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-rw-r--r--servers/visual/visual_server_canvas.cpp8
-rw-r--r--servers/visual/visual_server_canvas.h6
-rw-r--r--servers/visual/visual_server_raster.h2
-rw-r--r--servers/visual/visual_server_wrap_mt.cpp1
-rw-r--r--servers/visual/visual_server_wrap_mt.h3
5 files changed, 11 insertions, 9 deletions
diff --git a/servers/visual/visual_server_canvas.cpp b/servers/visual/visual_server_canvas.cpp
index 60530e48e2..b163402a07 100644
--- a/servers/visual/visual_server_canvas.cpp
+++ b/servers/visual/visual_server_canvas.cpp
@@ -102,9 +102,9 @@ void VisualServerCanvas::_render_canvas_item(Item *p_canvas_item, const Transfor
}
if (ci->z_relative)
- p_z = CLAMP(p_z + ci->z, VS::CANVAS_ITEM_Z_MIN, VS::CANVAS_ITEM_Z_MAX);
+ p_z = CLAMP(p_z + ci->z_index, VS::CANVAS_ITEM_Z_MIN, VS::CANVAS_ITEM_Z_MAX);
else
- p_z = ci->z;
+ p_z = ci->z_index;
for (int i = 0; i < child_item_count; i++) {
@@ -805,14 +805,14 @@ void VisualServerCanvas::canvas_item_set_sort_children_by_y(RID p_item, bool p_e
canvas_item->sort_y = p_enable;
}
-void VisualServerCanvas::canvas_item_set_z(RID p_item, int p_z) {
+void VisualServerCanvas::canvas_item_set_z_index(RID p_item, int p_z) {
ERR_FAIL_COND(p_z < VS::CANVAS_ITEM_Z_MIN || p_z > VS::CANVAS_ITEM_Z_MAX);
Item *canvas_item = canvas_item_owner.getornull(p_item);
ERR_FAIL_COND(!canvas_item);
- canvas_item->z = p_z;
+ canvas_item->z_index = p_z;
}
void VisualServerCanvas::canvas_item_set_z_as_relative_to_parent(RID p_item, bool p_enable) {
diff --git a/servers/visual/visual_server_canvas.h b/servers/visual/visual_server_canvas.h
index b86dd0316c..320fc2fb0b 100644
--- a/servers/visual/visual_server_canvas.h
+++ b/servers/visual/visual_server_canvas.h
@@ -39,7 +39,7 @@ public:
RID parent; // canvas it belongs to
List<Item *>::Element *E;
- int z;
+ int z_index;
bool z_relative;
bool sort_y;
Color modulate;
@@ -53,7 +53,7 @@ public:
Item() {
children_order_dirty = true;
E = NULL;
- z = 0;
+ z_index = 0;
modulate = Color(1, 1, 1, 1);
self_modulate = Color(1, 1, 1, 1);
sort_y = false;
@@ -187,7 +187,7 @@ public:
void canvas_item_add_set_transform(RID p_item, const Transform2D &p_transform);
void canvas_item_add_clip_ignore(RID p_item, bool p_ignore);
void canvas_item_set_sort_children_by_y(RID p_item, bool p_enable);
- void canvas_item_set_z(RID p_item, int p_z);
+ void canvas_item_set_z_index(RID p_item, int p_z);
void canvas_item_set_z_as_relative_to_parent(RID p_item, bool p_enable);
void canvas_item_set_copy_to_backbuffer(RID p_item, bool p_enable, const Rect2 &p_rect);
diff --git a/servers/visual/visual_server_raster.h b/servers/visual/visual_server_raster.h
index 95d7269d7a..864ae81140 100644
--- a/servers/visual/visual_server_raster.h
+++ b/servers/visual/visual_server_raster.h
@@ -586,7 +586,7 @@ public:
BIND2(canvas_item_add_set_transform, RID, const Transform2D &)
BIND2(canvas_item_add_clip_ignore, RID, bool)
BIND2(canvas_item_set_sort_children_by_y, RID, bool)
- BIND2(canvas_item_set_z, RID, int)
+ BIND2(canvas_item_set_z_index, RID, int)
BIND2(canvas_item_set_z_as_relative_to_parent, RID, bool)
BIND3(canvas_item_set_copy_to_backbuffer, RID, bool, const Rect2 &)
diff --git a/servers/visual/visual_server_wrap_mt.cpp b/servers/visual/visual_server_wrap_mt.cpp
index a8422b805e..67b83b7618 100644
--- a/servers/visual/visual_server_wrap_mt.cpp
+++ b/servers/visual/visual_server_wrap_mt.cpp
@@ -6,6 +6,7 @@
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/servers/visual/visual_server_wrap_mt.h b/servers/visual/visual_server_wrap_mt.h
index 4062f91438..276e445f4d 100644
--- a/servers/visual/visual_server_wrap_mt.h
+++ b/servers/visual/visual_server_wrap_mt.h
@@ -6,6 +6,7 @@
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -503,7 +504,7 @@ public:
FUNC2(canvas_item_add_set_transform, RID, const Transform2D &)
FUNC2(canvas_item_add_clip_ignore, RID, bool)
FUNC2(canvas_item_set_sort_children_by_y, RID, bool)
- FUNC2(canvas_item_set_z, RID, int)
+ FUNC2(canvas_item_set_z_index, RID, int)
FUNC2(canvas_item_set_z_as_relative_to_parent, RID, bool)
FUNC3(canvas_item_set_copy_to_backbuffer, RID, bool, const Rect2 &)