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-rw-r--r--servers/visual/shader_language.cpp2
-rw-r--r--servers/visual/visual_server_canvas.cpp2
-rw-r--r--servers/visual/visual_server_scene.cpp4
3 files changed, 4 insertions, 4 deletions
diff --git a/servers/visual/shader_language.cpp b/servers/visual/shader_language.cpp
index 0ea32fe99b..246a80280e 100644
--- a/servers/visual/shader_language.cpp
+++ b/servers/visual/shader_language.cpp
@@ -3606,7 +3606,7 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct
uniform.default_value.resize(cn->values.size());
- if (!convert_constant(cn, uniform.type, uniform.default_value.ptr())) {
+ if (!convert_constant(cn, uniform.type, uniform.default_value.ptrw())) {
_set_error("Can't convert constant to " + get_datatype_name(uniform.type));
return ERR_PARSE_ERROR;
}
diff --git a/servers/visual/visual_server_canvas.cpp b/servers/visual/visual_server_canvas.cpp
index 25724981eb..31c09dc23d 100644
--- a/servers/visual/visual_server_canvas.cpp
+++ b/servers/visual/visual_server_canvas.cpp
@@ -182,7 +182,7 @@ void VisualServerCanvas::render_canvas(Canvas *p_canvas, const Transform2D &p_tr
}
int l = p_canvas->child_items.size();
- Canvas::ChildItem *ci = p_canvas->child_items.ptr();
+ Canvas::ChildItem *ci = p_canvas->child_items.ptrw();
bool has_mirror = false;
for (int i = 0; i < l; i++) {
diff --git a/servers/visual/visual_server_scene.cpp b/servers/visual/visual_server_scene.cpp
index 5b1eb8357d..2f47a0ca14 100644
--- a/servers/visual/visual_server_scene.cpp
+++ b/servers/visual/visual_server_scene.cpp
@@ -597,7 +597,7 @@ void VisualServerScene::instance_set_custom_aabb(RID p_instance, AABB p_aabb) {
ERR_FAIL_COND(!instance);
ERR_FAIL_COND(!is_geometry_instance(instance->base_type));
- if(p_aabb != AABB()) {
+ if (p_aabb != AABB()) {
// Set custom AABB
if (instance->custom_aabb == NULL)
@@ -1855,7 +1855,7 @@ void VisualServerScene::_setup_gi_probe(Instance *p_instance) {
probe->dynamic.level_cell_lists.resize(header->cell_subdiv);
- _gi_probe_fill_local_data(0, 0, 0, 0, 0, cells, header, ldw.ptr(), probe->dynamic.level_cell_lists.ptr());
+ _gi_probe_fill_local_data(0, 0, 0, 0, 0, cells, header, ldw.ptr(), probe->dynamic.level_cell_lists.ptrw());
bool compress = VSG::storage->gi_probe_is_compressed(p_instance->base);