diff options
Diffstat (limited to 'servers/visual')
| -rw-r--r-- | servers/visual/visual_server_scene.cpp | 2 | ||||
| -rw-r--r-- | servers/visual/visual_server_scene.h | 2 | ||||
| -rw-r--r-- | servers/visual/visual_server_viewport.cpp | 2 | ||||
| -rw-r--r-- | servers/visual/visual_server_wrap_mt.h | 2 |
4 files changed, 4 insertions, 4 deletions
diff --git a/servers/visual/visual_server_scene.cpp b/servers/visual/visual_server_scene.cpp index 8d8bbb881f..0920fa748b 100644 --- a/servers/visual/visual_server_scene.cpp +++ b/servers/visual/visual_server_scene.cpp @@ -2091,7 +2091,7 @@ bool VisualServerScene::_render_reflection_probe_step(Instance *p_instance, int _render_scene(xform, cm, false, RID(), VSG::storage->reflection_probe_get_cull_mask(p_instance->base), p_instance->scenario->self, shadow_atlas, reflection_probe->instance, p_step); } else { - //do roughness postprocess step until it belives it's done + //do roughness postprocess step until it believes it's done return VSG::scene_render->reflection_probe_instance_postprocess_step(reflection_probe->instance); } diff --git a/servers/visual/visual_server_scene.h b/servers/visual/visual_server_scene.h index 206503e643..109cdf711c 100644 --- a/servers/visual/visual_server_scene.h +++ b/servers/visual/visual_server_scene.h @@ -457,7 +457,7 @@ public: virtual void instance_set_visible(RID p_instance, bool p_visible); virtual void instance_set_use_lightmap(RID p_instance, RID p_lightmap_instance, RID p_lightmap); - virtual void instance_set_custom_aabb(RID p_insatnce, AABB aabb); + virtual void instance_set_custom_aabb(RID p_instance, AABB p_aabb); virtual void instance_attach_skeleton(RID p_instance, RID p_skeleton); virtual void instance_set_exterior(RID p_instance, bool p_enabled); diff --git a/servers/visual/visual_server_viewport.cpp b/servers/visual/visual_server_viewport.cpp index 222dc6351b..3eb8953c1f 100644 --- a/servers/visual/visual_server_viewport.cpp +++ b/servers/visual/visual_server_viewport.cpp @@ -505,7 +505,7 @@ void VisualServerViewport::viewport_set_transparent_background(RID p_viewport, b ERR_FAIL_COND(!viewport); VSG::storage->render_target_set_flag(viewport->render_target, RasterizerStorage::RENDER_TARGET_TRANSPARENT, p_enabled); - viewport->transparent_bg = true; + viewport->transparent_bg = p_enabled; } void VisualServerViewport::viewport_set_global_canvas_transform(RID p_viewport, const Transform2D &p_transform) { diff --git a/servers/visual/visual_server_wrap_mt.h b/servers/visual/visual_server_wrap_mt.h index 236b7ccb83..c86a8164ce 100644 --- a/servers/visual/visual_server_wrap_mt.h +++ b/servers/visual/visual_server_wrap_mt.h @@ -394,7 +394,7 @@ public: FUNC2(viewport_set_hdr, RID, bool) FUNC2(viewport_set_usage, RID, ViewportUsage) - //this passes directly to avoid stalling, but it's pretty dangerous, so dont call after freeing a viewport + //this passes directly to avoid stalling, but it's pretty dangerous, so don't call after freeing a viewport virtual int viewport_get_render_info(RID p_viewport, ViewportRenderInfo p_info) { return visual_server->viewport_get_render_info(p_viewport, p_info); } |