diff options
Diffstat (limited to 'servers/visual/shader_language.cpp')
-rw-r--r-- | servers/visual/shader_language.cpp | 3466 |
1 files changed, 1683 insertions, 1783 deletions
diff --git a/servers/visual/shader_language.cpp b/servers/visual/shader_language.cpp index c680013efa..3bc495f08e 100644 --- a/servers/visual/shader_language.cpp +++ b/servers/visual/shader_language.cpp @@ -27,69 +27,66 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #include "shader_language.h" -#include "print_string.h" #include "os/os.h" +#include "print_string.h" static bool _is_text_char(CharType c) { - return (c>='a' && c<='z') || (c>='A' && c<='Z') || (c>='0' && c<='9') || c=='_'; + return (c >= 'a' && c <= 'z') || (c >= 'A' && c <= 'Z') || (c >= '0' && c <= '9') || c == '_'; } static bool _is_number(CharType c) { - return (c>='0' && c<='9'); + return (c >= '0' && c <= '9'); } static bool _is_hex(CharType c) { - return (c>='0' && c<='9') || (c>='a' && c<='f') || (c>='A' && c<='F'); + return (c >= '0' && c <= '9') || (c >= 'a' && c <= 'f') || (c >= 'A' && c <= 'F'); } - String ShaderLanguage::get_operator_text(Operator p_op) { - static const char* op_names[OP_MAX]={"==", - "!=", - "<", - "<=", - ">", - ">=", - "&&", - "||", - "!", - "-", - "+", - "-", - "*", - "/", - "%", - "<<", - ">>", - "=", - "+=", - "-=", - "*=", - "/=", - "%=", - "<<=", - ">>=", - "&=", - "|=", - "^=", - "&", - "|", - "^", - "~", - "++" - "--", - "()", - "construct"}; + static const char *op_names[OP_MAX] = { "==", + "!=", + "<", + "<=", + ">", + ">=", + "&&", + "||", + "!", + "-", + "+", + "-", + "*", + "/", + "%", + "<<", + ">>", + "=", + "+=", + "-=", + "*=", + "/=", + "%=", + "<<=", + ">>=", + "&=", + "|=", + "^=", + "&", + "|", + "^", + "~", + "++" + "--", + "()", + "construct" }; return op_names[p_op]; - } - -const char * ShaderLanguage::token_names[TK_MAX]={ +const char *ShaderLanguage::token_names[TK_MAX] = { "EMPTY", "IDENTIFIER", "TRUE", @@ -195,94 +192,92 @@ const char * ShaderLanguage::token_names[TK_MAX]={ String ShaderLanguage::get_token_text(Token p_token) { - String name=token_names[p_token.type]; - if (p_token.type==TK_INT_CONSTANT || p_token.type==TK_REAL_CONSTANT) { - name+="("+rtos(p_token.constant)+")"; - } else if (p_token.type==TK_IDENTIFIER) { - name+="("+String(p_token.text)+")"; - } else if (p_token.type==TK_ERROR) { - name+="("+String(p_token.text)+")"; + String name = token_names[p_token.type]; + if (p_token.type == TK_INT_CONSTANT || p_token.type == TK_REAL_CONSTANT) { + name += "(" + rtos(p_token.constant) + ")"; + } else if (p_token.type == TK_IDENTIFIER) { + name += "(" + String(p_token.text) + ")"; + } else if (p_token.type == TK_ERROR) { + name += "(" + String(p_token.text) + ")"; } return name; } -ShaderLanguage::Token ShaderLanguage::_make_token(TokenType p_type,const StringName& p_text) { +ShaderLanguage::Token ShaderLanguage::_make_token(TokenType p_type, const StringName &p_text) { Token tk; - tk.type=p_type; - tk.text=p_text; - tk.line=tk_line; - if (tk.type==TK_ERROR) { + tk.type = p_type; + tk.text = p_text; + tk.line = tk_line; + if (tk.type == TK_ERROR) { _set_error(p_text); } return tk; } -const ShaderLanguage::KeyWord ShaderLanguage::keyword_list[]={ - {TK_TRUE,"true"}, - {TK_FALSE,"false"}, - {TK_TYPE_VOID,"void"}, - {TK_TYPE_BOOL,"bool"}, - {TK_TYPE_BVEC2,"bvec2"}, - {TK_TYPE_BVEC3,"bvec3"}, - {TK_TYPE_BVEC4,"bvec4"}, - {TK_TYPE_INT,"int"}, - {TK_TYPE_IVEC2,"ivec2"}, - {TK_TYPE_IVEC3,"ivec3"}, - {TK_TYPE_IVEC4,"ivec4"}, - {TK_TYPE_UINT,"uint"}, - {TK_TYPE_UVEC2,"uvec2"}, - {TK_TYPE_UVEC3,"uvec3"}, - {TK_TYPE_UVEC4,"uvec4"}, - {TK_TYPE_FLOAT,"float"}, - {TK_TYPE_VEC2,"vec2"}, - {TK_TYPE_VEC3,"vec3"}, - {TK_TYPE_VEC4,"vec4"}, - {TK_TYPE_MAT2,"mat2"}, - {TK_TYPE_MAT3,"mat3"}, - {TK_TYPE_MAT4,"mat4"}, - {TK_TYPE_SAMPLER2D,"sampler2D"}, - {TK_TYPE_ISAMPLER2D,"isampler2D"}, - {TK_TYPE_USAMPLER2D,"usampler2D"}, - {TK_TYPE_SAMPLERCUBE,"samplerCube"}, - {TK_PRECISION_LOW,"lowp"}, - {TK_PRECISION_MID,"mediump"}, - {TK_PRECISION_HIGH,"highp"}, - {TK_CF_IF,"if"}, - {TK_CF_ELSE,"else"}, - {TK_CF_FOR,"for"}, - {TK_CF_WHILE,"while"}, - {TK_CF_DO,"do"}, - {TK_CF_SWITCH,"switch"}, - {TK_CF_CASE,"case"}, - {TK_CF_BREAK,"break"}, - {TK_CF_CONTINUE,"continue"}, - {TK_CF_RETURN,"return"}, - {TK_UNIFORM,"uniform"}, - {TK_VARYING,"varying"}, - {TK_RENDER_MODE,"render_mode"}, - {TK_HINT_WHITE_TEXTURE,"hint_white"}, - {TK_HINT_BLACK_TEXTURE,"hint_black"}, - {TK_HINT_NORMAL_TEXTURE,"hint_normal"}, - {TK_HINT_ANISO_TEXTURE,"hint_aniso"}, - {TK_HINT_ALBEDO_TEXTURE,"hint_albedo"}, - {TK_HINT_BLACK_ALBEDO_TEXTURE,"hint_black_albedo"}, - {TK_HINT_COLOR,"hint_color"}, - {TK_HINT_RANGE,"hint_range"}, - - {TK_ERROR,NULL} +const ShaderLanguage::KeyWord ShaderLanguage::keyword_list[] = { + { TK_TRUE, "true" }, + { TK_FALSE, "false" }, + { TK_TYPE_VOID, "void" }, + { TK_TYPE_BOOL, "bool" }, + { TK_TYPE_BVEC2, "bvec2" }, + { TK_TYPE_BVEC3, "bvec3" }, + { TK_TYPE_BVEC4, "bvec4" }, + { TK_TYPE_INT, "int" }, + { TK_TYPE_IVEC2, "ivec2" }, + { TK_TYPE_IVEC3, "ivec3" }, + { TK_TYPE_IVEC4, "ivec4" }, + { TK_TYPE_UINT, "uint" }, + { TK_TYPE_UVEC2, "uvec2" }, + { TK_TYPE_UVEC3, "uvec3" }, + { TK_TYPE_UVEC4, "uvec4" }, + { TK_TYPE_FLOAT, "float" }, + { TK_TYPE_VEC2, "vec2" }, + { TK_TYPE_VEC3, "vec3" }, + { TK_TYPE_VEC4, "vec4" }, + { TK_TYPE_MAT2, "mat2" }, + { TK_TYPE_MAT3, "mat3" }, + { TK_TYPE_MAT4, "mat4" }, + { TK_TYPE_SAMPLER2D, "sampler2D" }, + { TK_TYPE_ISAMPLER2D, "isampler2D" }, + { TK_TYPE_USAMPLER2D, "usampler2D" }, + { TK_TYPE_SAMPLERCUBE, "samplerCube" }, + { TK_PRECISION_LOW, "lowp" }, + { TK_PRECISION_MID, "mediump" }, + { TK_PRECISION_HIGH, "highp" }, + { TK_CF_IF, "if" }, + { TK_CF_ELSE, "else" }, + { TK_CF_FOR, "for" }, + { TK_CF_WHILE, "while" }, + { TK_CF_DO, "do" }, + { TK_CF_SWITCH, "switch" }, + { TK_CF_CASE, "case" }, + { TK_CF_BREAK, "break" }, + { TK_CF_CONTINUE, "continue" }, + { TK_CF_RETURN, "return" }, + { TK_UNIFORM, "uniform" }, + { TK_VARYING, "varying" }, + { TK_RENDER_MODE, "render_mode" }, + { TK_HINT_WHITE_TEXTURE, "hint_white" }, + { TK_HINT_BLACK_TEXTURE, "hint_black" }, + { TK_HINT_NORMAL_TEXTURE, "hint_normal" }, + { TK_HINT_ANISO_TEXTURE, "hint_aniso" }, + { TK_HINT_ALBEDO_TEXTURE, "hint_albedo" }, + { TK_HINT_BLACK_ALBEDO_TEXTURE, "hint_black_albedo" }, + { TK_HINT_COLOR, "hint_color" }, + { TK_HINT_RANGE, "hint_range" }, + + { TK_ERROR, NULL } }; - - ShaderLanguage::Token ShaderLanguage::_get_token() { -#define GETCHAR(m_idx) (((char_idx+m_idx)<code.length())?code[char_idx+m_idx]:CharType(0)) +#define GETCHAR(m_idx) (((char_idx + m_idx) < code.length()) ? code[char_idx + m_idx] : CharType(0)) - while(true) { + while (true) { char_idx++; - switch(GETCHAR(-1)) { + switch (GETCHAR(-1)) { case 0: return _make_token(TK_EOF); @@ -297,17 +292,18 @@ ShaderLanguage::Token ShaderLanguage::_get_token() { continue; case '/': { - switch(GETCHAR(0)) { + switch (GETCHAR(0)) { case '*': { // block comment char_idx++; - while(true) { - if (GETCHAR(0)==0) { + while (true) { + if (GETCHAR(0) == 0) { return _make_token(TK_EOF); - } if (GETCHAR(0)=='*' && GETCHAR(1)=='/') { - char_idx+=2; + } + if (GETCHAR(0) == '*' && GETCHAR(1) == '/') { + char_idx += 2; break; - } else if (GETCHAR(0)=='\n') { + } else if (GETCHAR(0) == '\n') { tk_line++; } @@ -317,13 +313,12 @@ ShaderLanguage::Token ShaderLanguage::_get_token() { } break; case '/': { // line comment skip - - while(true) { - if (GETCHAR(0)=='\n') { + while (true) { + if (GETCHAR(0) == '\n') { char_idx++; break; } - if (GETCHAR(0)==0) { + if (GETCHAR(0) == 0) { return _make_token(TK_EOF); } char_idx++; @@ -344,7 +339,7 @@ ShaderLanguage::Token ShaderLanguage::_get_token() { } break; case '=': { - if (GETCHAR(0)=='=') { + if (GETCHAR(0) == '=') { char_idx++; return _make_token(TK_OP_EQUAL); } @@ -353,12 +348,12 @@ ShaderLanguage::Token ShaderLanguage::_get_token() { } break; case '<': { - if (GETCHAR(0)=='=') { + if (GETCHAR(0) == '=') { char_idx++; return _make_token(TK_OP_LESS_EQUAL); - } else if (GETCHAR(0)=='<') { + } else if (GETCHAR(0) == '<') { char_idx++; - if (GETCHAR(0)=='=') { + if (GETCHAR(0) == '=') { char_idx++; return _make_token(TK_OP_ASSIGN_SHIFT_LEFT); } @@ -370,12 +365,12 @@ ShaderLanguage::Token ShaderLanguage::_get_token() { } break; case '>': { - if (GETCHAR(0)=='=') { + if (GETCHAR(0) == '=') { char_idx++; return _make_token(TK_OP_GREATER_EQUAL); - } else if (GETCHAR(0)=='<') { + } else if (GETCHAR(0) == '<') { char_idx++; - if (GETCHAR(0)=='=') { + if (GETCHAR(0) == '=') { char_idx++; return _make_token(TK_OP_ASSIGN_SHIFT_RIGHT); } @@ -387,7 +382,7 @@ ShaderLanguage::Token ShaderLanguage::_get_token() { } break; case '!': { - if (GETCHAR(0)=='=') { + if (GETCHAR(0) == '=') { char_idx++; return _make_token(TK_OP_NOT_EQUAL); } @@ -422,10 +417,10 @@ ShaderLanguage::Token ShaderLanguage::_get_token() { case '~': return _make_token(TK_OP_BIT_INVERT); case '&': { - if (GETCHAR(0)=='=') { + if (GETCHAR(0) == '=') { char_idx++; return _make_token(TK_OP_ASSIGN_BIT_AND); - } else if (GETCHAR(0)=='&') { + } else if (GETCHAR(0) == '&') { char_idx++; return _make_token(TK_OP_AND); } @@ -433,10 +428,10 @@ ShaderLanguage::Token ShaderLanguage::_get_token() { } break; case '|': { - if (GETCHAR(0)=='=') { + if (GETCHAR(0) == '=') { char_idx++; return _make_token(TK_OP_ASSIGN_BIT_OR); - } else if (GETCHAR(0)=='|') { + } else if (GETCHAR(0) == '|') { char_idx++; return _make_token(TK_OP_OR); } @@ -445,7 +440,7 @@ ShaderLanguage::Token ShaderLanguage::_get_token() { } break; case '*': { - if (GETCHAR(0)=='=') { + if (GETCHAR(0) == '=') { char_idx++; return _make_token(TK_OP_ASSIGN_MUL); } @@ -453,10 +448,10 @@ ShaderLanguage::Token ShaderLanguage::_get_token() { } break; case '+': { - if (GETCHAR(0)=='=') { + if (GETCHAR(0) == '=') { char_idx++; return _make_token(TK_OP_ASSIGN_ADD); - } else if (GETCHAR(0)=='+') { + } else if (GETCHAR(0) == '+') { char_idx++; return _make_token(TK_OP_INCREMENT); @@ -466,10 +461,10 @@ ShaderLanguage::Token ShaderLanguage::_get_token() { } break; case '-': { - if (GETCHAR(0)=='=') { + if (GETCHAR(0) == '=') { char_idx++; return _make_token(TK_OP_ASSIGN_SUB); - }else if (GETCHAR(0)=='-') { + } else if (GETCHAR(0) == '-') { char_idx++; return _make_token(TK_OP_DECREMENT); @@ -479,7 +474,7 @@ ShaderLanguage::Token ShaderLanguage::_get_token() { } break; case '%': { - if (GETCHAR(0)=='=') { + if (GETCHAR(0) == '=') { char_idx++; return _make_token(TK_OP_ASSIGN_MOD); } @@ -490,69 +485,68 @@ ShaderLanguage::Token ShaderLanguage::_get_token() { char_idx--; //go back one, since we have no idea what this is - if (_is_number(GETCHAR(0)) || (GETCHAR(0)=='.' && _is_number(GETCHAR(1)))) { + if (_is_number(GETCHAR(0)) || (GETCHAR(0) == '.' && _is_number(GETCHAR(1)))) { // parse number - bool period_found=false; - bool exponent_found=false; - bool hexa_found=false; - bool sign_found=false; - bool minus_exponent_found=false; + bool period_found = false; + bool exponent_found = false; + bool hexa_found = false; + bool sign_found = false; + bool minus_exponent_found = false; String str; - int i=0; + int i = 0; - while(true) { - if (GETCHAR(i)=='.') { + while (true) { + if (GETCHAR(i) == '.') { if (period_found || exponent_found) - return _make_token(TK_ERROR,"Invalid numeric constant"); - period_found=true; - } else if (GETCHAR(i)=='x') { - if (hexa_found || str.length()!=1 || str[0]!='0') - return _make_token(TK_ERROR,"Invalid numeric constant"); - hexa_found=true; - } else if (GETCHAR(i)=='e') { + return _make_token(TK_ERROR, "Invalid numeric constant"); + period_found = true; + } else if (GETCHAR(i) == 'x') { + if (hexa_found || str.length() != 1 || str[0] != '0') + return _make_token(TK_ERROR, "Invalid numeric constant"); + hexa_found = true; + } else if (GETCHAR(i) == 'e') { if (hexa_found || exponent_found) - return _make_token(TK_ERROR,"Invalid numeric constant"); - exponent_found=true; + return _make_token(TK_ERROR, "Invalid numeric constant"); + exponent_found = true; } else if (_is_number(GETCHAR(i))) { //all ok } else if (hexa_found && _is_hex(GETCHAR(i))) { - } else if ((GETCHAR(i)=='-' || GETCHAR(i)=='+') && exponent_found) { + } else if ((GETCHAR(i) == '-' || GETCHAR(i) == '+') && exponent_found) { if (sign_found) - return _make_token(TK_ERROR,"Invalid numeric constant"); - sign_found=true; - if (GETCHAR(i)=='-') - minus_exponent_found=true; + return _make_token(TK_ERROR, "Invalid numeric constant"); + sign_found = true; + if (GETCHAR(i) == '-') + minus_exponent_found = true; } else break; - str+=CharType(GETCHAR(i)); + str += CharType(GETCHAR(i)); i++; } - if (!_is_number(str[str.length()-1])) - return _make_token(TK_ERROR,"Invalid numeric constant"); + if (!_is_number(str[str.length() - 1])) + return _make_token(TK_ERROR, "Invalid numeric constant"); - char_idx+=str.length(); + char_idx += str.length(); Token tk; if (period_found || minus_exponent_found) - tk.type=TK_REAL_CONSTANT; + tk.type = TK_REAL_CONSTANT; else - tk.type=TK_INT_CONSTANT; + tk.type = TK_INT_CONSTANT; if (!str.is_valid_float()) { - return _make_token(TK_ERROR,"Invalid numeric constant"); + return _make_token(TK_ERROR, "Invalid numeric constant"); } - tk.constant=str.to_double(); - tk.line=tk_line; + tk.constant = str.to_double(); + tk.line = tk_line; return tk; - } - if (GETCHAR(0)=='.') { + if (GETCHAR(0) == '.') { //parse period char_idx++; return _make_token(TK_PERIOD); @@ -562,33 +556,32 @@ ShaderLanguage::Token ShaderLanguage::_get_token() { // parse identifier String str; - while(_is_text_char(GETCHAR(0))) { + while (_is_text_char(GETCHAR(0))) { - str+=CharType(GETCHAR(0)); + str += CharType(GETCHAR(0)); char_idx++; } //see if keyword //should be converted to a static map - int idx=0; + int idx = 0; - while(keyword_list[idx].text) { + while (keyword_list[idx].text) { - if (str==keyword_list[idx].text) { + if (str == keyword_list[idx].text) { return _make_token(keyword_list[idx].token); } idx++; } - - return _make_token(TK_IDENTIFIER,str); + return _make_token(TK_IDENTIFIER, str); } - if (GETCHAR(0)>32) - return _make_token(TK_ERROR,"Tokenizer: Unknown character #"+itos(GETCHAR(0))+": '"+String::chr(GETCHAR(0))+"'"); + if (GETCHAR(0) > 32) + return _make_token(TK_ERROR, "Tokenizer: Unknown character #" + itos(GETCHAR(0)) + ": '" + String::chr(GETCHAR(0)) + "'"); else - return _make_token(TK_ERROR,"Tokenizer: Unknown character #"+itos(GETCHAR(0))); + return _make_token(TK_ERROR, "Tokenizer: Unknown character #" + itos(GETCHAR(0))); } break; } @@ -597,85 +590,79 @@ ShaderLanguage::Token ShaderLanguage::_get_token() { return Token(); } - -String ShaderLanguage::token_debug(const String& p_code) { +String ShaderLanguage::token_debug(const String &p_code) { clear(); - code=p_code; + code = p_code; String output; Token tk = _get_token(); - while(tk.type!=TK_EOF && tk.type!=TK_ERROR) { + while (tk.type != TK_EOF && tk.type != TK_ERROR) { - output+=itos(tk_line)+": "+get_token_text(tk)+"\n"; + output += itos(tk_line) + ": " + get_token_text(tk) + "\n"; tk = _get_token(); } return output; - } bool ShaderLanguage::is_token_datatype(TokenType p_type) { return ( - p_type==TK_TYPE_VOID || - p_type==TK_TYPE_BOOL || - p_type==TK_TYPE_BVEC2 || - p_type==TK_TYPE_BVEC3 || - p_type==TK_TYPE_BVEC4 || - p_type==TK_TYPE_INT || - p_type==TK_TYPE_IVEC2 || - p_type==TK_TYPE_IVEC3 || - p_type==TK_TYPE_IVEC4 || - p_type==TK_TYPE_UINT || - p_type==TK_TYPE_UVEC2 || - p_type==TK_TYPE_UVEC3 || - p_type==TK_TYPE_UVEC4 || - p_type==TK_TYPE_FLOAT || - p_type==TK_TYPE_VEC2 || - p_type==TK_TYPE_VEC3 || - p_type==TK_TYPE_VEC4 || - p_type==TK_TYPE_MAT2 || - p_type==TK_TYPE_MAT3 || - p_type==TK_TYPE_MAT4 || - p_type==TK_TYPE_SAMPLER2D || - p_type==TK_TYPE_ISAMPLER2D || - p_type==TK_TYPE_USAMPLER2D || - p_type==TK_TYPE_SAMPLERCUBE ); - + p_type == TK_TYPE_VOID || + p_type == TK_TYPE_BOOL || + p_type == TK_TYPE_BVEC2 || + p_type == TK_TYPE_BVEC3 || + p_type == TK_TYPE_BVEC4 || + p_type == TK_TYPE_INT || + p_type == TK_TYPE_IVEC2 || + p_type == TK_TYPE_IVEC3 || + p_type == TK_TYPE_IVEC4 || + p_type == TK_TYPE_UINT || + p_type == TK_TYPE_UVEC2 || + p_type == TK_TYPE_UVEC3 || + p_type == TK_TYPE_UVEC4 || + p_type == TK_TYPE_FLOAT || + p_type == TK_TYPE_VEC2 || + p_type == TK_TYPE_VEC3 || + p_type == TK_TYPE_VEC4 || + p_type == TK_TYPE_MAT2 || + p_type == TK_TYPE_MAT3 || + p_type == TK_TYPE_MAT4 || + p_type == TK_TYPE_SAMPLER2D || + p_type == TK_TYPE_ISAMPLER2D || + p_type == TK_TYPE_USAMPLER2D || + p_type == TK_TYPE_SAMPLERCUBE); } ShaderLanguage::DataType ShaderLanguage::get_token_datatype(TokenType p_type) { - return DataType(p_type-TK_TYPE_VOID); + return DataType(p_type - TK_TYPE_VOID); } - bool ShaderLanguage::is_token_precision(TokenType p_type) { return ( - p_type==TK_PRECISION_LOW || - p_type==TK_PRECISION_MID || - p_type==TK_PRECISION_HIGH ); - + p_type == TK_PRECISION_LOW || + p_type == TK_PRECISION_MID || + p_type == TK_PRECISION_HIGH); } ShaderLanguage::DataPrecision ShaderLanguage::get_token_precision(TokenType p_type) { - if (p_type==TK_PRECISION_LOW) + if (p_type == TK_PRECISION_LOW) return PRECISION_LOWP; - else if (p_type==TK_PRECISION_HIGH) + else if (p_type == TK_PRECISION_HIGH) return PRECISION_HIGHP; else return PRECISION_MEDIUMP; } - String ShaderLanguage::get_datatype_name(DataType p_type) { - switch(p_type) { + switch (p_type) { case TYPE_VOID: return "void"; case TYPE_BOOL: return "bool"; @@ -706,83 +693,77 @@ String ShaderLanguage::get_datatype_name(DataType p_type) { return ""; } - bool ShaderLanguage::is_token_nonvoid_datatype(TokenType p_type) { - return is_token_datatype(p_type) && p_type!=TK_TYPE_VOID; - + return is_token_datatype(p_type) && p_type != TK_TYPE_VOID; } - void ShaderLanguage::clear() { - current_function=StringName(); + current_function = StringName(); - completion_type=COMPLETION_NONE; - completion_block=NULL; - completion_function=StringName(); + completion_type = COMPLETION_NONE; + completion_block = NULL; + completion_function = StringName(); - error_line=0; - tk_line=1; - char_idx=0; - error_set=false; - error_str=""; - while(nodes) { + error_line = 0; + tk_line = 1; + char_idx = 0; + error_set = false; + error_str = ""; + while (nodes) { Node *n = nodes; - nodes=nodes->next; + nodes = nodes->next; memdelete(n); } - } - -bool ShaderLanguage::_find_identifier(const BlockNode* p_block,const Map<StringName, DataType> &p_builtin_types,const StringName& p_identifier, DataType *r_data_type, IdentifierType *r_type) { - +bool ShaderLanguage::_find_identifier(const BlockNode *p_block, const Map<StringName, DataType> &p_builtin_types, const StringName &p_identifier, DataType *r_data_type, IdentifierType *r_type) { if (p_builtin_types.has(p_identifier)) { if (r_data_type) { - *r_data_type=p_builtin_types[p_identifier]; + *r_data_type = p_builtin_types[p_identifier]; } if (r_type) { - *r_type=IDENTIFIER_BUILTIN_VAR; + *r_type = IDENTIFIER_BUILTIN_VAR; } return true; } - FunctionNode *function=NULL; + FunctionNode *function = NULL; - while(p_block) { + while (p_block) { if (p_block->variables.has(p_identifier)) { if (r_data_type) { - *r_data_type=p_block->variables[p_identifier].type; + *r_data_type = p_block->variables[p_identifier].type; } if (r_type) { - *r_type=IDENTIFIER_LOCAL_VAR; + *r_type = IDENTIFIER_LOCAL_VAR; } return true; } if (p_block->parent_function) { - function=p_block->parent_function; + function = p_block->parent_function; break; } else { - ERR_FAIL_COND_V(!p_block->parent_block,false); - p_block=p_block->parent_block; + ERR_FAIL_COND_V(!p_block->parent_block, false); + p_block = p_block->parent_block; } } if (function) { - for(int i=0;i<function->arguments.size();i++) { - if (function->arguments[i].name==p_identifier) { + for (int i = 0; i < function->arguments.size(); i++) { + if (function->arguments[i].name == p_identifier) { if (r_data_type) { - *r_data_type=function->arguments[i].type; + *r_data_type = function->arguments[i].type; } if (r_type) { - *r_type=IDENTIFIER_FUNCTION_ARGUMENT; + *r_type = IDENTIFIER_FUNCTION_ARGUMENT; } return true; @@ -790,59 +771,56 @@ bool ShaderLanguage::_find_identifier(const BlockNode* p_block,const Map<StringN } } - if (shader->varyings.has(p_identifier)) { if (r_data_type) { - *r_data_type=shader->varyings[p_identifier].type; + *r_data_type = shader->varyings[p_identifier].type; } if (r_type) { - *r_type=IDENTIFIER_VARYING; + *r_type = IDENTIFIER_VARYING; } return true; } if (shader->uniforms.has(p_identifier)) { if (r_data_type) { - *r_data_type=shader->uniforms[p_identifier].type; + *r_data_type = shader->uniforms[p_identifier].type; } if (r_type) { - *r_type=IDENTIFIER_UNIFORM; + *r_type = IDENTIFIER_UNIFORM; } return true; } - for(int i=0;i<shader->functions.size();i++) { + for (int i = 0; i < shader->functions.size(); i++) { if (!shader->functions[i].callable) continue; - if (shader->functions[i].name==p_identifier) { + if (shader->functions[i].name == p_identifier) { if (r_data_type) { - *r_data_type=shader->functions[i].function->return_type; + *r_data_type = shader->functions[i].function->return_type; } if (r_type) { - *r_type=IDENTIFIER_FUNCTION; + *r_type = IDENTIFIER_FUNCTION; } } } return false; - } +bool ShaderLanguage::_validate_operator(OperatorNode *p_op, DataType *r_ret_type) { -bool ShaderLanguage::_validate_operator(OperatorNode *p_op,DataType *r_ret_type) { - - bool valid=false; + bool valid = false; DataType ret_type; - switch(p_op->op) { + switch (p_op->op) { case OP_EQUAL: case OP_NOT_EQUAL: { DataType na = p_op->arguments[0]->get_datatype(); DataType nb = p_op->arguments[1]->get_datatype(); - valid=na==nb; - ret_type=TYPE_BOOL; + valid = na == nb; + ret_type = TYPE_BOOL; } break; case OP_LESS: case OP_LESS_EQUAL: @@ -851,8 +829,8 @@ bool ShaderLanguage::_validate_operator(OperatorNode *p_op,DataType *r_ret_type) DataType na = p_op->arguments[0]->get_datatype(); DataType nb = p_op->arguments[1]->get_datatype(); - valid = na==nb && (na==TYPE_UINT || na==TYPE_INT || na==TYPE_FLOAT); - ret_type=TYPE_BOOL; + valid = na == nb && (na == TYPE_UINT || na == TYPE_INT || na == TYPE_FLOAT); + ret_type = TYPE_BOOL; } break; case OP_AND: @@ -860,15 +838,15 @@ bool ShaderLanguage::_validate_operator(OperatorNode *p_op,DataType *r_ret_type) DataType na = p_op->arguments[0]->get_datatype(); DataType nb = p_op->arguments[1]->get_datatype(); - valid = na==nb && na==TYPE_BOOL; - ret_type=TYPE_BOOL; + valid = na == nb && na == TYPE_BOOL; + ret_type = TYPE_BOOL; } break; case OP_NOT: { DataType na = p_op->arguments[0]->get_datatype(); - valid = na==TYPE_BOOL; - ret_type=TYPE_BOOL; + valid = na == TYPE_BOOL; + ret_type = TYPE_BOOL; } break; case OP_INCREMENT: @@ -877,8 +855,8 @@ bool ShaderLanguage::_validate_operator(OperatorNode *p_op,DataType *r_ret_type) case OP_POST_DECREMENT: case OP_NEGATE: { DataType na = p_op->arguments[0]->get_datatype(); - valid = na>TYPE_BOOL && na<TYPE_MAT2; - ret_type=na; + valid = na > TYPE_BOOL && na < TYPE_MAT2; + ret_type = na; } break; case OP_ADD: case OP_SUB: @@ -887,50 +865,50 @@ bool ShaderLanguage::_validate_operator(OperatorNode *p_op,DataType *r_ret_type) DataType na = p_op->arguments[0]->get_datatype(); DataType nb = p_op->arguments[1]->get_datatype(); - if (na>nb) { + if (na > nb) { //make things easier; - SWAP(na,nb); - } - - if (na==nb) { - valid = (na>TYPE_BOOL && na<TYPE_MAT2) || (p_op->op==OP_MUL && na>=TYPE_MAT2 && na<=TYPE_MAT4); - ret_type=na; - } else if (na==TYPE_INT && nb==TYPE_IVEC2) { - valid=true; - ret_type=TYPE_IVEC2; - } else if (na==TYPE_INT && nb==TYPE_IVEC3) { - valid=true; - ret_type=TYPE_IVEC3; - } else if (na==TYPE_INT && nb==TYPE_IVEC4) { - valid=true; - ret_type=TYPE_IVEC4; - } else if (na==TYPE_UINT && nb==TYPE_UVEC2) { - valid=true; - ret_type=TYPE_UVEC2; - } else if (na==TYPE_UINT && nb==TYPE_UVEC3) { - valid=true; - ret_type=TYPE_UVEC3; - } else if (na==TYPE_UINT && nb==TYPE_UVEC4) { - valid=true; - ret_type=TYPE_UVEC4; - } else if (na==TYPE_FLOAT && nb==TYPE_VEC2) { - valid=true; - ret_type=TYPE_VEC2; - } else if (na==TYPE_FLOAT && nb==TYPE_VEC3) { - valid=true; - ret_type=TYPE_VEC3; - } else if (na==TYPE_FLOAT && nb==TYPE_VEC4) { - valid=true; - ret_type=TYPE_VEC4; - } else if (p_op->op==OP_MUL && na==TYPE_VEC2 && nb==TYPE_MAT2) { - valid=true; - ret_type=TYPE_MAT2; - } else if (p_op->op==OP_MUL && na==TYPE_VEC3 && nb==TYPE_MAT3) { - valid=true; - ret_type=TYPE_MAT3; - } else if (p_op->op==OP_MUL && na==TYPE_VEC4 && nb==TYPE_MAT4) { - valid=true; - ret_type=TYPE_MAT4; + SWAP(na, nb); + } + + if (na == nb) { + valid = (na > TYPE_BOOL && na < TYPE_MAT2) || (p_op->op == OP_MUL && na >= TYPE_MAT2 && na <= TYPE_MAT4); + ret_type = na; + } else if (na == TYPE_INT && nb == TYPE_IVEC2) { + valid = true; + ret_type = TYPE_IVEC2; + } else if (na == TYPE_INT && nb == TYPE_IVEC3) { + valid = true; + ret_type = TYPE_IVEC3; + } else if (na == TYPE_INT && nb == TYPE_IVEC4) { + valid = true; + ret_type = TYPE_IVEC4; + } else if (na == TYPE_UINT && nb == TYPE_UVEC2) { + valid = true; + ret_type = TYPE_UVEC2; + } else if (na == TYPE_UINT && nb == TYPE_UVEC3) { + valid = true; + ret_type = TYPE_UVEC3; + } else if (na == TYPE_UINT && nb == TYPE_UVEC4) { + valid = true; + ret_type = TYPE_UVEC4; + } else if (na == TYPE_FLOAT && nb == TYPE_VEC2) { + valid = true; + ret_type = TYPE_VEC2; + } else if (na == TYPE_FLOAT && nb == TYPE_VEC3) { + valid = true; + ret_type = TYPE_VEC3; + } else if (na == TYPE_FLOAT && nb == TYPE_VEC4) { + valid = true; + ret_type = TYPE_VEC4; + } else if (p_op->op == OP_MUL && na == TYPE_VEC2 && nb == TYPE_MAT2) { + valid = true; + ret_type = TYPE_MAT2; + } else if (p_op->op == OP_MUL && na == TYPE_VEC3 && nb == TYPE_MAT3) { + valid = true; + ret_type = TYPE_MAT3; + } else if (p_op->op == OP_MUL && na == TYPE_VEC4 && nb == TYPE_MAT4) { + valid = true; + ret_type = TYPE_MAT4; } } break; case OP_ASSIGN_MOD: @@ -946,50 +924,49 @@ bool ShaderLanguage::_validate_operator(OperatorNode *p_op,DataType *r_ret_type) DataType na = p_op->arguments[0]->get_datatype(); DataType nb = p_op->arguments[1]->get_datatype(); - - if (na==TYPE_INT && nb==TYPE_INT) { - valid=true; - ret_type=TYPE_INT; - } else if (na==TYPE_IVEC2 && nb==TYPE_INT) { - valid=true; - ret_type=TYPE_IVEC2; - } else if (na==TYPE_IVEC3 && nb==TYPE_INT) { - valid=true; - ret_type=TYPE_IVEC3; - } else if (na==TYPE_IVEC4 && nb==TYPE_INT) { - valid=true; - ret_type=TYPE_IVEC4; - } else if (na==TYPE_IVEC2 && nb==TYPE_IVEC2) { - valid=true; - ret_type=TYPE_IVEC2; - } else if (na==TYPE_IVEC3 && nb==TYPE_IVEC3) { - valid=true; - ret_type=TYPE_IVEC3; - } else if (na==TYPE_IVEC4 && nb==TYPE_IVEC4) { - valid=true; - ret_type=TYPE_IVEC4; - ///// - } else if (na==TYPE_UINT && nb==TYPE_UINT) { - valid=true; - ret_type=TYPE_UINT; - } else if (na==TYPE_UVEC2 && nb==TYPE_UINT) { - valid=true; - ret_type=TYPE_UVEC2; - } else if (na==TYPE_UVEC3 && nb==TYPE_UINT) { - valid=true; - ret_type=TYPE_UVEC3; - } else if (na==TYPE_UVEC4 && nb==TYPE_UINT) { - valid=true; - ret_type=TYPE_UVEC4; - } else if (na==TYPE_UVEC2 && nb==TYPE_UVEC2) { - valid=true; - ret_type=TYPE_UVEC2; - } else if (na==TYPE_UVEC3 && nb==TYPE_UVEC3) { - valid=true; - ret_type=TYPE_UVEC3; - } else if (na==TYPE_UVEC4 && nb==TYPE_UVEC4) { - valid=true; - ret_type=TYPE_UVEC4; + if (na == TYPE_INT && nb == TYPE_INT) { + valid = true; + ret_type = TYPE_INT; + } else if (na == TYPE_IVEC2 && nb == TYPE_INT) { + valid = true; + ret_type = TYPE_IVEC2; + } else if (na == TYPE_IVEC3 && nb == TYPE_INT) { + valid = true; + ret_type = TYPE_IVEC3; + } else if (na == TYPE_IVEC4 && nb == TYPE_INT) { + valid = true; + ret_type = TYPE_IVEC4; + } else if (na == TYPE_IVEC2 && nb == TYPE_IVEC2) { + valid = true; + ret_type = TYPE_IVEC2; + } else if (na == TYPE_IVEC3 && nb == TYPE_IVEC3) { + valid = true; + ret_type = TYPE_IVEC3; + } else if (na == TYPE_IVEC4 && nb == TYPE_IVEC4) { + valid = true; + ret_type = TYPE_IVEC4; + ///// + } else if (na == TYPE_UINT && nb == TYPE_UINT) { + valid = true; + ret_type = TYPE_UINT; + } else if (na == TYPE_UVEC2 && nb == TYPE_UINT) { + valid = true; + ret_type = TYPE_UVEC2; + } else if (na == TYPE_UVEC3 && nb == TYPE_UINT) { + valid = true; + ret_type = TYPE_UVEC3; + } else if (na == TYPE_UVEC4 && nb == TYPE_UINT) { + valid = true; + ret_type = TYPE_UVEC4; + } else if (na == TYPE_UVEC2 && nb == TYPE_UVEC2) { + valid = true; + ret_type = TYPE_UVEC2; + } else if (na == TYPE_UVEC3 && nb == TYPE_UVEC3) { + valid = true; + ret_type = TYPE_UVEC3; + } else if (na == TYPE_UVEC4 && nb == TYPE_UVEC4) { + valid = true; + ret_type = TYPE_UVEC4; } } break; case OP_ASSIGN_SHIFT_LEFT: @@ -1000,42 +977,42 @@ bool ShaderLanguage::_validate_operator(OperatorNode *p_op,DataType *r_ret_type) DataType na = p_op->arguments[0]->get_datatype(); DataType nb = p_op->arguments[1]->get_datatype(); - if (na>=TYPE_UINT && na<=TYPE_UVEC4) { - na=DataType(na-4); - } - - if (nb>=TYPE_UINT && nb<=TYPE_UVEC4) { - nb=DataType(nb-4); - } - - if (na==TYPE_INT && nb==TYPE_INT) { - valid=true; - ret_type=TYPE_INT; - } else if (na==TYPE_IVEC2 && nb==TYPE_INT) { - valid=true; - ret_type=TYPE_IVEC2; - } else if (na==TYPE_IVEC3 && nb==TYPE_INT) { - valid=true; - ret_type=TYPE_IVEC3; - } else if (na==TYPE_IVEC4 && nb==TYPE_INT) { - valid=true; - ret_type=TYPE_IVEC4; - } else if (na==TYPE_IVEC2 && nb==TYPE_IVEC2) { - valid=true; - ret_type=TYPE_IVEC2; - } else if (na==TYPE_IVEC3 && nb==TYPE_IVEC3) { - valid=true; - ret_type=TYPE_IVEC3; - } else if (na==TYPE_IVEC4 && nb==TYPE_IVEC4) { - valid=true; - ret_type=TYPE_IVEC4; + if (na >= TYPE_UINT && na <= TYPE_UVEC4) { + na = DataType(na - 4); + } + + if (nb >= TYPE_UINT && nb <= TYPE_UVEC4) { + nb = DataType(nb - 4); + } + + if (na == TYPE_INT && nb == TYPE_INT) { + valid = true; + ret_type = TYPE_INT; + } else if (na == TYPE_IVEC2 && nb == TYPE_INT) { + valid = true; + ret_type = TYPE_IVEC2; + } else if (na == TYPE_IVEC3 && nb == TYPE_INT) { + valid = true; + ret_type = TYPE_IVEC3; + } else if (na == TYPE_IVEC4 && nb == TYPE_INT) { + valid = true; + ret_type = TYPE_IVEC4; + } else if (na == TYPE_IVEC2 && nb == TYPE_IVEC2) { + valid = true; + ret_type = TYPE_IVEC2; + } else if (na == TYPE_IVEC3 && nb == TYPE_IVEC3) { + valid = true; + ret_type = TYPE_IVEC3; + } else if (na == TYPE_IVEC4 && nb == TYPE_IVEC4) { + valid = true; + ret_type = TYPE_IVEC4; } } break; case OP_ASSIGN: { DataType na = p_op->arguments[0]->get_datatype(); DataType nb = p_op->arguments[1]->get_datatype(); - valid=na==nb; - ret_type=na; + valid = na == nb; + ret_type = na; } break; case OP_ASSIGN_ADD: case OP_ASSIGN_SUB: @@ -1045,46 +1022,45 @@ bool ShaderLanguage::_validate_operator(OperatorNode *p_op,DataType *r_ret_type) DataType na = p_op->arguments[0]->get_datatype(); DataType nb = p_op->arguments[1]->get_datatype(); - - if (na==nb) { - valid = (na>TYPE_BOOL && na<TYPE_MAT2) || (p_op->op==OP_ASSIGN_MUL && na>=TYPE_MAT2 && na<=TYPE_MAT4); - ret_type=na; - } else if (na==TYPE_IVEC2 && nb==TYPE_INT) { - valid=true; - ret_type=TYPE_IVEC2; - } else if (na==TYPE_IVEC3 && nb==TYPE_INT) { - valid=true; - ret_type=TYPE_IVEC3; - } else if (na==TYPE_IVEC4 && nb==TYPE_INT ) { - valid=true; - ret_type=TYPE_IVEC4; - } else if (na==TYPE_UVEC2 && nb==TYPE_UINT) { - valid=true; - ret_type=TYPE_UVEC2; - } else if (na==TYPE_UVEC3 && nb==TYPE_UINT) { - valid=true; - ret_type=TYPE_UVEC3; - } else if (na==TYPE_UVEC4 && nb==TYPE_UINT) { - valid=true; - ret_type=TYPE_UVEC4; - } else if (na==TYPE_VEC2 && nb==TYPE_FLOAT ) { - valid=true; - ret_type=TYPE_VEC2; - } else if (na==TYPE_VEC3 && nb==TYPE_FLOAT) { - valid=true; - ret_type=TYPE_VEC3; - } else if (na==TYPE_VEC4 && nb==TYPE_FLOAT) { - valid=true; - ret_type=TYPE_VEC4; - } else if (p_op->op==OP_ASSIGN_MUL && na==TYPE_MAT2 && nb==TYPE_VEC2) { - valid=true; - ret_type=TYPE_MAT2; - } else if (p_op->op==OP_ASSIGN_MUL && na==TYPE_MAT3 && nb==TYPE_VEC3) { - valid=true; - ret_type=TYPE_MAT3; - } else if (p_op->op==OP_ASSIGN_MUL && na==TYPE_MAT4 && nb==TYPE_VEC4) { - valid=true; - ret_type=TYPE_MAT4; + if (na == nb) { + valid = (na > TYPE_BOOL && na < TYPE_MAT2) || (p_op->op == OP_ASSIGN_MUL && na >= TYPE_MAT2 && na <= TYPE_MAT4); + ret_type = na; + } else if (na == TYPE_IVEC2 && nb == TYPE_INT) { + valid = true; + ret_type = TYPE_IVEC2; + } else if (na == TYPE_IVEC3 && nb == TYPE_INT) { + valid = true; + ret_type = TYPE_IVEC3; + } else if (na == TYPE_IVEC4 && nb == TYPE_INT) { + valid = true; + ret_type = TYPE_IVEC4; + } else if (na == TYPE_UVEC2 && nb == TYPE_UINT) { + valid = true; + ret_type = TYPE_UVEC2; + } else if (na == TYPE_UVEC3 && nb == TYPE_UINT) { + valid = true; + ret_type = TYPE_UVEC3; + } else if (na == TYPE_UVEC4 && nb == TYPE_UINT) { + valid = true; + ret_type = TYPE_UVEC4; + } else if (na == TYPE_VEC2 && nb == TYPE_FLOAT) { + valid = true; + ret_type = TYPE_VEC2; + } else if (na == TYPE_VEC3 && nb == TYPE_FLOAT) { + valid = true; + ret_type = TYPE_VEC3; + } else if (na == TYPE_VEC4 && nb == TYPE_FLOAT) { + valid = true; + ret_type = TYPE_VEC4; + } else if (p_op->op == OP_ASSIGN_MUL && na == TYPE_MAT2 && nb == TYPE_VEC2) { + valid = true; + ret_type = TYPE_MAT2; + } else if (p_op->op == OP_ASSIGN_MUL && na == TYPE_MAT3 && nb == TYPE_VEC3) { + valid = true; + ret_type = TYPE_MAT3; + } else if (p_op->op == OP_ASSIGN_MUL && na == TYPE_MAT4 && nb == TYPE_VEC4) { + valid = true; + ret_type = TYPE_MAT4; } } break; case OP_ASSIGN_BIT_AND: @@ -1105,68 +1081,68 @@ bool ShaderLanguage::_validate_operator(OperatorNode *p_op,DataType *r_ret_type) DataType na = p_op->arguments[0]->get_datatype(); DataType nb = p_op->arguments[1]->get_datatype(); - if (na>nb && p_op->op>=OP_BIT_AND) { + if (na > nb && p_op->op >= OP_BIT_AND) { //can swap for non assign - SWAP(na,nb); - } - - if (na==TYPE_INT && nb==TYPE_INT) { - valid=true; - ret_type=TYPE_INT; - } else if (na==TYPE_IVEC2 && nb==TYPE_INT) { - valid=true; - ret_type=TYPE_IVEC2; - } else if (na==TYPE_IVEC3 && nb==TYPE_INT) { - valid=true; - ret_type=TYPE_IVEC3; - } else if (na==TYPE_IVEC4 && nb==TYPE_INT) { - valid=true; - ret_type=TYPE_IVEC4; - } else if (na==TYPE_IVEC2 && nb==TYPE_IVEC2) { - valid=true; - ret_type=TYPE_IVEC2; - } else if (na==TYPE_IVEC3 && nb==TYPE_IVEC3) { - valid=true; - ret_type=TYPE_IVEC3; - } else if (na==TYPE_IVEC4 && nb==TYPE_IVEC4) { - valid=true; - ret_type=TYPE_IVEC4; - ///// - } else if (na==TYPE_UINT && nb==TYPE_UINT) { - valid=true; - ret_type=TYPE_UINT; - } else if (na==TYPE_UVEC2 && nb==TYPE_UINT) { - valid=true; - ret_type=TYPE_UVEC2; - } else if (na==TYPE_UVEC3 && nb==TYPE_UINT) { - valid=true; - ret_type=TYPE_UVEC3; - } else if (na==TYPE_UVEC4 && nb==TYPE_UINT) { - valid=true; - ret_type=TYPE_UVEC4; - } else if (na==TYPE_UVEC2 && nb==TYPE_UVEC2) { - valid=true; - ret_type=TYPE_UVEC2; - } else if (na==TYPE_UVEC3 && nb==TYPE_UVEC3) { - valid=true; - ret_type=TYPE_UVEC3; - } else if (na==TYPE_UVEC4 && nb==TYPE_UVEC4) { - valid=true; - ret_type=TYPE_UVEC4; + SWAP(na, nb); + } + + if (na == TYPE_INT && nb == TYPE_INT) { + valid = true; + ret_type = TYPE_INT; + } else if (na == TYPE_IVEC2 && nb == TYPE_INT) { + valid = true; + ret_type = TYPE_IVEC2; + } else if (na == TYPE_IVEC3 && nb == TYPE_INT) { + valid = true; + ret_type = TYPE_IVEC3; + } else if (na == TYPE_IVEC4 && nb == TYPE_INT) { + valid = true; + ret_type = TYPE_IVEC4; + } else if (na == TYPE_IVEC2 && nb == TYPE_IVEC2) { + valid = true; + ret_type = TYPE_IVEC2; + } else if (na == TYPE_IVEC3 && nb == TYPE_IVEC3) { + valid = true; + ret_type = TYPE_IVEC3; + } else if (na == TYPE_IVEC4 && nb == TYPE_IVEC4) { + valid = true; + ret_type = TYPE_IVEC4; + ///// + } else if (na == TYPE_UINT && nb == TYPE_UINT) { + valid = true; + ret_type = TYPE_UINT; + } else if (na == TYPE_UVEC2 && nb == TYPE_UINT) { + valid = true; + ret_type = TYPE_UVEC2; + } else if (na == TYPE_UVEC3 && nb == TYPE_UINT) { + valid = true; + ret_type = TYPE_UVEC3; + } else if (na == TYPE_UVEC4 && nb == TYPE_UINT) { + valid = true; + ret_type = TYPE_UVEC4; + } else if (na == TYPE_UVEC2 && nb == TYPE_UVEC2) { + valid = true; + ret_type = TYPE_UVEC2; + } else if (na == TYPE_UVEC3 && nb == TYPE_UVEC3) { + valid = true; + ret_type = TYPE_UVEC3; + } else if (na == TYPE_UVEC4 && nb == TYPE_UVEC4) { + valid = true; + ret_type = TYPE_UVEC4; } } break; case OP_BIT_INVERT: { //unaries DataType na = p_op->arguments[0]->get_datatype(); - valid = na>=TYPE_INT && na<TYPE_FLOAT; - ret_type=na; + valid = na >= TYPE_INT && na < TYPE_FLOAT; + ret_type = na; } break; case OP_SELECT_IF: { DataType na = p_op->arguments[0]->get_datatype(); DataType nb = p_op->arguments[1]->get_datatype(); DataType nc = p_op->arguments[2]->get_datatype(); - valid = na==TYPE_BOOL && (nb==nc); - ret_type=nb; + valid = na == TYPE_BOOL && (nb == nc); + ret_type = nb; } break; default: { ERR_FAIL_V(false); @@ -1174,653 +1150,640 @@ bool ShaderLanguage::_validate_operator(OperatorNode *p_op,DataType *r_ret_type) } if (r_ret_type) - *r_ret_type=ret_type; + *r_ret_type = ret_type; return valid; - } -const ShaderLanguage::BuiltinFuncDef ShaderLanguage::builtin_func_defs[]={ +const ShaderLanguage::BuiltinFuncDef ShaderLanguage::builtin_func_defs[] = { //constructors - {"bool",TYPE_BOOL,{TYPE_BOOL,TYPE_VOID}}, - {"bvec2",TYPE_BVEC2,{TYPE_BOOL,TYPE_VOID}}, - {"bvec2",TYPE_BVEC2,{TYPE_BOOL,TYPE_BOOL,TYPE_VOID}}, - {"bvec3",TYPE_BVEC3,{TYPE_BOOL,TYPE_VOID}}, - {"bvec3",TYPE_BVEC3,{TYPE_BOOL,TYPE_BOOL,TYPE_BOOL,TYPE_VOID}}, - {"bvec3",TYPE_BVEC3,{TYPE_BVEC2,TYPE_BOOL,TYPE_VOID}}, - {"bvec3",TYPE_BVEC3,{TYPE_BOOL,TYPE_BVEC2,TYPE_VOID}}, - {"bvec4",TYPE_BVEC4,{TYPE_BOOL,TYPE_VOID}}, - {"bvec4",TYPE_BVEC4,{TYPE_BOOL,TYPE_BOOL,TYPE_BOOL,TYPE_BOOL,TYPE_VOID}}, - {"bvec4",TYPE_BVEC4,{TYPE_BOOL,TYPE_BVEC2,TYPE_BOOL,TYPE_VOID}}, - {"bvec4",TYPE_BVEC4,{TYPE_BVEC2,TYPE_BOOL,TYPE_BOOL,TYPE_VOID}}, - {"bvec4",TYPE_BVEC4,{TYPE_BOOL,TYPE_BOOL,TYPE_BVEC2,TYPE_VOID}}, - {"bvec4",TYPE_BVEC4,{TYPE_BOOL,TYPE_BVEC3,TYPE_VOID}}, - {"bvec4",TYPE_BVEC4,{TYPE_BVEC3,TYPE_BOOL,TYPE_VOID}}, - {"bvec4",TYPE_BVEC4,{TYPE_BVEC2,TYPE_BVEC2,TYPE_VOID}}, - - - {"float",TYPE_FLOAT,{TYPE_FLOAT,TYPE_VOID}}, - {"vec2",TYPE_VEC2,{TYPE_FLOAT,TYPE_VOID}}, - {"vec2",TYPE_VEC2,{TYPE_FLOAT,TYPE_FLOAT,TYPE_VOID}}, - {"vec3",TYPE_VEC3,{TYPE_FLOAT,TYPE_VOID}}, - {"vec3",TYPE_VEC3,{TYPE_FLOAT,TYPE_FLOAT,TYPE_FLOAT,TYPE_VOID}}, - {"vec3",TYPE_VEC3,{TYPE_VEC2,TYPE_FLOAT,TYPE_VOID}}, - {"vec3",TYPE_VEC3,{TYPE_FLOAT,TYPE_VEC2,TYPE_VOID}}, - {"vec4",TYPE_VEC4,{TYPE_FLOAT,TYPE_VOID}}, - {"vec4",TYPE_VEC4,{TYPE_FLOAT,TYPE_FLOAT,TYPE_FLOAT,TYPE_FLOAT,TYPE_VOID}}, - {"vec4",TYPE_VEC4,{TYPE_FLOAT,TYPE_VEC2,TYPE_FLOAT,TYPE_VOID}}, - {"vec4",TYPE_VEC4,{TYPE_VEC2,TYPE_FLOAT,TYPE_FLOAT,TYPE_VOID}}, - {"vec4",TYPE_VEC4,{TYPE_FLOAT,TYPE_FLOAT,TYPE_VEC2,TYPE_VOID}}, - {"vec4",TYPE_VEC4,{TYPE_FLOAT,TYPE_VEC3,TYPE_VOID}}, - {"vec4",TYPE_VEC4,{TYPE_VEC3,TYPE_FLOAT,TYPE_VOID}}, - {"vec4",TYPE_VEC4,{TYPE_VEC2,TYPE_VEC2,TYPE_VOID}}, - - {"int",TYPE_INT,{TYPE_INT,TYPE_VOID}}, - {"ivec2",TYPE_IVEC2,{TYPE_INT,TYPE_VOID}}, - {"ivec2",TYPE_IVEC2,{TYPE_INT,TYPE_INT,TYPE_VOID}}, - {"ivec3",TYPE_IVEC3,{TYPE_INT,TYPE_VOID}}, - {"ivec3",TYPE_IVEC3,{TYPE_INT,TYPE_INT,TYPE_INT,TYPE_VOID}}, - {"ivec3",TYPE_IVEC3,{TYPE_IVEC2,TYPE_INT,TYPE_VOID}}, - {"ivec3",TYPE_IVEC3,{TYPE_INT,TYPE_IVEC2,TYPE_VOID}}, - {"ivec4",TYPE_IVEC4,{TYPE_INT,TYPE_VOID}}, - {"ivec4",TYPE_IVEC4,{TYPE_INT,TYPE_INT,TYPE_INT,TYPE_INT,TYPE_VOID}}, - {"ivec4",TYPE_IVEC4,{TYPE_INT,TYPE_IVEC2,TYPE_INT,TYPE_VOID}}, - {"ivec4",TYPE_IVEC4,{TYPE_IVEC2,TYPE_INT,TYPE_INT,TYPE_VOID}}, - {"ivec4",TYPE_IVEC4,{TYPE_INT,TYPE_INT,TYPE_IVEC2,TYPE_VOID}}, - {"ivec4",TYPE_IVEC4,{TYPE_INT,TYPE_IVEC3,TYPE_VOID}}, - {"ivec4",TYPE_IVEC4,{TYPE_IVEC3,TYPE_INT,TYPE_VOID}}, - {"ivec4",TYPE_IVEC4,{TYPE_IVEC2,TYPE_IVEC2,TYPE_VOID}}, - - {"uint",TYPE_UINT,{TYPE_UINT,TYPE_VOID}}, - {"uvec2",TYPE_UVEC2,{TYPE_UINT,TYPE_VOID}}, - {"uvec2",TYPE_UVEC2,{TYPE_UINT,TYPE_UINT,TYPE_VOID}}, - {"uvec3",TYPE_UVEC3,{TYPE_UINT,TYPE_VOID}}, - {"uvec3",TYPE_UVEC3,{TYPE_UINT,TYPE_UINT,TYPE_UINT,TYPE_VOID}}, - {"uvec3",TYPE_UVEC3,{TYPE_UVEC2,TYPE_UINT,TYPE_VOID}}, - {"uvec3",TYPE_UVEC3,{TYPE_UINT,TYPE_UVEC2,TYPE_VOID}}, - {"uvec4",TYPE_UVEC4,{TYPE_UINT,TYPE_VOID}}, - {"uvec4",TYPE_UVEC4,{TYPE_UINT,TYPE_UINT,TYPE_UINT,TYPE_UINT,TYPE_VOID}}, - {"uvec4",TYPE_UVEC4,{TYPE_UINT,TYPE_UVEC2,TYPE_UINT,TYPE_VOID}}, - {"uvec4",TYPE_UVEC4,{TYPE_UVEC2,TYPE_UINT,TYPE_UINT,TYPE_VOID}}, - {"uvec4",TYPE_UVEC4,{TYPE_UINT,TYPE_UINT,TYPE_UVEC2,TYPE_VOID}}, - {"uvec4",TYPE_UVEC4,{TYPE_UINT,TYPE_UVEC3,TYPE_VOID}}, - {"uvec4",TYPE_UVEC4,{TYPE_UVEC3,TYPE_UINT,TYPE_VOID}}, - {"uvec4",TYPE_UVEC4,{TYPE_UVEC2,TYPE_UVEC2,TYPE_VOID}}, - - {"mat2",TYPE_MAT2,{TYPE_VEC2,TYPE_VEC2,TYPE_VOID}}, - {"mat3",TYPE_MAT3,{TYPE_VEC3,TYPE_VEC3,TYPE_VEC3,TYPE_VOID}}, - {"mat4",TYPE_MAT4,{TYPE_VEC4,TYPE_VEC4,TYPE_VEC4,TYPE_VEC4,TYPE_VOID}}, - - {"mat2",TYPE_MAT2,{TYPE_FLOAT,TYPE_VOID}}, - {"mat3",TYPE_MAT3,{TYPE_FLOAT,TYPE_VOID}}, - {"mat4",TYPE_MAT4,{TYPE_FLOAT,TYPE_VOID}}, + { "bool", TYPE_BOOL, { TYPE_BOOL, TYPE_VOID } }, + { "bvec2", TYPE_BVEC2, { TYPE_BOOL, TYPE_VOID } }, + { "bvec2", TYPE_BVEC2, { TYPE_BOOL, TYPE_BOOL, TYPE_VOID } }, + { "bvec3", TYPE_BVEC3, { TYPE_BOOL, TYPE_VOID } }, + { "bvec3", TYPE_BVEC3, { TYPE_BOOL, TYPE_BOOL, TYPE_BOOL, TYPE_VOID } }, + { "bvec3", TYPE_BVEC3, { TYPE_BVEC2, TYPE_BOOL, TYPE_VOID } }, + { "bvec3", TYPE_BVEC3, { TYPE_BOOL, TYPE_BVEC2, TYPE_VOID } }, + { "bvec4", TYPE_BVEC4, { TYPE_BOOL, TYPE_VOID } }, + { "bvec4", TYPE_BVEC4, { TYPE_BOOL, TYPE_BOOL, TYPE_BOOL, TYPE_BOOL, TYPE_VOID } }, + { "bvec4", TYPE_BVEC4, { TYPE_BOOL, TYPE_BVEC2, TYPE_BOOL, TYPE_VOID } }, + { "bvec4", TYPE_BVEC4, { TYPE_BVEC2, TYPE_BOOL, TYPE_BOOL, TYPE_VOID } }, + { "bvec4", TYPE_BVEC4, { TYPE_BOOL, TYPE_BOOL, TYPE_BVEC2, TYPE_VOID } }, + { "bvec4", TYPE_BVEC4, { TYPE_BOOL, TYPE_BVEC3, TYPE_VOID } }, + { "bvec4", TYPE_BVEC4, { TYPE_BVEC3, TYPE_BOOL, TYPE_VOID } }, + { "bvec4", TYPE_BVEC4, { TYPE_BVEC2, TYPE_BVEC2, TYPE_VOID } }, + + { "float", TYPE_FLOAT, { TYPE_FLOAT, TYPE_VOID } }, + { "vec2", TYPE_VEC2, { TYPE_FLOAT, TYPE_VOID } }, + { "vec2", TYPE_VEC2, { TYPE_FLOAT, TYPE_FLOAT, TYPE_VOID } }, + { "vec3", TYPE_VEC3, { TYPE_FLOAT, TYPE_VOID } }, + { "vec3", TYPE_VEC3, { TYPE_FLOAT, TYPE_FLOAT, TYPE_FLOAT, TYPE_VOID } }, + { "vec3", TYPE_VEC3, { TYPE_VEC2, TYPE_FLOAT, TYPE_VOID } }, + { "vec3", TYPE_VEC3, { TYPE_FLOAT, TYPE_VEC2, TYPE_VOID } }, + { "vec4", TYPE_VEC4, { TYPE_FLOAT, TYPE_VOID } }, + { "vec4", TYPE_VEC4, { TYPE_FLOAT, TYPE_FLOAT, TYPE_FLOAT, TYPE_FLOAT, TYPE_VOID } }, + { "vec4", TYPE_VEC4, { TYPE_FLOAT, TYPE_VEC2, TYPE_FLOAT, TYPE_VOID } }, + { "vec4", TYPE_VEC4, { TYPE_VEC2, TYPE_FLOAT, TYPE_FLOAT, TYPE_VOID } }, + { "vec4", TYPE_VEC4, { TYPE_FLOAT, TYPE_FLOAT, TYPE_VEC2, TYPE_VOID } }, + { "vec4", TYPE_VEC4, { TYPE_FLOAT, TYPE_VEC3, TYPE_VOID } }, + { "vec4", TYPE_VEC4, { TYPE_VEC3, TYPE_FLOAT, TYPE_VOID } }, + { "vec4", TYPE_VEC4, { TYPE_VEC2, TYPE_VEC2, TYPE_VOID } }, + + { "int", TYPE_INT, { TYPE_INT, TYPE_VOID } }, + { "ivec2", TYPE_IVEC2, { TYPE_INT, TYPE_VOID } }, + { "ivec2", TYPE_IVEC2, { TYPE_INT, TYPE_INT, TYPE_VOID } }, + { "ivec3", TYPE_IVEC3, { TYPE_INT, TYPE_VOID } }, + { "ivec3", TYPE_IVEC3, { TYPE_INT, TYPE_INT, TYPE_INT, TYPE_VOID } }, + { "ivec3", TYPE_IVEC3, { TYPE_IVEC2, TYPE_INT, TYPE_VOID } }, + { "ivec3", TYPE_IVEC3, { TYPE_INT, TYPE_IVEC2, TYPE_VOID } }, + { "ivec4", TYPE_IVEC4, { TYPE_INT, TYPE_VOID } }, + { "ivec4", TYPE_IVEC4, { TYPE_INT, TYPE_INT, TYPE_INT, TYPE_INT, TYPE_VOID } }, + { "ivec4", TYPE_IVEC4, { TYPE_INT, TYPE_IVEC2, TYPE_INT, TYPE_VOID } }, + { "ivec4", TYPE_IVEC4, { TYPE_IVEC2, TYPE_INT, TYPE_INT, TYPE_VOID } }, + { "ivec4", TYPE_IVEC4, { TYPE_INT, TYPE_INT, TYPE_IVEC2, TYPE_VOID } }, + { "ivec4", TYPE_IVEC4, { TYPE_INT, TYPE_IVEC3, TYPE_VOID } }, + { "ivec4", TYPE_IVEC4, { TYPE_IVEC3, TYPE_INT, TYPE_VOID } }, + { "ivec4", TYPE_IVEC4, { TYPE_IVEC2, TYPE_IVEC2, TYPE_VOID } }, + + { "uint", TYPE_UINT, { TYPE_UINT, TYPE_VOID } }, + { "uvec2", TYPE_UVEC2, { TYPE_UINT, TYPE_VOID } }, + { "uvec2", TYPE_UVEC2, { TYPE_UINT, TYPE_UINT, TYPE_VOID } }, + { "uvec3", TYPE_UVEC3, { TYPE_UINT, TYPE_VOID } }, + { "uvec3", TYPE_UVEC3, { TYPE_UINT, TYPE_UINT, TYPE_UINT, TYPE_VOID } }, + { "uvec3", TYPE_UVEC3, { TYPE_UVEC2, TYPE_UINT, TYPE_VOID } }, + { "uvec3", TYPE_UVEC3, { TYPE_UINT, TYPE_UVEC2, TYPE_VOID } }, + { "uvec4", TYPE_UVEC4, { TYPE_UINT, TYPE_VOID } }, + { "uvec4", TYPE_UVEC4, { TYPE_UINT, TYPE_UINT, TYPE_UINT, TYPE_UINT, TYPE_VOID } }, + { "uvec4", TYPE_UVEC4, { TYPE_UINT, TYPE_UVEC2, TYPE_UINT, TYPE_VOID } }, + { "uvec4", TYPE_UVEC4, { TYPE_UVEC2, TYPE_UINT, TYPE_UINT, TYPE_VOID } }, + { "uvec4", TYPE_UVEC4, { TYPE_UINT, TYPE_UINT, TYPE_UVEC2, TYPE_VOID } }, + { "uvec4", TYPE_UVEC4, { TYPE_UINT, TYPE_UVEC3, TYPE_VOID } }, + { "uvec4", TYPE_UVEC4, { TYPE_UVEC3, TYPE_UINT, TYPE_VOID } }, + { "uvec4", TYPE_UVEC4, { TYPE_UVEC2, TYPE_UVEC2, TYPE_VOID } }, + + { "mat2", TYPE_MAT2, { TYPE_VEC2, TYPE_VEC2, TYPE_VOID } }, + { "mat3", TYPE_MAT3, { TYPE_VEC3, TYPE_VEC3, TYPE_VEC3, TYPE_VOID } }, + { "mat4", TYPE_MAT4, { TYPE_VEC4, TYPE_VEC4, TYPE_VEC4, TYPE_VEC4, TYPE_VOID } }, + + { "mat2", TYPE_MAT2, { TYPE_FLOAT, TYPE_VOID } }, + { "mat3", TYPE_MAT3, { TYPE_FLOAT, TYPE_VOID } }, + { "mat4", TYPE_MAT4, { TYPE_FLOAT, TYPE_VOID } }, //conversion scalars - {"int",TYPE_INT,{TYPE_BOOL,TYPE_VOID}}, - {"int",TYPE_INT,{TYPE_INT,TYPE_VOID}}, - {"int",TYPE_INT,{TYPE_UINT,TYPE_VOID}}, - {"int",TYPE_INT,{TYPE_FLOAT,TYPE_VOID}}, + { "int", TYPE_INT, { TYPE_BOOL, TYPE_VOID } }, + { "int", TYPE_INT, { TYPE_INT, TYPE_VOID } }, + { "int", TYPE_INT, { TYPE_UINT, TYPE_VOID } }, + { "int", TYPE_INT, { TYPE_FLOAT, TYPE_VOID } }, - {"float",TYPE_FLOAT,{TYPE_BOOL,TYPE_VOID}}, - {"float",TYPE_FLOAT,{TYPE_INT,TYPE_VOID}}, - {"float",TYPE_FLOAT,{TYPE_UINT,TYPE_VOID}}, - {"float",TYPE_FLOAT,{TYPE_FLOAT,TYPE_VOID}}, + { "float", TYPE_FLOAT, { TYPE_BOOL, TYPE_VOID } }, + { "float", TYPE_FLOAT, { TYPE_INT, TYPE_VOID } }, + { "float", TYPE_FLOAT, { TYPE_UINT, TYPE_VOID } }, + { "float", TYPE_FLOAT, { TYPE_FLOAT, TYPE_VOID } }, - {"uint",TYPE_UINT,{TYPE_BOOL,TYPE_VOID}}, - {"uint",TYPE_UINT,{TYPE_INT,TYPE_VOID}}, - {"uint",TYPE_UINT,{TYPE_UINT,TYPE_VOID}}, - {"uint",TYPE_UINT,{TYPE_FLOAT,TYPE_VOID}}, + { "uint", TYPE_UINT, { TYPE_BOOL, TYPE_VOID } }, + { "uint", TYPE_UINT, { TYPE_INT, TYPE_VOID } }, + { "uint", TYPE_UINT, { TYPE_UINT, TYPE_VOID } }, + { "uint", TYPE_UINT, { TYPE_FLOAT, TYPE_VOID } }, - {"bool",TYPE_BOOL,{TYPE_BOOL,TYPE_VOID}}, - {"bool",TYPE_BOOL,{TYPE_INT,TYPE_VOID}}, - {"bool",TYPE_BOOL,{TYPE_UINT,TYPE_VOID}}, - {"bool",TYPE_BOOL,{TYPE_FLOAT,TYPE_VOID}}, + { "bool", TYPE_BOOL, { TYPE_BOOL, TYPE_VOID } }, + { "bool", TYPE_BOOL, { TYPE_INT, TYPE_VOID } }, + { "bool", TYPE_BOOL, { TYPE_UINT, TYPE_VOID } }, + { "bool", TYPE_BOOL, { TYPE_FLOAT, TYPE_VOID } }, //conversion vectors - {"ivec2",TYPE_IVEC2,{TYPE_BVEC2,TYPE_VOID}}, - {"ivec2",TYPE_IVEC2,{TYPE_IVEC2,TYPE_VOID}}, - {"ivec2",TYPE_IVEC2,{TYPE_UVEC2,TYPE_VOID}}, - {"ivec2",TYPE_IVEC2,{TYPE_VEC2,TYPE_VOID}}, - - {"vec2",TYPE_VEC2,{TYPE_BVEC2,TYPE_VOID}}, - {"vec2",TYPE_VEC2,{TYPE_IVEC2,TYPE_VOID}}, - {"vec2",TYPE_VEC2,{TYPE_UVEC2,TYPE_VOID}}, - {"vec2",TYPE_VEC2,{TYPE_VEC2,TYPE_VOID}}, - - {"uvec2",TYPE_UVEC2,{TYPE_BVEC2,TYPE_VOID}}, - {"uvec2",TYPE_UVEC2,{TYPE_IVEC2,TYPE_VOID}}, - {"uvec2",TYPE_UVEC2,{TYPE_UVEC2,TYPE_VOID}}, - {"uvec2",TYPE_UVEC2,{TYPE_VEC2,TYPE_VOID}}, - - {"bvec2",TYPE_BVEC2,{TYPE_BVEC2,TYPE_VOID}}, - {"bvec2",TYPE_BVEC2,{TYPE_IVEC2,TYPE_VOID}}, - {"bvec2",TYPE_BVEC2,{TYPE_UVEC2,TYPE_VOID}}, - {"bvec2",TYPE_BVEC2,{TYPE_VEC2,TYPE_VOID}}, - - {"ivec3",TYPE_IVEC3,{TYPE_BVEC3,TYPE_VOID}}, - {"ivec3",TYPE_IVEC3,{TYPE_IVEC3,TYPE_VOID}}, - {"ivec3",TYPE_IVEC3,{TYPE_UVEC3,TYPE_VOID}}, - {"ivec3",TYPE_IVEC3,{TYPE_VEC3,TYPE_VOID}}, - - {"vec3",TYPE_VEC3,{TYPE_BVEC3,TYPE_VOID}}, - {"vec3",TYPE_VEC3,{TYPE_IVEC3,TYPE_VOID}}, - {"vec3",TYPE_VEC3,{TYPE_UVEC3,TYPE_VOID}}, - {"vec3",TYPE_VEC3,{TYPE_VEC3,TYPE_VOID}}, - - {"uvec3",TYPE_UVEC3,{TYPE_BVEC3,TYPE_VOID}}, - {"uvec3",TYPE_UVEC3,{TYPE_IVEC3,TYPE_VOID}}, - {"uvec3",TYPE_UVEC3,{TYPE_UVEC3,TYPE_VOID}}, - {"uvec3",TYPE_UVEC3,{TYPE_VEC3,TYPE_VOID}}, - - {"bvec3",TYPE_BVEC3,{TYPE_BVEC3,TYPE_VOID}}, - {"bvec3",TYPE_BVEC3,{TYPE_IVEC3,TYPE_VOID}}, - {"bvec3",TYPE_BVEC3,{TYPE_UVEC3,TYPE_VOID}}, - {"bvec3",TYPE_BVEC3,{TYPE_VEC3,TYPE_VOID}}, - - {"ivec4",TYPE_IVEC4,{TYPE_BVEC4,TYPE_VOID}}, - {"ivec4",TYPE_IVEC4,{TYPE_IVEC4,TYPE_VOID}}, - {"ivec4",TYPE_IVEC4,{TYPE_UVEC4,TYPE_VOID}}, - {"ivec4",TYPE_IVEC4,{TYPE_VEC4,TYPE_VOID}}, - - {"vec4",TYPE_VEC4,{TYPE_BVEC4,TYPE_VOID}}, - {"vec4",TYPE_VEC4,{TYPE_IVEC4,TYPE_VOID}}, - {"vec4",TYPE_VEC4,{TYPE_UVEC4,TYPE_VOID}}, - {"vec4",TYPE_VEC4,{TYPE_VEC4,TYPE_VOID}}, - - {"uvec4",TYPE_UVEC4,{TYPE_BVEC4,TYPE_VOID}}, - {"uvec4",TYPE_UVEC4,{TYPE_IVEC4,TYPE_VOID}}, - {"uvec4",TYPE_UVEC4,{TYPE_UVEC4,TYPE_VOID}}, - {"uvec4",TYPE_UVEC4,{TYPE_VEC4,TYPE_VOID}}, - - {"bvec4",TYPE_BVEC4,{TYPE_BVEC4,TYPE_VOID}}, - {"bvec4",TYPE_BVEC4,{TYPE_IVEC4,TYPE_VOID}}, - {"bvec4",TYPE_BVEC4,{TYPE_UVEC4,TYPE_VOID}}, - {"bvec4",TYPE_BVEC4,{TYPE_VEC4,TYPE_VOID}}, + { "ivec2", TYPE_IVEC2, { TYPE_BVEC2, TYPE_VOID } }, + { "ivec2", TYPE_IVEC2, { TYPE_IVEC2, TYPE_VOID } }, + { "ivec2", TYPE_IVEC2, { TYPE_UVEC2, TYPE_VOID } }, + { "ivec2", TYPE_IVEC2, { TYPE_VEC2, TYPE_VOID } }, + + { "vec2", TYPE_VEC2, { TYPE_BVEC2, TYPE_VOID } }, + { "vec2", TYPE_VEC2, { TYPE_IVEC2, TYPE_VOID } }, + { "vec2", TYPE_VEC2, { TYPE_UVEC2, TYPE_VOID } }, + { "vec2", TYPE_VEC2, { TYPE_VEC2, TYPE_VOID } }, + + { "uvec2", TYPE_UVEC2, { TYPE_BVEC2, TYPE_VOID } }, + { "uvec2", TYPE_UVEC2, { TYPE_IVEC2, TYPE_VOID } }, + { "uvec2", TYPE_UVEC2, { TYPE_UVEC2, TYPE_VOID } }, + { "uvec2", TYPE_UVEC2, { TYPE_VEC2, TYPE_VOID } }, + + { "bvec2", TYPE_BVEC2, { TYPE_BVEC2, TYPE_VOID } }, + { "bvec2", TYPE_BVEC2, { TYPE_IVEC2, TYPE_VOID } }, + { "bvec2", TYPE_BVEC2, { TYPE_UVEC2, TYPE_VOID } }, + { "bvec2", TYPE_BVEC2, { TYPE_VEC2, TYPE_VOID } }, + + { "ivec3", TYPE_IVEC3, { TYPE_BVEC3, TYPE_VOID } }, + { "ivec3", TYPE_IVEC3, { TYPE_IVEC3, TYPE_VOID } }, + { "ivec3", TYPE_IVEC3, { TYPE_UVEC3, TYPE_VOID } }, + { "ivec3", TYPE_IVEC3, { TYPE_VEC3, TYPE_VOID } }, + + { "vec3", TYPE_VEC3, { TYPE_BVEC3, TYPE_VOID } }, + { "vec3", TYPE_VEC3, { TYPE_IVEC3, TYPE_VOID } }, + { "vec3", TYPE_VEC3, { TYPE_UVEC3, TYPE_VOID } }, + { "vec3", TYPE_VEC3, { TYPE_VEC3, TYPE_VOID } }, + + { "uvec3", TYPE_UVEC3, { TYPE_BVEC3, TYPE_VOID } }, + { "uvec3", TYPE_UVEC3, { TYPE_IVEC3, TYPE_VOID } }, + { "uvec3", TYPE_UVEC3, { TYPE_UVEC3, TYPE_VOID } }, + { "uvec3", TYPE_UVEC3, { TYPE_VEC3, TYPE_VOID } }, + + { "bvec3", TYPE_BVEC3, { TYPE_BVEC3, TYPE_VOID } }, + { "bvec3", TYPE_BVEC3, { TYPE_IVEC3, TYPE_VOID } }, + { "bvec3", TYPE_BVEC3, { TYPE_UVEC3, TYPE_VOID } }, + { "bvec3", TYPE_BVEC3, { TYPE_VEC3, TYPE_VOID } }, + + { "ivec4", TYPE_IVEC4, { TYPE_BVEC4, TYPE_VOID } }, + { "ivec4", TYPE_IVEC4, { TYPE_IVEC4, TYPE_VOID } }, + { "ivec4", TYPE_IVEC4, { TYPE_UVEC4, TYPE_VOID } }, + { "ivec4", TYPE_IVEC4, { TYPE_VEC4, TYPE_VOID } }, + + { "vec4", TYPE_VEC4, { TYPE_BVEC4, TYPE_VOID } }, + { "vec4", TYPE_VEC4, { TYPE_IVEC4, TYPE_VOID } }, + { "vec4", TYPE_VEC4, { TYPE_UVEC4, TYPE_VOID } }, + { "vec4", TYPE_VEC4, { TYPE_VEC4, TYPE_VOID } }, + + { "uvec4", TYPE_UVEC4, { TYPE_BVEC4, TYPE_VOID } }, + { "uvec4", TYPE_UVEC4, { TYPE_IVEC4, TYPE_VOID } }, + { "uvec4", TYPE_UVEC4, { TYPE_UVEC4, TYPE_VOID } }, + { "uvec4", TYPE_UVEC4, { TYPE_VEC4, TYPE_VOID } }, + + { "bvec4", TYPE_BVEC4, { TYPE_BVEC4, TYPE_VOID } }, + { "bvec4", TYPE_BVEC4, { TYPE_IVEC4, TYPE_VOID } }, + { "bvec4", TYPE_BVEC4, { TYPE_UVEC4, TYPE_VOID } }, + { "bvec4", TYPE_BVEC4, { TYPE_VEC4, TYPE_VOID } }, //builtins - trigonometry - {"sin",TYPE_FLOAT,{TYPE_FLOAT,TYPE_VOID}}, - {"cos",TYPE_FLOAT,{TYPE_FLOAT,TYPE_VOID}}, - {"tan",TYPE_FLOAT,{TYPE_FLOAT,TYPE_VOID}}, - {"asin",TYPE_FLOAT,{TYPE_FLOAT,TYPE_VOID}}, - {"acos",TYPE_FLOAT,{TYPE_FLOAT,TYPE_VOID}}, - {"atan",TYPE_FLOAT,{TYPE_FLOAT,TYPE_VOID}}, - {"atan2",TYPE_FLOAT,{TYPE_FLOAT,TYPE_FLOAT,TYPE_VOID}}, - {"sinh",TYPE_FLOAT,{TYPE_FLOAT,TYPE_VOID}}, - {"cosh",TYPE_FLOAT,{TYPE_FLOAT,TYPE_VOID}}, - {"tanh",TYPE_FLOAT,{TYPE_FLOAT,TYPE_VOID}}, + { "sin", TYPE_FLOAT, { TYPE_FLOAT, TYPE_VOID } }, + { "cos", TYPE_FLOAT, { TYPE_FLOAT, TYPE_VOID } }, + { "tan", TYPE_FLOAT, { TYPE_FLOAT, TYPE_VOID } }, + { "asin", TYPE_FLOAT, { TYPE_FLOAT, TYPE_VOID } }, + { "acos", TYPE_FLOAT, { TYPE_FLOAT, TYPE_VOID } }, + { "atan", TYPE_FLOAT, { TYPE_FLOAT, TYPE_VOID } }, + { "atan2", TYPE_FLOAT, { TYPE_FLOAT, TYPE_FLOAT, TYPE_VOID } }, + { "sinh", TYPE_FLOAT, { TYPE_FLOAT, TYPE_VOID } }, + { "cosh", TYPE_FLOAT, { TYPE_FLOAT, TYPE_VOID } }, + { "tanh", TYPE_FLOAT, { TYPE_FLOAT, TYPE_VOID } }, //builtins - exponential - {"pow",TYPE_FLOAT,{TYPE_FLOAT,TYPE_FLOAT,TYPE_VOID}}, - {"pow",TYPE_VEC2,{TYPE_VEC2,TYPE_FLOAT,TYPE_VOID}}, - {"pow",TYPE_VEC2,{TYPE_VEC2,TYPE_VEC2,TYPE_VOID}}, - {"pow",TYPE_VEC3,{TYPE_VEC3,TYPE_FLOAT,TYPE_VOID}}, - {"pow",TYPE_VEC3,{TYPE_VEC3,TYPE_VEC3,TYPE_VOID}}, - {"pow",TYPE_VEC4,{TYPE_VEC4,TYPE_FLOAT,TYPE_VOID}}, - {"pow",TYPE_VEC4,{TYPE_VEC4,TYPE_VEC4,TYPE_VOID}}, - {"exp",TYPE_FLOAT,{TYPE_FLOAT,TYPE_VOID}}, - {"exp",TYPE_VEC2,{TYPE_VEC2,TYPE_VOID}}, - {"exp",TYPE_VEC3,{TYPE_VEC3,TYPE_VOID}}, - {"exp",TYPE_VEC4,{TYPE_VEC4,TYPE_VOID}}, - {"log",TYPE_FLOAT,{TYPE_FLOAT,TYPE_VOID}}, - {"log",TYPE_VEC2,{TYPE_VEC2,TYPE_VOID}}, - {"log",TYPE_VEC3,{TYPE_VEC3,TYPE_VOID}}, - {"log",TYPE_VEC4,{TYPE_VEC4,TYPE_VOID}}, - {"sqrt",TYPE_FLOAT,{TYPE_FLOAT,TYPE_VOID}}, - {"sqrt",TYPE_VEC2,{TYPE_VEC2,TYPE_VOID}}, - {"sqrt",TYPE_VEC3,{TYPE_VEC3,TYPE_VOID}}, - {"sqrt",TYPE_VEC4,{TYPE_VEC4,TYPE_VOID}}, + { "pow", TYPE_FLOAT, { TYPE_FLOAT, TYPE_FLOAT, TYPE_VOID } }, + { "pow", TYPE_VEC2, { TYPE_VEC2, TYPE_FLOAT, TYPE_VOID } }, + { "pow", TYPE_VEC2, { TYPE_VEC2, TYPE_VEC2, TYPE_VOID } }, + { "pow", TYPE_VEC3, { TYPE_VEC3, TYPE_FLOAT, TYPE_VOID } }, + { "pow", TYPE_VEC3, { TYPE_VEC3, TYPE_VEC3, TYPE_VOID } }, + { "pow", TYPE_VEC4, { TYPE_VEC4, TYPE_FLOAT, TYPE_VOID } }, + { "pow", TYPE_VEC4, { TYPE_VEC4, TYPE_VEC4, TYPE_VOID } }, + { "exp", TYPE_FLOAT, { TYPE_FLOAT, TYPE_VOID } }, + { "exp", TYPE_VEC2, { TYPE_VEC2, TYPE_VOID } }, + { "exp", TYPE_VEC3, { TYPE_VEC3, TYPE_VOID } }, + { "exp", TYPE_VEC4, { TYPE_VEC4, TYPE_VOID } }, + { "log", TYPE_FLOAT, { TYPE_FLOAT, TYPE_VOID } }, + { "log", TYPE_VEC2, { TYPE_VEC2, TYPE_VOID } }, + { "log", TYPE_VEC3, { TYPE_VEC3, TYPE_VOID } }, + { "log", TYPE_VEC4, { TYPE_VEC4, TYPE_VOID } }, + { "sqrt", TYPE_FLOAT, { TYPE_FLOAT, TYPE_VOID } }, + { "sqrt", TYPE_VEC2, { TYPE_VEC2, TYPE_VOID } }, + { "sqrt", TYPE_VEC3, { TYPE_VEC3, TYPE_VOID } }, + { "sqrt", TYPE_VEC4, { TYPE_VEC4, TYPE_VOID } }, //builtins - common - {"abs",TYPE_FLOAT,{TYPE_FLOAT,TYPE_VOID}}, - {"abs",TYPE_VEC2,{TYPE_VEC2,TYPE_VOID}}, - {"abs",TYPE_VEC3,{TYPE_VEC3,TYPE_VOID}}, - {"abs",TYPE_VEC4,{TYPE_VEC4,TYPE_VOID}}, - - {"abs",TYPE_INT,{TYPE_INT,TYPE_VOID}}, - {"abs",TYPE_IVEC2,{TYPE_IVEC2,TYPE_VOID}}, - {"abs",TYPE_IVEC3,{TYPE_IVEC3,TYPE_VOID}}, - {"abs",TYPE_IVEC4,{TYPE_IVEC4,TYPE_VOID}}, - - {"abs",TYPE_UINT,{TYPE_UINT,TYPE_VOID}}, - {"abs",TYPE_UVEC2,{TYPE_UVEC2,TYPE_VOID}}, - {"abs",TYPE_UVEC3,{TYPE_UVEC3,TYPE_VOID}}, - {"abs",TYPE_UVEC4,{TYPE_UVEC4,TYPE_VOID}}, - - - {"sign",TYPE_FLOAT,{TYPE_FLOAT,TYPE_VOID}}, - {"sign",TYPE_VEC2,{TYPE_VEC2,TYPE_VOID}}, - {"sign",TYPE_VEC3,{TYPE_VEC3,TYPE_VOID}}, - {"sign",TYPE_VEC4,{TYPE_VEC4,TYPE_VOID}}, - - {"sign",TYPE_INT,{TYPE_INT,TYPE_VOID}}, - {"sign",TYPE_IVEC2,{TYPE_IVEC2,TYPE_VOID}}, - {"sign",TYPE_IVEC3,{TYPE_IVEC3,TYPE_VOID}}, - {"sign",TYPE_IVEC4,{TYPE_IVEC4,TYPE_VOID}}, - - - {"floor",TYPE_FLOAT,{TYPE_FLOAT,TYPE_VOID}}, - {"floor",TYPE_VEC2,{TYPE_VEC2,TYPE_VOID}}, - {"floor",TYPE_VEC3,{TYPE_VEC3,TYPE_VOID}}, - {"floor",TYPE_VEC4,{TYPE_VEC4,TYPE_VOID}}, - {"trunc",TYPE_FLOAT,{TYPE_FLOAT,TYPE_VOID}}, - {"trunc",TYPE_VEC2,{TYPE_VEC2,TYPE_VOID}}, - {"trunc",TYPE_VEC3,{TYPE_VEC3,TYPE_VOID}}, - {"trunc",TYPE_VEC4,{TYPE_VEC4,TYPE_VOID}}, - {"round",TYPE_FLOAT,{TYPE_FLOAT,TYPE_VOID}}, - {"round",TYPE_VEC2,{TYPE_VEC2,TYPE_VOID}}, - {"round",TYPE_VEC3,{TYPE_VEC3,TYPE_VOID}}, - {"round",TYPE_VEC4,{TYPE_VEC4,TYPE_VOID}}, - {"ceil",TYPE_FLOAT,{TYPE_FLOAT,TYPE_VOID}}, - {"ceil",TYPE_VEC2,{TYPE_VEC2,TYPE_VOID}}, - {"ceil",TYPE_VEC3,{TYPE_VEC3,TYPE_VOID}}, - {"ceil",TYPE_VEC4,{TYPE_VEC4,TYPE_VOID}}, - {"fract",TYPE_FLOAT,{TYPE_FLOAT,TYPE_VOID}}, - {"fract",TYPE_VEC2,{TYPE_VEC2,TYPE_VOID}}, - {"fract",TYPE_VEC3,{TYPE_VEC3,TYPE_VOID}}, - {"fract",TYPE_VEC4,{TYPE_VEC4,TYPE_VOID}}, - - {"mod",TYPE_FLOAT,{TYPE_FLOAT,TYPE_FLOAT,TYPE_VOID}}, - {"mod",TYPE_VEC2,{TYPE_VEC2,TYPE_VEC2,TYPE_VOID}}, - {"mod",TYPE_VEC2,{TYPE_VEC2,TYPE_FLOAT,TYPE_VOID}}, - {"mod",TYPE_VEC3,{TYPE_VEC3,TYPE_VEC3,TYPE_VOID}}, - {"mod",TYPE_VEC3,{TYPE_VEC3,TYPE_FLOAT,TYPE_VOID}}, - {"mod",TYPE_VEC4,{TYPE_VEC4,TYPE_VEC4,TYPE_VOID}}, - {"mod",TYPE_VEC4,{TYPE_VEC4,TYPE_FLOAT,TYPE_VOID}}, - - {"modf",TYPE_FLOAT,{TYPE_FLOAT,TYPE_FLOAT,TYPE_VOID}}, - {"modf",TYPE_VEC2,{TYPE_VEC2,TYPE_VEC2,TYPE_VOID}}, - {"modf",TYPE_VEC3,{TYPE_VEC3,TYPE_VEC3,TYPE_VOID}}, - {"modf",TYPE_VEC4,{TYPE_VEC4,TYPE_VEC4,TYPE_VOID}}, - - {"min",TYPE_FLOAT,{TYPE_FLOAT,TYPE_FLOAT,TYPE_VOID}}, - {"min",TYPE_VEC2,{TYPE_VEC2,TYPE_VEC2,TYPE_VOID}}, - {"min",TYPE_VEC3,{TYPE_VEC3,TYPE_VEC3,TYPE_VOID}}, - {"min",TYPE_VEC4,{TYPE_VEC4,TYPE_VEC4,TYPE_VOID}}, - - {"min",TYPE_INT,{TYPE_INT,TYPE_INT,TYPE_VOID}}, - {"min",TYPE_IVEC2,{TYPE_IVEC2,TYPE_IVEC2,TYPE_VOID}}, - {"min",TYPE_IVEC3,{TYPE_IVEC3,TYPE_IVEC3,TYPE_VOID}}, - {"min",TYPE_IVEC4,{TYPE_IVEC4,TYPE_IVEC4,TYPE_VOID}}, - - {"min",TYPE_UINT,{TYPE_UINT,TYPE_UINT,TYPE_VOID}}, - {"min",TYPE_UVEC2,{TYPE_UVEC2,TYPE_UVEC2,TYPE_VOID}}, - {"min",TYPE_UVEC3,{TYPE_UVEC3,TYPE_UVEC3,TYPE_VOID}}, - {"min",TYPE_UVEC4,{TYPE_UVEC4,TYPE_UVEC4,TYPE_VOID}}, - - {"max",TYPE_FLOAT,{TYPE_FLOAT,TYPE_FLOAT,TYPE_VOID}}, - {"max",TYPE_VEC2,{TYPE_VEC2,TYPE_VEC2,TYPE_VOID}}, - {"max",TYPE_VEC3,{TYPE_VEC3,TYPE_VEC3,TYPE_VOID}}, - {"max",TYPE_VEC4,{TYPE_VEC4,TYPE_VEC4,TYPE_VOID}}, - - {"max",TYPE_INT,{TYPE_INT,TYPE_INT,TYPE_VOID}}, - {"max",TYPE_IVEC2,{TYPE_IVEC2,TYPE_IVEC2,TYPE_VOID}}, - {"max",TYPE_IVEC3,{TYPE_IVEC3,TYPE_IVEC3,TYPE_VOID}}, - {"max",TYPE_IVEC4,{TYPE_IVEC4,TYPE_IVEC4,TYPE_VOID}}, - - {"max",TYPE_UINT,{TYPE_UINT,TYPE_UINT,TYPE_VOID}}, - {"max",TYPE_UVEC2,{TYPE_UVEC2,TYPE_UVEC2,TYPE_VOID}}, - {"max",TYPE_UVEC3,{TYPE_UVEC3,TYPE_UVEC3,TYPE_VOID}}, - {"max",TYPE_UVEC4,{TYPE_UVEC4,TYPE_UVEC4,TYPE_VOID}}, - - - {"clamp",TYPE_FLOAT,{TYPE_FLOAT,TYPE_FLOAT,TYPE_FLOAT,TYPE_VOID}}, - {"clamp",TYPE_VEC2,{TYPE_VEC2,TYPE_VEC2,TYPE_VEC2,TYPE_VOID}}, - {"clamp",TYPE_VEC3,{TYPE_VEC3,TYPE_VEC3,TYPE_VEC3,TYPE_VOID}}, - {"clamp",TYPE_VEC4,{TYPE_VEC4,TYPE_VEC4,TYPE_VEC4,TYPE_VOID}}, - {"clamp",TYPE_VEC2,{TYPE_VEC2,TYPE_FLOAT,TYPE_FLOAT,TYPE_VOID}}, - {"clamp",TYPE_VEC3,{TYPE_VEC3,TYPE_FLOAT,TYPE_FLOAT,TYPE_VOID}}, - {"clamp",TYPE_VEC4,{TYPE_VEC4,TYPE_FLOAT,TYPE_FLOAT,TYPE_VOID}}, - - - {"clamp",TYPE_INT,{TYPE_INT,TYPE_INT,TYPE_INT,TYPE_VOID}}, - {"clamp",TYPE_IVEC2,{TYPE_IVEC2,TYPE_IVEC2,TYPE_IVEC2,TYPE_VOID}}, - {"clamp",TYPE_IVEC3,{TYPE_IVEC3,TYPE_IVEC3,TYPE_IVEC3,TYPE_VOID}}, - {"clamp",TYPE_IVEC4,{TYPE_IVEC4,TYPE_IVEC4,TYPE_IVEC4,TYPE_VOID}}, - {"clamp",TYPE_IVEC2,{TYPE_IVEC2,TYPE_INT,TYPE_INT,TYPE_VOID}}, - {"clamp",TYPE_IVEC3,{TYPE_IVEC3,TYPE_INT,TYPE_INT,TYPE_VOID}}, - {"clamp",TYPE_IVEC4,{TYPE_IVEC4,TYPE_INT,TYPE_INT,TYPE_VOID}}, - - {"clamp",TYPE_UINT,{TYPE_UINT,TYPE_UINT,TYPE_UINT,TYPE_VOID}}, - {"clamp",TYPE_UVEC2,{TYPE_UVEC2,TYPE_UVEC2,TYPE_UVEC2,TYPE_VOID}}, - {"clamp",TYPE_UVEC3,{TYPE_UVEC3,TYPE_UVEC3,TYPE_UVEC3,TYPE_VOID}}, - {"clamp",TYPE_UVEC4,{TYPE_UVEC4,TYPE_UVEC4,TYPE_UVEC4,TYPE_VOID}}, - {"clamp",TYPE_UVEC2,{TYPE_UVEC2,TYPE_UINT,TYPE_UINT,TYPE_VOID}}, - {"clamp",TYPE_UVEC3,{TYPE_UVEC3,TYPE_UINT,TYPE_UINT,TYPE_VOID}}, - {"clamp",TYPE_UVEC4,{TYPE_UVEC4,TYPE_UINT,TYPE_UINT,TYPE_VOID}}, - - {"mix",TYPE_FLOAT,{TYPE_FLOAT,TYPE_FLOAT,TYPE_FLOAT,TYPE_VOID}}, - {"mix",TYPE_FLOAT,{TYPE_FLOAT,TYPE_FLOAT,TYPE_BOOL,TYPE_VOID}}, - {"mix",TYPE_VEC2,{TYPE_VEC2,TYPE_VEC2,TYPE_FLOAT,TYPE_VOID}}, - {"mix",TYPE_VEC2,{TYPE_VEC2,TYPE_VEC2,TYPE_BOOL,TYPE_VOID}}, - {"mix",TYPE_VEC2,{TYPE_VEC2,TYPE_VEC2,TYPE_BVEC2,TYPE_VOID}}, - {"mix",TYPE_VEC2,{TYPE_VEC2,TYPE_VEC2,TYPE_VEC2,TYPE_VOID}}, - {"mix",TYPE_VEC3,{TYPE_VEC3,TYPE_VEC3,TYPE_FLOAT,TYPE_VOID}}, - {"mix",TYPE_VEC3,{TYPE_VEC3,TYPE_VEC3,TYPE_BOOL,TYPE_VOID}}, - {"mix",TYPE_VEC3,{TYPE_VEC3,TYPE_VEC3,TYPE_BVEC3,TYPE_VOID}}, - {"mix",TYPE_VEC3,{TYPE_VEC3,TYPE_VEC3,TYPE_VEC3,TYPE_VOID}}, - {"mix",TYPE_VEC4,{TYPE_VEC4,TYPE_VEC4,TYPE_FLOAT,TYPE_VOID}}, - {"mix",TYPE_VEC4,{TYPE_VEC4,TYPE_VEC4,TYPE_BOOL,TYPE_VOID}}, - {"mix",TYPE_VEC4,{TYPE_VEC4,TYPE_VEC4,TYPE_BVEC3,TYPE_VOID}}, - {"mix",TYPE_VEC4,{TYPE_VEC4,TYPE_VEC4,TYPE_VEC4,TYPE_VOID}}, - - {"step",TYPE_FLOAT,{TYPE_FLOAT,TYPE_FLOAT,TYPE_VOID}}, - {"step",TYPE_VEC2,{TYPE_VEC2,TYPE_VEC2,TYPE_VOID}}, - {"step",TYPE_VEC3,{TYPE_VEC3,TYPE_VEC3,TYPE_VOID}}, - {"step",TYPE_VEC4,{TYPE_VEC4,TYPE_VEC4,TYPE_VOID}}, - {"step",TYPE_VEC2,{TYPE_FLOAT,TYPE_VEC2,TYPE_VOID}}, - {"step",TYPE_VEC3,{TYPE_FLOAT,TYPE_VEC3,TYPE_VOID}}, - {"step",TYPE_VEC4,{TYPE_FLOAT,TYPE_VEC4,TYPE_VOID}}, - {"smoothstep",TYPE_FLOAT,{TYPE_FLOAT,TYPE_FLOAT,TYPE_FLOAT,TYPE_VOID}}, - {"smoothstep",TYPE_VEC2,{TYPE_VEC2,TYPE_VEC2,TYPE_VEC2,TYPE_VOID}}, - {"smoothstep",TYPE_VEC3,{TYPE_VEC3,TYPE_VEC3,TYPE_VEC3,TYPE_VOID}}, - {"smoothstep",TYPE_VEC4,{TYPE_VEC4,TYPE_VEC4,TYPE_VEC4,TYPE_VOID}}, - {"smoothstep",TYPE_VEC2,{TYPE_FLOAT,TYPE_FLOAT,TYPE_VEC2,TYPE_VOID}}, - {"smoothstep",TYPE_VEC3,{TYPE_FLOAT,TYPE_FLOAT,TYPE_VEC3,TYPE_VOID}}, - {"smoothstep",TYPE_VEC4,{TYPE_FLOAT,TYPE_FLOAT,TYPE_VEC4,TYPE_VOID}}, - - {"isnan",TYPE_BOOL,{TYPE_FLOAT,TYPE_VOID}}, - {"isnan",TYPE_BOOL,{TYPE_VEC2,TYPE_VOID}}, - {"isnan",TYPE_BOOL,{TYPE_VEC3,TYPE_VOID}}, - {"isnan",TYPE_BOOL,{TYPE_VEC4,TYPE_VOID}}, - - {"isinf",TYPE_BOOL,{TYPE_FLOAT,TYPE_VOID}}, - {"isinf",TYPE_BOOL,{TYPE_VEC2,TYPE_VOID}}, - {"isinf",TYPE_BOOL,{TYPE_VEC3,TYPE_VOID}}, - {"isinf",TYPE_BOOL,{TYPE_VEC4,TYPE_VOID}}, - - {"floatBitsToInt",TYPE_INT,{TYPE_FLOAT,TYPE_VOID}}, - {"floatBitsToInt",TYPE_IVEC2,{TYPE_VEC2,TYPE_VOID}}, - {"floatBitsToInt",TYPE_IVEC3,{TYPE_VEC3,TYPE_VOID}}, - {"floatBitsToInt",TYPE_IVEC4,{TYPE_VEC4,TYPE_VOID}}, - - {"floatBitsToUInt",TYPE_UINT,{TYPE_FLOAT,TYPE_VOID}}, - {"floatBitsToUInt",TYPE_UVEC2,{TYPE_VEC2,TYPE_VOID}}, - {"floatBitsToUInt",TYPE_UVEC3,{TYPE_VEC3,TYPE_VOID}}, - {"floatBitsToUInt",TYPE_UVEC4,{TYPE_VEC4,TYPE_VOID}}, - - {"intBitsToFloat",TYPE_FLOAT,{TYPE_INT,TYPE_VOID}}, - {"intBitsToFloat",TYPE_VEC2,{TYPE_IVEC2,TYPE_VOID}}, - {"intBitsToFloat",TYPE_VEC3,{TYPE_IVEC3,TYPE_VOID}}, - {"intBitsToFloat",TYPE_VEC4,{TYPE_IVEC4,TYPE_VOID}}, - - {"uintBitsToFloat",TYPE_FLOAT,{TYPE_UINT,TYPE_VOID}}, - {"uintBitsToFloat",TYPE_VEC2,{TYPE_UVEC2,TYPE_VOID}}, - {"uintBitsToFloat",TYPE_VEC3,{TYPE_UVEC3,TYPE_VOID}}, - {"uintBitsToFloat",TYPE_VEC4,{TYPE_UVEC4,TYPE_VOID}}, + { "abs", TYPE_FLOAT, { TYPE_FLOAT, TYPE_VOID } }, + { "abs", TYPE_VEC2, { TYPE_VEC2, TYPE_VOID } }, + { "abs", TYPE_VEC3, { TYPE_VEC3, TYPE_VOID } }, + { "abs", TYPE_VEC4, { TYPE_VEC4, TYPE_VOID } }, + + { "abs", TYPE_INT, { TYPE_INT, TYPE_VOID } }, + { "abs", TYPE_IVEC2, { TYPE_IVEC2, TYPE_VOID } }, + { "abs", TYPE_IVEC3, { TYPE_IVEC3, TYPE_VOID } }, + { "abs", TYPE_IVEC4, { TYPE_IVEC4, TYPE_VOID } }, + + { "abs", TYPE_UINT, { TYPE_UINT, TYPE_VOID } }, + { "abs", TYPE_UVEC2, { TYPE_UVEC2, TYPE_VOID } }, + { "abs", TYPE_UVEC3, { TYPE_UVEC3, TYPE_VOID } }, + { "abs", TYPE_UVEC4, { TYPE_UVEC4, TYPE_VOID } }, + + { "sign", TYPE_FLOAT, { TYPE_FLOAT, TYPE_VOID } }, + { "sign", TYPE_VEC2, { TYPE_VEC2, TYPE_VOID } }, + { "sign", TYPE_VEC3, { TYPE_VEC3, TYPE_VOID } }, + { "sign", TYPE_VEC4, { TYPE_VEC4, TYPE_VOID } }, + + { "sign", TYPE_INT, { TYPE_INT, TYPE_VOID } }, + { "sign", TYPE_IVEC2, { TYPE_IVEC2, TYPE_VOID } }, + { "sign", TYPE_IVEC3, { TYPE_IVEC3, TYPE_VOID } }, + { "sign", TYPE_IVEC4, { TYPE_IVEC4, TYPE_VOID } }, + + { "floor", TYPE_FLOAT, { TYPE_FLOAT, TYPE_VOID } }, + { "floor", TYPE_VEC2, { TYPE_VEC2, TYPE_VOID } }, + { "floor", TYPE_VEC3, { TYPE_VEC3, TYPE_VOID } }, + { "floor", TYPE_VEC4, { TYPE_VEC4, TYPE_VOID } }, + { "trunc", TYPE_FLOAT, { TYPE_FLOAT, TYPE_VOID } }, + { "trunc", TYPE_VEC2, { TYPE_VEC2, TYPE_VOID } }, + { "trunc", TYPE_VEC3, { TYPE_VEC3, TYPE_VOID } }, + { "trunc", TYPE_VEC4, { TYPE_VEC4, TYPE_VOID } }, + { "round", TYPE_FLOAT, { TYPE_FLOAT, TYPE_VOID } }, + { "round", TYPE_VEC2, { TYPE_VEC2, TYPE_VOID } }, + { "round", TYPE_VEC3, { TYPE_VEC3, TYPE_VOID } }, + { "round", TYPE_VEC4, { TYPE_VEC4, TYPE_VOID } }, + { "ceil", TYPE_FLOAT, { TYPE_FLOAT, TYPE_VOID } }, + { "ceil", TYPE_VEC2, { TYPE_VEC2, TYPE_VOID } }, + { "ceil", TYPE_VEC3, { TYPE_VEC3, TYPE_VOID } }, + { "ceil", TYPE_VEC4, { TYPE_VEC4, TYPE_VOID } }, + { "fract", TYPE_FLOAT, { TYPE_FLOAT, TYPE_VOID } }, + { "fract", TYPE_VEC2, { TYPE_VEC2, TYPE_VOID } }, + { "fract", TYPE_VEC3, { TYPE_VEC3, TYPE_VOID } }, + { "fract", TYPE_VEC4, { TYPE_VEC4, TYPE_VOID } }, + + { "mod", TYPE_FLOAT, { TYPE_FLOAT, TYPE_FLOAT, TYPE_VOID } }, + { "mod", TYPE_VEC2, { TYPE_VEC2, TYPE_VEC2, TYPE_VOID } }, + { "mod", TYPE_VEC2, { TYPE_VEC2, TYPE_FLOAT, TYPE_VOID } }, + { "mod", TYPE_VEC3, { TYPE_VEC3, TYPE_VEC3, TYPE_VOID } }, + { "mod", TYPE_VEC3, { TYPE_VEC3, TYPE_FLOAT, TYPE_VOID } }, + { "mod", TYPE_VEC4, { TYPE_VEC4, TYPE_VEC4, TYPE_VOID } }, + { "mod", TYPE_VEC4, { TYPE_VEC4, TYPE_FLOAT, TYPE_VOID } }, + + { "modf", TYPE_FLOAT, { TYPE_FLOAT, TYPE_FLOAT, TYPE_VOID } }, + { "modf", TYPE_VEC2, { TYPE_VEC2, TYPE_VEC2, TYPE_VOID } }, + { "modf", TYPE_VEC3, { TYPE_VEC3, TYPE_VEC3, TYPE_VOID } }, + { "modf", TYPE_VEC4, { TYPE_VEC4, TYPE_VEC4, TYPE_VOID } }, + + { "min", TYPE_FLOAT, { TYPE_FLOAT, TYPE_FLOAT, TYPE_VOID } }, + { "min", TYPE_VEC2, { TYPE_VEC2, TYPE_VEC2, TYPE_VOID } }, + { "min", TYPE_VEC3, { TYPE_VEC3, TYPE_VEC3, TYPE_VOID } }, + { "min", TYPE_VEC4, { TYPE_VEC4, TYPE_VEC4, TYPE_VOID } }, + + { "min", TYPE_INT, { TYPE_INT, TYPE_INT, TYPE_VOID } }, + { "min", TYPE_IVEC2, { TYPE_IVEC2, TYPE_IVEC2, TYPE_VOID } }, + { "min", TYPE_IVEC3, { TYPE_IVEC3, TYPE_IVEC3, TYPE_VOID } }, + { "min", TYPE_IVEC4, { TYPE_IVEC4, TYPE_IVEC4, TYPE_VOID } }, + + { "min", TYPE_UINT, { TYPE_UINT, TYPE_UINT, TYPE_VOID } }, + { "min", TYPE_UVEC2, { TYPE_UVEC2, TYPE_UVEC2, TYPE_VOID } }, + { "min", TYPE_UVEC3, { TYPE_UVEC3, TYPE_UVEC3, TYPE_VOID } }, + { "min", TYPE_UVEC4, { TYPE_UVEC4, TYPE_UVEC4, TYPE_VOID } }, + + { "max", TYPE_FLOAT, { TYPE_FLOAT, TYPE_FLOAT, TYPE_VOID } }, + { "max", TYPE_VEC2, { TYPE_VEC2, TYPE_VEC2, TYPE_VOID } }, + { "max", TYPE_VEC3, { TYPE_VEC3, TYPE_VEC3, TYPE_VOID } }, + { "max", TYPE_VEC4, { TYPE_VEC4, TYPE_VEC4, TYPE_VOID } }, + + { "max", TYPE_INT, { TYPE_INT, TYPE_INT, TYPE_VOID } }, + { "max", TYPE_IVEC2, { TYPE_IVEC2, TYPE_IVEC2, TYPE_VOID } }, + { "max", TYPE_IVEC3, { TYPE_IVEC3, TYPE_IVEC3, TYPE_VOID } }, + { "max", TYPE_IVEC4, { TYPE_IVEC4, TYPE_IVEC4, TYPE_VOID } }, + + { "max", TYPE_UINT, { TYPE_UINT, TYPE_UINT, TYPE_VOID } }, + { "max", TYPE_UVEC2, { TYPE_UVEC2, TYPE_UVEC2, TYPE_VOID } }, + { "max", TYPE_UVEC3, { TYPE_UVEC3, TYPE_UVEC3, TYPE_VOID } }, + { "max", TYPE_UVEC4, { TYPE_UVEC4, TYPE_UVEC4, TYPE_VOID } }, + + { "clamp", TYPE_FLOAT, { TYPE_FLOAT, TYPE_FLOAT, TYPE_FLOAT, TYPE_VOID } }, + { "clamp", TYPE_VEC2, { TYPE_VEC2, TYPE_VEC2, TYPE_VEC2, TYPE_VOID } }, + { "clamp", TYPE_VEC3, { TYPE_VEC3, TYPE_VEC3, TYPE_VEC3, TYPE_VOID } }, + { "clamp", TYPE_VEC4, { TYPE_VEC4, TYPE_VEC4, TYPE_VEC4, TYPE_VOID } }, + { "clamp", TYPE_VEC2, { TYPE_VEC2, TYPE_FLOAT, TYPE_FLOAT, TYPE_VOID } }, + { "clamp", TYPE_VEC3, { TYPE_VEC3, TYPE_FLOAT, TYPE_FLOAT, TYPE_VOID } }, + { "clamp", TYPE_VEC4, { TYPE_VEC4, TYPE_FLOAT, TYPE_FLOAT, TYPE_VOID } }, + + { "clamp", TYPE_INT, { TYPE_INT, TYPE_INT, TYPE_INT, TYPE_VOID } }, + { "clamp", TYPE_IVEC2, { TYPE_IVEC2, TYPE_IVEC2, TYPE_IVEC2, TYPE_VOID } }, + { "clamp", TYPE_IVEC3, { TYPE_IVEC3, TYPE_IVEC3, TYPE_IVEC3, TYPE_VOID } }, + { "clamp", TYPE_IVEC4, { TYPE_IVEC4, TYPE_IVEC4, TYPE_IVEC4, TYPE_VOID } }, + { "clamp", TYPE_IVEC2, { TYPE_IVEC2, TYPE_INT, TYPE_INT, TYPE_VOID } }, + { "clamp", TYPE_IVEC3, { TYPE_IVEC3, TYPE_INT, TYPE_INT, TYPE_VOID } }, + { "clamp", TYPE_IVEC4, { TYPE_IVEC4, TYPE_INT, TYPE_INT, TYPE_VOID } }, + + { "clamp", TYPE_UINT, { TYPE_UINT, TYPE_UINT, TYPE_UINT, TYPE_VOID } }, + { "clamp", TYPE_UVEC2, { TYPE_UVEC2, TYPE_UVEC2, TYPE_UVEC2, TYPE_VOID } }, + { "clamp", TYPE_UVEC3, { TYPE_UVEC3, TYPE_UVEC3, TYPE_UVEC3, TYPE_VOID } }, + { "clamp", TYPE_UVEC4, { TYPE_UVEC4, TYPE_UVEC4, TYPE_UVEC4, TYPE_VOID } }, + { "clamp", TYPE_UVEC2, { TYPE_UVEC2, TYPE_UINT, TYPE_UINT, TYPE_VOID } }, + { "clamp", TYPE_UVEC3, { TYPE_UVEC3, TYPE_UINT, TYPE_UINT, TYPE_VOID } }, + { "clamp", TYPE_UVEC4, { TYPE_UVEC4, TYPE_UINT, TYPE_UINT, TYPE_VOID } }, + + { "mix", TYPE_FLOAT, { TYPE_FLOAT, TYPE_FLOAT, TYPE_FLOAT, TYPE_VOID } }, + { "mix", TYPE_FLOAT, { TYPE_FLOAT, TYPE_FLOAT, TYPE_BOOL, TYPE_VOID } }, + { "mix", TYPE_VEC2, { TYPE_VEC2, TYPE_VEC2, TYPE_FLOAT, TYPE_VOID } }, + { "mix", TYPE_VEC2, { TYPE_VEC2, TYPE_VEC2, TYPE_BOOL, TYPE_VOID } }, + { "mix", TYPE_VEC2, { TYPE_VEC2, TYPE_VEC2, TYPE_BVEC2, TYPE_VOID } }, + { "mix", TYPE_VEC2, { TYPE_VEC2, TYPE_VEC2, TYPE_VEC2, TYPE_VOID } }, + { "mix", TYPE_VEC3, { TYPE_VEC3, TYPE_VEC3, TYPE_FLOAT, TYPE_VOID } }, + { "mix", TYPE_VEC3, { TYPE_VEC3, TYPE_VEC3, TYPE_BOOL, TYPE_VOID } }, + { "mix", TYPE_VEC3, { TYPE_VEC3, TYPE_VEC3, TYPE_BVEC3, TYPE_VOID } }, + { "mix", TYPE_VEC3, { TYPE_VEC3, TYPE_VEC3, TYPE_VEC3, TYPE_VOID } }, + { "mix", TYPE_VEC4, { TYPE_VEC4, TYPE_VEC4, TYPE_FLOAT, TYPE_VOID } }, + { "mix", TYPE_VEC4, { TYPE_VEC4, TYPE_VEC4, TYPE_BOOL, TYPE_VOID } }, + { "mix", TYPE_VEC4, { TYPE_VEC4, TYPE_VEC4, TYPE_BVEC3, TYPE_VOID } }, + { "mix", TYPE_VEC4, { TYPE_VEC4, TYPE_VEC4, TYPE_VEC4, TYPE_VOID } }, + + { "step", TYPE_FLOAT, { TYPE_FLOAT, TYPE_FLOAT, TYPE_VOID } }, + { "step", TYPE_VEC2, { TYPE_VEC2, TYPE_VEC2, TYPE_VOID } }, + { "step", TYPE_VEC3, { TYPE_VEC3, TYPE_VEC3, TYPE_VOID } }, + { "step", TYPE_VEC4, { TYPE_VEC4, TYPE_VEC4, TYPE_VOID } }, + { "step", TYPE_VEC2, { TYPE_FLOAT, TYPE_VEC2, TYPE_VOID } }, + { "step", TYPE_VEC3, { TYPE_FLOAT, TYPE_VEC3, TYPE_VOID } }, + { "step", TYPE_VEC4, { TYPE_FLOAT, TYPE_VEC4, TYPE_VOID } }, + { "smoothstep", TYPE_FLOAT, { TYPE_FLOAT, TYPE_FLOAT, TYPE_FLOAT, TYPE_VOID } }, + { "smoothstep", TYPE_VEC2, { TYPE_VEC2, TYPE_VEC2, TYPE_VEC2, TYPE_VOID } }, + { "smoothstep", TYPE_VEC3, { TYPE_VEC3, TYPE_VEC3, TYPE_VEC3, TYPE_VOID } }, + { "smoothstep", TYPE_VEC4, { TYPE_VEC4, TYPE_VEC4, TYPE_VEC4, TYPE_VOID } }, + { "smoothstep", TYPE_VEC2, { TYPE_FLOAT, TYPE_FLOAT, TYPE_VEC2, TYPE_VOID } }, + { "smoothstep", TYPE_VEC3, { TYPE_FLOAT, TYPE_FLOAT, TYPE_VEC3, TYPE_VOID } }, + { "smoothstep", TYPE_VEC4, { TYPE_FLOAT, TYPE_FLOAT, TYPE_VEC4, TYPE_VOID } }, + + { "isnan", TYPE_BOOL, { TYPE_FLOAT, TYPE_VOID } }, + { "isnan", TYPE_BOOL, { TYPE_VEC2, TYPE_VOID } }, + { "isnan", TYPE_BOOL, { TYPE_VEC3, TYPE_VOID } }, + { "isnan", TYPE_BOOL, { TYPE_VEC4, TYPE_VOID } }, + + { "isinf", TYPE_BOOL, { TYPE_FLOAT, TYPE_VOID } }, + { "isinf", TYPE_BOOL, { TYPE_VEC2, TYPE_VOID } }, + { "isinf", TYPE_BOOL, { TYPE_VEC3, TYPE_VOID } }, + { "isinf", TYPE_BOOL, { TYPE_VEC4, TYPE_VOID } }, + + { "floatBitsToInt", TYPE_INT, { TYPE_FLOAT, TYPE_VOID } }, + { "floatBitsToInt", TYPE_IVEC2, { TYPE_VEC2, TYPE_VOID } }, + { "floatBitsToInt", TYPE_IVEC3, { TYPE_VEC3, TYPE_VOID } }, + { "floatBitsToInt", TYPE_IVEC4, { TYPE_VEC4, TYPE_VOID } }, + + { "floatBitsToUInt", TYPE_UINT, { TYPE_FLOAT, TYPE_VOID } }, + { "floatBitsToUInt", TYPE_UVEC2, { TYPE_VEC2, TYPE_VOID } }, + { "floatBitsToUInt", TYPE_UVEC3, { TYPE_VEC3, TYPE_VOID } }, + { "floatBitsToUInt", TYPE_UVEC4, { TYPE_VEC4, TYPE_VOID } }, + + { "intBitsToFloat", TYPE_FLOAT, { TYPE_INT, TYPE_VOID } }, + { "intBitsToFloat", TYPE_VEC2, { TYPE_IVEC2, TYPE_VOID } }, + { "intBitsToFloat", TYPE_VEC3, { TYPE_IVEC3, TYPE_VOID } }, + { "intBitsToFloat", TYPE_VEC4, { TYPE_IVEC4, TYPE_VOID } }, + + { "uintBitsToFloat", TYPE_FLOAT, { TYPE_UINT, TYPE_VOID } }, + { "uintBitsToFloat", TYPE_VEC2, { TYPE_UVEC2, TYPE_VOID } }, + { "uintBitsToFloat", TYPE_VEC3, { TYPE_UVEC3, TYPE_VOID } }, + { "uintBitsToFloat", TYPE_VEC4, { TYPE_UVEC4, TYPE_VOID } }, //builtins - geometric - {"length",TYPE_FLOAT,{TYPE_VEC2,TYPE_VOID}}, - {"length",TYPE_FLOAT,{TYPE_VEC3,TYPE_VOID}}, - {"length",TYPE_FLOAT,{TYPE_VEC4,TYPE_VOID}}, - {"distance",TYPE_FLOAT,{TYPE_VEC2,TYPE_VEC2,TYPE_VOID}}, - {"distance",TYPE_FLOAT,{TYPE_VEC3,TYPE_VEC3,TYPE_VOID}}, - {"distance",TYPE_FLOAT,{TYPE_VEC4,TYPE_VEC4,TYPE_VOID}}, - {"dot",TYPE_FLOAT,{TYPE_VEC2,TYPE_VEC2,TYPE_VOID}}, - {"dot",TYPE_FLOAT,{TYPE_VEC3,TYPE_VEC3,TYPE_VOID}}, - {"dot",TYPE_FLOAT,{TYPE_VEC4,TYPE_VEC4,TYPE_VOID}}, - {"cross",TYPE_VEC3,{TYPE_VEC3,TYPE_VEC3,TYPE_VOID}}, - {"normalize",TYPE_VEC2,{TYPE_VEC2,TYPE_VOID}}, - {"normalize",TYPE_VEC3,{TYPE_VEC3,TYPE_VOID}}, - {"normalize",TYPE_VEC4,{TYPE_VEC4,TYPE_VOID}}, - {"reflect",TYPE_VEC3,{TYPE_VEC3,TYPE_VEC3,TYPE_VOID}}, - {"refract",TYPE_VEC3,{TYPE_VEC3,TYPE_VEC3,TYPE_FLOAT,TYPE_VOID}}, - - {"facefordward",TYPE_VEC2,{TYPE_VEC2,TYPE_VEC2,TYPE_VEC2,TYPE_VOID}}, - {"facefordward",TYPE_VEC3,{TYPE_VEC3,TYPE_VEC3,TYPE_VEC3,TYPE_VOID}}, - {"facefordward",TYPE_VEC4,{TYPE_VEC4,TYPE_VEC4,TYPE_VEC4,TYPE_VOID}}, - - {"matrixCompMult",TYPE_MAT2,{TYPE_MAT2,TYPE_MAT2,TYPE_VOID}}, - {"matrixCompMult",TYPE_MAT3,{TYPE_MAT3,TYPE_MAT3,TYPE_VOID}}, - {"matrixCompMult",TYPE_MAT4,{TYPE_MAT4,TYPE_MAT4,TYPE_VOID}}, - - {"outerProduct",TYPE_MAT2,{TYPE_VEC2,TYPE_VEC2,TYPE_VOID}}, - {"outerProduct",TYPE_MAT3,{TYPE_VEC3,TYPE_VEC3,TYPE_VOID}}, - {"outerProduct",TYPE_MAT4,{TYPE_VEC4,TYPE_VEC4,TYPE_VOID}}, - - {"transpose",TYPE_MAT2,{TYPE_MAT2,TYPE_VOID}}, - {"transpose",TYPE_MAT3,{TYPE_MAT3,TYPE_VOID}}, - {"transpose",TYPE_MAT4,{TYPE_MAT4,TYPE_VOID}}, - - {"determinant",TYPE_FLOAT,{TYPE_MAT2,TYPE_VOID}}, - {"determinant",TYPE_FLOAT,{TYPE_MAT3,TYPE_VOID}}, - {"determinant",TYPE_FLOAT,{TYPE_MAT4,TYPE_VOID}}, - - {"inverse",TYPE_MAT2,{TYPE_MAT2,TYPE_VOID}}, - {"inverse",TYPE_MAT3,{TYPE_MAT3,TYPE_VOID}}, - {"inverse",TYPE_MAT4,{TYPE_MAT4,TYPE_VOID}}, - - - {"lessThan",TYPE_BVEC2,{TYPE_VEC2,TYPE_VEC2,TYPE_VOID}}, - {"lessThan",TYPE_BVEC3,{TYPE_VEC3,TYPE_VEC3,TYPE_VOID}}, - {"lessThan",TYPE_BVEC4,{TYPE_VEC4,TYPE_VEC4,TYPE_VOID}}, - - {"lessThan",TYPE_BVEC2,{TYPE_IVEC2,TYPE_IVEC2,TYPE_VOID}}, - {"lessThan",TYPE_BVEC3,{TYPE_IVEC3,TYPE_IVEC3,TYPE_VOID}}, - {"lessThan",TYPE_BVEC4,{TYPE_IVEC4,TYPE_IVEC4,TYPE_VOID}}, - - {"lessThan",TYPE_BVEC2,{TYPE_UVEC2,TYPE_UVEC2,TYPE_VOID}}, - {"lessThan",TYPE_BVEC3,{TYPE_UVEC3,TYPE_UVEC3,TYPE_VOID}}, - {"lessThan",TYPE_BVEC4,{TYPE_UVEC4,TYPE_UVEC4,TYPE_VOID}}, - - {"greaterThan",TYPE_BVEC2,{TYPE_VEC2,TYPE_VEC2,TYPE_VOID}}, - {"greaterThan",TYPE_BVEC3,{TYPE_VEC3,TYPE_VEC3,TYPE_VOID}}, - {"greaterThan",TYPE_BVEC4,{TYPE_VEC4,TYPE_VEC4,TYPE_VOID}}, - - {"greaterThan",TYPE_BVEC2,{TYPE_IVEC2,TYPE_IVEC2,TYPE_VOID}}, - {"greaterThan",TYPE_BVEC3,{TYPE_IVEC3,TYPE_IVEC3,TYPE_VOID}}, - {"greaterThan",TYPE_BVEC4,{TYPE_IVEC4,TYPE_IVEC4,TYPE_VOID}}, - - {"greaterThan",TYPE_BVEC2,{TYPE_UVEC2,TYPE_UVEC2,TYPE_VOID}}, - {"greaterThan",TYPE_BVEC3,{TYPE_UVEC3,TYPE_UVEC3,TYPE_VOID}}, - {"greaterThan",TYPE_BVEC4,{TYPE_UVEC4,TYPE_UVEC4,TYPE_VOID}}, - - {"lessThanEqual",TYPE_BVEC2,{TYPE_VEC2,TYPE_VEC2,TYPE_VOID}}, - {"lessThanEqual",TYPE_BVEC3,{TYPE_VEC3,TYPE_VEC3,TYPE_VOID}}, - {"lessThanEqual",TYPE_BVEC4,{TYPE_VEC4,TYPE_VEC4,TYPE_VOID}}, - - {"lessThanEqual",TYPE_BVEC2,{TYPE_IVEC2,TYPE_IVEC2,TYPE_VOID}}, - {"lessThanEqual",TYPE_BVEC3,{TYPE_IVEC3,TYPE_IVEC3,TYPE_VOID}}, - {"lessThanEqual",TYPE_BVEC4,{TYPE_IVEC4,TYPE_IVEC4,TYPE_VOID}}, - - {"lessThanEqual",TYPE_BVEC2,{TYPE_UVEC2,TYPE_UVEC2,TYPE_VOID}}, - {"lessThanEqual",TYPE_BVEC3,{TYPE_UVEC3,TYPE_UVEC3,TYPE_VOID}}, - {"lessThanEqual",TYPE_BVEC4,{TYPE_UVEC4,TYPE_UVEC4,TYPE_VOID}}, - - {"greaterThanEqual",TYPE_BVEC2,{TYPE_VEC2,TYPE_VEC2,TYPE_VOID}}, - {"greaterThanEqual",TYPE_BVEC3,{TYPE_VEC3,TYPE_VEC3,TYPE_VOID}}, - {"greaterThanEqual",TYPE_BVEC4,{TYPE_VEC4,TYPE_VEC4,TYPE_VOID}}, - - {"greaterThanEqual",TYPE_BVEC2,{TYPE_IVEC2,TYPE_IVEC2,TYPE_VOID}}, - {"greaterThanEqual",TYPE_BVEC3,{TYPE_IVEC3,TYPE_IVEC3,TYPE_VOID}}, - {"greaterThanEqual",TYPE_BVEC4,{TYPE_IVEC4,TYPE_IVEC4,TYPE_VOID}}, - - {"greaterThanEqual",TYPE_BVEC2,{TYPE_UVEC2,TYPE_UVEC2,TYPE_VOID}}, - {"greaterThanEqual",TYPE_BVEC3,{TYPE_UVEC3,TYPE_UVEC3,TYPE_VOID}}, - {"greaterThanEqual",TYPE_BVEC4,{TYPE_UVEC4,TYPE_UVEC4,TYPE_VOID}}, - - {"equal",TYPE_BVEC2,{TYPE_VEC2,TYPE_VEC2,TYPE_VOID}}, - {"equal",TYPE_BVEC3,{TYPE_VEC3,TYPE_VEC3,TYPE_VOID}}, - {"equal",TYPE_BVEC4,{TYPE_VEC4,TYPE_VEC4,TYPE_VOID}}, - - {"equal",TYPE_BVEC2,{TYPE_IVEC2,TYPE_IVEC2,TYPE_VOID}}, - {"equal",TYPE_BVEC3,{TYPE_IVEC3,TYPE_IVEC3,TYPE_VOID}}, - {"equal",TYPE_BVEC4,{TYPE_IVEC4,TYPE_IVEC4,TYPE_VOID}}, - - {"equal",TYPE_BVEC2,{TYPE_UVEC2,TYPE_UVEC2,TYPE_VOID}}, - {"equal",TYPE_BVEC3,{TYPE_UVEC3,TYPE_UVEC3,TYPE_VOID}}, - {"equal",TYPE_BVEC4,{TYPE_UVEC4,TYPE_UVEC4,TYPE_VOID}}, - - {"equal",TYPE_BVEC2,{TYPE_BVEC2,TYPE_BVEC2,TYPE_VOID}}, - {"equal",TYPE_BVEC3,{TYPE_BVEC3,TYPE_BVEC3,TYPE_VOID}}, - {"equal",TYPE_BVEC4,{TYPE_BVEC4,TYPE_BVEC4,TYPE_VOID}}, - - {"notEqual",TYPE_BVEC2,{TYPE_VEC2,TYPE_VEC2,TYPE_VOID}}, - {"notEqual",TYPE_BVEC3,{TYPE_VEC3,TYPE_VEC3,TYPE_VOID}}, - {"notEqual",TYPE_BVEC4,{TYPE_VEC4,TYPE_VEC4,TYPE_VOID}}, - - {"notEqual",TYPE_BVEC2,{TYPE_IVEC2,TYPE_IVEC2,TYPE_VOID}}, - {"notEqual",TYPE_BVEC3,{TYPE_IVEC3,TYPE_IVEC3,TYPE_VOID}}, - {"notEqual",TYPE_BVEC4,{TYPE_IVEC4,TYPE_IVEC4,TYPE_VOID}}, + { "length", TYPE_FLOAT, { TYPE_VEC2, TYPE_VOID } }, + { "length", TYPE_FLOAT, { TYPE_VEC3, TYPE_VOID } }, + { "length", TYPE_FLOAT, { TYPE_VEC4, TYPE_VOID } }, + { "distance", TYPE_FLOAT, { TYPE_VEC2, TYPE_VEC2, TYPE_VOID } }, + { "distance", TYPE_FLOAT, { TYPE_VEC3, TYPE_VEC3, TYPE_VOID } }, + { "distance", TYPE_FLOAT, { TYPE_VEC4, TYPE_VEC4, TYPE_VOID } }, + { "dot", TYPE_FLOAT, { TYPE_VEC2, TYPE_VEC2, TYPE_VOID } }, + { "dot", TYPE_FLOAT, { TYPE_VEC3, TYPE_VEC3, TYPE_VOID } }, + { "dot", TYPE_FLOAT, { TYPE_VEC4, TYPE_VEC4, TYPE_VOID } }, + { "cross", TYPE_VEC3, { TYPE_VEC3, TYPE_VEC3, TYPE_VOID } }, + { "normalize", TYPE_VEC2, { TYPE_VEC2, TYPE_VOID } }, + { "normalize", TYPE_VEC3, { TYPE_VEC3, TYPE_VOID } }, + { "normalize", TYPE_VEC4, { TYPE_VEC4, TYPE_VOID } }, + { "reflect", TYPE_VEC3, { TYPE_VEC3, TYPE_VEC3, TYPE_VOID } }, + { "refract", TYPE_VEC3, { TYPE_VEC3, TYPE_VEC3, TYPE_FLOAT, TYPE_VOID } }, + + { "facefordward", TYPE_VEC2, { TYPE_VEC2, TYPE_VEC2, TYPE_VEC2, TYPE_VOID } }, + { "facefordward", TYPE_VEC3, { TYPE_VEC3, TYPE_VEC3, TYPE_VEC3, TYPE_VOID } }, + { "facefordward", TYPE_VEC4, { TYPE_VEC4, TYPE_VEC4, TYPE_VEC4, TYPE_VOID } }, + + { "matrixCompMult", TYPE_MAT2, { TYPE_MAT2, TYPE_MAT2, TYPE_VOID } }, + { "matrixCompMult", TYPE_MAT3, { TYPE_MAT3, TYPE_MAT3, TYPE_VOID } }, + { "matrixCompMult", TYPE_MAT4, { TYPE_MAT4, TYPE_MAT4, TYPE_VOID } }, + + { "outerProduct", TYPE_MAT2, { TYPE_VEC2, TYPE_VEC2, TYPE_VOID } }, + { "outerProduct", TYPE_MAT3, { TYPE_VEC3, TYPE_VEC3, TYPE_VOID } }, + { "outerProduct", TYPE_MAT4, { TYPE_VEC4, TYPE_VEC4, TYPE_VOID } }, + + { "transpose", TYPE_MAT2, { TYPE_MAT2, TYPE_VOID } }, + { "transpose", TYPE_MAT3, { TYPE_MAT3, TYPE_VOID } }, + { "transpose", TYPE_MAT4, { TYPE_MAT4, TYPE_VOID } }, + + { "determinant", TYPE_FLOAT, { TYPE_MAT2, TYPE_VOID } }, + { "determinant", TYPE_FLOAT, { TYPE_MAT3, TYPE_VOID } }, + { "determinant", TYPE_FLOAT, { TYPE_MAT4, TYPE_VOID } }, + + { "inverse", TYPE_MAT2, { TYPE_MAT2, TYPE_VOID } }, + { "inverse", TYPE_MAT3, { TYPE_MAT3, TYPE_VOID } }, + { "inverse", TYPE_MAT4, { TYPE_MAT4, TYPE_VOID } }, + + { "lessThan", TYPE_BVEC2, { TYPE_VEC2, TYPE_VEC2, TYPE_VOID } }, + { "lessThan", TYPE_BVEC3, { TYPE_VEC3, TYPE_VEC3, TYPE_VOID } }, + { "lessThan", TYPE_BVEC4, { TYPE_VEC4, TYPE_VEC4, TYPE_VOID } }, + + { "lessThan", TYPE_BVEC2, { TYPE_IVEC2, TYPE_IVEC2, TYPE_VOID } }, + { "lessThan", TYPE_BVEC3, { TYPE_IVEC3, TYPE_IVEC3, TYPE_VOID } }, + { "lessThan", TYPE_BVEC4, { TYPE_IVEC4, TYPE_IVEC4, TYPE_VOID } }, + + { "lessThan", TYPE_BVEC2, { TYPE_UVEC2, TYPE_UVEC2, TYPE_VOID } }, + { "lessThan", TYPE_BVEC3, { TYPE_UVEC3, TYPE_UVEC3, TYPE_VOID } }, + { "lessThan", TYPE_BVEC4, { TYPE_UVEC4, TYPE_UVEC4, TYPE_VOID } }, + + { "greaterThan", TYPE_BVEC2, { TYPE_VEC2, TYPE_VEC2, TYPE_VOID } }, + { "greaterThan", TYPE_BVEC3, { TYPE_VEC3, TYPE_VEC3, TYPE_VOID } }, + { "greaterThan", TYPE_BVEC4, { TYPE_VEC4, TYPE_VEC4, TYPE_VOID } }, + + { "greaterThan", TYPE_BVEC2, { TYPE_IVEC2, TYPE_IVEC2, TYPE_VOID } }, + { "greaterThan", TYPE_BVEC3, { TYPE_IVEC3, TYPE_IVEC3, TYPE_VOID } }, + { "greaterThan", TYPE_BVEC4, { TYPE_IVEC4, TYPE_IVEC4, TYPE_VOID } }, + + { "greaterThan", TYPE_BVEC2, { TYPE_UVEC2, TYPE_UVEC2, TYPE_VOID } }, + { "greaterThan", TYPE_BVEC3, { TYPE_UVEC3, TYPE_UVEC3, TYPE_VOID } }, + { "greaterThan", TYPE_BVEC4, { TYPE_UVEC4, TYPE_UVEC4, TYPE_VOID } }, + + { "lessThanEqual", TYPE_BVEC2, { TYPE_VEC2, TYPE_VEC2, TYPE_VOID } }, + { "lessThanEqual", TYPE_BVEC3, { TYPE_VEC3, TYPE_VEC3, TYPE_VOID } }, + { "lessThanEqual", TYPE_BVEC4, { TYPE_VEC4, TYPE_VEC4, TYPE_VOID } }, + + { "lessThanEqual", TYPE_BVEC2, { TYPE_IVEC2, TYPE_IVEC2, TYPE_VOID } }, + { "lessThanEqual", TYPE_BVEC3, { TYPE_IVEC3, TYPE_IVEC3, TYPE_VOID } }, + { "lessThanEqual", TYPE_BVEC4, { TYPE_IVEC4, TYPE_IVEC4, TYPE_VOID } }, + + { "lessThanEqual", TYPE_BVEC2, { TYPE_UVEC2, TYPE_UVEC2, TYPE_VOID } }, + { "lessThanEqual", TYPE_BVEC3, { TYPE_UVEC3, TYPE_UVEC3, TYPE_VOID } }, + { "lessThanEqual", TYPE_BVEC4, { TYPE_UVEC4, TYPE_UVEC4, TYPE_VOID } }, + + { "greaterThanEqual", TYPE_BVEC2, { TYPE_VEC2, TYPE_VEC2, TYPE_VOID } }, + { "greaterThanEqual", TYPE_BVEC3, { TYPE_VEC3, TYPE_VEC3, TYPE_VOID } }, + { "greaterThanEqual", TYPE_BVEC4, { TYPE_VEC4, TYPE_VEC4, TYPE_VOID } }, + + { "greaterThanEqual", TYPE_BVEC2, { TYPE_IVEC2, TYPE_IVEC2, TYPE_VOID } }, + { "greaterThanEqual", TYPE_BVEC3, { TYPE_IVEC3, TYPE_IVEC3, TYPE_VOID } }, + { "greaterThanEqual", TYPE_BVEC4, { TYPE_IVEC4, TYPE_IVEC4, TYPE_VOID } }, + + { "greaterThanEqual", TYPE_BVEC2, { TYPE_UVEC2, TYPE_UVEC2, TYPE_VOID } }, + { "greaterThanEqual", TYPE_BVEC3, { TYPE_UVEC3, TYPE_UVEC3, TYPE_VOID } }, + { "greaterThanEqual", TYPE_BVEC4, { TYPE_UVEC4, TYPE_UVEC4, TYPE_VOID } }, + + { "equal", TYPE_BVEC2, { TYPE_VEC2, TYPE_VEC2, TYPE_VOID } }, + { "equal", TYPE_BVEC3, { TYPE_VEC3, TYPE_VEC3, TYPE_VOID } }, + { "equal", TYPE_BVEC4, { TYPE_VEC4, TYPE_VEC4, TYPE_VOID } }, + + { "equal", TYPE_BVEC2, { TYPE_IVEC2, TYPE_IVEC2, TYPE_VOID } }, + { "equal", TYPE_BVEC3, { TYPE_IVEC3, TYPE_IVEC3, TYPE_VOID } }, + { "equal", TYPE_BVEC4, { TYPE_IVEC4, TYPE_IVEC4, TYPE_VOID } }, + + { "equal", TYPE_BVEC2, { TYPE_UVEC2, TYPE_UVEC2, TYPE_VOID } }, + { "equal", TYPE_BVEC3, { TYPE_UVEC3, TYPE_UVEC3, TYPE_VOID } }, + { "equal", TYPE_BVEC4, { TYPE_UVEC4, TYPE_UVEC4, TYPE_VOID } }, + + { "equal", TYPE_BVEC2, { TYPE_BVEC2, TYPE_BVEC2, TYPE_VOID } }, + { "equal", TYPE_BVEC3, { TYPE_BVEC3, TYPE_BVEC3, TYPE_VOID } }, + { "equal", TYPE_BVEC4, { TYPE_BVEC4, TYPE_BVEC4, TYPE_VOID } }, + + { "notEqual", TYPE_BVEC2, { TYPE_VEC2, TYPE_VEC2, TYPE_VOID } }, + { "notEqual", TYPE_BVEC3, { TYPE_VEC3, TYPE_VEC3, TYPE_VOID } }, + { "notEqual", TYPE_BVEC4, { TYPE_VEC4, TYPE_VEC4, TYPE_VOID } }, + + { "notEqual", TYPE_BVEC2, { TYPE_IVEC2, TYPE_IVEC2, TYPE_VOID } }, + { "notEqual", TYPE_BVEC3, { TYPE_IVEC3, TYPE_IVEC3, TYPE_VOID } }, + { "notEqual", TYPE_BVEC4, { TYPE_IVEC4, TYPE_IVEC4, TYPE_VOID } }, - {"notEqual",TYPE_BVEC2,{TYPE_UVEC2,TYPE_UVEC2,TYPE_VOID}}, - {"notEqual",TYPE_BVEC3,{TYPE_UVEC3,TYPE_UVEC3,TYPE_VOID}}, - {"notEqual",TYPE_BVEC4,{TYPE_UVEC4,TYPE_UVEC4,TYPE_VOID}}, + { "notEqual", TYPE_BVEC2, { TYPE_UVEC2, TYPE_UVEC2, TYPE_VOID } }, + { "notEqual", TYPE_BVEC3, { TYPE_UVEC3, TYPE_UVEC3, TYPE_VOID } }, + { "notEqual", TYPE_BVEC4, { TYPE_UVEC4, TYPE_UVEC4, TYPE_VOID } }, - {"notEqual",TYPE_BVEC2,{TYPE_BVEC2,TYPE_BVEC2,TYPE_VOID}}, - {"notEqual",TYPE_BVEC3,{TYPE_BVEC3,TYPE_BVEC3,TYPE_VOID}}, - {"notEqual",TYPE_BVEC4,{TYPE_BVEC4,TYPE_BVEC4,TYPE_VOID}}, + { "notEqual", TYPE_BVEC2, { TYPE_BVEC2, TYPE_BVEC2, TYPE_VOID } }, + { "notEqual", TYPE_BVEC3, { TYPE_BVEC3, TYPE_BVEC3, TYPE_VOID } }, + { "notEqual", TYPE_BVEC4, { TYPE_BVEC4, TYPE_BVEC4, TYPE_VOID } }, - {"any",TYPE_BOOL,{TYPE_BVEC2,TYPE_VOID}}, - {"any",TYPE_BOOL,{TYPE_BVEC3,TYPE_VOID}}, - {"any",TYPE_BOOL,{TYPE_BVEC4,TYPE_VOID}}, + { "any", TYPE_BOOL, { TYPE_BVEC2, TYPE_VOID } }, + { "any", TYPE_BOOL, { TYPE_BVEC3, TYPE_VOID } }, + { "any", TYPE_BOOL, { TYPE_BVEC4, TYPE_VOID } }, - {"all",TYPE_BOOL,{TYPE_BVEC2,TYPE_VOID}}, - {"all",TYPE_BOOL,{TYPE_BVEC3,TYPE_VOID}}, - {"all",TYPE_BOOL,{TYPE_BVEC4,TYPE_VOID}}, + { "all", TYPE_BOOL, { TYPE_BVEC2, TYPE_VOID } }, + { "all", TYPE_BOOL, { TYPE_BVEC3, TYPE_VOID } }, + { "all", TYPE_BOOL, { TYPE_BVEC4, TYPE_VOID } }, - {"not",TYPE_BOOL,{TYPE_BVEC2,TYPE_VOID}}, - {"not",TYPE_BOOL,{TYPE_BVEC3,TYPE_VOID}}, - {"not",TYPE_BOOL,{TYPE_BVEC4,TYPE_VOID}}, + { "not", TYPE_BOOL, { TYPE_BVEC2, TYPE_VOID } }, + { "not", TYPE_BOOL, { TYPE_BVEC3, TYPE_VOID } }, + { "not", TYPE_BOOL, { TYPE_BVEC4, TYPE_VOID } }, //builtins - texture - {"textureSize",TYPE_VEC2,{TYPE_SAMPLER2D,TYPE_INT,TYPE_VOID}}, - {"textureSize",TYPE_VEC2,{TYPE_ISAMPLER2D,TYPE_INT,TYPE_VOID}}, - {"textureSize",TYPE_VEC2,{TYPE_USAMPLER2D,TYPE_INT,TYPE_VOID}}, - {"textureSize",TYPE_VEC2,{TYPE_SAMPLERCUBE,TYPE_INT,TYPE_VOID}}, - - {"texture",TYPE_VEC4,{TYPE_SAMPLER2D,TYPE_VEC2,TYPE_VOID}}, - {"texture",TYPE_VEC4,{TYPE_SAMPLER2D,TYPE_VEC3,TYPE_VOID}}, - {"texture",TYPE_VEC4,{TYPE_SAMPLER2D,TYPE_VEC2,TYPE_FLOAT,TYPE_VOID}}, - {"texture",TYPE_VEC4,{TYPE_SAMPLER2D,TYPE_VEC3,TYPE_FLOAT,TYPE_VOID}}, - - {"texture",TYPE_UVEC4,{TYPE_USAMPLER2D,TYPE_VEC2,TYPE_VOID}}, - {"texture",TYPE_UVEC4,{TYPE_USAMPLER2D,TYPE_VEC3,TYPE_VOID}}, - {"texture",TYPE_UVEC4,{TYPE_USAMPLER2D,TYPE_VEC2,TYPE_FLOAT,TYPE_VOID}}, - {"texture",TYPE_UVEC4,{TYPE_USAMPLER2D,TYPE_VEC3,TYPE_FLOAT,TYPE_VOID}}, - - {"texture",TYPE_IVEC4,{TYPE_ISAMPLER2D,TYPE_VEC2,TYPE_VOID}}, - {"texture",TYPE_IVEC4,{TYPE_ISAMPLER2D,TYPE_VEC3,TYPE_VOID}}, - {"texture",TYPE_IVEC4,{TYPE_ISAMPLER2D,TYPE_VEC2,TYPE_FLOAT,TYPE_VOID}}, - {"texture",TYPE_IVEC4,{TYPE_ISAMPLER2D,TYPE_VEC3,TYPE_FLOAT,TYPE_VOID}}, - - {"texture",TYPE_VEC4,{TYPE_SAMPLERCUBE,TYPE_VEC3,TYPE_VOID}}, - {"texture",TYPE_VEC4,{TYPE_SAMPLERCUBE,TYPE_VEC3,TYPE_FLOAT,TYPE_VOID}}, - - {"textureProj",TYPE_VEC4,{TYPE_SAMPLER2D,TYPE_VEC3,TYPE_VOID}}, - {"textureProj",TYPE_VEC4,{TYPE_SAMPLER2D,TYPE_VEC4,TYPE_VOID}}, - {"textureProj",TYPE_VEC4,{TYPE_SAMPLER2D,TYPE_VEC3,TYPE_FLOAT,TYPE_VOID}}, - {"textureProj",TYPE_VEC4,{TYPE_SAMPLER2D,TYPE_VEC4,TYPE_FLOAT,TYPE_VOID}}, - - {"textureProj",TYPE_IVEC4,{TYPE_ISAMPLER2D,TYPE_VEC3,TYPE_VOID}}, - {"textureProj",TYPE_IVEC4,{TYPE_ISAMPLER2D,TYPE_VEC4,TYPE_VOID}}, - {"textureProj",TYPE_IVEC4,{TYPE_ISAMPLER2D,TYPE_VEC3,TYPE_FLOAT,TYPE_VOID}}, - {"textureProj",TYPE_IVEC4,{TYPE_ISAMPLER2D,TYPE_VEC4,TYPE_FLOAT,TYPE_VOID}}, - - {"textureProj",TYPE_UVEC4,{TYPE_USAMPLER2D,TYPE_VEC3,TYPE_VOID}}, - {"textureProj",TYPE_UVEC4,{TYPE_USAMPLER2D,TYPE_VEC4,TYPE_VOID}}, - {"textureProj",TYPE_UVEC4,{TYPE_USAMPLER2D,TYPE_VEC3,TYPE_FLOAT,TYPE_VOID}}, - {"textureProj",TYPE_UVEC4,{TYPE_USAMPLER2D,TYPE_VEC4,TYPE_FLOAT,TYPE_VOID}}, - - {"textureLod",TYPE_VEC4,{TYPE_SAMPLER2D,TYPE_VEC3,TYPE_FLOAT,TYPE_VOID}}, - {"textureLod",TYPE_IVEC4,{TYPE_ISAMPLER2D,TYPE_VEC3,TYPE_FLOAT,TYPE_VOID}}, - {"textureLod",TYPE_UVEC4,{TYPE_USAMPLER2D,TYPE_VEC3,TYPE_FLOAT,TYPE_VOID}}, - {"textureLod",TYPE_VEC4,{TYPE_SAMPLERCUBE,TYPE_VEC3,TYPE_FLOAT,TYPE_VOID}}, - - {"texelFetch",TYPE_VEC4,{TYPE_SAMPLER2D,TYPE_IVEC2,TYPE_INT,TYPE_VOID}}, - {"texelFetch",TYPE_IVEC4,{TYPE_ISAMPLER2D,TYPE_IVEC2,TYPE_INT,TYPE_VOID}}, - {"texelFetch",TYPE_UVEC4,{TYPE_USAMPLER2D,TYPE_IVEC2,TYPE_INT,TYPE_VOID}}, - - {"textureProjLod",TYPE_VEC4,{TYPE_SAMPLER2D,TYPE_VEC3,TYPE_FLOAT,TYPE_VOID}}, - {"textureProjLod",TYPE_VEC4,{TYPE_SAMPLER2D,TYPE_VEC4,TYPE_FLOAT,TYPE_VOID}}, - - {"textureProjLod",TYPE_IVEC4,{TYPE_ISAMPLER2D,TYPE_VEC3,TYPE_FLOAT,TYPE_VOID}}, - {"textureProjLod",TYPE_IVEC4,{TYPE_ISAMPLER2D,TYPE_VEC4,TYPE_FLOAT,TYPE_VOID}}, - - {"textureProjLod",TYPE_UVEC4,{TYPE_USAMPLER2D,TYPE_VEC3,TYPE_FLOAT,TYPE_VOID}}, - {"textureProjLod",TYPE_UVEC4,{TYPE_USAMPLER2D,TYPE_VEC4,TYPE_FLOAT,TYPE_VOID}}, - - {"textureGrad",TYPE_VEC4,{TYPE_SAMPLER2D,TYPE_VEC2,TYPE_VEC2,TYPE_VEC2,TYPE_VOID}}, - {"textureGrad",TYPE_IVEC4,{TYPE_ISAMPLER2D,TYPE_VEC2,TYPE_VEC2,TYPE_VEC2,TYPE_VOID}}, - {"textureGrad",TYPE_UVEC4,{TYPE_USAMPLER2D,TYPE_VEC2,TYPE_VEC2,TYPE_VEC2,TYPE_VOID}}, - {"textureGrad",TYPE_VEC4,{TYPE_SAMPLERCUBE,TYPE_VEC3,TYPE_VEC3,TYPE_VEC3,TYPE_VOID}}, - - {"textureScreen",TYPE_VEC4,{TYPE_VEC2,TYPE_VOID}}, - - {"dFdx",TYPE_FLOAT,{TYPE_FLOAT,TYPE_VOID}}, - {"dFdx",TYPE_VEC2,{TYPE_VEC2,TYPE_VOID}}, - {"dFdx",TYPE_VEC3,{TYPE_VEC3,TYPE_VOID}}, - {"dFdx",TYPE_VEC4,{TYPE_VEC4,TYPE_VOID}}, - - {"dFdy",TYPE_FLOAT,{TYPE_FLOAT,TYPE_VOID}}, - {"dFdy",TYPE_VEC2,{TYPE_VEC2,TYPE_VOID}}, - {"dFdy",TYPE_VEC3,{TYPE_VEC3,TYPE_VOID}}, - {"dFdy",TYPE_VEC4,{TYPE_VEC4,TYPE_VOID}}, - - {"fwidth",TYPE_FLOAT,{TYPE_FLOAT,TYPE_VOID}}, - {"fwidth",TYPE_VEC2,{TYPE_VEC2,TYPE_VOID}}, - {"fwidth",TYPE_VEC3,{TYPE_VEC3,TYPE_VOID}}, - {"fwidth",TYPE_VEC4,{TYPE_VEC4,TYPE_VOID}}, - - - {NULL,TYPE_VOID,{TYPE_VOID}} + { "textureSize", TYPE_VEC2, { TYPE_SAMPLER2D, TYPE_INT, TYPE_VOID } }, + { "textureSize", TYPE_VEC2, { TYPE_ISAMPLER2D, TYPE_INT, TYPE_VOID } }, + { "textureSize", TYPE_VEC2, { TYPE_USAMPLER2D, TYPE_INT, TYPE_VOID } }, + { "textureSize", TYPE_VEC2, { TYPE_SAMPLERCUBE, TYPE_INT, TYPE_VOID } }, + + { "texture", TYPE_VEC4, { TYPE_SAMPLER2D, TYPE_VEC2, TYPE_VOID } }, + { "texture", TYPE_VEC4, { TYPE_SAMPLER2D, TYPE_VEC3, TYPE_VOID } }, + { "texture", TYPE_VEC4, { TYPE_SAMPLER2D, TYPE_VEC2, TYPE_FLOAT, TYPE_VOID } }, + { "texture", TYPE_VEC4, { TYPE_SAMPLER2D, TYPE_VEC3, TYPE_FLOAT, TYPE_VOID } }, + + { "texture", TYPE_UVEC4, { TYPE_USAMPLER2D, TYPE_VEC2, TYPE_VOID } }, + { "texture", TYPE_UVEC4, { TYPE_USAMPLER2D, TYPE_VEC3, TYPE_VOID } }, + { "texture", TYPE_UVEC4, { TYPE_USAMPLER2D, TYPE_VEC2, TYPE_FLOAT, TYPE_VOID } }, + { "texture", TYPE_UVEC4, { TYPE_USAMPLER2D, TYPE_VEC3, TYPE_FLOAT, TYPE_VOID } }, + + { "texture", TYPE_IVEC4, { TYPE_ISAMPLER2D, TYPE_VEC2, TYPE_VOID } }, + { "texture", TYPE_IVEC4, { TYPE_ISAMPLER2D, TYPE_VEC3, TYPE_VOID } }, + { "texture", TYPE_IVEC4, { TYPE_ISAMPLER2D, TYPE_VEC2, TYPE_FLOAT, TYPE_VOID } }, + { "texture", TYPE_IVEC4, { TYPE_ISAMPLER2D, TYPE_VEC3, TYPE_FLOAT, TYPE_VOID } }, + + { "texture", TYPE_VEC4, { TYPE_SAMPLERCUBE, TYPE_VEC3, TYPE_VOID } }, + { "texture", TYPE_VEC4, { TYPE_SAMPLERCUBE, TYPE_VEC3, TYPE_FLOAT, TYPE_VOID } }, + + { "textureProj", TYPE_VEC4, { TYPE_SAMPLER2D, TYPE_VEC3, TYPE_VOID } }, + { "textureProj", TYPE_VEC4, { TYPE_SAMPLER2D, TYPE_VEC4, TYPE_VOID } }, + { "textureProj", TYPE_VEC4, { TYPE_SAMPLER2D, TYPE_VEC3, TYPE_FLOAT, TYPE_VOID } }, + { "textureProj", TYPE_VEC4, { TYPE_SAMPLER2D, TYPE_VEC4, TYPE_FLOAT, TYPE_VOID } }, + + { "textureProj", TYPE_IVEC4, { TYPE_ISAMPLER2D, TYPE_VEC3, TYPE_VOID } }, + { "textureProj", TYPE_IVEC4, { TYPE_ISAMPLER2D, TYPE_VEC4, TYPE_VOID } }, + { "textureProj", TYPE_IVEC4, { TYPE_ISAMPLER2D, TYPE_VEC3, TYPE_FLOAT, TYPE_VOID } }, + { "textureProj", TYPE_IVEC4, { TYPE_ISAMPLER2D, TYPE_VEC4, TYPE_FLOAT, TYPE_VOID } }, + + { "textureProj", TYPE_UVEC4, { TYPE_USAMPLER2D, TYPE_VEC3, TYPE_VOID } }, + { "textureProj", TYPE_UVEC4, { TYPE_USAMPLER2D, TYPE_VEC4, TYPE_VOID } }, + { "textureProj", TYPE_UVEC4, { TYPE_USAMPLER2D, TYPE_VEC3, TYPE_FLOAT, TYPE_VOID } }, + { "textureProj", TYPE_UVEC4, { TYPE_USAMPLER2D, TYPE_VEC4, TYPE_FLOAT, TYPE_VOID } }, + + { "textureLod", TYPE_VEC4, { TYPE_SAMPLER2D, TYPE_VEC3, TYPE_FLOAT, TYPE_VOID } }, + { "textureLod", TYPE_IVEC4, { TYPE_ISAMPLER2D, TYPE_VEC3, TYPE_FLOAT, TYPE_VOID } }, + { "textureLod", TYPE_UVEC4, { TYPE_USAMPLER2D, TYPE_VEC3, TYPE_FLOAT, TYPE_VOID } }, + { "textureLod", TYPE_VEC4, { TYPE_SAMPLERCUBE, TYPE_VEC3, TYPE_FLOAT, TYPE_VOID } }, + + { "texelFetch", TYPE_VEC4, { TYPE_SAMPLER2D, TYPE_IVEC2, TYPE_INT, TYPE_VOID } }, + { "texelFetch", TYPE_IVEC4, { TYPE_ISAMPLER2D, TYPE_IVEC2, TYPE_INT, TYPE_VOID } }, + { "texelFetch", TYPE_UVEC4, { TYPE_USAMPLER2D, TYPE_IVEC2, TYPE_INT, TYPE_VOID } }, + + { "textureProjLod", TYPE_VEC4, { TYPE_SAMPLER2D, TYPE_VEC3, TYPE_FLOAT, TYPE_VOID } }, + { "textureProjLod", TYPE_VEC4, { TYPE_SAMPLER2D, TYPE_VEC4, TYPE_FLOAT, TYPE_VOID } }, + + { "textureProjLod", TYPE_IVEC4, { TYPE_ISAMPLER2D, TYPE_VEC3, TYPE_FLOAT, TYPE_VOID } }, + { "textureProjLod", TYPE_IVEC4, { TYPE_ISAMPLER2D, TYPE_VEC4, TYPE_FLOAT, TYPE_VOID } }, + + { "textureProjLod", TYPE_UVEC4, { TYPE_USAMPLER2D, TYPE_VEC3, TYPE_FLOAT, TYPE_VOID } }, + { "textureProjLod", TYPE_UVEC4, { TYPE_USAMPLER2D, TYPE_VEC4, TYPE_FLOAT, TYPE_VOID } }, + + { "textureGrad", TYPE_VEC4, { TYPE_SAMPLER2D, TYPE_VEC2, TYPE_VEC2, TYPE_VEC2, TYPE_VOID } }, + { "textureGrad", TYPE_IVEC4, { TYPE_ISAMPLER2D, TYPE_VEC2, TYPE_VEC2, TYPE_VEC2, TYPE_VOID } }, + { "textureGrad", TYPE_UVEC4, { TYPE_USAMPLER2D, TYPE_VEC2, TYPE_VEC2, TYPE_VEC2, TYPE_VOID } }, + { "textureGrad", TYPE_VEC4, { TYPE_SAMPLERCUBE, TYPE_VEC3, TYPE_VEC3, TYPE_VEC3, TYPE_VOID } }, + + { "textureScreen", TYPE_VEC4, { TYPE_VEC2, TYPE_VOID } }, + + { "dFdx", TYPE_FLOAT, { TYPE_FLOAT, TYPE_VOID } }, + { "dFdx", TYPE_VEC2, { TYPE_VEC2, TYPE_VOID } }, + { "dFdx", TYPE_VEC3, { TYPE_VEC3, TYPE_VOID } }, + { "dFdx", TYPE_VEC4, { TYPE_VEC4, TYPE_VOID } }, + + { "dFdy", TYPE_FLOAT, { TYPE_FLOAT, TYPE_VOID } }, + { "dFdy", TYPE_VEC2, { TYPE_VEC2, TYPE_VOID } }, + { "dFdy", TYPE_VEC3, { TYPE_VEC3, TYPE_VOID } }, + { "dFdy", TYPE_VEC4, { TYPE_VEC4, TYPE_VOID } }, + + { "fwidth", TYPE_FLOAT, { TYPE_FLOAT, TYPE_VOID } }, + { "fwidth", TYPE_VEC2, { TYPE_VEC2, TYPE_VOID } }, + { "fwidth", TYPE_VEC3, { TYPE_VEC3, TYPE_VOID } }, + { "fwidth", TYPE_VEC4, { TYPE_VEC4, TYPE_VOID } }, + + { NULL, TYPE_VOID, { TYPE_VOID } } }; +bool ShaderLanguage::_validate_function_call(BlockNode *p_block, OperatorNode *p_func, DataType *r_ret_type) { - -bool ShaderLanguage::_validate_function_call(BlockNode* p_block, OperatorNode *p_func,DataType *r_ret_type) { - - ERR_FAIL_COND_V(p_func->op!=OP_CALL && p_func->op!=OP_CONSTRUCT,NULL); - + ERR_FAIL_COND_V(p_func->op != OP_CALL && p_func->op != OP_CONSTRUCT, NULL); Vector<DataType> args; - ERR_FAIL_COND_V( p_func->arguments[0]->type!=Node::TYPE_VARIABLE, NULL ); + ERR_FAIL_COND_V(p_func->arguments[0]->type != Node::TYPE_VARIABLE, NULL); - StringName name = static_cast<VariableNode*>(p_func->arguments[0])->name.operator String(); + StringName name = static_cast<VariableNode *>(p_func->arguments[0])->name.operator String(); - bool all_const=true; - for(int i=1;i<p_func->arguments.size();i++) { - if (p_func->arguments[i]->type!=Node::TYPE_CONSTANT) - all_const=false; + bool all_const = true; + for (int i = 1; i < p_func->arguments.size(); i++) { + if (p_func->arguments[i]->type != Node::TYPE_CONSTANT) + all_const = false; args.push_back(p_func->arguments[i]->get_datatype()); } - int argcount=args.size(); - - bool failed_builtin=false; + int argcount = args.size(); + bool failed_builtin = false; - if (argcount<=4) { + if (argcount <= 4) { // test builtins - int idx=0; + int idx = 0; while (builtin_func_defs[idx].name) { - if (name==builtin_func_defs[idx].name) { + if (name == builtin_func_defs[idx].name) { - failed_builtin=true; - bool fail=false; - for(int i=0;i<argcount;i++) { + failed_builtin = true; + bool fail = false; + for (int i = 0; i < argcount; i++) { - if (get_scalar_type(args[i])==args[i] && p_func->arguments[i+1]->type==Node::TYPE_CONSTANT && convert_constant(static_cast<ConstantNode*>(p_func->arguments[i+1]),builtin_func_defs[idx].args[i])) { + if (get_scalar_type(args[i]) == args[i] && p_func->arguments[i + 1]->type == Node::TYPE_CONSTANT && convert_constant(static_cast<ConstantNode *>(p_func->arguments[i + 1]), builtin_func_defs[idx].args[i])) { //all good - } else if (args[i]!=builtin_func_defs[idx].args[i]) { - fail=true; + } else if (args[i] != builtin_func_defs[idx].args[i]) { + fail = true; break; } } - if (!fail && argcount<4 && builtin_func_defs[idx].args[argcount]!=TYPE_VOID) - fail=true; //make sure the number of arguments matches + if (!fail && argcount < 4 && builtin_func_defs[idx].args[argcount] != TYPE_VOID) + fail = true; //make sure the number of arguments matches if (!fail) { if (r_ret_type) - *r_ret_type=builtin_func_defs[idx].rettype; + *r_ret_type = builtin_func_defs[idx].rettype; return true; } - } idx++; @@ -1828,17 +1791,17 @@ bool ShaderLanguage::_validate_function_call(BlockNode* p_block, OperatorNode *p } if (failed_builtin) { - String err ="Invalid arguments for built-in function: "+String(name)+"("; - for(int i=0;i<argcount;i++) { - if (i>0) - err+=","; + String err = "Invalid arguments for built-in function: " + String(name) + "("; + for (int i = 0; i < argcount; i++) { + if (i > 0) + err += ","; - if (p_func->arguments[i+1]->type==Node::TYPE_CONSTANT && p_func->arguments[i+1]->get_datatype()==TYPE_INT && static_cast<ConstantNode*>(p_func->arguments[i+1])->values[0].sint<0) { - err+="-"; + if (p_func->arguments[i + 1]->type == Node::TYPE_CONSTANT && p_func->arguments[i + 1]->get_datatype() == TYPE_INT && static_cast<ConstantNode *>(p_func->arguments[i + 1])->values[0].sint < 0) { + err += "-"; } - err+=get_datatype_name(args[i]); + err += get_datatype_name(args[i]); } - err+=")"; + err += ")"; _set_error(err); return false; } @@ -1904,51 +1867,48 @@ bool ShaderLanguage::_validate_function_call(BlockNode* p_block, OperatorNode *p StringName exclude_function; BlockNode *block = p_block; - while(block) { + while (block) { if (block->parent_function) { - exclude_function=block->parent_function->name; + exclude_function = block->parent_function->name; } - block=block->parent_block; + block = block->parent_block; } - if (name==exclude_function) { + if (name == exclude_function) { _set_error("Recursion is not allowed"); return false; } - for(int i=0;i<shader->functions.size();i++) { - + for (int i = 0; i < shader->functions.size(); i++) { if (name != shader->functions[i].name) continue; if (!shader->functions[i].callable) { - _set_error("Function '"+String(name)+" can't be called from source code."); + _set_error("Function '" + String(name) + " can't be called from source code."); return false; } FunctionNode *pfunc = shader->functions[i].function; - - if (pfunc->arguments.size()!=args.size()) + if (pfunc->arguments.size() != args.size()) continue; - bool fail=false; + bool fail = false; + for (int i = 0; i < args.size(); i++) { - for(int i=0;i<args.size();i++) { - - if (get_scalar_type(args[i])==args[i] && p_func->arguments[i+1]->type==Node::TYPE_CONSTANT && convert_constant(static_cast<ConstantNode*>(p_func->arguments[i+1]),pfunc->arguments[i].type)) { + if (get_scalar_type(args[i]) == args[i] && p_func->arguments[i + 1]->type == Node::TYPE_CONSTANT && convert_constant(static_cast<ConstantNode *>(p_func->arguments[i + 1]), pfunc->arguments[i].type)) { //all good - } else if (args[i]!=pfunc->arguments[i].type) { - fail=true; + } else if (args[i] != pfunc->arguments[i].type) { + fail = true; break; } } if (!fail) { - p_func->return_cache=pfunc->return_type; + p_func->return_cache = pfunc->return_type; return true; } } @@ -1956,58 +1916,51 @@ bool ShaderLanguage::_validate_function_call(BlockNode* p_block, OperatorNode *p return false; } - -bool ShaderLanguage::_parse_function_arguments(BlockNode* p_block,const Map<StringName,DataType> &p_builtin_types,OperatorNode* p_func,int *r_complete_arg) { +bool ShaderLanguage::_parse_function_arguments(BlockNode *p_block, const Map<StringName, DataType> &p_builtin_types, OperatorNode *p_func, int *r_complete_arg) { TkPos pos = _get_tkpos(); Token tk = _get_token(); - if (tk.type==TK_PARENTHESIS_CLOSE) { + if (tk.type == TK_PARENTHESIS_CLOSE) { return true; } _set_tkpos(pos); - - while(true) { - + while (true) { if (r_complete_arg) { pos = _get_tkpos(); tk = _get_token(); - if (tk.type==TK_CURSOR) { + if (tk.type == TK_CURSOR) { - *r_complete_arg=p_func->arguments.size()-1; + *r_complete_arg = p_func->arguments.size() - 1; } else { _set_tkpos(pos); } } - Node *arg= _parse_and_reduce_expression(p_block,p_builtin_types); + Node *arg = _parse_and_reduce_expression(p_block, p_builtin_types); if (!arg) { return false; } - p_func->arguments.push_back(arg); tk = _get_token(); - - if (tk.type==TK_PARENTHESIS_CLOSE) { + if (tk.type == TK_PARENTHESIS_CLOSE) { return true; - } else if (tk.type!=TK_COMMA) { + } else if (tk.type != TK_COMMA) { // something is broken _set_error("Expected ',' or ')' after argument"); return false; } - - } return true; @@ -2015,112 +1968,108 @@ bool ShaderLanguage::_parse_function_arguments(BlockNode* p_block,const Map<Stri bool ShaderLanguage::is_token_operator(TokenType p_type) { - - return (p_type==TK_OP_EQUAL || - p_type==TK_OP_NOT_EQUAL || - p_type==TK_OP_LESS || - p_type==TK_OP_LESS_EQUAL || - p_type==TK_OP_GREATER || - p_type==TK_OP_GREATER_EQUAL || - p_type==TK_OP_AND || - p_type==TK_OP_OR || - p_type==TK_OP_NOT || - p_type==TK_OP_ADD || - p_type==TK_OP_SUB || - p_type==TK_OP_MUL || - p_type==TK_OP_DIV || - p_type==TK_OP_MOD || - p_type==TK_OP_SHIFT_LEFT || - p_type==TK_OP_SHIFT_RIGHT || - p_type==TK_OP_ASSIGN || - p_type==TK_OP_ASSIGN_ADD || - p_type==TK_OP_ASSIGN_SUB || - p_type==TK_OP_ASSIGN_MUL || - p_type==TK_OP_ASSIGN_DIV || - p_type==TK_OP_ASSIGN_MOD || - p_type==TK_OP_ASSIGN_SHIFT_LEFT || - p_type==TK_OP_ASSIGN_SHIFT_RIGHT || - p_type==TK_OP_ASSIGN_BIT_AND || - p_type==TK_OP_ASSIGN_BIT_OR || - p_type==TK_OP_ASSIGN_BIT_XOR || - p_type==TK_OP_BIT_AND || - p_type==TK_OP_BIT_OR || - p_type==TK_OP_BIT_XOR || - p_type==TK_OP_BIT_INVERT || - p_type==TK_OP_INCREMENT || - p_type==TK_OP_DECREMENT || - p_type==TK_QUESTION || - p_type==TK_COLON ); - + return (p_type == TK_OP_EQUAL || + p_type == TK_OP_NOT_EQUAL || + p_type == TK_OP_LESS || + p_type == TK_OP_LESS_EQUAL || + p_type == TK_OP_GREATER || + p_type == TK_OP_GREATER_EQUAL || + p_type == TK_OP_AND || + p_type == TK_OP_OR || + p_type == TK_OP_NOT || + p_type == TK_OP_ADD || + p_type == TK_OP_SUB || + p_type == TK_OP_MUL || + p_type == TK_OP_DIV || + p_type == TK_OP_MOD || + p_type == TK_OP_SHIFT_LEFT || + p_type == TK_OP_SHIFT_RIGHT || + p_type == TK_OP_ASSIGN || + p_type == TK_OP_ASSIGN_ADD || + p_type == TK_OP_ASSIGN_SUB || + p_type == TK_OP_ASSIGN_MUL || + p_type == TK_OP_ASSIGN_DIV || + p_type == TK_OP_ASSIGN_MOD || + p_type == TK_OP_ASSIGN_SHIFT_LEFT || + p_type == TK_OP_ASSIGN_SHIFT_RIGHT || + p_type == TK_OP_ASSIGN_BIT_AND || + p_type == TK_OP_ASSIGN_BIT_OR || + p_type == TK_OP_ASSIGN_BIT_XOR || + p_type == TK_OP_BIT_AND || + p_type == TK_OP_BIT_OR || + p_type == TK_OP_BIT_XOR || + p_type == TK_OP_BIT_INVERT || + p_type == TK_OP_INCREMENT || + p_type == TK_OP_DECREMENT || + p_type == TK_QUESTION || + p_type == TK_COLON); } -bool ShaderLanguage::convert_constant(ConstantNode* p_constant, DataType p_to_type,ConstantNode::Value *p_value) { +bool ShaderLanguage::convert_constant(ConstantNode *p_constant, DataType p_to_type, ConstantNode::Value *p_value) { - if (p_constant->datatype==p_to_type) { + if (p_constant->datatype == p_to_type) { if (p_value) { - for(int i=0;i<p_constant->values.size();i++) { - p_value[i]=p_constant->values[i]; + for (int i = 0; i < p_constant->values.size(); i++) { + p_value[i] = p_constant->values[i]; } } return true; - } else if (p_constant->datatype==TYPE_INT && p_to_type==TYPE_FLOAT) { + } else if (p_constant->datatype == TYPE_INT && p_to_type == TYPE_FLOAT) { if (p_value) { - p_value->real=p_constant->values[0].sint; + p_value->real = p_constant->values[0].sint; } return true; - } else if (p_constant->datatype==TYPE_UINT && p_to_type==TYPE_FLOAT) { + } else if (p_constant->datatype == TYPE_UINT && p_to_type == TYPE_FLOAT) { if (p_value) { - p_value->real=p_constant->values[0].uint; + p_value->real = p_constant->values[0].uint; } return true; - } else if (p_constant->datatype==TYPE_INT && p_to_type==TYPE_UINT) { - if (p_constant->values[0].sint<0) { + } else if (p_constant->datatype == TYPE_INT && p_to_type == TYPE_UINT) { + if (p_constant->values[0].sint < 0) { return false; } if (p_value) { - p_value->uint=p_constant->values[0].sint; + p_value->uint = p_constant->values[0].sint; } return true; - } else if (p_constant->datatype==TYPE_UINT && p_to_type==TYPE_INT) { + } else if (p_constant->datatype == TYPE_UINT && p_to_type == TYPE_INT) { - if (p_constant->values[0].uint>0x7FFFFFFF) { + if (p_constant->values[0].uint > 0x7FFFFFFF) { return false; } if (p_value) { - p_value->sint=p_constant->values[0].uint; + p_value->sint = p_constant->values[0].uint; } return true; } else return false; - } bool ShaderLanguage::is_scalar_type(DataType p_type) { - return p_type==TYPE_BOOL || p_type==TYPE_INT || p_type==TYPE_UINT || p_type==TYPE_FLOAT; + return p_type == TYPE_BOOL || p_type == TYPE_INT || p_type == TYPE_UINT || p_type == TYPE_FLOAT; } bool ShaderLanguage::is_sampler_type(DataType p_type) { - return p_type==TYPE_SAMPLER2D || p_type==TYPE_ISAMPLER2D || p_type==TYPE_USAMPLER2D || p_type==TYPE_SAMPLERCUBE; - + return p_type == TYPE_SAMPLER2D || p_type == TYPE_ISAMPLER2D || p_type == TYPE_USAMPLER2D || p_type == TYPE_SAMPLERCUBE; } void ShaderLanguage::get_keyword_list(List<String> *r_keywords) { Set<String> kws; - int idx=0; + int idx = 0; - while(keyword_list[idx].text) { + while (keyword_list[idx].text) { kws.insert(keyword_list[idx].text); idx++; } - idx=0; + idx = 0; while (builtin_func_defs[idx].name) { @@ -2129,17 +2078,16 @@ void ShaderLanguage::get_keyword_list(List<String> *r_keywords) { idx++; } - for(Set<String>::Element *E=kws.front();E;E=E->next()) { + for (Set<String>::Element *E = kws.front(); E; E = E->next()) { r_keywords->push_back(E->get()); } } void ShaderLanguage::get_builtin_funcs(List<String> *r_keywords) { - Set<String> kws; - int idx=0; + int idx = 0; while (builtin_func_defs[idx].name) { @@ -2148,16 +2096,14 @@ void ShaderLanguage::get_builtin_funcs(List<String> *r_keywords) { idx++; } - for(Set<String>::Element *E=kws.front();E;E=E->next()) { + for (Set<String>::Element *E = kws.front(); E; E = E->next()) { r_keywords->push_back(E->get()); } } - - ShaderLanguage::DataType ShaderLanguage::get_scalar_type(DataType p_type) { - static const DataType scalar_types[]={ + static const DataType scalar_types[] = { TYPE_VOID, TYPE_BOOL, TYPE_BOOL, @@ -2187,115 +2133,109 @@ ShaderLanguage::DataType ShaderLanguage::get_scalar_type(DataType p_type) { return scalar_types[p_type]; } +bool ShaderLanguage::_get_completable_identifier(BlockNode *p_block, CompletionType p_type, StringName &identifier) { -bool ShaderLanguage::_get_completable_identifier(BlockNode *p_block,CompletionType p_type,StringName& identifier) { - - identifier=StringName(); + identifier = StringName(); TkPos pos; Token tk = _get_token(); - if (tk.type==TK_IDENTIFIER) { - identifier=tk.text; - pos = _get_tkpos(); + if (tk.type == TK_IDENTIFIER) { + identifier = tk.text; + pos = _get_tkpos(); tk = _get_token(); } - if (tk.type==TK_CURSOR) { + if (tk.type == TK_CURSOR) { - completion_type=p_type; - completion_line=tk_line; - completion_block=p_block; + completion_type = p_type; + completion_line = tk_line; + completion_block = p_block; pos = _get_tkpos(); tk = _get_token(); - if (tk.type==TK_IDENTIFIER) { - identifier=identifier.operator String() + tk.text.operator String(); + if (tk.type == TK_IDENTIFIER) { + identifier = identifier.operator String() + tk.text.operator String(); } else { _set_tkpos(pos); } return true; - } else if (identifier!=StringName()){ + } else if (identifier != StringName()) { _set_tkpos(pos); } return false; } - - -ShaderLanguage::Node* ShaderLanguage::_parse_expression(BlockNode* p_block,const Map<StringName,DataType> &p_builtin_types) { +ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, const Map<StringName, DataType> &p_builtin_types) { Vector<Expression> expression; //Vector<TokenType> operators; - while(true) { + while (true) { - Node *expr=NULL; + Node *expr = NULL; TkPos prepos = _get_tkpos(); Token tk = _get_token(); - TkPos pos = _get_tkpos(); - + TkPos pos = _get_tkpos(); - if (tk.type==TK_PARENTHESIS_OPEN) { + if (tk.type == TK_PARENTHESIS_OPEN) { //handle subexpression - expr = _parse_and_reduce_expression(p_block,p_builtin_types); + expr = _parse_and_reduce_expression(p_block, p_builtin_types); if (!expr) return NULL; tk = _get_token(); - if (tk.type!=TK_PARENTHESIS_CLOSE) { + if (tk.type != TK_PARENTHESIS_CLOSE) { _set_error("Expected ')' in expression"); return NULL; } - } else if (tk.type==TK_REAL_CONSTANT) { - + } else if (tk.type == TK_REAL_CONSTANT) { ConstantNode *constant = alloc_node<ConstantNode>(); ConstantNode::Value v; - v.real=tk.constant; + v.real = tk.constant; constant->values.push_back(v); - constant->datatype=TYPE_FLOAT; - expr=constant; - - } else if (tk.type==TK_INT_CONSTANT) { + constant->datatype = TYPE_FLOAT; + expr = constant; + } else if (tk.type == TK_INT_CONSTANT) { ConstantNode *constant = alloc_node<ConstantNode>(); ConstantNode::Value v; - v.sint=tk.constant; + v.sint = tk.constant; constant->values.push_back(v); - constant->datatype=TYPE_INT; - expr=constant; + constant->datatype = TYPE_INT; + expr = constant; - } else if (tk.type==TK_TRUE) { + } else if (tk.type == TK_TRUE) { //print_line("found true"); //handle true constant ConstantNode *constant = alloc_node<ConstantNode>(); ConstantNode::Value v; - v.boolean=true; + v.boolean = true; constant->values.push_back(v); - constant->datatype=TYPE_BOOL; - expr=constant; + constant->datatype = TYPE_BOOL; + expr = constant; - } else if (tk.type==TK_FALSE) { + } else if (tk.type == TK_FALSE) { //handle false constant ConstantNode *constant = alloc_node<ConstantNode>(); ConstantNode::Value v; - v.boolean=false; + v.boolean = false; constant->values.push_back(v); - constant->datatype=TYPE_BOOL; - expr=constant; + constant->datatype = TYPE_BOOL; + expr = constant; - } else if (tk.type==TK_TYPE_VOID) { + } else if (tk.type == TK_TYPE_VOID) { //make sure void is not used in expression _set_error("Void value not allowed in Expression"); @@ -2304,98 +2244,93 @@ ShaderLanguage::Node* ShaderLanguage::_parse_expression(BlockNode* p_block,const //basic type constructor OperatorNode *func = alloc_node<OperatorNode>(); - func->op=OP_CONSTRUCT; - + func->op = OP_CONSTRUCT; if (is_token_precision(tk.type)) { - func->return_precision_cache=get_token_precision(tk.type); - tk=_get_token(); + func->return_precision_cache = get_token_precision(tk.type); + tk = _get_token(); } VariableNode *funcname = alloc_node<VariableNode>(); - funcname->name=get_datatype_name(get_token_datatype(tk.type)); + funcname->name = get_datatype_name(get_token_datatype(tk.type)); func->arguments.push_back(funcname); - tk=_get_token(); - if (tk.type!=TK_PARENTHESIS_OPEN) { + tk = _get_token(); + if (tk.type != TK_PARENTHESIS_OPEN) { _set_error("Expected '(' after type name"); return NULL; } - int carg=-1; + int carg = -1; - bool ok = _parse_function_arguments(p_block,p_builtin_types,func,&carg); + bool ok = _parse_function_arguments(p_block, p_builtin_types, func, &carg); - if (carg>=0) { - completion_type=COMPLETION_CALL_ARGUMENTS; - completion_line=tk_line; - completion_block=p_block; - completion_function=funcname->name; - completion_argument=carg; + if (carg >= 0) { + completion_type = COMPLETION_CALL_ARGUMENTS; + completion_line = tk_line; + completion_block = p_block; + completion_function = funcname->name; + completion_argument = carg; } if (!ok) return NULL; - if (!_validate_function_call(p_block,func,&func->return_cache)) { - _set_error("No matching constructor found for: '"+String(funcname->name)+"'"); + if (!_validate_function_call(p_block, func, &func->return_cache)) { + _set_error("No matching constructor found for: '" + String(funcname->name) + "'"); return NULL; } //validate_Function_call() - expr=_reduce_expression(p_block,func); + expr = _reduce_expression(p_block, func); - - } else if (tk.type==TK_IDENTIFIER) { + } else if (tk.type == TK_IDENTIFIER) { _set_tkpos(prepos); StringName identifier; - _get_completable_identifier(p_block,COMPLETION_IDENTIFIER,identifier); - + _get_completable_identifier(p_block, COMPLETION_IDENTIFIER, identifier); - tk=_get_token(); - if (tk.type==TK_PARENTHESIS_OPEN) { + tk = _get_token(); + if (tk.type == TK_PARENTHESIS_OPEN) { //a function StringName name = identifier; OperatorNode *func = alloc_node<OperatorNode>(); - func->op=OP_CALL; + func->op = OP_CALL; VariableNode *funcname = alloc_node<VariableNode>(); - funcname->name=name; + funcname->name = name; func->arguments.push_back(funcname); - int carg=-1; + int carg = -1; - bool ok =_parse_function_arguments(p_block,p_builtin_types,func,&carg); + bool ok = _parse_function_arguments(p_block, p_builtin_types, func, &carg); - for(int i=0;i<shader->functions.size();i++) { - if (shader->functions[i].name==name) { + for (int i = 0; i < shader->functions.size(); i++) { + if (shader->functions[i].name == name) { shader->functions[i].uses_function.insert(name); } } - - - if (carg>=0) { - completion_type=COMPLETION_CALL_ARGUMENTS; - completion_line=tk_line; - completion_block=p_block; - completion_function=funcname->name; - completion_argument=carg; + if (carg >= 0) { + completion_type = COMPLETION_CALL_ARGUMENTS; + completion_line = tk_line; + completion_block = p_block; + completion_function = funcname->name; + completion_argument = carg; } if (!ok) return NULL; - if (!_validate_function_call(p_block,func,&func->return_cache)) { - _set_error("No matching function found for: '"+String(funcname->name)+"'"); + if (!_validate_function_call(p_block, func, &func->return_cache)) { + _set_error("No matching function found for: '" + String(funcname->name) + "'"); return NULL; } - expr=func; + expr = func; } else { //an identifier @@ -2405,71 +2340,65 @@ ShaderLanguage::Node* ShaderLanguage::_parse_expression(BlockNode* p_block,const DataType data_type; IdentifierType ident_type; - if (!_find_identifier(p_block,p_builtin_types,identifier,&data_type,&ident_type)) { - _set_error("Unknown identifier in expression: "+String(identifier)); + if (!_find_identifier(p_block, p_builtin_types, identifier, &data_type, &ident_type)) { + _set_error("Unknown identifier in expression: " + String(identifier)); return NULL; } - if (ident_type==IDENTIFIER_FUNCTION) { - _set_error("Can't use function as identifier: "+String(identifier)); + if (ident_type == IDENTIFIER_FUNCTION) { + _set_error("Can't use function as identifier: " + String(identifier)); return NULL; } - VariableNode *varname = alloc_node<VariableNode>(); - varname->name=identifier; - varname->datatype_cache=data_type; - expr=varname; - + varname->name = identifier; + varname->datatype_cache = data_type; + expr = varname; } - - } else if (tk.type==TK_OP_ADD) { + } else if (tk.type == TK_OP_ADD) { continue; //this one does nothing - } else if (tk.type==TK_OP_SUB || tk.type==TK_OP_NOT || tk.type==TK_OP_BIT_INVERT || tk.type==TK_OP_INCREMENT || tk.type==TK_OP_DECREMENT) { - + } else if (tk.type == TK_OP_SUB || tk.type == TK_OP_NOT || tk.type == TK_OP_BIT_INVERT || tk.type == TK_OP_INCREMENT || tk.type == TK_OP_DECREMENT) { Expression e; - e.is_op=true; - - switch(tk.type) { - case TK_OP_SUB: e.op=OP_NEGATE; break; - case TK_OP_NOT: e.op=OP_NOT; break; - case TK_OP_BIT_INVERT: e.op=OP_BIT_INVERT; break; - case TK_OP_INCREMENT: e.op=OP_INCREMENT; break; - case TK_OP_DECREMENT: e.op=OP_DECREMENT; break; + e.is_op = true; + + switch (tk.type) { + case TK_OP_SUB: e.op = OP_NEGATE; break; + case TK_OP_NOT: e.op = OP_NOT; break; + case TK_OP_BIT_INVERT: e.op = OP_BIT_INVERT; break; + case TK_OP_INCREMENT: e.op = OP_INCREMENT; break; + case TK_OP_DECREMENT: e.op = OP_DECREMENT; break; default: ERR_FAIL_V(NULL); } expression.push_back(e); continue; - } else { - _set_error("Expected expression, found: "+get_token_text(tk)); + _set_error("Expected expression, found: " + get_token_text(tk)); return NULL; //nothing } - ERR_FAIL_COND_V(!expr,NULL); - + ERR_FAIL_COND_V(!expr, NULL); /* OK now see what's NEXT to the operator.. */ /* OK now see what's NEXT to the operator.. */ /* OK now see what's NEXT to the operator.. */ - while(true) { + while (true) { TkPos pos = _get_tkpos(); - tk=_get_token(); + tk = _get_token(); - if (tk.type==TK_PERIOD) { + if (tk.type == TK_PERIOD) { StringName identifier; - if (_get_completable_identifier(p_block,COMPLETION_INDEX,identifier)) { - completion_base=expr->get_datatype(); + if (_get_completable_identifier(p_block, COMPLETION_INDEX, identifier)) { + completion_base = expr->get_datatype(); } - if (identifier==StringName()) { + if (identifier == StringName()) { _set_error("Expected identifier as member"); return NULL; } @@ -2477,35 +2406,35 @@ ShaderLanguage::Node* ShaderLanguage::_parse_expression(BlockNode* p_block,const DataType dt = expr->get_datatype(); String ident = identifier; - bool ok=true; + bool ok = true; DataType member_type; - switch(dt) { + switch (dt) { case TYPE_BVEC2: case TYPE_IVEC2: case TYPE_UVEC2: case TYPE_VEC2: { int l = ident.length(); - if (l==1) { - member_type=DataType(dt-1); - } else if (l==2) { - member_type=dt; + if (l == 1) { + member_type = DataType(dt - 1); + } else if (l == 2) { + member_type = dt; } else { - ok=false; + ok = false; break; } - const CharType *c=ident.ptr(); - for(int i=0;i<l;i++) { + const CharType *c = ident.ptr(); + for (int i = 0; i < l; i++) { - switch(c[i]) { + switch (c[i]) { case 'r': case 'g': case 'x': case 'y': break; default: - ok=false; + ok = false; break; } } @@ -2517,21 +2446,21 @@ ShaderLanguage::Node* ShaderLanguage::_parse_expression(BlockNode* p_block,const case TYPE_VEC3: { int l = ident.length(); - if (l==1) { - member_type=DataType(dt-2); - } else if (l==2) { - member_type=DataType(dt-1); - } else if (l==3) { - member_type=dt; + if (l == 1) { + member_type = DataType(dt - 2); + } else if (l == 2) { + member_type = DataType(dt - 1); + } else if (l == 3) { + member_type = dt; } else { - ok=false; + ok = false; break; } - const CharType *c=ident.ptr(); - for(int i=0;i<l;i++) { + const CharType *c = ident.ptr(); + for (int i = 0; i < l; i++) { - switch(c[i]) { + switch (c[i]) { case 'r': case 'g': case 'b': @@ -2540,7 +2469,7 @@ ShaderLanguage::Node* ShaderLanguage::_parse_expression(BlockNode* p_block,const case 'z': break; default: - ok=false; + ok = false; break; } } @@ -2552,23 +2481,23 @@ ShaderLanguage::Node* ShaderLanguage::_parse_expression(BlockNode* p_block,const case TYPE_VEC4: { int l = ident.length(); - if (l==1) { - member_type=DataType(dt-3); - } else if (l==2) { - member_type=DataType(dt-2); - } else if (l==3) { - member_type=DataType(dt-1); - } else if (l==4) { - member_type=dt; + if (l == 1) { + member_type = DataType(dt - 3); + } else if (l == 2) { + member_type = DataType(dt - 2); + } else if (l == 3) { + member_type = DataType(dt - 1); + } else if (l == 4) { + member_type = dt; } else { - ok=false; + ok = false; break; } - const CharType *c=ident.ptr(); - for(int i=0;i<l;i++) { + const CharType *c = ident.ptr(); + for (int i = 0; i < l; i++) { - switch(c[i]) { + switch (c[i]) { case 'r': case 'g': case 'b': @@ -2579,55 +2508,62 @@ ShaderLanguage::Node* ShaderLanguage::_parse_expression(BlockNode* p_block,const case 'w': break; default: - ok=false; + ok = false; break; } } } break; - case TYPE_MAT2: ok=(ident=="x" || ident=="y"); member_type=TYPE_VEC2; break; - case TYPE_MAT3: ok=(ident=="x" || ident=="y" || ident=="z" ); member_type=TYPE_VEC3; break; - case TYPE_MAT4: ok=(ident=="x" || ident=="y" || ident=="z" || ident=="w"); member_type=TYPE_VEC4; break; + case TYPE_MAT2: + ok = (ident == "x" || ident == "y"); + member_type = TYPE_VEC2; + break; + case TYPE_MAT3: + ok = (ident == "x" || ident == "y" || ident == "z"); + member_type = TYPE_VEC3; + break; + case TYPE_MAT4: + ok = (ident == "x" || ident == "y" || ident == "z" || ident == "w"); + member_type = TYPE_VEC4; + break; default: {} } if (!ok) { - _set_error("Invalid member for expression: ."+ident); + _set_error("Invalid member for expression: ." + ident); return NULL; } MemberNode *mn = alloc_node<MemberNode>(); - mn->basetype=dt; - mn->datatype=member_type; - mn->name=ident; - mn->owner=expr; - expr=mn; - + mn->basetype = dt; + mn->datatype = member_type; + mn->name = ident; + mn->owner = expr; + expr = mn; //todo //member (period) has priority over any operator //creates a subindexing expression in place - - /*} else if (tk.type==TK_BRACKET_OPEN) { + /*} else if (tk.type==TK_BRACKET_OPEN) { //todo //subindexing has priority over any operator //creates a subindexing expression in place */ - } else if (tk.type==TK_OP_INCREMENT || tk.type==TK_OP_DECREMENT) { + } else if (tk.type == TK_OP_INCREMENT || tk.type == TK_OP_DECREMENT) { OperatorNode *op = alloc_node<OperatorNode>(); - op->op=tk.type==TK_OP_DECREMENT ? OP_POST_DECREMENT : OP_POST_INCREMENT; + op->op = tk.type == TK_OP_DECREMENT ? OP_POST_DECREMENT : OP_POST_INCREMENT; op->arguments.push_back(expr); - if (!_validate_operator(op,&op->return_cache)) { + if (!_validate_operator(op, &op->return_cache)) { _set_error("Invalid base type for increment/decrement operator"); return NULL; } - expr=op; - } else { + expr = op; + } else { _set_tkpos(pos); break; @@ -2635,8 +2571,8 @@ ShaderLanguage::Node* ShaderLanguage::_parse_expression(BlockNode* p_block,const } Expression e; - e.is_op=false; - e.node=expr; + e.is_op = false; + e.node = expr; expression.push_back(e); pos = _get_tkpos(); @@ -2645,9 +2581,9 @@ ShaderLanguage::Node* ShaderLanguage::_parse_expression(BlockNode* p_block,const if (is_token_operator(tk.type)) { Expression o; - o.is_op=true; + o.is_op = true; - switch(tk.type) { + switch (tk.type) { case TK_OP_EQUAL: o.op = OP_EQUAL; break; case TK_OP_NOT_EQUAL: o.op = OP_NOT_EQUAL; break; @@ -2676,12 +2612,12 @@ ShaderLanguage::Node* ShaderLanguage::_parse_expression(BlockNode* p_block,const case TK_OP_ASSIGN_BIT_OR: o.op = OP_ASSIGN_BIT_OR; break; case TK_OP_ASSIGN_BIT_XOR: o.op = OP_ASSIGN_BIT_XOR; break; case TK_OP_BIT_AND: o.op = OP_BIT_AND; break; - case TK_OP_BIT_OR: o.op = OP_BIT_OR ; break; + case TK_OP_BIT_OR: o.op = OP_BIT_OR; break; case TK_OP_BIT_XOR: o.op = OP_BIT_XOR; break; case TK_QUESTION: o.op = OP_SELECT_IF; break; case TK_COLON: o.op = OP_SELECT_ELSE; break; default: { - _set_error("Invalid token for operator: "+get_token_text(tk)); + _set_error("Invalid token for operator: " + get_token_text(tk)); return NULL; } } @@ -2694,92 +2630,110 @@ ShaderLanguage::Node* ShaderLanguage::_parse_expression(BlockNode* p_block,const } } - - /* Reduce the set set of expressions and place them in an operator tree, respecting precedence */ - while(expression.size()>1) { + while (expression.size() > 1) { - int next_op=-1; - int min_priority=0xFFFFF; - bool is_unary=false; - bool is_ternary=false; + int next_op = -1; + int min_priority = 0xFFFFF; + bool is_unary = false; + bool is_ternary = false; - for(int i=0;i<expression.size();i++) { + for (int i = 0; i < expression.size(); i++) { if (!expression[i].is_op) { continue; } - bool unary=false; - bool ternary=false; + bool unary = false; + bool ternary = false; int priority; - switch(expression[i].op) { - case OP_EQUAL: priority=8; break; - case OP_NOT_EQUAL: priority=8; break; - case OP_LESS: priority=7; break; - case OP_LESS_EQUAL: priority=7; break; - case OP_GREATER: priority=7; break; - case OP_GREATER_EQUAL: priority=7; break; - case OP_AND: priority=12; break; - case OP_OR: priority=14; break; - case OP_NOT: priority=3; unary=true; break; - case OP_NEGATE: priority=3; unary=true; break; - case OP_ADD: priority=5; break; - case OP_SUB: priority=5; break; - case OP_MUL: priority=4; break; - case OP_DIV: priority=4; break; - case OP_MOD: priority=4; break; - case OP_SHIFT_LEFT: priority=6; break; - case OP_SHIFT_RIGHT: priority=6; break; - case OP_ASSIGN: priority=16; break; - case OP_ASSIGN_ADD: priority=16; break; - case OP_ASSIGN_SUB: priority=16; break; - case OP_ASSIGN_MUL: priority=16; break; - case OP_ASSIGN_DIV: priority=16; break; - case OP_ASSIGN_MOD: priority=16; break; - case OP_ASSIGN_SHIFT_LEFT: priority=16; break; - case OP_ASSIGN_SHIFT_RIGHT: priority=16; break; - case OP_ASSIGN_BIT_AND: priority=16; break; - case OP_ASSIGN_BIT_OR: priority=16; break; - case OP_ASSIGN_BIT_XOR: priority=16; break; - case OP_BIT_AND: priority=9; break; - case OP_BIT_OR: priority=11; break; - case OP_BIT_XOR: priority=10; break; - case OP_BIT_INVERT: priority=3; unary=true; break; - case OP_INCREMENT: priority=3; unary=true; break; - case OP_DECREMENT: priority=3; unary=true; break; - case OP_SELECT_IF: priority=15; ternary=true; break; - case OP_SELECT_ELSE: priority=15; ternary=true; break; - - default: ERR_FAIL_V(NULL); //unexpected operator - - } - - if (priority<min_priority) { + switch (expression[i].op) { + case OP_EQUAL: priority = 8; break; + case OP_NOT_EQUAL: priority = 8; break; + case OP_LESS: priority = 7; break; + case OP_LESS_EQUAL: priority = 7; break; + case OP_GREATER: priority = 7; break; + case OP_GREATER_EQUAL: priority = 7; break; + case OP_AND: priority = 12; break; + case OP_OR: priority = 14; break; + case OP_NOT: + priority = 3; + unary = true; + break; + case OP_NEGATE: + priority = 3; + unary = true; + break; + case OP_ADD: priority = 5; break; + case OP_SUB: priority = 5; break; + case OP_MUL: priority = 4; break; + case OP_DIV: priority = 4; break; + case OP_MOD: priority = 4; break; + case OP_SHIFT_LEFT: priority = 6; break; + case OP_SHIFT_RIGHT: priority = 6; break; + case OP_ASSIGN: priority = 16; break; + case OP_ASSIGN_ADD: priority = 16; break; + case OP_ASSIGN_SUB: priority = 16; break; + case OP_ASSIGN_MUL: priority = 16; break; + case OP_ASSIGN_DIV: priority = 16; break; + case OP_ASSIGN_MOD: priority = 16; break; + case OP_ASSIGN_SHIFT_LEFT: priority = 16; break; + case OP_ASSIGN_SHIFT_RIGHT: priority = 16; break; + case OP_ASSIGN_BIT_AND: priority = 16; break; + case OP_ASSIGN_BIT_OR: priority = 16; break; + case OP_ASSIGN_BIT_XOR: priority = 16; break; + case OP_BIT_AND: priority = 9; break; + case OP_BIT_OR: priority = 11; break; + case OP_BIT_XOR: priority = 10; break; + case OP_BIT_INVERT: + priority = 3; + unary = true; + break; + case OP_INCREMENT: + priority = 3; + unary = true; + break; + case OP_DECREMENT: + priority = 3; + unary = true; + break; + case OP_SELECT_IF: + priority = 15; + ternary = true; + break; + case OP_SELECT_ELSE: + priority = 15; + ternary = true; + break; + + default: + ERR_FAIL_V(NULL); //unexpected operator + } + + if (priority < min_priority) { // < is used for left to right (default) // <= is used for right to left - next_op=i; - min_priority=priority; - is_unary=unary; - is_ternary=ternary; + next_op = i; + min_priority = priority; + is_unary = unary; + is_ternary = ternary; } - } - ERR_FAIL_COND_V(next_op==-1,NULL); + ERR_FAIL_COND_V(next_op == -1, NULL); // OK! create operator.. // OK! create operator.. if (is_unary) { - int expr_pos=next_op; - while(expression[expr_pos].is_op) { + int expr_pos = next_op; + while (expression[expr_pos].is_op) { expr_pos++; - if (expr_pos==expression.size()) { + if (expr_pos == expression.size()) { //can happen.. _set_error("Unexpected end of expression.."); return NULL; @@ -2787,162 +2741,149 @@ ShaderLanguage::Node* ShaderLanguage::_parse_expression(BlockNode* p_block,const } //consecutively do unary opeators - for(int i=expr_pos-1;i>=next_op;i--) { + for (int i = expr_pos - 1; i >= next_op; i--) { OperatorNode *op = alloc_node<OperatorNode>(); - op->op=expression[i].op; - op->arguments.push_back(expression[i+1].node); - - expression[i].is_op=false; - expression[i].node=op; + op->op = expression[i].op; + op->arguments.push_back(expression[i + 1].node); + expression[i].is_op = false; + expression[i].node = op; - if (!_validate_operator(op,&op->return_cache)) { + if (!_validate_operator(op, &op->return_cache)) { String at; - for(int i=0;i<op->arguments.size();i++) { - if (i>0) - at+=" and "; - at+=get_datatype_name(op->arguments[i]->get_datatype()); - + for (int i = 0; i < op->arguments.size(); i++) { + if (i > 0) + at += " and "; + at += get_datatype_name(op->arguments[i]->get_datatype()); } - _set_error("Invalid arguments to unary operator '"+get_operator_text(op->op)+"' :" +at); + _set_error("Invalid arguments to unary operator '" + get_operator_text(op->op) + "' :" + at); return NULL; } - expression.remove(i+1); + expression.remove(i + 1); } } else if (is_ternary) { - if (next_op <1 || next_op>=(expression.size()-1)) { + if (next_op < 1 || next_op >= (expression.size() - 1)) { _set_error("Parser bug.."); ERR_FAIL_V(NULL); } - if (next_op+2 >= expression.size() || !expression[next_op+2].is_op || expression[next_op+2].op!=OP_SELECT_ELSE) { + if (next_op + 2 >= expression.size() || !expression[next_op + 2].is_op || expression[next_op + 2].op != OP_SELECT_ELSE) { _set_error("Mising matching ':' for select operator"); return NULL; } - - OperatorNode *op = alloc_node<OperatorNode>(); - op->op=expression[next_op].op; - op->arguments.push_back(expression[next_op-1].node); - op->arguments.push_back(expression[next_op+1].node); - op->arguments.push_back(expression[next_op+3].node); + op->op = expression[next_op].op; + op->arguments.push_back(expression[next_op - 1].node); + op->arguments.push_back(expression[next_op + 1].node); + op->arguments.push_back(expression[next_op + 3].node); - expression[next_op-1].is_op=false; - expression[next_op-1].node=op; - if (!_validate_operator(op,&op->return_cache)) { + expression[next_op - 1].is_op = false; + expression[next_op - 1].node = op; + if (!_validate_operator(op, &op->return_cache)) { String at; - for(int i=0;i<op->arguments.size();i++) { - if (i>0) - at+=" and "; - at+=get_datatype_name(op->arguments[i]->get_datatype()); - + for (int i = 0; i < op->arguments.size(); i++) { + if (i > 0) + at += " and "; + at += get_datatype_name(op->arguments[i]->get_datatype()); } - _set_error("Invalid argument to ternary ?: operator: "+at); + _set_error("Invalid argument to ternary ?: operator: " + at); return NULL; } - for(int i=0;i<4;i++) { + for (int i = 0; i < 4; i++) { expression.remove(next_op); } } else { - if (next_op <1 || next_op>=(expression.size()-1)) { + if (next_op < 1 || next_op >= (expression.size() - 1)) { _set_error("Parser bug.."); ERR_FAIL_V(NULL); } OperatorNode *op = alloc_node<OperatorNode>(); - op->op=expression[next_op].op; + op->op = expression[next_op].op; - if (expression[next_op-1].is_op) { + if (expression[next_op - 1].is_op) { _set_error("Parser bug.."); ERR_FAIL_V(NULL); } - if (expression[next_op+1].is_op) { + if (expression[next_op + 1].is_op) { // this is not invalid and can really appear // but it becomes invalid anyway because no binary op // can be followed by an unary op in a valid combination, // due to how precedence works, unaries will always dissapear first _set_error("Parser bug.."); - } - - op->arguments.push_back(expression[next_op-1].node); //expression goes as left - op->arguments.push_back(expression[next_op+1].node); //next expression goes as right - expression[next_op-1].node=op; + op->arguments.push_back(expression[next_op - 1].node); //expression goes as left + op->arguments.push_back(expression[next_op + 1].node); //next expression goes as right + expression[next_op - 1].node = op; //replace all 3 nodes by this operator and make it an expression - if (!_validate_operator(op,&op->return_cache)) { + if (!_validate_operator(op, &op->return_cache)) { String at; - for(int i=0;i<op->arguments.size();i++) { - if (i>0) - at+=" and "; - at+=get_datatype_name(op->arguments[i]->get_datatype()); - + for (int i = 0; i < op->arguments.size(); i++) { + if (i > 0) + at += " and "; + at += get_datatype_name(op->arguments[i]->get_datatype()); } - _set_error("Invalid arguments to operator '"+get_operator_text(op->op)+"' :" +at); + _set_error("Invalid arguments to operator '" + get_operator_text(op->op) + "' :" + at); return NULL; } expression.remove(next_op); expression.remove(next_op); } - } return expression[0].node; } +ShaderLanguage::Node *ShaderLanguage::_reduce_expression(BlockNode *p_block, ShaderLanguage::Node *p_node) { -ShaderLanguage::Node* ShaderLanguage::_reduce_expression(BlockNode *p_block, ShaderLanguage::Node *p_node) { - - if (p_node->type!=Node::TYPE_OPERATOR) + if (p_node->type != Node::TYPE_OPERATOR) return p_node; //for now only reduce simple constructors - OperatorNode *op=static_cast<OperatorNode*>(p_node); - - if (op->op==OP_CONSTRUCT) { + OperatorNode *op = static_cast<OperatorNode *>(p_node); + if (op->op == OP_CONSTRUCT) { - ERR_FAIL_COND_V(op->arguments[0]->type!=Node::TYPE_VARIABLE,p_node); - VariableNode *vn = static_cast<VariableNode*>(op->arguments[0]); + ERR_FAIL_COND_V(op->arguments[0]->type != Node::TYPE_VARIABLE, p_node); + VariableNode *vn = static_cast<VariableNode *>(op->arguments[0]); //StringName name=vn->name; - DataType base=get_scalar_type(op->get_datatype()); + DataType base = get_scalar_type(op->get_datatype()); Vector<ConstantNode::Value> values; + for (int i = 1; i < op->arguments.size(); i++) { - for(int i=1;i<op->arguments.size();i++) { - - - op->arguments[i]=_reduce_expression(p_block,op->arguments[i]); - if (op->arguments[i]->type==Node::TYPE_CONSTANT) { - ConstantNode *cn = static_cast<ConstantNode*>(op->arguments[i]); + op->arguments[i] = _reduce_expression(p_block, op->arguments[i]); + if (op->arguments[i]->type == Node::TYPE_CONSTANT) { + ConstantNode *cn = static_cast<ConstantNode *>(op->arguments[i]); - if (get_scalar_type(cn->datatype)==base) { + if (get_scalar_type(cn->datatype) == base) { - for(int j=0;j<cn->values.size();j++) { + for (int j = 0; j < cn->values.size(); j++) { values.push_back(cn->values[j]); } - } else if (get_scalar_type(cn->datatype)==cn->datatype) { + } else if (get_scalar_type(cn->datatype) == cn->datatype) { ConstantNode::Value v; - if (!convert_constant(cn,base,&v)) { + if (!convert_constant(cn, base, &v)) { return p_node; } values.push_back(v); @@ -2955,37 +2896,36 @@ ShaderLanguage::Node* ShaderLanguage::_reduce_expression(BlockNode *p_block, Sha } } - - ConstantNode *cn=alloc_node<ConstantNode>(); - cn->datatype=op->get_datatype(); - cn->values=values; + ConstantNode *cn = alloc_node<ConstantNode>(); + cn->datatype = op->get_datatype(); + cn->values = values; return cn; - } else if (op->op==OP_NEGATE) { + } else if (op->op == OP_NEGATE) { - op->arguments[0]=_reduce_expression(p_block,op->arguments[0]); - if (op->arguments[0]->type==Node::TYPE_CONSTANT) { + op->arguments[0] = _reduce_expression(p_block, op->arguments[0]); + if (op->arguments[0]->type == Node::TYPE_CONSTANT) { - ConstantNode *cn = static_cast<ConstantNode*>(op->arguments[0]); + ConstantNode *cn = static_cast<ConstantNode *>(op->arguments[0]); - DataType base=get_scalar_type(cn->datatype); + DataType base = get_scalar_type(cn->datatype); Vector<ConstantNode::Value> values; - for(int i=0;i<cn->values.size();i++) { + for (int i = 0; i < cn->values.size(); i++) { ConstantNode::Value nv; - switch(base) { + switch (base) { case TYPE_BOOL: { - nv.boolean=!cn->values[i].boolean; + nv.boolean = !cn->values[i].boolean; } break; case TYPE_INT: { - nv.sint=-cn->values[i].sint; + nv.sint = -cn->values[i].sint; } break; case TYPE_UINT: { - nv.uint=-cn->values[i].uint; + nv.uint = -cn->values[i].uint; } break; case TYPE_FLOAT: { - nv.real=-cn->values[i].real; + nv.real = -cn->values[i].real; } break; default: {} } @@ -2993,41 +2933,33 @@ ShaderLanguage::Node* ShaderLanguage::_reduce_expression(BlockNode *p_block, Sha values.push_back(nv); } - - cn->values=values; + cn->values = values; return cn; } } return p_node; - - } +ShaderLanguage::Node *ShaderLanguage::_parse_and_reduce_expression(BlockNode *p_block, const Map<StringName, DataType> &p_builtin_types) { -ShaderLanguage::Node* ShaderLanguage::_parse_and_reduce_expression(BlockNode *p_block, const Map<StringName,DataType> &p_builtin_types) { - - - ShaderLanguage::Node* expr = _parse_expression(p_block,p_builtin_types); + ShaderLanguage::Node *expr = _parse_expression(p_block, p_builtin_types); if (!expr) //errored return NULL; - expr = _reduce_expression(p_block,expr); + expr = _reduce_expression(p_block, expr); return expr; } +Error ShaderLanguage::_parse_block(BlockNode *p_block, const Map<StringName, DataType> &p_builtin_types, bool p_just_one, bool p_can_break, bool p_can_continue) { - - -Error ShaderLanguage::_parse_block(BlockNode* p_block,const Map<StringName,DataType> &p_builtin_types,bool p_just_one,bool p_can_break,bool p_can_continue) { - - while(true) { + while (true) { TkPos pos = _get_tkpos(); Token tk = _get_token(); - if (tk.type==TK_CURLY_BRACKET_CLOSE) { //end of block + if (tk.type == TK_CURLY_BRACKET_CLOSE) { //end of block if (p_just_one) { _set_error("Unexpected '}'"); return ERR_PARSE_ERROR; @@ -3036,9 +2968,9 @@ Error ShaderLanguage::_parse_block(BlockNode* p_block,const Map<StringName,DataT return OK; } else if (is_token_precision(tk.type) || is_token_nonvoid_datatype(tk.type)) { - DataPrecision precision=PRECISION_DEFAULT; + DataPrecision precision = PRECISION_DEFAULT; if (is_token_precision(tk.type)) { - precision=get_token_precision(tk.type); + precision = get_token_precision(tk.type); tk = _get_token(); if (!is_token_nonvoid_datatype(tk.type)) { _set_error("Expected datatype after precission"); @@ -3050,97 +2982,96 @@ Error ShaderLanguage::_parse_block(BlockNode* p_block,const Map<StringName,DataT tk = _get_token(); - while(true) { + while (true) { - if (tk.type!=TK_IDENTIFIER) { + if (tk.type != TK_IDENTIFIER) { _set_error("Expected identifier after type"); return ERR_PARSE_ERROR; } StringName name = tk.text; - if (_find_identifier(p_block,p_builtin_types,name)) { - _set_error("Redefinition of '"+String(name)+"'"); + if (_find_identifier(p_block, p_builtin_types, name)) { + _set_error("Redefinition of '" + String(name) + "'"); return ERR_PARSE_ERROR; } BlockNode::Variable var; - var.type=type; - var.precision=precision; - var.line=tk_line; - p_block->variables[name]=var; + var.type = type; + var.precision = precision; + var.line = tk_line; + p_block->variables[name] = var; tk = _get_token(); - if (tk.type==TK_OP_ASSIGN) { + if (tk.type == TK_OP_ASSIGN) { //variable creted with assignment! must parse an expression - Node* n = _parse_and_reduce_expression(p_block,p_builtin_types); + Node *n = _parse_and_reduce_expression(p_block, p_builtin_types); if (!n) return ERR_PARSE_ERROR; OperatorNode *assign = alloc_node<OperatorNode>(); VariableNode *vnode = alloc_node<VariableNode>(); - vnode->name=name; - vnode->datatype_cache=type; + vnode->name = name; + vnode->datatype_cache = type; assign->arguments.push_back(vnode); assign->arguments.push_back(n); - assign->op=OP_ASSIGN; + assign->op = OP_ASSIGN; p_block->statements.push_back(assign); tk = _get_token(); } - if (tk.type==TK_COMMA) { + if (tk.type == TK_COMMA) { tk = _get_token(); //another variable - } else if (tk.type==TK_SEMICOLON) { + } else if (tk.type == TK_SEMICOLON) { break; } else { _set_error("Expected ',' or ';' after variable"); return ERR_PARSE_ERROR; } } - } else if (tk.type==TK_CURLY_BRACKET_OPEN) { + } else if (tk.type == TK_CURLY_BRACKET_OPEN) { //a sub block, just because.. - BlockNode* block = alloc_node<BlockNode>(); - block->parent_block=p_block; - _parse_block(block,p_builtin_types,false,p_can_break,p_can_continue); + BlockNode *block = alloc_node<BlockNode>(); + block->parent_block = p_block; + _parse_block(block, p_builtin_types, false, p_can_break, p_can_continue); p_block->statements.push_back(block); - } else if (tk.type==TK_CF_IF) { + } else if (tk.type == TK_CF_IF) { //if () {} tk = _get_token(); - if (tk.type!=TK_PARENTHESIS_OPEN) { + if (tk.type != TK_PARENTHESIS_OPEN) { _set_error("Expected '(' after if"); return ERR_PARSE_ERROR; } ControlFlowNode *cf = alloc_node<ControlFlowNode>(); - cf->flow_op=FLOW_OP_IF; - Node* n = _parse_and_reduce_expression(p_block,p_builtin_types); + cf->flow_op = FLOW_OP_IF; + Node *n = _parse_and_reduce_expression(p_block, p_builtin_types); if (!n) return ERR_PARSE_ERROR; tk = _get_token(); - if (tk.type!=TK_PARENTHESIS_CLOSE) { + if (tk.type != TK_PARENTHESIS_CLOSE) { _set_error("Expected '(' after expression"); return ERR_PARSE_ERROR; } - BlockNode* block = alloc_node<BlockNode>(); - block->parent_block=p_block; + BlockNode *block = alloc_node<BlockNode>(); + block->parent_block = p_block; cf->expressions.push_back(n); cf->blocks.push_back(block); p_block->statements.push_back(cf); + Error err = _parse_block(block, p_builtin_types, true, p_can_break, p_can_continue); - Error err=_parse_block(block,p_builtin_types,true,p_can_break,p_can_continue); - - pos=_get_tkpos(); + pos = _get_tkpos(); tk = _get_token(); - if (tk.type==TK_CF_ELSE) { + if (tk.type == TK_CF_ELSE) { block = alloc_node<BlockNode>(); - block->parent_block=p_block; + block->parent_block = p_block; cf->blocks.push_back(block); - err=_parse_block(block,p_builtin_types,true,p_can_break,p_can_continue); + err = _parse_block(block, p_builtin_types, true, p_can_break, p_can_continue); } else { _set_tkpos(pos); //rollback @@ -3150,13 +3081,13 @@ Error ShaderLanguage::_parse_block(BlockNode* p_block,const Map<StringName,DataT //nothng else, so expression _set_tkpos(pos); //rollback - Node*expr = _parse_and_reduce_expression(p_block,p_builtin_types); + Node *expr = _parse_and_reduce_expression(p_block, p_builtin_types); if (!expr) return ERR_PARSE_ERROR; p_block->statements.push_back(expr); tk = _get_token(); - if (tk.type!=TK_SEMICOLON) { + if (tk.type != TK_SEMICOLON) { _set_error("Expected ';' after statement"); return ERR_PARSE_ERROR; } @@ -3169,49 +3100,47 @@ Error ShaderLanguage::_parse_block(BlockNode* p_block,const Map<StringName,DataT return OK; } - -Error ShaderLanguage::_parse_shader(const Map< StringName, Map<StringName,DataType> > &p_functions, const Set<String> &p_render_modes) { - +Error ShaderLanguage::_parse_shader(const Map<StringName, Map<StringName, DataType> > &p_functions, const Set<String> &p_render_modes) { Token tk = _get_token(); int texture_uniforms = 0; - int uniforms =0; + int uniforms = 0; - while(tk.type!=TK_EOF) { + while (tk.type != TK_EOF) { - switch(tk.type) { + switch (tk.type) { case TK_RENDER_MODE: { - while(true) { + while (true) { StringName mode; - _get_completable_identifier(NULL,COMPLETION_RENDER_MODE,mode); + _get_completable_identifier(NULL, COMPLETION_RENDER_MODE, mode); - if (mode==StringName()) { + if (mode == StringName()) { _set_error("Expected identifier for render mode"); return ERR_PARSE_ERROR; } if (!p_render_modes.has(mode)) { - _set_error("Invalid render mode: '"+String(mode)+"'"); + _set_error("Invalid render mode: '" + String(mode) + "'"); return ERR_PARSE_ERROR; } - if (shader->render_modes.find(mode)!=-1) { - _set_error("Duplicate render mode: '"+String(mode)+"'"); + if (shader->render_modes.find(mode) != -1) { + _set_error("Duplicate render mode: '" + String(mode) + "'"); return ERR_PARSE_ERROR; } shader->render_modes.push_back(mode); tk = _get_token(); - if (tk.type==TK_COMMA) { + if (tk.type == TK_COMMA) { //all good, do nothing - } else if (tk.type==TK_SEMICOLON) { + } else if (tk.type == TK_SEMICOLON) { break; //done } else { - _set_error("Unexpected token: "+get_token_text(tk)); + _set_error("Unexpected token: " + get_token_text(tk)); return ERR_PARSE_ERROR; } } @@ -3219,14 +3148,14 @@ Error ShaderLanguage::_parse_shader(const Map< StringName, Map<StringName,DataTy case TK_UNIFORM: case TK_VARYING: { - bool uniform = tk.type==TK_UNIFORM; + bool uniform = tk.type == TK_UNIFORM; DataPrecision precision = PRECISION_DEFAULT; DataType type; StringName name; tk = _get_token(); if (is_token_precision(tk.type)) { - precision=get_token_precision(tk.type); + precision = get_token_precision(tk.type); tk = _get_token(); } @@ -3237,25 +3166,25 @@ Error ShaderLanguage::_parse_shader(const Map< StringName, Map<StringName,DataTy type = get_token_datatype(tk.type); - if (type==TYPE_VOID) { + if (type == TYPE_VOID) { _set_error("void datatype not allowed here"); return ERR_PARSE_ERROR; } - if (!uniform && type<TYPE_FLOAT && type>TYPE_VEC4) { // FIXME: always false! should it be || instead? + if (!uniform && type < TYPE_FLOAT && type > TYPE_VEC4) { // FIXME: always false! should it be || instead? _set_error("Invalid type for varying, only float,vec2,vec3,vec4 allowed."); return ERR_PARSE_ERROR; } tk = _get_token(); - if (tk.type!=TK_IDENTIFIER) { + if (tk.type != TK_IDENTIFIER) { _set_error("Expected identifier!"); return ERR_PARSE_ERROR; } - name=tk.text; + name = tk.text; - if (_find_identifier(NULL,Map<StringName,DataType>(),name)) { - _set_error("Redefinition of '"+String(name)+"'"); + if (_find_identifier(NULL, Map<StringName, DataType>(), name)) { + _set_error("Redefinition of '" + String(name) + "'"); return ERR_PARSE_ERROR; } @@ -3264,179 +3193,173 @@ Error ShaderLanguage::_parse_shader(const Map< StringName, Map<StringName,DataTy ShaderNode::Uniform uniform; if (is_sampler_type(type)) { - uniform.texture_order=texture_uniforms++; - uniform.order=-1; + uniform.texture_order = texture_uniforms++; + uniform.order = -1; } else { - uniform.texture_order=-1; - uniform.order=uniforms++; + uniform.texture_order = -1; + uniform.order = uniforms++; } - uniform.type=type; - uniform.precission=precision; + uniform.type = type; + uniform.precission = precision; //todo parse default value tk = _get_token(); - if (tk.type==TK_OP_ASSIGN) { + if (tk.type == TK_OP_ASSIGN) { - Node* expr = _parse_and_reduce_expression(NULL,Map<StringName,DataType>()); + Node *expr = _parse_and_reduce_expression(NULL, Map<StringName, DataType>()); if (!expr) return ERR_PARSE_ERROR; - if (expr->type!=Node::TYPE_CONSTANT) { + if (expr->type != Node::TYPE_CONSTANT) { _set_error("Expected constant expression after '='"); return ERR_PARSE_ERROR; } - ConstantNode* cn = static_cast<ConstantNode*>(expr); + ConstantNode *cn = static_cast<ConstantNode *>(expr); uniform.default_value.resize(cn->values.size()); - if (!convert_constant(cn,uniform.type,uniform.default_value.ptr())) { - _set_error("Can't convert constant to "+get_datatype_name(uniform.type)); + if (!convert_constant(cn, uniform.type, uniform.default_value.ptr())) { + _set_error("Can't convert constant to " + get_datatype_name(uniform.type)); return ERR_PARSE_ERROR; } tk = _get_token(); } - if (tk.type==TK_COLON) { + if (tk.type == TK_COLON) { //hint tk = _get_token(); - if (tk.type==TK_HINT_WHITE_TEXTURE) { - uniform.hint=ShaderNode::Uniform::HINT_WHITE; - } else if (tk.type==TK_HINT_BLACK_TEXTURE) { - uniform.hint=ShaderNode::Uniform::HINT_BLACK; - } else if (tk.type==TK_HINT_NORMAL_TEXTURE) { - uniform.hint=ShaderNode::Uniform::HINT_NORMAL; - } else if (tk.type==TK_HINT_ANISO_TEXTURE) { - uniform.hint=ShaderNode::Uniform::HINT_ANISO; - } else if (tk.type==TK_HINT_ALBEDO_TEXTURE) { - uniform.hint=ShaderNode::Uniform::HINT_ALBEDO; - } else if (tk.type==TK_HINT_BLACK_ALBEDO_TEXTURE) { - uniform.hint=ShaderNode::Uniform::HINT_BLACK_ALBEDO; - } else if (tk.type==TK_HINT_COLOR) { - if (type!=TYPE_VEC4) { + if (tk.type == TK_HINT_WHITE_TEXTURE) { + uniform.hint = ShaderNode::Uniform::HINT_WHITE; + } else if (tk.type == TK_HINT_BLACK_TEXTURE) { + uniform.hint = ShaderNode::Uniform::HINT_BLACK; + } else if (tk.type == TK_HINT_NORMAL_TEXTURE) { + uniform.hint = ShaderNode::Uniform::HINT_NORMAL; + } else if (tk.type == TK_HINT_ANISO_TEXTURE) { + uniform.hint = ShaderNode::Uniform::HINT_ANISO; + } else if (tk.type == TK_HINT_ALBEDO_TEXTURE) { + uniform.hint = ShaderNode::Uniform::HINT_ALBEDO; + } else if (tk.type == TK_HINT_BLACK_ALBEDO_TEXTURE) { + uniform.hint = ShaderNode::Uniform::HINT_BLACK_ALBEDO; + } else if (tk.type == TK_HINT_COLOR) { + if (type != TYPE_VEC4) { _set_error("Color hint is for vec4 only"); return ERR_PARSE_ERROR; } - uniform.hint=ShaderNode::Uniform::HINT_COLOR; - } else if (tk.type==TK_HINT_RANGE) { + uniform.hint = ShaderNode::Uniform::HINT_COLOR; + } else if (tk.type == TK_HINT_RANGE) { - uniform.hint=ShaderNode::Uniform::HINT_RANGE; - if (type!=TYPE_FLOAT && type!=TYPE_INT) { + uniform.hint = ShaderNode::Uniform::HINT_RANGE; + if (type != TYPE_FLOAT && type != TYPE_INT) { _set_error("Range hint is for float and int only"); return ERR_PARSE_ERROR; } tk = _get_token(); - if (tk.type!=TK_PARENTHESIS_OPEN) { + if (tk.type != TK_PARENTHESIS_OPEN) { _set_error("Expected '(' after hint_range"); return ERR_PARSE_ERROR; } tk = _get_token(); - float sign=1.0; + float sign = 1.0; - if (tk.type==TK_OP_SUB) { - sign=-1.0; + if (tk.type == TK_OP_SUB) { + sign = -1.0; tk = _get_token(); } - if (tk.type!=TK_REAL_CONSTANT && tk.type!=TK_INT_CONSTANT) { + if (tk.type != TK_REAL_CONSTANT && tk.type != TK_INT_CONSTANT) { _set_error("Expected integer constant"); return ERR_PARSE_ERROR; } - uniform.hint_range[0]=tk.constant; - uniform.hint_range[0]*=sign; + uniform.hint_range[0] = tk.constant; + uniform.hint_range[0] *= sign; tk = _get_token(); - if (tk.type!=TK_COMMA) { + if (tk.type != TK_COMMA) { _set_error("Expected ',' after integer constant"); return ERR_PARSE_ERROR; } tk = _get_token(); - sign=1.0; + sign = 1.0; - if (tk.type==TK_OP_SUB) { - sign=-1.0; + if (tk.type == TK_OP_SUB) { + sign = -1.0; tk = _get_token(); } - - if (tk.type!=TK_REAL_CONSTANT && tk.type!=TK_INT_CONSTANT) { + if (tk.type != TK_REAL_CONSTANT && tk.type != TK_INT_CONSTANT) { _set_error("Expected integer constant after ','"); return ERR_PARSE_ERROR; } - uniform.hint_range[1]=tk.constant; - uniform.hint_range[1]*=sign; + uniform.hint_range[1] = tk.constant; + uniform.hint_range[1] *= sign; tk = _get_token(); - if (tk.type==TK_COMMA) { + if (tk.type == TK_COMMA) { tk = _get_token(); - if (tk.type!=TK_REAL_CONSTANT && tk.type!=TK_INT_CONSTANT) { + if (tk.type != TK_REAL_CONSTANT && tk.type != TK_INT_CONSTANT) { _set_error("Expected integer constant after ','"); return ERR_PARSE_ERROR; } - uniform.hint_range[2]=tk.constant; + uniform.hint_range[2] = tk.constant; tk = _get_token(); } else { - if (type==TYPE_INT) { - uniform.hint_range[2]=1; + if (type == TYPE_INT) { + uniform.hint_range[2] = 1; } else { - uniform.hint_range[2]=0.001; + uniform.hint_range[2] = 0.001; } } - if (tk.type!=TK_PARENTHESIS_CLOSE) { + if (tk.type != TK_PARENTHESIS_CLOSE) { _set_error("Expected ','"); return ERR_PARSE_ERROR; } - } else { _set_error("Expected valid type hint after ':'."); } - if (uniform.hint!=ShaderNode::Uniform::HINT_RANGE && uniform.hint!=ShaderNode::Uniform::HINT_NONE && uniform.hint!=ShaderNode::Uniform::HINT_COLOR && type <=TYPE_MAT4) { + if (uniform.hint != ShaderNode::Uniform::HINT_RANGE && uniform.hint != ShaderNode::Uniform::HINT_NONE && uniform.hint != ShaderNode::Uniform::HINT_COLOR && type <= TYPE_MAT4) { _set_error("This hint is only for sampler types"); return ERR_PARSE_ERROR; - } tk = _get_token(); } - shader->uniforms[name]=uniform; + shader->uniforms[name] = uniform; - if (tk.type!=TK_SEMICOLON) { + if (tk.type != TK_SEMICOLON) { _set_error("Expected ';'"); return ERR_PARSE_ERROR; } } else { ShaderNode::Varying varying; - varying.type=type; - varying.precission=precision; - shader->varyings[name]=varying; + varying.type = type; + varying.precission = precision; + shader->varyings[name] = varying; tk = _get_token(); - if (tk.type!=TK_SEMICOLON) { + if (tk.type != TK_SEMICOLON) { _set_error("Expected ';'"); return ERR_PARSE_ERROR; } - } - - } break; default: { //function @@ -3446,7 +3369,7 @@ Error ShaderLanguage::_parse_shader(const Map< StringName, Map<StringName,DataTy StringName name; if (is_token_precision(tk.type)) { - precision=get_token_precision(tk.type); + precision = get_token_precision(tk.type); tk = _get_token(); } @@ -3457,56 +3380,51 @@ Error ShaderLanguage::_parse_shader(const Map< StringName, Map<StringName,DataTy type = get_token_datatype(tk.type); - _get_completable_identifier(NULL,COMPLETION_MAIN_FUNCTION,name); + _get_completable_identifier(NULL, COMPLETION_MAIN_FUNCTION, name); - if (name==StringName()) { + if (name == StringName()) { _set_error("Expected function name after datatype"); return ERR_PARSE_ERROR; - } - - if (_find_identifier(NULL,Map<StringName,DataType>(),name)) { - _set_error("Redefinition of '"+String(name)+"'"); + if (_find_identifier(NULL, Map<StringName, DataType>(), name)) { + _set_error("Redefinition of '" + String(name) + "'"); return ERR_PARSE_ERROR; } tk = _get_token(); - if (tk.type!=TK_PARENTHESIS_OPEN) { + if (tk.type != TK_PARENTHESIS_OPEN) { _set_error("Expected '(' after identifier"); return ERR_PARSE_ERROR; - } - - Map<StringName,DataType> builtin_types; + Map<StringName, DataType> builtin_types; if (p_functions.has(name)) { - builtin_types=p_functions[name]; + builtin_types = p_functions[name]; } ShaderNode::Function function; - function.callable=!p_functions.has(name); - function.name=name; + function.callable = !p_functions.has(name); + function.name = name; - FunctionNode* func_node=alloc_node<FunctionNode>(); + FunctionNode *func_node = alloc_node<FunctionNode>(); - function.function=func_node; + function.function = func_node; shader->functions.push_back(function); - func_node->name=name; - func_node->return_type=type; - func_node->return_precision=precision; + func_node->name = name; + func_node->return_type = type; + func_node->return_precision = precision; func_node->body = alloc_node<BlockNode>(); - func_node->body->parent_function=func_node; - + func_node->body->parent_function = func_node; tk = _get_token(); - while(true) { - if (tk.type==TK_PARENTHESIS_CLOSE) { + while (true) { + if (tk.type == TK_PARENTHESIS_CLOSE) { break; } @@ -3515,7 +3433,7 @@ Error ShaderLanguage::_parse_shader(const Map< StringName, Map<StringName,DataTy DataPrecision pprecision = PRECISION_DEFAULT; if (is_token_precision(tk.type)) { - pprecision=get_token_precision(tk.type); + pprecision = get_token_precision(tk.type); tk = _get_token(); } @@ -3524,73 +3442,70 @@ Error ShaderLanguage::_parse_shader(const Map< StringName, Map<StringName,DataTy return ERR_PARSE_ERROR; } - ptype=get_token_datatype(tk.type); + ptype = get_token_datatype(tk.type); - if (ptype==TYPE_VOID) { + if (ptype == TYPE_VOID) { _set_error("void not allowed in argument"); return ERR_PARSE_ERROR; } tk = _get_token(); - if (tk.type!=TK_IDENTIFIER) { + if (tk.type != TK_IDENTIFIER) { _set_error("Expected identifier for argument name"); return ERR_PARSE_ERROR; } pname = tk.text; - if (_find_identifier(func_node->body,builtin_types,pname)) { - _set_error("Redefinition of '"+String(pname)+"'"); + if (_find_identifier(func_node->body, builtin_types, pname)) { + _set_error("Redefinition of '" + String(pname) + "'"); return ERR_PARSE_ERROR; } FunctionNode::Argument arg; - arg.type=ptype; - arg.name=pname; - arg.precision=pprecision; + arg.type = ptype; + arg.name = pname; + arg.precision = pprecision; func_node->arguments.push_back(arg); tk = _get_token(); - - if (tk.type==TK_COMMA) { + if (tk.type == TK_COMMA) { tk = _get_token(); //do none and go on - } else if (tk.type!=TK_PARENTHESIS_CLOSE) { + } else if (tk.type != TK_PARENTHESIS_CLOSE) { _set_error("Expected ',' or ')' after identifier"); return ERR_PARSE_ERROR; } - } if (p_functions.has(name)) { //if one of the core functions, make sure they are of the correct form if (func_node->arguments.size() > 0) { - _set_error("Function '"+String(name)+"' expects no arguments."); + _set_error("Function '" + String(name) + "' expects no arguments."); return ERR_PARSE_ERROR; } - if (func_node->return_type!=TYPE_VOID) { - _set_error("Function '"+String(name)+"' must be of void return type."); + if (func_node->return_type != TYPE_VOID) { + _set_error("Function '" + String(name) + "' must be of void return type."); return ERR_PARSE_ERROR; } } - //all good let's parse inside the fucntion! tk = _get_token(); - if (tk.type!=TK_CURLY_BRACKET_OPEN) { + if (tk.type != TK_CURLY_BRACKET_OPEN) { _set_error("Expected '{' to begin function"); return ERR_PARSE_ERROR; } current_function = name; - Error err = _parse_block(func_node->body,builtin_types); + Error err = _parse_block(func_node->body, builtin_types); if (err) return err; - current_function=StringName(); + current_function = StringName(); } } @@ -3600,42 +3515,42 @@ Error ShaderLanguage::_parse_shader(const Map< StringName, Map<StringName,DataTy return OK; } -Error ShaderLanguage::compile(const String& p_code, const Map< StringName, Map<StringName,DataType> > &p_functions, const Set<String> &p_render_modes) { +Error ShaderLanguage::compile(const String &p_code, const Map<StringName, Map<StringName, DataType> > &p_functions, const Set<String> &p_render_modes) { clear(); - code=p_code; + code = p_code; - nodes=NULL; + nodes = NULL; shader = alloc_node<ShaderNode>(); - Error err = _parse_shader(p_functions,p_render_modes); + Error err = _parse_shader(p_functions, p_render_modes); - if (err!=OK) { + if (err != OK) { return err; } return OK; } -Error ShaderLanguage::complete(const String& p_code,const Map< StringName, Map<StringName,DataType> > &p_functions,const Set<String>& p_render_modes,List<String>* r_options,String& r_call_hint) { +Error ShaderLanguage::complete(const String &p_code, const Map<StringName, Map<StringName, DataType> > &p_functions, const Set<String> &p_render_modes, List<String> *r_options, String &r_call_hint) { clear(); - code=p_code; + code = p_code; - nodes=NULL; + nodes = NULL; shader = alloc_node<ShaderNode>(); - Error err = _parse_shader(p_functions,p_render_modes); + Error err = _parse_shader(p_functions, p_render_modes); - switch(completion_type) { + switch (completion_type) { case COMPLETION_NONE: { //do none return ERR_PARSE_ERROR; } break; case COMPLETION_RENDER_MODE: { - for(const Set<String>::Element *E=p_render_modes.front();E;E=E->next()) { + for (const Set<String>::Element *E = p_render_modes.front(); E; E = E->next()) { r_options->push_back(E->get()); } @@ -3644,7 +3559,7 @@ Error ShaderLanguage::complete(const String& p_code,const Map< StringName, Map<S } break; case COMPLETION_MAIN_FUNCTION: { - for(const Map< StringName, Map<StringName,DataType> >::Element *E=p_functions.front();E;E=E->next()) { + for (const Map<StringName, Map<StringName, DataType> >::Element *E = p_functions.front(); E; E = E->next()) { r_options->push_back(E->key()); } @@ -3654,71 +3569,66 @@ Error ShaderLanguage::complete(const String& p_code,const Map< StringName, Map<S case COMPLETION_IDENTIFIER: case COMPLETION_FUNCTION_CALL: { - bool comp_ident=completion_type==COMPLETION_IDENTIFIER; + bool comp_ident = completion_type == COMPLETION_IDENTIFIER; Set<String> matches; StringName skip_function; - BlockNode *block=completion_block; + BlockNode *block = completion_block; - - while(block) { + while (block) { if (comp_ident) { - for (const Map<StringName,BlockNode::Variable>::Element *E=block->variables.front();E;E=E->next()) { + for (const Map<StringName, BlockNode::Variable>::Element *E = block->variables.front(); E; E = E->next()) { - if (E->get().line<completion_line) { + if (E->get().line < completion_line) { matches.insert(E->key()); } } } - if (block->parent_function) { if (comp_ident) { - for(int i=0;i<block->parent_function->arguments.size();i++) { + for (int i = 0; i < block->parent_function->arguments.size(); i++) { matches.insert(block->parent_function->arguments[i].name); } } - skip_function=block->parent_function->name; + skip_function = block->parent_function->name; } - block=block->parent_block; + block = block->parent_block; } - if (comp_ident && skip_function!=StringName() && p_functions.has(skip_function)) { + if (comp_ident && skip_function != StringName() && p_functions.has(skip_function)) { - for (Map<StringName,DataType>::Element *E=p_functions[skip_function].front();E;E=E->next()) { + for (Map<StringName, DataType>::Element *E = p_functions[skip_function].front(); E; E = E->next()) { matches.insert(E->key()); } } if (comp_ident) { - for (const Map<StringName,ShaderNode::Varying>::Element *E=shader->varyings.front();E;E=E->next()) { + for (const Map<StringName, ShaderNode::Varying>::Element *E = shader->varyings.front(); E; E = E->next()) { matches.insert(E->key()); - } - for (const Map<StringName,ShaderNode::Uniform>::Element *E=shader->uniforms.front();E;E=E->next()) { + for (const Map<StringName, ShaderNode::Uniform>::Element *E = shader->uniforms.front(); E; E = E->next()) { matches.insert(E->key()); } - - } - for(int i=0;i<shader->functions.size();i++) { - if (!shader->functions[i].callable || shader->functions[i].name==skip_function) + for (int i = 0; i < shader->functions.size(); i++) { + if (!shader->functions[i].callable || shader->functions[i].name == skip_function) continue; - matches.insert(String(shader->functions[i].name)+"("); + matches.insert(String(shader->functions[i].name) + "("); } - int idx=0; + int idx = 0; while (builtin_func_defs[idx].name) { - matches.insert(String(builtin_func_defs[idx].name)+"("); + matches.insert(String(builtin_func_defs[idx].name) + "("); idx++; } - for(Set<String>::Element *E=matches.front();E;E=E->next()) { + for (Set<String>::Element *E = matches.front(); E; E = E->next()) { r_options->push_back(E->get()); } @@ -3727,118 +3637,112 @@ Error ShaderLanguage::complete(const String& p_code,const Map< StringName, Map<S } break; case COMPLETION_CALL_ARGUMENTS: { - for(int i=0;i<shader->functions.size();i++) { + for (int i = 0; i < shader->functions.size(); i++) { if (!shader->functions[i].callable) continue; - if (shader->functions[i].name==completion_function) { + if (shader->functions[i].name == completion_function) { String calltip; - calltip+=get_datatype_name( shader->functions[i].function->return_type ); - calltip+=" "; - calltip+=shader->functions[i].name; - calltip+="("; + calltip += get_datatype_name(shader->functions[i].function->return_type); + calltip += " "; + calltip += shader->functions[i].name; + calltip += "("; - for(int j=0;j<shader->functions[i].function->arguments.size();j++) { + for (int j = 0; j < shader->functions[i].function->arguments.size(); j++) { - if (j>0) - calltip+=", "; + if (j > 0) + calltip += ", "; else - calltip+=" "; + calltip += " "; - if (j==completion_argument) { - calltip+=CharType(0xFFFF); + if (j == completion_argument) { + calltip += CharType(0xFFFF); } - calltip+=get_datatype_name(shader->functions[i].function->arguments[j].type); - calltip+=" "; - calltip+=shader->functions[i].function->arguments[j].name; + calltip += get_datatype_name(shader->functions[i].function->arguments[j].type); + calltip += " "; + calltip += shader->functions[i].function->arguments[j].name; - if (j==completion_argument) { - calltip+=CharType(0xFFFF); + if (j == completion_argument) { + calltip += CharType(0xFFFF); } - } if (shader->functions[i].function->arguments.size()) - calltip+=" "; - calltip+=")"; + calltip += " "; + calltip += ")"; - r_call_hint=calltip; + r_call_hint = calltip; return OK; } - } - int idx=0; + int idx = 0; String calltip; while (builtin_func_defs[idx].name) { - if (completion_function==builtin_func_defs[idx].name) { + if (completion_function == builtin_func_defs[idx].name) { if (calltip.length()) - calltip+="\n"; + calltip += "\n"; - calltip+=get_datatype_name( builtin_func_defs[idx].rettype ); - calltip+=" "; - calltip+=builtin_func_defs[idx].name; - calltip+="("; + calltip += get_datatype_name(builtin_func_defs[idx].rettype); + calltip += " "; + calltip += builtin_func_defs[idx].name; + calltip += "("; - bool found_arg=false; - for(int i=0;i<4;i++) { + bool found_arg = false; + for (int i = 0; i < 4; i++) { - if (builtin_func_defs[idx].args[i]==TYPE_VOID) + if (builtin_func_defs[idx].args[i] == TYPE_VOID) break; - if (i>0) - calltip+=", "; + if (i > 0) + calltip += ", "; else - calltip+=" "; + calltip += " "; - if (i==completion_argument) { - calltip+=CharType(0xFFFF); + if (i == completion_argument) { + calltip += CharType(0xFFFF); } - calltip+=get_datatype_name(builtin_func_defs[idx].args[i]); + calltip += get_datatype_name(builtin_func_defs[idx].args[i]); - if (i==completion_argument) { - calltip+=CharType(0xFFFF); + if (i == completion_argument) { + calltip += CharType(0xFFFF); } - found_arg=true; - + found_arg = true; } if (found_arg) - calltip+=" "; - calltip+=")"; - - + calltip += " "; + calltip += ")"; } idx++; } - r_call_hint=calltip; + r_call_hint = calltip; return OK; } break; case COMPLETION_INDEX: { - const char colv[4]={'r','g','b','a'}; - const char coordv[4]={'x','y','z','w'}; + const char colv[4] = { 'r', 'g', 'b', 'a' }; + const char coordv[4] = { 'x', 'y', 'z', 'w' }; + int limit = 0; - int limit=0; - - switch(completion_base) { + switch (completion_base) { case TYPE_BVEC2: case TYPE_IVEC2: case TYPE_UVEC2: case TYPE_VEC2: { - limit=2; + limit = 2; } break; case TYPE_BVEC3: @@ -3846,7 +3750,7 @@ Error ShaderLanguage::complete(const String& p_code,const Map< StringName, Map<S case TYPE_UVEC3: case TYPE_VEC3: { - limit=3; + limit = 3; } break; case TYPE_BVEC4: @@ -3854,23 +3758,21 @@ Error ShaderLanguage::complete(const String& p_code,const Map< StringName, Map<S case TYPE_UVEC4: case TYPE_VEC4: { - limit=4; + limit = 4; } break; - case TYPE_MAT2: limit=2; break; - case TYPE_MAT3: limit=3; break; - case TYPE_MAT4: limit=4; break; + case TYPE_MAT2: limit = 2; break; + case TYPE_MAT3: limit = 3; break; + case TYPE_MAT4: limit = 4; break; default: {} } - for(int i=0;i<limit;i++) { + for (int i = 0; i < limit; i++) { r_options->push_back(String::chr(colv[i])); r_options->push_back(String::chr(coordv[i])); } } break; - - } return ERR_PARSE_ERROR; @@ -3893,12 +3795,10 @@ ShaderLanguage::ShaderNode *ShaderLanguage::get_shader() { ShaderLanguage::ShaderLanguage() { - nodes=NULL; + nodes = NULL; } ShaderLanguage::~ShaderLanguage() { clear(); } - - |