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-rw-r--r--servers/camera_server.h2
-rw-r--r--servers/visual/rasterizer.h1
-rw-r--r--servers/visual/visual_server_raster.h1
-rw-r--r--servers/visual/visual_server_wrap_mt.h1
-rw-r--r--servers/visual_server.cpp2
-rw-r--r--servers/visual_server.h1
6 files changed, 2 insertions, 6 deletions
diff --git a/servers/camera_server.h b/servers/camera_server.h
index 5a62af3d60..c76d046e58 100644
--- a/servers/camera_server.h
+++ b/servers/camera_server.h
@@ -81,7 +81,7 @@ public:
void remove_feed(const Ref<CameraFeed> &p_feed);
// get our feeds
- Ref<CameraFeed> get_feed(int p_idx);
+ Ref<CameraFeed> get_feed(int p_index);
int get_feed_count();
Array get_feeds();
diff --git a/servers/visual/rasterizer.h b/servers/visual/rasterizer.h
index 31b468b50b..9aaebefd80 100644
--- a/servers/visual/rasterizer.h
+++ b/servers/visual/rasterizer.h
@@ -357,7 +357,6 @@ public:
virtual void skeleton_bone_set_transform_2d(RID p_skeleton, int p_bone, const Transform2D &p_transform) = 0;
virtual Transform2D skeleton_bone_get_transform_2d(RID p_skeleton, int p_bone) const = 0;
virtual void skeleton_set_base_transform_2d(RID p_skeleton, const Transform2D &p_base_transform) = 0;
- virtual void skeleton_set_world_transform(RID p_skeleton, bool p_enable, const Transform &p_world_transform) = 0;
/* Light API */
diff --git a/servers/visual/visual_server_raster.h b/servers/visual/visual_server_raster.h
index dcfbd28dd6..0df228457e 100644
--- a/servers/visual/visual_server_raster.h
+++ b/servers/visual/visual_server_raster.h
@@ -294,7 +294,6 @@ public:
BIND3(skeleton_bone_set_transform_2d, RID, int, const Transform2D &)
BIND2RC(Transform2D, skeleton_bone_get_transform_2d, RID, int)
BIND2(skeleton_set_base_transform_2d, RID, const Transform2D &)
- BIND3(skeleton_set_world_transform, RID, bool, const Transform &)
/* Light API */
diff --git a/servers/visual/visual_server_wrap_mt.h b/servers/visual/visual_server_wrap_mt.h
index 41993d7c88..273cf728c1 100644
--- a/servers/visual/visual_server_wrap_mt.h
+++ b/servers/visual/visual_server_wrap_mt.h
@@ -230,7 +230,6 @@ public:
FUNC3(skeleton_bone_set_transform_2d, RID, int, const Transform2D &)
FUNC2RC(Transform2D, skeleton_bone_get_transform_2d, RID, int)
FUNC2(skeleton_set_base_transform_2d, RID, const Transform2D &)
- FUNC3(skeleton_set_world_transform, RID, bool, const Transform &)
/* Light API */
diff --git a/servers/visual_server.cpp b/servers/visual_server.cpp
index 13fcda2402..2e1f524362 100644
--- a/servers/visual_server.cpp
+++ b/servers/visual_server.cpp
@@ -1973,7 +1973,7 @@ void VisualServer::_bind_methods() {
ClassDB::bind_method(D_METHOD("canvas_item_add_primitive", "item", "points", "colors", "uvs", "texture", "width", "normal_map"), &VisualServer::canvas_item_add_primitive, DEFVAL(1.0), DEFVAL(RID()));
ClassDB::bind_method(D_METHOD("canvas_item_add_polygon", "item", "points", "colors", "uvs", "texture", "normal_map", "antialiased"), &VisualServer::canvas_item_add_polygon, DEFVAL(Vector<Point2>()), DEFVAL(RID()), DEFVAL(RID()), DEFVAL(false));
ClassDB::bind_method(D_METHOD("canvas_item_add_triangle_array", "item", "indices", "points", "colors", "uvs", "bones", "weights", "texture", "count", "normal_map"), &VisualServer::canvas_item_add_triangle_array, DEFVAL(Vector<Point2>()), DEFVAL(Vector<int>()), DEFVAL(Vector<float>()), DEFVAL(RID()), DEFVAL(-1), DEFVAL(RID()));
- ClassDB::bind_method(D_METHOD("canvas_item_add_mesh", "item", "mesh", "texture", "normal_map"), &VisualServer::canvas_item_add_mesh, DEFVAL(RID()));
+ ClassDB::bind_method(D_METHOD("canvas_item_add_mesh", "item", "mesh", "transform", "modulate", "texture", "normal_map"), &VisualServer::canvas_item_add_mesh, DEFVAL(Transform2D()), DEFVAL(Color(1, 1, 1)), DEFVAL(RID()), DEFVAL(RID()));
ClassDB::bind_method(D_METHOD("canvas_item_add_multimesh", "item", "mesh", "texture", "normal_map"), &VisualServer::canvas_item_add_multimesh, DEFVAL(RID()));
ClassDB::bind_method(D_METHOD("canvas_item_add_particles", "item", "particles", "texture", "normal_map"), &VisualServer::canvas_item_add_particles);
ClassDB::bind_method(D_METHOD("canvas_item_add_set_transform", "item", "transform"), &VisualServer::canvas_item_add_set_transform);
diff --git a/servers/visual_server.h b/servers/visual_server.h
index 1b0164e5ca..5e6c4d9b1e 100644
--- a/servers/visual_server.h
+++ b/servers/visual_server.h
@@ -391,7 +391,6 @@ public:
virtual void skeleton_bone_set_transform_2d(RID p_skeleton, int p_bone, const Transform2D &p_transform) = 0;
virtual Transform2D skeleton_bone_get_transform_2d(RID p_skeleton, int p_bone) const = 0;
virtual void skeleton_set_base_transform_2d(RID p_skeleton, const Transform2D &p_base_transform) = 0;
- virtual void skeleton_set_world_transform(RID p_skeleton, bool p_enable, const Transform &p_base_transform) = 0;
/* Light API */