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-rw-r--r--servers/visual/shader_language.cpp1
-rw-r--r--servers/visual/visual_server_canvas.cpp2
2 files changed, 2 insertions, 1 deletions
diff --git a/servers/visual/shader_language.cpp b/servers/visual/shader_language.cpp
index 67a810bf1c..d52e121a13 100644
--- a/servers/visual/shader_language.cpp
+++ b/servers/visual/shader_language.cpp
@@ -3506,6 +3506,7 @@ ShaderLanguage::Node *ShaderLanguage::_reduce_expression(BlockNode *p_block, Sha
nv.sint = -cn->values[i].sint;
} break;
case TYPE_UINT: {
+ // FIXME: This can't work on uint
nv.uint = -cn->values[i].uint;
} break;
case TYPE_FLOAT: {
diff --git a/servers/visual/visual_server_canvas.cpp b/servers/visual/visual_server_canvas.cpp
index 16cda0326d..3c8088c75c 100644
--- a/servers/visual/visual_server_canvas.cpp
+++ b/servers/visual/visual_server_canvas.cpp
@@ -689,7 +689,7 @@ void VisualServerCanvas::canvas_item_add_polygon(RID p_item, const Vector<Point2
if (indices.empty()) {
ERR_EXPLAIN("Bad Polygon!");
- ERR_FAIL_V();
+ ERR_FAIL();
}
Item::CommandPolygon *polygon = memnew(Item::CommandPolygon);