diff options
Diffstat (limited to 'servers/visual')
| -rw-r--r-- | servers/visual/rasterizer.h | 19 | ||||
| -rw-r--r-- | servers/visual/visual_server_raster.cpp | 2 | ||||
| -rw-r--r-- | servers/visual/visual_server_raster.h | 17 |
3 files changed, 20 insertions, 18 deletions
diff --git a/servers/visual/rasterizer.h b/servers/visual/rasterizer.h index ff679bc15f..c51dcd1a3b 100644 --- a/servers/visual/rasterizer.h +++ b/servers/visual/rasterizer.h @@ -52,12 +52,12 @@ public: virtual RID environment_create() = 0; virtual void environment_set_background(RID p_env, VS::EnvironmentBG p_bg) = 0; - virtual void environment_set_skybox(RID p_env, RID p_skybox) = 0; - virtual void environment_set_skybox_scale(RID p_env, float p_scale) = 0; + virtual void environment_set_sky(RID p_env, RID p_sky) = 0; + virtual void environment_set_sky_scale(RID p_env, float p_scale) = 0; virtual void environment_set_bg_color(RID p_env, const Color &p_color) = 0; virtual void environment_set_bg_energy(RID p_env, float p_energy) = 0; virtual void environment_set_canvas_max_layer(RID p_env, int p_max_layer) = 0; - virtual void environment_set_ambient_light(RID p_env, const Color &p_color, float p_energy = 1.0, float p_skybox_contribution = 0.0) = 0; + virtual void environment_set_ambient_light(RID p_env, const Color &p_color, float p_energy = 1.0, float p_sky_contribution = 0.0) = 0; virtual void environment_set_dof_blur_near(RID p_env, bool p_enable, float p_distance, float p_transition, float p_far_amount, VS::EnvironmentDOFBlurQuality p_quality) = 0; virtual void environment_set_dof_blur_far(RID p_env, bool p_enable, float p_distance, float p_transition, float p_far_amount, VS::EnvironmentDOFBlurQuality p_quality) = 0; @@ -163,11 +163,12 @@ public: virtual RID texture_create() = 0; virtual void texture_allocate(RID p_texture, int p_width, int p_height, Image::Format p_format, uint32_t p_flags = VS::TEXTURE_FLAGS_DEFAULT) = 0; - virtual void texture_set_data(RID p_texture, const Image &p_image, VS::CubeMapSide p_cube_side = VS::CUBEMAP_LEFT) = 0; - virtual Image texture_get_data(RID p_texture, VS::CubeMapSide p_cube_side = VS::CUBEMAP_LEFT) const = 0; + virtual void texture_set_data(RID p_texture, const Ref<Image> &p_image, VS::CubeMapSide p_cube_side = VS::CUBEMAP_LEFT) = 0; + virtual Ref<Image> texture_get_data(RID p_texture, VS::CubeMapSide p_cube_side = VS::CUBEMAP_LEFT) const = 0; virtual void texture_set_flags(RID p_texture, uint32_t p_flags) = 0; virtual uint32_t texture_get_flags(RID p_texture) const = 0; virtual Image::Format texture_get_format(RID p_texture) const = 0; + virtual uint32_t texture_get_texid(RID p_texture) const = 0; virtual uint32_t texture_get_width(RID p_texture) const = 0; virtual uint32_t texture_get_height(RID p_texture) const = 0; virtual void texture_set_size_override(RID p_texture, int p_width, int p_height) = 0; @@ -186,10 +187,10 @@ public: virtual void textures_keep_original(bool p_enable) = 0; - /* SKYBOX API */ + /* SKY API */ - virtual RID skybox_create() = 0; - virtual void skybox_set_texture(RID p_skybox, RID p_cube_map, int p_radiance_size) = 0; + virtual RID sky_create() = 0; + virtual void sky_set_texture(RID p_sky, RID p_cube_map, int p_radiance_size) = 0; /* SHADER API */ @@ -931,7 +932,7 @@ public: virtual RasterizerCanvas *get_canvas() = 0; virtual RasterizerScene *get_scene() = 0; - virtual void set_boot_image(const Image &p_image, const Color &p_color, bool p_scale) = 0; + virtual void set_boot_image(const Ref<Image> &p_image, const Color &p_color, bool p_scale) = 0; virtual void initialize() = 0; virtual void begin_frame() = 0; diff --git a/servers/visual/visual_server_raster.cpp b/servers/visual/visual_server_raster.cpp index 5ba975d193..2fdff29f0a 100644 --- a/servers/visual/visual_server_raster.cpp +++ b/servers/visual/visual_server_raster.cpp @@ -121,7 +121,7 @@ int VisualServerRaster::get_render_info(RenderInfo p_info) { /* TESTING */ -void VisualServerRaster::set_boot_image(const Image &p_image, const Color &p_color, bool p_scale) { +void VisualServerRaster::set_boot_image(const Ref<Image> &p_image, const Color &p_color, bool p_scale) { redraw_request(); VSG::rasterizer->set_boot_image(p_image, p_color, p_scale); diff --git a/servers/visual/visual_server_raster.h b/servers/visual/visual_server_raster.h index 7de497d529..957af7b9dd 100644 --- a/servers/visual/visual_server_raster.h +++ b/servers/visual/visual_server_raster.h @@ -623,11 +623,12 @@ public: BIND0R(RID, texture_create) BIND5(texture_allocate, RID, int, int, Image::Format, uint32_t) - BIND3(texture_set_data, RID, const Image &, CubeMapSide) - BIND2RC(Image, texture_get_data, RID, CubeMapSide) + BIND3(texture_set_data, RID, const Ref<Image> &, CubeMapSide) + BIND2RC(Ref<Image>, texture_get_data, RID, CubeMapSide) BIND2(texture_set_flags, RID, uint32_t) BIND1RC(uint32_t, texture_get_flags, RID) BIND1RC(Image::Format, texture_get_format, RID) + BIND1RC(uint32_t, texture_get_texid, RID) BIND1RC(uint32_t, texture_get_width, RID) BIND1RC(uint32_t, texture_get_height, RID) BIND3(texture_set_size_override, RID, int, int) @@ -643,10 +644,10 @@ public: BIND1(textures_keep_original, bool) - /* SKYBOX API */ + /* SKY API */ - BIND0R(RID, skybox_create) - BIND3(skybox_set_texture, RID, RID, int) + BIND0R(RID, sky_create) + BIND3(sky_set_texture, RID, RID, int) /* SHADER API */ @@ -931,8 +932,8 @@ public: BIND0R(RID, environment_create) BIND2(environment_set_background, RID, EnvironmentBG) - BIND2(environment_set_skybox, RID, RID) - BIND2(environment_set_skybox_scale, RID, float) + BIND2(environment_set_sky, RID, RID) + BIND2(environment_set_sky_scale, RID, float) BIND2(environment_set_bg_color, RID, const Color &) BIND2(environment_set_bg_energy, RID, float) BIND2(environment_set_canvas_max_layer, RID, int) @@ -1109,7 +1110,7 @@ public: /* TESTING */ - virtual void set_boot_image(const Image &p_image, const Color &p_color, bool p_scale); + virtual void set_boot_image(const Ref<Image> &p_image, const Color &p_color, bool p_scale); virtual void set_default_clear_color(const Color &p_color); virtual bool has_feature(Features p_feature) const; |