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Diffstat (limited to 'servers/visual/shader_language.cpp')
-rw-r--r--servers/visual/shader_language.cpp54
1 files changed, 44 insertions, 10 deletions
diff --git a/servers/visual/shader_language.cpp b/servers/visual/shader_language.cpp
index 1783ef4525..d4fb8d98b0 100644
--- a/servers/visual/shader_language.cpp
+++ b/servers/visual/shader_language.cpp
@@ -2306,24 +2306,54 @@ bool ShaderLanguage::_is_operator_assign(Operator p_op) const {
return false;
}
-bool ShaderLanguage::_validate_assign(Node *p_node, const Map<StringName, BuiltInInfo> &p_builtin_types) {
+bool ShaderLanguage::_validate_assign(Node *p_node, const Map<StringName, BuiltInInfo> &p_builtin_types, String *r_message) {
if (p_node->type == Node::TYPE_OPERATOR) {
OperatorNode *op = static_cast<OperatorNode *>(p_node);
+
if (op->op == OP_INDEX) {
- return _validate_assign(op->arguments[0], p_builtin_types);
+ return _validate_assign(op->arguments[0], p_builtin_types, r_message);
+
+ } else if (_is_operator_assign(op->op)) {
+ //chained assignment
+ return _validate_assign(op->arguments[1], p_builtin_types, r_message);
+
+ } else if (op->op == OP_CALL) {
+ if (r_message)
+ *r_message = RTR("Assignment to function.");
+ return false;
}
- }
- if (p_node->type == Node::TYPE_VARIABLE) {
+ } else if (p_node->type == Node::TYPE_MEMBER) {
+
+ MemberNode *member = static_cast<MemberNode *>(p_node);
+ return _validate_assign(member->owner, p_builtin_types, r_message);
+
+ } else if (p_node->type == Node::TYPE_VARIABLE) {
VariableNode *var = static_cast<VariableNode *>(p_node);
- if (p_builtin_types.has(var->name) && p_builtin_types[var->name].constant) {
- return false; //ops not valid
+
+ if (shader->uniforms.has(var->name)) {
+ if (r_message)
+ *r_message = RTR("Assignment to uniform.");
+ return false;
+ }
+
+ if (shader->varyings.has(var->name) && current_function != String("vertex")) {
+ if (r_message)
+ *r_message = RTR("Varyings can only be assigned in vertex function.");
+ return false;
+ }
+
+ if (!(p_builtin_types.has(var->name) && p_builtin_types[var->name].constant)) {
+ return true;
}
}
- return true;
+
+ if (r_message)
+ *r_message = "Assignment to constant expression.";
+ return false;
}
ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, const Map<StringName, BuiltInInfo> &p_builtin_types) {
@@ -3090,10 +3120,14 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons
ERR_FAIL_V(NULL);
}
- if (_is_operator_assign(op->op) && !_validate_assign(expression[next_op - 1].node, p_builtin_types)) {
+ if (_is_operator_assign(op->op)) {
- _set_error("Assignment to constant expression.");
- return NULL;
+ String assign_message;
+ if (!_validate_assign(expression[next_op - 1].node, p_builtin_types, &assign_message)) {
+
+ _set_error(assign_message);
+ return NULL;
+ }
}
if (expression[next_op + 1].is_op) {