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-rw-r--r--servers/visual/rasterizer.h5
-rw-r--r--servers/visual/rasterizer_dummy.cpp5
-rw-r--r--servers/visual/rasterizer_dummy.h3
-rw-r--r--servers/visual/visual_server_raster.cpp53
-rw-r--r--servers/visual/visual_server_raster.h3
-rw-r--r--servers/visual/visual_server_wrap_mt.h3
6 files changed, 62 insertions, 10 deletions
diff --git a/servers/visual/rasterizer.h b/servers/visual/rasterizer.h
index 79365f7db6..15c757665b 100644
--- a/servers/visual/rasterizer.h
+++ b/servers/visual/rasterizer.h
@@ -502,7 +502,7 @@ public:
virtual void begin_scene(RID p_viewport_data,RID p_env,VS::ScenarioDebugMode p_debug)=0;
virtual void begin_shadow_map( RID p_light_instance, int p_shadow_pass )=0;
- virtual void set_camera(const Transform& p_world,const CameraMatrix& p_projection)=0;
+ virtual void set_camera(const Transform& p_world,const CameraMatrix& p_projection,bool p_ortho_hint)=0;
virtual void add_light( RID p_light_instance )=0; ///< all "add_light" calls happen before add_geometry calls
@@ -592,6 +592,7 @@ public:
RID shadow_buffer;
int shadow_buffer_size;
float shadow_esm_mult;
+ Color shadow_color;
void *texture_cache; // implementation dependent
@@ -610,6 +611,7 @@ public:
CanvasLight() {
enabled=true;
color=Color(1,1,1);
+ shadow_color=Color(0,0,0,0);
height=0;
z_min=-1024;
z_max=1024;
@@ -1020,6 +1022,7 @@ public:
virtual bool has_feature(VS::Features p_feature) const=0;
+ virtual void restore_framebuffer()=0;
virtual int get_render_info(VS::RenderInfo p_info)=0;
diff --git a/servers/visual/rasterizer_dummy.cpp b/servers/visual/rasterizer_dummy.cpp
index 8db1cbf6e5..c05438aef3 100644
--- a/servers/visual/rasterizer_dummy.cpp
+++ b/servers/visual/rasterizer_dummy.cpp
@@ -1497,7 +1497,7 @@ void RasterizerDummy::begin_shadow_map( RID p_light_instance, int p_shadow_pass
}
-void RasterizerDummy::set_camera(const Transform& p_world,const CameraMatrix& p_projection) {
+void RasterizerDummy::set_camera(const Transform& p_world, const CameraMatrix& p_projection, bool p_ortho_hint) {
}
@@ -1948,6 +1948,9 @@ bool RasterizerDummy::has_feature(VS::Features p_feature) const {
}
+void RasterizerDummy::restore_framebuffer() {
+
+}
RasterizerDummy::RasterizerDummy() {
diff --git a/servers/visual/rasterizer_dummy.h b/servers/visual/rasterizer_dummy.h
index 318cf6ff99..9249ad6256 100644
--- a/servers/visual/rasterizer_dummy.h
+++ b/servers/visual/rasterizer_dummy.h
@@ -679,7 +679,7 @@ public:
virtual void begin_scene(RID p_viewport_data,RID p_env,VS::ScenarioDebugMode p_debug);
virtual void begin_shadow_map( RID p_light_instance, int p_shadow_pass );
- virtual void set_camera(const Transform& p_world,const CameraMatrix& p_projection);
+ virtual void set_camera(const Transform& p_world,const CameraMatrix& p_projection,bool p_ortho_hint);
virtual void add_light( RID p_light_instance ); ///< all "add_light" calls happen before add_geometry calls
@@ -779,6 +779,7 @@ public:
virtual bool has_feature(VS::Features p_feature) const;
+ virtual void restore_framebuffer();
RasterizerDummy();
virtual ~RasterizerDummy();
diff --git a/servers/visual/visual_server_raster.cpp b/servers/visual/visual_server_raster.cpp
index 52e5c21272..5b52ca93aa 100644
--- a/servers/visual/visual_server_raster.cpp
+++ b/servers/visual/visual_server_raster.cpp
@@ -454,6 +454,14 @@ AABB VisualServerRaster::mesh_get_custom_aabb(RID p_mesh) const {
return rasterizer->mesh_get_custom_aabb(p_mesh);
}
+void VisualServerRaster::mesh_clear(RID p_mesh) {
+
+ ERR_FAIL_COND(!rasterizer->is_mesh(p_mesh));
+ while(rasterizer->mesh_get_surface_count(p_mesh)) {
+ rasterizer->mesh_remove_surface(p_mesh,0);
+ }
+}
+
/* MULTIMESH */
@@ -4071,6 +4079,15 @@ void VisualServerRaster::canvas_light_set_shadow_esm_multiplier(RID p_light, flo
}
+void VisualServerRaster::canvas_light_set_shadow_color(RID p_light, const Color& p_color) {
+
+ Rasterizer::CanvasLight *clight = canvas_light_owner.get(p_light);
+ ERR_FAIL_COND(!clight);
+ clight->shadow_color=p_color;
+
+}
+
+
/****** CANVAS LIGHT OCCLUDER ******/
RID VisualServerRaster::canvas_light_occluder_create() {
@@ -5202,7 +5219,6 @@ void VisualServerRaster::_light_instance_update_lispsm_shadow(Instance *p_light,
AABB proj_space_aabb;
- float max_d,min_d;
{
@@ -6302,7 +6318,7 @@ void VisualServerRaster::_render_no_camera(Viewport *p_viewport,Camera *p_camera
else
environment=p_scenario->fallback_environment;
- rasterizer->set_camera(Transform(),CameraMatrix());
+ rasterizer->set_camera(Transform(),CameraMatrix(),false);
rasterizer->begin_scene(p_viewport->viewport_data,environment,p_scenario->debug);
rasterizer->set_viewport(viewport_rect);
rasterizer->end_scene();
@@ -6318,7 +6334,8 @@ void VisualServerRaster::_render_camera(Viewport *p_viewport,Camera *p_camera, S
/* STEP 1 - SETUP CAMERA */
CameraMatrix camera_matrix;
-
+ bool ortho=false;
+
switch(p_camera->type) {
case Camera::ORTHOGONAL: {
@@ -6330,6 +6347,7 @@ void VisualServerRaster::_render_camera(Viewport *p_viewport,Camera *p_camera, S
p_camera->vaspect
);
+ ortho=true;
} break;
case Camera::PERSPECTIVE: {
@@ -6341,12 +6359,13 @@ void VisualServerRaster::_render_camera(Viewport *p_viewport,Camera *p_camera, S
p_camera->vaspect
);
+ ortho=false;
} break;
}
- rasterizer->set_camera(p_camera->transform, camera_matrix);
+ rasterizer->set_camera(p_camera->transform, camera_matrix,ortho);
Vector<Plane> planes = camera_matrix.get_projection_planes(p_camera->transform);
@@ -6804,7 +6823,11 @@ void VisualServerRaster::_render_canvas_item(CanvasItem *p_canvas_item,const Mat
copymem(child_items,ci->child_items.ptr(),child_item_count*sizeof(CanvasItem*));
if (ci->clip) {
- ci->final_clip_rect=global_rect;
+ if (p_canvas_clip != NULL) {
+ ci->final_clip_rect=p_canvas_clip->final_clip_rect.clip(global_rect);
+ } else {
+ ci->final_clip_rect=global_rect;
+ }
ci->final_clip_owner=ci;
} else {
@@ -7339,6 +7362,8 @@ void VisualServerRaster::_draw_cursors_and_margins() {
rasterizer->canvas_draw_rect(Rect2(cursors[i].pos, size), 0, Rect2(), tex, Color(1, 1, 1, 1));
};
+
+
if (black_image[MARGIN_LEFT].is_valid()) {
Size2 sz(rasterizer->texture_get_width(black_image[MARGIN_LEFT]),rasterizer->texture_get_height(black_image[MARGIN_LEFT]));
rasterizer->canvas_draw_rect(Rect2(0,0,black_margin[MARGIN_LEFT],window_h),0,Rect2(0,0,sz.x,sz.y),black_image[MARGIN_LEFT],Color(1,1,1));
@@ -7350,10 +7375,22 @@ void VisualServerRaster::_draw_cursors_and_margins() {
rasterizer->canvas_draw_rect(Rect2(window_w-black_margin[MARGIN_RIGHT],0,black_margin[MARGIN_RIGHT],window_h),0,Rect2(0,0,sz.x,sz.y),black_image[MARGIN_RIGHT],Color(1,1,1));
} else if (black_margin[MARGIN_RIGHT])
rasterizer->canvas_draw_rect(Rect2(window_w-black_margin[MARGIN_RIGHT],0,black_margin[MARGIN_RIGHT],window_h),0,Rect2(0,0,1,1),RID(),Color(0,0,0));
- if (black_margin[MARGIN_TOP])
+
+ if (black_image[MARGIN_TOP].is_valid()) {
+ Size2 sz(rasterizer->texture_get_width(black_image[MARGIN_TOP]),rasterizer->texture_get_height(black_image[MARGIN_TOP]));
+ rasterizer->canvas_draw_rect(Rect2(0,0,window_w,black_margin[MARGIN_TOP]),0,Rect2(0,0,sz.x,sz.y),black_image[MARGIN_TOP],Color(1,1,1));
+
+ } else if (black_margin[MARGIN_TOP]) {
rasterizer->canvas_draw_rect(Rect2(0,0,window_w,black_margin[MARGIN_TOP]),0,Rect2(0,0,1,1),RID(),Color(0,0,0));
- if (black_margin[MARGIN_BOTTOM])
+ }
+
+ if (black_image[MARGIN_BOTTOM].is_valid()) {
+
+ Size2 sz(rasterizer->texture_get_width(black_image[MARGIN_BOTTOM]),rasterizer->texture_get_height(black_image[MARGIN_BOTTOM]));
+ rasterizer->canvas_draw_rect(Rect2(0,window_h-black_margin[MARGIN_BOTTOM],window_w,black_margin[MARGIN_BOTTOM]),0,Rect2(0,0,sz.x,sz.y),black_image[MARGIN_BOTTOM],Color(1,1,1));
+ } else if (black_margin[MARGIN_BOTTOM]) {
rasterizer->canvas_draw_rect(Rect2(0,window_h-black_margin[MARGIN_BOTTOM],window_w,black_margin[MARGIN_BOTTOM]),0,Rect2(0,0,1,1),RID(),Color(0,0,0));
+ }
rasterizer->canvas_end_rect();
};
@@ -7401,6 +7438,8 @@ void VisualServerRaster::set_boot_image(const Image& p_image, const Color& p_col
if (p_image.empty())
return;
+ rasterizer->restore_framebuffer();
+
rasterizer->begin_frame();
int window_w = OS::get_singleton()->get_video_mode(0).width;
diff --git a/servers/visual/visual_server_raster.h b/servers/visual/visual_server_raster.h
index e2940c216b..3d8331984a 100644
--- a/servers/visual/visual_server_raster.h
+++ b/servers/visual/visual_server_raster.h
@@ -765,6 +765,7 @@ public:
virtual void mesh_set_custom_aabb(RID p_mesh,const AABB& p_aabb);
virtual AABB mesh_get_custom_aabb(RID p_mesh) const;
+ virtual void mesh_clear(RID p_mesh);
/* MULTIMESH API */
@@ -1180,6 +1181,8 @@ public:
virtual void canvas_light_set_shadow_enabled(RID p_light, bool p_enabled);
virtual void canvas_light_set_shadow_buffer_size(RID p_light, int p_size);
virtual void canvas_light_set_shadow_esm_multiplier(RID p_light, float p_multiplier);
+ virtual void canvas_light_set_shadow_color(RID p_light, const Color& p_color);
+
virtual RID canvas_light_occluder_create();
diff --git a/servers/visual/visual_server_wrap_mt.h b/servers/visual/visual_server_wrap_mt.h
index 6719342a6a..af88c9bdc9 100644
--- a/servers/visual/visual_server_wrap_mt.h
+++ b/servers/visual/visual_server_wrap_mt.h
@@ -199,6 +199,7 @@ public:
FUNC2(mesh_remove_surface,RID,int);
FUNC1RC(int,mesh_get_surface_count,RID);
+ FUNC1(mesh_clear,RID);
FUNC2(mesh_set_custom_aabb,RID,const AABB&);
@@ -626,6 +627,8 @@ public:
FUNC2(canvas_light_set_shadow_enabled,RID,bool);
FUNC2(canvas_light_set_shadow_buffer_size,RID,int);
FUNC2(canvas_light_set_shadow_esm_multiplier,RID,float);
+ FUNC2(canvas_light_set_shadow_color,RID,const Color&);
+
/* CANVAS OCCLUDER */