diff options
Diffstat (limited to 'servers/visual')
-rw-r--r-- | servers/visual/shader_language.cpp | 4 | ||||
-rw-r--r-- | servers/visual/shader_language.h | 144 | ||||
-rw-r--r-- | servers/visual/visual_server_canvas.cpp | 2 | ||||
-rw-r--r-- | servers/visual/visual_server_globals.cpp (renamed from servers/visual/visual_server_global.cpp) | 4 | ||||
-rw-r--r-- | servers/visual/visual_server_globals.h (renamed from servers/visual/visual_server_global.h) | 8 | ||||
-rw-r--r-- | servers/visual/visual_server_raster.cpp | 4 | ||||
-rw-r--r-- | servers/visual/visual_server_raster.h | 3 | ||||
-rw-r--r-- | servers/visual/visual_server_scene.cpp | 2 | ||||
-rw-r--r-- | servers/visual/visual_server_scene.h | 2 | ||||
-rw-r--r-- | servers/visual/visual_server_viewport.cpp | 2 |
10 files changed, 86 insertions, 89 deletions
diff --git a/servers/visual/shader_language.cpp b/servers/visual/shader_language.cpp index c2dae7c2d5..404686a31c 100644 --- a/servers/visual/shader_language.cpp +++ b/servers/visual/shader_language.cpp @@ -4113,7 +4113,7 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct uniform.order = uniforms++; } uniform.type = type; - uniform.precission = precision; + uniform.precision = precision; //todo parse default value @@ -4264,7 +4264,7 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct ShaderNode::Varying varying; varying.type = type; - varying.precission = precision; + varying.precision = precision; varying.interpolation = interpolation; shader->varyings[name] = varying; diff --git a/servers/visual/shader_language.h b/servers/visual/shader_language.h index b908f9539b..67c273d267 100644 --- a/servers/visual/shader_language.h +++ b/servers/visual/shader_language.h @@ -33,7 +33,7 @@ #include "core/list.h" #include "core/map.h" -#include "core/string_db.h" +#include "core/string_name.h" #include "core/typedefs.h" #include "core/ustring.h" #include "core/variant.h" @@ -42,7 +42,6 @@ class ShaderLanguage { public: enum TokenType { - TK_EMPTY, TK_IDENTIFIER, TK_TRUE, @@ -267,18 +266,15 @@ public: FLOW_OP_SWITCH, FLOW_OP_CONTINUE, FLOW_OP_DISCARD - }; enum ArgumentQualifier { ARGUMENT_QUALIFIER_IN, ARGUMENT_QUALIFIER_OUT, ARGUMENT_QUALIFIER_INOUT, - }; struct Node { - Node *next; enum Type { @@ -296,7 +292,9 @@ public: Type type; virtual DataType get_datatype() const { return TYPE_VOID; } - + Node(Type t) : + next(NULL), + type(t) {} virtual ~Node() {} }; @@ -311,18 +309,17 @@ public: Node *nodes; struct OperatorNode : public Node { - DataType return_cache; DataPrecision return_precision_cache; Operator op; Vector<Node *> arguments; virtual DataType get_datatype() const { return return_cache; } - OperatorNode() { - type = TYPE_OPERATOR; - return_cache = TYPE_VOID; - return_precision_cache = PRECISION_DEFAULT; - } + OperatorNode() : + Node(TYPE_OPERATOR), + return_cache(TYPE_VOID), + return_precision_cache(PRECISION_DEFAULT), + op(OP_EQUAL) {} }; struct VariableNode : public Node { @@ -330,20 +327,16 @@ public: StringName name; virtual DataType get_datatype() const { return datatype_cache; } - VariableNode() { - - type = TYPE_VARIABLE; - datatype_cache = TYPE_VOID; - } + VariableNode() : + Node(TYPE_VARIABLE), + datatype_cache(TYPE_VOID) {} }; struct VariableDeclarationNode : public Node { - DataPrecision precision; DataType datatype; struct Declaration { - StringName name; Node *initializer; }; @@ -351,13 +344,13 @@ public: Vector<Declaration> declarations; virtual DataType get_datatype() const { return datatype; } - VariableDeclarationNode() { - type = TYPE_VARIABLE_DECLARATION; - } + VariableDeclarationNode() : + Node(TYPE_VARIABLE_DECLARATION), + precision(PRECISION_DEFAULT), + datatype(TYPE_VOID) {} }; struct ConstantNode : public Node { - DataType datatype; union Value { @@ -370,7 +363,9 @@ public: Vector<Value> values; virtual DataType get_datatype() const { return datatype; } - ConstantNode() { type = TYPE_CONSTANT; } + ConstantNode() : + Node(TYPE_CONSTANT), + datatype(TYPE_VOID) {} }; struct FunctionNode; @@ -388,39 +383,41 @@ public: Map<StringName, Variable> variables; List<Node *> statements; bool single_statement; - BlockNode() { - type = TYPE_BLOCK; - parent_block = NULL; - parent_function = NULL; - single_statement = false; - } + + BlockNode() : + Node(TYPE_BLOCK), + parent_function(NULL), + parent_block(NULL), + single_statement(false) {} }; struct ControlFlowNode : public Node { - FlowOperation flow_op; Vector<Node *> expressions; Vector<BlockNode *> blocks; - ControlFlowNode() { - type = TYPE_CONTROL_FLOW; - flow_op = FLOW_OP_IF; - } + + ControlFlowNode() : + Node(TYPE_CONTROL_FLOW), + flow_op(FLOW_OP_IF) {} }; struct MemberNode : public Node { - DataType basetype; DataType datatype; StringName name; Node *owner; + virtual DataType get_datatype() const { return datatype; } - MemberNode() { type = TYPE_MEMBER; } + + MemberNode() : + Node(TYPE_MEMBER), + basetype(TYPE_VOID), + datatype(TYPE_VOID), + owner(NULL) {} }; struct FunctionNode : public Node { - struct Argument { - ArgumentQualifier qualifier; StringName name; DataType type; @@ -434,16 +431,15 @@ public: BlockNode *body; bool can_discard; - FunctionNode() { - type = TYPE_FUNCTION; - return_type = TYPE_VOID; - return_precision = PRECISION_DEFAULT; - can_discard = false; - } + FunctionNode() : + Node(TYPE_FUNCTION), + return_type(TYPE_VOID), + return_precision(PRECISION_DEFAULT), + body(NULL), + can_discard(false) {} }; struct ShaderNode : public Node { - struct Function { StringName name; FunctionNode *function; @@ -454,7 +450,12 @@ public: struct Varying { DataType type; DataInterpolation interpolation; - DataPrecision precission; + DataPrecision precision; + + Varying() : + type(TYPE_VOID), + interpolation(INTERPOLATION_FLAT), + precision(PRECISION_DEFAULT) {} }; struct Uniform { @@ -474,16 +475,20 @@ public: int order; int texture_order; DataType type; - DataPrecision precission; + DataPrecision precision; Vector<ConstantNode::Value> default_value; Hint hint; float hint_range[3]; - Uniform() { - hint = HINT_NONE; - hint_range[0] = 0; - hint_range[1] = 1; - hint_range[2] = 0.001; + Uniform() : + order(0), + texture_order(0), + type(TYPE_VOID), + precision(PRECISION_DEFAULT), + hint(HINT_NONE) { + hint_range[0] = 0.0f; + hint_range[1] = 1.0f; + hint_range[2] = 0.001f; } }; @@ -493,11 +498,11 @@ public: Vector<Function> functions; - ShaderNode() { type = TYPE_SHADER; } + ShaderNode() : + Node(TYPE_SHADER) {} }; struct Expression { - bool is_op; union { Operator op; @@ -506,7 +511,6 @@ public: }; struct VarInfo { - StringName name; DataType type; }; @@ -522,7 +526,6 @@ public: }; struct Token { - TokenType type; StringName text; double constant; @@ -556,11 +559,14 @@ public: struct BuiltInInfo { DataType type; bool constant; - BuiltInInfo() {} - BuiltInInfo(DataType p_type, bool p_constant = false) { - type = p_type; - constant = p_constant; - } + + BuiltInInfo() : + type(TYPE_VOID), + constant(false) {} + + BuiltInInfo(DataType p_type, bool p_constant = false) : + type(p_type), + constant(p_constant) {} }; struct FunctionInfo { @@ -573,6 +579,7 @@ private: TokenType token; const char *text; }; + static const KeyWord keyword_list[]; bool error_set; @@ -628,22 +635,18 @@ private: }; bool _find_identifier(const BlockNode *p_block, const Map<StringName, BuiltInInfo> &p_builtin_types, const StringName &p_identifier, DataType *r_data_type = NULL, IdentifierType *r_type = NULL); - bool _is_operator_assign(Operator p_op) const; bool _validate_assign(Node *p_node, const Map<StringName, BuiltInInfo> &p_builtin_types, String *r_message = NULL); - bool _validate_operator(OperatorNode *p_op, DataType *r_ret_type = NULL); struct BuiltinFuncDef { - enum { MAX_ARGS = 5 }; const char *name; DataType rettype; const DataType args[MAX_ARGS]; }; - struct BuiltinFuncOutArgs { //arguments used as out in built in funcions - + struct BuiltinFuncOutArgs { //arguments used as out in built in functions const char *name; int argument; }; @@ -656,20 +659,17 @@ private: int completion_argument; bool _get_completable_identifier(BlockNode *p_block, CompletionType p_type, StringName &identifier); - static const BuiltinFuncDef builtin_func_defs[]; static const BuiltinFuncOutArgs builtin_func_out_args[]; - bool _validate_function_call(BlockNode *p_block, OperatorNode *p_func, DataType *r_ret_type); + bool _validate_function_call(BlockNode *p_block, OperatorNode *p_func, DataType *r_ret_type); bool _parse_function_arguments(BlockNode *p_block, const Map<StringName, BuiltInInfo> &p_builtin_types, OperatorNode *p_func, int *r_complete_arg = NULL); Node *_parse_expression(BlockNode *p_block, const Map<StringName, BuiltInInfo> &p_builtin_types); - ShaderLanguage::Node *_reduce_expression(BlockNode *p_block, ShaderLanguage::Node *p_node); - Node *_parse_and_reduce_expression(BlockNode *p_block, const Map<StringName, BuiltInInfo> &p_builtin_types); + Node *_parse_and_reduce_expression(BlockNode *p_block, const Map<StringName, BuiltInInfo> &p_builtin_types); Error _parse_block(BlockNode *p_block, const Map<StringName, BuiltInInfo> &p_builtin_types, bool p_just_one = false, bool p_can_break = false, bool p_can_continue = false); - Error _parse_shader(const Map<StringName, FunctionInfo> &p_functions, const Vector<StringName> &p_render_modes, const Set<String> &p_shader_types); public: diff --git a/servers/visual/visual_server_canvas.cpp b/servers/visual/visual_server_canvas.cpp index bb02027479..e1ecba6334 100644 --- a/servers/visual/visual_server_canvas.cpp +++ b/servers/visual/visual_server_canvas.cpp @@ -29,7 +29,7 @@ /*************************************************************************/ #include "visual_server_canvas.h" -#include "visual_server_global.h" +#include "visual_server_globals.h" #include "visual_server_raster.h" #include "visual_server_viewport.h" diff --git a/servers/visual/visual_server_global.cpp b/servers/visual/visual_server_globals.cpp index 2d6d489759..5c247c7f0f 100644 --- a/servers/visual/visual_server_global.cpp +++ b/servers/visual/visual_server_globals.cpp @@ -1,5 +1,5 @@ /*************************************************************************/ -/* visual_server_global.cpp */ +/* visual_server_globals.cpp */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ @@ -28,7 +28,7 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#include "visual_server_global.h" +#include "visual_server_globals.h" RasterizerStorage *VisualServerGlobals::storage = NULL; RasterizerCanvas *VisualServerGlobals::canvas_render = NULL; diff --git a/servers/visual/visual_server_global.h b/servers/visual/visual_server_globals.h index b510307e81..04d52aa1eb 100644 --- a/servers/visual/visual_server_global.h +++ b/servers/visual/visual_server_globals.h @@ -1,5 +1,5 @@ /*************************************************************************/ -/* visual_server_global.h */ +/* visual_server_globals.h */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ @@ -28,8 +28,8 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#ifndef VISUALSERVERGLOBAL_H -#define VISUALSERVERGLOBAL_H +#ifndef VISUAL_SERVER_GLOBALS_H +#define VISUAL_SERVER_GLOBALS_H #include "rasterizer.h" @@ -51,4 +51,4 @@ public: #define VSG VisualServerGlobals -#endif // VISUALSERVERGLOBAL_H +#endif // VISUAL_SERVER_GLOBALS_H diff --git a/servers/visual/visual_server_raster.cpp b/servers/visual/visual_server_raster.cpp index 7be3bc562d..6622433b17 100644 --- a/servers/visual/visual_server_raster.cpp +++ b/servers/visual/visual_server_raster.cpp @@ -33,9 +33,9 @@ #include "core/io/marshalls.h" #include "core/os/os.h" #include "core/project_settings.h" -#include "core/sort.h" +#include "core/sort_array.h" #include "visual_server_canvas.h" -#include "visual_server_global.h" +#include "visual_server_globals.h" #include "visual_server_scene.h" // careful, these may run in different threads than the visual server diff --git a/servers/visual/visual_server_raster.h b/servers/visual/visual_server_raster.h index e6434189f9..89a759b963 100644 --- a/servers/visual/visual_server_raster.h +++ b/servers/visual/visual_server_raster.h @@ -31,12 +31,11 @@ #ifndef VISUAL_SERVER_RASTER_H #define VISUAL_SERVER_RASTER_H -#include "core/allocators.h" #include "core/math/octree.h" #include "servers/visual/rasterizer.h" #include "servers/visual_server.h" #include "visual_server_canvas.h" -#include "visual_server_global.h" +#include "visual_server_globals.h" #include "visual_server_scene.h" #include "visual_server_viewport.h" /** diff --git a/servers/visual/visual_server_scene.cpp b/servers/visual/visual_server_scene.cpp index c8d64fca45..5d0456686a 100644 --- a/servers/visual/visual_server_scene.cpp +++ b/servers/visual/visual_server_scene.cpp @@ -30,7 +30,7 @@ #include "visual_server_scene.h" #include "core/os/os.h" -#include "visual_server_global.h" +#include "visual_server_globals.h" #include "visual_server_raster.h" #include <new> /* CAMERA API */ diff --git a/servers/visual/visual_server_scene.h b/servers/visual/visual_server_scene.h index 539855bdc4..7583acd88f 100644 --- a/servers/visual/visual_server_scene.h +++ b/servers/visual/visual_server_scene.h @@ -33,7 +33,6 @@ #include "servers/visual/rasterizer.h" -#include "core/allocators.h" #include "core/math/geometry.h" #include "core/math/octree.h" #include "core/os/semaphore.h" @@ -120,7 +119,6 @@ public: VS::ScenarioDebugMode debug; RID self; - // well wtf, balloon allocator is slower? Octree<Instance, true> octree; diff --git a/servers/visual/visual_server_viewport.cpp b/servers/visual/visual_server_viewport.cpp index 7a7ae3a823..d6e43b0f00 100644 --- a/servers/visual/visual_server_viewport.cpp +++ b/servers/visual/visual_server_viewport.cpp @@ -32,7 +32,7 @@ #include "core/project_settings.h" #include "visual_server_canvas.h" -#include "visual_server_global.h" +#include "visual_server_globals.h" #include "visual_server_scene.h" void VisualServerViewport::_draw_viewport(Viewport *p_viewport, ARVRInterface::Eyes p_eye) { |