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-rw-r--r--servers/audio/audio_stream.cpp42
-rw-r--r--servers/audio/audio_stream.h2
-rw-r--r--servers/audio/effects/audio_effect_record.cpp2
-rw-r--r--servers/audio/voice_rb_sw.h3
-rw-r--r--servers/audio_server.cpp64
-rw-r--r--servers/audio_server.h23
-rw-r--r--servers/physics/body_sw.cpp1
-rw-r--r--servers/physics/collision_object_sw.h6
-rw-r--r--servers/physics/collision_solver_sat.cpp4
-rw-r--r--servers/physics/gjk_epa.h5
-rw-r--r--servers/physics/physics_server_sw.cpp26
-rw-r--r--servers/physics/space_sw.cpp6
-rw-r--r--servers/physics_2d/body_2d_sw.cpp31
-rw-r--r--servers/physics_2d/body_2d_sw.h1
-rw-r--r--servers/physics_2d/physics_2d_server_sw.cpp28
-rw-r--r--servers/physics_2d/physics_2d_server_wrap_mt.cpp2
-rw-r--r--servers/physics_2d/physics_2d_server_wrap_mt.h6
-rw-r--r--servers/physics_2d/space_2d_sw.cpp6
-rw-r--r--servers/visual/shader_language.cpp107
-rw-r--r--servers/visual/shader_language.h19
-rw-r--r--servers/visual/visual_server_canvas.cpp10
-rw-r--r--servers/visual/visual_server_raster.h3
-rw-r--r--servers/visual/visual_server_viewport.cpp1
-rw-r--r--servers/visual/visual_server_wrap_mt.h3
-rw-r--r--servers/visual_server.cpp11
-rw-r--r--servers/visual_server.h3
26 files changed, 238 insertions, 177 deletions
diff --git a/servers/audio/audio_stream.cpp b/servers/audio/audio_stream.cpp
index 17f5e158a7..c651c177b5 100644
--- a/servers/audio/audio_stream.cpp
+++ b/servers/audio/audio_stream.cpp
@@ -134,31 +134,31 @@ AudioStreamMicrophone::AudioStreamMicrophone() {
void AudioStreamPlaybackMicrophone::_mix_internal(AudioFrame *p_buffer, int p_frames) {
- AudioDriver::get_singleton()->lock();
+ AudioServer::get_singleton()->lock();
- Vector<int32_t> buf = AudioDriver::get_singleton()->get_input_buffer();
- unsigned int input_size = AudioDriver::get_singleton()->get_input_size();
- int mix_rate = AudioDriver::get_singleton()->get_mix_rate();
- unsigned int playback_delay = MIN(((50 * mix_rate) / 1000) * 2, buf.size() >> 1);
+ PoolVector<int32_t> capture_buffer = AudioServer::get_singleton()->get_capture_buffer();
+ unsigned int capture_size = AudioServer::get_singleton()->get_capture_size();
+ int mix_rate = AudioServer::get_singleton()->get_mix_rate();
+ unsigned int playback_delay = MIN(((50 * mix_rate) / 1000) * 2, capture_buffer.size() >> 1);
#ifdef DEBUG_ENABLED
- unsigned int input_position = AudioDriver::get_singleton()->get_input_position();
+ unsigned int capture_position = AudioServer::get_singleton()->get_capture_position();
#endif
- if (playback_delay > input_size) {
+ if (playback_delay > capture_size) {
for (int i = 0; i < p_frames; i++) {
p_buffer[i] = AudioFrame(0.0f, 0.0f);
}
- input_ofs = 0;
+ capture_ofs = 0;
} else {
for (int i = 0; i < p_frames; i++) {
- if (input_size > input_ofs && (int)input_ofs < buf.size()) {
- float l = (buf[input_ofs++] >> 16) / 32768.f;
- if ((int)input_ofs >= buf.size()) {
- input_ofs = 0;
+ if (capture_size > capture_ofs && (int)capture_ofs < capture_buffer.size()) {
+ float l = (capture_buffer[capture_ofs++] >> 16) / 32768.f;
+ if ((int)capture_ofs >= capture_buffer.size()) {
+ capture_ofs = 0;
}
- float r = (buf[input_ofs++] >> 16) / 32768.f;
- if ((int)input_ofs >= buf.size()) {
- input_ofs = 0;
+ float r = (capture_buffer[capture_ofs++] >> 16) / 32768.f;
+ if ((int)capture_ofs >= capture_buffer.size()) {
+ capture_ofs = 0;
}
p_buffer[i] = AudioFrame(l, r);
@@ -169,12 +169,12 @@ void AudioStreamPlaybackMicrophone::_mix_internal(AudioFrame *p_buffer, int p_fr
}
#ifdef DEBUG_ENABLED
- if (input_ofs > input_position && (int)(input_ofs - input_position) < (p_frames * 2)) {
- print_verbose(String(get_class_name()) + " buffer underrun: input_position=" + itos(input_position) + " input_ofs=" + itos(input_ofs) + " input_size=" + itos(input_size));
+ if (capture_ofs > capture_position && (int)(capture_ofs - capture_position) < (p_frames * 2)) {
+ print_verbose(String(get_class_name()) + " buffer underrun: capture_position=" + itos(capture_position) + " capture_ofs=" + itos(capture_ofs) + " capture_size=" + itos(capture_size));
}
#endif
- AudioDriver::get_singleton()->unlock();
+ AudioServer::get_singleton()->unlock();
}
void AudioStreamPlaybackMicrophone::mix(AudioFrame *p_buffer, float p_rate_scale, int p_frames) {
@@ -196,9 +196,9 @@ void AudioStreamPlaybackMicrophone::start(float p_from_pos) {
return;
}
- input_ofs = 0;
+ capture_ofs = 0;
- if (AudioDriver::get_singleton()->capture_start() == OK) {
+ if (AudioServer::get_singleton()->capture_start() == OK) {
active = true;
_begin_resample();
}
@@ -206,7 +206,7 @@ void AudioStreamPlaybackMicrophone::start(float p_from_pos) {
void AudioStreamPlaybackMicrophone::stop() {
if (active) {
- AudioDriver::get_singleton()->capture_stop();
+ AudioServer::get_singleton()->capture_stop();
active = false;
}
}
diff --git a/servers/audio/audio_stream.h b/servers/audio/audio_stream.h
index ef9f8ea92a..4548f8f036 100644
--- a/servers/audio/audio_stream.h
+++ b/servers/audio/audio_stream.h
@@ -123,7 +123,7 @@ class AudioStreamPlaybackMicrophone : public AudioStreamPlaybackResampled {
friend class AudioStreamMicrophone;
bool active;
- unsigned int input_ofs;
+ unsigned int capture_ofs;
Ref<AudioStreamMicrophone> microphone;
diff --git a/servers/audio/effects/audio_effect_record.cpp b/servers/audio/effects/audio_effect_record.cpp
index acf27d2bbf..1390ab55c4 100644
--- a/servers/audio/effects/audio_effect_record.cpp
+++ b/servers/audio/effects/audio_effect_record.cpp
@@ -217,7 +217,7 @@ Ref<AudioStreamSample> AudioEffectRecord::get_recording() const {
PoolVector<uint8_t> dst_data;
ERR_FAIL_COND_V(current_instance.is_null(), NULL);
- ERR_FAIL_COND_V(current_instance->recording_data.size(), NULL);
+ ERR_FAIL_COND_V(current_instance->recording_data.size() == 0, NULL);
if (dst_format == AudioStreamSample::FORMAT_8_BITS) {
int data_size = current_instance->recording_data.size();
diff --git a/servers/audio/voice_rb_sw.h b/servers/audio/voice_rb_sw.h
index 0a39c536ae..1f0c88ed30 100644
--- a/servers/audio/voice_rb_sw.h
+++ b/servers/audio/voice_rb_sw.h
@@ -125,8 +125,7 @@ public:
if (full) {
#ifdef DEBUG_ENABLED
if (OS::get_singleton()->is_stdout_verbose()) {
- ERR_EXPLAIN("Audio Ring Buffer Full (too many commands");
- ERR_FAIL_COND(((write_pos + 1) % VOICE_RB_SIZE) == read_pos);
+ ERR_FAIL_COND_MSG(((write_pos + 1) % VOICE_RB_SIZE) == read_pos, "Audio ring buffer full (too many commands).");
}
#endif
return;
diff --git a/servers/audio_server.cpp b/servers/audio_server.cpp
index a6473d69c0..2cf6a67bef 100644
--- a/servers/audio_server.cpp
+++ b/servers/audio_server.cpp
@@ -85,26 +85,26 @@ double AudioDriver::get_time_to_next_mix() const {
return mix_buffer - total;
}
-void AudioDriver::input_buffer_init(int driver_buffer_frames) {
+void AudioDriver::capture_buffer_init(int driver_buffer_frames) {
- const int input_buffer_channels = 2;
- input_buffer.resize(driver_buffer_frames * input_buffer_channels * 4);
- input_position = 0;
- input_size = 0;
+ const int capture_buffer_channels = 2;
+ capture_buffer.resize(driver_buffer_frames * capture_buffer_channels * 4);
+ capture_position = 0;
+ capture_size = 0;
}
-void AudioDriver::input_buffer_write(int32_t sample) {
+void AudioDriver::capture_buffer_write(int32_t sample) {
- if ((int)input_position < input_buffer.size()) {
- input_buffer.write[input_position++] = sample;
- if ((int)input_position >= input_buffer.size()) {
- input_position = 0;
+ if ((int)capture_position < capture_buffer.size()) {
+ capture_buffer.write()[capture_position++] = sample;
+ if ((int)capture_position >= capture_buffer.size()) {
+ capture_position = 0;
}
- if ((int)input_size < input_buffer.size()) {
- input_size++;
+ if ((int)capture_size < capture_buffer.size()) {
+ capture_size++;
}
} else {
- WARN_PRINTS("input_buffer_write: Invalid input_position=" + itos(input_position) + " input_buffer.size()=" + itos(input_buffer.size()));
+ WARN_PRINTS("capture_buffer_write: Invalid capture_position=" + itos(capture_position) + " capture_buffer.size()=" + itos(capture_buffer.size()));
}
}
@@ -154,8 +154,8 @@ AudioDriver::AudioDriver() {
_last_mix_time = 0;
_last_mix_frames = 0;
- input_position = 0;
- input_size = 0;
+ capture_position = 0;
+ capture_size = 0;
#ifdef DEBUG_ENABLED
prof_time = 0;
@@ -338,6 +338,8 @@ void AudioServer::_mix_step() {
E->get().callback(E->get().userdata);
}
+ emit_signal("audio_mix_callback");
+
for (int i = buses.size() - 1; i >= 0; i--) {
//go bus by bus
Bus *bus = buses[i];
@@ -1057,6 +1059,8 @@ void AudioServer::update() {
E->get().callback(E->get().userdata);
}
+
+ emit_signal("audio_update_callback");
}
void AudioServer::load_default_bus_layout() {
@@ -1302,6 +1306,14 @@ void AudioServer::set_device(String device) {
AudioDriver::get_singleton()->set_device(device);
}
+Error AudioServer::capture_start() {
+ return AudioDriver::get_singleton()->capture_start();
+}
+
+Error AudioServer::capture_stop() {
+ return AudioDriver::get_singleton()->capture_stop();
+}
+
Array AudioServer::capture_get_device_list() {
return AudioDriver::get_singleton()->capture_get_device_list();
@@ -1317,6 +1329,18 @@ void AudioServer::capture_set_device(const String &p_name) {
AudioDriver::get_singleton()->capture_set_device(p_name);
}
+PoolVector<int32_t> AudioServer::get_capture_buffer() {
+ return AudioDriver::get_singleton()->get_capture_buffer();
+}
+
+unsigned int AudioServer::get_capture_position() {
+ return AudioDriver::get_singleton()->get_capture_position();
+}
+
+unsigned int AudioServer::get_capture_size() {
+ return AudioDriver::get_singleton()->get_capture_size();
+}
+
void AudioServer::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_bus_count", "amount"), &AudioServer::set_bus_count);
@@ -1377,18 +1401,28 @@ void AudioServer::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_time_since_last_mix"), &AudioServer::get_time_since_last_mix);
ClassDB::bind_method(D_METHOD("get_output_latency"), &AudioServer::get_output_latency);
+ ClassDB::bind_method(D_METHOD("capture_start"), &AudioServer::capture_start);
+ ClassDB::bind_method(D_METHOD("capture_stop"), &AudioServer::capture_stop);
+
ClassDB::bind_method(D_METHOD("capture_get_device_list"), &AudioServer::capture_get_device_list);
ClassDB::bind_method(D_METHOD("capture_get_device"), &AudioServer::capture_get_device);
ClassDB::bind_method(D_METHOD("capture_set_device", "name"), &AudioServer::capture_set_device);
+ ClassDB::bind_method(D_METHOD("get_capture_buffer"), &AudioServer::get_capture_buffer);
+ ClassDB::bind_method(D_METHOD("get_capture_position"), &AudioServer::get_capture_position);
+ ClassDB::bind_method(D_METHOD("get_capture_size"), &AudioServer::get_capture_size);
+
ClassDB::bind_method(D_METHOD("set_bus_layout", "bus_layout"), &AudioServer::set_bus_layout);
ClassDB::bind_method(D_METHOD("generate_bus_layout"), &AudioServer::generate_bus_layout);
ADD_PROPERTY(PropertyInfo(Variant::INT, "bus_count"), "set_bus_count", "get_bus_count");
ADD_PROPERTY(PropertyInfo(Variant::STRING, "device"), "set_device", "get_device");
+ ADD_PROPERTY(PropertyInfo(Variant::STRING, "capture_device"), "capture_set_device", "capture_get_device");
ADD_PROPERTY(PropertyInfo(Variant::REAL, "global_rate_scale"), "set_global_rate_scale", "get_global_rate_scale");
ADD_SIGNAL(MethodInfo("bus_layout_changed"));
+ ADD_SIGNAL(MethodInfo("audio_mix_callback"));
+ ADD_SIGNAL(MethodInfo("audio_update_callback"));
BIND_ENUM_CONSTANT(SPEAKER_MODE_STEREO);
BIND_ENUM_CONSTANT(SPEAKER_SURROUND_31);
diff --git a/servers/audio_server.h b/servers/audio_server.h
index b0fff9d4b7..72bb6faf42 100644
--- a/servers/audio_server.h
+++ b/servers/audio_server.h
@@ -53,14 +53,14 @@ class AudioDriver {
#endif
protected:
- Vector<int32_t> input_buffer;
- unsigned int input_position;
- unsigned int input_size;
+ PoolVector<int32_t> capture_buffer;
+ unsigned int capture_position;
+ unsigned int capture_size;
void audio_server_process(int p_frames, int32_t *p_buffer, bool p_update_mix_time = true);
void update_mix_time(int p_frames);
- void input_buffer_init(int driver_buffer_frames);
- void input_buffer_write(int32_t sample);
+ void capture_buffer_init(int driver_buffer_frames);
+ void capture_buffer_write(int32_t sample);
#ifdef DEBUG_ENABLED
_FORCE_INLINE_ void start_counting_ticks() { prof_ticks = OS::get_singleton()->get_ticks_usec(); }
@@ -111,9 +111,9 @@ public:
SpeakerMode get_speaker_mode_by_total_channels(int p_channels) const;
int get_total_channels_by_speaker_mode(SpeakerMode) const;
- Vector<int32_t> get_input_buffer() { return input_buffer; }
- unsigned int get_input_position() { return input_position; }
- unsigned int get_input_size() { return input_size; }
+ PoolVector<int32_t> get_capture_buffer() { return capture_buffer; }
+ unsigned int get_capture_position() { return capture_position; }
+ unsigned int get_capture_size() { return capture_size; }
#ifdef DEBUG_ENABLED
uint64_t get_profiling_time() const { return prof_time; }
@@ -384,10 +384,17 @@ public:
String get_device();
void set_device(String device);
+ Error capture_start();
+ Error capture_stop();
+
Array capture_get_device_list();
String capture_get_device();
void capture_set_device(const String &p_name);
+ PoolVector<int32_t> get_capture_buffer();
+ unsigned int get_capture_position();
+ unsigned int get_capture_size();
+
AudioServer();
virtual ~AudioServer();
};
diff --git a/servers/physics/body_sw.cpp b/servers/physics/body_sw.cpp
index 172a2a3429..a3bb581cb5 100644
--- a/servers/physics/body_sw.cpp
+++ b/servers/physics/body_sw.cpp
@@ -266,6 +266,7 @@ void BodySW::set_mode(PhysicsServer::BodyMode p_mode) {
_inv_mass = mass > 0 ? (1.0 / mass) : 0;
_set_static(false);
+ angular_velocity = Vector3();
} break;
}
diff --git a/servers/physics/collision_object_sw.h b/servers/physics/collision_object_sw.h
index 895eda8528..b9912f0ba2 100644
--- a/servers/physics/collision_object_sw.h
+++ b/servers/physics/collision_object_sw.h
@@ -86,13 +86,9 @@ protected:
void _unregister_shapes();
_FORCE_INLINE_ void _set_transform(const Transform &p_transform, bool p_update_shapes = true) {
-
#ifdef DEBUG_ENABLED
- if (p_transform.origin.length_squared() > MAX_OBJECT_DISTANCE_X2) {
- ERR_EXPLAIN("Object went too far away (more than " + itos(MAX_OBJECT_DISTANCE) + "mts from origin).");
- ERR_FAIL();
- }
+ ERR_FAIL_COND_MSG(p_transform.origin.length_squared() > MAX_OBJECT_DISTANCE_X2, "Object went too far away (more than " + itos(MAX_OBJECT_DISTANCE) + " units from origin).");
#endif
transform = p_transform;
diff --git a/servers/physics/collision_solver_sat.cpp b/servers/physics/collision_solver_sat.cpp
index d0f8fd8aff..a13fa65009 100644
--- a/servers/physics/collision_solver_sat.cpp
+++ b/servers/physics/collision_solver_sat.cpp
@@ -274,8 +274,8 @@ static void _generate_contacts_from_supports(const Vector3 *p_points_A, int p_po
points_B = p_points_B;
}
- int version_A = (pointcount_A > 2 ? 2 : pointcount_A) - 1;
- int version_B = (pointcount_B > 2 ? 2 : pointcount_B) - 1;
+ int version_A = (pointcount_A > 3 ? 3 : pointcount_A) - 1;
+ int version_B = (pointcount_B > 3 ? 3 : pointcount_B) - 1;
GenerateContactsFunc contacts_func = generate_contacts_func_table[version_A][version_B];
ERR_FAIL_COND(!contacts_func);
diff --git a/servers/physics/gjk_epa.h b/servers/physics/gjk_epa.h
index 0b7885c9a5..d3fa192804 100644
--- a/servers/physics/gjk_epa.h
+++ b/servers/physics/gjk_epa.h
@@ -31,11 +31,8 @@
#ifndef GJK_EPA_H
#define GJK_EPA_H
-#include "shape_sw.h"
-/**
- @author Juan Linietsky <reduzio@gmail.com>
-*/
#include "collision_solver_sw.h"
+#include "shape_sw.h"
bool gjk_epa_calculate_penetration(const ShapeSW *p_shape_A, const Transform &p_transform_A, const ShapeSW *p_shape_B, const Transform &p_transform_B, CollisionSolverSW::CallbackResult p_result_callback, void *p_userdata, bool p_swap = false);
bool gjk_epa_calculate_distance(const ShapeSW *p_shape_A, const Transform &p_transform_A, const ShapeSW *p_shape_B, const Transform &p_transform_B, Vector3 &r_result_A, Vector3 &r_result_B);
diff --git a/servers/physics/physics_server_sw.cpp b/servers/physics/physics_server_sw.cpp
index 7b982e7015..09872977b6 100644
--- a/servers/physics/physics_server_sw.cpp
+++ b/servers/physics/physics_server_sw.cpp
@@ -40,11 +40,8 @@
#include "joints/pin_joint_sw.h"
#include "joints/slider_joint_sw.h"
-#define FLUSH_QUERY_CHECK(m_object) \
- if (m_object->get_space() && flushing_queries) { \
- ERR_EXPLAIN("Can't change this state while flushing queries. Use call_deferred() or set_deferred() to change monitoring state instead"); \
- ERR_FAIL(); \
- }
+#define FLUSH_QUERY_CHECK(m_object) \
+ ERR_FAIL_COND_MSG(m_object->get_space() && flushing_queries, "Can't change this state while flushing queries. Use call_deferred() or set_deferred() to change monitoring state instead.");
RID PhysicsServerSW::shape_create(ShapeType p_shape) {
@@ -73,8 +70,7 @@ RID PhysicsServerSW::shape_create(ShapeType p_shape) {
} break;
case SHAPE_CYLINDER: {
- ERR_EXPLAIN("CylinderShape is not supported in GodotPhysics. Please switch to Bullet in the Project Settings.");
- ERR_FAIL_V(RID());
+ ERR_FAIL_V_MSG(RID(), "CylinderShape is not supported in GodotPhysics. Please switch to Bullet in the Project Settings.");
} break;
case SHAPE_CONVEX_POLYGON: {
@@ -200,11 +196,7 @@ PhysicsDirectSpaceState *PhysicsServerSW::space_get_direct_state(RID p_space) {
SpaceSW *space = space_owner.get(p_space);
ERR_FAIL_COND_V(!space, NULL);
- if (!doing_sync || space->is_locked()) {
-
- ERR_EXPLAIN("Space state is inaccessible right now, wait for iteration or physics process notification.");
- ERR_FAIL_V(NULL);
- }
+ ERR_FAIL_COND_V_MSG(!doing_sync || space->is_locked(), NULL, "Space state is inaccessible right now, wait for iteration or physics process notification.");
return space->get_direct_state();
}
@@ -987,12 +979,7 @@ PhysicsDirectBodyState *PhysicsServerSW::body_get_direct_state(RID p_body) {
BodySW *body = body_owner.get(p_body);
ERR_FAIL_COND_V(!body, NULL);
-
- if (!doing_sync || body->get_space()->is_locked()) {
-
- ERR_EXPLAIN("Body state is inaccessible right now, wait for iteration or physics process notification.");
- ERR_FAIL_V(NULL);
- }
+ ERR_FAIL_COND_V_MSG(!doing_sync || body->get_space()->is_locked(), NULL, "Body state is inaccessible right now, wait for iteration or physics process notification.");
direct_state->body = body;
return direct_state;
@@ -1410,8 +1397,7 @@ void PhysicsServerSW::free(RID p_rid) {
} else {
- ERR_EXPLAIN("Invalid ID");
- ERR_FAIL();
+ ERR_FAIL_MSG("Invalid ID.");
}
};
diff --git a/servers/physics/space_sw.cpp b/servers/physics/space_sw.cpp
index f3a4cbed24..410b6e59a0 100644
--- a/servers/physics/space_sw.cpp
+++ b/servers/physics/space_sw.cpp
@@ -348,11 +348,9 @@ bool PhysicsDirectSpaceStateSW::collide_shape(RID p_shape, const Transform &p_sh
cbk.max = p_result_max;
cbk.amount = 0;
cbk.ptr = r_results;
- CollisionSolverSW::CallbackResult cbkres = NULL;
+ CollisionSolverSW::CallbackResult cbkres = PhysicsServerSW::_shape_col_cbk;
- PhysicsServerSW::CollCbkData *cbkptr = NULL;
- cbkptr = &cbk;
- cbkres = PhysicsServerSW::_shape_col_cbk;
+ PhysicsServerSW::CollCbkData *cbkptr = &cbk;
for (int i = 0; i < amount; i++) {
diff --git a/servers/physics_2d/body_2d_sw.cpp b/servers/physics_2d/body_2d_sw.cpp
index 5dff655ea1..60fb3a3a95 100644
--- a/servers/physics_2d/body_2d_sw.cpp
+++ b/servers/physics_2d/body_2d_sw.cpp
@@ -47,8 +47,10 @@ void Body2DSW::update_inertias() {
case Physics2DServer::BODY_MODE_RIGID: {
- if (user_inertia) break;
-
+ if (user_inertia) {
+ _inv_inertia = inertia > 0 ? (1.0 / inertia) : 0;
+ break;
+ }
//update tensor for allshapes, not the best way but should be somehow OK. (inspired from bullet)
real_t total_area = 0;
@@ -57,7 +59,7 @@ void Body2DSW::update_inertias() {
total_area += get_shape_aabb(i).get_area();
}
- real_t _inertia = 0;
+ inertia = 0;
for (int i = 0; i < get_shape_count(); i++) {
@@ -73,15 +75,10 @@ void Body2DSW::update_inertias() {
Transform2D mtx = get_shape_transform(i);
Vector2 scale = mtx.get_scale();
- _inertia += shape->get_moment_of_inertia(mass, scale) + mass * mtx.get_origin().length_squared();
- //Rect2 ab = get_shape_aabb(i);
- //_inertia+=mass*ab.size.dot(ab.size)/12.0f;
+ inertia += shape->get_moment_of_inertia(mass, scale) + mass * mtx.get_origin().length_squared();
}
- if (_inertia != 0)
- _inv_inertia = 1.0 / _inertia;
- else
- _inv_inertia = 0.0; //wathever
+ _inv_inertia = inertia > 0 ? (1.0 / inertia) : 0;
if (mass)
_inv_mass = 1.0 / mass;
@@ -160,6 +157,7 @@ void Body2DSW::set_param(Physics2DServer::BodyParameter p_param, real_t p_value)
_update_inertia();
} else {
user_inertia = true;
+ inertia = p_value;
_inv_inertia = 1.0 / p_value;
}
} break;
@@ -194,7 +192,7 @@ real_t Body2DSW::get_param(Physics2DServer::BodyParameter p_param) const {
return mass;
}
case Physics2DServer::BODY_PARAM_INERTIA: {
- return _inv_inertia == 0 ? 0 : 1.0 / _inv_inertia;
+ return inertia;
}
case Physics2DServer::BODY_PARAM_GRAVITY_SCALE: {
return gravity_scale;
@@ -226,6 +224,7 @@ void Body2DSW::set_mode(Physics2DServer::BodyMode p_mode) {
_set_inv_transform(get_transform().affine_inverse());
_inv_mass = 0;
+ _inv_inertia = 0;
_set_static(p_mode == Physics2DServer::BODY_MODE_STATIC);
set_active(p_mode == Physics2DServer::BODY_MODE_KINEMATIC && contacts.size());
linear_velocity = Vector2();
@@ -237,17 +236,21 @@ void Body2DSW::set_mode(Physics2DServer::BodyMode p_mode) {
case Physics2DServer::BODY_MODE_RIGID: {
_inv_mass = mass > 0 ? (1.0 / mass) : 0;
+ _inv_inertia = inertia > 0 ? (1.0 / inertia) : 0;
_set_static(false);
} break;
case Physics2DServer::BODY_MODE_CHARACTER: {
_inv_mass = mass > 0 ? (1.0 / mass) : 0;
+ _inv_inertia = 0;
_set_static(false);
+ angular_velocity = 0;
} break;
}
-
- _update_inertia();
+ if (p_mode == Physics2DServer::BODY_MODE_RIGID && _inv_inertia == 0) {
+ _update_inertia();
+ }
/*
if (get_space())
_update_queries();
@@ -608,7 +611,7 @@ void Body2DSW::call_queries() {
set_force_integration_callback(0, StringName());
} else {
Variant::CallError ce;
- if (fi_callback->callback_udata.get_type()) {
+ if (fi_callback->callback_udata.get_type() != Variant::NIL) {
obj->call(fi_callback->method, vp, 2, ce);
diff --git a/servers/physics_2d/body_2d_sw.h b/servers/physics_2d/body_2d_sw.h
index 8c64dc9230..5df184c894 100644
--- a/servers/physics_2d/body_2d_sw.h
+++ b/servers/physics_2d/body_2d_sw.h
@@ -52,6 +52,7 @@ class Body2DSW : public CollisionObject2DSW {
real_t gravity_scale;
real_t mass;
+ real_t inertia;
real_t bounce;
real_t friction;
diff --git a/servers/physics_2d/physics_2d_server_sw.cpp b/servers/physics_2d/physics_2d_server_sw.cpp
index cc656d3b73..80e204087a 100644
--- a/servers/physics_2d/physics_2d_server_sw.cpp
+++ b/servers/physics_2d/physics_2d_server_sw.cpp
@@ -36,11 +36,8 @@
#include "core/project_settings.h"
#include "core/script_language.h"
-#define FLUSH_QUERY_CHECK(m_object) \
- if (m_object->get_space() && flushing_queries) { \
- ERR_EXPLAIN("Can't change this state while flushing queries. Use call_deferred() or set_deferred() to change monitoring state instead"); \
- ERR_FAIL(); \
- }
+#define FLUSH_QUERY_CHECK(m_object) \
+ ERR_FAIL_COND_MSG(m_object->get_space() && flushing_queries, "Can't change this state while flushing queries. Use call_deferred() or set_deferred() to change monitoring state instead.");
RID Physics2DServerSW::_shape_create(ShapeType p_shape) {
@@ -316,11 +313,7 @@ Physics2DDirectSpaceState *Physics2DServerSW::space_get_direct_state(RID p_space
Space2DSW *space = space_owner.get(p_space);
ERR_FAIL_COND_V(!space, NULL);
- if ((using_threads && !doing_sync) || space->is_locked()) {
-
- ERR_EXPLAIN("Space state is inaccessible right now, wait for iteration or physics process notification.");
- ERR_FAIL_V(NULL);
- }
+ ERR_FAIL_COND_V_MSG((using_threads && !doing_sync) || space->is_locked(), NULL, "Space state is inaccessible right now, wait for iteration or physics process notification.");
return space->get_direct_state();
}
@@ -1075,10 +1068,7 @@ int Physics2DServerSW::body_test_ray_separation(RID p_body, const Transform2D &p
Physics2DDirectBodyState *Physics2DServerSW::body_get_direct_state(RID p_body) {
- if ((using_threads && !doing_sync)) {
- ERR_EXPLAIN("Body state is inaccessible right now, wait for iteration or physics process notification.");
- ERR_FAIL_V(NULL);
- }
+ ERR_FAIL_COND_V_MSG((using_threads && !doing_sync), NULL, "Body state is inaccessible right now, wait for iteration or physics process notification.");
if (!body_owner.owns(p_body))
return NULL;
@@ -1086,12 +1076,7 @@ Physics2DDirectBodyState *Physics2DServerSW::body_get_direct_state(RID p_body) {
Body2DSW *body = body_owner.get(p_body);
ERR_FAIL_COND_V(!body, NULL);
ERR_FAIL_COND_V(!body->get_space(), NULL);
-
- if (body->get_space()->is_locked()) {
-
- ERR_EXPLAIN("Body state is inaccessible right now, wait for iteration or physics process notification.");
- ERR_FAIL_V(NULL);
- }
+ ERR_FAIL_COND_V_MSG(body->get_space()->is_locked(), NULL, "Body state is inaccessible right now, wait for iteration or physics process notification.");
direct_state->body = body;
return direct_state;
@@ -1321,8 +1306,7 @@ void Physics2DServerSW::free(RID p_rid) {
} else {
- ERR_EXPLAIN("Invalid ID");
- ERR_FAIL();
+ ERR_FAIL_MSG("Invalid ID.");
}
};
diff --git a/servers/physics_2d/physics_2d_server_wrap_mt.cpp b/servers/physics_2d/physics_2d_server_wrap_mt.cpp
index 71c00c0abf..c698290fd9 100644
--- a/servers/physics_2d/physics_2d_server_wrap_mt.cpp
+++ b/servers/physics_2d/physics_2d_server_wrap_mt.cpp
@@ -54,8 +54,6 @@ void Physics2DServerWrapMT::thread_loop() {
server_thread = Thread::get_caller_id();
- OS::get_singleton()->make_rendering_thread();
-
physics_2d_server->init();
exit = false;
diff --git a/servers/physics_2d/physics_2d_server_wrap_mt.h b/servers/physics_2d/physics_2d_server_wrap_mt.h
index b61e1faad2..33a184ba3f 100644
--- a/servers/physics_2d/physics_2d_server_wrap_mt.h
+++ b/servers/physics_2d/physics_2d_server_wrap_mt.h
@@ -327,11 +327,11 @@ public:
static Physics2DServer *init_server() {
int tm = GLOBAL_DEF("physics/2d/thread_model", 1);
- if (tm == 0) //single unsafe
+ if (tm == 0) // single unsafe
return memnew(T);
- else if (tm == 1) //single saef
+ else if (tm == 1) // single safe
return memnew(Physics2DServerWrapMT(memnew(T), false));
- else //single unsafe
+ else // multi threaded
return memnew(Physics2DServerWrapMT(memnew(T), true));
}
diff --git a/servers/physics_2d/space_2d_sw.cpp b/servers/physics_2d/space_2d_sw.cpp
index 7c89c43f36..2778775446 100644
--- a/servers/physics_2d/space_2d_sw.cpp
+++ b/servers/physics_2d/space_2d_sw.cpp
@@ -330,11 +330,9 @@ bool Physics2DDirectSpaceStateSW::collide_shape(RID p_shape, const Transform2D &
cbk.amount = 0;
cbk.passed = 0;
cbk.ptr = r_results;
- CollisionSolver2DSW::CallbackResult cbkres = NULL;
+ CollisionSolver2DSW::CallbackResult cbkres = Physics2DServerSW::_shape_col_cbk;
- Physics2DServerSW::CollCbkData *cbkptr = NULL;
- cbkptr = &cbk;
- cbkres = Physics2DServerSW::_shape_col_cbk;
+ Physics2DServerSW::CollCbkData *cbkptr = &cbk;
for (int i = 0; i < amount; i++) {
diff --git a/servers/visual/shader_language.cpp b/servers/visual/shader_language.cpp
index 25973aa295..1dd6699851 100644
--- a/servers/visual/shader_language.cpp
+++ b/servers/visual/shader_language.cpp
@@ -860,7 +860,7 @@ void ShaderLanguage::clear() {
}
}
-bool ShaderLanguage::_find_identifier(const BlockNode *p_block, const Map<StringName, BuiltInInfo> &p_builtin_types, const StringName &p_identifier, DataType *r_data_type, IdentifierType *r_type, int *r_array_size) {
+bool ShaderLanguage::_find_identifier(const BlockNode *p_block, const Map<StringName, BuiltInInfo> &p_builtin_types, const StringName &p_identifier, DataType *r_data_type, IdentifierType *r_type, bool *r_is_const, int *r_array_size) {
if (p_builtin_types.has(p_identifier)) {
@@ -882,6 +882,9 @@ bool ShaderLanguage::_find_identifier(const BlockNode *p_block, const Map<String
if (r_data_type) {
*r_data_type = p_block->variables[p_identifier].type;
}
+ if (r_is_const) {
+ *r_is_const = p_block->variables[p_identifier].is_const;
+ }
if (r_array_size) {
*r_array_size = p_block->variables[p_identifier].array_size;
}
@@ -958,6 +961,7 @@ bool ShaderLanguage::_find_identifier(const BlockNode *p_block, const Map<String
if (r_type) {
*r_type = IDENTIFIER_FUNCTION;
}
+ return true;
}
}
@@ -2735,7 +2739,7 @@ bool ShaderLanguage::_validate_assign(Node *p_node, const Map<StringName, BuiltI
return false;
}
- if (shader->constants.has(var->name)) {
+ if (shader->constants.has(var->name) || var->is_const) {
if (r_message)
*r_message = RTR("Constants cannot be modified.");
return false;
@@ -2745,6 +2749,15 @@ bool ShaderLanguage::_validate_assign(Node *p_node, const Map<StringName, BuiltI
return true;
}
} else if (p_node->type == Node::TYPE_ARRAY) {
+
+ ArrayNode *arr = static_cast<ArrayNode *>(p_node);
+
+ if (arr->is_const) {
+ if (r_message)
+ *r_message = RTR("Constants cannot be modified.");
+ return false;
+ }
+
return true;
}
@@ -2931,9 +2944,10 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons
DataType data_type;
IdentifierType ident_type;
+ bool is_const = false;
int array_size = 0;
- if (!_find_identifier(p_block, p_builtin_types, identifier, &data_type, &ident_type, &array_size)) {
+ if (!_find_identifier(p_block, p_builtin_types, identifier, &data_type, &ident_type, &is_const, &array_size)) {
_set_error("Unknown identifier in expression: " + String(identifier));
return NULL;
}
@@ -2996,6 +3010,7 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons
arrname->datatype_cache = data_type;
arrname->index_expression = index_expression;
arrname->call_expression = call_expression;
+ arrname->is_const = is_const;
expr = arrname;
} else {
@@ -3003,6 +3018,7 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons
VariableNode *varname = alloc_node<VariableNode>();
varname->name = identifier;
varname->datatype_cache = data_type;
+ varname->is_const = is_const;
expr = varname;
}
}
@@ -3770,7 +3786,15 @@ Error ShaderLanguage::_parse_block(BlockNode *p_block, const Map<StringName, Bui
return OK;
- } else if (is_token_precision(tk.type) || is_token_nonvoid_datatype(tk.type)) {
+ } else if (tk.type == TK_CONST || is_token_precision(tk.type) || is_token_nonvoid_datatype(tk.type)) {
+
+ bool is_const = false;
+
+ if (tk.type == TK_CONST) {
+ is_const = true;
+ tk = _get_token();
+ }
+
DataPrecision precision = PRECISION_DEFAULT;
if (is_token_precision(tk.type)) {
precision = get_token_precision(tk.type);
@@ -3810,6 +3834,7 @@ Error ShaderLanguage::_parse_block(BlockNode *p_block, const Map<StringName, Bui
var.precision = precision;
var.line = tk_line;
var.array_size = 0;
+ var.is_const = is_const;
tk = _get_token();
@@ -3819,6 +3844,7 @@ Error ShaderLanguage::_parse_block(BlockNode *p_block, const Map<StringName, Bui
ArrayDeclarationNode *node = alloc_node<ArrayDeclarationNode>();
node->datatype = type;
node->precision = precision;
+ node->is_const = is_const;
vardecl = (Node *)node;
ArrayDeclarationNode::Declaration decl;
@@ -3836,14 +3862,13 @@ Error ShaderLanguage::_parse_block(BlockNode *p_block, const Map<StringName, Bui
return ERR_PARSE_ERROR;
}
+ decl.size = ((uint32_t)tk.constant);
tk = _get_token();
if (tk.type != TK_BRACKET_CLOSE) {
_set_error("Expected ']'");
return ERR_PARSE_ERROR;
}
-
- decl.size = ((uint32_t)tk.constant);
var.array_size = decl.size;
}
@@ -3996,6 +4021,10 @@ Error ShaderLanguage::_parse_block(BlockNode *p_block, const Map<StringName, Bui
_set_error("Expected array initialization");
return ERR_PARSE_ERROR;
}
+ if (is_const) {
+ _set_error("Expected initialization of constant");
+ return ERR_PARSE_ERROR;
+ }
}
node->declarations.push_back(decl);
@@ -4004,6 +4033,7 @@ Error ShaderLanguage::_parse_block(BlockNode *p_block, const Map<StringName, Bui
VariableDeclarationNode *node = alloc_node<VariableDeclarationNode>();
node->datatype = type;
node->precision = precision;
+ node->is_const = is_const;
vardecl = (Node *)node;
VariableDeclarationNode::Declaration decl;
@@ -4024,6 +4054,11 @@ Error ShaderLanguage::_parse_block(BlockNode *p_block, const Map<StringName, Bui
tk = _get_token();
node->declarations.push_back(decl);
} else {
+ if (is_const) {
+ _set_error("Expected initialization of constant");
+ return ERR_PARSE_ERROR;
+ }
+
VariableDeclarationNode *node = alloc_node<VariableDeclarationNode>();
node->datatype = type;
node->precision = precision;
@@ -4097,16 +4132,40 @@ Error ShaderLanguage::_parse_block(BlockNode *p_block, const Map<StringName, Bui
} else {
_set_tkpos(pos); //rollback
}
- } else if (tk.type == TK_CF_WHILE) {
- //if () {}
+ } else if (tk.type == TK_CF_DO || tk.type == TK_CF_WHILE) {
+ // do {} while()
+ // while() {}
+ bool is_do = tk.type == TK_CF_DO;
+
+ BlockNode *do_block = NULL;
+ if (is_do) {
+
+ do_block = alloc_node<BlockNode>();
+ do_block->parent_block = p_block;
+
+ Error err = _parse_block(do_block, p_builtin_types, true, true, true);
+ if (err)
+ return err;
+
+ tk = _get_token();
+ if (tk.type != TK_CF_WHILE) {
+ _set_error("Expected while after do");
+ return ERR_PARSE_ERROR;
+ }
+ }
tk = _get_token();
+
if (tk.type != TK_PARENTHESIS_OPEN) {
_set_error("Expected '(' after while");
return ERR_PARSE_ERROR;
}
ControlFlowNode *cf = alloc_node<ControlFlowNode>();
- cf->flow_op = FLOW_OP_WHILE;
+ if (is_do) {
+ cf->flow_op = FLOW_OP_DO;
+ } else {
+ cf->flow_op = FLOW_OP_WHILE;
+ }
Node *n = _parse_and_reduce_expression(p_block, p_builtin_types);
if (!n)
return ERR_PARSE_ERROR;
@@ -4116,18 +4175,30 @@ Error ShaderLanguage::_parse_block(BlockNode *p_block, const Map<StringName, Bui
_set_error("Expected ')' after expression");
return ERR_PARSE_ERROR;
}
+ if (!is_do) {
+ BlockNode *block = alloc_node<BlockNode>();
+ block->parent_block = p_block;
+ cf->expressions.push_back(n);
+ cf->blocks.push_back(block);
+ p_block->statements.push_back(cf);
- BlockNode *block = alloc_node<BlockNode>();
- block->parent_block = p_block;
- cf->expressions.push_back(n);
- cf->blocks.push_back(block);
- p_block->statements.push_back(cf);
+ Error err = _parse_block(block, p_builtin_types, true, true, true);
+ if (err)
+ return err;
+ } else {
- Error err = _parse_block(block, p_builtin_types, true, true, true);
- if (err)
- return err;
+ cf->expressions.push_back(n);
+ cf->blocks.push_back(do_block);
+ p_block->statements.push_back(cf);
+
+ tk = _get_token();
+ if (tk.type != TK_SEMICOLON) {
+ _set_error("Expected ';'");
+ return ERR_PARSE_ERROR;
+ }
+ }
} else if (tk.type == TK_CF_FOR) {
- //if () {}
+ // for() {}
tk = _get_token();
if (tk.type != TK_PARENTHESIS_OPEN) {
_set_error("Expected '(' after for");
diff --git a/servers/visual/shader_language.h b/servers/visual/shader_language.h
index 8253bce468..36c691c3ae 100644
--- a/servers/visual/shader_language.h
+++ b/servers/visual/shader_language.h
@@ -330,15 +330,18 @@ public:
DataType datatype_cache;
StringName name;
virtual DataType get_datatype() const { return datatype_cache; }
+ bool is_const;
VariableNode() :
Node(TYPE_VARIABLE),
- datatype_cache(TYPE_VOID) {}
+ datatype_cache(TYPE_VOID),
+ is_const(false) {}
};
struct VariableDeclarationNode : public Node {
DataPrecision precision;
DataType datatype;
+ bool is_const;
struct Declaration {
StringName name;
@@ -351,7 +354,8 @@ public:
VariableDeclarationNode() :
Node(TYPE_VARIABLE_DECLARATION),
precision(PRECISION_DEFAULT),
- datatype(TYPE_VOID) {}
+ datatype(TYPE_VOID),
+ is_const(false) {}
};
struct ArrayNode : public Node {
@@ -359,6 +363,7 @@ public:
StringName name;
Node *index_expression;
Node *call_expression;
+ bool is_const;
virtual DataType get_datatype() const { return datatype_cache; }
@@ -366,12 +371,14 @@ public:
Node(TYPE_ARRAY),
datatype_cache(TYPE_VOID),
index_expression(NULL),
- call_expression(NULL) {}
+ call_expression(NULL),
+ is_const(false) {}
};
struct ArrayDeclarationNode : public Node {
DataPrecision precision;
DataType datatype;
+ bool is_const;
struct Declaration {
StringName name;
@@ -385,7 +392,8 @@ public:
ArrayDeclarationNode() :
Node(TYPE_ARRAY_DECLARATION),
precision(PRECISION_DEFAULT),
- datatype(TYPE_VOID) {}
+ datatype(TYPE_VOID),
+ is_const(false) {}
};
struct ConstantNode : public Node {
@@ -417,6 +425,7 @@ public:
DataPrecision precision;
int line; //for completion
int array_size;
+ bool is_const;
};
Map<StringName, Variable> variables;
@@ -683,7 +692,7 @@ private:
IDENTIFIER_CONSTANT,
};
- bool _find_identifier(const BlockNode *p_block, const Map<StringName, BuiltInInfo> &p_builtin_types, const StringName &p_identifier, DataType *r_data_type = NULL, IdentifierType *r_type = NULL, int *r_array_size = NULL);
+ bool _find_identifier(const BlockNode *p_block, const Map<StringName, BuiltInInfo> &p_builtin_types, const StringName &p_identifier, DataType *r_data_type = NULL, IdentifierType *r_type = NULL, bool *r_is_const = NULL, int *r_array_size = NULL);
bool _is_operator_assign(Operator p_op) const;
bool _validate_assign(Node *p_node, const Map<StringName, BuiltInInfo> &p_builtin_types, String *r_message = NULL);
bool _validate_operator(OperatorNode *p_op, DataType *r_ret_type = NULL);
diff --git a/servers/visual/visual_server_canvas.cpp b/servers/visual/visual_server_canvas.cpp
index fc75fda583..f5a1276c27 100644
--- a/servers/visual/visual_server_canvas.cpp
+++ b/servers/visual/visual_server_canvas.cpp
@@ -386,8 +386,7 @@ void VisualServerCanvas::canvas_item_set_parent(RID p_item, RID p_parent) {
} else {
- ERR_EXPLAIN("Invalid parent");
- ERR_FAIL();
+ ERR_FAIL_MSG("Invalid parent.");
}
}
@@ -754,12 +753,7 @@ void VisualServerCanvas::canvas_item_add_polygon(RID p_item, const Vector<Point2
ERR_FAIL_COND(uv_size != 0 && (uv_size != pointcount));
#endif
Vector<int> indices = Geometry::triangulate_polygon(p_points);
-
- if (indices.empty()) {
-
- ERR_EXPLAIN("Bad Polygon!");
- ERR_FAIL();
- }
+ ERR_FAIL_COND_MSG(indices.empty(), "Invalid polygon data, triangulation failed.");
Item::CommandPolygon *polygon = memnew(Item::CommandPolygon);
ERR_FAIL_COND(!polygon);
diff --git a/servers/visual/visual_server_raster.h b/servers/visual/visual_server_raster.h
index f37d651dee..dcfbd28dd6 100644
--- a/servers/visual/visual_server_raster.h
+++ b/servers/visual/visual_server_raster.h
@@ -38,9 +38,6 @@
#include "visual_server_globals.h"
#include "visual_server_scene.h"
#include "visual_server_viewport.h"
-/**
- @author Juan Linietsky <reduzio@gmail.com>
-*/
class VisualServerRaster : public VisualServer {
diff --git a/servers/visual/visual_server_viewport.cpp b/servers/visual/visual_server_viewport.cpp
index 86c5227f30..0863d5c2e3 100644
--- a/servers/visual/visual_server_viewport.cpp
+++ b/servers/visual/visual_server_viewport.cpp
@@ -85,6 +85,7 @@ void VisualServerViewport::_draw_viewport(Viewport *p_viewport, ARVRInterface::E
if (!p_viewport->hide_canvas && !p_viewport->disable_environment && VSG::scene->scenario_owner.owns(p_viewport->scenario)) {
VisualServerScene::Scenario *scenario = VSG::scene->scenario_owner.get(p_viewport->scenario);
+ ERR_FAIL_COND(!scenario);
if (VSG::scene_render->is_environment(scenario->environment)) {
scenario_draw_canvas_bg = VSG::scene_render->environment_get_background(scenario->environment) == VS::ENV_BG_CANVAS;
diff --git a/servers/visual/visual_server_wrap_mt.h b/servers/visual/visual_server_wrap_mt.h
index 24e50eb99e..41993d7c88 100644
--- a/servers/visual/visual_server_wrap_mt.h
+++ b/servers/visual/visual_server_wrap_mt.h
@@ -35,9 +35,6 @@
#include "core/os/thread.h"
#include "servers/visual_server.h"
-/**
- @author Juan Linietsky <reduzio@gmail.com>
-*/
class VisualServerWrapMT : public VisualServer {
// the real visual server
diff --git a/servers/visual_server.cpp b/servers/visual_server.cpp
index 25e18d0623..13fcda2402 100644
--- a/servers/visual_server.cpp
+++ b/servers/visual_server.cpp
@@ -1145,11 +1145,7 @@ void VisualServer::mesh_add_surface_from_arrays(RID p_mesh, PrimitiveType p_prim
Vector<AABB> bone_aabb;
Error err = _surface_set_data(p_arrays, format, offsets, total_elem_size, vertex_array, array_len, index_array, index_array_len, aabb, bone_aabb);
-
- if (err) {
- ERR_EXPLAIN("Invalid array format for surface");
- ERR_FAIL();
- }
+ ERR_FAIL_COND_MSG(err, "Invalid array format for surface.");
Vector<PoolVector<uint8_t> > blend_shape_data;
@@ -1162,10 +1158,7 @@ void VisualServer::mesh_add_surface_from_arrays(RID p_mesh, PrimitiveType p_prim
AABB laabb;
Error err2 = _surface_set_data(p_blend_shapes[i], format & ~ARRAY_FORMAT_INDEX, offsets, total_elem_size, vertex_array_shape, array_len, noindex, 0, laabb, bone_aabb);
aabb.merge_with(laabb);
- if (err2 != OK) {
- ERR_EXPLAIN("Invalid blend shape array format for surface");
- ERR_FAIL();
- }
+ ERR_FAIL_COND_MSG(err2 != OK, "Invalid blend shape array format for surface.");
blend_shape_data.push_back(vertex_array_shape);
}
diff --git a/servers/visual_server.h b/servers/visual_server.h
index a84d395e3f..1b0164e5ca 100644
--- a/servers/visual_server.h
+++ b/servers/visual_server.h
@@ -39,9 +39,6 @@
#include "core/rid.h"
#include "core/variant.h"
-/**
- @author Juan Linietsky <reduzio@gmail.com>
-*/
class VisualServer : public Object {
GDCLASS(VisualServer, Object);