diff options
Diffstat (limited to 'servers/visual')
-rw-r--r-- | servers/visual/rasterizer.h | 8 | ||||
-rw-r--r-- | servers/visual/rasterizer_dummy.cpp | 3 | ||||
-rw-r--r-- | servers/visual/rasterizer_dummy.h | 4 | ||||
-rw-r--r-- | servers/visual/visual_server_raster.cpp | 46 | ||||
-rw-r--r-- | servers/visual/visual_server_raster.h | 14 | ||||
-rw-r--r-- | servers/visual/visual_server_wrap_mt.h | 6 |
6 files changed, 66 insertions, 15 deletions
diff --git a/servers/visual/rasterizer.h b/servers/visual/rasterizer.h index e2de20785a..50ec6792cc 100644 --- a/servers/visual/rasterizer.h +++ b/servers/visual/rasterizer.h @@ -196,6 +196,8 @@ public: virtual String texture_get_path(RID p_texture) const=0; virtual void texture_debug_usage(List<VS::TextureInfo> *r_info)=0; + virtual void texture_set_shrink_all_x2_on_set_data(bool p_enable)=0; + /* SHADER API */ virtual RID shader_create(VS::ShaderMode p_mode=VS::SHADER_MATERIAL)=0; @@ -540,6 +542,7 @@ public: RID skeleton; RID material_override; RID sampled_light; + Vector<RID> materials; Vector<RID> light_instances; Vector<float> morph_values; BakedLightData *baked_light; @@ -699,6 +702,7 @@ public: struct CommandStyle : public Command { Rect2 rect; + Rect2 source; RID texture; float margin[4]; bool draw_center; @@ -941,12 +945,12 @@ public: virtual void canvas_disable_blending()=0; virtual void canvas_set_opacity(float p_opacity)=0; virtual void canvas_set_blend_mode(VS::MaterialBlendMode p_mode)=0; - virtual void canvas_begin_rect(const Matrix32& p_transform)=0;; + virtual void canvas_begin_rect(const Matrix32& p_transform)=0; virtual void canvas_set_clip(bool p_clip, const Rect2& p_rect)=0; virtual void canvas_end_rect()=0; virtual void canvas_draw_line(const Point2& p_from, const Point2& p_to,const Color& p_color,float p_width)=0; virtual void canvas_draw_rect(const Rect2& p_rect, int p_flags, const Rect2& p_source,RID p_texture,const Color& p_modulate)=0; - virtual void canvas_draw_style_box(const Rect2& p_rect, RID p_texture,const float *p_margins, bool p_draw_center=true,const Color& p_modulate=Color(1,1,1))=0; + virtual void canvas_draw_style_box(const Rect2& p_rect, const Rect2& p_src_region, RID p_texture,const float *p_margins, bool p_draw_center=true,const Color& p_modulate=Color(1,1,1))=0; virtual void canvas_draw_primitive(const Vector<Point2>& p_points, const Vector<Color>& p_colors,const Vector<Point2>& p_uvs, RID p_texture,float p_width)=0; virtual void canvas_draw_polygon(int p_vertex_count, const int* p_indices, const Vector2* p_vertices, const Vector2* p_uvs, const Color* p_colors,const RID& p_texture,bool p_singlecolor)=0; virtual void canvas_set_transform(const Matrix32& p_transform)=0; diff --git a/servers/visual/rasterizer_dummy.cpp b/servers/visual/rasterizer_dummy.cpp index 3b12b503dd..0e71d224d5 100644 --- a/servers/visual/rasterizer_dummy.cpp +++ b/servers/visual/rasterizer_dummy.cpp @@ -1627,7 +1627,7 @@ void RasterizerDummy::canvas_draw_rect(const Rect2& p_rect, int p_flags, const R } -void RasterizerDummy::canvas_draw_style_box(const Rect2& p_rect, RID p_texture,const float *p_margin, bool p_draw_center,const Color& p_modulate) { +void RasterizerDummy::canvas_draw_style_box(const Rect2& p_rect, const Rect2& p_src_region, RID p_texture,const float *p_margin, bool p_draw_center,const Color& p_modulate) { } @@ -1959,4 +1959,3 @@ RasterizerDummy::RasterizerDummy() { RasterizerDummy::~RasterizerDummy() { }; - diff --git a/servers/visual/rasterizer_dummy.h b/servers/visual/rasterizer_dummy.h index efa843839a..ac320e55f9 100644 --- a/servers/visual/rasterizer_dummy.h +++ b/servers/visual/rasterizer_dummy.h @@ -415,6 +415,8 @@ public: virtual String texture_get_path(RID p_texture) const { return String(); } virtual void texture_debug_usage(List<VS::TextureInfo> *r_info) {} + virtual void texture_set_shrink_all_x2_on_set_data(bool p_enable) {} + /* SHADER API */ virtual RID shader_create(VS::ShaderMode p_mode=VS::SHADER_MATERIAL); @@ -706,7 +708,7 @@ public: virtual void canvas_end_rect(); virtual void canvas_draw_line(const Point2& p_from, const Point2& p_to,const Color& p_color,float p_width); virtual void canvas_draw_rect(const Rect2& p_rect, int p_flags, const Rect2& p_source,RID p_texture,const Color& p_modulate); - virtual void canvas_draw_style_box(const Rect2& p_rect, RID p_texture,const float *p_margins, bool p_draw_center=true,const Color& p_modulate=Color(1,1,1)); + virtual void canvas_draw_style_box(const Rect2& p_rect, const Rect2& p_src_region, RID p_texture,const float *p_margins, bool p_draw_center=true,const Color& p_modulate=Color(1,1,1)); virtual void canvas_draw_primitive(const Vector<Point2>& p_points, const Vector<Color>& p_colors,const Vector<Point2>& p_uvs, RID p_texture,float p_width); virtual void canvas_draw_polygon(int p_vertex_count, const int* p_indices, const Vector2* p_vertices, const Vector2* p_uvs, const Color* p_colors,const RID& p_texture,bool p_singlecolor); virtual void canvas_set_transform(const Matrix32& p_transform); diff --git a/servers/visual/visual_server_raster.cpp b/servers/visual/visual_server_raster.cpp index 1db7971d3b..532247d94c 100644 --- a/servers/visual/visual_server_raster.cpp +++ b/servers/visual/visual_server_raster.cpp @@ -127,6 +127,11 @@ void VisualServerRaster::texture_debug_usage(List<TextureInfo> *r_info){ rasterizer->texture_debug_usage(r_info); } +void VisualServerRaster::texture_set_shrink_all_x2_on_set_data(bool p_enable) { + + rasterizer->texture_set_shrink_all_x2_on_set_data(p_enable); +} + /* SHADER API */ RID VisualServerRaster::shader_create(ShaderMode p_mode) { @@ -393,7 +398,7 @@ void VisualServerRaster::mesh_add_custom_surface(RID p_mesh,const Variant& p_dat void VisualServerRaster::mesh_add_surface(RID p_mesh,PrimitiveType p_primitive,const Array& p_arrays,const Array& p_blend_shapes,bool p_alpha_sort) { VS_CHANGED; - _dependency_queue_update(p_mesh,true); + _dependency_queue_update(p_mesh,true,true); rasterizer->mesh_add_surface(p_mesh,p_primitive,p_arrays,p_blend_shapes,p_alpha_sort); } @@ -447,6 +452,7 @@ VisualServer::PrimitiveType VisualServerRaster::mesh_surface_get_primitive_type( void VisualServerRaster::mesh_remove_surface(RID p_mesh,int p_surface){ rasterizer->mesh_remove_surface(p_mesh,p_surface); + _dependency_queue_update(p_mesh,true,true); } int VisualServerRaster::mesh_get_surface_count(RID p_mesh) const{ @@ -475,6 +481,8 @@ void VisualServerRaster::mesh_clear(RID p_mesh) { while(rasterizer->mesh_get_surface_count(p_mesh)) { rasterizer->mesh_remove_surface(p_mesh,0); } + + _dependency_queue_update(p_mesh,true,true); } @@ -2033,7 +2041,7 @@ Variant VisualServerRaster::environment_fx_get_param(RID p_env,EnvironmentFxPara /* SCENARIO API */ -void VisualServerRaster::_dependency_queue_update(RID p_rid,bool p_update_aabb) { +void VisualServerRaster::_dependency_queue_update(RID p_rid,bool p_update_aabb,bool p_update_materials) { Map< RID, Set<RID> >::Element * E = instance_dependency_map.find( p_rid ); @@ -2046,17 +2054,19 @@ void VisualServerRaster::_dependency_queue_update(RID p_rid,bool p_update_aabb) while(I) { Instance *ins = instance_owner.get( I->get() ); - _instance_queue_update( ins , p_update_aabb ); + _instance_queue_update( ins , p_update_aabb, p_update_materials ); I = I->next(); } } -void VisualServerRaster::_instance_queue_update(Instance *p_instance,bool p_update_aabb) { +void VisualServerRaster::_instance_queue_update(Instance *p_instance,bool p_update_aabb,bool p_update_materials) { if (p_update_aabb) p_instance->update_aabb=true; + if (p_update_materials) + p_instance->update_materials=true; if (p_instance->update) return; @@ -2268,6 +2278,7 @@ void VisualServerRaster::instance_set_base(RID p_instance, RID p_base) { } instance->data.morph_values.clear(); + instance->data.materials.clear(); } @@ -2281,6 +2292,7 @@ void VisualServerRaster::instance_set_base(RID p_instance, RID p_base) { if (rasterizer->is_mesh(p_base)) { instance->base_type=INSTANCE_MESH; instance->data.morph_values.resize( rasterizer->mesh_get_morph_target_count(p_base)); + instance->data.materials.resize( rasterizer->mesh_get_surface_count(p_base)); } else if (rasterizer->is_multimesh(p_base)) { instance->base_type=INSTANCE_MULTIMESH; } else if (rasterizer->is_immediate(p_base)) { @@ -2505,6 +2517,16 @@ float VisualServerRaster::instance_get_morph_target_weight(RID p_instance,int p_ return instance->data.morph_values[p_shape]; } +void VisualServerRaster::instance_set_surface_material(RID p_instance,int p_surface, RID p_material) { + + VS_CHANGED; + Instance *instance = instance_owner.get( p_instance ); + ERR_FAIL_COND( !instance); + ERR_FAIL_INDEX( p_surface, instance->data.materials.size() ); + instance->data.materials[p_surface]=p_material; +} + + void VisualServerRaster::instance_set_transform(RID p_instance, const Transform& p_transform) { VS_CHANGED; Instance *instance = instance_owner.get( p_instance ); @@ -3041,6 +3063,7 @@ void VisualServerRaster::_update_instance(Instance *p_instance) { } + if (p_instance->aabb.has_no_surface()) return; @@ -3296,10 +3319,17 @@ void VisualServerRaster::_update_instances() { if (instance->update_aabb) _update_instance_aabb(instance); + if (instance->update_materials) { + if (instance->base_type==INSTANCE_MESH) { + instance->data.materials.resize(rasterizer->mesh_get_surface_count(instance->base_rid)); + } + } + _update_instance(instance); instance->update=false; instance->update_aabb=false; + instance->update_materials=false; instance->update_next=0; } } @@ -3656,8 +3686,11 @@ void VisualServerRaster::canvas_item_add_texture_rect(RID p_item, const Rect2& p rect->modulate=p_modulate; rect->rect=p_rect; rect->flags=0; - if (p_tile) + if (p_tile) { rect->flags|=Rasterizer::CANVAS_RECT_TILE; + rect->flags|=Rasterizer::CANVAS_RECT_REGION; + rect->source=Rect2(0,0,p_rect.size.width,p_rect.size.height); + } if (p_rect.size.x<0) { @@ -3712,7 +3745,7 @@ void VisualServerRaster::canvas_item_add_texture_rect_region(RID p_item, const R } -void VisualServerRaster::canvas_item_add_style_box(RID p_item, const Rect2& p_rect, RID p_texture,const Vector2& p_topleft, const Vector2& p_bottomright, bool p_draw_center,const Color& p_modulate) { +void VisualServerRaster::canvas_item_add_style_box(RID p_item, const Rect2& p_rect, const Rect2& p_source, RID p_texture, const Vector2& p_topleft, const Vector2& p_bottomright, bool p_draw_center,const Color& p_modulate) { VS_CHANGED; CanvasItem *canvas_item = canvas_item_owner.get( p_item ); @@ -3722,6 +3755,7 @@ void VisualServerRaster::canvas_item_add_style_box(RID p_item, const Rect2& p_re ERR_FAIL_COND(!style); style->texture=p_texture; style->rect=p_rect; + style->source=p_source; style->draw_center=p_draw_center; style->color=p_modulate; style->margin[MARGIN_LEFT]=p_topleft.x; diff --git a/servers/visual/visual_server_raster.h b/servers/visual/visual_server_raster.h index 2b72b0b900..dcaac6e8d2 100644 --- a/servers/visual/visual_server_raster.h +++ b/servers/visual/visual_server_raster.h @@ -160,6 +160,7 @@ class VisualServerRaster : public VisualServer { Scenario *scenario; bool update; bool update_aabb; + bool update_materials; Instance *update_next; InstanceType base_type; @@ -317,6 +318,8 @@ class VisualServerRaster : public VisualServer { draw_range_end=0; extra_margin=0; visible_in_all_rooms=false; + update_aabb=false; + update_materials=false; baked_light=NULL; baked_light_info=NULL; @@ -583,8 +586,8 @@ class VisualServerRaster : public VisualServer { void _portal_disconnect(Instance *p_portal,bool p_cleanup=false); void _portal_attempt_connect(Instance *p_portal); - void _dependency_queue_update(RID p_rid,bool p_update_aabb=false); - _FORCE_INLINE_ void _instance_queue_update(Instance *p_instance,bool p_update_aabb=false); + void _dependency_queue_update(RID p_rid, bool p_update_aabb=false, bool p_update_materials=false); + _FORCE_INLINE_ void _instance_queue_update(Instance *p_instance,bool p_update_aabb=false,bool p_update_materials=false); void _update_instances(); void _update_instance_aabb(Instance *p_instance); void _update_instance(Instance *p_instance); @@ -673,6 +676,8 @@ public: virtual void texture_debug_usage(List<TextureInfo> *r_info); + virtual void texture_set_shrink_all_x2_on_set_data(bool p_enable); + /* SHADER API */ @@ -1081,6 +1086,9 @@ public: virtual void instance_set_morph_target_weight(RID p_instance,int p_shape, float p_weight); virtual float instance_get_morph_target_weight(RID p_instance,int p_shape) const; + virtual void instance_set_surface_material(RID p_instance,int p_surface, RID p_material); + + virtual void instance_set_transform(RID p_instance, const Transform& p_transform); virtual Transform instance_get_transform(RID p_instance) const; @@ -1163,7 +1171,7 @@ public: virtual void canvas_item_add_circle(RID p_item, const Point2& p_pos, float p_radius,const Color& p_color); virtual void canvas_item_add_texture_rect(RID p_item, const Rect2& p_rect, RID p_texture,bool p_tile=false,const Color& p_modulate=Color(1,1,1),bool p_transpose=false); virtual void canvas_item_add_texture_rect_region(RID p_item, const Rect2& p_rect, RID p_texture,const Rect2& p_src_rect,const Color& p_modulate=Color(1,1,1),bool p_transpose=false); - virtual void canvas_item_add_style_box(RID p_item, const Rect2& p_rect, RID p_texture,const Vector2& p_topleft, const Vector2& p_bottomright, bool p_draw_center=true,const Color& p_modulate=Color(1,1,1)); + virtual void canvas_item_add_style_box(RID p_item, const Rect2& p_rect, const Rect2& p_source, RID p_texture,const Vector2& p_topleft, const Vector2& p_bottomright, bool p_draw_center=true,const Color& p_modulate=Color(1,1,1)); virtual void canvas_item_add_primitive(RID p_item, const Vector<Point2>& p_points, const Vector<Color>& p_colors,const Vector<Point2>& p_uvs, RID p_texture,float p_width=1.0); virtual void canvas_item_add_polygon(RID p_item, const Vector<Point2>& p_points, const Vector<Color>& p_colors,const Vector<Point2>& p_uvs=Vector<Point2>(), RID p_texture=RID()); virtual void canvas_item_add_triangle_array(RID p_item, const Vector<int>& p_indices, const Vector<Point2>& p_points, const Vector<Color>& p_colors,const Vector<Point2>& p_uvs=Vector<Point2>(), RID p_texture=RID(), int p_count=-1); diff --git a/servers/visual/visual_server_wrap_mt.h b/servers/visual/visual_server_wrap_mt.h index b6018f1c25..a97b232c03 100644 --- a/servers/visual/visual_server_wrap_mt.h +++ b/servers/visual/visual_server_wrap_mt.h @@ -101,6 +101,8 @@ public: FUNC2(texture_set_path,RID,const String&); FUNC1RC(String,texture_get_path,RID); + FUNC1(texture_set_shrink_all_x2_on_set_data,bool); + virtual void texture_debug_usage(List<TextureInfo> *r_info) { //pass directly, should lock the server anyway visual_server->texture_debug_usage(r_info); @@ -523,6 +525,8 @@ public: FUNC3(instance_set_morph_target_weight,RID,int, float); FUNC2RC(float,instance_get_morph_target_weight,RID,int); + FUNC3(instance_set_surface_material,RID,int, RID); + FUNC2(instance_set_transform,RID, const Transform&); FUNC1RC(Transform,instance_get_transform,RID); @@ -603,7 +607,7 @@ public: FUNC4(canvas_item_add_circle,RID, const Point2& , float ,const Color& ); FUNC6(canvas_item_add_texture_rect,RID, const Rect2& , RID ,bool ,const Color&,bool ); FUNC6(canvas_item_add_texture_rect_region,RID, const Rect2& , RID ,const Rect2& ,const Color&,bool ); - FUNC7(canvas_item_add_style_box,RID, const Rect2& , RID ,const Vector2& ,const Vector2&, bool ,const Color& ); + FUNC8(canvas_item_add_style_box,RID, const Rect2& , const Rect2&, RID ,const Vector2& ,const Vector2&, bool ,const Color& ); FUNC6(canvas_item_add_primitive,RID, const Vector<Point2>& , const Vector<Color>& ,const Vector<Point2>& , RID ,float ); FUNC5(canvas_item_add_polygon,RID, const Vector<Point2>& , const Vector<Color>& ,const Vector<Point2>& , RID ); FUNC7(canvas_item_add_triangle_array,RID, const Vector<int>& , const Vector<Point2>& , const Vector<Color>& ,const Vector<Point2>& , RID , int ); |