+
public:
//static void get_keyword_list(ShaderType p_type,List<String> *p_keywords);
diff --git a/servers/visual/visual_server_raster.h b/servers/visual/visual_server_raster.h
index f37d651dee..dcfbd28dd6 100644
--- a/servers/visual/visual_server_raster.h
+++ b/servers/visual/visual_server_raster.h
@@ -38,9 +38,6 @@
#include "visual_server_globals.h"
#include "visual_server_scene.h"
#include "visual_server_viewport.h"
-/**
- @author Juan Linietsky <reduzio@gmail.com>
-*/
class VisualServerRaster : public VisualServer {
diff --git a/servers/visual/visual_server_wrap_mt.h b/servers/visual/visual_server_wrap_mt.h
index 24e50eb99e..41993d7c88 100644
--- a/servers/visual/visual_server_wrap_mt.h
+++ b/servers/visual/visual_server_wrap_mt.h
@@ -35,9 +35,6 @@
#include "core/os/thread.h"
#include "servers/visual_server.h"
-/**
- @author Juan Linietsky <reduzio@gmail.com>
-*/
class VisualServerWrapMT : public VisualServer {
// the real visual server
diff --git a/servers/visual_server.h b/servers/visual_server.h
index a84d395e3f..1b0164e5ca 100644
--- a/servers/visual_server.h
+++ b/servers/visual_server.h
@@ -39,9 +39,6 @@
#include "core/rid.h"
#include "core/variant.h"
-/**
- @author Juan Linietsky <reduzio@gmail.com>
-*/
class VisualServer : public Object {
GDCLASS(VisualServer, Object);