diff options
Diffstat (limited to 'servers/visual/shader_language.cpp')
-rw-r--r-- | servers/visual/shader_language.cpp | 41 |
1 files changed, 35 insertions, 6 deletions
diff --git a/servers/visual/shader_language.cpp b/servers/visual/shader_language.cpp index 6e42143246..bc59acead5 100644 --- a/servers/visual/shader_language.cpp +++ b/servers/visual/shader_language.cpp @@ -165,6 +165,7 @@ const char *ShaderLanguage::token_names[TK_MAX] = { "CF_BREAK", "CF_CONTINUE", "CF_RETURN", + "CF_DISCARD", "BRACKET_OPEN", "BRACKET_CLOSE", "CURLY_BRACKET_OPEN", @@ -3297,6 +3298,34 @@ Error ShaderLanguage::_parse_block(BlockNode *p_block, const Map<StringName, Dat } p_block->statements.push_back(flow); + } else if (tk.type == TK_CF_DISCARD) { + + //check return type + BlockNode *b = p_block; + while (b && !b->parent_function) { + b = b->parent_block; + } + if (!b) { + _set_error("Bug"); + return ERR_BUG; + } + + if (!b->parent_function->can_discard) { + _set_error("Use of 'discard' is not allowed here."); + return ERR_PARSE_ERROR; + } + + ControlFlowNode *flow = alloc_node<ControlFlowNode>(); + flow->flow_op = FLOW_OP_DISCARD; + + pos = _get_tkpos(); + tk = _get_token(); + if (tk.type != TK_SEMICOLON) { + //all is good + _set_error("Expected ';' after discard"); + } + + p_block->statements.push_back(flow); } else { @@ -3321,7 +3350,7 @@ Error ShaderLanguage::_parse_block(BlockNode *p_block, const Map<StringName, Dat return OK; } -Error ShaderLanguage::_parse_shader(const Map<StringName, Map<StringName, DataType> > &p_functions, const Set<String> &p_render_modes, const Set<String> &p_shader_types) { +Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_functions, const Set<String> &p_render_modes, const Set<String> &p_shader_types) { Token tk = _get_token(); @@ -3658,7 +3687,7 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, Map<StringName, DataTy Map<StringName, DataType> builtin_types; if (p_functions.has(name)) { - builtin_types = p_functions[name]; + builtin_types = p_functions[name].built_ins; } ShaderNode::Function function; @@ -3822,7 +3851,7 @@ String ShaderLanguage::get_shader_type(const String &p_code) { return String(); } -Error ShaderLanguage::compile(const String &p_code, const Map<StringName, Map<StringName, DataType> > &p_functions, const Set<String> &p_render_modes, const Set<String> &p_shader_types) { +Error ShaderLanguage::compile(const String &p_code, const Map<StringName, FunctionInfo> &p_functions, const Set<String> &p_render_modes, const Set<String> &p_shader_types) { clear(); @@ -3839,7 +3868,7 @@ Error ShaderLanguage::compile(const String &p_code, const Map<StringName, Map<St return OK; } -Error ShaderLanguage::complete(const String &p_code, const Map<StringName, Map<StringName, DataType> > &p_functions, const Set<String> &p_render_modes, const Set<String> &p_shader_types, List<String> *r_options, String &r_call_hint) { +Error ShaderLanguage::complete(const String &p_code, const Map<StringName, FunctionInfo> &p_functions, const Set<String> &p_render_modes, const Set<String> &p_shader_types, List<String> *r_options, String &r_call_hint) { clear(); @@ -3866,7 +3895,7 @@ Error ShaderLanguage::complete(const String &p_code, const Map<StringName, Map<S } break; case COMPLETION_MAIN_FUNCTION: { - for (const Map<StringName, Map<StringName, DataType> >::Element *E = p_functions.front(); E; E = E->next()) { + for (const Map<StringName, FunctionInfo>::Element *E = p_functions.front(); E; E = E->next()) { r_options->push_back(E->key()); } @@ -3907,7 +3936,7 @@ Error ShaderLanguage::complete(const String &p_code, const Map<StringName, Map<S if (comp_ident && skip_function != StringName() && p_functions.has(skip_function)) { - for (Map<StringName, DataType>::Element *E = p_functions[skip_function].front(); E; E = E->next()) { + for (Map<StringName, DataType>::Element *E = p_functions[skip_function].built_ins.front(); E; E = E->next()) { matches.insert(E->key()); } } |