diff options
Diffstat (limited to 'servers')
-rw-r--r-- | servers/arvr_server.cpp | 6 | ||||
-rw-r--r-- | servers/physics/collision_solver_sat.cpp | 22 | ||||
-rw-r--r-- | servers/physics/collision_solver_sw.cpp | 4 | ||||
-rw-r--r-- | servers/physics/joints/hinge_joint_sw.cpp | 6 | ||||
-rw-r--r-- | servers/physics/space_sw.cpp | 14 | ||||
-rw-r--r-- | servers/physics/step_sw.cpp | 1 | ||||
-rw-r--r-- | servers/physics_2d/collision_solver_2d_sat.cpp | 1 | ||||
-rw-r--r-- | servers/physics_2d/collision_solver_2d_sw.cpp | 45 | ||||
-rw-r--r-- | servers/physics_2d/physics_2d_server_sw.cpp | 7 | ||||
-rw-r--r-- | servers/physics_2d/space_2d_sw.cpp | 14 | ||||
-rw-r--r-- | servers/physics_2d/step_2d_sw.cpp | 2 | ||||
-rw-r--r-- | servers/visual/shader_language.cpp | 1 | ||||
-rw-r--r-- | servers/visual/visual_server_scene.cpp | 18 | ||||
-rw-r--r-- | servers/visual/visual_server_viewport.cpp | 3 | ||||
-rw-r--r-- | servers/visual/visual_server_wrap_mt.cpp | 6 |
15 files changed, 19 insertions, 131 deletions
diff --git a/servers/arvr_server.cpp b/servers/arvr_server.cpp index 0d1aad0dff..2040377dd4 100644 --- a/servers/arvr_server.cpp +++ b/servers/arvr_server.cpp @@ -178,7 +178,7 @@ void ARVRServer::remove_interface(const Ref<ARVRInterface> &p_interface) { ERR_FAIL_COND(idx == -1); - print_line("Removed interface" + p_interface->get_name()); + print_verbose("ARVR: Removed interface" + p_interface->get_name()); emit_signal("interface_removed", p_interface->get_name()); interfaces.remove(idx); @@ -320,12 +320,12 @@ Ref<ARVRInterface> ARVRServer::get_primary_interface() const { void ARVRServer::set_primary_interface(const Ref<ARVRInterface> &p_primary_interface) { primary_interface = p_primary_interface; - print_line("Primary interface set to: " + primary_interface->get_name()); + print_verbose("ARVR: Primary interface set to: " + primary_interface->get_name()); }; void ARVRServer::clear_primary_interface_if(const Ref<ARVRInterface> &p_primary_interface) { if (primary_interface == p_primary_interface) { - print_line("Clearing primary interface"); + print_verbose("ARVR: Clearing primary interface"); primary_interface.unref(); }; }; diff --git a/servers/physics/collision_solver_sat.cpp b/servers/physics/collision_solver_sat.cpp index b059c20c95..294b1df241 100644 --- a/servers/physics/collision_solver_sat.cpp +++ b/servers/physics/collision_solver_sat.cpp @@ -44,12 +44,6 @@ struct _CollectorCallback { _FORCE_INLINE_ void call(const Vector3 &p_point_A, const Vector3 &p_point_B) { - /* - if (normal.dot(p_point_A) >= normal.dot(p_point_B)) - return; - print_line("** A: "+p_point_A+" B: "+p_point_B+" D: "+rtos(p_point_A.distance_to(p_point_B))); - */ - if (swap) callback(p_point_B, p_point_A, userdata); else @@ -410,26 +404,13 @@ public: supports_B[i] += best_axis * margin_B; } } - /* - print_line("best depth: "+rtos(best_depth)); - print_line("best axis: "+(best_axis)); - for(int i=0;i<support_count_A;i++) { - print_line("A-"+itos(i)+": "+supports_A[i]); - } - for(int i=0;i<support_count_B;i++) { - - print_line("B-"+itos(i)+": "+supports_B[i]); - } -*/ callback->normal = best_axis; if (callback->prev_axis) *callback->prev_axis = best_axis; _generate_contacts_from_supports(supports_A, support_count_A, supports_B, support_count_B, callback); callback->collided = true; - //CollisionSolverSW::CallbackResult cbk=NULL; - //cbk(Vector3(),Vector3(),NULL); } _FORCE_INLINE_ SeparatorAxisTest(const ShapeA *p_shape_A, const Transform &p_transform_A, const ShapeB *p_shape_B, const Transform &p_transform_B, _CollectorCallback *p_callback, real_t p_margin_A = 0, real_t p_margin_B = 0) { @@ -445,9 +426,6 @@ public: }; /****** SAT TESTS *******/ -/****** SAT TESTS *******/ -/****** SAT TESTS *******/ -/****** SAT TESTS *******/ typedef void (*CollisionFunc)(const ShapeSW *, const Transform &, const ShapeSW *, const Transform &, _CollectorCallback *p_callback, real_t, real_t); diff --git a/servers/physics/collision_solver_sw.cpp b/servers/physics/collision_solver_sw.cpp index 0037b9a862..2f2f6d2908 100644 --- a/servers/physics/collision_solver_sw.cpp +++ b/servers/physics/collision_solver_sw.cpp @@ -176,7 +176,6 @@ bool CollisionSolverSW::solve_concave(const ShapeSW *p_shape_A, const Transform } concave_B->cull(local_aabb, concave_callback, &cinfo); - //print_line("COL AABB TESTS: "+itos(cinfo.aabb_tests)); return cinfo.collided; } @@ -364,13 +363,10 @@ bool CollisionSolverSW::solve_distance(const ShapeSW *p_shape_A, const Transform concave_B->cull(local_aabb, concave_distance_callback, &cinfo); if (!cinfo.collided) { - //print_line(itos(cinfo.tested)); r_point_A = cinfo.close_A; r_point_B = cinfo.close_B; } - //print_line("DIST AABB TESTS: "+itos(cinfo.aabb_tests)); - return !cinfo.collided; } else { diff --git a/servers/physics/joints/hinge_joint_sw.cpp b/servers/physics/joints/hinge_joint_sw.cpp index d660eba879..368a349632 100644 --- a/servers/physics/joints/hinge_joint_sw.cpp +++ b/servers/physics/joints/hinge_joint_sw.cpp @@ -224,18 +224,12 @@ bool HingeJointSW::setup(real_t p_step) { // Compute limit information real_t hingeAngle = get_hinge_angle(); - //print_line("angle: "+rtos(hingeAngle)); //set bias, sign, clear accumulator m_correction = real_t(0.); m_limitSign = real_t(0.); m_solveLimit = false; m_accLimitImpulse = real_t(0.); - /*if (m_useLimit) { - print_line("low: "+rtos(m_lowerLimit)); - print_line("hi: "+rtos(m_upperLimit)); - }*/ - //if (m_lowerLimit < m_upperLimit) if (m_useLimit && m_lowerLimit <= m_upperLimit) { //if (hingeAngle <= m_lowerLimit*m_limitSoftness) diff --git a/servers/physics/space_sw.cpp b/servers/physics/space_sw.cpp index cae2e6fb00..b2ab7bec16 100644 --- a/servers/physics/space_sw.cpp +++ b/servers/physics/space_sw.cpp @@ -231,11 +231,6 @@ bool PhysicsDirectSpaceStateSW::cast_motion(const RID &p_shape, const Transform aabb = aabb.merge(AABB(aabb.position + p_motion, aabb.size)); //motion aabb = aabb.grow(p_margin); - /* - if (p_motion!=Vector3()) - print_line(p_motion); - */ - int amount = space->broadphase->cull_aabb(aabb, space->intersection_query_results, SpaceSW::INTERSECTION_QUERY_MAX, space->intersection_query_subindex_results); real_t best_safe = 1; @@ -267,7 +262,6 @@ bool PhysicsDirectSpaceStateSW::cast_motion(const RID &p_shape, const Transform Transform col_obj_xform = col_obj->get_transform() * col_obj->get_shape_transform(shape_idx); //test initial overlap, does it collide if going all the way? if (CollisionSolverSW::solve_distance(&mshape, p_xform, col_obj->get_shape(shape_idx), col_obj_xform, point_A, point_B, aabb, &sep_axis)) { - //print_line("failed motion cast (no collision)"); continue; } @@ -275,7 +269,6 @@ bool PhysicsDirectSpaceStateSW::cast_motion(const RID &p_shape, const Transform sep_axis = p_motion.normalized(); if (!CollisionSolverSW::solve_distance(shape, p_xform, col_obj->get_shape(shape_idx), col_obj_xform, point_A, point_B, aabb, &sep_axis)) { - //print_line("failed motion cast (no collision)"); return false; } @@ -298,7 +291,6 @@ bool PhysicsDirectSpaceStateSW::cast_motion(const RID &p_shape, const Transform if (collided) { - //print_line(itos(i)+": "+rtos(ofs)); hi = ofs; } else { @@ -376,9 +368,6 @@ bool PhysicsDirectSpaceStateSW::collide_shape(RID p_shape, const Transform &p_sh continue; } - //print_line("AGAINST: "+itos(col_obj->get_self().get_id())+":"+itos(shape_idx)); - //print_line("THE ABBB: "+(col_obj->get_transform() * col_obj->get_shape_transform(shape_idx)).xform(col_obj->get_shape(shape_idx)->get_aabb())); - if (CollisionSolverSW::solve_static(shape, p_shape_xform, col_obj->get_shape(shape_idx), col_obj->get_transform() * col_obj->get_shape_transform(shape_idx), cbkres, cbkptr, NULL, p_margin)) { collided = true; } @@ -832,13 +821,11 @@ bool SpaceSW::test_body_motion(BodySW *p_body, const Transform &p_from, const Ve Transform col_obj_xform = col_obj->get_transform() * col_obj->get_shape_transform(shape_idx); //test initial overlap, does it collide if going all the way? if (CollisionSolverSW::solve_distance(&mshape, body_shape_xform, col_obj->get_shape(shape_idx), col_obj_xform, point_A, point_B, motion_aabb, &sep_axis)) { - //print_line("failed motion cast (no collision)"); continue; } sep_axis = p_motion.normalized(); if (!CollisionSolverSW::solve_distance(body_shape, body_shape_xform, col_obj->get_shape(shape_idx), col_obj_xform, point_A, point_B, motion_aabb, &sep_axis)) { - //print_line("failed motion cast (no collision)"); stuck = true; break; } @@ -862,7 +849,6 @@ bool SpaceSW::test_body_motion(BodySW *p_body, const Transform &p_from, const Ve if (collided) { - //print_line(itos(i)+": "+rtos(ofs)); hi = ofs; } else { diff --git a/servers/physics/step_sw.cpp b/servers/physics/step_sw.cpp index ad08cb6353..4128e1ec1a 100644 --- a/servers/physics/step_sw.cpp +++ b/servers/physics/step_sw.cpp @@ -228,7 +228,6 @@ void StepSW::step(SpaceSW *p_space, real_t p_delta, int p_iterations) { profile_begtime = profile_endtime; } - //print_line("island count: "+itos(island_count)+" active count: "+itos(active_count)); /* SETUP CONSTRAINT ISLANDS */ { diff --git a/servers/physics_2d/collision_solver_2d_sat.cpp b/servers/physics_2d/collision_solver_2d_sat.cpp index 0d1ffca50d..98fe4adb80 100644 --- a/servers/physics_2d/collision_solver_2d_sat.cpp +++ b/servers/physics_2d/collision_solver_2d_sat.cpp @@ -300,7 +300,6 @@ public: } } -//print_line("test axis: "+p_axis+" depth: "+rtos(best_depth)); #ifdef DEBUG_ENABLED best_axis_count++; #endif diff --git a/servers/physics_2d/collision_solver_2d_sw.cpp b/servers/physics_2d/collision_solver_2d_sw.cpp index 6ce019f36e..b03a193d97 100644 --- a/servers/physics_2d/collision_solver_2d_sw.cpp +++ b/servers/physics_2d/collision_solver_2d_sw.cpp @@ -114,35 +114,6 @@ bool CollisionSolver2DSW::solve_raycast(const Shape2DSW *p_shape_A, const Vector return true; } -/* -bool CollisionSolver2DSW::solve_ray(const Shape2DSW *p_shape_A,const Matrix32& p_transform_A,const Shape2DSW *p_shape_B,const Matrix32& p_transform_B,const Matrix32& p_inverse_B,CallbackResult p_result_callback,void *p_userdata,bool p_swap_result) { - - - const RayShape2DSW *ray = static_cast<const RayShape2DSW*>(p_shape_A); - - Vector2 from = p_transform_A.origin; - Vector2 to = from+p_transform_A.basis.get_axis(2)*ray->get_length(); - Vector2 support_A=to; - - from = p_inverse_B.xform(from); - to = p_inverse_B.xform(to); - - Vector2 p,n; - if (!p_shape_B->intersect_segment(from,to,&p,&n)) - return false; - - Vector2 support_B=p_transform_B.xform(p); - - if (p_result_callback) { - if (p_swap_result) - p_result_callback(support_B,support_A,p_userdata); - else - p_result_callback(support_A,support_B,p_userdata); - } - return true; -} -*/ - struct _ConcaveCollisionInfo2D { const Transform2D *transform_A; @@ -219,7 +190,6 @@ bool CollisionSolver2DSW::solve_concave(const Shape2DSW *p_shape_A, const Transf concave_B->cull(local_aabb, concave_callback, &cinfo); - //print_line("Rect2 TESTS: "+itos(cinfo.aabb_tests)); return cinfo.collided; } @@ -245,10 +215,6 @@ bool CollisionSolver2DSW::solve(const Shape2DSW *p_shape_A, const Transform2D &p if (type_B == Physics2DServer::SHAPE_LINE || type_B == Physics2DServer::SHAPE_RAY) { return false; } - /* - if (type_B==Physics2DServer::SHAPE_RAY) { - return false; - */ if (swap) { return solve_static_line(p_shape_B, p_transform_B, p_shape_A, p_transform_A, p_result_callback, p_userdata, true); @@ -256,17 +222,6 @@ bool CollisionSolver2DSW::solve(const Shape2DSW *p_shape_A, const Transform2D &p return solve_static_line(p_shape_A, p_transform_A, p_shape_B, p_transform_B, p_result_callback, p_userdata, false); } - /*} else if (type_A==Physics2DServer::SHAPE_RAY) { - - if (type_B==Physics2DServer::SHAPE_RAY) - return false; - - if (swap) { - return solve_ray(p_shape_B,p_transform_B,p_shape_A,p_transform_A,p_inverse_A,p_result_callback,p_userdata,true); - } else { - return solve_ray(p_shape_A,p_transform_A,p_shape_B,p_transform_B,p_inverse_B,p_result_callback,p_userdata,false); - } -*/ } else if (type_A == Physics2DServer::SHAPE_RAY) { if (type_B == Physics2DServer::SHAPE_RAY) { diff --git a/servers/physics_2d/physics_2d_server_sw.cpp b/servers/physics_2d/physics_2d_server_sw.cpp index 15e80bcd5e..721f21fc40 100644 --- a/servers/physics_2d/physics_2d_server_sw.cpp +++ b/servers/physics_2d/physics_2d_server_sw.cpp @@ -171,13 +171,14 @@ void Physics2DServerSW::_shape_col_cbk(const Vector2 &p_point_A, const Vector2 & } if (cbk->valid_dir.dot((p_point_A - p_point_B).normalized()) < 0.7071) { cbk->invalid_by_dir++; - ; - /* print_line("A: "+p_point_A); + + /* + print_line("A: "+p_point_A); print_line("B: "+p_point_B); print_line("discard too angled "+rtos(cbk->valid_dir.dot((p_point_A-p_point_B)))); print_line("resnorm: "+(p_point_A-p_point_B).normalized()); print_line("distance: "+rtos(p_point_A.distance_to(p_point_B))); -*/ + */ return; } } diff --git a/servers/physics_2d/space_2d_sw.cpp b/servers/physics_2d/space_2d_sw.cpp index ecebd09436..746aa2d49b 100644 --- a/servers/physics_2d/space_2d_sw.cpp +++ b/servers/physics_2d/space_2d_sw.cpp @@ -234,11 +234,6 @@ bool Physics2DDirectSpaceStateSW::cast_motion(const RID &p_shape, const Transfor aabb = aabb.merge(Rect2(aabb.position + p_motion, aabb.size)); //motion aabb = aabb.grow(p_margin); - /* - if (p_motion!=Vector2()) - print_line(p_motion); - */ - int amount = space->broadphase->cull_aabb(aabb, space->intersection_query_results, Space2DSW::INTERSECTION_QUERY_MAX, space->intersection_query_subindex_results); real_t best_safe = 1; @@ -255,15 +250,6 @@ bool Physics2DDirectSpaceStateSW::cast_motion(const RID &p_shape, const Transfor const CollisionObject2DSW *col_obj = space->intersection_query_results[i]; int shape_idx = space->intersection_query_subindex_results[i]; - /*if (col_obj->get_type()==CollisionObject2DSW::TYPE_BODY) { - - const Body2DSW *body=static_cast<const Body2DSW*>(col_obj); - if (body->get_one_way_collision_direction()!=Vector2() && p_motion.dot(body->get_one_way_collision_direction())<=CMP_EPSILON) { - print_line("failed in motion dir"); - continue; - } - }*/ - Transform2D col_obj_xform = col_obj->get_transform() * col_obj->get_shape_transform(shape_idx); //test initial overlap, does it collide if going all the way? if (!CollisionSolver2DSW::solve(shape, p_xform, p_motion, col_obj->get_shape(shape_idx), col_obj_xform, Vector2(), NULL, NULL, NULL, p_margin)) { diff --git a/servers/physics_2d/step_2d_sw.cpp b/servers/physics_2d/step_2d_sw.cpp index 6108b885f0..d1078f1506 100644 --- a/servers/physics_2d/step_2d_sw.cpp +++ b/servers/physics_2d/step_2d_sw.cpp @@ -209,8 +209,6 @@ void Step2DSW::step(Space2DSW *p_space, real_t p_delta, int p_iterations) { p_space->area_remove_from_moved_list((SelfList<Area2DSW> *)aml.first()); //faster to remove here } - //print_line("island count: "+itos(island_count)+" active count: "+itos(active_count)); - { //profile profile_endtime = OS::get_singleton()->get_ticks_usec(); p_space->set_elapsed_time(Space2DSW::ELAPSED_TIME_GENERATE_ISLANDS, profile_endtime - profile_begtime); diff --git a/servers/visual/shader_language.cpp b/servers/visual/shader_language.cpp index 8705033326..ffb130048f 100644 --- a/servers/visual/shader_language.cpp +++ b/servers/visual/shader_language.cpp @@ -2533,7 +2533,6 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons expr = constant; } else if (tk.type == TK_TRUE) { - //print_line("found true"); //handle true constant ConstantNode *constant = alloc_node<ConstantNode>(); diff --git a/servers/visual/visual_server_scene.cpp b/servers/visual/visual_server_scene.cpp index 213b3ad8f6..1e255591f0 100644 --- a/servers/visual/visual_server_scene.cpp +++ b/servers/visual/visual_server_scene.cpp @@ -1180,7 +1180,7 @@ _FORCE_INLINE_ static void _light_capture_sample_octree(const RasterizerStorage: r_color = color_interp[0].linear_interpolate(color_interp[1], level_filter); r_alpha = Math::lerp(alpha_interp[0], alpha_interp[1], level_filter); - // print_line("pos: " + p_posf + " level " + rtos(p_level) + " down to " + itos(target_level) + "." + rtos(level_filter) + " color " + r_color + " alpha " + rtos(r_alpha)); + //print_line("pos: " + p_posf + " level " + rtos(p_level) + " down to " + itos(target_level) + "." + rtos(level_filter) + " color " + r_color + " alpha " + rtos(r_alpha)); } _FORCE_INLINE_ static Color _light_capture_voxel_cone_trace(const RasterizerStorage::LightmapCaptureOctree *p_octree, const Vector3 &p_pos, const Vector3 &p_dir, float p_aperture, int p_cell_subdiv) { @@ -1799,11 +1799,12 @@ void VisualServerScene::_prepare_scene(const Transform p_cam_transform, const Ca //light_samplers_culled=0; - /* print_line("OT: "+rtos( (OS::get_singleton()->get_ticks_usec()-t)/1000.0)); + /* + print_line("OT: "+rtos( (OS::get_singleton()->get_ticks_usec()-t)/1000.0)); print_line("OTO: "+itos(p_scenario->octree.get_octant_count())); - //print_line("OTE: "+itos(p_scenario->octree.get_elem_count())); + print_line("OTE: "+itos(p_scenario->octree.get_elem_count())); print_line("OTP: "+itos(p_scenario->octree.get_pair_count())); -*/ + */ /* STEP 3 - PROCESS PORTALS, VALIDATE ROOMS */ //removed, will replace with culling @@ -2302,7 +2303,6 @@ void VisualServerScene::_setup_gi_probe(Instance *p_instance) { int size_divisor = 1; if (probe->dynamic.compression == RasterizerStorage::GI_PROBE_S3TC) { - print_line("S3TC"); size_limit = 4; size_divisor = 4; } @@ -2391,7 +2391,7 @@ void VisualServerScene::_setup_gi_probe(Instance *p_instance) { probe->dynamic.mipmaps_s3tc.resize(mipmap_count); for (int i = 0; i < mipmap_count; i++) { - print_line("S3TC level: " + itos(i) + " blocks: " + itos(comp_blocks[i].size())); + //print_line("S3TC level: " + itos(i) + " blocks: " + itos(comp_blocks[i].size())); probe->dynamic.mipmaps_s3tc.write[i].resize(comp_blocks[i].size()); PoolVector<InstanceGIProbeData::CompBlockS3TC>::Write w = probe->dynamic.mipmaps_s3tc.write[i].write(); int block_idx = 0; @@ -2759,7 +2759,7 @@ void VisualServerScene::_bake_gi_probe_light(const GIProbeDataHeader *header, co light->energy[2] += int32_t(light_b * att * ((cell->albedo) & 0xFF) / 255.0); } } - // print_line("BAKE TIME: " + rtos((OS::get_singleton()->get_ticks_usec() - us) / 1000000.0)); + //print_line("BAKE TIME: " + rtos((OS::get_singleton()->get_ticks_usec() - us) / 1000000.0)); } break; } } @@ -3180,7 +3180,7 @@ void VisualServerScene::render_probes() { } break; case GI_UPDATE_STAGE_UPLOADING: { - // uint64_t us = OS::get_singleton()->get_ticks_usec(); + //uint64_t us = OS::get_singleton()->get_ticks_usec(); for (int i = 0; i < (int)probe->dynamic.mipmaps_3d.size(); i++) { @@ -3190,7 +3190,7 @@ void VisualServerScene::render_probes() { probe->dynamic.updating_stage = GI_UPDATE_STAGE_CHECK; - // print_line("UPLOAD TIME: " + rtos((OS::get_singleton()->get_ticks_usec() - us) / 1000000.0)); + //print_line("UPLOAD TIME: " + rtos((OS::get_singleton()->get_ticks_usec() - us) / 1000000.0)); } break; } } diff --git a/servers/visual/visual_server_viewport.cpp b/servers/visual/visual_server_viewport.cpp index a700fcf11b..90acba306a 100644 --- a/servers/visual/visual_server_viewport.cpp +++ b/servers/visual/visual_server_viewport.cpp @@ -137,7 +137,6 @@ void VisualServerViewport::_draw_viewport(Viewport *p_viewport, ARVRInterface::E } } - //print_line("lights: "+itos(light_count)); canvas_map[Viewport::CanvasKey(E->key(), E->get().layer)] = &E->get(); } @@ -194,8 +193,6 @@ void VisualServerViewport::_draw_viewport(Viewport *p_viewport, ARVRInterface::E VisualServerCanvas::Canvas *canvas = static_cast<VisualServerCanvas::Canvas *>(E->get()->canvas); - //print_line("canvas "+itos(i)+" size: "+itos(I->get()->canvas->child_items.size())); - //print_line("GT "+p_viewport->global_transform+". CT: "+E->get()->transform); Transform2D xform = p_viewport->global_transform * E->get()->transform; RasterizerCanvas::Light *canvas_lights = NULL; diff --git a/servers/visual/visual_server_wrap_mt.cpp b/servers/visual/visual_server_wrap_mt.cpp index 93f3792bdc..1cafc47685 100644 --- a/servers/visual/visual_server_wrap_mt.cpp +++ b/servers/visual/visual_server_wrap_mt.cpp @@ -107,16 +107,16 @@ void VisualServerWrapMT::init() { if (create_thread) { - print_line("CREATING RENDER THREAD"); + print_verbose("VisualServerWrapMT: Creating render thread"); OS::get_singleton()->release_rendering_thread(); if (create_thread) { thread = Thread::create(_thread_callback, this); - print_line("STARTING RENDER THREAD"); + print_verbose("VisualServerWrapMT: Starting render thread"); } while (!draw_thread_up) { OS::get_singleton()->delay_usec(1000); } - print_line("DONE RENDER THREAD"); + print_verbose("VisualServerWrapMT: Finished render thread"); } else { visual_server->init(); |