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-rw-r--r--servers/audio_server.cpp2
-rw-r--r--servers/visual/shader_language.cpp3
2 files changed, 3 insertions, 2 deletions
diff --git a/servers/audio_server.cpp b/servers/audio_server.cpp
index c155f5204a..6c5a2de97b 100644
--- a/servers/audio_server.cpp
+++ b/servers/audio_server.cpp
@@ -132,7 +132,7 @@ void AudioServer::_bind_methods() {
ObjectTypeDB::bind_method(_MD("voice_stop","voice"), &AudioServer::voice_stop );
- ObjectTypeDB::bind_method(_MD("free","rid"), &AudioServer::free );
+ ObjectTypeDB::bind_method(_MD("free_rid","rid"), &AudioServer::free );
ObjectTypeDB::bind_method(_MD("set_stream_global_volume_scale","scale"), &AudioServer::set_stream_global_volume_scale );
ObjectTypeDB::bind_method(_MD("get_stream_global_volume_scale"), &AudioServer::get_stream_global_volume_scale );
diff --git a/servers/visual/shader_language.cpp b/servers/visual/shader_language.cpp
index 6532c3f0ac..6c5f64edd9 100644
--- a/servers/visual/shader_language.cpp
+++ b/servers/visual/shader_language.cpp
@@ -1113,7 +1113,8 @@ const ShaderLanguage::BuiltinsDef ShaderLanguage::light_builtins_defs[]={
{ "SPECULAR_EXP", TYPE_FLOAT},
{ "SHADE_PARAM", TYPE_FLOAT},
{ "LIGHT", TYPE_VEC3},
- { "POINT_COORD", TYPE_VEC2},
+ { "SHADOW", TYPE_VEC3 },
+ { "POINT_COORD", TYPE_VEC2 },
// { "SCREEN_POS", TYPE_VEC2},
// { "SCREEN_TEXEL_SIZE", TYPE_VEC2},
{ "TIME", TYPE_FLOAT},