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-rw-r--r--servers/arvr_server.cpp2
-rw-r--r--servers/audio/audio_stream.cpp27
-rw-r--r--servers/audio/audio_stream.h11
-rw-r--r--servers/audio/effects/audio_effect_reverb.cpp4
-rw-r--r--servers/physics/constraint_sw.h5
-rw-r--r--servers/physics/physics_server_sw.cpp31
-rw-r--r--servers/physics/physics_server_sw.h3
-rw-r--r--servers/physics_2d/constraint_2d_sw.h5
-rw-r--r--servers/physics_2d/physics_2d_server_sw.cpp27
-rw-r--r--servers/physics_2d/physics_2d_server_sw.h3
-rw-r--r--servers/physics_2d/physics_2d_server_wrap_mt.h3
-rw-r--r--servers/physics_2d_server.cpp4
-rw-r--r--servers/physics_2d_server.h3
-rw-r--r--servers/physics_server.h5
-rw-r--r--servers/visual/visual_server_scene.h2
15 files changed, 111 insertions, 24 deletions
diff --git a/servers/arvr_server.cpp b/servers/arvr_server.cpp
index d373a7d6f5..8620b182df 100644
--- a/servers/arvr_server.cpp
+++ b/servers/arvr_server.cpp
@@ -143,8 +143,6 @@ void ARVRServer::add_interface(const Ref<ARVRInterface> &p_interface) {
};
};
- print_line("ARVR: Registered interface: " + p_interface->get_name());
-
interfaces.push_back(p_interface);
emit_signal("interface_added", p_interface->get_name());
};
diff --git a/servers/audio/audio_stream.cpp b/servers/audio/audio_stream.cpp
index 369dfac042..0ad30987e7 100644
--- a/servers/audio/audio_stream.cpp
+++ b/servers/audio/audio_stream.cpp
@@ -46,9 +46,9 @@ void AudioStreamPlaybackResampled::_begin_resample() {
void AudioStreamPlaybackResampled::mix(AudioFrame *p_buffer, float p_rate_scale, int p_frames) {
- float target_rate = AudioServer::get_singleton()->get_mix_rate() * p_rate_scale;
+ float target_rate = AudioServer::get_singleton()->get_mix_rate();
- uint64_t mix_increment = uint64_t((get_stream_sampling_rate() / double(target_rate)) * double(FP_LEN));
+ uint64_t mix_increment = uint64_t(((get_stream_sampling_rate() * p_rate_scale) / double(target_rate)) * double(FP_LEN));
for (int i = 0; i < p_frames; i++) {
@@ -91,6 +91,13 @@ void AudioStreamPlaybackResampled::mix(AudioFrame *p_buffer, float p_rate_scale,
}
////////////////////////////////
+void AudioStream::_bind_methods() {
+
+ ClassDB::bind_method(D_METHOD("get_length"), &AudioStream::get_length);
+}
+
+////////////////////////////////
+
void AudioStreamRandomPitch::set_audio_stream(const Ref<AudioStream> &p_audio_stream) {
audio_stream = p_audio_stream;
@@ -136,6 +143,14 @@ String AudioStreamRandomPitch::get_stream_name() const {
return "RandomPitch";
}
+float AudioStreamRandomPitch::get_length() const {
+ if (audio_stream.is_valid()) {
+ return audio_stream->get_length();
+ }
+
+ return 0;
+}
+
void AudioStreamRandomPitch::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_audio_stream", "stream"), &AudioStreamRandomPitch::set_audio_stream);
@@ -209,14 +224,6 @@ void AudioStreamPlaybackRandomPitch::mix(AudioFrame *p_buffer, float p_rate_scal
}
}
-float AudioStreamPlaybackRandomPitch::get_length() const {
- if (playing.is_valid()) {
- return playing->get_length();
- }
-
- return 0;
-}
-
AudioStreamPlaybackRandomPitch::~AudioStreamPlaybackRandomPitch() {
random_pitch->playbacks.erase(this);
}
diff --git a/servers/audio/audio_stream.h b/servers/audio/audio_stream.h
index a6fb88364f..fda4fc2ccc 100644
--- a/servers/audio/audio_stream.h
+++ b/servers/audio/audio_stream.h
@@ -50,8 +50,6 @@ public:
virtual void seek(float p_time) = 0;
virtual void mix(AudioFrame *p_buffer, float p_rate_scale, int p_frames) = 0;
-
- virtual float get_length() const = 0; //if supported, otherwise return 0
};
class AudioStreamPlaybackResampled : public AudioStreamPlayback {
@@ -85,9 +83,14 @@ class AudioStream : public Resource {
GDCLASS(AudioStream, Resource)
OBJ_SAVE_TYPE(AudioStream) //children are all saved as AudioStream, so they can be exchanged
+protected:
+ static void _bind_methods();
+
public:
virtual Ref<AudioStreamPlayback> instance_playback() = 0;
virtual String get_stream_name() const = 0;
+
+ virtual float get_length() const = 0; //if supported, otherwise return 0
};
class AudioStreamPlaybackRandomPitch;
@@ -114,6 +117,8 @@ public:
virtual Ref<AudioStreamPlayback> instance_playback();
virtual String get_stream_name() const;
+ virtual float get_length() const; //if supported, otherwise return 0
+
AudioStreamRandomPitch();
};
@@ -139,8 +144,6 @@ public:
virtual void mix(AudioFrame *p_buffer, float p_rate_scale, int p_frames);
- virtual float get_length() const; //if supported, otherwise return 0
-
~AudioStreamPlaybackRandomPitch();
};
diff --git a/servers/audio/effects/audio_effect_reverb.cpp b/servers/audio/effects/audio_effect_reverb.cpp
index 204b11746c..162c0a1445 100644
--- a/servers/audio/effects/audio_effect_reverb.cpp
+++ b/servers/audio/effects/audio_effect_reverb.cpp
@@ -96,7 +96,7 @@ void AudioEffectReverb::set_predelay_msec(float p_msec) {
void AudioEffectReverb::set_predelay_feedback(float p_feedback) {
- predelay_fb = p_feedback;
+ predelay_fb = CLAMP(p_feedback, 0, 0.98);
}
void AudioEffectReverb::set_room_size(float p_size) {
@@ -185,7 +185,7 @@ void AudioEffectReverb::_bind_methods() {
ADD_GROUP("Predelay", "predelay_");
ADD_PROPERTY(PropertyInfo(Variant::REAL, "predelay_msec", PROPERTY_HINT_RANGE, "20,500,1"), "set_predelay_msec", "get_predelay_msec");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "predelay_feedback", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_predelay_feedback", "get_predelay_feedback");
+ ADD_PROPERTY(PropertyInfo(Variant::REAL, "predelay_feedback", PROPERTY_HINT_RANGE, "0,0.98,0.01"), "set_predelay_feedback", "get_predelay_feedback");
ADD_GROUP("", "");
ADD_PROPERTY(PropertyInfo(Variant::REAL, "room_size", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_room_size", "get_room_size");
ADD_PROPERTY(PropertyInfo(Variant::REAL, "damping", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_damping", "get_damping");
diff --git a/servers/physics/constraint_sw.h b/servers/physics/constraint_sw.h
index a641f06f0c..41789600f6 100644
--- a/servers/physics/constraint_sw.h
+++ b/servers/physics/constraint_sw.h
@@ -41,6 +41,7 @@ class ConstraintSW : public RID_Data {
ConstraintSW *island_next;
ConstraintSW *island_list_next;
int priority;
+ bool disabled_collisions_between_bodies;
RID self;
@@ -50,6 +51,7 @@ protected:
_body_count = p_body_count;
island_step = 0;
priority = 1;
+ disabled_collisions_between_bodies = true;
}
public:
@@ -71,6 +73,9 @@ public:
_FORCE_INLINE_ void set_priority(int p_priority) { priority = p_priority; }
_FORCE_INLINE_ int get_priority() const { return priority; }
+ _FORCE_INLINE_ void disable_collisions_between_bodies(const bool p_disabled) { disabled_collisions_between_bodies = p_disabled; }
+ _FORCE_INLINE_ bool is_disabled_collisions_between_bodies() const { return disabled_collisions_between_bodies; }
+
virtual bool setup(real_t p_step) = 0;
virtual void solve(real_t p_step) = 0;
diff --git a/servers/physics/physics_server_sw.cpp b/servers/physics/physics_server_sw.cpp
index 5681ca838a..0f7c6deaac 100644
--- a/servers/physics/physics_server_sw.cpp
+++ b/servers/physics/physics_server_sw.cpp
@@ -795,12 +795,12 @@ void PhysicsServerSW::body_set_axis_velocity(RID p_body, const Vector3 &p_axis_v
body->wakeup();
};
-void PhysicsServerSW::body_set_axis_lock(RID p_body, BodyAxis p_axis, bool lock) {
+void PhysicsServerSW::body_set_axis_lock(RID p_body, BodyAxis p_axis, bool p_lock) {
BodySW *body = body_owner.get(p_body);
ERR_FAIL_COND(!body);
- body->set_axis_lock(p_axis, lock);
+ body->set_axis_lock(p_axis, p_lock);
body->wakeup();
}
@@ -1093,6 +1093,33 @@ int PhysicsServerSW::joint_get_solver_priority(RID p_joint) const {
return joint->get_priority();
}
+void PhysicsServerSW::joint_disable_collisions_between_bodies(RID p_joint, const bool p_disable) {
+ JointSW *joint = joint_owner.get(p_joint);
+ ERR_FAIL_COND(!joint);
+
+ joint->disable_collisions_between_bodies(p_disable);
+
+ if (2 == joint->get_body_count()) {
+ BodySW *body_a = *joint->get_body_ptr();
+ BodySW *body_b = *(joint->get_body_ptr() + 1);
+
+ if (p_disable) {
+ body_add_collision_exception(body_a->get_self(), body_b->get_self());
+ body_add_collision_exception(body_b->get_self(), body_a->get_self());
+ } else {
+ body_remove_collision_exception(body_a->get_self(), body_b->get_self());
+ body_remove_collision_exception(body_b->get_self(), body_a->get_self());
+ }
+ }
+}
+
+bool PhysicsServerSW::joint_is_disabled_collisions_between_bodies(RID p_joint) const {
+ JointSW *joint = joint_owner.get(p_joint);
+ ERR_FAIL_COND_V(!joint, true);
+
+ return joint->is_disabled_collisions_between_bodies();
+}
+
PhysicsServerSW::JointType PhysicsServerSW::joint_get_type(RID p_joint) const {
JointSW *joint = joint_owner.get(p_joint);
diff --git a/servers/physics/physics_server_sw.h b/servers/physics/physics_server_sw.h
index 132ac78968..923b59d28f 100644
--- a/servers/physics/physics_server_sw.h
+++ b/servers/physics/physics_server_sw.h
@@ -275,6 +275,9 @@ public:
virtual void joint_set_solver_priority(RID p_joint, int p_priority);
virtual int joint_get_solver_priority(RID p_joint) const;
+ virtual void joint_disable_collisions_between_bodies(RID p_joint, const bool p_disable);
+ virtual bool joint_is_disabled_collisions_between_bodies(RID p_joint) const;
+
/* MISC */
virtual void free(RID p_rid);
diff --git a/servers/physics_2d/constraint_2d_sw.h b/servers/physics_2d/constraint_2d_sw.h
index a08037bb37..c1954935d3 100644
--- a/servers/physics_2d/constraint_2d_sw.h
+++ b/servers/physics_2d/constraint_2d_sw.h
@@ -40,6 +40,7 @@ class Constraint2DSW : public RID_Data {
uint64_t island_step;
Constraint2DSW *island_next;
Constraint2DSW *island_list_next;
+ bool disabled_collisions_between_bodies;
RID self;
@@ -48,6 +49,7 @@ protected:
_body_ptr = p_body_ptr;
_body_count = p_body_count;
island_step = 0;
+ disabled_collisions_between_bodies = true;
}
public:
@@ -66,6 +68,9 @@ public:
_FORCE_INLINE_ Body2DSW **get_body_ptr() const { return _body_ptr; }
_FORCE_INLINE_ int get_body_count() const { return _body_count; }
+ _FORCE_INLINE_ void disable_collisions_between_bodies(const bool p_disabled) { disabled_collisions_between_bodies = p_disabled; }
+ _FORCE_INLINE_ bool is_disabled_collisions_between_bodies() const { return disabled_collisions_between_bodies; }
+
virtual bool setup(real_t p_step) = 0;
virtual void solve(real_t p_step) = 0;
diff --git a/servers/physics_2d/physics_2d_server_sw.cpp b/servers/physics_2d/physics_2d_server_sw.cpp
index 7d7bbbebac..0603287a79 100644
--- a/servers/physics_2d/physics_2d_server_sw.cpp
+++ b/servers/physics_2d/physics_2d_server_sw.cpp
@@ -1015,6 +1015,33 @@ real_t Physics2DServerSW::joint_get_param(RID p_joint, JointParam p_param) const
return 0;
}
+void Physics2DServerSW::joint_disable_collisions_between_bodies(RID p_joint, const bool p_disable) {
+ Joint2DSW *joint = joint_owner.get(p_joint);
+ ERR_FAIL_COND(!joint);
+
+ joint->disable_collisions_between_bodies(p_disable);
+
+ if (2 == joint->get_body_count()) {
+ Body2DSW *body_a = *joint->get_body_ptr();
+ Body2DSW *body_b = *(joint->get_body_ptr() + 1);
+
+ if (p_disable) {
+ body_add_collision_exception(body_a->get_self(), body_b->get_self());
+ body_add_collision_exception(body_b->get_self(), body_a->get_self());
+ } else {
+ body_remove_collision_exception(body_a->get_self(), body_b->get_self());
+ body_remove_collision_exception(body_b->get_self(), body_a->get_self());
+ }
+ }
+}
+
+bool Physics2DServerSW::joint_is_disabled_collisions_between_bodies(RID p_joint) const {
+ const Joint2DSW *joint = joint_owner.get(p_joint);
+ ERR_FAIL_COND_V(!joint, true);
+
+ return joint->is_disabled_collisions_between_bodies();
+}
+
RID Physics2DServerSW::pin_joint_create(const Vector2 &p_pos, RID p_body_a, RID p_body_b) {
Body2DSW *A = body_owner.get(p_body_a);
diff --git a/servers/physics_2d/physics_2d_server_sw.h b/servers/physics_2d/physics_2d_server_sw.h
index 97edb85582..cf9c2957bf 100644
--- a/servers/physics_2d/physics_2d_server_sw.h
+++ b/servers/physics_2d/physics_2d_server_sw.h
@@ -242,6 +242,9 @@ public:
virtual void joint_set_param(RID p_joint, JointParam p_param, real_t p_value);
virtual real_t joint_get_param(RID p_joint, JointParam p_param) const;
+ virtual void joint_disable_collisions_between_bodies(RID p_joint, const bool p_disabled);
+ virtual bool joint_is_disabled_collisions_between_bodies(RID p_joint) const;
+
virtual RID pin_joint_create(const Vector2 &p_pos, RID p_body_a, RID p_body_b = RID());
virtual RID groove_joint_create(const Vector2 &p_a_groove1, const Vector2 &p_a_groove2, const Vector2 &p_b_anchor, RID p_body_a, RID p_body_b);
virtual RID damped_spring_joint_create(const Vector2 &p_anchor_a, const Vector2 &p_anchor_b, RID p_body_a, RID p_body_b = RID());
diff --git a/servers/physics_2d/physics_2d_server_wrap_mt.h b/servers/physics_2d/physics_2d_server_wrap_mt.h
index 276c37c577..d625bc9892 100644
--- a/servers/physics_2d/physics_2d_server_wrap_mt.h
+++ b/servers/physics_2d/physics_2d_server_wrap_mt.h
@@ -263,6 +263,9 @@ public:
FUNC3(joint_set_param, RID, JointParam, real_t);
FUNC2RC(real_t, joint_get_param, RID, JointParam);
+ FUNC2(joint_disable_collisions_between_bodies, RID, const bool);
+ FUNC1RC(bool, joint_is_disabled_collisions_between_bodies, RID);
+
///FUNC3RID(pin_joint,const Vector2&,RID,RID);
///FUNC5RID(groove_joint,const Vector2&,const Vector2&,const Vector2&,RID,RID);
///FUNC4RID(damped_spring_joint,const Vector2&,const Vector2&,RID,RID);
diff --git a/servers/physics_2d_server.cpp b/servers/physics_2d_server.cpp
index 180abc406c..5f08cd9243 100644
--- a/servers/physics_2d_server.cpp
+++ b/servers/physics_2d_server.cpp
@@ -168,9 +168,9 @@ float Physics2DShapeQueryParameters::get_margin() const {
return margin;
}
-void Physics2DShapeQueryParameters::set_collision_mask(int p_collision_layer) {
+void Physics2DShapeQueryParameters::set_collision_mask(int p_collision_mask) {
- collision_mask = p_collision_layer;
+ collision_mask = p_collision_mask;
}
int Physics2DShapeQueryParameters::get_collision_mask() const {
diff --git a/servers/physics_2d_server.h b/servers/physics_2d_server.h
index be447ed137..462244c667 100644
--- a/servers/physics_2d_server.h
+++ b/servers/physics_2d_server.h
@@ -499,6 +499,9 @@ public:
virtual void joint_set_param(RID p_joint, JointParam p_param, real_t p_value) = 0;
virtual real_t joint_get_param(RID p_joint, JointParam p_param) const = 0;
+ virtual void joint_disable_collisions_between_bodies(RID p_joint, const bool p_disable) = 0;
+ virtual bool joint_is_disabled_collisions_between_bodies(RID p_joint) const = 0;
+
virtual RID pin_joint_create(const Vector2 &p_anchor, RID p_body_a, RID p_body_b = RID()) = 0;
virtual RID groove_joint_create(const Vector2 &p_a_groove1, const Vector2 &p_a_groove2, const Vector2 &p_b_anchor, RID p_body_a, RID p_body_b) = 0;
virtual RID damped_spring_joint_create(const Vector2 &p_anchor_a, const Vector2 &p_anchor_b, RID p_body_a, RID p_body_b = RID()) = 0;
diff --git a/servers/physics_server.h b/servers/physics_server.h
index 8b8b8f856d..2ac405293e 100644
--- a/servers/physics_server.h
+++ b/servers/physics_server.h
@@ -118,7 +118,7 @@ public:
void set_margin(float p_margin);
float get_margin() const;
- void set_collision_mask(int p_collision_layer);
+ void set_collision_mask(int p_collision_mask);
int get_collision_mask() const;
void set_exclude(const Vector<RID> &p_exclude);
@@ -491,6 +491,9 @@ public:
virtual void joint_set_solver_priority(RID p_joint, int p_priority) = 0;
virtual int joint_get_solver_priority(RID p_joint) const = 0;
+ virtual void joint_disable_collisions_between_bodies(RID p_joint, const bool p_disable) = 0;
+ virtual bool joint_is_disabled_collisions_between_bodies(RID p_joint) const = 0;
+
virtual RID joint_create_pin(RID p_body_A, const Vector3 &p_local_A, RID p_body_B, const Vector3 &p_local_B) = 0;
enum PinJointParam {
diff --git a/servers/visual/visual_server_scene.h b/servers/visual/visual_server_scene.h
index 206503e643..109cdf711c 100644
--- a/servers/visual/visual_server_scene.h
+++ b/servers/visual/visual_server_scene.h
@@ -457,7 +457,7 @@ public:
virtual void instance_set_visible(RID p_instance, bool p_visible);
virtual void instance_set_use_lightmap(RID p_instance, RID p_lightmap_instance, RID p_lightmap);
- virtual void instance_set_custom_aabb(RID p_insatnce, AABB aabb);
+ virtual void instance_set_custom_aabb(RID p_instance, AABB p_aabb);
virtual void instance_attach_skeleton(RID p_instance, RID p_skeleton);
virtual void instance_set_exterior(RID p_instance, bool p_enabled);