diff options
Diffstat (limited to 'servers/visual')
-rw-r--r-- | servers/visual/shader_language.h | 2 | ||||
-rw-r--r-- | servers/visual/visual_server_raster.cpp | 2 | ||||
-rw-r--r-- | servers/visual/visual_server_raster.h | 1 | ||||
-rw-r--r-- | servers/visual/visual_server_scene.h | 2 |
4 files changed, 2 insertions, 5 deletions
diff --git a/servers/visual/shader_language.h b/servers/visual/shader_language.h index 185bad4222..acc3297bed 100644 --- a/servers/visual/shader_language.h +++ b/servers/visual/shader_language.h @@ -33,7 +33,7 @@ #include "core/list.h" #include "core/map.h" -#include "core/string_db.h" +#include "core/string_name.h" #include "core/typedefs.h" #include "core/ustring.h" #include "core/variant.h" diff --git a/servers/visual/visual_server_raster.cpp b/servers/visual/visual_server_raster.cpp index 7be3bc562d..b18fabd467 100644 --- a/servers/visual/visual_server_raster.cpp +++ b/servers/visual/visual_server_raster.cpp @@ -33,7 +33,7 @@ #include "core/io/marshalls.h" #include "core/os/os.h" #include "core/project_settings.h" -#include "core/sort.h" +#include "core/sort_array.h" #include "visual_server_canvas.h" #include "visual_server_global.h" #include "visual_server_scene.h" diff --git a/servers/visual/visual_server_raster.h b/servers/visual/visual_server_raster.h index e6434189f9..ec6e50753e 100644 --- a/servers/visual/visual_server_raster.h +++ b/servers/visual/visual_server_raster.h @@ -31,7 +31,6 @@ #ifndef VISUAL_SERVER_RASTER_H #define VISUAL_SERVER_RASTER_H -#include "core/allocators.h" #include "core/math/octree.h" #include "servers/visual/rasterizer.h" #include "servers/visual_server.h" diff --git a/servers/visual/visual_server_scene.h b/servers/visual/visual_server_scene.h index 539855bdc4..7583acd88f 100644 --- a/servers/visual/visual_server_scene.h +++ b/servers/visual/visual_server_scene.h @@ -33,7 +33,6 @@ #include "servers/visual/rasterizer.h" -#include "core/allocators.h" #include "core/math/geometry.h" #include "core/math/octree.h" #include "core/os/semaphore.h" @@ -120,7 +119,6 @@ public: VS::ScenarioDebugMode debug; RID self; - // well wtf, balloon allocator is slower? Octree<Instance, true> octree; |