diff options
Diffstat (limited to 'servers/visual/shader_language.cpp')
-rw-r--r-- | servers/visual/shader_language.cpp | 32 |
1 files changed, 24 insertions, 8 deletions
diff --git a/servers/visual/shader_language.cpp b/servers/visual/shader_language.cpp index 76348373c9..734abd7365 100644 --- a/servers/visual/shader_language.cpp +++ b/servers/visual/shader_language.cpp @@ -2708,31 +2708,43 @@ PropertyInfo ShaderLanguage::uniform_to_property_info(const ShaderNode::Uniform pi.hint = PROPERTY_HINT_RESOURCE_TYPE; pi.hint_string = "CubeMap"; } break; + case ShaderLanguage::TYPE_STRUCT: { + // FIXME: Implement this. + } break; } return pi; } uint32_t ShaderLanguage::get_type_size(DataType p_type) { switch (p_type) { + case TYPE_VOID: + return 0; case TYPE_BOOL: case TYPE_INT: case TYPE_UINT: - case TYPE_FLOAT: return 4; + case TYPE_FLOAT: + return 4; case TYPE_BVEC2: case TYPE_IVEC2: case TYPE_UVEC2: - case TYPE_VEC2: return 8; + case TYPE_VEC2: + return 8; case TYPE_BVEC3: case TYPE_IVEC3: case TYPE_UVEC3: - case TYPE_VEC3: return 12; + case TYPE_VEC3: + return 12; case TYPE_BVEC4: case TYPE_IVEC4: case TYPE_UVEC4: - case TYPE_VEC4: return 16; - case TYPE_MAT2: return 8; - case TYPE_MAT3: return 12; - case TYPE_MAT4: return 16; + case TYPE_VEC4: + return 16; + case TYPE_MAT2: + return 8; + case TYPE_MAT3: + return 12; + case TYPE_MAT4: + return 16; case TYPE_SAMPLER2D: case TYPE_ISAMPLER2D: case TYPE_USAMPLER2D: @@ -2742,7 +2754,11 @@ uint32_t ShaderLanguage::get_type_size(DataType p_type) { case TYPE_SAMPLER3D: case TYPE_ISAMPLER3D: case TYPE_USAMPLER3D: - case TYPE_SAMPLERCUBE: return 4; //not really, but useful for indices + case TYPE_SAMPLERCUBE: + return 4; //not really, but useful for indices + case TYPE_STRUCT: + // FIXME: Implement. + return 0; } return 0; } |