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-rw-r--r--servers/rendering/dummy/rasterizer_dummy.h3
-rw-r--r--servers/rendering/renderer_compositor.h1
-rw-r--r--servers/rendering_server.cpp4
3 files changed, 8 insertions, 0 deletions
diff --git a/servers/rendering/dummy/rasterizer_dummy.h b/servers/rendering/dummy/rasterizer_dummy.h
index d867114384..0fde97e395 100644
--- a/servers/rendering/dummy/rasterizer_dummy.h
+++ b/servers/rendering/dummy/rasterizer_dummy.h
@@ -51,6 +51,7 @@ class RasterizerDummy : public RendererCompositor {
private:
uint64_t frame = 1;
double delta = 0;
+ double time = 0.0;
protected:
RasterizerCanvasDummy canvas;
@@ -82,6 +83,7 @@ public:
void begin_frame(double frame_step) override {
frame++;
delta = frame_step;
+ time += frame_step;
}
void prepare_for_blitting_render_targets() override {}
@@ -106,6 +108,7 @@ public:
uint64_t get_frame_number() const override { return frame; }
double get_frame_delta_time() const override { return delta; }
+ double get_total_time() const override { return time; }
RasterizerDummy() {}
~RasterizerDummy() {}
diff --git a/servers/rendering/renderer_compositor.h b/servers/rendering/renderer_compositor.h
index 8e04191e35..169988f72c 100644
--- a/servers/rendering/renderer_compositor.h
+++ b/servers/rendering/renderer_compositor.h
@@ -102,6 +102,7 @@ public:
virtual void finalize() = 0;
virtual uint64_t get_frame_number() const = 0;
virtual double get_frame_delta_time() const = 0;
+ virtual double get_total_time() const = 0;
static bool is_low_end() { return low_end; };
virtual bool is_xr_enabled() const;
diff --git a/servers/rendering_server.cpp b/servers/rendering_server.cpp
index 750121719f..627cd9f062 100644
--- a/servers/rendering_server.cpp
+++ b/servers/rendering_server.cpp
@@ -2875,6 +2875,10 @@ void RenderingServer::init() {
GLOBAL_DEF("rendering/rendering_device/staging_buffer/texture_upload_region_size_px", 64);
GLOBAL_DEF("rendering/rendering_device/descriptor_pools/max_descriptors_per_pool", 64);
+ // Number of commands that can be drawn per frame.
+ GLOBAL_DEF_RST("rendering/gl_compatibility/item_buffer_size", 16384);
+ ProjectSettings::get_singleton()->set_custom_property_info("rendering/gl_compatibility/item_buffer_size", PropertyInfo(Variant::INT, "rendering/gl_compatibility/item_buffer_size", PROPERTY_HINT_RANGE, "1024,1048576,1"));
+
GLOBAL_DEF("rendering/shader_compiler/shader_cache/enabled", true);
GLOBAL_DEF("rendering/shader_compiler/shader_cache/compress", true);
GLOBAL_DEF("rendering/shader_compiler/shader_cache/use_zstd_compression", true);