diff options
Diffstat (limited to 'servers/visual/shader_language.cpp')
-rw-r--r-- | servers/visual/shader_language.cpp | 90 |
1 files changed, 82 insertions, 8 deletions
diff --git a/servers/visual/shader_language.cpp b/servers/visual/shader_language.cpp index 98f1b2e460..e73f8b8fc4 100644 --- a/servers/visual/shader_language.cpp +++ b/servers/visual/shader_language.cpp @@ -2114,7 +2114,7 @@ const ShaderLanguage::BuiltinFuncOutArgs ShaderLanguage::builtin_func_out_args[] { NULL, 0 } }; -bool ShaderLanguage::_validate_function_call(BlockNode *p_block, OperatorNode *p_func, DataType *r_ret_type, StringName *r_ret_type_str) { +bool ShaderLanguage::_validate_function_call(BlockNode *p_block, const Map<StringName, BuiltInInfo> &p_builtin_types, OperatorNode *p_func, DataType *r_ret_type, StringName *r_ret_type_str) { ERR_FAIL_COND_V(p_func->op != OP_CALL && p_func->op != OP_CONSTRUCT, false); @@ -2185,16 +2185,68 @@ bool ShaderLanguage::_validate_function_call(BlockNode *p_block, OperatorNode *p if (arg_idx < argcount) { - if (p_func->arguments[arg_idx + 1]->type != Node::TYPE_VARIABLE) { - _set_error("Argument " + itos(arg_idx + 1) + " of function '" + String(name) + "' is not a variable"); + if (p_func->arguments[arg_idx + 1]->type != Node::TYPE_VARIABLE && p_func->arguments[arg_idx + 1]->type != Node::TYPE_MEMBER && p_func->arguments[arg_idx + 1]->type != Node::TYPE_ARRAY) { + _set_error("Argument " + itos(arg_idx + 1) + " of function '" + String(name) + "' is not a variable, array or member."); return false; } - StringName var_name = static_cast<const VariableNode *>(p_func->arguments[arg_idx + 1])->name; + if (p_func->arguments[arg_idx + 1]->type == Node::TYPE_ARRAY) { + ArrayNode *mn = static_cast<ArrayNode *>(p_func->arguments[arg_idx + 1]); + if (mn->is_const) { + fail = true; + } + } else if (p_func->arguments[arg_idx + 1]->type == Node::TYPE_MEMBER) { + MemberNode *mn = static_cast<MemberNode *>(p_func->arguments[arg_idx + 1]); + if (mn->basetype_const) { + fail = true; + } + } else { // TYPE_VARIABLE + VariableNode *vn = static_cast<VariableNode *>(p_func->arguments[arg_idx + 1]); + if (vn->is_const) { + fail = true; + } else { + StringName varname = vn->name; + if (shader->uniforms.has(varname)) { + fail = true; + } else { + if (p_builtin_types.has(varname)) { + BuiltInInfo info = p_builtin_types[varname]; + if (info.constant) { + fail = true; + } + } + } + } + } + if (fail) { + _set_error(vformat("Constant value cannot be passed for '%s' parameter!", "out")); + return false; + } + + StringName var_name; + if (p_func->arguments[arg_idx + 1]->type == Node::TYPE_ARRAY) { + var_name = static_cast<const ArrayNode *>(p_func->arguments[arg_idx + 1])->name; + } else if (p_func->arguments[arg_idx + 1]->type == Node::TYPE_MEMBER) { + Node *n = static_cast<const MemberNode *>(p_func->arguments[arg_idx + 1])->owner; + while (n->type == Node::TYPE_MEMBER) { + n = static_cast<const MemberNode *>(n)->owner; + } + if (n->type != Node::TYPE_VARIABLE && n->type != Node::TYPE_ARRAY) { + _set_error("Argument " + itos(arg_idx + 1) + " of function '" + String(name) + "' is not a variable, array or member."); + return false; + } + if (n->type == Node::TYPE_VARIABLE) { + var_name = static_cast<const VariableNode *>(n)->name; + } else { // TYPE_ARRAY + var_name = static_cast<const ArrayNode *>(n)->name; + } + } else { // TYPE_VARIABLE + var_name = static_cast<const VariableNode *>(p_func->arguments[arg_idx + 1])->name; + } const BlockNode *b = p_block; bool valid = false; while (b) { - if (b->variables.has(var_name)) { + if (b->variables.has(var_name) || p_builtin_types.has(var_name)) { valid = true; break; } @@ -2210,7 +2262,7 @@ bool ShaderLanguage::_validate_function_call(BlockNode *p_block, OperatorNode *p } if (!valid) { - _set_error("Argument " + itos(arg_idx + 1) + " of function '" + String(name) + "' can only take a local variable"); + _set_error("Argument " + itos(arg_idx + 1) + " of function '" + String(name) + "' can only take a local variable, array or member."); return false; } } @@ -3197,7 +3249,7 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons if (!ok) return NULL; - if (!_validate_function_call(p_block, func, &func->return_cache, &func->struct_name)) { + if (!_validate_function_call(p_block, p_builtin_types, func, &func->return_cache, &func->struct_name)) { _set_error("No matching constructor found for: '" + String(funcname->name) + "'"); return NULL; } @@ -3461,7 +3513,7 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons if (!ok) return NULL; - if (!_validate_function_call(p_block, func, &func->return_cache, &func->struct_name)) { + if (!_validate_function_call(p_block, p_builtin_types, func, &func->return_cache, &func->struct_name)) { _set_error("No matching function found for: '" + String(funcname->name) + "'"); return NULL; } @@ -6753,6 +6805,14 @@ Error ShaderLanguage::complete(const String &p_code, const Map<StringName, Funct calltip += CharType(0xFFFF); } + if (shader->functions[i].function->arguments[j].qualifier != ArgumentQualifier::ARGUMENT_QUALIFIER_IN) { + if (shader->functions[i].function->arguments[j].qualifier == ArgumentQualifier::ARGUMENT_QUALIFIER_OUT) { + calltip += "out "; + } else { // ArgumentQualifier::ARGUMENT_QUALIFIER_INOUT + calltip += "inout "; + } + } + calltip += get_datatype_name(shader->functions[i].function->arguments[j].type); calltip += " "; calltip += shader->functions[i].function->arguments[j].name; @@ -6783,6 +6843,16 @@ Error ShaderLanguage::complete(const String &p_code, const Map<StringName, Funct continue; } + int idx2 = 0; + int out_arg = -1; + while (builtin_func_out_args[idx2].name != nullptr) { + if (builtin_func_out_args[idx2].name == builtin_func_defs[idx].name) { + out_arg = builtin_func_out_args[idx2].argument; + break; + } + idx2++; + } + if (completion_function == builtin_func_defs[idx].name) { if (builtin_func_defs[idx].tag != completion_class) { @@ -6813,6 +6883,10 @@ Error ShaderLanguage::complete(const String &p_code, const Map<StringName, Funct calltip += CharType(0xFFFF); } + if (out_arg >= 0 && i == out_arg) { + calltip += "out "; + } + calltip += get_datatype_name(builtin_func_defs[idx].args[i]); if (i == completion_argument) { |