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-rw-r--r--servers/visual_server.cpp18
1 files changed, 11 insertions, 7 deletions
diff --git a/servers/visual_server.cpp b/servers/visual_server.cpp
index c61e2b99e2..60be63fd24 100644
--- a/servers/visual_server.cpp
+++ b/servers/visual_server.cpp
@@ -776,7 +776,7 @@ Error VisualServer::_surface_set_data(Array p_arrays, uint32_t p_format, uint32_
continue; //break;
ERR_FAIL_INDEX_V(idx, total_bones, ERR_INVALID_DATA);
- if (bptr->size.x < 0) {
+ if (bptr[idx].size.x < 0) {
//first
bptr[idx] = AABB(v, SMALL_VEC3);
any_valid = true;
@@ -1676,6 +1676,7 @@ void VisualServer::_bind_methods() {
ClassDB::bind_method(D_METHOD("texture_set_path", "texture", "path"), &VisualServer::texture_set_path);
ClassDB::bind_method(D_METHOD("texture_get_path", "texture"), &VisualServer::texture_get_path);
ClassDB::bind_method(D_METHOD("texture_set_shrink_all_x2_on_set_data", "shrink"), &VisualServer::texture_set_shrink_all_x2_on_set_data);
+ ClassDB::bind_method(D_METHOD("texture_bind", "texture", "number"), &VisualServer::texture_bind);
ClassDB::bind_method(D_METHOD("texture_debug_usage"), &VisualServer::_texture_debug_usage_bind);
ClassDB::bind_method(D_METHOD("textures_keep_original", "enable"), &VisualServer::textures_keep_original);
@@ -1780,6 +1781,7 @@ void VisualServer::_bind_methods() {
ClassDB::bind_method(D_METHOD("light_set_negative", "light", "enable"), &VisualServer::light_set_negative);
ClassDB::bind_method(D_METHOD("light_set_cull_mask", "light", "mask"), &VisualServer::light_set_cull_mask);
ClassDB::bind_method(D_METHOD("light_set_reverse_cull_face_mode", "light", "enabled"), &VisualServer::light_set_reverse_cull_face_mode);
+ ClassDB::bind_method(D_METHOD("light_set_use_gi", "light", "enabled"), &VisualServer::light_set_use_gi);
ClassDB::bind_method(D_METHOD("light_omni_set_shadow_mode", "light", "mode"), &VisualServer::light_omni_set_shadow_mode);
ClassDB::bind_method(D_METHOD("light_omni_set_shadow_detail", "light", "detail"), &VisualServer::light_omni_set_shadow_detail);
@@ -1863,6 +1865,7 @@ void VisualServer::_bind_methods() {
ClassDB::bind_method(D_METHOD("camera_create"), &VisualServer::camera_create);
ClassDB::bind_method(D_METHOD("camera_set_perspective", "camera", "fovy_degrees", "z_near", "z_far"), &VisualServer::camera_set_perspective);
ClassDB::bind_method(D_METHOD("camera_set_orthogonal", "camera", "size", "z_near", "z_far"), &VisualServer::camera_set_orthogonal);
+ ClassDB::bind_method(D_METHOD("camera_set_frustum", "camera", "size", "offset", "z_near", "z_far"), &VisualServer::camera_set_frustum);
ClassDB::bind_method(D_METHOD("camera_set_transform", "camera", "transform"), &VisualServer::camera_set_transform);
ClassDB::bind_method(D_METHOD("camera_set_cull_mask", "camera", "layers"), &VisualServer::camera_set_cull_mask);
ClassDB::bind_method(D_METHOD("camera_set_environment", "camera", "env"), &VisualServer::camera_set_environment);
@@ -1874,6 +1877,7 @@ void VisualServer::_bind_methods() {
ClassDB::bind_method(D_METHOD("viewport_set_active", "viewport", "active"), &VisualServer::viewport_set_active);
ClassDB::bind_method(D_METHOD("viewport_set_parent_viewport", "viewport", "parent_viewport"), &VisualServer::viewport_set_parent_viewport);
ClassDB::bind_method(D_METHOD("viewport_attach_to_screen", "viewport", "rect", "screen"), &VisualServer::viewport_attach_to_screen, DEFVAL(Rect2()), DEFVAL(0));
+ ClassDB::bind_method(D_METHOD("viewport_set_render_direct_to_screen", "viewport", "enabled"), &VisualServer::viewport_set_render_direct_to_screen);
ClassDB::bind_method(D_METHOD("viewport_detach", "viewport"), &VisualServer::viewport_detach);
ClassDB::bind_method(D_METHOD("viewport_set_update_mode", "viewport", "update_mode"), &VisualServer::viewport_set_update_mode);
ClassDB::bind_method(D_METHOD("viewport_set_vflip", "viewport", "enabled"), &VisualServer::viewport_set_vflip);
@@ -2044,7 +2048,7 @@ void VisualServer::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_test_texture"), &VisualServer::get_test_texture);
ClassDB::bind_method(D_METHOD("get_white_texture"), &VisualServer::get_white_texture);
- ClassDB::bind_method(D_METHOD("set_boot_image", "image", "color", "scale"), &VisualServer::set_boot_image);
+ ClassDB::bind_method(D_METHOD("set_boot_image", "image", "color", "scale", "use_filter"), &VisualServer::set_boot_image, DEFVAL(true));
ClassDB::bind_method(D_METHOD("set_default_clear_color", "color"), &VisualServer::set_default_clear_color);
ClassDB::bind_method(D_METHOD("has_feature", "feature"), &VisualServer::has_feature);
@@ -2368,11 +2372,11 @@ VisualServer::VisualServer() {
//ERR_FAIL_COND(singleton);
singleton = this;
- GLOBAL_DEF("rendering/vram_compression/import_bptc", false);
- GLOBAL_DEF("rendering/vram_compression/import_s3tc", true);
- GLOBAL_DEF("rendering/vram_compression/import_etc", false);
- GLOBAL_DEF("rendering/vram_compression/import_etc2", true);
- GLOBAL_DEF("rendering/vram_compression/import_pvrtc", false);
+ GLOBAL_DEF_RST("rendering/vram_compression/import_bptc", false);
+ GLOBAL_DEF_RST("rendering/vram_compression/import_s3tc", true);
+ GLOBAL_DEF_RST("rendering/vram_compression/import_etc", false);
+ GLOBAL_DEF_RST("rendering/vram_compression/import_etc2", true);
+ GLOBAL_DEF_RST("rendering/vram_compression/import_pvrtc", false);
GLOBAL_DEF("rendering/quality/directional_shadow/size", 4096);
GLOBAL_DEF("rendering/quality/directional_shadow/size.mobile", 2048);