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-rw-r--r--servers/visual/shader_language.cpp4619
1 files changed, 2904 insertions, 1715 deletions
diff --git a/servers/visual/shader_language.cpp b/servers/visual/shader_language.cpp
index fdf3cb622d..6a6f437816 100644
--- a/servers/visual/shader_language.cpp
+++ b/servers/visual/shader_language.cpp
@@ -5,7 +5,7 @@
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -44,14 +44,71 @@ static bool _is_hex(CharType c) {
return (c>='0' && c<='9') || (c>='a' && c<='f') || (c>='A' && c<='F');
}
+
+String ShaderLanguage::get_operator_text(Operator p_op) {
+
+ static const char* op_names[OP_MAX]={"==",
+ "!=",
+ "<",
+ "<=",
+ ">",
+ ">=",
+ "&&",
+ "||",
+ "!",
+ "-",
+ "+",
+ "-",
+ "*",
+ "/",
+ "%",
+ "<<",
+ ">>",
+ "=",
+ "+=",
+ "-=",
+ "*=",
+ "/=",
+ "%=",
+ "<<=",
+ ">>=",
+ "&=",
+ "|=",
+ "^=",
+ "&",
+ "|",
+ "^",
+ "~",
+ "++"
+ "--",
+ "()",
+ "construct"};
+
+ return op_names[p_op];
+
+}
+
+
const char * ShaderLanguage::token_names[TK_MAX]={
"EMPTY",
- "INDENTIFIER",
+ "IDENTIFIER",
"TRUE",
"FALSE",
"REAL_CONSTANT",
+ "INT_CONSTANT",
"TYPE_VOID",
"TYPE_BOOL",
+ "TYPE_BVEC2",
+ "TYPE_BVEC3",
+ "TYPE_BVEC4",
+ "TYPE_INT",
+ "TYPE_IVEC2",
+ "TYPE_IVEC3",
+ "TYPE_IVEC4",
+ "TYPE_UINT",
+ "TYPE_UVEC2",
+ "TYPE_UVEC3",
+ "TYPE_UVEC4",
"TYPE_FLOAT",
"TYPE_VEC2",
"TYPE_VEC3",
@@ -59,9 +116,13 @@ const char * ShaderLanguage::token_names[TK_MAX]={
"TYPE_MAT2",
"TYPE_MAT3",
"TYPE_MAT4",
- "TYPE_TEXTURE",
- "TYPE_CUBEMAP",
- "TYPE_COLOR",
+ "TYPE_SAMPLER2D",
+ "TYPE_ISAMPLER2D",
+ "TYPE_USAMPLER2D",
+ "TYPE_SAMPLERCUBE",
+ "PRECISION_LOW",
+ "PRECISION_MID",
+ "PRECISION_HIGH",
"OP_EQUAL",
"OP_NOT_EQUAL",
"OP_LESS",
@@ -75,14 +136,35 @@ const char * ShaderLanguage::token_names[TK_MAX]={
"OP_SUB",
"OP_MUL",
"OP_DIV",
- "OP_NEG",
+ "OP_MOD",
+ "OP_SHIFT_LEFT",
+ "OP_SHIFT_RIGHT",
"OP_ASSIGN",
"OP_ASSIGN_ADD",
"OP_ASSIGN_SUB",
"OP_ASSIGN_MUL",
"OP_ASSIGN_DIV",
+ "OP_ASSIGN_MOD",
+ "OP_ASSIGN_SHIFT_LEFT",
+ "OP_ASSIGN_SHIFT_RIGHT",
+ "OP_ASSIGN_BIT_AND",
+ "OP_ASSIGN_BIT_OR",
+ "OP_ASSIGN_BIT_XOR",
+ "OP_BIT_AND",
+ "OP_BIT_OR",
+ "OP_BIT_XOR",
+ "OP_BIT_INVERT",
+ "OP_INCREMENT",
+ "OP_DECREMENT",
"CF_IF",
"CF_ELSE",
+ "CF_FOR",
+ "CF_WHILE",
+ "CF_DO",
+ "CF_SWITCH",
+ "CF_CASE",
+ "CF_BREAK",
+ "CF_CONTINUE",
"CF_RETURN",
"BRACKET_OPEN",
"BRACKET_CLOSE",
@@ -90,460 +172,504 @@ const char * ShaderLanguage::token_names[TK_MAX]={
"CURLY_BRACKET_CLOSE",
"PARENTHESIS_OPEN",
"PARENTHESIS_CLOSE",
+ "QUESTION",
"COMMA",
+ "COLON",
"SEMICOLON",
"PERIOD",
"UNIFORM",
+ "VARYING",
+ "RENDER_MODE",
+ "HINT_WHITE_TEXTURE",
+ "HINT_BLACK_TEXTURE",
+ "HINT_NORMAL_TEXTURE",
+ "HINT_ANISO_TEXTURE",
+ "HINT_ALBEDO_TEXTURE",
+ "HINT_BLACK_ALBEDO_TEXTURE",
+ "HINT_COLOR",
+ "HINT_RANGE",
+ "CURSOR",
"ERROR",
+ "EOF",
};
-ShaderLanguage::Token ShaderLanguage::read_token(const CharType* p_text,int p_len,int &r_line,int &r_chars) {
+String ShaderLanguage::get_token_text(Token p_token) {
-#define GETCHAR(m_idx) ((m_idx<p_len)?p_text[m_idx]:CharType(0))
+ String name=token_names[p_token.type];
+ if (p_token.type==TK_INT_CONSTANT || p_token.type==TK_REAL_CONSTANT) {
+ name+="("+rtos(p_token.constant)+")";
+ } else if (p_token.type==TK_IDENTIFIER) {
+ name+="("+String(p_token.text)+")";
+ } else if (p_token.type==TK_ERROR) {
+ name+="("+String(p_token.text)+")";
+ }
- r_chars=1; //by default everything eats one char
- switch(GETCHAR(0)) {
+ return name;
+}
- case '\t':
- case '\r':
- case ' ':
- return Token();
- case '\n':
- r_line++;
- return Token();
- case '/': {
+ShaderLanguage::Token ShaderLanguage::_make_token(TokenType p_type,const StringName& p_text) {
- switch(GETCHAR(1)) {
- case '*': { // block comment
+ Token tk;
+ tk.type=p_type;
+ tk.text=p_text;
+ tk.line=tk_line;
+ if (tk.type==TK_ERROR) {
+ _set_error(p_text);
+ }
+ return tk;
+}
+const ShaderLanguage::KeyWord ShaderLanguage::keyword_list[]={
+ {TK_TRUE,"true"},
+ {TK_FALSE,"false"},
+ {TK_TYPE_VOID,"void"},
+ {TK_TYPE_BOOL,"bool"},
+ {TK_TYPE_BVEC2,"bvec2"},
+ {TK_TYPE_BVEC3,"bvec3"},
+ {TK_TYPE_BVEC4,"bvec4"},
+ {TK_TYPE_INT,"int"},
+ {TK_TYPE_IVEC2,"ivec2"},
+ {TK_TYPE_IVEC3,"ivec3"},
+ {TK_TYPE_IVEC4,"ivec4"},
+ {TK_TYPE_UINT,"uint"},
+ {TK_TYPE_UVEC2,"uvec2"},
+ {TK_TYPE_UVEC3,"uvec3"},
+ {TK_TYPE_UVEC4,"uvec4"},
+ {TK_TYPE_FLOAT,"float"},
+ {TK_TYPE_VEC2,"vec2"},
+ {TK_TYPE_VEC3,"vec3"},
+ {TK_TYPE_VEC4,"vec4"},
+ {TK_TYPE_MAT2,"mat2"},
+ {TK_TYPE_MAT3,"mat3"},
+ {TK_TYPE_MAT4,"mat4"},
+ {TK_TYPE_SAMPLER2D,"sampler2D"},
+ {TK_TYPE_ISAMPLER2D,"isampler2D"},
+ {TK_TYPE_USAMPLER2D,"usampler2D"},
+ {TK_TYPE_SAMPLERCUBE,"samplerCube"},
+ {TK_PRECISION_LOW,"lowp"},
+ {TK_PRECISION_MID,"mediump"},
+ {TK_PRECISION_HIGH,"highp"},
+ {TK_CF_IF,"if"},
+ {TK_CF_ELSE,"else"},
+ {TK_CF_FOR,"for"},
+ {TK_CF_WHILE,"while"},
+ {TK_CF_DO,"do"},
+ {TK_CF_SWITCH,"switch"},
+ {TK_CF_CASE,"case"},
+ {TK_CF_BREAK,"break"},
+ {TK_CF_CONTINUE,"continue"},
+ {TK_CF_RETURN,"return"},
+ {TK_UNIFORM,"uniform"},
+ {TK_VARYING,"varying"},
+ {TK_RENDER_MODE,"render_mode"},
+ {TK_HINT_WHITE_TEXTURE,"hint_white"},
+ {TK_HINT_BLACK_TEXTURE,"hint_black"},
+ {TK_HINT_NORMAL_TEXTURE,"hint_normal"},
+ {TK_HINT_ANISO_TEXTURE,"hint_aniso"},
+ {TK_HINT_ALBEDO_TEXTURE,"hint_albedo"},
+ {TK_HINT_BLACK_ALBEDO_TEXTURE,"hint_black_albedo"},
+ {TK_HINT_COLOR,"hint_color"},
+ {TK_HINT_RANGE,"hint_range"},
+
+ {TK_ERROR,NULL}
+};
- while(true) {
- if (GETCHAR(r_chars+1)==0) {
- r_chars+=1;
- break;
- } if (GETCHAR(r_chars+1)=='*' && GETCHAR(r_chars+2)=='/') {
- r_chars+=3;
- break;
- } if (GETCHAR(r_chars+1)=='\n') {
- r_line++;
- }
- r_chars++;
- }
- return Token();
+ShaderLanguage::Token ShaderLanguage::_get_token() {
- } break;
- case '/': { // line comment skip
+#define GETCHAR(m_idx) (((char_idx+m_idx)<code.length())?code[char_idx+m_idx]:CharType(0))
- while(GETCHAR(r_chars+1)!='\n' && GETCHAR(r_chars+1)!=0) {
- r_chars++;
- }
- r_chars++;
- //r_line++;
-
- return Token();
+ while(true) {
+ char_idx++;
+ switch(GETCHAR(-1)) {
+
+ case 0:
+ return _make_token(TK_EOF);
+ case 0xFFFF:
+ return _make_token(TK_CURSOR); //for completion
+ case '\t':
+ case '\r':
+ case ' ':
+ continue;
+ case '\n':
+ tk_line++;
+ continue;
+ case '/': {
- } break;
- case '=': { // diveq
+ switch(GETCHAR(0)) {
+ case '*': { // block comment
- r_chars=2;
- return Token(TK_OP_ASSIGN_DIV);
+ char_idx++;
+ while(true) {
+ if (GETCHAR(0)==0) {
+ return _make_token(TK_EOF);
+ } if (GETCHAR(0)=='*' && GETCHAR(1)=='/') {
+ char_idx+=2;
+ break;
+ } if (GETCHAR(0)=='\n') {
+ tk_line++;
+ }
- } break;
- default:
- return Token(TK_OP_DIV);
+ char_idx++;
+ }
- }
- } break;
- case '=': {
- if (GETCHAR(1)=='=') {
- r_chars++;
- return Token(TK_OP_EQUAL);
- }
+ } break;
+ case '/': { // line comment skip
- return Token(TK_OP_ASSIGN);
- } break;
- case '<': {
- if (GETCHAR(1)=='=') {
- r_chars++;
- return Token(TK_OP_LESS_EQUAL);
- } /*else if (GETCHAR(1)=='<') {
- r_chars++;
- if (GETCHAR(2)=='=') {
- r_chars++;
- return Token(TK_OP_ASSIGN_SHIFT_LEFT);
- }
+ while(true) {
+ if (GETCHAR(0)=='\n') {
+ char_idx++;
+ break;
+ }
+ if (GETCHAR(0)==0) {
+ return _make_token(TK_EOF);
+ }
+ char_idx++;
+ }
- return Token(TK_OP_SHIFT_LEFT);
- }*/
+ } break;
+ case '=': { // diveq
- return Token(TK_OP_LESS);
+ char_idx++;
+ return _make_token(TK_OP_ASSIGN_DIV);
- } break;
- case '>': {
- if (GETCHAR(1)=='=') {
- r_chars++;
- return Token(TK_OP_GREATER_EQUAL);
- }/* else if (GETCHAR(1)=='<') {
- r_chars++;
- if (GETCHAR(2)=='=') {
- r_chars++;
- return Token(TK_OP_ASSIGN_SHIFT_RIGHT);
+ } break;
+ default:
+ return _make_token(TK_OP_DIV);
}
- return Token(TK_OP_SHIFT_RIGHT);
- }*/
-
- return Token(TK_OP_GREATER);
-
- } break;
- case '!': {
- if (GETCHAR(1)=='=') {
- r_chars++;
- return Token(TK_OP_NOT_EQUAL);
- }
+ continue; //a comment, continue to next token
+ } break;
+ case '=': {
- return Token(TK_OP_NOT);
-
- } break;
- //case '"' //string - no strings in shader
- //case '\'' //string - no strings in shader
- case '{':
- return Token(TK_CURLY_BRACKET_OPEN);
- case '}':
- return Token(TK_CURLY_BRACKET_CLOSE);
- //case '[':
- // return Token(TK_BRACKET_OPEN);
- //case ']':
- // return Token(TK_BRACKET_CLOSE);
- case '(':
- return Token(TK_PARENTHESIS_OPEN);
- case ')':
- return Token(TK_PARENTHESIS_CLOSE);
- case ',':
- return Token(TK_COMMA);
- case ';':
- return Token(TK_SEMICOLON);
- //case '?':
- // return Token(TK_QUESTION_MARK);
- //case ':':
- // return Token(TK_COLON); //for methods maybe but now useless.
- //case '^':
- // return Token(TK_OP_BIT_XOR);
- //case '~':
- // return Token(TK_OP_BIT_INVERT);
- case '&': {
-
- if (GETCHAR(1)=='&') {
-
- r_chars++;
- return Token(TK_OP_AND);
- }
-
- return Token(TK_ERROR,"Unknown character");
-
-/*
- if (GETCHAR(1)=='=') {
- r_chars++;
- return Token(TK_OP_ASSIGN_BIT_AND);
- } else if (GETCHAR(1)=='&') {
- r_chars++;
- return Token(TK_OP_AND);
- }
- return TK_OP_BIT_AND;*/
- } break;
- case '|': {
+ if (GETCHAR(0)=='=') {
+ char_idx++;
+ return _make_token(TK_OP_EQUAL);
+ }
- if (GETCHAR(1)=='|') {
+ return _make_token(TK_OP_ASSIGN);
+
+ } break;
+ case '<': {
+ if (GETCHAR(0)=='=') {
+ char_idx++;
+ return _make_token(TK_OP_LESS_EQUAL);
+ } else if (GETCHAR(0)=='<') {
+ char_idx++;
+ if (GETCHAR(0)=='=') {
+ char_idx++;
+ return _make_token(TK_OP_ASSIGN_SHIFT_LEFT);
+ }
- r_chars++;
- return Token(TK_OP_OR);
- }
+ return _make_token(TK_OP_SHIFT_LEFT);
+ }
- return Token(TK_ERROR,"Unknown character");
+ return _make_token(TK_OP_LESS);
+
+ } break;
+ case '>': {
+ if (GETCHAR(0)=='=') {
+ char_idx++;
+ return _make_token(TK_OP_GREATER_EQUAL);
+ } else if (GETCHAR(0)=='<') {
+ char_idx++;;
+ if (GETCHAR(0)=='=') {
+ char_idx++;
+ return _make_token(TK_OP_ASSIGN_SHIFT_RIGHT);
+ }
- /*
- if (GETCHAR(1)=='=') {
- r_chars++;
- return Token(TK_OP_ASSIGN_BIT_OR);
- } else if (GETCHAR(1)=='|') {
- r_chars++;
- return Token(TK_OP_OR);
- }
- return TK_OP_BIT_OR;
- */
- } break;
- case '*': {
+ return _make_token(TK_OP_SHIFT_RIGHT);
+ }
- if (GETCHAR(1)=='=') {
- r_chars++;
- return Token(TK_OP_ASSIGN_MUL);
- }
- return TK_OP_MUL;
- } break;
- case '+': {
+ return _make_token(TK_OP_GREATER);
- if (GETCHAR(1)=='=') {
- r_chars++;
- return Token(TK_OP_ASSIGN_ADD);
- } /*else if (GETCHAR(1)=='+') {
+ } break;
+ case '!': {
+ if (GETCHAR(0)=='=') {
+ char_idx++;
+ return _make_token(TK_OP_NOT_EQUAL);
+ }
- r_chars++;
- return Token(TK_OP_PLUS_PLUS);
- }*/
+ return _make_token(TK_OP_NOT);
+
+ } break;
+ //case '"' //string - no strings in shader
+ //case '\'' //string - no strings in shader
+ case '{':
+ return _make_token(TK_CURLY_BRACKET_OPEN);
+ case '}':
+ return _make_token(TK_CURLY_BRACKET_CLOSE);
+ case '[':
+ return _make_token(TK_BRACKET_OPEN);
+ case ']':
+ return _make_token(TK_BRACKET_CLOSE);
+ case '(':
+ return _make_token(TK_PARENTHESIS_OPEN);
+ case ')':
+ return _make_token(TK_PARENTHESIS_CLOSE);
+ case ',':
+ return _make_token(TK_COMMA);
+ case ';':
+ return _make_token(TK_SEMICOLON);
+ case '?':
+ return _make_token(TK_QUESTION);
+ case ':':
+ return _make_token(TK_COLON);
+ case '^':
+ return _make_token(TK_OP_BIT_XOR);
+ case '~':
+ return _make_token(TK_OP_BIT_INVERT);
+ case '&': {
+ if (GETCHAR(0)=='=') {
+ char_idx++;
+ return _make_token(TK_OP_ASSIGN_BIT_AND);
+ } else if (GETCHAR(0)=='&') {
+ char_idx++;
+ return _make_token(TK_OP_AND);
+ }
+ return _make_token(TK_OP_BIT_AND);
+ } break;
+ case '|': {
+
+ if (GETCHAR(0)=='=') {
+ char_idx++;
+ return _make_token(TK_OP_ASSIGN_BIT_OR);
+ } else if (GETCHAR(0)=='|') {
+ char_idx++;
+ return _make_token(TK_OP_OR);
+ }
+ return _make_token(TK_OP_BIT_OR);
- return TK_OP_ADD;
- } break;
- case '-': {
+ } break;
+ case '*': {
- if (GETCHAR(1)=='=') {
- r_chars++;
- return Token(TK_OP_ASSIGN_SUB);
- }/* else if (GETCHAR(1)=='-') {
+ if (GETCHAR(0)=='=') {
+ char_idx++;
+ return _make_token(TK_OP_ASSIGN_MUL);
+ }
+ return _make_token(TK_OP_MUL);
+ } break;
+ case '+': {
- r_chars++;
- return Token(TK_OP_MINUS_MINUS);
- }*/
+ if (GETCHAR(0)=='=') {
+ char_idx++;
+ return _make_token(TK_OP_ASSIGN_ADD);
+ } else if (GETCHAR(0)=='+') {
- return TK_OP_SUB;
- } break;
- /*case '%': {
+ char_idx++;
+ return _make_token(TK_OP_INCREMENT);
+ }
- if (GETCHAR(1)=='=') {
- r_chars++;
- return Token(TK_OP_ASSIGN_MOD);
- }
+ return _make_token(TK_OP_ADD);
+ } break;
+ case '-': {
- return TK_OP_MOD;
- } break;*/
- default: {
+ if (GETCHAR(0)=='=') {
+ char_idx++;
+ return _make_token(TK_OP_ASSIGN_SUB);
+ }else if (GETCHAR(0)=='-') {
- if (_is_number(GETCHAR(0)) || (GETCHAR(0)=='.' && _is_number(GETCHAR(1)))) {
- // parse number
- bool period_found=false;
- bool exponent_found=false;
- bool hexa_found=false;
- bool sign_found=false;
+ char_idx++;
+ return _make_token(TK_OP_DECREMENT);
+ }
- String str;
- int i=0;
+ return _make_token(TK_OP_SUB);
+ } break;
+ case '%': {
- while(true) {
- if (GETCHAR(i)=='.') {
- if (period_found || exponent_found)
- return Token(TK_ERROR,"Invalid numeric constant");
- period_found=true;
- } else if (GETCHAR(i)=='x') {
- if (hexa_found || str.length()!=1 || str[0]!='0')
- return Token(TK_ERROR,"Invalid numeric constant");
- hexa_found=true;
- } else if (GETCHAR(i)=='e') {
- if (hexa_found || exponent_found)
- return Token(TK_ERROR,"Invalid numeric constant");
- exponent_found=true;
- } else if (_is_number(GETCHAR(i))) {
- //all ok
- } else if (hexa_found && _is_hex(GETCHAR(i))) {
-
- } else if ((GETCHAR(i)=='-' || GETCHAR(i)=='+') && exponent_found) {
- if (sign_found)
- return Token(TK_ERROR,"Invalid numeric constant");
- sign_found=true;
- } else
- break;
-
- str+=CharType(GETCHAR(i));
- i++;
+ if (GETCHAR(0)=='=') {
+ char_idx++;
+ return _make_token(TK_OP_ASSIGN_MOD);
}
- if (!_is_number(str[str.length()-1]))
- return Token(TK_ERROR,"Invalid numeric constant");
+ return _make_token(TK_OP_MOD);
+ } break;
+ default: {
- r_chars+=str.length()-1;
- return Token(TK_REAL_CONSTANT,str);
- /*
- if (period_found)
- return Token(TK_NUMBER_REAL,str);
- else
- return Token(TK_NUMBER_INTEGER,str);*/
+ char_idx--; //go back one, since we have no idea what this is
- }
+ if (_is_number(GETCHAR(0)) || (GETCHAR(0)=='.' && _is_number(GETCHAR(1)))) {
+ // parse number
+ bool period_found=false;
+ bool exponent_found=false;
+ bool hexa_found=false;
+ bool sign_found=false;
+ bool minus_exponent_found=false;
- if (GETCHAR(0)=='.') {
- //parse period
- return Token(TK_PERIOD);
- }
+ String str;
+ int i=0;
- if (_is_text_char(GETCHAR(0))) {
- // parse identifier
- String str;
- str+=CharType(GETCHAR(0));
+ while(true) {
+ if (GETCHAR(i)=='.') {
+ if (period_found || exponent_found)
+ return _make_token(TK_ERROR,"Invalid numeric constant");
+ period_found=true;
+ } else if (GETCHAR(i)=='x') {
+ if (hexa_found || str.length()!=1 || str[0]!='0')
+ return _make_token(TK_ERROR,"Invalid numeric constant");
+ hexa_found=true;
+ } else if (GETCHAR(i)=='e') {
+ if (hexa_found || exponent_found)
+ return _make_token(TK_ERROR,"Invalid numeric constant");
+ exponent_found=true;
+ } else if (_is_number(GETCHAR(i))) {
+ //all ok
+ } else if (hexa_found && _is_hex(GETCHAR(i))) {
+
+ } else if ((GETCHAR(i)=='-' || GETCHAR(i)=='+') && exponent_found) {
+ if (sign_found)
+ return _make_token(TK_ERROR,"Invalid numeric constant");
+ sign_found=true;
+ if (GETCHAR(i)=='-')
+ minus_exponent_found=true;
+ } else
+ break;
- while(_is_text_char(GETCHAR(r_chars))) {
+ str+=CharType(GETCHAR(i));
+ i++;
+ }
- str+=CharType(GETCHAR(r_chars));
- r_chars++;
- }
+ if (!_is_number(str[str.length()-1]))
+ return _make_token(TK_ERROR,"Invalid numeric constant");
- //see if keyword
- struct _kws { TokenType token; const char *text;};
- static const _kws keyword_list[]={
- {TK_TRUE,"true"},
- {TK_FALSE,"false"},
- {TK_TYPE_VOID,"void"},
- {TK_TYPE_BOOL,"bool"},
- /*{TK_TYPE_INT,"int"},
- {TK_TYPE_INT2,"int2"},
- {TK_TYPE_INT3,"int3"},
- {TK_TYPE_INT4,"int4"},*/
- {TK_TYPE_FLOAT,"float"},
- /*{TK_TYPE_FLOAT2,"float2"},
- {TK_TYPE_FLOAT3,"float3"},
- {TK_TYPE_FLOAT4,"float4"},*/
- {TK_TYPE_VEC2,"vec2"},
- {TK_TYPE_VEC3,"vec3"},
- {TK_TYPE_VEC4,"vec4"},
- {TK_TYPE_TEXTURE,"texture"},
- {TK_TYPE_CUBEMAP,"cubemap"},
- {TK_TYPE_COLOR,"color"},
+ char_idx+=str.length();
+ Token tk;
+ if (period_found || minus_exponent_found)
+ tk.type=TK_REAL_CONSTANT;
+ else
+ tk.type=TK_INT_CONSTANT;
- {TK_TYPE_MAT2,"mat2"},
- /*{TK_TYPE_MAT3,"mat3"},
- {TK_TYPE_MAT4,"mat3"},*/
- {TK_TYPE_MAT3,"mat3"},
- {TK_TYPE_MAT4,"mat4"},
- {TK_CF_IF,"if"},
- {TK_CF_ELSE,"else"},
- /*
- {TK_CF_FOR,"for"},
- {TK_CF_WHILE,"while"},
- {TK_CF_DO,"do"},
- {TK_CF_SWITCH,"switch"},
- {TK_CF_BREAK,"break"},
- {TK_CF_CONTINUE,"continue"},*/
- {TK_CF_RETURN,"return"},
- {TK_UNIFORM,"uniform"},
- {TK_ERROR,NULL}
- };
+ if (!str.is_valid_float()) {
+ return _make_token(TK_ERROR,"Invalid numeric constant");
+ }
- int idx=0;
+ tk.constant=str.to_double();
+ tk.line=tk_line;
- while(keyword_list[idx].text) {
+ return tk;
- if (str==keyword_list[idx].text)
- return Token(keyword_list[idx].token);
- idx++;
}
+ if (GETCHAR(0)=='.') {
+ //parse period
+ char_idx++;
+ return _make_token(TK_PERIOD);
+ }
- return Token(TK_INDENTIFIER,str);
- }
-
- if (GETCHAR(0)>32)
- return Token(TK_ERROR,"Tokenizer: Unknown character #"+itos(GETCHAR(0))+": '"+String::chr(GETCHAR(0))+"'");
- else
- return Token(TK_ERROR,"Tokenizer: Unknown character #"+itos(GETCHAR(0)));
+ if (_is_text_char(GETCHAR(0))) {
+ // parse identifier
+ String str;
- } break;
- }
+ while(_is_text_char(GETCHAR(0))) {
- ERR_PRINT("BUG");
- return Token();
-}
+ str+=CharType(GETCHAR(0));
+ char_idx++;
+ }
-Error ShaderLanguage::tokenize(const String& p_text,Vector<Token> *p_tokens,String *r_error,int *r_err_line,int *r_err_column) {
+ //see if keyword
+ //should be converted to a static map
+ int idx=0;
+ while(keyword_list[idx].text) {
- int len =p_text.length();
- int pos=0;
+ if (str==keyword_list[idx].text) {
- int line=0;
+ return _make_token(keyword_list[idx].token);
+ }
+ idx++;
+ }
- while(pos<len) {
- int advance=0;
- int prev_line=line;
- Token t = read_token(&p_text[pos],len-pos,line,advance);
- t.line=prev_line;
+ return _make_token(TK_IDENTIFIER,str);
+ }
- if (t.type==TK_ERROR) {
+ if (GETCHAR(0)>32)
+ return _make_token(TK_ERROR,"Tokenizer: Unknown character #"+itos(GETCHAR(0))+": '"+String::chr(GETCHAR(0))+"'");
+ else
+ return _make_token(TK_ERROR,"Tokenizer: Unknown character #"+itos(GETCHAR(0)));
- if (r_error) {
- *r_error=t.text;
- *r_err_line=line;
- return ERR_COMPILATION_FAILED;
- }
+ } break;
}
+ }
+ ERR_PRINT("BUG");
+ return Token();
+}
- if (t.type!=TK_EMPTY)
- p_tokens->push_back(t);
- //if (prev_line!=line)
- // p_tokens->push_back(Token(TK_LINE,itos(line)));
- pos+=advance;
+String ShaderLanguage::token_debug(const String& p_code) {
- }
+ clear();
- return OK;
+ code=p_code;
-}
+ String output;
-String ShaderLanguage::lex_debug(const String& p_code) {
+ Token tk = _get_token();
+ while(tk.type!=TK_EOF && tk.type!=TK_ERROR) {
- Vector<Token> tokens;
- String error;
- int errline,errcol;
- if (tokenize(p_code,&tokens,&error,&errline,&errcol)!=OK)
- return error;
- String ret;
- for(int i=0;i<tokens.size();i++) {
- ret+=String(token_names[tokens[i].type])+":"+itos(tokens[i].line)+":"+itos(tokens[i].col)+":"+tokens[i].text+"\n";
+ output+=itos(tk_line)+": "+get_token_text(tk)+"\n";
+ tk = _get_token();
}
- return ret;
+ return output;
}
bool ShaderLanguage::is_token_datatype(TokenType p_type) {
- return
- (p_type==TK_TYPE_VOID) ||
- (p_type==TK_TYPE_BOOL) ||
- (p_type==TK_TYPE_FLOAT) ||
- (p_type==TK_TYPE_VEC2) ||
- (p_type==TK_TYPE_VEC3) ||
- (p_type==TK_TYPE_VEC4) ||
- (p_type==TK_TYPE_COLOR) ||
- (p_type==TK_TYPE_MAT2) ||
- (p_type==TK_TYPE_MAT3) ||
- (p_type==TK_TYPE_MAT4) ||
- (p_type==TK_TYPE_CUBEMAP) ||
- (p_type==TK_TYPE_TEXTURE);
+ return (
+ p_type==TK_TYPE_VOID ||
+ p_type==TK_TYPE_BOOL ||
+ p_type==TK_TYPE_BVEC2 ||
+ p_type==TK_TYPE_BVEC3 ||
+ p_type==TK_TYPE_BVEC4 ||
+ p_type==TK_TYPE_INT ||
+ p_type==TK_TYPE_IVEC2 ||
+ p_type==TK_TYPE_IVEC3 ||
+ p_type==TK_TYPE_IVEC4 ||
+ p_type==TK_TYPE_UINT ||
+ p_type==TK_TYPE_UVEC2 ||
+ p_type==TK_TYPE_UVEC3 ||
+ p_type==TK_TYPE_UVEC4 ||
+ p_type==TK_TYPE_FLOAT ||
+ p_type==TK_TYPE_VEC2 ||
+ p_type==TK_TYPE_VEC3 ||
+ p_type==TK_TYPE_VEC4 ||
+ p_type==TK_TYPE_MAT2 ||
+ p_type==TK_TYPE_MAT3 ||
+ p_type==TK_TYPE_MAT4 ||
+ p_type==TK_TYPE_SAMPLER2D ||
+ p_type==TK_TYPE_ISAMPLER2D ||
+ p_type==TK_TYPE_USAMPLER2D ||
+ p_type==TK_TYPE_SAMPLERCUBE );
}
ShaderLanguage::DataType ShaderLanguage::get_token_datatype(TokenType p_type) {
- switch(p_type) {
+ return DataType(p_type-TK_TYPE_VOID);
+}
- case TK_TYPE_VOID: return TYPE_VOID;
- case TK_TYPE_BOOL: return TYPE_BOOL;
- case TK_TYPE_FLOAT: return TYPE_FLOAT;
- case TK_TYPE_VEC2: return TYPE_VEC2;
- case TK_TYPE_VEC3: return TYPE_VEC3;
- case TK_TYPE_VEC4: return TYPE_VEC4;
- case TK_TYPE_COLOR: return TYPE_VEC4;
- case TK_TYPE_MAT2: return TYPE_MAT2;
- case TK_TYPE_MAT3: return TYPE_MAT3;
- case TK_TYPE_MAT4: return TYPE_MAT4;
- case TK_TYPE_TEXTURE: return TYPE_TEXTURE;
- case TK_TYPE_CUBEMAP: return TYPE_CUBEMAP;
- default: return TYPE_VOID;
- }
- return TYPE_VOID;
+bool ShaderLanguage::is_token_precision(TokenType p_type) {
+
+ return (
+ p_type==TK_PRECISION_LOW ||
+ p_type==TK_PRECISION_MID ||
+ p_type==TK_PRECISION_HIGH );
+
+}
+
+ShaderLanguage::DataPrecision ShaderLanguage::get_token_precision(TokenType p_type) {
+
+ if (p_type==TK_PRECISION_LOW)
+ return PRECISION_LOWP;
+ else if (p_type==TK_PRECISION_HIGH)
+ return PRECISION_HIGHP;
+ else
+ return PRECISION_MEDIUMP;
}
@@ -553,6 +679,17 @@ String ShaderLanguage::get_datatype_name(DataType p_type) {
case TYPE_VOID: return "void";
case TYPE_BOOL: return "bool";
+ case TYPE_BVEC2: return "bvec2";
+ case TYPE_BVEC3: return "bvec3";
+ case TYPE_BVEC4: return "bvec4";
+ case TYPE_INT: return "int";
+ case TYPE_IVEC2: return "ivec2";
+ case TYPE_IVEC3: return "ivec3";
+ case TYPE_IVEC4: return "ivec4";
+ case TYPE_UINT: return "uint";
+ case TYPE_UVEC2: return "uvec2";
+ case TYPE_UVEC3: return "uvec3";
+ case TYPE_UVEC4: return "uvec4";
case TYPE_FLOAT: return "float";
case TYPE_VEC2: return "vec2";
case TYPE_VEC3: return "vec3";
@@ -560,9 +697,10 @@ String ShaderLanguage::get_datatype_name(DataType p_type) {
case TYPE_MAT2: return "mat2";
case TYPE_MAT3: return "mat3";
case TYPE_MAT4: return "mat4";
- case TYPE_TEXTURE: return "texture";
- case TYPE_CUBEMAP: return "cubemap";
- default: return "";
+ case TYPE_SAMPLER2D: return "sampler2D";
+ case TYPE_ISAMPLER2D: return "isampler2D";
+ case TYPE_USAMPLER2D: return "usampler2D";
+ case TYPE_SAMPLERCUBE: return "samplerCube";
}
return "";
@@ -571,211 +709,495 @@ String ShaderLanguage::get_datatype_name(DataType p_type) {
bool ShaderLanguage::is_token_nonvoid_datatype(TokenType p_type) {
- return
- (p_type==TK_TYPE_BOOL) ||
- (p_type==TK_TYPE_FLOAT) ||
- (p_type==TK_TYPE_VEC2) ||
- (p_type==TK_TYPE_VEC3) ||
- (p_type==TK_TYPE_VEC4) ||
- (p_type==TK_TYPE_COLOR) ||
- (p_type==TK_TYPE_MAT2) ||
- (p_type==TK_TYPE_MAT3) ||
- (p_type==TK_TYPE_MAT4) ||
- (p_type==TK_TYPE_TEXTURE) ||
- (p_type==TK_TYPE_CUBEMAP);
+ return is_token_datatype(p_type) && p_type!=TK_TYPE_VOID;
}
-bool ShaderLanguage::parser_is_at_function(Parser& parser) {
-
- return (is_token_datatype(parser.get_token_type(0)) && parser.get_token_type(1)==TK_INDENTIFIER && parser.get_token_type(2)==TK_PARENTHESIS_OPEN);
-}
-
-
-
-bool ShaderLanguage::test_existing_identifier(Node *p_node,const StringName p_identifier,bool p_func,bool p_var,bool p_builtin) {
+void ShaderLanguage::clear() {
- Node *node = p_node;
+ current_function=StringName();
- while(node) {
+ completion_type=COMPLETION_NONE;
+ completion_block=NULL;
+ completion_function=StringName();
- if (node->type==Node::TYPE_BLOCK) {
+ error_line=0;
+ tk_line=1;
+ char_idx=0;
+ error_set=false;
+ error_str="";
+ while(nodes) {
+ Node *n = nodes;
+ nodes=nodes->next;
+ memdelete(n);
+ }
- BlockNode *block = (BlockNode*)node;
- if (block->variables.has(p_identifier))
- return true;
- } else if (node->type==Node::TYPE_PROGRAM) {
+}
- ProgramNode *program = (ProgramNode*)node;
- for(int i=0;i<program->functions.size();i++) {
- if (program->functions[i].name==p_identifier) {
- return true;
- }
- }
+bool ShaderLanguage::_find_identifier(const BlockNode* p_block,const Map<StringName, DataType> &p_builtin_types,const StringName& p_identifier, DataType *r_data_type, IdentifierType *r_type) {
- if(program->builtin_variables.has(p_identifier)) {
- return true;
- }
- if(program->uniforms.has(p_identifier)) {
- return true;
- }
- } else if (node->type==Node::TYPE_FUNCTION) {
+ if (p_builtin_types.has(p_identifier)) {
- FunctionNode *func=(FunctionNode*)node;
- for(int i=0;i<func->arguments.size();i++)
- if (func->arguments[i].name==p_identifier)
- return true;
+ if (r_data_type) {
+ *r_data_type=p_builtin_types[p_identifier];
+ }
+ if (r_type) {
+ *r_type=IDENTIFIER_BUILTIN_VAR;
}
- node=node->parent;
+ return true;
}
- // try keywords
+ FunctionNode *function=NULL;
- int idx=0;
+ while(p_block) {
- //todo optimize
- while(intrinsic_func_defs[idx].name) {
+ if (p_block->variables.has(p_identifier)) {
+ if (r_data_type) {
+ *r_data_type=p_block->variables[p_identifier].type;
+ }
+ if (r_type) {
+ *r_type=IDENTIFIER_LOCAL_VAR;
+ }
- if (p_identifier.operator String()==intrinsic_func_defs[idx].name)
return true;
- idx++;
- }
-
+ }
- return false;
+ if (p_block->parent_function) {
+ function=p_block->parent_function;
+ break;
+ } else {
+ ERR_FAIL_COND_V(!p_block->parent_block,false);
+ p_block=p_block->parent_block;
+ }
+ }
-}
+ if (function) {
+ for(int i=0;i<function->arguments.size();i++) {
+ if (function->arguments[i].name==p_identifier) {
+ if (r_data_type) {
+ *r_data_type=function->arguments[i].type;
+ }
+ if (r_type) {
+ *r_type=IDENTIFIER_FUNCTION_ARGUMENT;
+ }
+ return true;
+ }
+ }
+ }
-Error ShaderLanguage::parse_function(Parser& parser,BlockNode *p_block) {
- if (!p_block->parent || p_block->parent->type!=Node::TYPE_PROGRAM) {
- parser.set_error("Misplaced function");
- return ERR_PARSE_ERROR;
+ if (shader->varyings.has(p_identifier)) {
+ if (r_data_type) {
+ *r_data_type=shader->varyings[p_identifier].type;
+ }
+ if (r_type) {
+ *r_type=IDENTIFIER_VARYING;
+ }
+ return true;
+ }
+ if (shader->uniforms.has(p_identifier)) {
+ if (r_data_type) {
+ *r_data_type=shader->uniforms[p_identifier].type;
+ }
+ if (r_type) {
+ *r_type=IDENTIFIER_UNIFORM;
+ }
+ return true;
}
+ for(int i=0;i<shader->functions.size();i++) {
- ProgramNode *program = (ProgramNode*)p_block->parent;
+ if (!shader->functions[i].callable)
+ continue;
- StringName name = parser.get_token(1).text;
+ if (shader->functions[i].name==p_identifier) {
+ if (r_data_type) {
+ *r_data_type=shader->functions[i].function->return_type;
+ }
+ if (r_type) {
+ *r_type=IDENTIFIER_FUNCTION;
+ }
+ }
+ }
- if (test_existing_identifier(p_block,name)) {
+ return false;
- parser.set_error("Duplicate Identifier (existing variable/builtin/function): "+name);
- return ERR_PARSE_ERROR;
+}
- }
+bool ShaderLanguage::_validate_operator(OperatorNode *p_op,DataType *r_ret_type) {
- FunctionNode *function = parser.create_node<FunctionNode>(program);
- function->body = parser.create_node<BlockNode>(function);
+ bool valid=false;
+ DataType ret_type;
+
+ switch(p_op->op) {
+ case OP_EQUAL:
+ case OP_NOT_EQUAL: {
+ DataType na = p_op->arguments[0]->get_datatype();
+ DataType nb = p_op->arguments[1]->get_datatype();
+ valid=na==nb;
+ ret_type=TYPE_BOOL;
+ } break;
+ case OP_LESS:
+ case OP_LESS_EQUAL:
+ case OP_GREATER:
+ case OP_GREATER_EQUAL: {
+ DataType na = p_op->arguments[0]->get_datatype();
+ DataType nb = p_op->arguments[1]->get_datatype();
- function->name=name;
+ valid = na==nb && (na==TYPE_UINT || na==TYPE_INT || na==TYPE_FLOAT);
+ ret_type=TYPE_BOOL;
- function->return_type=get_token_datatype(parser.get_token_type(0));
+ } break;
+ case OP_AND:
+ case OP_OR: {
+ DataType na = p_op->arguments[0]->get_datatype();
+ DataType nb = p_op->arguments[1]->get_datatype();
- { //add to programnode
- ProgramNode::Function f;
- f.name=name;
- f.function=function;
- program->functions.push_back(f);
- }
+ valid = na==nb && na==TYPE_BOOL;
+ ret_type=TYPE_BOOL;
- int ofs=3;
+ } break;
+ case OP_NOT: {
- while(true) {
+ DataType na = p_op->arguments[0]->get_datatype();
+ valid = na==TYPE_BOOL;
+ ret_type=TYPE_BOOL;
- //end of arguments
- if (parser.get_token_type(ofs)==TK_PARENTHESIS_CLOSE) {
- ofs++;
- break;
- }
- //next argument awaits
- if (parser.get_token_type(ofs)==TK_COMMA) {
- if (!is_token_nonvoid_datatype(parser.get_token_type(ofs+1))) {
- parser.set_error("Expected Identifier or ')' following ','");
- return ERR_PARSE_ERROR;
+ } break;
+ case OP_INCREMENT:
+ case OP_DECREMENT:
+ case OP_POST_INCREMENT:
+ case OP_POST_DECREMENT:
+ case OP_NEGATE: {
+ DataType na = p_op->arguments[0]->get_datatype();
+ valid = na>TYPE_BOOL && na<TYPE_MAT2;
+ ret_type=na;
+ } break;
+ case OP_ADD:
+ case OP_SUB:
+ case OP_MUL:
+ case OP_DIV: {
+ DataType na = p_op->arguments[0]->get_datatype();
+ DataType nb = p_op->arguments[1]->get_datatype();
+
+ if (na>nb) {
+ //make things easier;
+ SWAP(na,nb);
+ }
+
+ if (na==nb) {
+ valid = (na>TYPE_BOOL && na<TYPE_MAT2) || (p_op->op==OP_MUL && na>=TYPE_MAT2 && na<=TYPE_MAT4);
+ ret_type=na;
+ } else if (na==TYPE_INT && nb==TYPE_IVEC2) {
+ valid=true;
+ ret_type=TYPE_IVEC2;
+ } else if (na==TYPE_INT && nb==TYPE_IVEC3) {
+ valid=true;
+ ret_type=TYPE_IVEC3;
+ } else if (na==TYPE_INT && nb==TYPE_IVEC4) {
+ valid=true;
+ ret_type=TYPE_IVEC4;
+ } else if (na==TYPE_UINT && nb==TYPE_UVEC2) {
+ valid=true;
+ ret_type=TYPE_UVEC2;
+ } else if (na==TYPE_UINT && nb==TYPE_UVEC3) {
+ valid=true;
+ ret_type=TYPE_UVEC3;
+ } else if (na==TYPE_UINT && nb==TYPE_UVEC4) {
+ valid=true;
+ ret_type=TYPE_UVEC4;
+ } else if (na==TYPE_FLOAT && nb==TYPE_VEC2) {
+ valid=true;
+ ret_type=TYPE_VEC2;
+ } else if (na==TYPE_FLOAT && nb==TYPE_VEC3) {
+ valid=true;
+ ret_type=TYPE_VEC3;
+ } else if (na==TYPE_FLOAT && nb==TYPE_VEC4) {
+ valid=true;
+ ret_type=TYPE_VEC4;
+ } else if (p_op->op==OP_MUL && na==TYPE_VEC2 && nb==TYPE_MAT2) {
+ valid=true;
+ ret_type=TYPE_MAT2;
+ } else if (p_op->op==OP_MUL && na==TYPE_VEC3 && nb==TYPE_MAT3) {
+ valid=true;
+ ret_type=TYPE_MAT3;
+ } else if (p_op->op==OP_MUL && na==TYPE_VEC4 && nb==TYPE_MAT4) {
+ valid=true;
+ ret_type=TYPE_MAT4;
}
- ofs++;
- continue;
- }
+ } break;
+ case OP_ASSIGN_MOD:
+ case OP_MOD: {
+ /*
+ * The operator modulus (%) operates on signed or unsigned integers or integer vectors. The operand
+ * types must both be signed or both be unsigned. The operands cannot be vectors of differing size. If
+ * one operand is a scalar and the other vector, then the scalar is applied component-wise to the vector,
+ * resulting in the same type as the vector. If both are vectors of the same size, the result is computed
+ * component-wise.
+ */
+ DataType na = p_op->arguments[0]->get_datatype();
+ DataType nb = p_op->arguments[1]->get_datatype();
- if (!is_token_nonvoid_datatype(parser.get_token_type(ofs+0))) {
- parser.set_error("Invalid Argument Type");
- return ERR_PARSE_ERROR;
- }
+ if (na==TYPE_INT && nb==TYPE_INT) {
+ valid=true;
+ ret_type=TYPE_INT;
+ } else if (na==TYPE_IVEC2 && nb==TYPE_INT) {
+ valid=true;
+ ret_type=TYPE_IVEC2;
+ } else if (na==TYPE_IVEC3 && nb==TYPE_INT) {
+ valid=true;
+ ret_type=TYPE_IVEC3;
+ } else if (na==TYPE_IVEC4 && nb==TYPE_INT) {
+ valid=true;
+ ret_type=TYPE_IVEC4;
+ } else if (na==TYPE_IVEC2 && nb==TYPE_IVEC2) {
+ valid=true;
+ ret_type=TYPE_IVEC2;
+ } else if (na==TYPE_IVEC3 && nb==TYPE_IVEC3) {
+ valid=true;
+ ret_type=TYPE_IVEC3;
+ } else if (na==TYPE_IVEC4 && nb==TYPE_IVEC4) {
+ valid=true;
+ ret_type=TYPE_IVEC4;
+ /////
+ } else if (na==TYPE_UINT && nb==TYPE_UINT) {
+ valid=true;
+ ret_type=TYPE_UINT;
+ } else if (na==TYPE_UVEC2 && nb==TYPE_UINT) {
+ valid=true;
+ ret_type=TYPE_UVEC2;
+ } else if (na==TYPE_UVEC3 && nb==TYPE_UINT) {
+ valid=true;
+ ret_type=TYPE_UVEC3;
+ } else if (na==TYPE_UVEC4 && nb==TYPE_UINT) {
+ valid=true;
+ ret_type=TYPE_UVEC4;
+ } else if (na==TYPE_UVEC2 && nb==TYPE_UVEC2) {
+ valid=true;
+ ret_type=TYPE_UVEC2;
+ } else if (na==TYPE_UVEC3 && nb==TYPE_UVEC3) {
+ valid=true;
+ ret_type=TYPE_UVEC3;
+ } else if (na==TYPE_UVEC4 && nb==TYPE_UVEC4) {
+ valid=true;
+ ret_type=TYPE_UVEC4;
+ }
+ } break;
+ case OP_ASSIGN_SHIFT_LEFT:
+ case OP_ASSIGN_SHIFT_RIGHT:
+ case OP_SHIFT_LEFT:
+ case OP_SHIFT_RIGHT: {
- DataType identtype=get_token_datatype(parser.get_token_type(ofs+0));
+ DataType na = p_op->arguments[0]->get_datatype();
+ DataType nb = p_op->arguments[1]->get_datatype();
- if (parser.get_token_type(ofs+1)!=TK_INDENTIFIER) {
- parser.set_error("Expected Argument Identifier");
- return ERR_PARSE_ERROR;
- }
+ if (na>=TYPE_UINT && na<=TYPE_UVEC4) {
+ na=DataType(na-4);
+ }
- StringName identname=parser.get_token(ofs+1).text;
+ if (nb>=TYPE_UINT && nb<=TYPE_UVEC4) {
+ nb=DataType(nb-4);
+ }
- if (test_existing_identifier(function,identname)) {
- parser.set_error("Duplicate Argument Identifier: "+identname);
- return ERR_DUPLICATE_SYMBOL;
- }
+ if (na==TYPE_INT && nb==TYPE_INT) {
+ valid=true;
+ ret_type=TYPE_INT;
+ } else if (na==TYPE_IVEC2 && nb==TYPE_INT) {
+ valid=true;
+ ret_type=TYPE_IVEC2;
+ } else if (na==TYPE_IVEC3 && nb==TYPE_INT) {
+ valid=true;
+ ret_type=TYPE_IVEC3;
+ } else if (na==TYPE_IVEC4 && nb==TYPE_INT) {
+ valid=true;
+ ret_type=TYPE_IVEC4;
+ } else if (na==TYPE_IVEC2 && nb==TYPE_IVEC2) {
+ valid=true;
+ ret_type=TYPE_IVEC2;
+ } else if (na==TYPE_IVEC3 && nb==TYPE_IVEC3) {
+ valid=true;
+ ret_type=TYPE_IVEC3;
+ } else if (na==TYPE_IVEC4 && nb==TYPE_IVEC4) {
+ valid=true;
+ ret_type=TYPE_IVEC4;
+ }
+ } break;
+ case OP_ASSIGN: {
+ DataType na = p_op->arguments[0]->get_datatype();
+ DataType nb = p_op->arguments[1]->get_datatype();
+ valid=na==nb;
+ ret_type=na;
+ } break;
+ case OP_ASSIGN_ADD:
+ case OP_ASSIGN_SUB:
+ case OP_ASSIGN_MUL:
+ case OP_ASSIGN_DIV: {
- FunctionNode::Argument arg;
- arg.name=identname;
- arg.type=identtype;
- //function->body->variables[arg.name]=arg.type;
- function->arguments.push_back(arg);
+ DataType na = p_op->arguments[0]->get_datatype();
+ DataType nb = p_op->arguments[1]->get_datatype();
- ofs+=2;
- }
- parser.advance(ofs);
- // match {
- if (parser.get_token_type()!=TK_CURLY_BRACKET_OPEN) {
- parser.set_error("Expected '{'");
- return ERR_PARSE_ERROR;
- }
+ if (na==nb) {
+ valid = (na>TYPE_BOOL && na<TYPE_MAT2) || (p_op->op==OP_ASSIGN_MUL && na>=TYPE_MAT2 && na<=TYPE_MAT4);
+ ret_type=na;
+ } else if (na==TYPE_IVEC2 && nb==TYPE_INT) {
+ valid=true;
+ ret_type=TYPE_IVEC2;
+ } else if (na==TYPE_IVEC3 && nb==TYPE_INT) {
+ valid=true;
+ ret_type=TYPE_IVEC3;
+ } else if (na==TYPE_IVEC4 && nb==TYPE_INT ) {
+ valid=true;
+ ret_type=TYPE_IVEC4;
+ } else if (na==TYPE_UVEC2 && nb==TYPE_UINT) {
+ valid=true;
+ ret_type=TYPE_UVEC2;
+ } else if (na==TYPE_UVEC3 && nb==TYPE_UINT) {
+ valid=true;
+ ret_type=TYPE_UVEC3;
+ } else if (na==TYPE_UVEC4 && nb==TYPE_UINT) {
+ valid=true;
+ ret_type=TYPE_UVEC4;
+ } else if (na==TYPE_VEC2 && nb==TYPE_FLOAT ) {
+ valid=true;
+ ret_type=TYPE_VEC2;
+ } else if (na==TYPE_VEC3 && nb==TYPE_FLOAT) {
+ valid=true;
+ ret_type=TYPE_VEC3;
+ } else if (na==TYPE_VEC4 && nb==TYPE_FLOAT) {
+ valid=true;
+ ret_type=TYPE_VEC4;
+ } else if (p_op->op==OP_ASSIGN_MUL && na==TYPE_MAT2 && nb==TYPE_VEC2) {
+ valid=true;
+ ret_type=TYPE_MAT2;
+ } else if (p_op->op==OP_ASSIGN_MUL && na==TYPE_MAT3 && nb==TYPE_VEC3) {
+ valid=true;
+ ret_type=TYPE_MAT3;
+ } else if (p_op->op==OP_ASSIGN_MUL && na==TYPE_MAT4 && nb==TYPE_VEC4) {
+ valid=true;
+ ret_type=TYPE_MAT4;
+ }
+ } break;
+ case OP_ASSIGN_BIT_AND:
+ case OP_ASSIGN_BIT_OR:
+ case OP_ASSIGN_BIT_XOR:
+ case OP_BIT_AND:
+ case OP_BIT_OR:
+ case OP_BIT_XOR: {
- parser.advance();
- Error err = parse_block(parser,function->body);
+ /*
+ * The bitwise operators and (&), exclusive-or (^), and inclusive-or (|). The operands must be of type
+ * signed or unsigned integers or integer vectors. The operands cannot be vectors of differing size. If
+ * one operand is a scalar and the other a vector, the scalar is applied component-wise to the vector,
+ * resulting in the same type as the vector. The fundamental types of the operands (signed or unsigned)
+ * must match.
+ */
- if (err)
- return err;
+ DataType na = p_op->arguments[0]->get_datatype();
+ DataType nb = p_op->arguments[1]->get_datatype();
- // make sure that if the function has a return type, it does return something..
- if (function->return_type!=TYPE_VOID) {
- bool found=false;
- for(int i=0;i<function->body->statements.size();i++) {
- if (function->body->statements[i]->type==Node::TYPE_CONTROL_FLOW) {
+ if (na>nb && p_op->op>=OP_BIT_AND) {
+ //can swap for non assign
+ SWAP(na,nb);
+ }
- ControlFlowNode *cf = (ControlFlowNode*)function->body->statements[i];
- if (cf->flow_op==FLOW_OP_RETURN) {
- // type of return was already checked when inserted
- // no need to check here
- found=true;
- }
+ if (na==TYPE_INT && nb==TYPE_INT) {
+ valid=true;
+ ret_type=TYPE_INT;
+ } else if (na==TYPE_IVEC2 && nb==TYPE_INT) {
+ valid=true;
+ ret_type=TYPE_IVEC2;
+ } else if (na==TYPE_IVEC3 && nb==TYPE_INT) {
+ valid=true;
+ ret_type=TYPE_IVEC3;
+ } else if (na==TYPE_IVEC4 && nb==TYPE_INT) {
+ valid=true;
+ ret_type=TYPE_IVEC4;
+ } else if (na==TYPE_IVEC2 && nb==TYPE_IVEC2) {
+ valid=true;
+ ret_type=TYPE_IVEC2;
+ } else if (na==TYPE_IVEC3 && nb==TYPE_IVEC3) {
+ valid=true;
+ ret_type=TYPE_IVEC3;
+ } else if (na==TYPE_IVEC4 && nb==TYPE_IVEC4) {
+ valid=true;
+ ret_type=TYPE_IVEC4;
+ /////
+ } else if (na==TYPE_UINT && nb==TYPE_UINT) {
+ valid=true;
+ ret_type=TYPE_UINT;
+ } else if (na==TYPE_UVEC2 && nb==TYPE_UINT) {
+ valid=true;
+ ret_type=TYPE_UVEC2;
+ } else if (na==TYPE_UVEC3 && nb==TYPE_UINT) {
+ valid=true;
+ ret_type=TYPE_UVEC3;
+ } else if (na==TYPE_UVEC4 && nb==TYPE_UINT) {
+ valid=true;
+ ret_type=TYPE_UVEC4;
+ } else if (na==TYPE_UVEC2 && nb==TYPE_UVEC2) {
+ valid=true;
+ ret_type=TYPE_UVEC2;
+ } else if (na==TYPE_UVEC3 && nb==TYPE_UVEC3) {
+ valid=true;
+ ret_type=TYPE_UVEC3;
+ } else if (na==TYPE_UVEC4 && nb==TYPE_UVEC4) {
+ valid=true;
+ ret_type=TYPE_UVEC4;
}
- }
+ } break;
+ case OP_BIT_INVERT: { //unaries
+ DataType na = p_op->arguments[0]->get_datatype();
+ valid = na>=TYPE_INT && na<TYPE_FLOAT;
+ ret_type=na;
+ } break;
+ case OP_SELECT_IF: {
+ DataType na = p_op->arguments[0]->get_datatype();
+ DataType nb = p_op->arguments[1]->get_datatype();
+ DataType nc = p_op->arguments[2]->get_datatype();
- if (!found) {
- parser.set_error("Function must return a value (use the main block)");
- return ERR_PARSE_ERROR;
+ valid = na==TYPE_BOOL && (nb==nc);
+ ret_type=nb;
+ } break;
+ default: {
+ ERR_FAIL_V(false);
}
}
- return OK;
-}
+ if (r_ret_type)
+ *r_ret_type=ret_type;
+ return valid;
+}
-const ShaderLanguage::IntrinsicFuncDef ShaderLanguage::intrinsic_func_defs[]={
+const ShaderLanguage::BuiltinFuncDef ShaderLanguage::builtin_func_defs[]={
//constructors
{"bool",TYPE_BOOL,{TYPE_BOOL,TYPE_VOID}},
+ {"bvec2",TYPE_BVEC2,{TYPE_BOOL,TYPE_VOID}},
+ {"bvec2",TYPE_BVEC2,{TYPE_BOOL,TYPE_BOOL,TYPE_VOID}},
+ {"bvec3",TYPE_BVEC3,{TYPE_BOOL,TYPE_VOID}},
+ {"bvec3",TYPE_BVEC3,{TYPE_BOOL,TYPE_BOOL,TYPE_BOOL,TYPE_VOID}},
+ {"bvec3",TYPE_BVEC3,{TYPE_BVEC2,TYPE_BOOL,TYPE_VOID}},
+ {"bvec3",TYPE_BVEC3,{TYPE_BOOL,TYPE_BVEC2,TYPE_VOID}},
+ {"bvec4",TYPE_BVEC4,{TYPE_BOOL,TYPE_VOID}},
+ {"bvec4",TYPE_BVEC4,{TYPE_BOOL,TYPE_BOOL,TYPE_BOOL,TYPE_BOOL,TYPE_VOID}},
+ {"bvec4",TYPE_BVEC4,{TYPE_BOOL,TYPE_BVEC2,TYPE_BOOL,TYPE_VOID}},
+ {"bvec4",TYPE_BVEC4,{TYPE_BVEC2,TYPE_BOOL,TYPE_BOOL,TYPE_VOID}},
+ {"bvec4",TYPE_BVEC4,{TYPE_BOOL,TYPE_BOOL,TYPE_BVEC2,TYPE_VOID}},
+ {"bvec4",TYPE_BVEC4,{TYPE_BOOL,TYPE_BVEC3,TYPE_VOID}},
+ {"bvec4",TYPE_BVEC4,{TYPE_BVEC3,TYPE_BOOL,TYPE_VOID}},
+ {"bvec4",TYPE_BVEC4,{TYPE_BVEC2,TYPE_BVEC2,TYPE_VOID}},
+
+
{"float",TYPE_FLOAT,{TYPE_FLOAT,TYPE_VOID}},
{"vec2",TYPE_VEC2,{TYPE_FLOAT,TYPE_VOID}},
{"vec2",TYPE_VEC2,{TYPE_FLOAT,TYPE_FLOAT,TYPE_VOID}},
@@ -791,10 +1213,132 @@ const ShaderLanguage::IntrinsicFuncDef ShaderLanguage::intrinsic_func_defs[]={
{"vec4",TYPE_VEC4,{TYPE_FLOAT,TYPE_VEC3,TYPE_VOID}},
{"vec4",TYPE_VEC4,{TYPE_VEC3,TYPE_FLOAT,TYPE_VOID}},
{"vec4",TYPE_VEC4,{TYPE_VEC2,TYPE_VEC2,TYPE_VOID}},
+
+ {"int",TYPE_INT,{TYPE_INT,TYPE_VOID}},
+ {"ivec2",TYPE_IVEC2,{TYPE_INT,TYPE_VOID}},
+ {"ivec2",TYPE_IVEC2,{TYPE_INT,TYPE_INT,TYPE_VOID}},
+ {"ivec3",TYPE_IVEC3,{TYPE_INT,TYPE_VOID}},
+ {"ivec3",TYPE_IVEC3,{TYPE_INT,TYPE_INT,TYPE_INT,TYPE_VOID}},
+ {"ivec3",TYPE_IVEC3,{TYPE_IVEC2,TYPE_INT,TYPE_VOID}},
+ {"ivec3",TYPE_IVEC3,{TYPE_INT,TYPE_IVEC2,TYPE_VOID}},
+ {"ivec4",TYPE_IVEC4,{TYPE_INT,TYPE_VOID}},
+ {"ivec4",TYPE_IVEC4,{TYPE_INT,TYPE_INT,TYPE_INT,TYPE_INT,TYPE_VOID}},
+ {"ivec4",TYPE_IVEC4,{TYPE_INT,TYPE_IVEC2,TYPE_INT,TYPE_VOID}},
+ {"ivec4",TYPE_IVEC4,{TYPE_IVEC2,TYPE_INT,TYPE_INT,TYPE_VOID}},
+ {"ivec4",TYPE_IVEC4,{TYPE_INT,TYPE_INT,TYPE_IVEC2,TYPE_VOID}},
+ {"ivec4",TYPE_IVEC4,{TYPE_INT,TYPE_IVEC3,TYPE_VOID}},
+ {"ivec4",TYPE_IVEC4,{TYPE_IVEC3,TYPE_INT,TYPE_VOID}},
+ {"ivec4",TYPE_IVEC4,{TYPE_IVEC2,TYPE_IVEC2,TYPE_VOID}},
+
+ {"uint",TYPE_UINT,{TYPE_UINT,TYPE_VOID}},
+ {"uvec2",TYPE_UVEC2,{TYPE_UINT,TYPE_VOID}},
+ {"uvec2",TYPE_UVEC2,{TYPE_UINT,TYPE_UINT,TYPE_VOID}},
+ {"uvec3",TYPE_UVEC3,{TYPE_UINT,TYPE_VOID}},
+ {"uvec3",TYPE_UVEC3,{TYPE_UINT,TYPE_UINT,TYPE_UINT,TYPE_VOID}},
+ {"uvec3",TYPE_UVEC3,{TYPE_UVEC2,TYPE_UINT,TYPE_VOID}},
+ {"uvec3",TYPE_UVEC3,{TYPE_UINT,TYPE_UVEC2,TYPE_VOID}},
+ {"uvec4",TYPE_UVEC4,{TYPE_UINT,TYPE_VOID}},
+ {"uvec4",TYPE_UVEC4,{TYPE_UINT,TYPE_UINT,TYPE_UINT,TYPE_UINT,TYPE_VOID}},
+ {"uvec4",TYPE_UVEC4,{TYPE_UINT,TYPE_UVEC2,TYPE_UINT,TYPE_VOID}},
+ {"uvec4",TYPE_UVEC4,{TYPE_UVEC2,TYPE_UINT,TYPE_UINT,TYPE_VOID}},
+ {"uvec4",TYPE_UVEC4,{TYPE_UINT,TYPE_UINT,TYPE_UVEC2,TYPE_VOID}},
+ {"uvec4",TYPE_UVEC4,{TYPE_UINT,TYPE_UVEC3,TYPE_VOID}},
+ {"uvec4",TYPE_UVEC4,{TYPE_UVEC3,TYPE_UINT,TYPE_VOID}},
+ {"uvec4",TYPE_UVEC4,{TYPE_UVEC2,TYPE_UVEC2,TYPE_VOID}},
+
{"mat2",TYPE_MAT2,{TYPE_VEC2,TYPE_VEC2,TYPE_VOID}},
{"mat3",TYPE_MAT3,{TYPE_VEC3,TYPE_VEC3,TYPE_VEC3,TYPE_VOID}},
{"mat4",TYPE_MAT4,{TYPE_VEC4,TYPE_VEC4,TYPE_VEC4,TYPE_VEC4,TYPE_VOID}},
- //intrinsics - trigonometry
+
+ {"mat2",TYPE_MAT2,{TYPE_FLOAT,TYPE_VOID}},
+ {"mat3",TYPE_MAT3,{TYPE_FLOAT,TYPE_VOID}},
+ {"mat4",TYPE_MAT4,{TYPE_FLOAT,TYPE_VOID}},
+
+ //conversion scalars
+
+ {"int",TYPE_INT,{TYPE_BOOL,TYPE_VOID}},
+ {"int",TYPE_INT,{TYPE_INT,TYPE_VOID}},
+ {"int",TYPE_INT,{TYPE_UINT,TYPE_VOID}},
+ {"int",TYPE_INT,{TYPE_FLOAT,TYPE_VOID}},
+
+ {"float",TYPE_FLOAT,{TYPE_BOOL,TYPE_VOID}},
+ {"float",TYPE_FLOAT,{TYPE_INT,TYPE_VOID}},
+ {"float",TYPE_FLOAT,{TYPE_UINT,TYPE_VOID}},
+ {"float",TYPE_FLOAT,{TYPE_FLOAT,TYPE_VOID}},
+
+ {"uint",TYPE_UINT,{TYPE_BOOL,TYPE_VOID}},
+ {"uint",TYPE_UINT,{TYPE_INT,TYPE_VOID}},
+ {"uint",TYPE_UINT,{TYPE_UINT,TYPE_VOID}},
+ {"uint",TYPE_UINT,{TYPE_FLOAT,TYPE_VOID}},
+
+ {"bool",TYPE_BOOL,{TYPE_BOOL,TYPE_VOID}},
+ {"bool",TYPE_BOOL,{TYPE_INT,TYPE_VOID}},
+ {"bool",TYPE_BOOL,{TYPE_UINT,TYPE_VOID}},
+ {"bool",TYPE_BOOL,{TYPE_FLOAT,TYPE_VOID}},
+
+ //conversion vectors
+
+ {"ivec2",TYPE_IVEC2,{TYPE_BVEC2,TYPE_VOID}},
+ {"ivec2",TYPE_IVEC2,{TYPE_IVEC2,TYPE_VOID}},
+ {"ivec2",TYPE_IVEC2,{TYPE_UVEC2,TYPE_VOID}},
+ {"ivec2",TYPE_IVEC2,{TYPE_VEC2,TYPE_VOID}},
+
+ {"vec2",TYPE_VEC2,{TYPE_BVEC2,TYPE_VOID}},
+ {"vec2",TYPE_VEC2,{TYPE_IVEC2,TYPE_VOID}},
+ {"vec2",TYPE_VEC2,{TYPE_UVEC2,TYPE_VOID}},
+ {"vec2",TYPE_VEC2,{TYPE_VEC2,TYPE_VOID}},
+
+ {"uvec2",TYPE_UVEC2,{TYPE_BVEC2,TYPE_VOID}},
+ {"uvec2",TYPE_UVEC2,{TYPE_IVEC2,TYPE_VOID}},
+ {"uvec2",TYPE_UVEC2,{TYPE_UVEC2,TYPE_VOID}},
+ {"uvec2",TYPE_UVEC2,{TYPE_VEC2,TYPE_VOID}},
+
+ {"bvec2",TYPE_BVEC2,{TYPE_BVEC2,TYPE_VOID}},
+ {"bvec2",TYPE_BVEC2,{TYPE_IVEC2,TYPE_VOID}},
+ {"bvec2",TYPE_BVEC2,{TYPE_UVEC2,TYPE_VOID}},
+ {"bvec2",TYPE_BVEC2,{TYPE_VEC2,TYPE_VOID}},
+
+ {"ivec3",TYPE_IVEC3,{TYPE_BVEC3,TYPE_VOID}},
+ {"ivec3",TYPE_IVEC3,{TYPE_IVEC3,TYPE_VOID}},
+ {"ivec3",TYPE_IVEC3,{TYPE_UVEC3,TYPE_VOID}},
+ {"ivec3",TYPE_IVEC3,{TYPE_VEC3,TYPE_VOID}},
+
+ {"vec3",TYPE_VEC3,{TYPE_BVEC3,TYPE_VOID}},
+ {"vec3",TYPE_VEC3,{TYPE_IVEC3,TYPE_VOID}},
+ {"vec3",TYPE_VEC3,{TYPE_UVEC3,TYPE_VOID}},
+ {"vec3",TYPE_VEC3,{TYPE_VEC3,TYPE_VOID}},
+
+ {"uvec3",TYPE_UVEC3,{TYPE_BVEC3,TYPE_VOID}},
+ {"uvec3",TYPE_UVEC3,{TYPE_IVEC3,TYPE_VOID}},
+ {"uvec3",TYPE_UVEC3,{TYPE_UVEC3,TYPE_VOID}},
+ {"uvec3",TYPE_UVEC3,{TYPE_VEC3,TYPE_VOID}},
+
+ {"bvec3",TYPE_BVEC3,{TYPE_BVEC3,TYPE_VOID}},
+ {"bvec3",TYPE_BVEC3,{TYPE_IVEC3,TYPE_VOID}},
+ {"bvec3",TYPE_BVEC3,{TYPE_UVEC3,TYPE_VOID}},
+ {"bvec3",TYPE_BVEC3,{TYPE_VEC3,TYPE_VOID}},
+
+ {"ivec4",TYPE_IVEC4,{TYPE_BVEC4,TYPE_VOID}},
+ {"ivec4",TYPE_IVEC4,{TYPE_IVEC4,TYPE_VOID}},
+ {"ivec4",TYPE_IVEC4,{TYPE_UVEC4,TYPE_VOID}},
+ {"ivec4",TYPE_IVEC4,{TYPE_VEC4,TYPE_VOID}},
+
+ {"vec4",TYPE_VEC4,{TYPE_BVEC4,TYPE_VOID}},
+ {"vec4",TYPE_VEC4,{TYPE_IVEC4,TYPE_VOID}},
+ {"vec4",TYPE_VEC4,{TYPE_UVEC4,TYPE_VOID}},
+ {"vec4",TYPE_VEC4,{TYPE_VEC4,TYPE_VOID}},
+
+ {"uvec4",TYPE_UVEC4,{TYPE_BVEC4,TYPE_VOID}},
+ {"uvec4",TYPE_UVEC4,{TYPE_IVEC4,TYPE_VOID}},
+ {"uvec4",TYPE_UVEC4,{TYPE_UVEC4,TYPE_VOID}},
+ {"uvec4",TYPE_UVEC4,{TYPE_VEC4,TYPE_VOID}},
+
+ {"bvec4",TYPE_BVEC4,{TYPE_BVEC4,TYPE_VOID}},
+ {"bvec4",TYPE_BVEC4,{TYPE_IVEC4,TYPE_VOID}},
+ {"bvec4",TYPE_BVEC4,{TYPE_UVEC4,TYPE_VOID}},
+ {"bvec4",TYPE_BVEC4,{TYPE_VEC4,TYPE_VOID}},
+
+ //builtins - trigonometry
{"sin",TYPE_FLOAT,{TYPE_FLOAT,TYPE_VOID}},
{"cos",TYPE_FLOAT,{TYPE_FLOAT,TYPE_VOID}},
{"tan",TYPE_FLOAT,{TYPE_FLOAT,TYPE_VOID}},
@@ -805,7 +1349,7 @@ const ShaderLanguage::IntrinsicFuncDef ShaderLanguage::intrinsic_func_defs[]={
{"sinh",TYPE_FLOAT,{TYPE_FLOAT,TYPE_VOID}},
{"cosh",TYPE_FLOAT,{TYPE_FLOAT,TYPE_VOID}},
{"tanh",TYPE_FLOAT,{TYPE_FLOAT,TYPE_VOID}},
- //intrinsics - exponential
+ //builtins - exponential
{"pow",TYPE_FLOAT,{TYPE_FLOAT,TYPE_FLOAT,TYPE_VOID}},
{"pow",TYPE_VEC2,{TYPE_VEC2,TYPE_FLOAT,TYPE_VOID}},
{"pow",TYPE_VEC2,{TYPE_VEC2,TYPE_VEC2,TYPE_VOID}},
@@ -825,15 +1369,34 @@ const ShaderLanguage::IntrinsicFuncDef ShaderLanguage::intrinsic_func_defs[]={
{"sqrt",TYPE_VEC2,{TYPE_VEC2,TYPE_VOID}},
{"sqrt",TYPE_VEC3,{TYPE_VEC3,TYPE_VOID}},
{"sqrt",TYPE_VEC4,{TYPE_VEC4,TYPE_VOID}},
- //intrinsics - common
+ //builtins - common
{"abs",TYPE_FLOAT,{TYPE_FLOAT,TYPE_VOID}},
{"abs",TYPE_VEC2,{TYPE_VEC2,TYPE_VOID}},
{"abs",TYPE_VEC3,{TYPE_VEC3,TYPE_VOID}},
{"abs",TYPE_VEC4,{TYPE_VEC4,TYPE_VOID}},
+
+ {"abs",TYPE_INT,{TYPE_INT,TYPE_VOID}},
+ {"abs",TYPE_IVEC2,{TYPE_IVEC2,TYPE_VOID}},
+ {"abs",TYPE_IVEC3,{TYPE_IVEC3,TYPE_VOID}},
+ {"abs",TYPE_IVEC4,{TYPE_IVEC4,TYPE_VOID}},
+
+ {"abs",TYPE_UINT,{TYPE_UINT,TYPE_VOID}},
+ {"abs",TYPE_UVEC2,{TYPE_UVEC2,TYPE_VOID}},
+ {"abs",TYPE_UVEC3,{TYPE_UVEC3,TYPE_VOID}},
+ {"abs",TYPE_UVEC4,{TYPE_UVEC4,TYPE_VOID}},
+
+
{"sign",TYPE_FLOAT,{TYPE_FLOAT,TYPE_VOID}},
{"sign",TYPE_VEC2,{TYPE_VEC2,TYPE_VOID}},
{"sign",TYPE_VEC3,{TYPE_VEC3,TYPE_VOID}},
{"sign",TYPE_VEC4,{TYPE_VEC4,TYPE_VOID}},
+
+ {"sign",TYPE_INT,{TYPE_INT,TYPE_VOID}},
+ {"sign",TYPE_IVEC2,{TYPE_IVEC2,TYPE_VOID}},
+ {"sign",TYPE_IVEC3,{TYPE_IVEC3,TYPE_VOID}},
+ {"sign",TYPE_IVEC4,{TYPE_IVEC4,TYPE_VOID}},
+
+
{"floor",TYPE_FLOAT,{TYPE_FLOAT,TYPE_VOID}},
{"floor",TYPE_VEC2,{TYPE_VEC2,TYPE_VOID}},
{"floor",TYPE_VEC3,{TYPE_VEC3,TYPE_VOID}},
@@ -854,18 +1417,51 @@ const ShaderLanguage::IntrinsicFuncDef ShaderLanguage::intrinsic_func_defs[]={
{"fract",TYPE_VEC2,{TYPE_VEC2,TYPE_VOID}},
{"fract",TYPE_VEC3,{TYPE_VEC3,TYPE_VOID}},
{"fract",TYPE_VEC4,{TYPE_VEC4,TYPE_VOID}},
+
{"mod",TYPE_FLOAT,{TYPE_FLOAT,TYPE_FLOAT,TYPE_VOID}},
{"mod",TYPE_VEC2,{TYPE_VEC2,TYPE_VEC2,TYPE_VOID}},
+ {"mod",TYPE_VEC2,{TYPE_VEC2,TYPE_FLOAT,TYPE_VOID}},
{"mod",TYPE_VEC3,{TYPE_VEC3,TYPE_VEC3,TYPE_VOID}},
+ {"mod",TYPE_VEC3,{TYPE_VEC3,TYPE_FLOAT,TYPE_VOID}},
{"mod",TYPE_VEC4,{TYPE_VEC4,TYPE_VEC4,TYPE_VOID}},
+ {"mod",TYPE_VEC4,{TYPE_VEC4,TYPE_FLOAT,TYPE_VOID}},
+
+ {"modf",TYPE_FLOAT,{TYPE_FLOAT,TYPE_FLOAT,TYPE_VOID}},
+ {"modf",TYPE_VEC2,{TYPE_VEC2,TYPE_VEC2,TYPE_VOID}},
+ {"modf",TYPE_VEC3,{TYPE_VEC3,TYPE_VEC3,TYPE_VOID}},
+ {"modf",TYPE_VEC4,{TYPE_VEC4,TYPE_VEC4,TYPE_VOID}},
+
{"min",TYPE_FLOAT,{TYPE_FLOAT,TYPE_FLOAT,TYPE_VOID}},
{"min",TYPE_VEC2,{TYPE_VEC2,TYPE_VEC2,TYPE_VOID}},
{"min",TYPE_VEC3,{TYPE_VEC3,TYPE_VEC3,TYPE_VOID}},
{"min",TYPE_VEC4,{TYPE_VEC4,TYPE_VEC4,TYPE_VOID}},
+
+ {"min",TYPE_INT,{TYPE_INT,TYPE_INT,TYPE_VOID}},
+ {"min",TYPE_IVEC2,{TYPE_IVEC2,TYPE_IVEC2,TYPE_VOID}},
+ {"min",TYPE_IVEC3,{TYPE_IVEC3,TYPE_IVEC3,TYPE_VOID}},
+ {"min",TYPE_IVEC4,{TYPE_IVEC4,TYPE_IVEC4,TYPE_VOID}},
+
+ {"min",TYPE_UINT,{TYPE_UINT,TYPE_UINT,TYPE_VOID}},
+ {"min",TYPE_UVEC2,{TYPE_UVEC2,TYPE_UVEC2,TYPE_VOID}},
+ {"min",TYPE_UVEC3,{TYPE_UVEC3,TYPE_UVEC3,TYPE_VOID}},
+ {"min",TYPE_UVEC4,{TYPE_UVEC4,TYPE_UVEC4,TYPE_VOID}},
+
{"max",TYPE_FLOAT,{TYPE_FLOAT,TYPE_FLOAT,TYPE_VOID}},
{"max",TYPE_VEC2,{TYPE_VEC2,TYPE_VEC2,TYPE_VOID}},
{"max",TYPE_VEC3,{TYPE_VEC3,TYPE_VEC3,TYPE_VOID}},
{"max",TYPE_VEC4,{TYPE_VEC4,TYPE_VEC4,TYPE_VOID}},
+
+ {"max",TYPE_INT,{TYPE_INT,TYPE_INT,TYPE_VOID}},
+ {"max",TYPE_IVEC2,{TYPE_IVEC2,TYPE_IVEC2,TYPE_VOID}},
+ {"max",TYPE_IVEC3,{TYPE_IVEC3,TYPE_IVEC3,TYPE_VOID}},
+ {"max",TYPE_IVEC4,{TYPE_IVEC4,TYPE_IVEC4,TYPE_VOID}},
+
+ {"max",TYPE_UINT,{TYPE_UINT,TYPE_UINT,TYPE_VOID}},
+ {"max",TYPE_UVEC2,{TYPE_UVEC2,TYPE_UVEC2,TYPE_VOID}},
+ {"max",TYPE_UVEC3,{TYPE_UVEC3,TYPE_UVEC3,TYPE_VOID}},
+ {"max",TYPE_UVEC4,{TYPE_UVEC4,TYPE_UVEC4,TYPE_VOID}},
+
+
{"clamp",TYPE_FLOAT,{TYPE_FLOAT,TYPE_FLOAT,TYPE_FLOAT,TYPE_VOID}},
{"clamp",TYPE_VEC2,{TYPE_VEC2,TYPE_VEC2,TYPE_VEC2,TYPE_VOID}},
{"clamp",TYPE_VEC3,{TYPE_VEC3,TYPE_VEC3,TYPE_VEC3,TYPE_VOID}},
@@ -873,13 +1469,39 @@ const ShaderLanguage::IntrinsicFuncDef ShaderLanguage::intrinsic_func_defs[]={
{"clamp",TYPE_VEC2,{TYPE_VEC2,TYPE_FLOAT,TYPE_FLOAT,TYPE_VOID}},
{"clamp",TYPE_VEC3,{TYPE_VEC3,TYPE_FLOAT,TYPE_FLOAT,TYPE_VOID}},
{"clamp",TYPE_VEC4,{TYPE_VEC4,TYPE_FLOAT,TYPE_FLOAT,TYPE_VOID}},
+
+
+ {"clamp",TYPE_INT,{TYPE_INT,TYPE_INT,TYPE_INT,TYPE_VOID}},
+ {"clamp",TYPE_IVEC2,{TYPE_IVEC2,TYPE_IVEC2,TYPE_IVEC2,TYPE_VOID}},
+ {"clamp",TYPE_IVEC3,{TYPE_IVEC3,TYPE_IVEC3,TYPE_IVEC3,TYPE_VOID}},
+ {"clamp",TYPE_IVEC4,{TYPE_IVEC4,TYPE_IVEC4,TYPE_IVEC4,TYPE_VOID}},
+ {"clamp",TYPE_IVEC2,{TYPE_IVEC2,TYPE_INT,TYPE_INT,TYPE_VOID}},
+ {"clamp",TYPE_IVEC3,{TYPE_IVEC3,TYPE_INT,TYPE_INT,TYPE_VOID}},
+ {"clamp",TYPE_IVEC4,{TYPE_IVEC4,TYPE_INT,TYPE_INT,TYPE_VOID}},
+
+ {"clamp",TYPE_UINT,{TYPE_UINT,TYPE_UINT,TYPE_UINT,TYPE_VOID}},
+ {"clamp",TYPE_UVEC2,{TYPE_UVEC2,TYPE_UVEC2,TYPE_UVEC2,TYPE_VOID}},
+ {"clamp",TYPE_UVEC3,{TYPE_UVEC3,TYPE_UVEC3,TYPE_UVEC3,TYPE_VOID}},
+ {"clamp",TYPE_UVEC4,{TYPE_UVEC4,TYPE_UVEC4,TYPE_UVEC4,TYPE_VOID}},
+ {"clamp",TYPE_UVEC2,{TYPE_UVEC2,TYPE_UINT,TYPE_UINT,TYPE_VOID}},
+ {"clamp",TYPE_UVEC3,{TYPE_UVEC3,TYPE_UINT,TYPE_UINT,TYPE_VOID}},
+ {"clamp",TYPE_UVEC4,{TYPE_UVEC4,TYPE_UINT,TYPE_UINT,TYPE_VOID}},
+
{"mix",TYPE_FLOAT,{TYPE_FLOAT,TYPE_FLOAT,TYPE_FLOAT,TYPE_VOID}},
+ {"mix",TYPE_FLOAT,{TYPE_FLOAT,TYPE_FLOAT,TYPE_BOOL,TYPE_VOID}},
{"mix",TYPE_VEC2,{TYPE_VEC2,TYPE_VEC2,TYPE_FLOAT,TYPE_VOID}},
+ {"mix",TYPE_VEC2,{TYPE_VEC2,TYPE_VEC2,TYPE_BOOL,TYPE_VOID}},
+ {"mix",TYPE_VEC2,{TYPE_VEC2,TYPE_VEC2,TYPE_BVEC2,TYPE_VOID}},
{"mix",TYPE_VEC2,{TYPE_VEC2,TYPE_VEC2,TYPE_VEC2,TYPE_VOID}},
{"mix",TYPE_VEC3,{TYPE_VEC3,TYPE_VEC3,TYPE_FLOAT,TYPE_VOID}},
+ {"mix",TYPE_VEC3,{TYPE_VEC3,TYPE_VEC3,TYPE_BOOL,TYPE_VOID}},
+ {"mix",TYPE_VEC3,{TYPE_VEC3,TYPE_VEC3,TYPE_BVEC3,TYPE_VOID}},
{"mix",TYPE_VEC3,{TYPE_VEC3,TYPE_VEC3,TYPE_VEC3,TYPE_VOID}},
{"mix",TYPE_VEC4,{TYPE_VEC4,TYPE_VEC4,TYPE_FLOAT,TYPE_VOID}},
+ {"mix",TYPE_VEC4,{TYPE_VEC4,TYPE_VEC4,TYPE_BOOL,TYPE_VOID}},
+ {"mix",TYPE_VEC4,{TYPE_VEC4,TYPE_VEC4,TYPE_BVEC3,TYPE_VOID}},
{"mix",TYPE_VEC4,{TYPE_VEC4,TYPE_VEC4,TYPE_VEC4,TYPE_VOID}},
+
{"step",TYPE_FLOAT,{TYPE_FLOAT,TYPE_FLOAT,TYPE_VOID}},
{"step",TYPE_VEC2,{TYPE_VEC2,TYPE_VEC2,TYPE_VOID}},
{"step",TYPE_VEC3,{TYPE_VEC3,TYPE_VEC3,TYPE_VOID}},
@@ -895,7 +1517,37 @@ const ShaderLanguage::IntrinsicFuncDef ShaderLanguage::intrinsic_func_defs[]={
{"smoothstep",TYPE_VEC3,{TYPE_FLOAT,TYPE_FLOAT,TYPE_VEC3,TYPE_VOID}},
{"smoothstep",TYPE_VEC4,{TYPE_FLOAT,TYPE_FLOAT,TYPE_VEC4,TYPE_VOID}},
- //intrinsics - geometric
+ {"isnan",TYPE_BOOL,{TYPE_FLOAT,TYPE_VOID}},
+ {"isnan",TYPE_BOOL,{TYPE_VEC2,TYPE_VOID}},
+ {"isnan",TYPE_BOOL,{TYPE_VEC3,TYPE_VOID}},
+ {"isnan",TYPE_BOOL,{TYPE_VEC4,TYPE_VOID}},
+
+ {"isinf",TYPE_BOOL,{TYPE_FLOAT,TYPE_VOID}},
+ {"isinf",TYPE_BOOL,{TYPE_VEC2,TYPE_VOID}},
+ {"isinf",TYPE_BOOL,{TYPE_VEC3,TYPE_VOID}},
+ {"isinf",TYPE_BOOL,{TYPE_VEC4,TYPE_VOID}},
+
+ {"floatBitsToInt",TYPE_INT,{TYPE_FLOAT,TYPE_VOID}},
+ {"floatBitsToInt",TYPE_IVEC2,{TYPE_VEC2,TYPE_VOID}},
+ {"floatBitsToInt",TYPE_IVEC3,{TYPE_VEC3,TYPE_VOID}},
+ {"floatBitsToInt",TYPE_IVEC4,{TYPE_VEC4,TYPE_VOID}},
+
+ {"floatBitsToUInt",TYPE_UINT,{TYPE_FLOAT,TYPE_VOID}},
+ {"floatBitsToUInt",TYPE_UVEC2,{TYPE_VEC2,TYPE_VOID}},
+ {"floatBitsToUInt",TYPE_UVEC3,{TYPE_VEC3,TYPE_VOID}},
+ {"floatBitsToUInt",TYPE_UVEC4,{TYPE_VEC4,TYPE_VOID}},
+
+ {"intBitsToFloat",TYPE_FLOAT,{TYPE_INT,TYPE_VOID}},
+ {"intBitsToFloat",TYPE_VEC2,{TYPE_IVEC2,TYPE_VOID}},
+ {"intBitsToFloat",TYPE_VEC3,{TYPE_IVEC3,TYPE_VOID}},
+ {"intBitsToFloat",TYPE_VEC4,{TYPE_IVEC4,TYPE_VOID}},
+
+ {"uintBitsToFloat",TYPE_FLOAT,{TYPE_UINT,TYPE_VOID}},
+ {"uintBitsToFloat",TYPE_VEC2,{TYPE_UVEC2,TYPE_VOID}},
+ {"uintBitsToFloat",TYPE_VEC3,{TYPE_UVEC3,TYPE_VOID}},
+ {"uintBitsToFloat",TYPE_VEC4,{TYPE_UVEC4,TYPE_VOID}},
+
+ //builtins - geometric
{"length",TYPE_FLOAT,{TYPE_VEC2,TYPE_VOID}},
{"length",TYPE_FLOAT,{TYPE_VEC3,TYPE_VOID}},
{"length",TYPE_FLOAT,{TYPE_VEC4,TYPE_VOID}},
@@ -911,318 +1563,211 @@ const ShaderLanguage::IntrinsicFuncDef ShaderLanguage::intrinsic_func_defs[]={
{"normalize",TYPE_VEC4,{TYPE_VEC4,TYPE_VOID}},
{"reflect",TYPE_VEC3,{TYPE_VEC3,TYPE_VEC3,TYPE_VOID}},
{"refract",TYPE_VEC3,{TYPE_VEC3,TYPE_VEC3,TYPE_FLOAT,TYPE_VOID}},
- //intrinsics - texture
- {"tex",TYPE_VEC4,{TYPE_TEXTURE,TYPE_VEC2,TYPE_VOID}},
- {"texcube",TYPE_VEC4,{TYPE_CUBEMAP,TYPE_VEC3,TYPE_VOID}},
- {"texscreen",TYPE_VEC3,{TYPE_VEC2,TYPE_VOID}},
- {"texpos",TYPE_VEC3,{TYPE_VEC3,TYPE_VOID}},
- {NULL,TYPE_VOID,{TYPE_VOID}}
+ {"facefordward",TYPE_VEC2,{TYPE_VEC2,TYPE_VEC2,TYPE_VEC2,TYPE_VOID}},
+ {"facefordward",TYPE_VEC3,{TYPE_VEC3,TYPE_VEC3,TYPE_VEC3,TYPE_VOID}},
+ {"facefordward",TYPE_VEC4,{TYPE_VEC4,TYPE_VEC4,TYPE_VEC4,TYPE_VOID}},
-};
+ {"matrixCompMult",TYPE_MAT2,{TYPE_MAT2,TYPE_MAT2,TYPE_VOID}},
+ {"matrixCompMult",TYPE_MAT3,{TYPE_MAT3,TYPE_MAT3,TYPE_VOID}},
+ {"matrixCompMult",TYPE_MAT4,{TYPE_MAT4,TYPE_MAT4,TYPE_VOID}},
-const ShaderLanguage::OperatorDef ShaderLanguage::operator_defs[]={
-
- {OP_ASSIGN,TYPE_VOID,{TYPE_BOOL,TYPE_BOOL}},
- {OP_ASSIGN,TYPE_VOID,{TYPE_FLOAT,TYPE_FLOAT}},
- {OP_ASSIGN,TYPE_VOID,{TYPE_VEC2,TYPE_VEC2}},
- {OP_ASSIGN,TYPE_VOID,{TYPE_VEC3,TYPE_VEC3}},
- {OP_ASSIGN,TYPE_VOID,{TYPE_VEC4,TYPE_VEC4}},
- {OP_ASSIGN,TYPE_VOID,{TYPE_MAT2,TYPE_MAT2}},
- {OP_ASSIGN,TYPE_VOID,{TYPE_MAT3,TYPE_MAT3}},
- {OP_ASSIGN,TYPE_VOID,{TYPE_MAT4,TYPE_MAT4}},
- {OP_ADD,TYPE_FLOAT,{TYPE_FLOAT,TYPE_FLOAT}},
- {OP_ADD,TYPE_VEC2,{TYPE_VEC2,TYPE_VEC2}},
- {OP_ADD,TYPE_VEC3,{TYPE_VEC3,TYPE_VEC3}},
- {OP_ADD,TYPE_VEC4,{TYPE_VEC4,TYPE_VEC4}},
- {OP_SUB,TYPE_FLOAT,{TYPE_FLOAT,TYPE_FLOAT}},
- {OP_SUB,TYPE_VEC2,{TYPE_VEC2,TYPE_VEC2}},
- {OP_SUB,TYPE_VEC3,{TYPE_VEC3,TYPE_VEC3}},
- {OP_SUB,TYPE_VEC4,{TYPE_VEC4,TYPE_VEC4}},
- {OP_MUL,TYPE_FLOAT,{TYPE_FLOAT,TYPE_FLOAT}},
- {OP_MUL,TYPE_VEC2,{TYPE_VEC2,TYPE_VEC2}},
- {OP_MUL,TYPE_VEC2,{TYPE_VEC2,TYPE_FLOAT}},
- {OP_MUL,TYPE_VEC2,{TYPE_FLOAT,TYPE_VEC2}},
- {OP_MUL,TYPE_VEC2,{TYPE_VEC2,TYPE_MAT3}},
- {OP_MUL,TYPE_VEC2,{TYPE_MAT2,TYPE_VEC2}},
- {OP_MUL,TYPE_VEC2,{TYPE_VEC2,TYPE_MAT2}},
- {OP_MUL,TYPE_VEC2,{TYPE_MAT3,TYPE_VEC2}},
- {OP_MUL,TYPE_VEC2,{TYPE_VEC2,TYPE_MAT4}},
- {OP_MUL,TYPE_VEC2,{TYPE_MAT4,TYPE_VEC2}},
- {OP_MUL,TYPE_VEC3,{TYPE_VEC3,TYPE_VEC3}},
- {OP_MUL,TYPE_VEC3,{TYPE_VEC3,TYPE_FLOAT}},
- {OP_MUL,TYPE_VEC3,{TYPE_FLOAT,TYPE_VEC3}},
- {OP_MUL,TYPE_VEC3,{TYPE_MAT3,TYPE_VEC3}},
- {OP_MUL,TYPE_VEC3,{TYPE_MAT4,TYPE_VEC3}},
- {OP_MUL,TYPE_VEC3,{TYPE_VEC3,TYPE_MAT3}},
- {OP_MUL,TYPE_VEC4,{TYPE_VEC4,TYPE_VEC4}},
- {OP_MUL,TYPE_VEC4,{TYPE_VEC4,TYPE_FLOAT}},
- {OP_MUL,TYPE_VEC4,{TYPE_FLOAT,TYPE_VEC4}},
- {OP_MUL,TYPE_VEC4,{TYPE_MAT4,TYPE_VEC4}},
- {OP_MUL,TYPE_VEC4,{TYPE_VEC4,TYPE_MAT4}},
- {OP_MUL,TYPE_MAT2,{TYPE_MAT2,TYPE_MAT2}},
- {OP_MUL,TYPE_MAT3,{TYPE_MAT3,TYPE_MAT3}},
- {OP_MUL,TYPE_MAT4,{TYPE_MAT4,TYPE_MAT4}},
- {OP_DIV,TYPE_FLOAT,{TYPE_FLOAT,TYPE_FLOAT}},
- {OP_DIV,TYPE_VEC2,{TYPE_VEC2,TYPE_VEC2}},
- {OP_DIV,TYPE_VEC2,{TYPE_VEC2,TYPE_FLOAT}},
- {OP_DIV,TYPE_VEC2,{TYPE_FLOAT,TYPE_VEC2}},
- {OP_DIV,TYPE_VEC3,{TYPE_VEC3,TYPE_VEC3}},
- {OP_DIV,TYPE_VEC3,{TYPE_VEC3,TYPE_FLOAT}},
- {OP_DIV,TYPE_VEC3,{TYPE_FLOAT,TYPE_VEC3}},
- {OP_DIV,TYPE_VEC4,{TYPE_VEC4,TYPE_VEC4}},
- {OP_DIV,TYPE_VEC4,{TYPE_VEC4,TYPE_FLOAT}},
- {OP_DIV,TYPE_VEC4,{TYPE_FLOAT,TYPE_VEC4}},
- {OP_ASSIGN_ADD,TYPE_VOID,{TYPE_FLOAT,TYPE_FLOAT}},
- {OP_ASSIGN_ADD,TYPE_VOID,{TYPE_VEC2,TYPE_VEC2}},
- {OP_ASSIGN_ADD,TYPE_VOID,{TYPE_VEC3,TYPE_VEC3}},
- {OP_ASSIGN_ADD,TYPE_VOID,{TYPE_VEC4,TYPE_VEC4}},
- {OP_ASSIGN_ADD,TYPE_VOID,{TYPE_VEC2,TYPE_FLOAT}},
- {OP_ASSIGN_ADD,TYPE_VOID,{TYPE_VEC3,TYPE_FLOAT}},
- {OP_ASSIGN_ADD,TYPE_VOID,{TYPE_VEC4,TYPE_FLOAT}},
- {OP_ASSIGN_SUB,TYPE_VOID,{TYPE_FLOAT,TYPE_FLOAT}},
- {OP_ASSIGN_SUB,TYPE_VOID,{TYPE_VEC2,TYPE_VEC2}},
- {OP_ASSIGN_SUB,TYPE_VOID,{TYPE_VEC3,TYPE_VEC3}},
- {OP_ASSIGN_SUB,TYPE_VOID,{TYPE_VEC4,TYPE_VEC4}},
- {OP_ASSIGN_SUB,TYPE_VOID,{TYPE_VEC2,TYPE_FLOAT}},
- {OP_ASSIGN_SUB,TYPE_VOID,{TYPE_VEC3,TYPE_FLOAT}},
- {OP_ASSIGN_SUB,TYPE_VOID,{TYPE_VEC4,TYPE_FLOAT}},
- {OP_ASSIGN_MUL,TYPE_VOID,{TYPE_FLOAT,TYPE_FLOAT}},
- {OP_ASSIGN_MUL,TYPE_VOID,{TYPE_VEC2,TYPE_VEC2}},
- {OP_ASSIGN_MUL,TYPE_VOID,{TYPE_VEC2,TYPE_FLOAT}},
- {OP_ASSIGN_MUL,TYPE_VOID,{TYPE_VEC2,TYPE_MAT2}},
- {OP_ASSIGN_MUL,TYPE_VOID,{TYPE_MAT2,TYPE_MAT2}},
- {OP_ASSIGN_MUL,TYPE_VOID,{TYPE_VEC3,TYPE_MAT3}},
- {OP_ASSIGN_MUL,TYPE_VOID,{TYPE_VEC3,TYPE_VEC3}},
- {OP_ASSIGN_MUL,TYPE_VOID,{TYPE_VEC3,TYPE_FLOAT}},
- {OP_ASSIGN_MUL,TYPE_VOID,{TYPE_VEC3,TYPE_MAT4}},
- {OP_ASSIGN_MUL,TYPE_VOID,{TYPE_VEC4,TYPE_VEC4}},
- {OP_ASSIGN_MUL,TYPE_VOID,{TYPE_VEC4,TYPE_FLOAT}},
- {OP_ASSIGN_MUL,TYPE_VOID,{TYPE_VEC4,TYPE_MAT4}},
- {OP_ASSIGN_MUL,TYPE_VOID,{TYPE_MAT3,TYPE_MAT3}},
- {OP_ASSIGN_MUL,TYPE_VOID,{TYPE_MAT4,TYPE_MAT4}},
- {OP_ASSIGN_DIV,TYPE_VOID,{TYPE_FLOAT,TYPE_FLOAT}},
- {OP_ASSIGN_DIV,TYPE_VOID,{TYPE_VEC2,TYPE_VEC2}},
- {OP_ASSIGN_DIV,TYPE_VOID,{TYPE_VEC2,TYPE_FLOAT}},
- {OP_ASSIGN_DIV,TYPE_VOID,{TYPE_VEC3,TYPE_VEC3}},
- {OP_ASSIGN_DIV,TYPE_VOID,{TYPE_VEC3,TYPE_FLOAT}},
- {OP_ASSIGN_DIV,TYPE_VOID,{TYPE_VEC4,TYPE_VEC4}},
- {OP_ASSIGN_DIV,TYPE_VOID,{TYPE_VEC4,TYPE_FLOAT}},
- {OP_NEG,TYPE_FLOAT,{TYPE_FLOAT,TYPE_VOID}},
- {OP_NEG,TYPE_VEC2,{TYPE_VEC2,TYPE_VOID}},
- {OP_NEG,TYPE_VEC3,{TYPE_VEC3,TYPE_VOID}},
- {OP_NEG,TYPE_VEC4,{TYPE_VEC4,TYPE_VOID}},
- {OP_NOT,TYPE_BOOL,{TYPE_BOOL,TYPE_VOID}},
- {OP_CMP_EQ,TYPE_BOOL,{TYPE_BOOL,TYPE_BOOL}},
- {OP_CMP_EQ,TYPE_BOOL,{TYPE_FLOAT,TYPE_FLOAT}},
- {OP_CMP_EQ,TYPE_BOOL,{TYPE_VEC3,TYPE_VEC2}},
- {OP_CMP_EQ,TYPE_BOOL,{TYPE_VEC3,TYPE_VEC3}},
- {OP_CMP_EQ,TYPE_BOOL,{TYPE_VEC3,TYPE_VEC4}},
- //{OP_CMP_EQ,TYPE_MAT3,{TYPE_MAT4,TYPE_MAT3}}, ??
- //{OP_CMP_EQ,TYPE_MAT4,{TYPE_MAT4,TYPE_MAT4}}, ??
- {OP_CMP_NEQ,TYPE_BOOL,{TYPE_BOOL,TYPE_BOOL}},
- {OP_CMP_NEQ,TYPE_BOOL,{TYPE_FLOAT,TYPE_FLOAT}},
- {OP_CMP_NEQ,TYPE_BOOL,{TYPE_VEC2,TYPE_VEC2}},
- {OP_CMP_NEQ,TYPE_BOOL,{TYPE_VEC3,TYPE_VEC3}},
- {OP_CMP_NEQ,TYPE_BOOL,{TYPE_VEC4,TYPE_VEC4}},
- //{OP_CMP_NEQ,TYPE_MAT4,{TYPE_MAT4,TYPE_MAT4}}, //?
- {OP_CMP_LEQ,TYPE_BOOL,{TYPE_FLOAT,TYPE_FLOAT}},
- {OP_CMP_GEQ,TYPE_BOOL,{TYPE_FLOAT,TYPE_FLOAT}},
- {OP_CMP_LESS,TYPE_BOOL,{TYPE_FLOAT,TYPE_FLOAT}},
- {OP_CMP_GREATER,TYPE_BOOL,{TYPE_FLOAT,TYPE_FLOAT}},
- {OP_CMP_OR,TYPE_BOOL,{TYPE_BOOL,TYPE_BOOL}},
- {OP_CMP_AND,TYPE_BOOL,{TYPE_BOOL,TYPE_BOOL}},
- {OP_MAX,TYPE_VOID,{TYPE_VOID,TYPE_VOID}}
-};
+ {"outerProduct",TYPE_MAT2,{TYPE_VEC2,TYPE_VEC2,TYPE_VOID}},
+ {"outerProduct",TYPE_MAT3,{TYPE_VEC3,TYPE_VEC3,TYPE_VOID}},
+ {"outerProduct",TYPE_MAT4,{TYPE_VEC4,TYPE_VEC4,TYPE_VOID}},
+ {"transpose",TYPE_MAT2,{TYPE_MAT2,TYPE_VOID}},
+ {"transpose",TYPE_MAT3,{TYPE_MAT3,TYPE_VOID}},
+ {"transpose",TYPE_MAT4,{TYPE_MAT4,TYPE_VOID}},
-const ShaderLanguage::BuiltinsDef ShaderLanguage::vertex_builtins_defs[]={
-
- { "SRC_VERTEX", TYPE_VEC3},
- { "SRC_NORMAL", TYPE_VEC3},
- { "SRC_TANGENT", TYPE_VEC3},
- { "SRC_BINORMALF", TYPE_FLOAT},
-
- { "POSITION", TYPE_VEC4 },
- { "VERTEX", TYPE_VEC3},
- { "NORMAL", TYPE_VEC3},
- { "TANGENT", TYPE_VEC3},
- { "BINORMAL", TYPE_VEC3},
- { "UV", TYPE_VEC2},
- { "UV2", TYPE_VEC2},
- { "COLOR", TYPE_VEC4},
- { "BONES", TYPE_VEC4},
- { "WEIGHTS", TYPE_VEC4},
- { "VAR1", TYPE_VEC4},
- { "VAR2", TYPE_VEC4},
- { "SPEC_EXP", TYPE_FLOAT},
- { "POINT_SIZE", TYPE_FLOAT},
-
- //builtins
- { "WORLD_MATRIX", TYPE_MAT4},
- { "INV_CAMERA_MATRIX", TYPE_MAT4},
- { "PROJECTION_MATRIX", TYPE_MAT4},
- { "MODELVIEW_MATRIX", TYPE_MAT4},
- { "INSTANCE_ID", TYPE_FLOAT},
- { "TIME", TYPE_FLOAT},
- { NULL, TYPE_VOID},
-};
-const ShaderLanguage::BuiltinsDef ShaderLanguage::fragment_builtins_defs[]={
-
- { "VERTEX", TYPE_VEC3},
- { "POSITION", TYPE_VEC4},
- { "NORMAL", TYPE_VEC3},
- { "TANGENT", TYPE_VEC3},
- { "BINORMAL", TYPE_VEC3},
- { "NORMALMAP", TYPE_VEC3},
- { "NORMALMAP_DEPTH", TYPE_FLOAT},
- { "UV", TYPE_VEC2},
- { "UV2", TYPE_VEC2},
- { "COLOR", TYPE_VEC4},
- { "NORMAL", TYPE_VEC3},
- { "VAR1", TYPE_VEC4},
- { "VAR2", TYPE_VEC4},
- { "DIFFUSE", TYPE_VEC3},
- { "DIFFUSE_ALPHA", TYPE_VEC4},
- { "SPECULAR", TYPE_VEC3},
- { "EMISSION", TYPE_VEC3},
- { "SPEC_EXP", TYPE_FLOAT},
- { "GLOW", TYPE_FLOAT},
- { "SHADE_PARAM", TYPE_FLOAT},
- { "DISCARD", TYPE_BOOL},
- { "SCREEN_UV", TYPE_VEC2},
- { "POINT_COORD", TYPE_VEC2},
- { "INV_CAMERA_MATRIX", TYPE_MAT4},
-
-// { "SCREEN_POS", TYPE_VEC2},
-// { "SCREEN_TEXEL_SIZE", TYPE_VEC2},
- { "TIME", TYPE_FLOAT},
- { NULL, TYPE_VOID}
+ {"determinant",TYPE_FLOAT,{TYPE_MAT2,TYPE_VOID}},
+ {"determinant",TYPE_FLOAT,{TYPE_MAT3,TYPE_VOID}},
+ {"determinant",TYPE_FLOAT,{TYPE_MAT4,TYPE_VOID}},
-};
+ {"inverse",TYPE_MAT2,{TYPE_MAT2,TYPE_VOID}},
+ {"inverse",TYPE_MAT3,{TYPE_MAT3,TYPE_VOID}},
+ {"inverse",TYPE_MAT4,{TYPE_MAT4,TYPE_VOID}},
-const ShaderLanguage::BuiltinsDef ShaderLanguage::light_builtins_defs[]={
-
- { "NORMAL", TYPE_VEC3},
- { "LIGHT_DIR", TYPE_VEC3},
- { "LIGHT_DIFFUSE", TYPE_VEC3},
- { "LIGHT_SPECULAR", TYPE_VEC3},
- { "EYE_VEC", TYPE_VEC3},
- { "DIFFUSE", TYPE_VEC3},
- { "SPECULAR", TYPE_VEC3},
- { "SPECULAR_EXP", TYPE_FLOAT},
- { "SHADE_PARAM", TYPE_FLOAT},
- { "LIGHT", TYPE_VEC3},
- { "SHADOW", TYPE_VEC3 },
- { "POINT_COORD", TYPE_VEC2 },
-// { "SCREEN_POS", TYPE_VEC2},
-// { "SCREEN_TEXEL_SIZE", TYPE_VEC2},
- { "TIME", TYPE_FLOAT},
- { NULL, TYPE_VOID}
-};
+ {"lessThan",TYPE_BVEC2,{TYPE_VEC2,TYPE_VEC2,TYPE_VOID}},
+ {"lessThan",TYPE_BVEC3,{TYPE_VEC3,TYPE_VEC3,TYPE_VOID}},
+ {"lessThan",TYPE_BVEC4,{TYPE_VEC4,TYPE_VEC4,TYPE_VOID}},
+ {"lessThan",TYPE_BVEC2,{TYPE_IVEC2,TYPE_IVEC2,TYPE_VOID}},
+ {"lessThan",TYPE_BVEC3,{TYPE_IVEC3,TYPE_IVEC3,TYPE_VOID}},
+ {"lessThan",TYPE_BVEC4,{TYPE_IVEC4,TYPE_IVEC4,TYPE_VOID}},
+ {"lessThan",TYPE_BVEC2,{TYPE_UVEC2,TYPE_UVEC2,TYPE_VOID}},
+ {"lessThan",TYPE_BVEC3,{TYPE_UVEC3,TYPE_UVEC3,TYPE_VOID}},
+ {"lessThan",TYPE_BVEC4,{TYPE_UVEC4,TYPE_UVEC4,TYPE_VOID}},
-const ShaderLanguage::BuiltinsDef ShaderLanguage::ci_vertex_builtins_defs[]={
+ {"greaterThan",TYPE_BVEC2,{TYPE_VEC2,TYPE_VEC2,TYPE_VOID}},
+ {"greaterThan",TYPE_BVEC3,{TYPE_VEC3,TYPE_VEC3,TYPE_VOID}},
+ {"greaterThan",TYPE_BVEC4,{TYPE_VEC4,TYPE_VEC4,TYPE_VOID}},
- { "SRC_VERTEX", TYPE_VEC2},
- { "VERTEX", TYPE_VEC2},
- { "WORLD_VERTEX", TYPE_VEC2},
- { "UV", TYPE_VEC2},
- { "COLOR", TYPE_VEC4},
- { "VAR1", TYPE_VEC4},
- { "VAR2", TYPE_VEC4},
- { "POINT_SIZE", TYPE_FLOAT},
+ {"greaterThan",TYPE_BVEC2,{TYPE_IVEC2,TYPE_IVEC2,TYPE_VOID}},
+ {"greaterThan",TYPE_BVEC3,{TYPE_IVEC3,TYPE_IVEC3,TYPE_VOID}},
+ {"greaterThan",TYPE_BVEC4,{TYPE_IVEC4,TYPE_IVEC4,TYPE_VOID}},
- //builtins
- { "WORLD_MATRIX", TYPE_MAT4},
- { "PROJECTION_MATRIX", TYPE_MAT4},
- { "EXTRA_MATRIX", TYPE_MAT4},
- { "TIME", TYPE_FLOAT},
- { NULL, TYPE_VOID},
-};
-const ShaderLanguage::BuiltinsDef ShaderLanguage::ci_fragment_builtins_defs[]={
-
- { "SRC_COLOR", TYPE_VEC4},
- { "POSITION", TYPE_VEC4},
- { "NORMAL", TYPE_VEC3},
- { "NORMALMAP", TYPE_VEC3},
- { "NORMALMAP_DEPTH", TYPE_FLOAT},
- { "UV", TYPE_VEC2},
- { "COLOR", TYPE_VEC4},
- { "TEXTURE", TYPE_TEXTURE},
- { "TEXTURE_PIXEL_SIZE", TYPE_VEC2},
- { "VAR1", TYPE_VEC4},
- { "VAR2", TYPE_VEC4},
- { "SCREEN_UV", TYPE_VEC2},
- { "POINT_COORD", TYPE_VEC2},
-
-// { "SCREEN_POS", TYPE_VEC2},
-// { "SCREEN_TEXEL_SIZE", TYPE_VEC2},
- { "TIME", TYPE_FLOAT},
- { NULL, TYPE_VOID}
+ {"greaterThan",TYPE_BVEC2,{TYPE_UVEC2,TYPE_UVEC2,TYPE_VOID}},
+ {"greaterThan",TYPE_BVEC3,{TYPE_UVEC3,TYPE_UVEC3,TYPE_VOID}},
+ {"greaterThan",TYPE_BVEC4,{TYPE_UVEC4,TYPE_UVEC4,TYPE_VOID}},
-};
+ {"lessThanEqual",TYPE_BVEC2,{TYPE_VEC2,TYPE_VEC2,TYPE_VOID}},
+ {"lessThanEqual",TYPE_BVEC3,{TYPE_VEC3,TYPE_VEC3,TYPE_VOID}},
+ {"lessThanEqual",TYPE_BVEC4,{TYPE_VEC4,TYPE_VEC4,TYPE_VOID}},
-const ShaderLanguage::BuiltinsDef ShaderLanguage::ci_light_builtins_defs[]={
-
- { "POSITION", TYPE_VEC4},
- { "NORMAL", TYPE_VEC3},
- { "UV", TYPE_VEC2},
- { "COLOR", TYPE_VEC4},
- { "TEXTURE", TYPE_TEXTURE},
- { "TEXTURE_PIXEL_SIZE", TYPE_VEC2},
- { "VAR1", TYPE_VEC4},
- { "VAR2", TYPE_VEC4},
- { "SCREEN_UV", TYPE_VEC2},
- { "LIGHT_VEC", TYPE_VEC2},
- { "LIGHT_HEIGHT", TYPE_FLOAT},
- { "LIGHT_COLOR", TYPE_VEC4},
- { "LIGHT_UV", TYPE_VEC2},
- { "LIGHT_SHADOW", TYPE_VEC4},
- { "LIGHT", TYPE_VEC4},
- { "SHADOW", TYPE_VEC4},
- { "POINT_COORD", TYPE_VEC2},
-// { "SCREEN_POS", TYPE_VEC2},
-// { "SCREEN_TEXEL_SIZE", TYPE_VEC2},
- { "TIME", TYPE_FLOAT},
- { NULL, TYPE_VOID}
+ {"lessThanEqual",TYPE_BVEC2,{TYPE_IVEC2,TYPE_IVEC2,TYPE_VOID}},
+ {"lessThanEqual",TYPE_BVEC3,{TYPE_IVEC3,TYPE_IVEC3,TYPE_VOID}},
+ {"lessThanEqual",TYPE_BVEC4,{TYPE_IVEC4,TYPE_IVEC4,TYPE_VOID}},
-};
+ {"lessThanEqual",TYPE_BVEC2,{TYPE_UVEC2,TYPE_UVEC2,TYPE_VOID}},
+ {"lessThanEqual",TYPE_BVEC3,{TYPE_UVEC3,TYPE_UVEC3,TYPE_VOID}},
+ {"lessThanEqual",TYPE_BVEC4,{TYPE_UVEC4,TYPE_UVEC4,TYPE_VOID}},
-const ShaderLanguage::BuiltinsDef ShaderLanguage::postprocess_fragment_builtins_defs[]={
+ {"greaterThanEqual",TYPE_BVEC2,{TYPE_VEC2,TYPE_VEC2,TYPE_VOID}},
+ {"greaterThanEqual",TYPE_BVEC3,{TYPE_VEC3,TYPE_VEC3,TYPE_VOID}},
+ {"greaterThanEqual",TYPE_BVEC4,{TYPE_VEC4,TYPE_VEC4,TYPE_VOID}},
- { "IN_COLOR", TYPE_VEC3},
- { "IN_POSITION", TYPE_VEC3},
- { "OUT_COLOR", TYPE_VEC3},
- { "SCREEN_POS", TYPE_VEC2},
- { "SCREEN_TEXEL_SIZE", TYPE_VEC2},
- { "TIME", TYPE_FLOAT},
- { NULL, TYPE_VOID}
-};
+ {"greaterThanEqual",TYPE_BVEC2,{TYPE_IVEC2,TYPE_IVEC2,TYPE_VOID}},
+ {"greaterThanEqual",TYPE_BVEC3,{TYPE_IVEC3,TYPE_IVEC3,TYPE_VOID}},
+ {"greaterThanEqual",TYPE_BVEC4,{TYPE_IVEC4,TYPE_IVEC4,TYPE_VOID}},
+ {"greaterThanEqual",TYPE_BVEC2,{TYPE_UVEC2,TYPE_UVEC2,TYPE_VOID}},
+ {"greaterThanEqual",TYPE_BVEC3,{TYPE_UVEC3,TYPE_UVEC3,TYPE_VOID}},
+ {"greaterThanEqual",TYPE_BVEC4,{TYPE_UVEC4,TYPE_UVEC4,TYPE_VOID}},
+ {"equal",TYPE_BVEC2,{TYPE_VEC2,TYPE_VEC2,TYPE_VOID}},
+ {"equal",TYPE_BVEC3,{TYPE_VEC3,TYPE_VEC3,TYPE_VOID}},
+ {"equal",TYPE_BVEC4,{TYPE_VEC4,TYPE_VEC4,TYPE_VOID}},
-ShaderLanguage::DataType ShaderLanguage::compute_node_type(Node *p_node) {
+ {"equal",TYPE_BVEC2,{TYPE_IVEC2,TYPE_IVEC2,TYPE_VOID}},
+ {"equal",TYPE_BVEC3,{TYPE_IVEC3,TYPE_IVEC3,TYPE_VOID}},
+ {"equal",TYPE_BVEC4,{TYPE_IVEC4,TYPE_IVEC4,TYPE_VOID}},
- switch(p_node->type) {
+ {"equal",TYPE_BVEC2,{TYPE_UVEC2,TYPE_UVEC2,TYPE_VOID}},
+ {"equal",TYPE_BVEC3,{TYPE_UVEC3,TYPE_UVEC3,TYPE_VOID}},
+ {"equal",TYPE_BVEC4,{TYPE_UVEC4,TYPE_UVEC4,TYPE_VOID}},
- case Node::TYPE_PROGRAM: ERR_FAIL_V(TYPE_VOID);
- case Node::TYPE_FUNCTION: return static_cast<FunctionNode*>(p_node)->return_type;
- case Node::TYPE_BLOCK: ERR_FAIL_V(TYPE_VOID);
- case Node::TYPE_VARIABLE: return static_cast<VariableNode*>(p_node)->datatype_cache;
- case Node::TYPE_CONSTANT: return static_cast<ConstantNode*>(p_node)->datatype;
- case Node::TYPE_OPERATOR: return static_cast<OperatorNode*>(p_node)->return_cache;
- case Node::TYPE_CONTROL_FLOW: ERR_FAIL_V(TYPE_VOID);
- case Node::TYPE_MEMBER: return static_cast<MemberNode*>(p_node)->datatype;
- }
+ {"equal",TYPE_BVEC2,{TYPE_BVEC2,TYPE_BVEC2,TYPE_VOID}},
+ {"equal",TYPE_BVEC3,{TYPE_BVEC3,TYPE_BVEC3,TYPE_VOID}},
+ {"equal",TYPE_BVEC4,{TYPE_BVEC4,TYPE_BVEC4,TYPE_VOID}},
- return TYPE_VOID;
-}
+ {"notEqual",TYPE_BVEC2,{TYPE_VEC2,TYPE_VEC2,TYPE_VOID}},
+ {"notEqual",TYPE_BVEC3,{TYPE_VEC3,TYPE_VEC3,TYPE_VOID}},
+ {"notEqual",TYPE_BVEC4,{TYPE_VEC4,TYPE_VEC4,TYPE_VOID}},
+
+ {"notEqual",TYPE_BVEC2,{TYPE_IVEC2,TYPE_IVEC2,TYPE_VOID}},
+ {"notEqual",TYPE_BVEC3,{TYPE_IVEC3,TYPE_IVEC3,TYPE_VOID}},
+ {"notEqual",TYPE_BVEC4,{TYPE_IVEC4,TYPE_IVEC4,TYPE_VOID}},
+ {"notEqual",TYPE_BVEC2,{TYPE_UVEC2,TYPE_UVEC2,TYPE_VOID}},
+ {"notEqual",TYPE_BVEC3,{TYPE_UVEC3,TYPE_UVEC3,TYPE_VOID}},
+ {"notEqual",TYPE_BVEC4,{TYPE_UVEC4,TYPE_UVEC4,TYPE_VOID}},
-ShaderLanguage::Node* ShaderLanguage::validate_function_call(Parser&parser, OperatorNode *p_func) {
+ {"notEqual",TYPE_BVEC2,{TYPE_BVEC2,TYPE_BVEC2,TYPE_VOID}},
+ {"notEqual",TYPE_BVEC3,{TYPE_BVEC3,TYPE_BVEC3,TYPE_VOID}},
+ {"notEqual",TYPE_BVEC4,{TYPE_BVEC4,TYPE_BVEC4,TYPE_VOID}},
+
+ {"any",TYPE_BOOL,{TYPE_BVEC2,TYPE_VOID}},
+ {"any",TYPE_BOOL,{TYPE_BVEC3,TYPE_VOID}},
+ {"any",TYPE_BOOL,{TYPE_BVEC4,TYPE_VOID}},
+
+ {"all",TYPE_BOOL,{TYPE_BVEC2,TYPE_VOID}},
+ {"all",TYPE_BOOL,{TYPE_BVEC3,TYPE_VOID}},
+ {"all",TYPE_BOOL,{TYPE_BVEC4,TYPE_VOID}},
+
+ {"not",TYPE_BOOL,{TYPE_BVEC2,TYPE_VOID}},
+ {"not",TYPE_BOOL,{TYPE_BVEC3,TYPE_VOID}},
+ {"not",TYPE_BOOL,{TYPE_BVEC4,TYPE_VOID}},
+
+ //builtins - texture
+ {"textureSize",TYPE_VEC2,{TYPE_SAMPLER2D,TYPE_INT,TYPE_VOID}},
+ {"textureSize",TYPE_VEC2,{TYPE_ISAMPLER2D,TYPE_INT,TYPE_VOID}},
+ {"textureSize",TYPE_VEC2,{TYPE_USAMPLER2D,TYPE_INT,TYPE_VOID}},
+ {"textureSize",TYPE_VEC2,{TYPE_SAMPLERCUBE,TYPE_INT,TYPE_VOID}},
+
+ {"texture",TYPE_VEC4,{TYPE_SAMPLER2D,TYPE_VEC2,TYPE_VOID}},
+ {"texture",TYPE_VEC4,{TYPE_SAMPLER2D,TYPE_VEC3,TYPE_VOID}},
+ {"texture",TYPE_VEC4,{TYPE_SAMPLER2D,TYPE_VEC2,TYPE_FLOAT,TYPE_VOID}},
+ {"texture",TYPE_VEC4,{TYPE_SAMPLER2D,TYPE_VEC3,TYPE_FLOAT,TYPE_VOID}},
+
+ {"texture",TYPE_UVEC4,{TYPE_USAMPLER2D,TYPE_VEC2,TYPE_VOID}},
+ {"texture",TYPE_UVEC4,{TYPE_USAMPLER2D,TYPE_VEC3,TYPE_VOID}},
+ {"texture",TYPE_UVEC4,{TYPE_USAMPLER2D,TYPE_VEC2,TYPE_FLOAT,TYPE_VOID}},
+ {"texture",TYPE_UVEC4,{TYPE_USAMPLER2D,TYPE_VEC3,TYPE_FLOAT,TYPE_VOID}},
+
+ {"texture",TYPE_IVEC4,{TYPE_ISAMPLER2D,TYPE_VEC2,TYPE_VOID}},
+ {"texture",TYPE_IVEC4,{TYPE_ISAMPLER2D,TYPE_VEC3,TYPE_VOID}},
+ {"texture",TYPE_IVEC4,{TYPE_ISAMPLER2D,TYPE_VEC2,TYPE_FLOAT,TYPE_VOID}},
+ {"texture",TYPE_IVEC4,{TYPE_ISAMPLER2D,TYPE_VEC3,TYPE_FLOAT,TYPE_VOID}},
+
+ {"texture",TYPE_VEC4,{TYPE_SAMPLERCUBE,TYPE_VEC3,TYPE_VOID}},
+ {"texture",TYPE_VEC4,{TYPE_SAMPLERCUBE,TYPE_VEC3,TYPE_FLOAT,TYPE_VOID}},
+
+ {"textureProj",TYPE_VEC4,{TYPE_SAMPLER2D,TYPE_VEC3,TYPE_VOID}},
+ {"textureProj",TYPE_VEC4,{TYPE_SAMPLER2D,TYPE_VEC4,TYPE_VOID}},
+ {"textureProj",TYPE_VEC4,{TYPE_SAMPLER2D,TYPE_VEC3,TYPE_FLOAT,TYPE_VOID}},
+ {"textureProj",TYPE_VEC4,{TYPE_SAMPLER2D,TYPE_VEC4,TYPE_FLOAT,TYPE_VOID}},
+
+ {"textureProj",TYPE_IVEC4,{TYPE_ISAMPLER2D,TYPE_VEC3,TYPE_VOID}},
+ {"textureProj",TYPE_IVEC4,{TYPE_ISAMPLER2D,TYPE_VEC4,TYPE_VOID}},
+ {"textureProj",TYPE_IVEC4,{TYPE_ISAMPLER2D,TYPE_VEC3,TYPE_FLOAT,TYPE_VOID}},
+ {"textureProj",TYPE_IVEC4,{TYPE_ISAMPLER2D,TYPE_VEC4,TYPE_FLOAT,TYPE_VOID}},
+
+ {"textureProj",TYPE_UVEC4,{TYPE_USAMPLER2D,TYPE_VEC3,TYPE_VOID}},
+ {"textureProj",TYPE_UVEC4,{TYPE_USAMPLER2D,TYPE_VEC4,TYPE_VOID}},
+ {"textureProj",TYPE_UVEC4,{TYPE_USAMPLER2D,TYPE_VEC3,TYPE_FLOAT,TYPE_VOID}},
+ {"textureProj",TYPE_UVEC4,{TYPE_USAMPLER2D,TYPE_VEC4,TYPE_FLOAT,TYPE_VOID}},
+
+ {"textureLod",TYPE_VEC4,{TYPE_SAMPLER2D,TYPE_VEC3,TYPE_FLOAT,TYPE_VOID}},
+ {"textureLod",TYPE_IVEC4,{TYPE_ISAMPLER2D,TYPE_VEC3,TYPE_FLOAT,TYPE_VOID}},
+ {"textureLod",TYPE_UVEC4,{TYPE_USAMPLER2D,TYPE_VEC3,TYPE_FLOAT,TYPE_VOID}},
+ {"textureLod",TYPE_VEC4,{TYPE_SAMPLERCUBE,TYPE_VEC3,TYPE_FLOAT,TYPE_VOID}},
+
+ {"texelFetch",TYPE_VEC4,{TYPE_SAMPLER2D,TYPE_IVEC2,TYPE_INT,TYPE_VOID}},
+ {"texelFetch",TYPE_IVEC4,{TYPE_ISAMPLER2D,TYPE_IVEC2,TYPE_INT,TYPE_VOID}},
+ {"texelFetch",TYPE_UVEC4,{TYPE_USAMPLER2D,TYPE_IVEC2,TYPE_INT,TYPE_VOID}},
+
+ {"textureProjLod",TYPE_VEC4,{TYPE_SAMPLER2D,TYPE_VEC3,TYPE_FLOAT,TYPE_VOID}},
+ {"textureProjLod",TYPE_VEC4,{TYPE_SAMPLER2D,TYPE_VEC4,TYPE_FLOAT,TYPE_VOID}},
+
+ {"textureProjLod",TYPE_IVEC4,{TYPE_ISAMPLER2D,TYPE_VEC3,TYPE_FLOAT,TYPE_VOID}},
+ {"textureProjLod",TYPE_IVEC4,{TYPE_ISAMPLER2D,TYPE_VEC4,TYPE_FLOAT,TYPE_VOID}},
+
+ {"textureProjLod",TYPE_UVEC4,{TYPE_USAMPLER2D,TYPE_VEC3,TYPE_FLOAT,TYPE_VOID}},
+ {"textureProjLod",TYPE_UVEC4,{TYPE_USAMPLER2D,TYPE_VEC4,TYPE_FLOAT,TYPE_VOID}},
+
+ {"textureGrad",TYPE_VEC4,{TYPE_SAMPLER2D,TYPE_VEC2,TYPE_VEC2,TYPE_VEC2,TYPE_VOID}},
+ {"textureGrad",TYPE_IVEC4,{TYPE_ISAMPLER2D,TYPE_VEC2,TYPE_VEC2,TYPE_VEC2,TYPE_VOID}},
+ {"textureGrad",TYPE_UVEC4,{TYPE_USAMPLER2D,TYPE_VEC2,TYPE_VEC2,TYPE_VEC2,TYPE_VOID}},
+ {"textureGrad",TYPE_VEC4,{TYPE_SAMPLERCUBE,TYPE_VEC3,TYPE_VEC3,TYPE_VEC3,TYPE_VOID}},
+
+ {"textureScreen",TYPE_VEC4,{TYPE_VEC2,TYPE_VOID}},
+
+ {"dFdx",TYPE_FLOAT,{TYPE_FLOAT,TYPE_VOID}},
+ {"dFdx",TYPE_VEC2,{TYPE_VEC2,TYPE_VOID}},
+ {"dFdx",TYPE_VEC3,{TYPE_VEC3,TYPE_VOID}},
+ {"dFdx",TYPE_VEC4,{TYPE_VEC4,TYPE_VOID}},
+
+ {"dFdy",TYPE_FLOAT,{TYPE_FLOAT,TYPE_VOID}},
+ {"dFdy",TYPE_VEC2,{TYPE_VEC2,TYPE_VOID}},
+ {"dFdy",TYPE_VEC3,{TYPE_VEC3,TYPE_VOID}},
+ {"dFdy",TYPE_VEC4,{TYPE_VEC4,TYPE_VOID}},
+
+ {"fwidth",TYPE_FLOAT,{TYPE_FLOAT,TYPE_VOID}},
+ {"fwidth",TYPE_VEC2,{TYPE_VEC2,TYPE_VOID}},
+ {"fwidth",TYPE_VEC3,{TYPE_VEC3,TYPE_VOID}},
+ {"fwidth",TYPE_VEC4,{TYPE_VEC4,TYPE_VOID}},
+
+
+ {NULL,TYPE_VOID,{TYPE_VOID}}
+
+};
+
+
+
+bool ShaderLanguage::_validate_function_call(BlockNode* p_block, OperatorNode *p_func,DataType *r_ret_type) {
ERR_FAIL_COND_V(p_func->op!=OP_CALL && p_func->op!=OP_CONSTRUCT,NULL);
@@ -1231,44 +1776,49 @@ ShaderLanguage::Node* ShaderLanguage::validate_function_call(Parser&parser, Oper
ERR_FAIL_COND_V( p_func->arguments[0]->type!=Node::TYPE_VARIABLE, NULL );
- String name = static_cast<VariableNode*>(p_func->arguments[0])->name.operator String();
+ StringName name = static_cast<VariableNode*>(p_func->arguments[0])->name.operator String();
bool all_const=true;
for(int i=1;i<p_func->arguments.size();i++) {
if (p_func->arguments[i]->type!=Node::TYPE_CONSTANT)
all_const=false;
- args.push_back(compute_node_type(p_func->arguments[i]));
+ args.push_back(p_func->arguments[i]->get_datatype());
}
int argcount=args.size();
- bool found_intrinsic=false;
+ bool failed_builtin=false;
+
if (argcount<=4) {
- // test intrinsics
+ // test builtins
int idx=0;
- while (intrinsic_func_defs[idx].name) {
+ while (builtin_func_defs[idx].name) {
- if (name==intrinsic_func_defs[idx].name) {
+ if (name==builtin_func_defs[idx].name) {
+ failed_builtin=true;
bool fail=false;
for(int i=0;i<argcount;i++) {
- if (args[i]!=intrinsic_func_defs[idx].args[i]) {
+ if (get_scalar_type(args[i])==args[i] && p_func->arguments[i+1]->type==Node::TYPE_CONSTANT && convert_constant(static_cast<ConstantNode*>(p_func->arguments[i+1]),builtin_func_defs[idx].args[i])) {
+ //all good
+ } else if (args[i]!=builtin_func_defs[idx].args[i]) {
fail=true;
break;
}
}
- if (!fail && argcount<4 && intrinsic_func_defs[idx].args[argcount]!=TYPE_VOID)
+ if (!fail && argcount<4 && builtin_func_defs[idx].args[argcount]!=TYPE_VOID)
fail=true; //make sure the number of arguments matches
if (!fail) {
- p_func->return_cache=intrinsic_func_defs[idx].rettype;
- found_intrinsic=true;
- break;
+ if (r_ret_type)
+ *r_ret_type=builtin_func_defs[idx].rettype;
+
+ return true;
}
}
@@ -1277,8 +1827,24 @@ ShaderLanguage::Node* ShaderLanguage::validate_function_call(Parser&parser, Oper
}
}
+ if (failed_builtin) {
+ String err ="Invalid arguments for built-in function: "+String(name)+"(";
+ for(int i=0;i<argcount;i++) {
+ if (i>0)
+ err+=",";
+
+ if (p_func->arguments[i+1]->type==Node::TYPE_CONSTANT && p_func->arguments[i+1]->get_datatype()==TYPE_INT && static_cast<ConstantNode*>(p_func->arguments[i+1])->values[0].sint<0) {
+ err+="-";
+ }
+ err+=get_datatype_name(args[i]);
+ }
+ err+=")";
+ _set_error(err);
+ return false;
+ }
- if (found_intrinsic) {
+#if 0
+ if (found_builtin) {
if (p_func->op==OP_CONSTRUCT && all_const) {
@@ -1290,6 +1856,7 @@ ShaderLanguage::Node* ShaderLanguage::validate_function_call(Parser&parser, Oper
switch(v.get_type()) {
case Variant::REAL: cdata.push_back(v); break;
+ case Variant::INT: cdata.push_back(v); break;
case Variant::VECTOR2: { Vector2 v2=v; cdata.push_back(v2.x); cdata.push_back(v2.y); } break;
case Variant::VECTOR3: { Vector3 v3=v; cdata.push_back(v3.x); cdata.push_back(v3.y); cdata.push_back(v3.z);} break;
case Variant::PLANE: { Plane v4=v; cdata.push_back(v4.normal.x); cdata.push_back(v4.normal.y); cdata.push_back(v4.normal.z); cdata.push_back(v4.d); } break;
@@ -1331,193 +1898,335 @@ ShaderLanguage::Node* ShaderLanguage::validate_function_call(Parser&parser, Oper
}
return p_func;
}
-
+#endif
// try existing functions..
- FunctionNode *exclude_function=NULL; //exclude current function (in case inside one)
-
-
- Node *node = p_func;
+ StringName exclude_function;
+ BlockNode *block = p_block;
- while(node->parent) {
+ while(block) {
- if (node->type==Node::TYPE_FUNCTION) {
-
- exclude_function = (FunctionNode*)node;
+ if (block->parent_function) {
+ exclude_function=block->parent_function->name;
}
+ block=block->parent_block;
+ }
- node=node->parent;
+ if (name==exclude_function) {
+ _set_error("Recursion is not allowed");
+ return false;
}
- ERR_FAIL_COND_V(node->type!=Node::TYPE_PROGRAM,NULL);
- ProgramNode *program = (ProgramNode*)node;
+ for(int i=0;i<shader->functions.size();i++) {
- for(int i=0;i<program->functions.size();i++) {
- if (program->functions[i].function==exclude_function)
+ if (name != shader->functions[i].name)
continue;
- FunctionNode *pfunc = program->functions[i].function;
+ if (!shader->functions[i].callable) {
+ _set_error("Function '"+String(name)+" can't be called from source code.");
+ return false;
+ }
+
+ FunctionNode *pfunc = shader->functions[i].function;
+
if (pfunc->arguments.size()!=args.size())
continue;
bool fail=false;
+
for(int i=0;i<args.size();i++) {
- if (args[i]!=pfunc->arguments[i].type) {
+
+ if (get_scalar_type(args[i])==args[i] && p_func->arguments[i+1]->type==Node::TYPE_CONSTANT && convert_constant(static_cast<ConstantNode*>(p_func->arguments[i+1]),pfunc->arguments[i].type)) {
+ //all good
+ } else if (args[i]!=pfunc->arguments[i].type) {
fail=true;
break;
}
}
- if (!fail && name == program->functions[i].name) {
+ if (!fail) {
p_func->return_cache=pfunc->return_type;
- return p_func;
+ return true;
}
}
- return NULL;
+ return false;
}
-ShaderLanguage::Node * ShaderLanguage::validate_operator(Parser& parser,OperatorNode *p_func) {
+bool ShaderLanguage::_parse_function_arguments(BlockNode* p_block,const Map<StringName,DataType> &p_builtin_types,OperatorNode* p_func,int *r_complete_arg) {
- int argcount = p_func->arguments.size();
- ERR_FAIL_COND_V(argcount>2,NULL);
+ TkPos pos = _get_tkpos();
+ Token tk = _get_token();
- DataType argtype[2]={TYPE_VOID,TYPE_VOID};
- bool all_const=true;
+ if (tk.type==TK_PARENTHESIS_CLOSE) {
+ return true;
+ }
- for(int i=0;i<argcount;i++) {
+ _set_tkpos(pos);;
+
+
+ while(true) {
+
+
+ if (r_complete_arg) {
+ pos = _get_tkpos();
+ tk = _get_token();
+
+ if (tk.type==TK_CURSOR) {
+
+ *r_complete_arg=p_func->arguments.size()-1;
+ } else {
+
+ _set_tkpos(pos);
+ }
+ }
+
+ Node *arg= _parse_and_reduce_expression(p_block,p_builtin_types);
+
+ if (!arg) {
+
+ return false;
+ }
+
+
+ p_func->arguments.push_back(arg);
+
+ tk = _get_token();
+
+
+ if (tk.type==TK_PARENTHESIS_CLOSE) {
+
+ return true;
+ } else if (tk.type!=TK_COMMA) {
+ // something is broken
+ _set_error("Expected ',' or ')' after argument");
+ return false;
+ }
- argtype[i]=compute_node_type(p_func->arguments[i]);
- if (p_func->arguments[i]->type!=Node::TYPE_CONSTANT)
- all_const=false;
}
- int idx=0;
- bool valid=false;
- while(operator_defs[idx].op!=OP_MAX) {
+ return true;
+}
+
+bool ShaderLanguage::is_token_operator(TokenType p_type) {
- if (p_func->op==operator_defs[idx].op) {
+ return (p_type==TK_OP_EQUAL ||
+ p_type==TK_OP_NOT_EQUAL ||
+ p_type==TK_OP_LESS ||
+ p_type==TK_OP_LESS_EQUAL ||
+ p_type==TK_OP_GREATER ||
+ p_type==TK_OP_GREATER_EQUAL ||
+ p_type==TK_OP_AND ||
+ p_type==TK_OP_OR ||
+ p_type==TK_OP_NOT ||
+ p_type==TK_OP_ADD ||
+ p_type==TK_OP_SUB ||
+ p_type==TK_OP_MUL ||
+ p_type==TK_OP_DIV ||
+ p_type==TK_OP_MOD ||
+ p_type==TK_OP_SHIFT_LEFT ||
+ p_type==TK_OP_SHIFT_RIGHT ||
+ p_type==TK_OP_ASSIGN ||
+ p_type==TK_OP_ASSIGN_ADD ||
+ p_type==TK_OP_ASSIGN_SUB ||
+ p_type==TK_OP_ASSIGN_MUL ||
+ p_type==TK_OP_ASSIGN_DIV ||
+ p_type==TK_OP_ASSIGN_MOD ||
+ p_type==TK_OP_ASSIGN_SHIFT_LEFT ||
+ p_type==TK_OP_ASSIGN_SHIFT_RIGHT ||
+ p_type==TK_OP_ASSIGN_BIT_AND ||
+ p_type==TK_OP_ASSIGN_BIT_OR ||
+ p_type==TK_OP_ASSIGN_BIT_XOR ||
+ p_type==TK_OP_BIT_AND ||
+ p_type==TK_OP_BIT_OR ||
+ p_type==TK_OP_BIT_XOR ||
+ p_type==TK_OP_BIT_INVERT ||
+ p_type==TK_OP_INCREMENT ||
+ p_type==TK_OP_DECREMENT ||
+ p_type==TK_QUESTION ||
+ p_type==TK_COLON );
+}
- if (operator_defs[idx].args[0]==argtype[0] && operator_defs[idx].args[1]==argtype[1]) {
+bool ShaderLanguage::convert_constant(ConstantNode* p_constant, DataType p_to_type,ConstantNode::Value *p_value) {
- p_func->return_cache=operator_defs[idx].rettype;
- valid=true;
- break;
+ if (p_constant->datatype==p_to_type) {
+ if (p_value) {
+ for(int i=0;i<p_constant->values.size();i++) {
+ p_value[i]=p_constant->values[i];
}
}
+ return true;
+ } else if (p_constant->datatype==TYPE_INT && p_to_type==TYPE_FLOAT) {
+
+ if (p_value) {
+ p_value->real=p_constant->values[0].sint;
+ }
+ return true;
+ } else if (p_constant->datatype==TYPE_UINT && p_to_type==TYPE_FLOAT) {
+
+ if (p_value) {
+ p_value->real=p_constant->values[0].uint;
+ }
+ return true;
+ } else if (p_constant->datatype==TYPE_INT && p_to_type==TYPE_UINT) {
+ if (p_constant->values[0].sint<0) {
+ return false;
+ }
+ if (p_value) {
+ p_value->uint=p_constant->values[0].sint;
+ }
+ return true;
+ } else if (p_constant->datatype==TYPE_UINT && p_to_type==TYPE_INT) {
+
+ if (p_constant->values[0].uint>0x7FFFFFFF) {
+ return false;
+ }
+ if (p_value) {
+ p_value->sint=p_constant->values[0].uint;
+ }
+ return true;
+ } else
+ return false;
+
+}
+
+bool ShaderLanguage::is_scalar_type(DataType p_type) {
+
+ return p_type==TYPE_BOOL || p_type==TYPE_INT || p_type==TYPE_UINT || p_type==TYPE_FLOAT;
+}
+
+bool ShaderLanguage::is_sampler_type(DataType p_type) {
+
+ return p_type==TYPE_SAMPLER2D || p_type==TYPE_ISAMPLER2D || p_type==TYPE_USAMPLER2D || p_type==TYPE_SAMPLERCUBE;
+
+}
+
+void ShaderLanguage::get_keyword_list(List<String> *r_keywords) {
+
+ Set<String> kws;
+
+ int idx=0;
+
+ while(keyword_list[idx].text) {
+ kws.insert(keyword_list[idx].text);
idx++;
}
- if (!valid)
- return NULL;
+ idx=0;
-#define _RCO2(m_op,m_vop)\
-case m_op: {\
- ConstantNode *cn = parser.create_node<ConstantNode>(p_func->parent);\
- cn->datatype=p_func->return_cache; \
- Variant::evaluate(m_vop,static_cast<ConstantNode*>(p_func->arguments[0])->value,static_cast<ConstantNode*>(p_func->arguments[1])->value,cn->value,valid);\
- if (!valid)\
- return NULL;\
- return cn;\
-} break;
-
-#define _RCO1(m_op,m_vop)\
-case m_op: {\
- ConstantNode *cn = parser.create_node<ConstantNode>(p_func->parent);\
- cn->datatype=p_func->return_cache; \
- Variant::evaluate(m_vop,static_cast<ConstantNode*>(p_func->arguments[0])->value,Variant(),cn->value,valid);\
- if (!valid)\
- return NULL;\
- return cn;\
-} break;
-
- if (all_const) {
- //reduce constant operator
- switch(p_func->op) {
- _RCO2(OP_ADD,Variant::OP_ADD);
- _RCO2(OP_SUB,Variant::OP_SUBSTRACT);
- _RCO2(OP_MUL,Variant::OP_MULTIPLY);
- _RCO2(OP_DIV,Variant::OP_DIVIDE);
- _RCO1(OP_NEG,Variant::OP_NEGATE);
- _RCO1(OP_NOT,Variant::OP_NOT);
- _RCO2(OP_CMP_EQ,Variant::OP_EQUAL);
- _RCO2(OP_CMP_NEQ,Variant::OP_NOT_EQUAL);
- _RCO2(OP_CMP_LEQ,Variant::OP_LESS_EQUAL);
- _RCO2(OP_CMP_GEQ,Variant::OP_GREATER_EQUAL);
- _RCO2(OP_CMP_LESS,Variant::OP_LESS);
- _RCO2(OP_CMP_GREATER,Variant::OP_GREATER);
- _RCO2(OP_CMP_OR,Variant::OP_OR);
- _RCO2(OP_CMP_AND,Variant::OP_AND);
- default: {}
- }
+ while (builtin_func_defs[idx].name) {
+
+ kws.insert(builtin_func_defs[idx].name);
+
+ idx++;
+ }
+
+ for(Set<String>::Element *E=kws.front();E;E=E->next()) {
+ r_keywords->push_back(E->get());
}
+}
+void ShaderLanguage::get_builtin_funcs(List<String> *r_keywords) {
- return p_func;
+ Set<String> kws;
+
+ int idx=0;
+
+ while (builtin_func_defs[idx].name) {
+
+ kws.insert(builtin_func_defs[idx].name);
+
+ idx++;
+ }
+
+ for(Set<String>::Element *E=kws.front();E;E=E->next()) {
+ r_keywords->push_back(E->get());
+ }
}
-bool ShaderLanguage::is_token_operator(TokenType p_type) {
- return (p_type==TK_OP_EQUAL) ||
- (p_type==TK_OP_NOT_EQUAL) ||
- (p_type==TK_OP_LESS) ||
- (p_type==TK_OP_LESS_EQUAL) ||
- (p_type==TK_OP_GREATER) ||
- (p_type==TK_OP_GREATER_EQUAL) ||
- (p_type==TK_OP_AND) ||
- (p_type==TK_OP_OR) ||
- (p_type==TK_OP_NOT) ||
- (p_type==TK_OP_ADD) ||
- (p_type==TK_OP_SUB) ||
- (p_type==TK_OP_MUL) ||
- (p_type==TK_OP_DIV) ||
- (p_type==TK_OP_NEG) ||
- (p_type==TK_OP_ASSIGN) ||
- (p_type==TK_OP_ASSIGN_ADD) ||
- (p_type==TK_OP_ASSIGN_SUB) ||
- (p_type==TK_OP_ASSIGN_MUL) ||
- (p_type==TK_OP_ASSIGN_DIV);
+ShaderLanguage::DataType ShaderLanguage::get_scalar_type(DataType p_type) {
+
+ static const DataType scalar_types[]={
+ TYPE_VOID,
+ TYPE_BOOL,
+ TYPE_BOOL,
+ TYPE_BOOL,
+ TYPE_BOOL,
+ TYPE_INT,
+ TYPE_INT,
+ TYPE_INT,
+ TYPE_INT,
+ TYPE_UINT,
+ TYPE_UINT,
+ TYPE_UINT,
+ TYPE_UINT,
+ TYPE_FLOAT,
+ TYPE_FLOAT,
+ TYPE_FLOAT,
+ TYPE_FLOAT,
+ TYPE_FLOAT,
+ TYPE_FLOAT,
+ TYPE_FLOAT,
+ TYPE_FLOAT,
+ TYPE_INT,
+ TYPE_UINT,
+ TYPE_FLOAT,
+ };
+
+ return scalar_types[p_type];
}
-ShaderLanguage::Operator ShaderLanguage::get_token_operator(TokenType p_type) {
- switch(p_type) {
- case TK_OP_EQUAL: return OP_CMP_EQ ;
- case TK_OP_NOT_EQUAL: return OP_CMP_NEQ;
- case TK_OP_LESS: return OP_CMP_LESS ;
- case TK_OP_LESS_EQUAL: return OP_CMP_LEQ ;
- case TK_OP_GREATER: return OP_CMP_GREATER ;
- case TK_OP_GREATER_EQUAL: return OP_CMP_GEQ ;
- case TK_OP_AND: return OP_CMP_AND ;
- case TK_OP_OR: return OP_CMP_OR ;
- case TK_OP_NOT: return OP_NOT ;
- case TK_OP_ADD: return OP_ADD ;
- case TK_OP_SUB: return OP_SUB ;
- case TK_OP_MUL: return OP_MUL ;
- case TK_OP_DIV: return OP_DIV ;
- case TK_OP_NEG: return OP_NEG ;
- case TK_OP_ASSIGN: return OP_ASSIGN ;
- case TK_OP_ASSIGN_ADD: return OP_ASSIGN_ADD ;
- case TK_OP_ASSIGN_SUB: return OP_ASSIGN_SUB ;
- case TK_OP_ASSIGN_MUL: return OP_ASSIGN_MUL ;
- case TK_OP_ASSIGN_DIV: return OP_ASSIGN_DIV ;
- default: ERR_FAIL_V(OP_MAX);
+
+bool ShaderLanguage::_get_completable_identifier(BlockNode *p_block,CompletionType p_type,StringName& identifier) {
+
+ identifier=StringName();
+
+ TkPos pos;
+
+ Token tk = _get_token();
+
+ if (tk.type==TK_IDENTIFIER) {
+ identifier=tk.text;
+ pos = _get_tkpos();
+ tk = _get_token();
+ }
+
+ if (tk.type==TK_CURSOR) {
+
+ completion_type=p_type;
+ completion_line=tk_line;
+ completion_block=p_block;
+
+ pos = _get_tkpos();
+ tk = _get_token();
+
+ if (tk.type==TK_IDENTIFIER) {
+ identifier=identifier.operator String() + tk.text.operator String();
+ } else {
+ _set_tkpos(pos);
+ }
+ return true;
+ } else if (identifier!=StringName()){
+ _set_tkpos(pos);
}
- return OP_MAX;
+ return false;
}
-Error ShaderLanguage::parse_expression(Parser& parser,Node *p_parent,Node **r_expr) {
+
+ShaderLanguage::Node* ShaderLanguage::_parse_expression(BlockNode* p_block,const Map<StringName,DataType> &p_builtin_types) {
Vector<Expression> expression;
//Vector<TokenType> operators;
@@ -1525,416 +2234,462 @@ Error ShaderLanguage::parse_expression(Parser& parser,Node *p_parent,Node **r_ex
while(true) {
Node *expr=NULL;
+ TkPos prepos = _get_tkpos();
+ Token tk = _get_token();
+ TkPos pos = _get_tkpos();
- if (parser.get_token_type()==TK_PARENTHESIS_OPEN) {
+ if (tk.type==TK_PARENTHESIS_OPEN) {
//handle subexpression
- parser.advance();
- Error err = parse_expression(parser,p_parent,&expr);
- if (err)
- return err;
- if (parser.get_token_type()!=TK_PARENTHESIS_CLOSE) {
+ expr = _parse_and_reduce_expression(p_block,p_builtin_types);
+ if (!expr)
+ return NULL;
- parser.set_error("Expected ')' in expression");
- return ERR_PARSE_ERROR;
- }
+ tk = _get_token();
+
+ if (tk.type!=TK_PARENTHESIS_CLOSE) {
- parser.advance();
+ _set_error("Expected ')' in expression");
+ return NULL;
+ }
- } else if (parser.get_token_type()==TK_REAL_CONSTANT) {
+ } else if (tk.type==TK_REAL_CONSTANT) {
- ConstantNode *constant = parser.create_node<ConstantNode>(p_parent);
- constant->value=parser.get_token().text.operator String().to_double();
+ ConstantNode *constant = alloc_node<ConstantNode>();
+ ConstantNode::Value v;
+ v.real=tk.constant;
+ constant->values.push_back(v);
constant->datatype=TYPE_FLOAT;
expr=constant;
- parser.advance();
- } else if (parser.get_token_type()==TK_TRUE) {
+
+ } else if (tk.type==TK_INT_CONSTANT) {
+
+
+ ConstantNode *constant = alloc_node<ConstantNode>();
+ ConstantNode::Value v;
+ v.sint=tk.constant;
+ constant->values.push_back(v);
+ constant->datatype=TYPE_INT;
+ expr=constant;
+
+ } else if (tk.type==TK_TRUE) {
//print_line("found true");
//handle true constant
- ConstantNode *constant = parser.create_node<ConstantNode>(p_parent);
- constant->value=true;
+ ConstantNode *constant = alloc_node<ConstantNode>();
+ ConstantNode::Value v;
+ v.boolean=true;
+ constant->values.push_back(v);
constant->datatype=TYPE_BOOL;
expr=constant;
- parser.advance();
- } else if (parser.get_token_type()==TK_FALSE) {
+
+ } else if (tk.type==TK_FALSE) {
//handle false constant
- ConstantNode *constant = parser.create_node<ConstantNode>(p_parent);
- constant->value=false;
+ ConstantNode *constant = alloc_node<ConstantNode>();
+ ConstantNode::Value v;
+ v.boolean=false;
+ constant->values.push_back(v);
constant->datatype=TYPE_BOOL;
expr=constant;
- parser.advance();
- } else if (parser.get_token_type()==TK_TYPE_VOID) {
-
- //make sure void is not used in expression
- parser.set_error("Void value not allowed in Expression");
- return ERR_PARSE_ERROR;
- } else if (parser.get_token_type(1)==TK_PARENTHESIS_OPEN && (is_token_nonvoid_datatype(parser.get_token_type()) || parser.get_token_type()==TK_INDENTIFIER)) {
-
-
- //function or constructor
- StringName name;
- DataType constructor=TYPE_VOID;
- if (is_token_nonvoid_datatype(parser.get_token_type())) {
-
- constructor=get_token_datatype(parser.get_token_type());
- switch(get_token_datatype(parser.get_token_type())) {
- case TYPE_BOOL: name="bool"; break;
- case TYPE_FLOAT: name="float"; break;
- case TYPE_VEC2: name="vec2"; break;
- case TYPE_VEC3: name="vec3"; break;
- case TYPE_VEC4: name="vec4"; break;
- case TYPE_MAT2: name="mat2"; break;
- case TYPE_MAT3: name="mat3"; break;
- case TYPE_MAT4: name="mat4"; break;
- default: ERR_FAIL_V(ERR_BUG);
- }
- } else {
- name=parser.get_token().text;
- }
+ } else if (tk.type==TK_TYPE_VOID) {
- if (!test_existing_identifier(p_parent,name)) {
+ //make sure void is not used in expression
+ _set_error("Void value not allowed in Expression");
+ return NULL;
+ } else if (is_token_nonvoid_datatype(tk.type)) {
+ //basic type constructor
- parser.set_error("Unknown identifier in expression: "+name);
- return ERR_PARSE_ERROR;
- }
+ OperatorNode *func = alloc_node<OperatorNode>();
+ func->op=OP_CONSTRUCT;
- parser.advance(2);
- OperatorNode *func = parser.create_node<OperatorNode>(p_parent);
+ if (is_token_precision(tk.type)) {
- func->op=constructor!=TYPE_VOID?OP_CONSTRUCT:OP_CALL;
+ func->return_precision_cache=get_token_precision(tk.type);
+ tk=_get_token();
+ }
- VariableNode *funcname = parser.create_node<VariableNode>(func);
- funcname->name=name;
+ VariableNode *funcname = alloc_node<VariableNode>();
+ funcname->name=get_datatype_name(get_token_datatype(tk.type));
func->arguments.push_back(funcname);
- //parse parameters
+ tk=_get_token();
+ if (tk.type!=TK_PARENTHESIS_OPEN) {
+ _set_error("Expected '(' after type name");
+ return NULL;
+ }
- if (parser.get_token_type()==TK_PARENTHESIS_CLOSE) {
- parser.advance();
- } else {
+ int carg=-1;
- while(true) {
+ bool ok = _parse_function_arguments(p_block,p_builtin_types,func,&carg);
+ if (carg>=0) {
+ completion_type=COMPLETION_CALL_ARGUMENTS;
+ completion_line=tk_line;
+ completion_block=p_block;
+ completion_function=funcname->name;
+ completion_argument=carg;
+ }
- Node *arg=NULL;
- Error err = parse_expression(parser,func,&arg);
- if (err)
- return err;
- func->arguments.push_back(arg);
+ if (!ok)
+ return NULL;
- if (parser.get_token_type()==TK_PARENTHESIS_CLOSE) {
- parser.advance();
- break;
+ if (!_validate_function_call(p_block,func,&func->return_cache)) {
+ _set_error("No matching constructor found for: '"+String(funcname->name)+"'");
+ return NULL;
+ }
+ //validate_Function_call()
- } else if (parser.get_token_type()==TK_COMMA) {
+ expr=_reduce_expression(p_block,func);
- if (parser.get_token_type(1)==TK_PARENTHESIS_CLOSE) {
- parser.set_error("Expression expected");
- return ERR_PARSE_ERROR;
- }
+ } else if (tk.type==TK_IDENTIFIER) {
- parser.advance();
- } else {
- // something is broken
- parser.set_error("Expected ',' or ')'");
- return ERR_PARSE_ERROR;
- }
+ _set_tkpos(prepos);
- }
- }
+ StringName identifier;
- expr=validate_function_call(parser,func);
- if (!expr) {
+ _get_completable_identifier(p_block,COMPLETION_IDENTIFIER,identifier);
- parser.set_error("Invalid arguments to function/constructor: "+StringName(name));
- return ERR_PARSE_ERROR;
- }
+ tk=_get_token();
+ if (tk.type==TK_PARENTHESIS_OPEN) {
+ //a function
+ StringName name = identifier;
- } else if (parser.get_token_type()==TK_INDENTIFIER) {
- //probably variable
+ OperatorNode *func = alloc_node<OperatorNode>();
+ func->op=OP_CALL;
+ VariableNode *funcname = alloc_node<VariableNode>();
+ funcname->name=name;
+ func->arguments.push_back(funcname);
+ int carg=-1;
- Node *node =p_parent;
- bool existing=false;
- DataType datatype;
- StringName identifier=parser.get_token().text;
+ bool ok =_parse_function_arguments(p_block,p_builtin_types,func,&carg);
- while(node) {
+ for(int i=0;i<shader->functions.size();i++) {
+ if (shader->functions[i].name==name) {
+ shader->functions[i].uses_function.insert(name);
+ }
+ }
- if (node->type==Node::TYPE_BLOCK) {
- BlockNode *block = (BlockNode*)node;
- if (block->variables.has(identifier)) {
- existing=true;
- datatype=block->variables[identifier];
- break;
- }
+ if (carg>=0) {
+ completion_type=COMPLETION_CALL_ARGUMENTS;
+ completion_line=tk_line;
+ completion_block=p_block;
+ completion_function=funcname->name;
+ completion_argument=carg;
}
- if (node->type==Node::TYPE_FUNCTION) {
+ if (!ok)
+ return NULL;
- FunctionNode *function=(FunctionNode*)node;
- for(int i=0;i<function->arguments.size();i++) {
- if (function->arguments[i].name==identifier) {
- existing=true;
- datatype=function->arguments[i].type;
- break;
- }
- }
+ if (!_validate_function_call(p_block,func,&func->return_cache)) {
+ _set_error("No matching function found for: '"+String(funcname->name)+"'");
+ return NULL;
+ }
- if (existing)
- break;
+ expr=func;
- }
+ } else {
+ //an identifier
- if (node->type==Node::TYPE_PROGRAM) {
+ _set_tkpos(pos);
- ProgramNode *program = (ProgramNode*)node;
- if (program->builtin_variables.has(identifier)) {
- datatype = program->builtin_variables[identifier];
- existing=true;
- break;
- }
- if (program->uniforms.has(identifier)) {
- datatype = program->uniforms[identifier].type;
- existing=true;
- break;
- }
+ DataType data_type;
+ IdentifierType ident_type;
+ if (!_find_identifier(p_block,p_builtin_types,identifier,&data_type,&ident_type)) {
+ _set_error("Unknown identifier in expression: "+String(identifier));
+ return NULL;
}
- node=node->parent;
- }
+ if (ident_type==IDENTIFIER_FUNCTION) {
+ _set_error("Can't use function as identifier: "+String(identifier));
+ return NULL;
+ }
- if (!existing) {
- parser.set_error("Nonexistent identifier in expression: "+identifier);
- return ERR_PARSE_ERROR;
+ VariableNode *varname = alloc_node<VariableNode>();
+ varname->name=identifier;
+ varname->datatype_cache=data_type;
+ expr=varname;
}
- VariableNode *varname = parser.create_node<VariableNode>(p_parent);
- varname->name=identifier;
- varname->datatype_cache=datatype;
- parser.advance();
- expr=varname;
-
- } else if (parser.get_token_type()==TK_OP_SUB || parser.get_token_type()==TK_OP_NOT) {
- //single prefix operators
- TokenType token_type=parser.get_token_type();
- parser.advance();
- //Node *subexpr=NULL;
- //Error err = parse_expression(parser,p_parent,&subexpr);
- //if (err)
- // return err;
+ } else if (tk.type==TK_OP_ADD) {
+ continue; //this one does nothing
+ } else if (tk.type==TK_OP_SUB || tk.type==TK_OP_NOT || tk.type==TK_OP_BIT_INVERT || tk.type==TK_OP_INCREMENT || tk.type==TK_OP_DECREMENT) {
- //OperatorNode *op = parser.create_node<OperatorNode>(p_parent);
Expression e;
e.is_op=true;
- switch(token_type) {
- case TK_OP_SUB: e.op=TK_OP_NEG; break;
- case TK_OP_NOT: e.op=TK_OP_NOT; break;
- //case TK_OP_PLUS_PLUS: op->op=OP_PLUS_PLUS; break;
- //case TK_OP_MINUS_MINUS: op->op=OP_MINUS_MINUS; break;
- default: ERR_FAIL_V(ERR_BUG);
+ switch(tk.type) {
+ case TK_OP_SUB: e.op=OP_NEGATE; break;
+ case TK_OP_NOT: e.op=OP_NOT; break;
+ case TK_OP_BIT_INVERT: e.op=OP_BIT_INVERT; break;
+ case TK_OP_INCREMENT: e.op=OP_INCREMENT; break;
+ case TK_OP_DECREMENT: e.op=OP_DECREMENT; break;
+ default: ERR_FAIL_V(NULL);
}
expression.push_back(e);
-
continue;
} else {
- print_line("found bug?");
- print_line("misplaced token: "+String(token_names[parser.get_token_type()]));
-
- parser.set_error("Error parsing expression, misplaced: "+String(token_names[parser.get_token_type()]));
- return ERR_PARSE_ERROR;
+ _set_error("Expected expression, found: "+get_token_text(tk));
+ return NULL;
//nothing
}
- ERR_FAIL_COND_V(!expr,ERR_BUG);
+ ERR_FAIL_COND_V(!expr,NULL);
/* OK now see what's NEXT to the operator.. */
/* OK now see what's NEXT to the operator.. */
/* OK now see what's NEXT to the operator.. */
+ while(true) {
+ TkPos pos = _get_tkpos();
+ tk=_get_token();
- if (parser.get_token_type()==TK_PERIOD) {
+ if (tk.type==TK_PERIOD) {
- if (parser.get_token_type(1)!=TK_INDENTIFIER) {
- parser.set_error("Expected identifier as member");
- return ERR_PARSE_ERROR;
- }
-
- DataType dt = compute_node_type(expr);
- String ident = parser.get_token(1).text;
-
- bool ok=true;
- DataType member_type;
- switch(dt) {
- case TYPE_VEC2: {
-
- int l = ident.length();
- if (l==1) {
- member_type=TYPE_FLOAT;
- } else if (l==2) {
- member_type=TYPE_VEC2;
- } else {
- ok=false;
- break;
- }
+ StringName identifier;
+ if (_get_completable_identifier(p_block,COMPLETION_INDEX,identifier)) {
+ completion_base=expr->get_datatype();
+ }
- const CharType *c=ident.ptr();
- for(int i=0;i<l;i++) {
+ if (identifier==StringName()) {
+ _set_error("Expected identifier as member");
+ return NULL;
+ }
- switch(c[i]) {
- case 'r':
- case 'g':
- case 'x':
- case 'y':
- break;
- default:
- ok=false;
- break;
+ DataType dt = expr->get_datatype();
+ String ident = identifier;
+
+ bool ok=true;
+ DataType member_type;
+ switch(dt) {
+ case TYPE_BVEC2:
+ case TYPE_IVEC2:
+ case TYPE_UVEC2:
+ case TYPE_VEC2: {
+
+ int l = ident.length();
+ if (l==1) {
+ member_type=DataType(dt-1);
+ } else if (l==2) {
+ member_type=dt;
+ } else {
+ ok=false;
+ break;
}
- }
- } break;
- case TYPE_VEC3: {
+ const CharType *c=ident.ptr();
+ for(int i=0;i<l;i++) {
+
+ switch(c[i]) {
+ case 'r':
+ case 'g':
+ case 'x':
+ case 'y':
+ break;
+ default:
+ ok=false;
+ break;
+ }
+ }
- int l = ident.length();
- if (l==1) {
- member_type=TYPE_FLOAT;
- } else if (l==2) {
- member_type=TYPE_VEC2;
- } else if (l==3) {
- member_type=TYPE_VEC3;
- } else {
- ok=false;
- break;
- }
+ } break;
+ case TYPE_BVEC3:
+ case TYPE_IVEC3:
+ case TYPE_UVEC3:
+ case TYPE_VEC3: {
+
+ int l = ident.length();
+ if (l==1) {
+ member_type=DataType(dt-2);
+ } else if (l==2) {
+ member_type=DataType(dt-1);
+ } else if (l==3) {
+ member_type=dt;
+ } else {
+ ok=false;
+ break;
+ }
- const CharType *c=ident.ptr();
- for(int i=0;i<l;i++) {
+ const CharType *c=ident.ptr();
+ for(int i=0;i<l;i++) {
+
+ switch(c[i]) {
+ case 'r':
+ case 'g':
+ case 'b':
+ case 'x':
+ case 'y':
+ case 'z':
+ break;
+ default:
+ ok=false;
+ break;
+ }
+ }
- switch(c[i]) {
- case 'r':
- case 'g':
- case 'b':
- case 'x':
- case 'y':
- case 'z':
- break;
- default:
- ok=false;
- break;
+ } break;
+ case TYPE_BVEC4:
+ case TYPE_IVEC4:
+ case TYPE_UVEC4:
+ case TYPE_VEC4: {
+
+ int l = ident.length();
+ if (l==1) {
+ member_type=DataType(dt-3);
+ } else if (l==2) {
+ member_type=DataType(dt-2);
+ } else if (l==3) {
+ member_type=DataType(dt-1);;
+ } else if (l==4) {
+ member_type=dt;
+ } else {
+ ok=false;
+ break;
}
- }
- } break;
- case TYPE_VEC4: {
+ const CharType *c=ident.ptr();
+ for(int i=0;i<l;i++) {
+
+ switch(c[i]) {
+ case 'r':
+ case 'g':
+ case 'b':
+ case 'a':
+ case 'x':
+ case 'y':
+ case 'z':
+ case 'w':
+ break;
+ default:
+ ok=false;
+ break;
+ }
+ }
- int l = ident.length();
- if (l==1) {
- member_type=TYPE_FLOAT;
- } else if (l==2) {
- member_type=TYPE_VEC2;
- } else if (l==3) {
- member_type=TYPE_VEC3;
- } else if (l==4) {
- member_type=TYPE_VEC4;
- } else {
- ok=false;
- break;
- }
+ } break;
+ case TYPE_MAT2: ok=(ident=="x" || ident=="y"); member_type=TYPE_VEC2; break;
+ case TYPE_MAT3: ok=(ident=="x" || ident=="y" || ident=="z" ); member_type=TYPE_VEC3; break;
+ case TYPE_MAT4: ok=(ident=="x" || ident=="y" || ident=="z" || ident=="w"); member_type=TYPE_VEC4; break;
+ default: {}
+ }
- const CharType *c=ident.ptr();
- for(int i=0;i<l;i++) {
-
- switch(c[i]) {
- case 'r':
- case 'g':
- case 'b':
- case 'a':
- case 'x':
- case 'y':
- case 'z':
- case 'w':
- break;
- default:
- ok=false;
- break;
- }
- }
+ if (!ok) {
- } break;
- case TYPE_MAT2: ok=(ident=="x" || ident=="y"); member_type=TYPE_VEC2; break;
- case TYPE_MAT3: ok=(ident=="x" || ident=="y" || ident=="z" ); member_type=TYPE_VEC3; break;
- case TYPE_MAT4: ok=(ident=="x" || ident=="y" || ident=="z" || ident=="w"); member_type=TYPE_VEC4; break;
- default: {}
- }
+ _set_error("Invalid member for expression: ."+ident);
+ return NULL;
+ }
- if (!ok) {
+ MemberNode *mn = alloc_node<MemberNode>();
+ mn->basetype=dt;
+ mn->datatype=member_type;
+ mn->name=ident;
+ mn->owner=expr;
+ expr=mn;
- parser.set_error("Invalid member for expression: ."+ident);
- return ERR_PARSE_ERROR;
- }
- MemberNode *mn = parser.create_node<MemberNode>(p_parent);
- mn->basetype=dt;
- mn->datatype=member_type;
- mn->name=ident;
- mn->owner=expr;
- expr=mn;
+ //todo
+ //member (period) has priority over any operator
+ //creates a subindexing expression in place
- parser.advance(2);
- //todo
- //member (period) has priority over any operator
- //creates a subindexing expression in place
+ /*} else if (tk.type==TK_BRACKET_OPEN) {
+ //todo
+ //subindexing has priority over any operator
+ //creates a subindexing expression in place
- } else if (parser.get_token_type()==TK_BRACKET_OPEN) {
- //todo
- //subindexing has priority over any operator
- //creates a subindexing expression in place
+ */
+ } else if (tk.type==TK_OP_INCREMENT || tk.type==TK_OP_DECREMENT) {
+ OperatorNode *op = alloc_node<OperatorNode>();
+ op->op=tk.type==TK_OP_DECREMENT ? OP_POST_DECREMENT : OP_POST_INCREMENT;
+ op->arguments.push_back(expr);
- } /*else if (parser.get_token_type()==TK_OP_PLUS_PLUS || parser.get_token_type()==TK_OP_MINUS_MINUS) {
- //todo
- //inc/dec operators have priority over any operator
- //creates a subindexing expression in place
- //return OK; //wtfs
+ if (!_validate_operator(op,&op->return_cache)) {
+ _set_error("Invalid base type for increment/decrement operator");
+ return NULL;
+ }
+ expr=op;
+ } else {
- } */
+ _set_tkpos(pos);
+ break;
+ }
+ }
Expression e;
e.is_op=false;
e.node=expr;
expression.push_back(e);
+ pos = _get_tkpos();
+ tk = _get_token();
- if (is_token_operator(parser.get_token_type())) {
+ if (is_token_operator(tk.type)) {
Expression o;
o.is_op=true;
- o.op=parser.get_token_type();
+
+ switch(tk.type) {
+
+ case TK_OP_EQUAL: o.op = OP_EQUAL; break;
+ case TK_OP_NOT_EQUAL: o.op = OP_NOT_EQUAL; break;
+ case TK_OP_LESS: o.op = OP_LESS; break;
+ case TK_OP_LESS_EQUAL: o.op = OP_LESS_EQUAL; break;
+ case TK_OP_GREATER: o.op = OP_GREATER; break;
+ case TK_OP_GREATER_EQUAL: o.op = OP_GREATER_EQUAL; break;
+ case TK_OP_AND: o.op = OP_AND; break;
+ case TK_OP_OR: o.op = OP_OR; break;
+ case TK_OP_ADD: o.op = OP_ADD; break;
+ case TK_OP_SUB: o.op = OP_SUB; break;
+ case TK_OP_MUL: o.op = OP_MUL; break;
+ case TK_OP_DIV: o.op = OP_DIV; break;
+ case TK_OP_MOD: o.op = OP_MOD; break;
+ case TK_OP_SHIFT_LEFT: o.op = OP_SHIFT_LEFT; break;
+ case TK_OP_SHIFT_RIGHT: o.op = OP_SHIFT_RIGHT; break;
+ case TK_OP_ASSIGN: o.op = OP_ASSIGN; break;
+ case TK_OP_ASSIGN_ADD: o.op = OP_ASSIGN_ADD; break;
+ case TK_OP_ASSIGN_SUB: o.op = OP_ASSIGN_SUB; break;
+ case TK_OP_ASSIGN_MUL: o.op = OP_ASSIGN_MUL; break;
+ case TK_OP_ASSIGN_DIV: o.op = OP_ASSIGN_DIV; break;
+ case TK_OP_ASSIGN_MOD: o.op = OP_ASSIGN_MOD; break;
+ case TK_OP_ASSIGN_SHIFT_LEFT: o.op = OP_ASSIGN_SHIFT_LEFT; break;
+ case TK_OP_ASSIGN_SHIFT_RIGHT: o.op = OP_ASSIGN_SHIFT_RIGHT; break;
+ case TK_OP_ASSIGN_BIT_AND: o.op = OP_ASSIGN_BIT_AND; break;
+ case TK_OP_ASSIGN_BIT_OR: o.op = OP_ASSIGN_BIT_OR; break;
+ case TK_OP_ASSIGN_BIT_XOR: o.op = OP_ASSIGN_BIT_XOR; break;
+ case TK_OP_BIT_AND: o.op = OP_BIT_AND; break;
+ case TK_OP_BIT_OR: o.op = OP_BIT_OR ; break;
+ case TK_OP_BIT_XOR: o.op = OP_BIT_XOR; break;
+ case TK_QUESTION: o.op = OP_SELECT_IF; break;
+ case TK_COLON: o.op = OP_SELECT_ELSE; break;
+ default: {
+ _set_error("Invalid token for operator: "+get_token_text(tk));
+ return NULL;
+ }
+ }
+
expression.push_back(o);
- parser.advance();
+
} else {
+ _set_tkpos(pos); //something else, so rollback and end
break;
}
}
@@ -1948,6 +2703,7 @@ Error ShaderLanguage::parse_expression(Parser& parser,Node *p_parent,Node **r_ex
int next_op=-1;
int min_priority=0xFFFFF;
bool is_unary=false;
+ bool is_ternary=false;
for(int i=0;i<expression.size();i++) {
@@ -1957,45 +2713,48 @@ Error ShaderLanguage::parse_expression(Parser& parser,Node *p_parent,Node **r_ex
}
bool unary=false;
+ bool ternary=false;
int priority;
switch(expression[i].op) {
-
- case TK_OP_NOT: priority=0; unary=true; break;
- case TK_OP_NEG: priority=0; unary=true; break;
-
- case TK_OP_MUL: priority=1; break;
- case TK_OP_DIV: priority=1; break;
-
- case TK_OP_ADD: priority=2; break;
- case TK_OP_SUB: priority=2; break;
-
- // shift left/right =2
-
- case TK_OP_LESS: priority=4; break;
- case TK_OP_LESS_EQUAL: priority=4; break;
- case TK_OP_GREATER: priority=4; break;
- case TK_OP_GREATER_EQUAL: priority=4; break;
-
- case TK_OP_EQUAL: priority=5; break;
- case TK_OP_NOT_EQUAL: priority=5; break;
-
- //bit and =5
- //bit xor =6
- //bit or=7
-
- case TK_OP_AND: priority=8; break;
- case TK_OP_OR: priority=9; break;
-
- // ?: = 10
-
- case TK_OP_ASSIGN_ADD: priority=11; break;
- case TK_OP_ASSIGN_SUB: priority=11; break;
- case TK_OP_ASSIGN_MUL: priority=11; break;
- case TK_OP_ASSIGN_DIV: priority=11; break;
- case TK_OP_ASSIGN: priority=11; break;
-
- default: ERR_FAIL_V(ERR_BUG); //unexpected operator
+ case OP_EQUAL: priority=8; break;
+ case OP_NOT_EQUAL: priority=8; break;
+ case OP_LESS: priority=7; break;
+ case OP_LESS_EQUAL: priority=7; break;
+ case OP_GREATER: priority=7; break;
+ case OP_GREATER_EQUAL: priority=7; break;
+ case OP_AND: priority=12; break;
+ case OP_OR: priority=14; break;
+ case OP_NOT: priority=3; unary=true; break;
+ case OP_NEGATE: priority=3; unary=true; break;
+ case OP_ADD: priority=5; break;
+ case OP_SUB: priority=5; break;
+ case OP_MUL: priority=4; break;
+ case OP_DIV: priority=4; break;
+ case OP_MOD: priority=4; break;
+ case OP_SHIFT_LEFT: priority=6; break;
+ case OP_SHIFT_RIGHT: priority=6; break;
+ case OP_ASSIGN: priority=16; break;
+ case OP_ASSIGN_ADD: priority=16; break;
+ case OP_ASSIGN_SUB: priority=16; break;
+ case OP_ASSIGN_MUL: priority=16; break;
+ case OP_ASSIGN_DIV: priority=16; break;
+ case OP_ASSIGN_MOD: priority=16; break;
+ case OP_ASSIGN_SHIFT_LEFT: priority=16; break;
+ case OP_ASSIGN_SHIFT_RIGHT: priority=16; break;
+ case OP_ASSIGN_BIT_AND: priority=16; break;
+ case OP_ASSIGN_BIT_OR: priority=16; break;
+ case OP_ASSIGN_BIT_XOR: priority=16; break;
+ case OP_BIT_AND: priority=9; break;
+ case OP_BIT_OR: priority=11; break;
+ case OP_BIT_XOR: priority=10; break;
+ case OP_BIT_INVERT: priority=3; unary=true; break;
+ case OP_INCREMENT: priority=3; unary=true; break;
+ case OP_DECREMENT: priority=3; unary=true; break;
+ case OP_SELECT_IF: priority=15; ternary=true; break;
+ case OP_SELECT_ELSE: priority=15; ternary=true; break;
+
+ default: ERR_FAIL_V(NULL); //unexpected operator
}
@@ -2005,11 +2764,12 @@ Error ShaderLanguage::parse_expression(Parser& parser,Node *p_parent,Node **r_ex
next_op=i;
min_priority=priority;
is_unary=unary;
+ is_ternary=ternary;
}
}
- ERR_FAIL_COND_V(next_op==-1,ERR_BUG);
+ ERR_FAIL_COND_V(next_op==-1,NULL);
// OK! create operator..
// OK! create operator..
@@ -2021,48 +2781,90 @@ Error ShaderLanguage::parse_expression(Parser& parser,Node *p_parent,Node **r_ex
expr_pos++;
if (expr_pos==expression.size()) {
//can happen..
- parser.set_error("Unexpected end of expression..");
- return ERR_BUG;
+ _set_error("Unexpected end of expression..");
+ return NULL;
}
}
//consecutively do unary opeators
for(int i=expr_pos-1;i>=next_op;i--) {
- OperatorNode *op = parser.create_node<OperatorNode>(p_parent);
- op->op=get_token_operator(expression[i].op);
+ OperatorNode *op = alloc_node<OperatorNode>();
+ op->op=expression[i].op;
op->arguments.push_back(expression[i+1].node);
expression[i].is_op=false;
- expression[i].node=validate_operator(parser,op);
- if (!expression[i].node) {
+ expression[i].node=op;
+
+
+ if (!_validate_operator(op,&op->return_cache)) {
String at;
for(int i=0;i<op->arguments.size();i++) {
if (i>0)
at+=" and ";
- at+=get_datatype_name(compute_node_type(op->arguments[i]));
+ at+=get_datatype_name(op->arguments[i]->get_datatype());
}
- parser.set_error("Invalid argument to unary operator "+String(token_names[op->op])+": "+at);
- return ERR_PARSE_ERROR;
+ _set_error("Invalid arguments to unary operator '"+get_operator_text(op->op)+"' :" +at);
+ return NULL;
}
expression.remove(i+1);
}
+
+ } else if (is_ternary) {
+
+ if (next_op <1 || next_op>=(expression.size()-1)) {
+ _set_error("Parser bug..");
+ ERR_FAIL_V(NULL);
+ }
+
+ if (next_op+2 >= expression.size() || !expression[next_op+2].is_op || expression[next_op+2].op!=OP_SELECT_ELSE) {
+ _set_error("Mising matching ':' for select operator");
+ return NULL;
+ }
+
+
+
+ OperatorNode *op = alloc_node<OperatorNode>();
+ op->op=expression[next_op].op;
+ op->arguments.push_back(expression[next_op-1].node);
+ op->arguments.push_back(expression[next_op+1].node);
+ op->arguments.push_back(expression[next_op+3].node);
+
+ expression[next_op-1].is_op=false;
+ expression[next_op-1].node=op;
+ if (!_validate_operator(op,&op->return_cache)) {
+
+ String at;
+ for(int i=0;i<op->arguments.size();i++) {
+ if (i>0)
+ at+=" and ";
+ at+=get_datatype_name(op->arguments[i]->get_datatype());
+
+ }
+ _set_error("Invalid argument to ternary ?: operator: "+at);
+ return NULL;
+ }
+
+ for(int i=0;i<4;i++) {
+ expression.remove(next_op);
+ }
+
} else {
if (next_op <1 || next_op>=(expression.size()-1)) {
- parser.set_error("Parser bug..");
- ERR_FAIL_V(ERR_BUG);
+ _set_error("Parser bug..");
+ ERR_FAIL_V(NULL);
}
- OperatorNode *op = parser.create_node<OperatorNode>(p_parent);
- op->op=get_token_operator(expression[next_op].op);
+ OperatorNode *op = alloc_node<OperatorNode>();
+ op->op=expression[next_op].op;
if (expression[next_op-1].is_op) {
- parser.set_error("Parser bug..");
- ERR_FAIL_V(ERR_BUG);
+ _set_error("Parser bug..");
+ ERR_FAIL_V(NULL);
}
if (expression[next_op+1].is_op) {
@@ -2071,645 +2873,1032 @@ Error ShaderLanguage::parse_expression(Parser& parser,Node *p_parent,Node **r_ex
// can be followed by an unary op in a valid combination,
// due to how precedence works, unaries will always dissapear first
- parser.set_error("Parser bug..");
+ _set_error("Parser bug..");
}
op->arguments.push_back(expression[next_op-1].node); //expression goes as left
op->arguments.push_back(expression[next_op+1].node); //next expression goes as right
+ expression[next_op-1].node=op;
//replace all 3 nodes by this operator and make it an expression
- expression[next_op-1].node=validate_operator(parser,op);
- if (!expression[next_op-1].node) {
+
+ if (!_validate_operator(op,&op->return_cache)) {
String at;
for(int i=0;i<op->arguments.size();i++) {
if (i>0)
at+=" and ";
- at+=get_datatype_name(compute_node_type(op->arguments[i]));
+ at+=get_datatype_name(op->arguments[i]->get_datatype());
}
- static const char *op_names[OP_MAX]={"=","+","-","*","/","+=","-=","*=","/=","-","!","==","!=","<=",">=","<",">","||","&&","call","()"};
-
- parser.set_error("Invalid arguments to operator "+String(op_names[op->op])+": "+at);
- return ERR_PARSE_ERROR;
+ _set_error("Invalid arguments to operator '"+get_operator_text(op->op)+"' :" +at);
+ return NULL;
}
+
expression.remove(next_op);
expression.remove(next_op);
}
-#if 0
- OperatorNode *op = parser.create_node<OperatorNode>(p_parent);
- op->op=get_token_operator(operators[next_op]);
+ }
+
+ return expression[0].node;
+}
+
+
+ShaderLanguage::Node* ShaderLanguage::_reduce_expression(BlockNode *p_block, ShaderLanguage::Node *p_node) {
+
+ if (p_node->type!=Node::TYPE_OPERATOR)
+ return p_node;
+
+ //for now only reduce simple constructors
+ OperatorNode *op=static_cast<OperatorNode*>(p_node);
+
+ if (op->op==OP_CONSTRUCT) {
+
+
+ ERR_FAIL_COND_V(op->arguments[0]->type!=Node::TYPE_VARIABLE,p_node);
+ VariableNode *vn = static_cast<VariableNode*>(op->arguments[0]);
+ //StringName name=vn->name;
+
+ DataType base=get_scalar_type(op->get_datatype());
- op->arguments.push_back(expressions[next_op]); //expression goes as left
- op->arguments.push_back(expressions[next_op+1]); //next expression goes as right
+ Vector<ConstantNode::Value> values;
- expressions[next_op]=validate_operator(parser,op);
- if (!expressions[next_op]) {
- String at;
- for(int i=0;i<op->arguments.size();i++) {
- if (i>0)
- at+=" and ";
- at+=get_datatype_name(compute_node_type(op->arguments[i]));
+ for(int i=1;i<op->arguments.size();i++) {
+
+ op->arguments[i]=_reduce_expression(p_block,op->arguments[i]);
+ if (op->arguments[i]->type==Node::TYPE_CONSTANT) {
+ ConstantNode *cn = static_cast<ConstantNode*>(op->arguments[i]);
+
+ if (get_scalar_type(cn->datatype)==base) {
+
+ for(int j=0;j<cn->values.size();j++) {
+ values.push_back(cn->values[j]);
+ }
+ } else if (get_scalar_type(cn->datatype)==cn->datatype) {
+
+ ConstantNode::Value v;
+ if (!convert_constant(cn,base,&v)) {
+ return p_node;
+ }
+ values.push_back(v);
+ } else {
+ return p_node;
+ }
+
+ } else {
+ return p_node;
}
- parser.set_error("Invalid arguments to operator "+String(token_names[operators[next_op]])+": "+at);
- return ERR_PARSE_ERROR;
}
- expressions.remove(next_op+1);
- operators.remove(next_op);
-#endif
+ ConstantNode *cn=alloc_node<ConstantNode>();
+ cn->datatype=op->get_datatype();
+ cn->values=values;
+ return cn;
+ } else if (op->op==OP_NEGATE) {
- }
+ op->arguments[0]=_reduce_expression(p_block,op->arguments[0]);
+ if (op->arguments[0]->type==Node::TYPE_CONSTANT) {
- *r_expr=expression[0].node;
+ ConstantNode *cn = static_cast<ConstantNode*>(op->arguments[0]);
- return OK;
+ DataType base=get_scalar_type(cn->datatype);
-/*
- TokenType token_type=parser.get_token_type();
- OperatorNode *op = parser.create_node<OperatorNode>(p_parent);
- op->op=get_token_operator(parser.get_token_type());
+ Vector<ConstantNode::Value> values;
- op->arguments.push_back(*r_expr); //expression goes as left
- parser.advance();
- Node *right_expr=NULL;
- Error err = parse_expression(parser,p_parent,&right_expr);
- if (err)
- return err;
- op->arguments.push_back(right_expr);
+ for(int i=0;i<cn->values.size();i++) {
- if (!validate_operator(op)) {
+ ConstantNode::Value nv;
+ switch(base) {
+ case TYPE_BOOL: {
+ nv.boolean=!cn->values[i].boolean;
+ } break;
+ case TYPE_INT: {
+ nv.sint=-cn->values[i].sint;
+ } break;
+ case TYPE_UINT: {
+ nv.uint=-cn->values[i].uint;
+ } break;
+ case TYPE_FLOAT: {
+ nv.real=-cn->values[i].real;
+ } break;
+ default: {}
+ }
- parser.set_error("Invalid arguments to operator "+String(token_names[token_type]));
- return ERR_PARSE_ERROR;
+ values.push_back(nv);
}
-*/
+
+ cn->values=values;
+ return cn;
+ }
+ }
+
+ return p_node;
+
}
-Error ShaderLanguage::parse_variable_declaration(Parser& parser,BlockNode *p_block) {
- bool uniform = parser.get_token(-1).type==TK_UNIFORM;
+ShaderLanguage::Node* ShaderLanguage::_parse_and_reduce_expression(BlockNode *p_block, const Map<StringName,DataType> &p_builtin_types) {
- DataType type=get_token_datatype(parser.get_token_type(0));
- bool iscolor = parser.get_token_type(0)==TK_TYPE_COLOR;
- if (type==TYPE_VOID) {
+ ShaderLanguage::Node* expr = _parse_expression(p_block,p_builtin_types);
+ if (!expr) //errored
+ return NULL;
- parser.set_error("Cannot Declare a 'void' Variable");
- return ERR_PARSE_ERROR;
- }
+ expr = _reduce_expression(p_block,expr);
- if (type==TYPE_TEXTURE && !uniform) {
+ return expr;
+}
- parser.set_error("Cannot Declare a Non-Uniform Texture");
- return ERR_PARSE_ERROR;
- }
- if (type==TYPE_CUBEMAP && !uniform) {
- parser.set_error("Cannot Declare a Non-Uniform Cubemap");
- return ERR_PARSE_ERROR;
- }
- parser.advance();
- int found=0;
+Error ShaderLanguage::_parse_block(BlockNode* p_block,const Map<StringName,DataType> &p_builtin_types,bool p_just_one,bool p_can_break,bool p_can_continue) {
while(true) {
+ TkPos pos = _get_tkpos();
- if (found && parser.get_token_type()!=TK_COMMA) {
- break;
- }
+ Token tk = _get_token();
+ if (tk.type==TK_CURLY_BRACKET_CLOSE) { //end of block
+ if (p_just_one) {
+ _set_error("Unexpected '}'");
+ return ERR_PARSE_ERROR;
+ }
- if (parser.get_token_type()!=TK_INDENTIFIER) {
+ return OK;
- parser.set_error("Identifier Expected");
- return ERR_PARSE_ERROR;
+ } else if (is_token_precision(tk.type) || is_token_nonvoid_datatype(tk.type)) {
+ DataPrecision precision=PRECISION_DEFAULT;
+ if (is_token_precision(tk.type)) {
+ precision=get_token_precision(tk.type);
+ tk = _get_token();
+ if (!is_token_nonvoid_datatype(tk.type)) {
+ _set_error("Expected datatype after precission");
+ return ERR_PARSE_ERROR;
+ }
+ }
- }
+ DataType type = get_token_datatype(tk.type);
- StringName name = parser.get_token().text;
+ tk = _get_token();
- if (test_existing_identifier(p_block,name)) {
- parser.set_error("Duplicate Identifier (existing variable/function): "+name);
- return ERR_PARSE_ERROR;
- }
+ while(true) {
- found=true;
+ if (tk.type!=TK_IDENTIFIER) {
+ _set_error("Expected identifier after type");
+ return ERR_PARSE_ERROR;
+ }
- parser.advance();
- //see if declaration has an initializer
- if (parser.get_token_type()==TK_OP_ASSIGN) {
- parser.advance();
- OperatorNode * op = parser.create_node<OperatorNode>(p_block);
- VariableNode * var = parser.create_node<VariableNode>(op);
- var->name=name;
- var->datatype_cache=type;
- var->uniform=uniform;
- Node *expr;
- Error err = parse_expression(parser,p_block,&expr);
+ StringName name = tk.text;
+ if (_find_identifier(p_block,p_builtin_types,name)) {
+ _set_error("Redefinition of '"+String(name)+"'");
+ return ERR_PARSE_ERROR;
+ }
- if (err)
- return err;
+ BlockNode::Variable var;
+ var.type=type;
+ var.precision=precision;
+ var.line=tk_line;
+ p_block->variables[name]=var;
- if (var->uniform) {
+ tk = _get_token();
- if (expr->type!=Node::TYPE_CONSTANT) {
+ if (tk.type==TK_OP_ASSIGN) {
+ //variable creted with assignment! must parse an expression
+ Node* n = _parse_and_reduce_expression(p_block,p_builtin_types);
+ if (!n)
+ return ERR_PARSE_ERROR;
- parser.set_error("Uniform can only be initialized to a constant.");
- return ERR_PARSE_ERROR;
+ OperatorNode *assign = alloc_node<OperatorNode>();
+ VariableNode *vnode = alloc_node<VariableNode>();
+ vnode->name=name;
+ vnode->datatype_cache=type;
+ assign->arguments.push_back(vnode);
+ assign->arguments.push_back(n);
+ assign->op=OP_ASSIGN;
+ p_block->statements.push_back(assign);
+ tk = _get_token();
}
- Uniform u;
- u.order=parser.program->uniforms.size();
- u.type=type;
- u.default_value=static_cast<ConstantNode*>(expr)->value;
- if (iscolor && u.default_value.get_type()==Variant::PLANE) {
- Color c;
- Plane p = u.default_value;
- c=Color(p.normal.x,p.normal.y,p.normal.z,p.d);
- u.default_value=c;
- }
- parser.program->uniforms[var->name]=u;
- } else {
- op->op=OP_ASSIGN;
- op->arguments.push_back(var);
- op->arguments.push_back(expr);
- Node *n=validate_operator(parser,op);
- if (!n) {
- parser.set_error("Invalid initializer for variable: "+name);
+ if (tk.type==TK_COMMA) {
+ tk = _get_token();
+ //another variable
+ } else if (tk.type==TK_SEMICOLON) {
+ break;
+ } else {
+ _set_error("Expected ',' or ';' after variable");
return ERR_PARSE_ERROR;
}
- p_block->statements.push_back(n);
+ }
+ } else if (tk.type==TK_CURLY_BRACKET_OPEN) {
+ //a sub block, just because..
+ BlockNode* block = alloc_node<BlockNode>();
+ block->parent_block=p_block;
+ _parse_block(block,p_builtin_types,false,p_can_break,p_can_continue);
+ p_block->statements.push_back(block);
+ } else if (tk.type==TK_CF_IF) {
+ //if () {}
+ tk = _get_token();
+ if (tk.type!=TK_PARENTHESIS_OPEN) {
+ _set_error("Expected '(' after if");
+ return ERR_PARSE_ERROR;
}
- } else {
- //initialize it EMPTY
-
- OperatorNode * op = parser.create_node<OperatorNode>(p_block);
- VariableNode * var = parser.create_node<VariableNode>(op);
- ConstantNode * con = parser.create_node<ConstantNode>(op);
-
- var->name=name;
- var->datatype_cache=type;
- var->uniform=uniform;
- con->datatype=type;
-
- switch(type) {
- case TYPE_BOOL: con->value=false; break;
- case TYPE_FLOAT: con->value=0.0; break;
- case TYPE_VEC2: con->value=Vector2(); break;
- case TYPE_VEC3: con->value=Vector3(); break;
- case TYPE_VEC4: con->value=iscolor?Variant(Color()):Variant(Plane()); break;
- case TYPE_MAT2: con->value=Matrix32(); break;
- case TYPE_MAT3: con->value=Matrix3(); break;
- case TYPE_MAT4: con->value=Transform(); break;
- case TYPE_TEXTURE:
- case TYPE_CUBEMAP: con->value=RID(); break;
- default: {}
+ ControlFlowNode *cf = alloc_node<ControlFlowNode>();
+ cf->flow_op=FLOW_OP_IF;
+ Node* n = _parse_and_reduce_expression(p_block,p_builtin_types);
+ if (!n)
+ return ERR_PARSE_ERROR;
+
+ tk = _get_token();
+ if (tk.type!=TK_PARENTHESIS_CLOSE) {
+ _set_error("Expected '(' after expression");
+ return ERR_PARSE_ERROR;
}
- if (uniform) {
- Uniform u;
- u.type=type;
- u.default_value=con->value;
- u.order=parser.program->uniforms.size();
- parser.program->uniforms[var->name]=u;
+ BlockNode* block = alloc_node<BlockNode>();
+ block->parent_block=p_block;
+ cf->expressions.push_back(n);
+ cf->blocks.push_back(block);
+ p_block->statements.push_back(cf);
+
+
+ Error err=_parse_block(block,p_builtin_types,true,p_can_break,p_can_continue);
+
+ pos=_get_tkpos();
+ tk = _get_token();
+ if (tk.type==TK_CF_ELSE) {
+
+ block = alloc_node<BlockNode>();
+ block->parent_block=p_block;
+ cf->blocks.push_back(block);
+ err=_parse_block(block,p_builtin_types,true,p_can_break,p_can_continue);
} else {
- op->op=OP_ASSIGN;
- op->arguments.push_back(var);
- op->arguments.push_back(con);
- p_block->statements.push_back(op);
+ _set_tkpos(pos); //rollback
}
- }
+ } else {
- if (!uniform)
- p_block->variables[name]=type;
+ //nothng else, so expression
+ _set_tkpos(pos); //rollback
+ Node*expr = _parse_and_reduce_expression(p_block,p_builtin_types);
+ if (!expr)
+ return ERR_PARSE_ERROR;
+ p_block->statements.push_back(expr);
+ tk = _get_token();
- }
+ if (tk.type!=TK_SEMICOLON) {
+ _set_error("Expected ';' after statement");
+ return ERR_PARSE_ERROR;
+ }
+ }
- if (parser.get_token_type()!=TK_SEMICOLON) {
- parser.set_error("Expected ';'");
- return ERR_PARSE_ERROR;
+ if (p_just_one)
+ break;
}
-
return OK;
-
}
-Error ShaderLanguage::parse_flow_if(Parser& parser,Node *p_parent,Node **r_statement) {
- ControlFlowNode *cf = parser.create_node<ControlFlowNode>(p_parent);
+Error ShaderLanguage::_parse_shader(const Map< StringName, Map<StringName,DataType> > &p_functions, const Set<String> &p_render_modes) {
- cf->flow_op=FLOW_OP_IF;
- parser.advance();
+ Token tk = _get_token();
- if (parser.get_token_type()!=TK_PARENTHESIS_OPEN) {
- parser.set_error("Expected '(' after 'if'");
- return ERR_PARSE_ERROR;
- }
- parser.advance();
+ int texture_uniforms = 0;
+ int uniforms =0;
- Node *expression=NULL;
- Error err = parse_expression(parser,cf,&expression);
- if (err)
- return err;
+ while(tk.type!=TK_EOF) {
- if (compute_node_type(expression)!=TYPE_BOOL) {
+ switch(tk.type) {
+ case TK_RENDER_MODE: {
- parser.set_error("Expression for 'if' is not boolean");
- return ERR_PARSE_ERROR;
- }
+ while(true) {
- cf->statements.push_back(expression);
+ StringName mode;
+ _get_completable_identifier(NULL,COMPLETION_RENDER_MODE,mode);
- if (parser.get_token_type()!=TK_PARENTHESIS_CLOSE) {
- parser.set_error("Expected ')' after expression");
- return ERR_PARSE_ERROR;
- }
+ if (mode==StringName()) {
+ _set_error("Expected identifier for render mode");
+ return ERR_PARSE_ERROR;
+ }
- parser.advance();
+ if (!p_render_modes.has(mode)) {
+ _set_error("Invalid render mode: '"+String(mode)+"'");
+ return ERR_PARSE_ERROR;
+ }
- if (parser.get_token_type()!=TK_CURLY_BRACKET_OPEN) {
- parser.set_error("Expected statement block after 'if()'");
- return ERR_PARSE_ERROR;
- }
+ if (shader->render_modes.find(mode)!=-1) {
+ _set_error("Duplicate render mode: '"+String(mode)+"'");
+ return ERR_PARSE_ERROR;
+ }
- Node *substatement=NULL;
- err = parse_statement(parser,cf,&substatement);
- if (err)
- return err;
+ shader->render_modes.push_back(mode);
- cf->statements.push_back(substatement);
+ tk = _get_token();
+ if (tk.type==TK_COMMA) {
+ //all good, do nothing
+ } else if (tk.type==TK_SEMICOLON) {
+ break; //done
+ } else {
+ _set_error("Unexpected token: "+get_token_text(tk));
+ return ERR_PARSE_ERROR;
+ }
+ }
+ } break;
+ case TK_UNIFORM:
+ case TK_VARYING: {
+
+ bool uniform = tk.type==TK_UNIFORM;
+ DataPrecision precision = PRECISION_DEFAULT;
+ DataType type;
+ StringName name;
+
+ tk = _get_token();
+ if (is_token_precision(tk.type)) {
+ precision=get_token_precision(tk.type);
+ tk = _get_token();
+ }
- if (parser.get_token_type()==TK_CF_ELSE) {
+ if (!is_token_datatype(tk.type)) {
+ _set_error("Expected datatype. ");
+ return ERR_PARSE_ERROR;
+ }
- parser.advance();
+ type = get_token_datatype(tk.type);
- if (parser.get_token_type()!=TK_CURLY_BRACKET_OPEN) {
- parser.set_error("Expected statement block after 'else'");
- return ERR_PARSE_ERROR;
- }
+ if (type==TYPE_VOID) {
+ _set_error("void datatype not allowed here");
+ return ERR_PARSE_ERROR;
+ }
+ if (!uniform && type<TYPE_FLOAT && type>TYPE_VEC4) {
+ _set_error("Invalid type for varying, only float,vec2,vec3,vec4 allowed.");
+ return ERR_PARSE_ERROR;
+ }
- substatement=NULL;
- err = parse_statement(parser,cf,&substatement);
- if (err)
- return err;
+ tk = _get_token();
+ if (tk.type!=TK_IDENTIFIER) {
+ _set_error("Expected identifier!");
+ return ERR_PARSE_ERROR;
+ }
- cf->statements.push_back(substatement);
- }
+ name=tk.text;
+ if (_find_identifier(NULL,Map<StringName,DataType>(),name)) {
+ _set_error("Redefinition of '"+String(name)+"'");
+ return ERR_PARSE_ERROR;
+ }
+ if (uniform) {
- *r_statement=cf;
+ ShaderNode::Uniform uniform;
- return OK;
-}
+ if (is_sampler_type(type)) {
+ uniform.texture_order=texture_uniforms++;
+ uniform.order=-1;
+ } else {
+ uniform.texture_order=-1;
+ uniform.order=uniforms++;
+ }
+ uniform.type=type;
+ uniform.precission=precision;
-Error ShaderLanguage::parse_flow_return(Parser& parser,Node *p_parent,Node **r_statement) {
+ //todo parse default value
+ tk = _get_token();
+ if (tk.type==TK_OP_ASSIGN) {
- FunctionNode *function=NULL;
+ Node* expr = _parse_and_reduce_expression(NULL,Map<StringName,DataType>());
+ if (!expr)
+ return ERR_PARSE_ERROR;
+ if (expr->type!=Node::TYPE_CONSTANT) {
+ _set_error("Expected constant expression after '='");
+ return ERR_PARSE_ERROR;
+ }
- Node *parent=p_parent;
+ ConstantNode* cn = static_cast<ConstantNode*>(expr);
- while(parent) {
+ uniform.default_value.resize(cn->values.size());
- if (parent->type==Node::TYPE_FUNCTION) {
+ if (!convert_constant(cn,uniform.type,uniform.default_value.ptr())) {
+ _set_error("Can't convert constant to "+get_datatype_name(uniform.type));
+ return ERR_PARSE_ERROR;
+ }
+ tk = _get_token();
+ }
- function=(FunctionNode*)parent;
- break;
- }
+ if (tk.type==TK_COLON) {
+ //hint
+
+ tk = _get_token();
+ if (tk.type==TK_HINT_WHITE_TEXTURE) {
+ uniform.hint=ShaderNode::Uniform::HINT_WHITE;
+ } else if (tk.type==TK_HINT_BLACK_TEXTURE) {
+ uniform.hint=ShaderNode::Uniform::HINT_BLACK;
+ } else if (tk.type==TK_HINT_NORMAL_TEXTURE) {
+ uniform.hint=ShaderNode::Uniform::HINT_NORMAL;
+ } else if (tk.type==TK_HINT_ANISO_TEXTURE) {
+ uniform.hint=ShaderNode::Uniform::HINT_ANISO;
+ } else if (tk.type==TK_HINT_ALBEDO_TEXTURE) {
+ uniform.hint=ShaderNode::Uniform::HINT_ALBEDO;
+ } else if (tk.type==TK_HINT_BLACK_ALBEDO_TEXTURE) {
+ uniform.hint=ShaderNode::Uniform::HINT_BLACK_ALBEDO;
+ } else if (tk.type==TK_HINT_COLOR) {
+ if (type!=TYPE_VEC4) {
+ _set_error("Color hint is for vec4 only");
+ return ERR_PARSE_ERROR;
+ }
+ uniform.hint=ShaderNode::Uniform::HINT_COLOR;
+ } else if (tk.type==TK_HINT_RANGE) {
+
+ uniform.hint=ShaderNode::Uniform::HINT_RANGE;
+ if (type!=TYPE_FLOAT && type!=TYPE_INT) {
+ _set_error("Range hint is for float and int only");
+ return ERR_PARSE_ERROR;
+ }
+
+ tk = _get_token();
+ if (tk.type!=TK_PARENTHESIS_OPEN) {
+ _set_error("Expected '(' after hint_range");
+ return ERR_PARSE_ERROR;
+ }
+
+ tk = _get_token();
+
+ float sign=1.0;
+
+ if (tk.type==TK_OP_SUB) {
+ sign=-1.0;
+ tk = _get_token();
+ }
+
+ if (tk.type!=TK_REAL_CONSTANT && tk.type!=TK_INT_CONSTANT) {
+ _set_error("Expected integer constant");
+ return ERR_PARSE_ERROR;
+ }
+
+ uniform.hint_range[0]=tk.constant;
+ uniform.hint_range[0]*=sign;
+
+ tk = _get_token();
+
+ if (tk.type!=TK_COMMA) {
+ _set_error("Expected ',' after integer constant");
+ return ERR_PARSE_ERROR;
+ }
+
+ tk = _get_token();
+
+ sign=1.0;
+
+ if (tk.type==TK_OP_SUB) {
+ sign=-1.0;
+ tk = _get_token();
+ }
+
+
+ if (tk.type!=TK_REAL_CONSTANT && tk.type!=TK_INT_CONSTANT) {
+ _set_error("Expected integer constant after ','");
+ return ERR_PARSE_ERROR;
+ }
+
+ uniform.hint_range[1]=tk.constant;
+ uniform.hint_range[1]*=sign;
+
+ tk = _get_token();
+
+ if (tk.type==TK_COMMA) {
+ tk = _get_token();
+
+ if (tk.type!=TK_REAL_CONSTANT && tk.type!=TK_INT_CONSTANT) {
+ _set_error("Expected integer constant after ','");
+ return ERR_PARSE_ERROR;
+ }
+
+ uniform.hint_range[2]=tk.constant;
+ tk = _get_token();
+ } else {
+ if (type==TYPE_INT) {
+ uniform.hint_range[2]=1;
+ } else {
+ uniform.hint_range[2]=0.001;
+ }
+ }
+
+ if (tk.type!=TK_PARENTHESIS_CLOSE) {
+ _set_error("Expected ','");
+ return ERR_PARSE_ERROR;
+ }
+
+
+ } else {
+ _set_error("Expected valid type hint after ':'.");
+ }
- parent=parent->parent;
- }
+ if (uniform.hint!=ShaderNode::Uniform::HINT_RANGE && uniform.hint!=ShaderNode::Uniform::HINT_NONE && uniform.hint!=ShaderNode::Uniform::HINT_COLOR && type <=TYPE_MAT4) {
+ _set_error("This hint is only for sampler types");
+ return ERR_PARSE_ERROR;
- if (!function) {
+ }
- parser.set_error("'return' must be inside a function");
- return ERR_PARSE_ERROR;
- }
+ tk = _get_token();
+ }
- ControlFlowNode *cf = parser.create_node<ControlFlowNode>(p_parent);
+ shader->uniforms[name]=uniform;
- cf->flow_op=FLOW_OP_RETURN;
+ if (tk.type!=TK_SEMICOLON) {
+ _set_error("Expected ';'");
+ return ERR_PARSE_ERROR;
+ }
+ } else {
- parser.advance();
+ ShaderNode::Varying varying;
+ varying.type=type;
+ varying.precission=precision;
+ shader->varyings[name]=varying;
- if (function->return_type!=TYPE_VOID) {
- // should expect a return expression.
+ tk = _get_token();
+ if (tk.type!=TK_SEMICOLON) {
+ _set_error("Expected ';'");
+ return ERR_PARSE_ERROR;
+ }
- Node *expr=NULL;
- Error err = parse_expression(parser,cf,&expr);
- if (err)
- return err;
+ }
- if (compute_node_type(expr)!=function->return_type) {
- parser.set_error("Invalid type for 'return' expression");
- return ERR_PARSE_ERROR;
- }
- cf->statements.push_back(expr);
- }
- *r_statement=cf;
+ } break;
+ default: {
+ //function
- if (parser.get_token_type()!=TK_SEMICOLON) {
- parser.set_error("Expected ';'");
- return ERR_PARSE_ERROR;
- }
+ DataPrecision precision = PRECISION_DEFAULT;
+ DataType type;
+ StringName name;
- return OK;
-}
+ if (is_token_precision(tk.type)) {
+ precision=get_token_precision(tk.type);
+ tk = _get_token();
+ }
-Error ShaderLanguage::parse_statement(Parser& parser,Node *p_parent,Node **r_statement) {
+ if (!is_token_datatype(tk.type)) {
+ _set_error("Expected funtion, uniform or varying ");
+ return ERR_PARSE_ERROR;
+ }
- *r_statement=NULL;
+ type = get_token_datatype(tk.type);
- TokenType token_type = parser.get_token_type();
+ _get_completable_identifier(NULL,COMPLETION_MAIN_FUNCTION,name);
- if (token_type==TK_CURLY_BRACKET_OPEN) {
- //sub-block
- parser.advance();
- BlockNode *block = parser.create_node<BlockNode>(p_parent);
+ if (name==StringName()) {
+ _set_error("Expected function name after datatype");
+ return ERR_PARSE_ERROR;
- *r_statement=block;
- return parse_block(parser,block);
- } else if (token_type==TK_SEMICOLON) {
- // empty ;
- parser.advance();
- return OK;
- } else if (token_type==TK_CF_IF) {
- return parse_flow_if(parser,p_parent,r_statement);
+ }
- } else if (token_type==TK_CF_RETURN) {
- return parse_flow_return(parser,p_parent,r_statement);
- } else {
- Error err=parse_expression(parser,p_parent,r_statement);
- if (err)
- return err;
+ if (_find_identifier(NULL,Map<StringName,DataType>(),name)) {
+ _set_error("Redefinition of '"+String(name)+"'");
+ return ERR_PARSE_ERROR;
+ }
- if (parser.get_token_type()!=TK_SEMICOLON) {
- parser.set_error("Expected ';'");
- return ERR_PARSE_ERROR;
- }
+ tk = _get_token();
+ if (tk.type!=TK_PARENTHESIS_OPEN) {
+ _set_error("Expected '(' after identifier");
+ return ERR_PARSE_ERROR;
- }
+ }
- return OK;
-}
-Error ShaderLanguage::parse_block(Parser& parser,BlockNode *p_block) {
+ Map<StringName,DataType> builtin_types;
+ if (p_functions.has(name)) {
+ builtin_types=p_functions[name];
+ }
- while(true) {
+ ShaderNode::Function function;
- if (parser.is_at_end()) {
- if (p_block->parent->type!=Node::TYPE_PROGRAM) {
- parser.set_error("Unexpected End of File");
- return ERR_PARSE_ERROR;
- }
- return OK; //bye
- }
+ function.callable=!p_functions.has(name);
+ function.name=name;
- TokenType token_type = parser.get_token_type();
+ FunctionNode* func_node=alloc_node<FunctionNode>();
- if (token_type==TK_CURLY_BRACKET_CLOSE) {
- if (p_block->parent->type==Node::TYPE_PROGRAM) {
- parser.set_error("Unexpected '}'");
- return ERR_PARSE_ERROR;
- }
- parser.advance();
- return OK; // exit block
+ function.function=func_node;
- } else if (token_type==TK_UNIFORM) {
+ shader->functions.push_back(function);
- if (p_block!=parser.program->body) {
+ func_node->name=name;
+ func_node->return_type=type;
+ func_node->return_precision=precision;
- parser.set_error("Uniform only allowed in main program body.");
- return ERR_PARSE_ERROR;
- }
- parser.advance();
- Error err=parse_variable_declaration(parser,p_block);
- if (err)
- return err;
+ func_node->body = alloc_node<BlockNode>();
+ func_node->body->parent_function=func_node;
- } else if (is_token_datatype(token_type)) {
- Error err=OK;
- if (parser_is_at_function(parser))
- err = parse_function(parser,p_block);
- else {
- err = parse_variable_declaration(parser,p_block);
- }
+ tk = _get_token();
- if (err)
- return err;
+ while(true) {
+ if (tk.type==TK_PARENTHESIS_CLOSE) {
+ break;
+ }
- } else {
- // must be a statement
- Node *statement=NULL;
+ DataType ptype;
+ StringName pname;
+ DataPrecision pprecision = PRECISION_DEFAULT;
- Error err = parse_statement(parser,p_block,&statement);
- if (err)
- return err;
- if (statement) {
- p_block->statements.push_back(statement);
- }
+ if (is_token_precision(tk.type)) {
+ pprecision=get_token_precision(tk.type);
+ tk = _get_token();
+ }
+
+ if (!is_token_datatype(tk.type)) {
+ _set_error("Expected a valid datatype for argument");
+ return ERR_PARSE_ERROR;
+ }
+
+ ptype=get_token_datatype(tk.type);
+
+ if (ptype==TYPE_VOID) {
+ _set_error("void not allowed in argument");
+ return ERR_PARSE_ERROR;
+ }
+
+ tk = _get_token();
+
+ if (tk.type!=TK_IDENTIFIER) {
+ _set_error("Expected identifier for argument name");
+ return ERR_PARSE_ERROR;
+ }
+
+ pname = tk.text;
+
+ if (_find_identifier(func_node->body,builtin_types,pname)) {
+ _set_error("Redefinition of '"+String(pname)+"'");
+ return ERR_PARSE_ERROR;
+ }
+ FunctionNode::Argument arg;
+ arg.type=ptype;
+ arg.name=pname;
+ arg.precision=pprecision;
+
+ func_node->arguments.push_back(arg);
+
+ tk = _get_token();
+
+
+ if (tk.type==TK_COMMA) {
+ tk = _get_token();
+ //do none and go on
+ } else if (tk.type!=TK_PARENTHESIS_CLOSE) {
+ _set_error("Expected ',' or ')' after identifier");
+ return ERR_PARSE_ERROR;
+ }
+
+ }
+
+ if (p_functions.has(name)) {
+ //if one of the core functions, make sure they are of the correct form
+ if (func_node->arguments.size() > 0) {
+ _set_error("Function '"+String(name)+"' expects no arguments.");
+ return ERR_PARSE_ERROR;
+ }
+ if (func_node->return_type!=TYPE_VOID) {
+ _set_error("Function '"+String(name)+"' must be of void return type.");
+ return ERR_PARSE_ERROR;
+ }
+ }
+
+
+ //all good let's parse inside the fucntion!
+ tk = _get_token();
+ if (tk.type!=TK_CURLY_BRACKET_OPEN) {
+ _set_error("Expected '{' to begin function");
+ return ERR_PARSE_ERROR;
+ }
+
+ current_function = name;
+
+ Error err = _parse_block(func_node->body,builtin_types);
+ if (err)
+ return err;
+ current_function=StringName();
+ }
}
+
+ tk = _get_token();
}
return OK;
}
+Error ShaderLanguage::compile(const String& p_code, const Map< StringName, Map<StringName,DataType> > &p_functions, const Set<String> &p_render_modes) {
+ clear();
-Error ShaderLanguage::parse(const Vector<Token>& p_tokens,ShaderType p_type,CompileFunc p_compile_func,void *p_userdata,String *r_error,int *r_err_line,int *r_err_column) {
+ code=p_code;
+ nodes=NULL;
- Parser parser(p_tokens);
- parser.program = parser.create_node<ProgramNode>(NULL);
- parser.program->body = parser.create_node<BlockNode>(parser.program);
+ shader = alloc_node<ShaderNode>();
+ Error err = _parse_shader(p_functions,p_render_modes);
+ if (err!=OK) {
+ return err;
+ }
+ return OK;
+}
- //add builtins
- switch(p_type) {
- case SHADER_MATERIAL_VERTEX: {
- int idx=0;
- while (vertex_builtins_defs[idx].name) {
- parser.program->builtin_variables[vertex_builtins_defs[idx].name]=vertex_builtins_defs[idx].type;
- idx++;
- }
+Error ShaderLanguage::complete(const String& p_code,const Map< StringName, Map<StringName,DataType> > &p_functions,const Set<String>& p_render_modes,List<String>* r_options,String& r_call_hint) {
+
+ clear();
+
+ code=p_code;
+
+ nodes=NULL;
+
+ shader = alloc_node<ShaderNode>();
+ Error err = _parse_shader(p_functions,p_render_modes);
+
+ switch(completion_type) {
+
+ case COMPLETION_NONE: {
+ //do none
+ return ERR_PARSE_ERROR;
} break;
- case SHADER_MATERIAL_FRAGMENT: {
- int idx=0;
- while (fragment_builtins_defs[idx].name) {
- parser.program->builtin_variables[fragment_builtins_defs[idx].name]=fragment_builtins_defs[idx].type;
- idx++;
+ case COMPLETION_RENDER_MODE: {
+ for(const Set<String>::Element *E=p_render_modes.front();E;E=E->next()) {
+
+ r_options->push_back(E->get());
}
+
+ return OK;
} break;
- case SHADER_MATERIAL_LIGHT: {
- int idx=0;
- while (light_builtins_defs[idx].name) {
- parser.program->builtin_variables[light_builtins_defs[idx].name]=light_builtins_defs[idx].type;
- idx++;
+ case COMPLETION_MAIN_FUNCTION: {
+
+ for(const Map< StringName, Map<StringName,DataType> >::Element *E=p_functions.front();E;E=E->next()) {
+
+ r_options->push_back(E->key());
}
+
+ return OK;
} break;
- case SHADER_CANVAS_ITEM_VERTEX: {
- int idx=0;
- while (ci_vertex_builtins_defs[idx].name) {
- parser.program->builtin_variables[ci_vertex_builtins_defs[idx].name]=ci_vertex_builtins_defs[idx].type;
- idx++;
+ case COMPLETION_IDENTIFIER:
+ case COMPLETION_FUNCTION_CALL: {
+
+ bool comp_ident=completion_type==COMPLETION_IDENTIFIER;
+ Set<String> matches;
+
+ StringName skip_function;
+
+ BlockNode *block=completion_block;
+
+
+ while(block) {
+
+ if (comp_ident) {
+ for (const Map<StringName,BlockNode::Variable>::Element *E=block->variables.front();E;E=E->next()) {
+
+ if (E->get().line<completion_line) {
+ matches.insert(E->key());
+ }
+ }
+ }
+
+
+ if (block->parent_function) {
+ if (comp_ident) {
+ for(int i=0;i<block->parent_function->arguments.size();i++) {
+ matches.insert(block->parent_function->arguments[i].name);
+ }
+ }
+ skip_function=block->parent_function->name;
+ }
+ block=block->parent_block;
}
- } break;
- case SHADER_CANVAS_ITEM_FRAGMENT: {
- int idx=0;
- while (ci_fragment_builtins_defs[idx].name) {
- parser.program->builtin_variables[ci_fragment_builtins_defs[idx].name]=ci_fragment_builtins_defs[idx].type;
- idx++;
+
+ if (comp_ident && skip_function!=StringName() && p_functions.has(skip_function)) {
+
+ for (Map<StringName,DataType>::Element *E=p_functions[skip_function].front();E;E=E->next()) {
+ matches.insert(E->key());
+ }
}
- } break;
- case SHADER_CANVAS_ITEM_LIGHT: {
- int idx=0;
- while (ci_light_builtins_defs[idx].name) {
- parser.program->builtin_variables[ci_light_builtins_defs[idx].name]=ci_light_builtins_defs[idx].type;
- idx++;
+
+ if (comp_ident) {
+ for (const Map<StringName,ShaderNode::Varying>::Element *E=shader->varyings.front();E;E=E->next()) {
+ matches.insert(E->key());
+
+ }
+ for (const Map<StringName,ShaderNode::Uniform>::Element *E=shader->uniforms.front();E;E=E->next()) {
+ matches.insert(E->key());
+ }
+
+
}
- } break;
- case SHADER_POST_PROCESS: {
+
+ for(int i=0;i<shader->functions.size();i++) {
+ if (!shader->functions[i].callable || shader->functions[i].name==skip_function)
+ continue;
+ matches.insert(String(shader->functions[i].name)+"(");
+ }
+
int idx=0;
- while (postprocess_fragment_builtins_defs[idx].name) {
- parser.program->builtin_variables[postprocess_fragment_builtins_defs[idx].name]=postprocess_fragment_builtins_defs[idx].type;
+
+ while (builtin_func_defs[idx].name) {
+
+ matches.insert(String(builtin_func_defs[idx].name)+"(");
idx++;
}
+
+ for(Set<String>::Element *E=matches.front();E;E=E->next()) {
+ r_options->push_back(E->get());
+ }
+
+ return OK;
+
} break;
- }
+ case COMPLETION_CALL_ARGUMENTS: {
- Error err = parse_block(parser,parser.program->body);
- if (err) {
- parser.get_error(r_error,r_err_line,r_err_column);
- return err;
- }
+ for(int i=0;i<shader->functions.size();i++) {
+ if (!shader->functions[i].callable)
+ continue;
+ if (shader->functions[i].name==completion_function) {
- if (p_compile_func) {
- err = p_compile_func(p_userdata,parser.program);
- }
+ String calltip;
- //clean up nodes created
- while(parser.nodegc.size()) {
+ calltip+=get_datatype_name( shader->functions[i].function->return_type );
+ calltip+=" ";
+ calltip+=shader->functions[i].name;
+ calltip+="(";
- memdelete( parser.nodegc.front()->get() );
- parser.nodegc.pop_front();
- }
- return err;
-}
+ for(int j=0;j<shader->functions[i].function->arguments.size();j++) {
-Error ShaderLanguage::compile(const String& p_code,ShaderType p_type,CompileFunc p_compile_func,void *p_userdata,String *r_error,int *r_err_line,int *r_err_column) {
+ if (j>0)
+ calltip+=", ";
+ else
+ calltip+=" ";
- *r_error="";
- *r_err_line=0;
- *r_err_column=0;
- Vector<Token> tokens;
+ if (j==completion_argument) {
+ calltip+=CharType(0xFFFF);
+ }
- Error err = tokenize(p_code,&tokens,r_error,r_err_line,r_err_column);
- if (err!=OK) {
- print_line("tokenizer error!");
- }
+ calltip+=get_datatype_name(shader->functions[i].function->arguments[j].type);
+ calltip+=" ";
+ calltip+=shader->functions[i].function->arguments[j].name;
- if (err!=OK) {
- return err;
- }
- err = parse(tokens,p_type,p_compile_func,p_userdata,r_error,r_err_line,r_err_column);
- if (err!=OK) {
- return err;
- }
- return OK;
-}
+ if (j==completion_argument) {
+ calltip+=CharType(0xFFFF);
+ }
+ }
-void ShaderLanguage::get_keyword_list(ShaderType p_type, List<String> *p_keywords) {
+ if (shader->functions[i].function->arguments.size())
+ calltip+=" ";
+ calltip+=")";
- int idx=0;
+ r_call_hint=calltip;
+ return OK;
+ }
- p_keywords->push_back("uniform");
- p_keywords->push_back("texture");
- p_keywords->push_back("cubemap");
- p_keywords->push_back("color");
- p_keywords->push_back("if");
- p_keywords->push_back("else");
+ }
- while(intrinsic_func_defs[idx].name) {
+ int idx=0;
- p_keywords->push_back(intrinsic_func_defs[idx].name);
- idx++;
- }
+ String calltip;
+ while (builtin_func_defs[idx].name) {
- switch(p_type) {
- case SHADER_MATERIAL_VERTEX: {
- idx=0;
- while (vertex_builtins_defs[idx].name) {
- p_keywords->push_back(vertex_builtins_defs[idx].name);
- idx++;
- }
- } break;
- case SHADER_MATERIAL_FRAGMENT: {
- idx=0;
- while (fragment_builtins_defs[idx].name) {
- p_keywords->push_back(fragment_builtins_defs[idx].name);
- idx++;
- }
- } break;
- case SHADER_MATERIAL_LIGHT: {
- idx=0;
- while (light_builtins_defs[idx].name) {
- p_keywords->push_back(light_builtins_defs[idx].name);
- idx++;
- }
- } break;
- case SHADER_CANVAS_ITEM_VERTEX: {
- idx=0;
- while (ci_vertex_builtins_defs[idx].name) {
- p_keywords->push_back(ci_vertex_builtins_defs[idx].name);
- idx++;
- }
- } break;
- case SHADER_CANVAS_ITEM_FRAGMENT: {
- idx=0;
- while (ci_fragment_builtins_defs[idx].name) {
- p_keywords->push_back(ci_fragment_builtins_defs[idx].name);
+ if (completion_function==builtin_func_defs[idx].name) {
+
+ if (calltip.length())
+ calltip+="\n";
+
+ calltip+=get_datatype_name( builtin_func_defs[idx].rettype );
+ calltip+=" ";
+ calltip+=builtin_func_defs[idx].name;
+ calltip+="(";
+
+ bool found_arg=false;
+ for(int i=0;i<4;i++) {
+
+ if (builtin_func_defs[idx].args[i]==TYPE_VOID)
+ break;
+
+ if (i>0)
+ calltip+=", ";
+ else
+ calltip+=" ";
+
+ if (i==completion_argument) {
+ calltip+=CharType(0xFFFF);
+ }
+
+ calltip+=get_datatype_name(builtin_func_defs[idx].args[i]);
+
+ if (i==completion_argument) {
+ calltip+=CharType(0xFFFF);
+ }
+
+ found_arg=true;
+
+ }
+
+ if (found_arg)
+ calltip+=" ";
+ calltip+=")";
+
+
+ }
idx++;
}
+
+ r_call_hint=calltip;
+
+ return OK;
+
} break;
- case SHADER_CANVAS_ITEM_LIGHT: {
- idx=0;
- while (ci_light_builtins_defs[idx].name) {
- p_keywords->push_back(ci_light_builtins_defs[idx].name);
- idx++;
+ case COMPLETION_INDEX: {
+
+ const char colv[4]={'r','g','b','a'};
+ const char coordv[4]={'x','y','z','w'};
+
+
+ int limit=0;
+
+ switch(completion_base) {
+ case TYPE_BVEC2:
+ case TYPE_IVEC2:
+ case TYPE_UVEC2:
+ case TYPE_VEC2: {
+ limit=2;
+
+ } break;
+ case TYPE_BVEC3:
+ case TYPE_IVEC3:
+ case TYPE_UVEC3:
+ case TYPE_VEC3: {
+
+ limit=3;
+
+ } break;
+ case TYPE_BVEC4:
+ case TYPE_IVEC4:
+ case TYPE_UVEC4:
+ case TYPE_VEC4: {
+
+ limit=4;
+
+ } break;
+ case TYPE_MAT2: limit=2; break;
+ case TYPE_MAT3: limit=3; break;
+ case TYPE_MAT4: limit=4; break;
+ default: {}
}
- } break;
- case SHADER_POST_PROCESS: {
- idx=0;
- while (postprocess_fragment_builtins_defs[idx].name) {
- p_keywords->push_back(postprocess_fragment_builtins_defs[idx].name);
- idx++;
+ for(int i=0;i<limit;i++) {
+ r_options->push_back(String::chr(colv[i]));
+ r_options->push_back(String::chr(coordv[i]));
}
+
} break;
+
}
+ return ERR_PARSE_ERROR;
+}
+
+String ShaderLanguage::get_error_text() {
+
+ return error_str;
+}
+
+int ShaderLanguage::get_error_line() {
+
+ return error_line;
}
+
+ShaderLanguage::ShaderNode *ShaderLanguage::get_shader() {
+
+ return shader;
+}
+
+ShaderLanguage::ShaderLanguage() {
+
+ nodes=NULL;
+}
+
+ShaderLanguage::~ShaderLanguage() {
+
+ clear();
+}
+
+