diff options
Diffstat (limited to 'servers/visual')
-rw-r--r-- | servers/visual/rasterizer.h | 1 | ||||
-rw-r--r-- | servers/visual/visual_server_scene.cpp | 13 | ||||
-rw-r--r-- | servers/visual/visual_server_viewport.cpp | 2 |
3 files changed, 15 insertions, 1 deletions
diff --git a/servers/visual/rasterizer.h b/servers/visual/rasterizer.h index 6f8a30070a..33081dcd0c 100644 --- a/servers/visual/rasterizer.h +++ b/servers/visual/rasterizer.h @@ -221,6 +221,7 @@ public: virtual void textures_keep_original(bool p_enable) = 0; virtual void texture_set_proxy(RID p_proxy, RID p_base) = 0; + virtual Size2 texture_size_with_proxy(RID p_texture) const = 0; virtual void texture_set_force_redraw_if_visible(RID p_texture, bool p_enable) = 0; /* SKY API */ diff --git a/servers/visual/visual_server_scene.cpp b/servers/visual/visual_server_scene.cpp index 4c8b9e03fd..c8d64fca45 100644 --- a/servers/visual/visual_server_scene.cpp +++ b/servers/visual/visual_server_scene.cpp @@ -574,6 +574,19 @@ void VisualServerScene::instance_set_transform(RID p_instance, const Transform & if (instance->transform == p_transform) return; //must be checked to avoid worst evil +#ifdef DEBUG_ENABLED + + for (int i = 0; i < 4; i++) { + const Vector3 &v = i < 3 ? p_transform.basis.elements[i] : p_transform.origin; + ERR_FAIL_COND(Math::is_inf(v.x)); + ERR_FAIL_COND(Math::is_nan(v.x)); + ERR_FAIL_COND(Math::is_inf(v.y)); + ERR_FAIL_COND(Math::is_nan(v.y)); + ERR_FAIL_COND(Math::is_inf(v.z)); + ERR_FAIL_COND(Math::is_nan(v.z)); + } + +#endif instance->transform = p_transform; _instance_queue_update(instance, true); } diff --git a/servers/visual/visual_server_viewport.cpp b/servers/visual/visual_server_viewport.cpp index 92b17eae47..7a7ae3a823 100644 --- a/servers/visual/visual_server_viewport.cpp +++ b/servers/visual/visual_server_viewport.cpp @@ -97,7 +97,7 @@ void VisualServerViewport::_draw_viewport(Viewport *p_viewport, ARVRInterface::E RasterizerCanvas::Light *cl = F->get(); if (cl->enabled && cl->texture.is_valid()) { //not super efficient.. - Size2 tsize(VSG::storage->texture_get_width(cl->texture), VSG::storage->texture_get_height(cl->texture)); + Size2 tsize = VSG::storage->texture_size_with_proxy(cl->texture); tsize *= cl->scale; Vector2 offset = tsize / 2.0; |