diff options
Diffstat (limited to 'servers/visual')
| -rw-r--r-- | servers/visual/SCsub | 2 | ||||
| -rw-r--r-- | servers/visual/rasterizer.h | 22 | ||||
| -rw-r--r-- | servers/visual/rasterizer_dummy.cpp | 5 | ||||
| -rw-r--r-- | servers/visual/rasterizer_dummy.h | 11 | ||||
| -rw-r--r-- | servers/visual/shader_language.cpp | 3 | ||||
| -rw-r--r-- | servers/visual/visual_server_raster.cpp | 74 | ||||
| -rw-r--r-- | servers/visual/visual_server_raster.h | 10 | ||||
| -rw-r--r-- | servers/visual/visual_server_wrap_mt.cpp | 16 | ||||
| -rw-r--r-- | servers/visual/visual_server_wrap_mt.h | 574 |
9 files changed, 134 insertions, 583 deletions
diff --git a/servers/visual/SCsub b/servers/visual/SCsub index 16fe3a59ac..d31af2c1c4 100644 --- a/servers/visual/SCsub +++ b/servers/visual/SCsub @@ -3,5 +3,3 @@ Import('env') env.add_source_files(env.servers_sources,"*.cpp") Export('env') - - diff --git a/servers/visual/rasterizer.h b/servers/visual/rasterizer.h index 81862fb3a6..aca301e0a8 100644 --- a/servers/visual/rasterizer.h +++ b/servers/visual/rasterizer.h @@ -190,9 +190,12 @@ public: virtual bool texture_has_alpha(RID p_texture) const=0; virtual void texture_set_size_override(RID p_texture,int p_width, int p_height)=0; - virtual void texture_set_reload_hook(RID p_texture,ObjectID p_owner,const StringName& p_function) const=0; + virtual void texture_set_path(RID p_texture,const String& p_path)=0; + virtual String texture_get_path(RID p_texture) const=0; + virtual void texture_debug_usage(List<VS::TextureInfo> *r_info)=0; + /* SHADER API */ virtual RID shader_create(VS::ShaderMode p_mode=VS::SHADER_MATERIAL)=0; @@ -502,7 +505,7 @@ public: virtual void begin_scene(RID p_viewport_data,RID p_env,VS::ScenarioDebugMode p_debug)=0; virtual void begin_shadow_map( RID p_light_instance, int p_shadow_pass )=0; - virtual void set_camera(const Transform& p_world,const CameraMatrix& p_projection)=0; + virtual void set_camera(const Transform& p_world,const CameraMatrix& p_projection,bool p_ortho_hint)=0; virtual void add_light( RID p_light_instance )=0; ///< all "add_light" calls happen before add_geometry calls @@ -592,6 +595,7 @@ public: RID shadow_buffer; int shadow_buffer_size; float shadow_esm_mult; + Color shadow_color; void *texture_cache; // implementation dependent @@ -610,6 +614,7 @@ public: CanvasLight() { enabled=true; color=Color(1,1,1); + shadow_color=Color(0,0,0,0); height=0; z_min=-1024; z_max=1024; @@ -688,7 +693,7 @@ public: Rect2 rect; RID texture; float margin[4]; - float draw_center; + bool draw_center; Color color; CommandStyle() { draw_center=true; type = TYPE_STYLE; } }; @@ -863,17 +868,17 @@ public: if (polygon->indices != NULL) { r.pos=polygon->points[polygon->indices[0]]; - for (int i=1; i<polygon->count; i++) { + for (int i=1; i<l; i++) { r.expand_to(polygon->points[polygon->indices[i]]); - }; + } } else { r.pos=polygon->points[0]; - for (int i=1; i<polygon->count; i++) { + for (int i=1; i<l; i++) { r.expand_to(polygon->points[i]); - }; - }; + } + } } break; case CanvasItem::Command::TYPE_CIRCLE: { @@ -1020,6 +1025,7 @@ public: virtual bool has_feature(VS::Features p_feature) const=0; + virtual void restore_framebuffer()=0; virtual int get_render_info(VS::RenderInfo p_info)=0; diff --git a/servers/visual/rasterizer_dummy.cpp b/servers/visual/rasterizer_dummy.cpp index 8db1cbf6e5..c05438aef3 100644 --- a/servers/visual/rasterizer_dummy.cpp +++ b/servers/visual/rasterizer_dummy.cpp @@ -1497,7 +1497,7 @@ void RasterizerDummy::begin_shadow_map( RID p_light_instance, int p_shadow_pass } -void RasterizerDummy::set_camera(const Transform& p_world,const CameraMatrix& p_projection) { +void RasterizerDummy::set_camera(const Transform& p_world, const CameraMatrix& p_projection, bool p_ortho_hint) { } @@ -1948,6 +1948,9 @@ bool RasterizerDummy::has_feature(VS::Features p_feature) const { } +void RasterizerDummy::restore_framebuffer() { + +} RasterizerDummy::RasterizerDummy() { diff --git a/servers/visual/rasterizer_dummy.h b/servers/visual/rasterizer_dummy.h index 318cf6ff99..2c503249fe 100644 --- a/servers/visual/rasterizer_dummy.h +++ b/servers/visual/rasterizer_dummy.h @@ -162,10 +162,6 @@ class RasterizerDummy : public Rasterizer { uint32_t format; uint32_t morph_format; - RID material; - bool material_owned; - - Surface() { packed=false; @@ -415,6 +411,10 @@ public: virtual void texture_set_size_override(RID p_texture,int p_width, int p_height); virtual void texture_set_reload_hook(RID p_texture,ObjectID p_owner,const StringName& p_function) const; + virtual void texture_set_path(RID p_texture,const String& p_path) {} + virtual String texture_get_path(RID p_texture) const { return String(); } + virtual void texture_debug_usage(List<VS::TextureInfo> *r_info) {} + /* SHADER API */ virtual RID shader_create(VS::ShaderMode p_mode=VS::SHADER_MATERIAL); @@ -679,7 +679,7 @@ public: virtual void begin_scene(RID p_viewport_data,RID p_env,VS::ScenarioDebugMode p_debug); virtual void begin_shadow_map( RID p_light_instance, int p_shadow_pass ); - virtual void set_camera(const Transform& p_world,const CameraMatrix& p_projection); + virtual void set_camera(const Transform& p_world,const CameraMatrix& p_projection,bool p_ortho_hint); virtual void add_light( RID p_light_instance ); ///< all "add_light" calls happen before add_geometry calls @@ -779,6 +779,7 @@ public: virtual bool has_feature(VS::Features p_feature) const; + virtual void restore_framebuffer(); RasterizerDummy(); virtual ~RasterizerDummy(); diff --git a/servers/visual/shader_language.cpp b/servers/visual/shader_language.cpp index 77b7ddbc93..6532c3f0ac 100644 --- a/servers/visual/shader_language.cpp +++ b/servers/visual/shader_language.cpp @@ -1043,6 +1043,7 @@ const ShaderLanguage::BuiltinsDef ShaderLanguage::vertex_builtins_defs[]={ { "SRC_TANGENT", TYPE_VEC3}, { "SRC_BINORMALF", TYPE_FLOAT}, + { "POSITION", TYPE_VEC4 }, { "VERTEX", TYPE_VEC3}, { "NORMAL", TYPE_VEC3}, { "TANGENT", TYPE_VEC3}, @@ -1714,7 +1715,7 @@ Error ShaderLanguage::parse_expression(Parser& parser,Node *p_parent,Node **r_ex if (!existing) { - parser.set_error("Unexisting identifier in expression: "+identifier); + parser.set_error("Nonexistent identifier in expression: "+identifier); return ERR_PARSE_ERROR; } diff --git a/servers/visual/visual_server_raster.cpp b/servers/visual/visual_server_raster.cpp index 6556f8bc42..a94d4f64c7 100644 --- a/servers/visual/visual_server_raster.cpp +++ b/servers/visual/visual_server_raster.cpp @@ -112,6 +112,21 @@ void VisualServerRaster::texture_set_reload_hook(RID p_texture,ObjectID p_owner, rasterizer->texture_set_reload_hook(p_texture,p_owner,p_function); } +void VisualServerRaster::texture_set_path(RID p_texture,const String& p_path) { + + rasterizer->texture_set_path(p_texture,p_path); +} + +String VisualServerRaster::texture_get_path(RID p_texture) const{ + + return rasterizer->texture_get_path(p_texture); +} + +void VisualServerRaster::texture_debug_usage(List<TextureInfo> *r_info){ + + rasterizer->texture_debug_usage(r_info); +} + /* SHADER API */ RID VisualServerRaster::shader_create(ShaderMode p_mode) { @@ -454,6 +469,14 @@ AABB VisualServerRaster::mesh_get_custom_aabb(RID p_mesh) const { return rasterizer->mesh_get_custom_aabb(p_mesh); } +void VisualServerRaster::mesh_clear(RID p_mesh) { + + ERR_FAIL_COND(!rasterizer->is_mesh(p_mesh)); + while(rasterizer->mesh_get_surface_count(p_mesh)) { + rasterizer->mesh_remove_surface(p_mesh,0); + } +} + /* MULTIMESH */ @@ -1367,7 +1390,7 @@ void VisualServerRaster::_update_baked_light_sampler_dp_cache(BakedLightSampler void VisualServerRaster::baked_light_sampler_set_resolution(RID p_baked_light_sampler,int p_resolution){ - ERR_FAIL_COND(p_resolution<4 && p_resolution>64); + ERR_FAIL_COND(p_resolution<4 || p_resolution>64); VS_CHANGED; BakedLightSampler * blsamp = baked_light_sampler_owner.get(p_baked_light_sampler); ERR_FAIL_COND(!blsamp); @@ -4071,6 +4094,15 @@ void VisualServerRaster::canvas_light_set_shadow_esm_multiplier(RID p_light, flo } +void VisualServerRaster::canvas_light_set_shadow_color(RID p_light, const Color& p_color) { + + Rasterizer::CanvasLight *clight = canvas_light_owner.get(p_light); + ERR_FAIL_COND(!clight); + clight->shadow_color=p_color; + +} + + /****** CANVAS LIGHT OCCLUDER ******/ RID VisualServerRaster::canvas_light_occluder_create() { @@ -5202,7 +5234,6 @@ void VisualServerRaster::_light_instance_update_lispsm_shadow(Instance *p_light, AABB proj_space_aabb; - float max_d,min_d; { @@ -6302,7 +6333,7 @@ void VisualServerRaster::_render_no_camera(Viewport *p_viewport,Camera *p_camera else environment=p_scenario->fallback_environment; - rasterizer->set_camera(Transform(),CameraMatrix()); + rasterizer->set_camera(Transform(),CameraMatrix(),false); rasterizer->begin_scene(p_viewport->viewport_data,environment,p_scenario->debug); rasterizer->set_viewport(viewport_rect); rasterizer->end_scene(); @@ -6318,7 +6349,8 @@ void VisualServerRaster::_render_camera(Viewport *p_viewport,Camera *p_camera, S /* STEP 1 - SETUP CAMERA */ CameraMatrix camera_matrix; - + bool ortho=false; + switch(p_camera->type) { case Camera::ORTHOGONAL: { @@ -6330,6 +6362,7 @@ void VisualServerRaster::_render_camera(Viewport *p_viewport,Camera *p_camera, S p_camera->vaspect ); + ortho=true; } break; case Camera::PERSPECTIVE: { @@ -6341,12 +6374,13 @@ void VisualServerRaster::_render_camera(Viewport *p_viewport,Camera *p_camera, S p_camera->vaspect ); + ortho=false; } break; } - rasterizer->set_camera(p_camera->transform, camera_matrix); + rasterizer->set_camera(p_camera->transform, camera_matrix,ortho); Vector<Plane> planes = camera_matrix.get_projection_planes(p_camera->transform); @@ -6804,7 +6838,11 @@ void VisualServerRaster::_render_canvas_item(CanvasItem *p_canvas_item,const Mat copymem(child_items,ci->child_items.ptr(),child_item_count*sizeof(CanvasItem*)); if (ci->clip) { - ci->final_clip_rect=global_rect; + if (p_canvas_clip != NULL) { + ci->final_clip_rect=p_canvas_clip->final_clip_rect.clip(global_rect); + } else { + ci->final_clip_rect=global_rect; + } ci->final_clip_owner=ci; } else { @@ -7281,7 +7319,7 @@ void VisualServerRaster::_draw_viewports() { if (r.size.width==0) r.size.width=window_w; if (r.size.height==0) - r.size.height=window_w; + r.size.height=window_h; _draw_viewport(vp,r.pos.x,r.pos.y,r.size.width,r.size.height); @@ -7339,6 +7377,8 @@ void VisualServerRaster::_draw_cursors_and_margins() { rasterizer->canvas_draw_rect(Rect2(cursors[i].pos, size), 0, Rect2(), tex, Color(1, 1, 1, 1)); }; + + if (black_image[MARGIN_LEFT].is_valid()) { Size2 sz(rasterizer->texture_get_width(black_image[MARGIN_LEFT]),rasterizer->texture_get_height(black_image[MARGIN_LEFT])); rasterizer->canvas_draw_rect(Rect2(0,0,black_margin[MARGIN_LEFT],window_h),0,Rect2(0,0,sz.x,sz.y),black_image[MARGIN_LEFT],Color(1,1,1)); @@ -7350,15 +7390,27 @@ void VisualServerRaster::_draw_cursors_and_margins() { rasterizer->canvas_draw_rect(Rect2(window_w-black_margin[MARGIN_RIGHT],0,black_margin[MARGIN_RIGHT],window_h),0,Rect2(0,0,sz.x,sz.y),black_image[MARGIN_RIGHT],Color(1,1,1)); } else if (black_margin[MARGIN_RIGHT]) rasterizer->canvas_draw_rect(Rect2(window_w-black_margin[MARGIN_RIGHT],0,black_margin[MARGIN_RIGHT],window_h),0,Rect2(0,0,1,1),RID(),Color(0,0,0)); - if (black_margin[MARGIN_TOP]) + + if (black_image[MARGIN_TOP].is_valid()) { + Size2 sz(rasterizer->texture_get_width(black_image[MARGIN_TOP]),rasterizer->texture_get_height(black_image[MARGIN_TOP])); + rasterizer->canvas_draw_rect(Rect2(0,0,window_w,black_margin[MARGIN_TOP]),0,Rect2(0,0,sz.x,sz.y),black_image[MARGIN_TOP],Color(1,1,1)); + + } else if (black_margin[MARGIN_TOP]) { rasterizer->canvas_draw_rect(Rect2(0,0,window_w,black_margin[MARGIN_TOP]),0,Rect2(0,0,1,1),RID(),Color(0,0,0)); - if (black_margin[MARGIN_BOTTOM]) + } + + if (black_image[MARGIN_BOTTOM].is_valid()) { + + Size2 sz(rasterizer->texture_get_width(black_image[MARGIN_BOTTOM]),rasterizer->texture_get_height(black_image[MARGIN_BOTTOM])); + rasterizer->canvas_draw_rect(Rect2(0,window_h-black_margin[MARGIN_BOTTOM],window_w,black_margin[MARGIN_BOTTOM]),0,Rect2(0,0,sz.x,sz.y),black_image[MARGIN_BOTTOM],Color(1,1,1)); + } else if (black_margin[MARGIN_BOTTOM]) { rasterizer->canvas_draw_rect(Rect2(0,window_h-black_margin[MARGIN_BOTTOM],window_w,black_margin[MARGIN_BOTTOM]),0,Rect2(0,0,1,1),RID(),Color(0,0,0)); + } rasterizer->canvas_end_rect(); }; -void VisualServerRaster::flush() { +void VisualServerRaster::sync() { //do none } @@ -7401,6 +7453,8 @@ void VisualServerRaster::set_boot_image(const Image& p_image, const Color& p_col if (p_image.empty()) return; + rasterizer->restore_framebuffer(); + rasterizer->begin_frame(); int window_w = OS::get_singleton()->get_video_mode(0).width; diff --git a/servers/visual/visual_server_raster.h b/servers/visual/visual_server_raster.h index f3b94b73df..b6a5ca6308 100644 --- a/servers/visual/visual_server_raster.h +++ b/servers/visual/visual_server_raster.h @@ -668,6 +668,11 @@ public: virtual bool texture_can_stream(RID p_texture) const; virtual void texture_set_reload_hook(RID p_texture,ObjectID p_owner,const StringName& p_function) const; + virtual void texture_set_path(RID p_texture,const String& p_path); + virtual String texture_get_path(RID p_texture) const; + + virtual void texture_debug_usage(List<TextureInfo> *r_info); + /* SHADER API */ @@ -765,6 +770,7 @@ public: virtual void mesh_set_custom_aabb(RID p_mesh,const AABB& p_aabb); virtual AABB mesh_get_custom_aabb(RID p_mesh) const; + virtual void mesh_clear(RID p_mesh); /* MULTIMESH API */ @@ -1180,6 +1186,8 @@ public: virtual void canvas_light_set_shadow_enabled(RID p_light, bool p_enabled); virtual void canvas_light_set_shadow_buffer_size(RID p_light, int p_size); virtual void canvas_light_set_shadow_esm_multiplier(RID p_light, float p_multiplier); + virtual void canvas_light_set_shadow_color(RID p_light, const Color& p_color); + virtual RID canvas_light_occluder_create(); @@ -1237,7 +1245,7 @@ public: /* EVENT QUEUING */ virtual void draw(); - virtual void flush(); + virtual void sync(); virtual void init(); virtual void finish(); diff --git a/servers/visual/visual_server_wrap_mt.cpp b/servers/visual/visual_server_wrap_mt.cpp index a044981bbb..19dff3d36c 100644 --- a/servers/visual/visual_server_wrap_mt.cpp +++ b/servers/visual/visual_server_wrap_mt.cpp @@ -96,16 +96,19 @@ void VisualServerWrapMT::thread_loop() { /* EVENT QUEUING */ -void VisualServerWrapMT::flush() { +void VisualServerWrapMT::sync() { if (create_thread) { + /* TODO: sync with the thread */ + + /* ERR_FAIL_COND(!draw_mutex); draw_mutex->lock(); draw_pending++; //cambiar por un saferefcount draw_mutex->unlock(); - - command_queue.push( this, &VisualServerWrapMT::thread_flush); + */ + //command_queue.push( this, &VisualServerWrapMT::thread_flush); } else { command_queue.flush_all(); //flush all pending from other threads @@ -118,15 +121,16 @@ void VisualServerWrapMT::draw() { if (create_thread) { + /* TODO: Make it draw ERR_FAIL_COND(!draw_mutex); draw_mutex->lock(); draw_pending++; //cambiar por un saferefcount draw_mutex->unlock(); command_queue.push( this, &VisualServerWrapMT::thread_draw); + */ } else { - command_queue.flush_all(); //flush all pending from other threads visual_server->draw(); } } @@ -187,8 +191,8 @@ VisualServerWrapMT::VisualServerWrapMT(VisualServer* p_contained,bool p_create_t draw_pending=0; draw_thread_up=false; alloc_mutex=Mutex::create(); - texture_pool_max_size=GLOBAL_DEF("render/thread_textures_prealloc",20); - mesh_pool_max_size=GLOBAL_DEF("render/thread_meshes_prealloc",20); + texture_pool_max_size=GLOBAL_DEF("render/thread_textures_prealloc",5); + mesh_pool_max_size=GLOBAL_DEF("core/rid_pool_prealloc",20); if (!p_create_thread) { server_thread=Thread::get_caller_ID(); } else { diff --git a/servers/visual/visual_server_wrap_mt.h b/servers/visual/visual_server_wrap_mt.h index 3d97243827..57d691ae68 100644 --- a/servers/visual/visual_server_wrap_mt.h +++ b/servers/visual/visual_server_wrap_mt.h @@ -79,554 +79,10 @@ class VisualServerWrapMT : public VisualServer { public: -#define FUNC0R(m_r,m_type)\ - virtual m_r m_type() { \ - if (Thread::get_caller_ID()!=server_thread) {\ - m_r ret;\ - command_queue.push_and_ret( visual_server, &VisualServer::m_type,&ret);\ - SYNC_DEBUG\ - return ret;\ - } else {\ - return visual_server->m_type();\ - }\ - } - -#define FUNCRID(m_type)\ - int m_type##allocn() {\ - for(int i=0;i<m_type##_pool_max_size;i++) {\ - m_type##_id_pool.push_back( visual_server->m_type##_create() );\ - }\ - return 0;\ - }\ - void m_type##_free_cached_ids() {\ - while (m_type##_id_pool.size()) {\ - free(m_type##_id_pool.front()->get());\ - m_type##_id_pool.pop_front();\ - }\ - }\ - virtual RID m_type##_create() { \ - if (Thread::get_caller_ID()!=server_thread) {\ - RID rid;\ - alloc_mutex->lock();\ - if (m_type##_id_pool.size()==0) {\ - int ret;\ - command_queue.push_and_ret( this, &VisualServerWrapMT::m_type##allocn,&ret);\ - }\ - rid=m_type##_id_pool.front()->get();\ - m_type##_id_pool.pop_front();\ - alloc_mutex->unlock();\ - return rid;\ - } else {\ - return visual_server->m_type##_create();\ - }\ - } - -#define FUNC0RC(m_r,m_type)\ - virtual m_r m_type() const { \ - if (Thread::get_caller_ID()!=server_thread) {\ - m_r ret;\ - command_queue.push_and_ret( visual_server, &VisualServer::m_type,&ret);\ - SYNC_DEBUG\ - return ret;\ - } else {\ - return visual_server->m_type();\ - }\ - } - - -#define FUNC0(m_type)\ - virtual void m_type() { \ - if (Thread::get_caller_ID()!=server_thread) {\ - command_queue.push( visual_server, &VisualServer::m_type);\ - } else {\ - visual_server->m_type();\ - }\ - } - -#define FUNC0C(m_type)\ - virtual void m_type() const { \ - if (Thread::get_caller_ID()!=server_thread) {\ - command_queue.push( visual_server, &VisualServer::m_type);\ - } else {\ - visual_server->m_type();\ - }\ - } - - -#define FUNC0S(m_type)\ - virtual void m_type() { \ - if (Thread::get_caller_ID()!=server_thread) {\ - command_queue.push_and_sync( visual_server, &VisualServer::m_type);\ - } else {\ - visual_server->m_type();\ - }\ - } - -#define FUNC0SC(m_type)\ - virtual void m_type() const { \ - if (Thread::get_caller_ID()!=server_thread) {\ - command_queue.push_and_sync( visual_server, &VisualServer::m_type);\ - } else {\ - visual_server->m_type();\ - }\ - } - - -/////////////////////////////////////////////// - - -#define FUNC1R(m_r,m_type,m_arg1)\ - virtual m_r m_type(m_arg1 p1) { \ - if (Thread::get_caller_ID()!=server_thread) {\ - m_r ret;\ - command_queue.push_and_ret( visual_server, &VisualServer::m_type,p1,&ret);\ - SYNC_DEBUG\ - return ret;\ - } else {\ - return visual_server->m_type(p1);\ - }\ - } - -#define FUNC1RC(m_r,m_type,m_arg1)\ - virtual m_r m_type(m_arg1 p1) const { \ - if (Thread::get_caller_ID()!=server_thread) {\ - m_r ret;\ - command_queue.push_and_ret( visual_server, &VisualServer::m_type,p1,&ret);\ - SYNC_DEBUG\ - return ret;\ - } else {\ - return visual_server->m_type(p1);\ - }\ - } - - -#define FUNC1S(m_type,m_arg1)\ - virtual void m_type(m_arg1 p1) { \ - if (Thread::get_caller_ID()!=server_thread) {\ - command_queue.push_and_sync( visual_server, &VisualServer::m_type,p1);\ - } else {\ - visual_server->m_type(p1);\ - }\ - } - -#define FUNC1SC(m_type,m_arg1)\ - virtual void m_type(m_arg1 p1) const { \ - if (Thread::get_caller_ID()!=server_thread) {\ - command_queue.push_and_sync( visual_server, &VisualServer::m_type,p1);\ - } else {\ - visual_server->m_type(p1);\ - }\ - } - - -#define FUNC1(m_type,m_arg1)\ - virtual void m_type(m_arg1 p1) { \ - if (Thread::get_caller_ID()!=server_thread) {\ - command_queue.push( visual_server, &VisualServer::m_type,p1);\ - } else {\ - visual_server->m_type(p1);\ - }\ - } - -#define FUNC1C(m_type,m_arg1)\ - virtual void m_type(m_arg1 p1) const { \ - if (Thread::get_caller_ID()!=server_thread) {\ - command_queue.push( visual_server, &VisualServer::m_type,p1);\ - } else {\ - visual_server->m_type(p1);\ - }\ - } - - - - -#define FUNC2R(m_r,m_type,m_arg1, m_arg2)\ - virtual m_r m_type(m_arg1 p1, m_arg2 p2) { \ - if (Thread::get_caller_ID()!=server_thread) {\ - m_r ret;\ - command_queue.push_and_ret( visual_server, &VisualServer::m_type,p1, p2,&ret);\ - SYNC_DEBUG\ - return ret;\ - } else {\ - return visual_server->m_type(p1, p2);\ - }\ - } - -#define FUNC2RC(m_r,m_type,m_arg1, m_arg2)\ - virtual m_r m_type(m_arg1 p1, m_arg2 p2) const { \ - if (Thread::get_caller_ID()!=server_thread) {\ - m_r ret;\ - command_queue.push_and_ret( visual_server, &VisualServer::m_type,p1, p2,&ret);\ - SYNC_DEBUG\ - return ret;\ - } else {\ - return visual_server->m_type(p1, p2);\ - }\ - } - - -#define FUNC2S(m_type,m_arg1, m_arg2)\ - virtual void m_type(m_arg1 p1, m_arg2 p2) { \ - if (Thread::get_caller_ID()!=server_thread) {\ - command_queue.push_and_sync( visual_server, &VisualServer::m_type,p1, p2);\ - } else {\ - visual_server->m_type(p1, p2);\ - }\ - } - -#define FUNC2SC(m_type,m_arg1, m_arg2)\ - virtual void m_type(m_arg1 p1, m_arg2 p2) const { \ - if (Thread::get_caller_ID()!=server_thread) {\ - command_queue.push_and_sync( visual_server, &VisualServer::m_type,p1, p2);\ - } else {\ - visual_server->m_type(p1, p2);\ - }\ - } - - -#define FUNC2(m_type,m_arg1, m_arg2)\ - virtual void m_type(m_arg1 p1, m_arg2 p2) { \ - if (Thread::get_caller_ID()!=server_thread) {\ - command_queue.push( visual_server, &VisualServer::m_type,p1, p2);\ - } else {\ - visual_server->m_type(p1, p2);\ - }\ - } - -#define FUNC2C(m_type,m_arg1, m_arg2)\ - virtual void m_type(m_arg1 p1, m_arg2 p2) const { \ - if (Thread::get_caller_ID()!=server_thread) {\ - command_queue.push( visual_server, &VisualServer::m_type,p1, p2);\ - } else {\ - visual_server->m_type(p1, p2);\ - }\ - } - - - - -#define FUNC3R(m_r,m_type,m_arg1, m_arg2, m_arg3)\ - virtual m_r m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3) { \ - if (Thread::get_caller_ID()!=server_thread) {\ - m_r ret;\ - command_queue.push_and_ret( visual_server, &VisualServer::m_type,p1, p2, p3,&ret);\ - SYNC_DEBUG\ - return ret;\ - } else {\ - return visual_server->m_type(p1, p2, p3);\ - }\ - } - -#define FUNC3RC(m_r,m_type,m_arg1, m_arg2, m_arg3)\ - virtual m_r m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3) const { \ - if (Thread::get_caller_ID()!=server_thread) {\ - m_r ret;\ - command_queue.push_and_ret( visual_server, &VisualServer::m_type,p1, p2, p3,&ret);\ - return ret;\ - } else {\ - return visual_server->m_type(p1, p2, p3);\ - }\ - } - - -#define FUNC3S(m_type,m_arg1, m_arg2, m_arg3)\ - virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3) { \ - if (Thread::get_caller_ID()!=server_thread) {\ - command_queue.push_and_sync( visual_server, &VisualServer::m_type,p1, p2, p3);\ - } else {\ - visual_server->m_type(p1, p2, p3);\ - }\ - } - -#define FUNC3SC(m_type,m_arg1, m_arg2, m_arg3)\ - virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3) const { \ - if (Thread::get_caller_ID()!=server_thread) {\ - command_queue.push_and_sync( visual_server, &VisualServer::m_type,p1, p2, p3);\ - } else {\ - visual_server->m_type(p1, p2, p3);\ - }\ - } - - -#define FUNC3(m_type,m_arg1, m_arg2, m_arg3)\ - virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3) { \ - if (Thread::get_caller_ID()!=server_thread) {\ - command_queue.push( visual_server, &VisualServer::m_type,p1, p2, p3);\ - } else {\ - visual_server->m_type(p1, p2, p3);\ - }\ - } - -#define FUNC3C(m_type,m_arg1, m_arg2, m_arg3)\ - virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3) const { \ - if (Thread::get_caller_ID()!=server_thread) {\ - command_queue.push( visual_server, &VisualServer::m_type,p1, p2, p3);\ - } else {\ - visual_server->m_type(p1, p2, p3);\ - }\ - } - - - - -#define FUNC4R(m_r,m_type,m_arg1, m_arg2, m_arg3, m_arg4)\ - virtual m_r m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4) { \ - if (Thread::get_caller_ID()!=server_thread) {\ - m_r ret;\ - command_queue.push_and_ret( visual_server, &VisualServer::m_type,p1, p2, p3, p4,&ret);\ - SYNC_DEBUG\ - return ret;\ - } else {\ - return visual_server->m_type(p1, p2, p3, p4);\ - }\ - } - -#define FUNC4RC(m_r,m_type,m_arg1, m_arg2, m_arg3, m_arg4)\ - virtual m_r m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4) const { \ - if (Thread::get_caller_ID()!=server_thread) {\ - m_r ret;\ - command_queue.push_and_ret( visual_server, &VisualServer::m_type,p1, p2, p3, p4,&ret);\ - SYNC_DEBUG\ - return ret;\ - } else {\ - return visual_server->m_type(p1, p2, p3, p4);\ - }\ - } - - -#define FUNC4S(m_type,m_arg1, m_arg2, m_arg3, m_arg4)\ - virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4) { \ - if (Thread::get_caller_ID()!=server_thread) {\ - command_queue.push_and_sync( visual_server, &VisualServer::m_type,p1, p2, p3, p4);\ - } else {\ - visual_server->m_type(p1, p2, p3, p4);\ - }\ - } - -#define FUNC4SC(m_type,m_arg1, m_arg2, m_arg3, m_arg4)\ - virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4) const { \ - if (Thread::get_caller_ID()!=server_thread) {\ - command_queue.push_and_sync( visual_server, &VisualServer::m_type,p1, p2, p3, p4);\ - } else {\ - visual_server->m_type(p1, p2, p3, p4);\ - }\ - } - - -#define FUNC4(m_type,m_arg1, m_arg2, m_arg3, m_arg4)\ - virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4) { \ - if (Thread::get_caller_ID()!=server_thread) {\ - command_queue.push( visual_server, &VisualServer::m_type,p1, p2, p3, p4);\ - } else {\ - visual_server->m_type(p1, p2, p3, p4);\ - }\ - } - -#define FUNC4C(m_type,m_arg1, m_arg2, m_arg3, m_arg4)\ - virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4) const { \ - if (Thread::get_caller_ID()!=server_thread) {\ - command_queue.push( visual_server, &VisualServer::m_type,p1, p2, p3, p4);\ - } else {\ - visual_server->m_type(p1, p2, p3, p4);\ - }\ - } - - - - -#define FUNC5R(m_r,m_type,m_arg1, m_arg2, m_arg3, m_arg4, m_arg5)\ - virtual m_r m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5) { \ - if (Thread::get_caller_ID()!=server_thread) {\ - m_r ret;\ - command_queue.push_and_ret( visual_server, &VisualServer::m_type,p1, p2, p3, p4, p5,&ret);\ - SYNC_DEBUG\ - return ret;\ - } else {\ - return visual_server->m_type(p1, p2, p3, p4, p5);\ - }\ - } - -#define FUNC5RC(m_r,m_type,m_arg1, m_arg2, m_arg3, m_arg4, m_arg5)\ - virtual m_r m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5) const { \ - if (Thread::get_caller_ID()!=server_thread) {\ - m_r ret;\ - command_queue.push_and_ret( visual_server, &VisualServer::m_type,p1, p2, p3, p4, p5,&ret);\ - SYNC_DEBUG\ - return ret;\ - } else {\ - return visual_server->m_type(p1, p2, p3, p4, p5);\ - }\ - } - - -#define FUNC5S(m_type,m_arg1, m_arg2, m_arg3, m_arg4, m_arg5)\ - virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5) { \ - if (Thread::get_caller_ID()!=server_thread) {\ - command_queue.push_and_sync( visual_server, &VisualServer::m_type,p1, p2, p3, p4, p5);\ - } else {\ - visual_server->m_type(p1, p2, p3, p4, p5);\ - }\ - } - -#define FUNC5SC(m_type,m_arg1, m_arg2, m_arg3, m_arg4, m_arg5)\ - virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5) const { \ - if (Thread::get_caller_ID()!=server_thread) {\ - command_queue.push_and_sync( visual_server, &VisualServer::m_type,p1, p2, p3, p4, p5);\ - } else {\ - visual_server->m_type(p1, p2, p3, p4, p5);\ - }\ - } - - -#define FUNC5(m_type,m_arg1, m_arg2, m_arg3, m_arg4, m_arg5)\ - virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5) { \ - if (Thread::get_caller_ID()!=server_thread) {\ - command_queue.push( visual_server, &VisualServer::m_type,p1, p2, p3, p4, p5);\ - } else {\ - visual_server->m_type(p1, p2, p3, p4, p5);\ - }\ - } - -#define FUNC5C(m_type,m_arg1, m_arg2, m_arg3, m_arg4, m_arg5)\ - virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5) const { \ - if (Thread::get_caller_ID()!=server_thread) {\ - command_queue.push( visual_server, &VisualServer::m_type,p1, p2, p3, p4, p5);\ - } else {\ - visual_server->m_type(p1, p2, p3, p4, p5);\ - }\ - } - - - - -#define FUNC6R(m_r,m_type,m_arg1, m_arg2, m_arg3, m_arg4, m_arg5, m_arg6)\ - virtual m_r m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5, m_arg6 p6) { \ - if (Thread::get_caller_ID()!=server_thread) {\ - m_r ret;\ - command_queue.push_and_ret( visual_server, &VisualServer::m_type,p1, p2, p3, p4, p5, p6,&ret);\ - SYNC_DEBUG\ - return ret;\ - } else {\ - return visual_server->m_type(p1, p2, p3, p4, p5, p6);\ - }\ - } - -#define FUNC6RC(m_r,m_type,m_arg1, m_arg2, m_arg3, m_arg4, m_arg5, m_arg6)\ - virtual m_r m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5, m_arg6 p6) const { \ - if (Thread::get_caller_ID()!=server_thread) {\ - m_r ret;\ - command_queue.push_and_ret( visual_server, &VisualServer::m_type,p1, p2, p3, p4, p5, p6,&ret);\ - return ret;\ - } else {\ - return visual_server->m_type(p1, p2, p3, p4, p5, p6);\ - }\ - } - - -#define FUNC6S(m_type,m_arg1, m_arg2, m_arg3, m_arg4, m_arg5, m_arg6)\ - virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5, m_arg6 p6) { \ - if (Thread::get_caller_ID()!=server_thread) {\ - command_queue.push_and_sync( visual_server, &VisualServer::m_type,p1, p2, p3, p4, p5, p6);\ - } else {\ - visual_server->m_type(p1, p2, p3, p4, p5, p6);\ - }\ - } - -#define FUNC6SC(m_type,m_arg1, m_arg2, m_arg3, m_arg4, m_arg5, m_arg6)\ - virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5, m_arg6 p6) const { \ - if (Thread::get_caller_ID()!=server_thread) {\ - command_queue.push_and_sync( visual_server, &VisualServer::m_type,p1, p2, p3, p4, p5, p6);\ - } else {\ - visual_server->m_type(p1, p2, p3, p4, p5, p6);\ - }\ - } - - -#define FUNC6(m_type,m_arg1, m_arg2, m_arg3, m_arg4, m_arg5, m_arg6)\ - virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5, m_arg6 p6) { \ - if (Thread::get_caller_ID()!=server_thread) {\ - command_queue.push( visual_server, &VisualServer::m_type,p1, p2, p3, p4, p5, p6);\ - } else {\ - visual_server->m_type(p1, p2, p3, p4, p5, p6);\ - }\ - } - -#define FUNC6C(m_type,m_arg1, m_arg2, m_arg3, m_arg4, m_arg5, m_arg6)\ - virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5, m_arg6 p6) const { \ - if (Thread::get_caller_ID()!=server_thread) {\ - command_queue.push( visual_server, &VisualServer::m_type,p1, p2, p3, p4, p5, p6);\ - } else {\ - visual_server->m_type(p1, p2, p3, p4, p5, p6);\ - }\ - } - - - - -#define FUNC7R(m_r,m_type,m_arg1, m_arg2, m_arg3, m_arg4, m_arg5, m_arg6, m_arg7)\ - virtual m_r m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5, m_arg6 p6, m_arg7 p7) { \ - if (Thread::get_caller_ID()!=server_thread) {\ - m_r ret;\ - command_queue.push_and_ret( visual_server, &VisualServer::m_type,p1, p2, p3, p4, p5, p6, p7,&ret);\ - SYNC_DEBUG\ - return ret;\ - } else {\ - return visual_server->m_type(p1, p2, p3, p4, p5, p6, p7);\ - }\ - } - -#define FUNC7RC(m_r,m_type,m_arg1, m_arg2, m_arg3, m_arg4, m_arg5, m_arg6, m_arg7)\ - virtual m_r m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5, m_arg6 p6, m_arg7 p7) const { \ - if (Thread::get_caller_ID()!=server_thread) {\ - m_r ret;\ - command_queue.push_and_ret( visual_server, &VisualServer::m_type,p1, p2, p3, p4, p5, p6, p7,&ret);\ - SYNC_DEBUG\ - return ret;\ - } else {\ - return visual_server->m_type(p1, p2, p3, p4, p5, p6, p7);\ - }\ - } - - -#define FUNC7S(m_type,m_arg1, m_arg2, m_arg3, m_arg4, m_arg5, m_arg6, m_arg7)\ - virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5, m_arg6 p6, m_arg7 p7) { \ - if (Thread::get_caller_ID()!=server_thread) {\ - command_queue.push_and_sync( visual_server, &VisualServer::m_type,p1, p2, p3, p4, p5, p6, p7);\ - } else {\ - visual_server->m_type(p1, p2, p3, p4, p5, p6, p7);\ - }\ - } - -#define FUNC7SC(m_type,m_arg1, m_arg2, m_arg3, m_arg4, m_arg5, m_arg6, m_arg7)\ - virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5, m_arg6 p6, m_arg7 p7) const { \ - if (Thread::get_caller_ID()!=server_thread) {\ - command_queue.push_and_sync( visual_server, &VisualServer::m_type,p1, p2, p3, p4, p5, p6, p7);\ - } else {\ - visual_server->m_type(p1, p2, p3, p4, p5, p6, p7);\ - }\ - } - - -#define FUNC7(m_type,m_arg1, m_arg2, m_arg3, m_arg4, m_arg5, m_arg6, m_arg7)\ - virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5, m_arg6 p6, m_arg7 p7) { \ - if (Thread::get_caller_ID()!=server_thread) {\ - command_queue.push( visual_server, &VisualServer::m_type,p1, p2, p3, p4, p5, p6, p7);\ - } else {\ - visual_server->m_type(p1, p2, p3, p4, p5, p6, p7);\ - }\ - } - -#define FUNC7C(m_type,m_arg1, m_arg2, m_arg3, m_arg4, m_arg5, m_arg6, m_arg7)\ - virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5, m_arg6 p6, m_arg7 p7) const { \ - if (Thread::get_caller_ID()!=server_thread) {\ - command_queue.push( visual_server, &VisualServer::m_type,p1, p2, p3, p4, p5, p6, p7);\ - } else {\ - visual_server->m_type(p1, p2, p3, p4, p5, p6, p7);\ - }\ - } - - - +#define ServerName VisualServer +#define ServerNameWrapMT VisualServerWrapMT +#define server_name visual_server +#include "servers/server_wrap_mt_common.h" //FUNC0R(RID,texture_create); FUNCRID(texture); @@ -642,6 +98,15 @@ public: FUNC1RC(bool,texture_can_stream,RID); FUNC3C(texture_set_reload_hook,RID,ObjectID,const StringName&); + FUNC2(texture_set_path,RID,const String&); + FUNC1RC(String,texture_get_path,RID); + + virtual void texture_debug_usage(List<TextureInfo> *r_info) { + //pass directly, should lock the server anyway + visual_server->texture_debug_usage(r_info); + } + + /* SHADER API */ FUNC1R(RID,shader_create,ShaderMode); @@ -743,6 +208,7 @@ public: FUNC2(mesh_remove_surface,RID,int); FUNC1RC(int,mesh_get_surface_count,RID); + FUNC1(mesh_clear,RID); FUNC2(mesh_set_custom_aabb,RID,const AABB&); @@ -1170,6 +636,8 @@ public: FUNC2(canvas_light_set_shadow_enabled,RID,bool); FUNC2(canvas_light_set_shadow_buffer_size,RID,int); FUNC2(canvas_light_set_shadow_esm_multiplier,RID,float); + FUNC2(canvas_light_set_shadow_color,RID,const Color&); + /* CANVAS OCCLUDER */ @@ -1225,7 +693,7 @@ public: virtual void init(); virtual void finish(); virtual void draw(); - virtual void flush(); + virtual void sync(); FUNC0RC(bool,has_changed); /* RENDER INFO */ @@ -1242,7 +710,15 @@ public: VisualServerWrapMT(VisualServer* p_contained,bool p_create_thread); ~VisualServerWrapMT(); +#undef ServerName +#undef ServerNameWrapMT +#undef server_name + }; +#ifdef DEBUG_SYNC +#undef DEBUG_SYNC +#endif +#undef SYNC_DEBUG #endif |