diff options
Diffstat (limited to 'servers/visual')
-rw-r--r-- | servers/visual/shader_language.cpp | 40 | ||||
-rw-r--r-- | servers/visual/shader_language.h | 4 | ||||
-rw-r--r-- | servers/visual/shader_types.cpp | 1 |
3 files changed, 40 insertions, 5 deletions
diff --git a/servers/visual/shader_language.cpp b/servers/visual/shader_language.cpp index 4bc65a8f4f..1b9c3e2eff 100644 --- a/servers/visual/shader_language.cpp +++ b/servers/visual/shader_language.cpp @@ -924,6 +924,9 @@ bool ShaderLanguage::_find_identifier(const BlockNode *p_block, const Map<String if (r_data_type) { *r_data_type = shader->varyings[p_identifier].type; } + if (r_array_size) { + *r_array_size = shader->varyings[p_identifier].array_size; + } if (r_type) { *r_type = IDENTIFIER_VARYING; } @@ -2759,6 +2762,12 @@ bool ShaderLanguage::_validate_assign(Node *p_node, const Map<StringName, BuiltI return false; } + if (shader->varyings.has(arr->name) && current_function != String("vertex")) { + if (r_message) + *r_message = RTR("Varyings can only be assigned in vertex function."); + return false; + } + return true; } @@ -4695,7 +4704,7 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct } if (!uniform && (type < TYPE_FLOAT || type > TYPE_MAT4)) { - _set_error("Invalid type for varying, only float,vec2,vec3,vec4,mat2,mat3,mat4 allowed."); + _set_error("Invalid type for varying, only float,vec2,vec3,vec4,mat2,mat3,mat4 or array of these types allowed."); return ERR_PARSE_ERROR; } @@ -4877,13 +4886,36 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct varying.type = type; varying.precision = precision; varying.interpolation = interpolation; - shader->varyings[name] = varying; tk = _get_token(); - if (tk.type != TK_SEMICOLON) { - _set_error("Expected ';'"); + if (tk.type != TK_SEMICOLON && tk.type != TK_BRACKET_OPEN) { + _set_error("Expected ';' or '['"); return ERR_PARSE_ERROR; } + + if (tk.type == TK_BRACKET_OPEN) { + tk = _get_token(); + if (tk.type == TK_INT_CONSTANT && tk.constant > 0) { + varying.array_size = (int)tk.constant; + + tk = _get_token(); + if (tk.type == TK_BRACKET_CLOSE) { + tk = _get_token(); + if (tk.type != TK_SEMICOLON) { + _set_error("Expected ';'"); + return ERR_PARSE_ERROR; + } + } else { + _set_error("Expected ']'"); + return ERR_PARSE_ERROR; + } + } else { + _set_error("Expected single integer constant > 0"); + return ERR_PARSE_ERROR; + } + } + + shader->varyings[name] = varying; } } break; diff --git a/servers/visual/shader_language.h b/servers/visual/shader_language.h index 6753456323..3a5630ef42 100644 --- a/servers/visual/shader_language.h +++ b/servers/visual/shader_language.h @@ -519,11 +519,13 @@ public: DataType type; DataInterpolation interpolation; DataPrecision precision; + int array_size; Varying() : type(TYPE_VOID), interpolation(INTERPOLATION_FLAT), - precision(PRECISION_DEFAULT) {} + precision(PRECISION_DEFAULT), + array_size(0) {} }; struct Uniform { diff --git a/servers/visual/shader_types.cpp b/servers/visual/shader_types.cpp index 75910ff1c0..019f477362 100644 --- a/servers/visual/shader_types.cpp +++ b/servers/visual/shader_types.cpp @@ -235,6 +235,7 @@ ShaderTypes::ShaderTypes() { shader_modes[VS::SHADER_CANVAS_ITEM].functions["light"].built_ins["TEXTURE_PIXEL_SIZE"] = constt(ShaderLanguage::TYPE_VEC2); shader_modes[VS::SHADER_CANVAS_ITEM].functions["light"].built_ins["SCREEN_UV"] = constt(ShaderLanguage::TYPE_VEC2); shader_modes[VS::SHADER_CANVAS_ITEM].functions["light"].built_ins["LIGHT_VEC"] = ShaderLanguage::TYPE_VEC2; + shader_modes[VS::SHADER_CANVAS_ITEM].functions["light"].built_ins["SHADOW_VEC"] = ShaderLanguage::TYPE_VEC2; shader_modes[VS::SHADER_CANVAS_ITEM].functions["light"].built_ins["LIGHT_HEIGHT"] = ShaderLanguage::TYPE_FLOAT; shader_modes[VS::SHADER_CANVAS_ITEM].functions["light"].built_ins["LIGHT_COLOR"] = ShaderLanguage::TYPE_VEC4; shader_modes[VS::SHADER_CANVAS_ITEM].functions["light"].built_ins["LIGHT_UV"] = constt(ShaderLanguage::TYPE_VEC2); |