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-rw-r--r--servers/visual/rasterizer.h2
-rw-r--r--servers/visual/visual_server_scene.cpp11
2 files changed, 10 insertions, 3 deletions
diff --git a/servers/visual/rasterizer.h b/servers/visual/rasterizer.h
index f9beeb226c..4329203ccb 100644
--- a/servers/visual/rasterizer.h
+++ b/servers/visual/rasterizer.h
@@ -518,6 +518,8 @@ public:
virtual void particles_set_fractional_delta(RID p_particles, bool p_enable) = 0;
virtual void particles_restart(RID p_particles) = 0;
+ virtual bool particles_is_inactive(RID p_particles) const = 0;
+
virtual void particles_set_draw_order(RID p_particles, VS::ParticlesDrawOrder p_order) = 0;
virtual void particles_set_draw_passes(RID p_particles, int p_count) = 0;
diff --git a/servers/visual/visual_server_scene.cpp b/servers/visual/visual_server_scene.cpp
index 13de92f226..1deca7bc66 100644
--- a/servers/visual/visual_server_scene.cpp
+++ b/servers/visual/visual_server_scene.cpp
@@ -1912,9 +1912,14 @@ void VisualServerScene::_prepare_scene(const Transform p_cam_transform, const Ca
if (ins->base_type == VS::INSTANCE_PARTICLES) {
//particles visible? process them
- VSG::storage->particles_request_process(ins->base);
- //particles visible? request redraw
- VisualServerRaster::redraw_request();
+ if (VSG::storage->particles_is_inactive(ins->base)) {
+ //but if nothing is going on, don't do it.
+ keep = false;
+ } else {
+ VSG::storage->particles_request_process(ins->base);
+ //particles visible? request redraw
+ VisualServerRaster::redraw_request();
+ }
}
if (geom->lighting_dirty) {