diff options
Diffstat (limited to 'servers/visual/shader_language.cpp')
-rw-r--r-- | servers/visual/shader_language.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/servers/visual/shader_language.cpp b/servers/visual/shader_language.cpp index e32e7c093a..98f1b2e460 100644 --- a/servers/visual/shader_language.cpp +++ b/servers/visual/shader_language.cpp @@ -3038,7 +3038,7 @@ bool ShaderLanguage::_propagate_function_call_sampler_uniform_settings(StringNam arg->tex_argument_check = true; arg->tex_argument_filter = p_filter; arg->tex_argument_repeat = p_repeat; - for (Map<StringName, Set<int> >::Element *E = arg->tex_argument_connect.front(); E; E = E->next()) { + for (Map<StringName, Set<int>>::Element *E = arg->tex_argument_connect.front(); E; E = E->next()) { for (Set<int>::Element *F = E->get().front(); F; F = F->next()) { if (!_propagate_function_call_sampler_uniform_settings(E->key(), F->get(), p_filter, p_repeat)) { return false; @@ -3073,7 +3073,7 @@ bool ShaderLanguage::_propagate_function_call_sampler_builtin_reference(StringNa arg->tex_builtin_check = true; arg->tex_builtin = p_builtin; - for (Map<StringName, Set<int> >::Element *E = arg->tex_argument_connect.front(); E; E = E->next()) { + for (Map<StringName, Set<int>>::Element *E = arg->tex_argument_connect.front(); E; E = E->next()) { for (Set<int>::Element *F = E->get().front(); F; F = F->next()) { if (!_propagate_function_call_sampler_builtin_reference(E->key(), F->get(), p_builtin)) { return false; |