diff options
Diffstat (limited to 'servers')
-rw-r--r-- | servers/rendering/renderer_rd/forward_clustered/render_forward_clustered.cpp | 2 | ||||
-rw-r--r-- | servers/rendering/renderer_rd/shader_rd.cpp | 1 | ||||
-rw-r--r-- | servers/rendering/renderer_scene_cull.cpp | 7 | ||||
-rw-r--r-- | servers/rendering/rendering_device.h | 4 | ||||
-rw-r--r-- | servers/rendering/rendering_device_binds.h | 4 | ||||
-rw-r--r-- | servers/rendering_server.cpp | 5 |
6 files changed, 10 insertions, 13 deletions
diff --git a/servers/rendering/renderer_rd/forward_clustered/render_forward_clustered.cpp b/servers/rendering/renderer_rd/forward_clustered/render_forward_clustered.cpp index 84d2ad328c..039a2d2bf4 100644 --- a/servers/rendering/renderer_rd/forward_clustered/render_forward_clustered.cpp +++ b/servers/rendering/renderer_rd/forward_clustered/render_forward_clustered.cpp @@ -754,7 +754,7 @@ void RenderForwardClustered::_fill_instance_data(RenderListType p_render_list, i bool cant_repeat = instance_data.flags & INSTANCE_DATA_FLAG_MULTIMESH || inst->mesh_instance.is_valid(); - if (prev_surface != nullptr && !cant_repeat && prev_surface->sort.sort_key1 == surface->sort.sort_key1 && prev_surface->sort.sort_key2 == surface->sort.sort_key2 && repeats < RenderElementInfo::MAX_REPEATS) { + if (prev_surface != nullptr && !cant_repeat && prev_surface->sort.sort_key1 == surface->sort.sort_key1 && prev_surface->sort.sort_key2 == surface->sort.sort_key2 && inst->mirror == prev_surface->owner->mirror && repeats < RenderElementInfo::MAX_REPEATS) { //this element is the same as the previous one, count repeats to draw it using instancing repeats++; } else { diff --git a/servers/rendering/renderer_rd/shader_rd.cpp b/servers/rendering/renderer_rd/shader_rd.cpp index 0f2dea6fe9..5e9eadadd9 100644 --- a/servers/rendering/renderer_rd/shader_rd.cpp +++ b/servers/rendering/renderer_rd/shader_rd.cpp @@ -180,6 +180,7 @@ void ShaderRD::_build_variant_code(StringBuilder &builder, uint32_t p_variant, c #if defined(MACOS_ENABLED) || defined(IOS_ENABLED) builder.append("#define MOLTENVK_USED\n"); #endif + builder.append(String("#define RENDER_DRIVER_") + OS::get_singleton()->get_current_rendering_driver_name().to_upper() + "\n"); } break; case StageTemplate::Chunk::TYPE_MATERIAL_UNIFORMS: { builder.append(p_version->uniforms.get_data()); //uniforms (same for vertex and fragment) diff --git a/servers/rendering/renderer_scene_cull.cpp b/servers/rendering/renderer_scene_cull.cpp index 2b25e8962f..d0cb46dee9 100644 --- a/servers/rendering/renderer_scene_cull.cpp +++ b/servers/rendering/renderer_scene_cull.cpp @@ -869,12 +869,7 @@ void RendererSceneCull::instance_set_transform(RID p_instance, const Transform3D for (int i = 0; i < 4; i++) { const Vector3 &v = i < 3 ? p_transform.basis.rows[i] : p_transform.origin; - ERR_FAIL_COND(Math::is_inf(v.x)); - ERR_FAIL_COND(Math::is_nan(v.x)); - ERR_FAIL_COND(Math::is_inf(v.y)); - ERR_FAIL_COND(Math::is_nan(v.y)); - ERR_FAIL_COND(Math::is_inf(v.z)); - ERR_FAIL_COND(Math::is_nan(v.z)); + ERR_FAIL_COND(!v.is_finite()); } #endif diff --git a/servers/rendering/rendering_device.h b/servers/rendering/rendering_device.h index 29e5c9cd77..ca30a30786 100644 --- a/servers/rendering/rendering_device.h +++ b/servers/rendering/rendering_device.h @@ -958,7 +958,7 @@ public: bool wireframe; PolygonCullMode cull_mode; PolygonFrontFace front_face; - bool depth_bias_enable; + bool depth_bias_enabled; float depth_bias_constant_factor; float depth_bias_clamp; float depth_bias_slope_factor; @@ -970,7 +970,7 @@ public: wireframe = false; cull_mode = POLYGON_CULL_DISABLED; front_face = POLYGON_FRONT_FACE_CLOCKWISE; - depth_bias_enable = false; + depth_bias_enabled = false; depth_bias_constant_factor = 0; depth_bias_clamp = 0; depth_bias_slope_factor = 0; diff --git a/servers/rendering/rendering_device_binds.h b/servers/rendering/rendering_device_binds.h index d95b46933c..c710bd0a10 100644 --- a/servers/rendering/rendering_device_binds.h +++ b/servers/rendering/rendering_device_binds.h @@ -517,7 +517,7 @@ public: RD_SETGET(bool, wireframe) RD_SETGET(RD::PolygonCullMode, cull_mode) RD_SETGET(RD::PolygonFrontFace, front_face) - RD_SETGET(bool, depth_bias_enable) + RD_SETGET(bool, depth_bias_enabled) RD_SETGET(float, depth_bias_constant_factor) RD_SETGET(float, depth_bias_clamp) RD_SETGET(float, depth_bias_slope_factor) @@ -531,7 +531,7 @@ protected: RD_BIND(Variant::BOOL, RDPipelineRasterizationState, wireframe); RD_BIND(Variant::INT, RDPipelineRasterizationState, cull_mode); RD_BIND(Variant::INT, RDPipelineRasterizationState, front_face); - RD_BIND(Variant::BOOL, RDPipelineRasterizationState, depth_bias_enable); + RD_BIND(Variant::BOOL, RDPipelineRasterizationState, depth_bias_enabled); RD_BIND(Variant::FLOAT, RDPipelineRasterizationState, depth_bias_constant_factor); RD_BIND(Variant::FLOAT, RDPipelineRasterizationState, depth_bias_clamp); RD_BIND(Variant::FLOAT, RDPipelineRasterizationState, depth_bias_slope_factor); diff --git a/servers/rendering_server.cpp b/servers/rendering_server.cpp index 627cd9f062..e12c4fc79a 100644 --- a/servers/rendering_server.cpp +++ b/servers/rendering_server.cpp @@ -2868,12 +2868,13 @@ void RenderingServer::init() { GLOBAL_DEF("rendering/2d/shadow_atlas/size", 2048); - // Already defined in RenderingDeviceVulkan::initialize which runs before this code. + // Already defined in some RenderingDevice*::initialize, which run before this code. // We re-define them here just for doctool's sake. Make sure to keep default values in sync. GLOBAL_DEF("rendering/rendering_device/staging_buffer/block_size_kb", 256); GLOBAL_DEF("rendering/rendering_device/staging_buffer/max_size_mb", 128); GLOBAL_DEF("rendering/rendering_device/staging_buffer/texture_upload_region_size_px", 64); - GLOBAL_DEF("rendering/rendering_device/descriptor_pools/max_descriptors_per_pool", 64); + // Vulkan-specific. + GLOBAL_DEF("rendering/rendering_device/vulkan/max_descriptors_per_pool", 64); // Number of commands that can be drawn per frame. GLOBAL_DEF_RST("rendering/gl_compatibility/item_buffer_size", 16384); |