diff options
Diffstat (limited to 'servers/visual')
-rw-r--r-- | servers/visual/visual_server_raster.cpp | 2 | ||||
-rw-r--r-- | servers/visual/visual_server_wrap_mt.cpp | 7 |
2 files changed, 5 insertions, 4 deletions
diff --git a/servers/visual/visual_server_raster.cpp b/servers/visual/visual_server_raster.cpp index 35ec52a5c0..1026972a62 100644 --- a/servers/visual/visual_server_raster.cpp +++ b/servers/visual/visual_server_raster.cpp @@ -234,7 +234,7 @@ void VisualServerRaster::set_debug_generate_wireframes(bool p_generate) { } void VisualServerRaster::call_set_use_vsync(bool p_enable) { - OS::get_singleton()->_set_use_vsync(p_enable); + DisplayServer::get_singleton()->_set_use_vsync(p_enable); } bool VisualServerRaster::is_low_end() const { diff --git a/servers/visual/visual_server_wrap_mt.cpp b/servers/visual/visual_server_wrap_mt.cpp index 90d301c0cd..4169144fc9 100644 --- a/servers/visual/visual_server_wrap_mt.cpp +++ b/servers/visual/visual_server_wrap_mt.cpp @@ -31,6 +31,7 @@ #include "visual_server_wrap_mt.h" #include "core/os/os.h" #include "core/project_settings.h" +#include "servers/display_server.h" void VisualServerWrapMT::thread_exit() { @@ -61,7 +62,7 @@ void VisualServerWrapMT::thread_loop() { server_thread = Thread::get_caller_id(); - OS::get_singleton()->make_rendering_thread(); + DisplayServer::get_singleton()->make_rendering_thread(); visual_server->init(); @@ -108,7 +109,7 @@ void VisualServerWrapMT::init() { if (create_thread) { print_verbose("VisualServerWrapMT: Creating render thread"); - OS::get_singleton()->release_rendering_thread(); + DisplayServer::get_singleton()->release_rendering_thread(); if (create_thread) { thread = Thread::create(_thread_callback, this); print_verbose("VisualServerWrapMT: Starting render thread"); @@ -173,7 +174,7 @@ VisualServerWrapMT::VisualServerWrapMT(VisualServer *p_contained, bool p_create_ command_queue(p_create_thread) { singleton_mt = this; - OS::switch_vsync_function = set_use_vsync_callback; //as this goes to another thread, make sure it goes properly + DisplayServer::switch_vsync_function = set_use_vsync_callback; //as this goes to another thread, make sure it goes properly visual_server = p_contained; create_thread = p_create_thread; |