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-rw-r--r--servers/visual/shader_language.cpp3466
1 files changed, 1683 insertions, 1783 deletions
diff --git a/servers/visual/shader_language.cpp b/servers/visual/shader_language.cpp
index c680013efa..3bc495f08e 100644
--- a/servers/visual/shader_language.cpp
+++ b/servers/visual/shader_language.cpp
@@ -27,69 +27,66 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "shader_language.h"
-#include "print_string.h"
#include "os/os.h"
+#include "print_string.h"
static bool _is_text_char(CharType c) {
- return (c>='a' && c<='z') || (c>='A' && c<='Z') || (c>='0' && c<='9') || c=='_';
+ return (c >= 'a' && c <= 'z') || (c >= 'A' && c <= 'Z') || (c >= '0' && c <= '9') || c == '_';
}
static bool _is_number(CharType c) {
- return (c>='0' && c<='9');
+ return (c >= '0' && c <= '9');
}
static bool _is_hex(CharType c) {
- return (c>='0' && c<='9') || (c>='a' && c<='f') || (c>='A' && c<='F');
+ return (c >= '0' && c <= '9') || (c >= 'a' && c <= 'f') || (c >= 'A' && c <= 'F');
}
-
String ShaderLanguage::get_operator_text(Operator p_op) {
- static const char* op_names[OP_MAX]={"==",
- "!=",
- "<",
- "<=",
- ">",
- ">=",
- "&&",
- "||",
- "!",
- "-",
- "+",
- "-",
- "*",
- "/",
- "%",
- "<<",
- ">>",
- "=",
- "+=",
- "-=",
- "*=",
- "/=",
- "%=",
- "<<=",
- ">>=",
- "&=",
- "|=",
- "^=",
- "&",
- "|",
- "^",
- "~",
- "++"
- "--",
- "()",
- "construct"};
+ static const char *op_names[OP_MAX] = { "==",
+ "!=",
+ "<",
+ "<=",
+ ">",
+ ">=",
+ "&&",
+ "||",
+ "!",
+ "-",
+ "+",
+ "-",
+ "*",
+ "/",
+ "%",
+ "<<",
+ ">>",
+ "=",
+ "+=",
+ "-=",
+ "*=",
+ "/=",
+ "%=",
+ "<<=",
+ ">>=",
+ "&=",
+ "|=",
+ "^=",
+ "&",
+ "|",
+ "^",
+ "~",
+ "++"
+ "--",
+ "()",
+ "construct" };
return op_names[p_op];
-
}
-
-const char * ShaderLanguage::token_names[TK_MAX]={
+const char *ShaderLanguage::token_names[TK_MAX] = {
"EMPTY",
"IDENTIFIER",
"TRUE",
@@ -195,94 +192,92 @@ const char * ShaderLanguage::token_names[TK_MAX]={
String ShaderLanguage::get_token_text(Token p_token) {
- String name=token_names[p_token.type];
- if (p_token.type==TK_INT_CONSTANT || p_token.type==TK_REAL_CONSTANT) {
- name+="("+rtos(p_token.constant)+")";
- } else if (p_token.type==TK_IDENTIFIER) {
- name+="("+String(p_token.text)+")";
- } else if (p_token.type==TK_ERROR) {
- name+="("+String(p_token.text)+")";
+ String name = token_names[p_token.type];
+ if (p_token.type == TK_INT_CONSTANT || p_token.type == TK_REAL_CONSTANT) {
+ name += "(" + rtos(p_token.constant) + ")";
+ } else if (p_token.type == TK_IDENTIFIER) {
+ name += "(" + String(p_token.text) + ")";
+ } else if (p_token.type == TK_ERROR) {
+ name += "(" + String(p_token.text) + ")";
}
return name;
}
-ShaderLanguage::Token ShaderLanguage::_make_token(TokenType p_type,const StringName& p_text) {
+ShaderLanguage::Token ShaderLanguage::_make_token(TokenType p_type, const StringName &p_text) {
Token tk;
- tk.type=p_type;
- tk.text=p_text;
- tk.line=tk_line;
- if (tk.type==TK_ERROR) {
+ tk.type = p_type;
+ tk.text = p_text;
+ tk.line = tk_line;
+ if (tk.type == TK_ERROR) {
_set_error(p_text);
}
return tk;
}
-const ShaderLanguage::KeyWord ShaderLanguage::keyword_list[]={
- {TK_TRUE,"true"},
- {TK_FALSE,"false"},
- {TK_TYPE_VOID,"void"},
- {TK_TYPE_BOOL,"bool"},
- {TK_TYPE_BVEC2,"bvec2"},
- {TK_TYPE_BVEC3,"bvec3"},
- {TK_TYPE_BVEC4,"bvec4"},
- {TK_TYPE_INT,"int"},
- {TK_TYPE_IVEC2,"ivec2"},
- {TK_TYPE_IVEC3,"ivec3"},
- {TK_TYPE_IVEC4,"ivec4"},
- {TK_TYPE_UINT,"uint"},
- {TK_TYPE_UVEC2,"uvec2"},
- {TK_TYPE_UVEC3,"uvec3"},
- {TK_TYPE_UVEC4,"uvec4"},
- {TK_TYPE_FLOAT,"float"},
- {TK_TYPE_VEC2,"vec2"},
- {TK_TYPE_VEC3,"vec3"},
- {TK_TYPE_VEC4,"vec4"},
- {TK_TYPE_MAT2,"mat2"},
- {TK_TYPE_MAT3,"mat3"},
- {TK_TYPE_MAT4,"mat4"},
- {TK_TYPE_SAMPLER2D,"sampler2D"},
- {TK_TYPE_ISAMPLER2D,"isampler2D"},
- {TK_TYPE_USAMPLER2D,"usampler2D"},
- {TK_TYPE_SAMPLERCUBE,"samplerCube"},
- {TK_PRECISION_LOW,"lowp"},
- {TK_PRECISION_MID,"mediump"},
- {TK_PRECISION_HIGH,"highp"},
- {TK_CF_IF,"if"},
- {TK_CF_ELSE,"else"},
- {TK_CF_FOR,"for"},
- {TK_CF_WHILE,"while"},
- {TK_CF_DO,"do"},
- {TK_CF_SWITCH,"switch"},
- {TK_CF_CASE,"case"},
- {TK_CF_BREAK,"break"},
- {TK_CF_CONTINUE,"continue"},
- {TK_CF_RETURN,"return"},
- {TK_UNIFORM,"uniform"},
- {TK_VARYING,"varying"},
- {TK_RENDER_MODE,"render_mode"},
- {TK_HINT_WHITE_TEXTURE,"hint_white"},
- {TK_HINT_BLACK_TEXTURE,"hint_black"},
- {TK_HINT_NORMAL_TEXTURE,"hint_normal"},
- {TK_HINT_ANISO_TEXTURE,"hint_aniso"},
- {TK_HINT_ALBEDO_TEXTURE,"hint_albedo"},
- {TK_HINT_BLACK_ALBEDO_TEXTURE,"hint_black_albedo"},
- {TK_HINT_COLOR,"hint_color"},
- {TK_HINT_RANGE,"hint_range"},
-
- {TK_ERROR,NULL}
+const ShaderLanguage::KeyWord ShaderLanguage::keyword_list[] = {
+ { TK_TRUE, "true" },
+ { TK_FALSE, "false" },
+ { TK_TYPE_VOID, "void" },
+ { TK_TYPE_BOOL, "bool" },
+ { TK_TYPE_BVEC2, "bvec2" },
+ { TK_TYPE_BVEC3, "bvec3" },
+ { TK_TYPE_BVEC4, "bvec4" },
+ { TK_TYPE_INT, "int" },
+ { TK_TYPE_IVEC2, "ivec2" },
+ { TK_TYPE_IVEC3, "ivec3" },
+ { TK_TYPE_IVEC4, "ivec4" },
+ { TK_TYPE_UINT, "uint" },
+ { TK_TYPE_UVEC2, "uvec2" },
+ { TK_TYPE_UVEC3, "uvec3" },
+ { TK_TYPE_UVEC4, "uvec4" },
+ { TK_TYPE_FLOAT, "float" },
+ { TK_TYPE_VEC2, "vec2" },
+ { TK_TYPE_VEC3, "vec3" },
+ { TK_TYPE_VEC4, "vec4" },
+ { TK_TYPE_MAT2, "mat2" },
+ { TK_TYPE_MAT3, "mat3" },
+ { TK_TYPE_MAT4, "mat4" },
+ { TK_TYPE_SAMPLER2D, "sampler2D" },
+ { TK_TYPE_ISAMPLER2D, "isampler2D" },
+ { TK_TYPE_USAMPLER2D, "usampler2D" },
+ { TK_TYPE_SAMPLERCUBE, "samplerCube" },
+ { TK_PRECISION_LOW, "lowp" },
+ { TK_PRECISION_MID, "mediump" },
+ { TK_PRECISION_HIGH, "highp" },
+ { TK_CF_IF, "if" },
+ { TK_CF_ELSE, "else" },
+ { TK_CF_FOR, "for" },
+ { TK_CF_WHILE, "while" },
+ { TK_CF_DO, "do" },
+ { TK_CF_SWITCH, "switch" },
+ { TK_CF_CASE, "case" },
+ { TK_CF_BREAK, "break" },
+ { TK_CF_CONTINUE, "continue" },
+ { TK_CF_RETURN, "return" },
+ { TK_UNIFORM, "uniform" },
+ { TK_VARYING, "varying" },
+ { TK_RENDER_MODE, "render_mode" },
+ { TK_HINT_WHITE_TEXTURE, "hint_white" },
+ { TK_HINT_BLACK_TEXTURE, "hint_black" },
+ { TK_HINT_NORMAL_TEXTURE, "hint_normal" },
+ { TK_HINT_ANISO_TEXTURE, "hint_aniso" },
+ { TK_HINT_ALBEDO_TEXTURE, "hint_albedo" },
+ { TK_HINT_BLACK_ALBEDO_TEXTURE, "hint_black_albedo" },
+ { TK_HINT_COLOR, "hint_color" },
+ { TK_HINT_RANGE, "hint_range" },
+
+ { TK_ERROR, NULL }
};
-
-
ShaderLanguage::Token ShaderLanguage::_get_token() {
-#define GETCHAR(m_idx) (((char_idx+m_idx)<code.length())?code[char_idx+m_idx]:CharType(0))
+#define GETCHAR(m_idx) (((char_idx + m_idx) < code.length()) ? code[char_idx + m_idx] : CharType(0))
- while(true) {
+ while (true) {
char_idx++;
- switch(GETCHAR(-1)) {
+ switch (GETCHAR(-1)) {
case 0:
return _make_token(TK_EOF);
@@ -297,17 +292,18 @@ ShaderLanguage::Token ShaderLanguage::_get_token() {
continue;
case '/': {
- switch(GETCHAR(0)) {
+ switch (GETCHAR(0)) {
case '*': { // block comment
char_idx++;
- while(true) {
- if (GETCHAR(0)==0) {
+ while (true) {
+ if (GETCHAR(0) == 0) {
return _make_token(TK_EOF);
- } if (GETCHAR(0)=='*' && GETCHAR(1)=='/') {
- char_idx+=2;
+ }
+ if (GETCHAR(0) == '*' && GETCHAR(1) == '/') {
+ char_idx += 2;
break;
- } else if (GETCHAR(0)=='\n') {
+ } else if (GETCHAR(0) == '\n') {
tk_line++;
}
@@ -317,13 +313,12 @@ ShaderLanguage::Token ShaderLanguage::_get_token() {
} break;
case '/': { // line comment skip
-
- while(true) {
- if (GETCHAR(0)=='\n') {
+ while (true) {
+ if (GETCHAR(0) == '\n') {
char_idx++;
break;
}
- if (GETCHAR(0)==0) {
+ if (GETCHAR(0) == 0) {
return _make_token(TK_EOF);
}
char_idx++;
@@ -344,7 +339,7 @@ ShaderLanguage::Token ShaderLanguage::_get_token() {
} break;
case '=': {
- if (GETCHAR(0)=='=') {
+ if (GETCHAR(0) == '=') {
char_idx++;
return _make_token(TK_OP_EQUAL);
}
@@ -353,12 +348,12 @@ ShaderLanguage::Token ShaderLanguage::_get_token() {
} break;
case '<': {
- if (GETCHAR(0)=='=') {
+ if (GETCHAR(0) == '=') {
char_idx++;
return _make_token(TK_OP_LESS_EQUAL);
- } else if (GETCHAR(0)=='<') {
+ } else if (GETCHAR(0) == '<') {
char_idx++;
- if (GETCHAR(0)=='=') {
+ if (GETCHAR(0) == '=') {
char_idx++;
return _make_token(TK_OP_ASSIGN_SHIFT_LEFT);
}
@@ -370,12 +365,12 @@ ShaderLanguage::Token ShaderLanguage::_get_token() {
} break;
case '>': {
- if (GETCHAR(0)=='=') {
+ if (GETCHAR(0) == '=') {
char_idx++;
return _make_token(TK_OP_GREATER_EQUAL);
- } else if (GETCHAR(0)=='<') {
+ } else if (GETCHAR(0) == '<') {
char_idx++;
- if (GETCHAR(0)=='=') {
+ if (GETCHAR(0) == '=') {
char_idx++;
return _make_token(TK_OP_ASSIGN_SHIFT_RIGHT);
}
@@ -387,7 +382,7 @@ ShaderLanguage::Token ShaderLanguage::_get_token() {
} break;
case '!': {
- if (GETCHAR(0)=='=') {
+ if (GETCHAR(0) == '=') {
char_idx++;
return _make_token(TK_OP_NOT_EQUAL);
}
@@ -422,10 +417,10 @@ ShaderLanguage::Token ShaderLanguage::_get_token() {
case '~':
return _make_token(TK_OP_BIT_INVERT);
case '&': {
- if (GETCHAR(0)=='=') {
+ if (GETCHAR(0) == '=') {
char_idx++;
return _make_token(TK_OP_ASSIGN_BIT_AND);
- } else if (GETCHAR(0)=='&') {
+ } else if (GETCHAR(0) == '&') {
char_idx++;
return _make_token(TK_OP_AND);
}
@@ -433,10 +428,10 @@ ShaderLanguage::Token ShaderLanguage::_get_token() {
} break;
case '|': {
- if (GETCHAR(0)=='=') {
+ if (GETCHAR(0) == '=') {
char_idx++;
return _make_token(TK_OP_ASSIGN_BIT_OR);
- } else if (GETCHAR(0)=='|') {
+ } else if (GETCHAR(0) == '|') {
char_idx++;
return _make_token(TK_OP_OR);
}
@@ -445,7 +440,7 @@ ShaderLanguage::Token ShaderLanguage::_get_token() {
} break;
case '*': {
- if (GETCHAR(0)=='=') {
+ if (GETCHAR(0) == '=') {
char_idx++;
return _make_token(TK_OP_ASSIGN_MUL);
}
@@ -453,10 +448,10 @@ ShaderLanguage::Token ShaderLanguage::_get_token() {
} break;
case '+': {
- if (GETCHAR(0)=='=') {
+ if (GETCHAR(0) == '=') {
char_idx++;
return _make_token(TK_OP_ASSIGN_ADD);
- } else if (GETCHAR(0)=='+') {
+ } else if (GETCHAR(0) == '+') {
char_idx++;
return _make_token(TK_OP_INCREMENT);
@@ -466,10 +461,10 @@ ShaderLanguage::Token ShaderLanguage::_get_token() {
} break;
case '-': {
- if (GETCHAR(0)=='=') {
+ if (GETCHAR(0) == '=') {
char_idx++;
return _make_token(TK_OP_ASSIGN_SUB);
- }else if (GETCHAR(0)=='-') {
+ } else if (GETCHAR(0) == '-') {
char_idx++;
return _make_token(TK_OP_DECREMENT);
@@ -479,7 +474,7 @@ ShaderLanguage::Token ShaderLanguage::_get_token() {
} break;
case '%': {
- if (GETCHAR(0)=='=') {
+ if (GETCHAR(0) == '=') {
char_idx++;
return _make_token(TK_OP_ASSIGN_MOD);
}
@@ -490,69 +485,68 @@ ShaderLanguage::Token ShaderLanguage::_get_token() {
char_idx--; //go back one, since we have no idea what this is
- if (_is_number(GETCHAR(0)) || (GETCHAR(0)=='.' && _is_number(GETCHAR(1)))) {
+ if (_is_number(GETCHAR(0)) || (GETCHAR(0) == '.' && _is_number(GETCHAR(1)))) {
// parse number
- bool period_found=false;
- bool exponent_found=false;
- bool hexa_found=false;
- bool sign_found=false;
- bool minus_exponent_found=false;
+ bool period_found = false;
+ bool exponent_found = false;
+ bool hexa_found = false;
+ bool sign_found = false;
+ bool minus_exponent_found = false;
String str;
- int i=0;
+ int i = 0;
- while(true) {
- if (GETCHAR(i)=='.') {
+ while (true) {
+ if (GETCHAR(i) == '.') {
if (period_found || exponent_found)
- return _make_token(TK_ERROR,"Invalid numeric constant");
- period_found=true;
- } else if (GETCHAR(i)=='x') {
- if (hexa_found || str.length()!=1 || str[0]!='0')
- return _make_token(TK_ERROR,"Invalid numeric constant");
- hexa_found=true;
- } else if (GETCHAR(i)=='e') {
+ return _make_token(TK_ERROR, "Invalid numeric constant");
+ period_found = true;
+ } else if (GETCHAR(i) == 'x') {
+ if (hexa_found || str.length() != 1 || str[0] != '0')
+ return _make_token(TK_ERROR, "Invalid numeric constant");
+ hexa_found = true;
+ } else if (GETCHAR(i) == 'e') {
if (hexa_found || exponent_found)
- return _make_token(TK_ERROR,"Invalid numeric constant");
- exponent_found=true;
+ return _make_token(TK_ERROR, "Invalid numeric constant");
+ exponent_found = true;
} else if (_is_number(GETCHAR(i))) {
//all ok
} else if (hexa_found && _is_hex(GETCHAR(i))) {
- } else if ((GETCHAR(i)=='-' || GETCHAR(i)=='+') && exponent_found) {
+ } else if ((GETCHAR(i) == '-' || GETCHAR(i) == '+') && exponent_found) {
if (sign_found)
- return _make_token(TK_ERROR,"Invalid numeric constant");
- sign_found=true;
- if (GETCHAR(i)=='-')
- minus_exponent_found=true;
+ return _make_token(TK_ERROR, "Invalid numeric constant");
+ sign_found = true;
+ if (GETCHAR(i) == '-')
+ minus_exponent_found = true;
} else
break;
- str+=CharType(GETCHAR(i));
+ str += CharType(GETCHAR(i));
i++;
}
- if (!_is_number(str[str.length()-1]))
- return _make_token(TK_ERROR,"Invalid numeric constant");
+ if (!_is_number(str[str.length() - 1]))
+ return _make_token(TK_ERROR, "Invalid numeric constant");
- char_idx+=str.length();
+ char_idx += str.length();
Token tk;
if (period_found || minus_exponent_found)
- tk.type=TK_REAL_CONSTANT;
+ tk.type = TK_REAL_CONSTANT;
else
- tk.type=TK_INT_CONSTANT;
+ tk.type = TK_INT_CONSTANT;
if (!str.is_valid_float()) {
- return _make_token(TK_ERROR,"Invalid numeric constant");
+ return _make_token(TK_ERROR, "Invalid numeric constant");
}
- tk.constant=str.to_double();
- tk.line=tk_line;
+ tk.constant = str.to_double();
+ tk.line = tk_line;
return tk;
-
}
- if (GETCHAR(0)=='.') {
+ if (GETCHAR(0) == '.') {
//parse period
char_idx++;
return _make_token(TK_PERIOD);
@@ -562,33 +556,32 @@ ShaderLanguage::Token ShaderLanguage::_get_token() {
// parse identifier
String str;
- while(_is_text_char(GETCHAR(0))) {
+ while (_is_text_char(GETCHAR(0))) {
- str+=CharType(GETCHAR(0));
+ str += CharType(GETCHAR(0));
char_idx++;
}
//see if keyword
//should be converted to a static map
- int idx=0;
+ int idx = 0;
- while(keyword_list[idx].text) {
+ while (keyword_list[idx].text) {
- if (str==keyword_list[idx].text) {
+ if (str == keyword_list[idx].text) {
return _make_token(keyword_list[idx].token);
}
idx++;
}
-
- return _make_token(TK_IDENTIFIER,str);
+ return _make_token(TK_IDENTIFIER, str);
}
- if (GETCHAR(0)>32)
- return _make_token(TK_ERROR,"Tokenizer: Unknown character #"+itos(GETCHAR(0))+": '"+String::chr(GETCHAR(0))+"'");
+ if (GETCHAR(0) > 32)
+ return _make_token(TK_ERROR, "Tokenizer: Unknown character #" + itos(GETCHAR(0)) + ": '" + String::chr(GETCHAR(0)) + "'");
else
- return _make_token(TK_ERROR,"Tokenizer: Unknown character #"+itos(GETCHAR(0)));
+ return _make_token(TK_ERROR, "Tokenizer: Unknown character #" + itos(GETCHAR(0)));
} break;
}
@@ -597,85 +590,79 @@ ShaderLanguage::Token ShaderLanguage::_get_token() {
return Token();
}
-
-String ShaderLanguage::token_debug(const String& p_code) {
+String ShaderLanguage::token_debug(const String &p_code) {
clear();
- code=p_code;
+ code = p_code;
String output;
Token tk = _get_token();
- while(tk.type!=TK_EOF && tk.type!=TK_ERROR) {
+ while (tk.type != TK_EOF && tk.type != TK_ERROR) {
- output+=itos(tk_line)+": "+get_token_text(tk)+"\n";
+ output += itos(tk_line) + ": " + get_token_text(tk) + "\n";
tk = _get_token();
}
return output;
-
}
bool ShaderLanguage::is_token_datatype(TokenType p_type) {
return (
- p_type==TK_TYPE_VOID ||
- p_type==TK_TYPE_BOOL ||
- p_type==TK_TYPE_BVEC2 ||
- p_type==TK_TYPE_BVEC3 ||
- p_type==TK_TYPE_BVEC4 ||
- p_type==TK_TYPE_INT ||
- p_type==TK_TYPE_IVEC2 ||
- p_type==TK_TYPE_IVEC3 ||
- p_type==TK_TYPE_IVEC4 ||
- p_type==TK_TYPE_UINT ||
- p_type==TK_TYPE_UVEC2 ||
- p_type==TK_TYPE_UVEC3 ||
- p_type==TK_TYPE_UVEC4 ||
- p_type==TK_TYPE_FLOAT ||
- p_type==TK_TYPE_VEC2 ||
- p_type==TK_TYPE_VEC3 ||
- p_type==TK_TYPE_VEC4 ||
- p_type==TK_TYPE_MAT2 ||
- p_type==TK_TYPE_MAT3 ||
- p_type==TK_TYPE_MAT4 ||
- p_type==TK_TYPE_SAMPLER2D ||
- p_type==TK_TYPE_ISAMPLER2D ||
- p_type==TK_TYPE_USAMPLER2D ||
- p_type==TK_TYPE_SAMPLERCUBE );
-
+ p_type == TK_TYPE_VOID ||
+ p_type == TK_TYPE_BOOL ||
+ p_type == TK_TYPE_BVEC2 ||
+ p_type == TK_TYPE_BVEC3 ||
+ p_type == TK_TYPE_BVEC4 ||
+ p_type == TK_TYPE_INT ||
+ p_type == TK_TYPE_IVEC2 ||
+ p_type == TK_TYPE_IVEC3 ||
+ p_type == TK_TYPE_IVEC4 ||
+ p_type == TK_TYPE_UINT ||
+ p_type == TK_TYPE_UVEC2 ||
+ p_type == TK_TYPE_UVEC3 ||
+ p_type == TK_TYPE_UVEC4 ||
+ p_type == TK_TYPE_FLOAT ||
+ p_type == TK_TYPE_VEC2 ||
+ p_type == TK_TYPE_VEC3 ||
+ p_type == TK_TYPE_VEC4 ||
+ p_type == TK_TYPE_MAT2 ||
+ p_type == TK_TYPE_MAT3 ||
+ p_type == TK_TYPE_MAT4 ||
+ p_type == TK_TYPE_SAMPLER2D ||
+ p_type == TK_TYPE_ISAMPLER2D ||
+ p_type == TK_TYPE_USAMPLER2D ||
+ p_type == TK_TYPE_SAMPLERCUBE);
}
ShaderLanguage::DataType ShaderLanguage::get_token_datatype(TokenType p_type) {
- return DataType(p_type-TK_TYPE_VOID);
+ return DataType(p_type - TK_TYPE_VOID);
}
-
bool ShaderLanguage::is_token_precision(TokenType p_type) {
return (
- p_type==TK_PRECISION_LOW ||
- p_type==TK_PRECISION_MID ||
- p_type==TK_PRECISION_HIGH );
-
+ p_type == TK_PRECISION_LOW ||
+ p_type == TK_PRECISION_MID ||
+ p_type == TK_PRECISION_HIGH);
}
ShaderLanguage::DataPrecision ShaderLanguage::get_token_precision(TokenType p_type) {
- if (p_type==TK_PRECISION_LOW)
+ if (p_type == TK_PRECISION_LOW)
return PRECISION_LOWP;
- else if (p_type==TK_PRECISION_HIGH)
+ else if (p_type == TK_PRECISION_HIGH)
return PRECISION_HIGHP;
else
return PRECISION_MEDIUMP;
}
-
String ShaderLanguage::get_datatype_name(DataType p_type) {
- switch(p_type) {
+ switch (p_type) {
case TYPE_VOID: return "void";
case TYPE_BOOL: return "bool";
@@ -706,83 +693,77 @@ String ShaderLanguage::get_datatype_name(DataType p_type) {
return "";
}
-
bool ShaderLanguage::is_token_nonvoid_datatype(TokenType p_type) {
- return is_token_datatype(p_type) && p_type!=TK_TYPE_VOID;
-
+ return is_token_datatype(p_type) && p_type != TK_TYPE_VOID;
}
-
void ShaderLanguage::clear() {
- current_function=StringName();
+ current_function = StringName();
- completion_type=COMPLETION_NONE;
- completion_block=NULL;
- completion_function=StringName();
+ completion_type = COMPLETION_NONE;
+ completion_block = NULL;
+ completion_function = StringName();
- error_line=0;
- tk_line=1;
- char_idx=0;
- error_set=false;
- error_str="";
- while(nodes) {
+ error_line = 0;
+ tk_line = 1;
+ char_idx = 0;
+ error_set = false;
+ error_str = "";
+ while (nodes) {
Node *n = nodes;
- nodes=nodes->next;
+ nodes = nodes->next;
memdelete(n);
}
-
}
-
-bool ShaderLanguage::_find_identifier(const BlockNode* p_block,const Map<StringName, DataType> &p_builtin_types,const StringName& p_identifier, DataType *r_data_type, IdentifierType *r_type) {
-
+bool ShaderLanguage::_find_identifier(const BlockNode *p_block, const Map<StringName, DataType> &p_builtin_types, const StringName &p_identifier, DataType *r_data_type, IdentifierType *r_type) {
if (p_builtin_types.has(p_identifier)) {
if (r_data_type) {
- *r_data_type=p_builtin_types[p_identifier];
+ *r_data_type = p_builtin_types[p_identifier];
}
if (r_type) {
- *r_type=IDENTIFIER_BUILTIN_VAR;
+ *r_type = IDENTIFIER_BUILTIN_VAR;
}
return true;
}
- FunctionNode *function=NULL;
+ FunctionNode *function = NULL;
- while(p_block) {
+ while (p_block) {
if (p_block->variables.has(p_identifier)) {
if (r_data_type) {
- *r_data_type=p_block->variables[p_identifier].type;
+ *r_data_type = p_block->variables[p_identifier].type;
}
if (r_type) {
- *r_type=IDENTIFIER_LOCAL_VAR;
+ *r_type = IDENTIFIER_LOCAL_VAR;
}
return true;
}
if (p_block->parent_function) {
- function=p_block->parent_function;
+ function = p_block->parent_function;
break;
} else {
- ERR_FAIL_COND_V(!p_block->parent_block,false);
- p_block=p_block->parent_block;
+ ERR_FAIL_COND_V(!p_block->parent_block, false);
+ p_block = p_block->parent_block;
}
}
if (function) {
- for(int i=0;i<function->arguments.size();i++) {
- if (function->arguments[i].name==p_identifier) {
+ for (int i = 0; i < function->arguments.size(); i++) {
+ if (function->arguments[i].name == p_identifier) {
if (r_data_type) {
- *r_data_type=function->arguments[i].type;
+ *r_data_type = function->arguments[i].type;
}
if (r_type) {
- *r_type=IDENTIFIER_FUNCTION_ARGUMENT;
+ *r_type = IDENTIFIER_FUNCTION_ARGUMENT;
}
return true;
@@ -790,59 +771,56 @@ bool ShaderLanguage::_find_identifier(const BlockNode* p_block,const Map<StringN
}
}
-
if (shader->varyings.has(p_identifier)) {
if (r_data_type) {
- *r_data_type=shader->varyings[p_identifier].type;
+ *r_data_type = shader->varyings[p_identifier].type;
}
if (r_type) {
- *r_type=IDENTIFIER_VARYING;
+ *r_type = IDENTIFIER_VARYING;
}
return true;
}
if (shader->uniforms.has(p_identifier)) {
if (r_data_type) {
- *r_data_type=shader->uniforms[p_identifier].type;
+ *r_data_type = shader->uniforms[p_identifier].type;
}
if (r_type) {
- *r_type=IDENTIFIER_UNIFORM;
+ *r_type = IDENTIFIER_UNIFORM;
}
return true;
}
- for(int i=0;i<shader->functions.size();i++) {
+ for (int i = 0; i < shader->functions.size(); i++) {
if (!shader->functions[i].callable)
continue;
- if (shader->functions[i].name==p_identifier) {
+ if (shader->functions[i].name == p_identifier) {
if (r_data_type) {
- *r_data_type=shader->functions[i].function->return_type;
+ *r_data_type = shader->functions[i].function->return_type;
}
if (r_type) {
- *r_type=IDENTIFIER_FUNCTION;
+ *r_type = IDENTIFIER_FUNCTION;
}
}
}
return false;
-
}
+bool ShaderLanguage::_validate_operator(OperatorNode *p_op, DataType *r_ret_type) {
-bool ShaderLanguage::_validate_operator(OperatorNode *p_op,DataType *r_ret_type) {
-
- bool valid=false;
+ bool valid = false;
DataType ret_type;
- switch(p_op->op) {
+ switch (p_op->op) {
case OP_EQUAL:
case OP_NOT_EQUAL: {
DataType na = p_op->arguments[0]->get_datatype();
DataType nb = p_op->arguments[1]->get_datatype();
- valid=na==nb;
- ret_type=TYPE_BOOL;
+ valid = na == nb;
+ ret_type = TYPE_BOOL;
} break;
case OP_LESS:
case OP_LESS_EQUAL:
@@ -851,8 +829,8 @@ bool ShaderLanguage::_validate_operator(OperatorNode *p_op,DataType *r_ret_type)
DataType na = p_op->arguments[0]->get_datatype();
DataType nb = p_op->arguments[1]->get_datatype();
- valid = na==nb && (na==TYPE_UINT || na==TYPE_INT || na==TYPE_FLOAT);
- ret_type=TYPE_BOOL;
+ valid = na == nb && (na == TYPE_UINT || na == TYPE_INT || na == TYPE_FLOAT);
+ ret_type = TYPE_BOOL;
} break;
case OP_AND:
@@ -860,15 +838,15 @@ bool ShaderLanguage::_validate_operator(OperatorNode *p_op,DataType *r_ret_type)
DataType na = p_op->arguments[0]->get_datatype();
DataType nb = p_op->arguments[1]->get_datatype();
- valid = na==nb && na==TYPE_BOOL;
- ret_type=TYPE_BOOL;
+ valid = na == nb && na == TYPE_BOOL;
+ ret_type = TYPE_BOOL;
} break;
case OP_NOT: {
DataType na = p_op->arguments[0]->get_datatype();
- valid = na==TYPE_BOOL;
- ret_type=TYPE_BOOL;
+ valid = na == TYPE_BOOL;
+ ret_type = TYPE_BOOL;
} break;
case OP_INCREMENT:
@@ -877,8 +855,8 @@ bool ShaderLanguage::_validate_operator(OperatorNode *p_op,DataType *r_ret_type)
case OP_POST_DECREMENT:
case OP_NEGATE: {
DataType na = p_op->arguments[0]->get_datatype();
- valid = na>TYPE_BOOL && na<TYPE_MAT2;
- ret_type=na;
+ valid = na > TYPE_BOOL && na < TYPE_MAT2;
+ ret_type = na;
} break;
case OP_ADD:
case OP_SUB:
@@ -887,50 +865,50 @@ bool ShaderLanguage::_validate_operator(OperatorNode *p_op,DataType *r_ret_type)
DataType na = p_op->arguments[0]->get_datatype();
DataType nb = p_op->arguments[1]->get_datatype();
- if (na>nb) {
+ if (na > nb) {
//make things easier;
- SWAP(na,nb);
- }
-
- if (na==nb) {
- valid = (na>TYPE_BOOL && na<TYPE_MAT2) || (p_op->op==OP_MUL && na>=TYPE_MAT2 && na<=TYPE_MAT4);
- ret_type=na;
- } else if (na==TYPE_INT && nb==TYPE_IVEC2) {
- valid=true;
- ret_type=TYPE_IVEC2;
- } else if (na==TYPE_INT && nb==TYPE_IVEC3) {
- valid=true;
- ret_type=TYPE_IVEC3;
- } else if (na==TYPE_INT && nb==TYPE_IVEC4) {
- valid=true;
- ret_type=TYPE_IVEC4;
- } else if (na==TYPE_UINT && nb==TYPE_UVEC2) {
- valid=true;
- ret_type=TYPE_UVEC2;
- } else if (na==TYPE_UINT && nb==TYPE_UVEC3) {
- valid=true;
- ret_type=TYPE_UVEC3;
- } else if (na==TYPE_UINT && nb==TYPE_UVEC4) {
- valid=true;
- ret_type=TYPE_UVEC4;
- } else if (na==TYPE_FLOAT && nb==TYPE_VEC2) {
- valid=true;
- ret_type=TYPE_VEC2;
- } else if (na==TYPE_FLOAT && nb==TYPE_VEC3) {
- valid=true;
- ret_type=TYPE_VEC3;
- } else if (na==TYPE_FLOAT && nb==TYPE_VEC4) {
- valid=true;
- ret_type=TYPE_VEC4;
- } else if (p_op->op==OP_MUL && na==TYPE_VEC2 && nb==TYPE_MAT2) {
- valid=true;
- ret_type=TYPE_MAT2;
- } else if (p_op->op==OP_MUL && na==TYPE_VEC3 && nb==TYPE_MAT3) {
- valid=true;
- ret_type=TYPE_MAT3;
- } else if (p_op->op==OP_MUL && na==TYPE_VEC4 && nb==TYPE_MAT4) {
- valid=true;
- ret_type=TYPE_MAT4;
+ SWAP(na, nb);
+ }
+
+ if (na == nb) {
+ valid = (na > TYPE_BOOL && na < TYPE_MAT2) || (p_op->op == OP_MUL && na >= TYPE_MAT2 && na <= TYPE_MAT4);
+ ret_type = na;
+ } else if (na == TYPE_INT && nb == TYPE_IVEC2) {
+ valid = true;
+ ret_type = TYPE_IVEC2;
+ } else if (na == TYPE_INT && nb == TYPE_IVEC3) {
+ valid = true;
+ ret_type = TYPE_IVEC3;
+ } else if (na == TYPE_INT && nb == TYPE_IVEC4) {
+ valid = true;
+ ret_type = TYPE_IVEC4;
+ } else if (na == TYPE_UINT && nb == TYPE_UVEC2) {
+ valid = true;
+ ret_type = TYPE_UVEC2;
+ } else if (na == TYPE_UINT && nb == TYPE_UVEC3) {
+ valid = true;
+ ret_type = TYPE_UVEC3;
+ } else if (na == TYPE_UINT && nb == TYPE_UVEC4) {
+ valid = true;
+ ret_type = TYPE_UVEC4;
+ } else if (na == TYPE_FLOAT && nb == TYPE_VEC2) {
+ valid = true;
+ ret_type = TYPE_VEC2;
+ } else if (na == TYPE_FLOAT && nb == TYPE_VEC3) {
+ valid = true;
+ ret_type = TYPE_VEC3;
+ } else if (na == TYPE_FLOAT && nb == TYPE_VEC4) {
+ valid = true;
+ ret_type = TYPE_VEC4;
+ } else if (p_op->op == OP_MUL && na == TYPE_VEC2 && nb == TYPE_MAT2) {
+ valid = true;
+ ret_type = TYPE_MAT2;
+ } else if (p_op->op == OP_MUL && na == TYPE_VEC3 && nb == TYPE_MAT3) {
+ valid = true;
+ ret_type = TYPE_MAT3;
+ } else if (p_op->op == OP_MUL && na == TYPE_VEC4 && nb == TYPE_MAT4) {
+ valid = true;
+ ret_type = TYPE_MAT4;
}
} break;
case OP_ASSIGN_MOD:
@@ -946,50 +924,49 @@ bool ShaderLanguage::_validate_operator(OperatorNode *p_op,DataType *r_ret_type)
DataType na = p_op->arguments[0]->get_datatype();
DataType nb = p_op->arguments[1]->get_datatype();
-
- if (na==TYPE_INT && nb==TYPE_INT) {
- valid=true;
- ret_type=TYPE_INT;
- } else if (na==TYPE_IVEC2 && nb==TYPE_INT) {
- valid=true;
- ret_type=TYPE_IVEC2;
- } else if (na==TYPE_IVEC3 && nb==TYPE_INT) {
- valid=true;
- ret_type=TYPE_IVEC3;
- } else if (na==TYPE_IVEC4 && nb==TYPE_INT) {
- valid=true;
- ret_type=TYPE_IVEC4;
- } else if (na==TYPE_IVEC2 && nb==TYPE_IVEC2) {
- valid=true;
- ret_type=TYPE_IVEC2;
- } else if (na==TYPE_IVEC3 && nb==TYPE_IVEC3) {
- valid=true;
- ret_type=TYPE_IVEC3;
- } else if (na==TYPE_IVEC4 && nb==TYPE_IVEC4) {
- valid=true;
- ret_type=TYPE_IVEC4;
- /////
- } else if (na==TYPE_UINT && nb==TYPE_UINT) {
- valid=true;
- ret_type=TYPE_UINT;
- } else if (na==TYPE_UVEC2 && nb==TYPE_UINT) {
- valid=true;
- ret_type=TYPE_UVEC2;
- } else if (na==TYPE_UVEC3 && nb==TYPE_UINT) {
- valid=true;
- ret_type=TYPE_UVEC3;
- } else if (na==TYPE_UVEC4 && nb==TYPE_UINT) {
- valid=true;
- ret_type=TYPE_UVEC4;
- } else if (na==TYPE_UVEC2 && nb==TYPE_UVEC2) {
- valid=true;
- ret_type=TYPE_UVEC2;
- } else if (na==TYPE_UVEC3 && nb==TYPE_UVEC3) {
- valid=true;
- ret_type=TYPE_UVEC3;
- } else if (na==TYPE_UVEC4 && nb==TYPE_UVEC4) {
- valid=true;
- ret_type=TYPE_UVEC4;
+ if (na == TYPE_INT && nb == TYPE_INT) {
+ valid = true;
+ ret_type = TYPE_INT;
+ } else if (na == TYPE_IVEC2 && nb == TYPE_INT) {
+ valid = true;
+ ret_type = TYPE_IVEC2;
+ } else if (na == TYPE_IVEC3 && nb == TYPE_INT) {
+ valid = true;
+ ret_type = TYPE_IVEC3;
+ } else if (na == TYPE_IVEC4 && nb == TYPE_INT) {
+ valid = true;
+ ret_type = TYPE_IVEC4;
+ } else if (na == TYPE_IVEC2 && nb == TYPE_IVEC2) {
+ valid = true;
+ ret_type = TYPE_IVEC2;
+ } else if (na == TYPE_IVEC3 && nb == TYPE_IVEC3) {
+ valid = true;
+ ret_type = TYPE_IVEC3;
+ } else if (na == TYPE_IVEC4 && nb == TYPE_IVEC4) {
+ valid = true;
+ ret_type = TYPE_IVEC4;
+ /////
+ } else if (na == TYPE_UINT && nb == TYPE_UINT) {
+ valid = true;
+ ret_type = TYPE_UINT;
+ } else if (na == TYPE_UVEC2 && nb == TYPE_UINT) {
+ valid = true;
+ ret_type = TYPE_UVEC2;
+ } else if (na == TYPE_UVEC3 && nb == TYPE_UINT) {
+ valid = true;
+ ret_type = TYPE_UVEC3;
+ } else if (na == TYPE_UVEC4 && nb == TYPE_UINT) {
+ valid = true;
+ ret_type = TYPE_UVEC4;
+ } else if (na == TYPE_UVEC2 && nb == TYPE_UVEC2) {
+ valid = true;
+ ret_type = TYPE_UVEC2;
+ } else if (na == TYPE_UVEC3 && nb == TYPE_UVEC3) {
+ valid = true;
+ ret_type = TYPE_UVEC3;
+ } else if (na == TYPE_UVEC4 && nb == TYPE_UVEC4) {
+ valid = true;
+ ret_type = TYPE_UVEC4;
}
} break;
case OP_ASSIGN_SHIFT_LEFT:
@@ -1000,42 +977,42 @@ bool ShaderLanguage::_validate_operator(OperatorNode *p_op,DataType *r_ret_type)
DataType na = p_op->arguments[0]->get_datatype();
DataType nb = p_op->arguments[1]->get_datatype();
- if (na>=TYPE_UINT && na<=TYPE_UVEC4) {
- na=DataType(na-4);
- }
-
- if (nb>=TYPE_UINT && nb<=TYPE_UVEC4) {
- nb=DataType(nb-4);
- }
-
- if (na==TYPE_INT && nb==TYPE_INT) {
- valid=true;
- ret_type=TYPE_INT;
- } else if (na==TYPE_IVEC2 && nb==TYPE_INT) {
- valid=true;
- ret_type=TYPE_IVEC2;
- } else if (na==TYPE_IVEC3 && nb==TYPE_INT) {
- valid=true;
- ret_type=TYPE_IVEC3;
- } else if (na==TYPE_IVEC4 && nb==TYPE_INT) {
- valid=true;
- ret_type=TYPE_IVEC4;
- } else if (na==TYPE_IVEC2 && nb==TYPE_IVEC2) {
- valid=true;
- ret_type=TYPE_IVEC2;
- } else if (na==TYPE_IVEC3 && nb==TYPE_IVEC3) {
- valid=true;
- ret_type=TYPE_IVEC3;
- } else if (na==TYPE_IVEC4 && nb==TYPE_IVEC4) {
- valid=true;
- ret_type=TYPE_IVEC4;
+ if (na >= TYPE_UINT && na <= TYPE_UVEC4) {
+ na = DataType(na - 4);
+ }
+
+ if (nb >= TYPE_UINT && nb <= TYPE_UVEC4) {
+ nb = DataType(nb - 4);
+ }
+
+ if (na == TYPE_INT && nb == TYPE_INT) {
+ valid = true;
+ ret_type = TYPE_INT;
+ } else if (na == TYPE_IVEC2 && nb == TYPE_INT) {
+ valid = true;
+ ret_type = TYPE_IVEC2;
+ } else if (na == TYPE_IVEC3 && nb == TYPE_INT) {
+ valid = true;
+ ret_type = TYPE_IVEC3;
+ } else if (na == TYPE_IVEC4 && nb == TYPE_INT) {
+ valid = true;
+ ret_type = TYPE_IVEC4;
+ } else if (na == TYPE_IVEC2 && nb == TYPE_IVEC2) {
+ valid = true;
+ ret_type = TYPE_IVEC2;
+ } else if (na == TYPE_IVEC3 && nb == TYPE_IVEC3) {
+ valid = true;
+ ret_type = TYPE_IVEC3;
+ } else if (na == TYPE_IVEC4 && nb == TYPE_IVEC4) {
+ valid = true;
+ ret_type = TYPE_IVEC4;
}
} break;
case OP_ASSIGN: {
DataType na = p_op->arguments[0]->get_datatype();
DataType nb = p_op->arguments[1]->get_datatype();
- valid=na==nb;
- ret_type=na;
+ valid = na == nb;
+ ret_type = na;
} break;
case OP_ASSIGN_ADD:
case OP_ASSIGN_SUB:
@@ -1045,46 +1022,45 @@ bool ShaderLanguage::_validate_operator(OperatorNode *p_op,DataType *r_ret_type)
DataType na = p_op->arguments[0]->get_datatype();
DataType nb = p_op->arguments[1]->get_datatype();
-
- if (na==nb) {
- valid = (na>TYPE_BOOL && na<TYPE_MAT2) || (p_op->op==OP_ASSIGN_MUL && na>=TYPE_MAT2 && na<=TYPE_MAT4);
- ret_type=na;
- } else if (na==TYPE_IVEC2 && nb==TYPE_INT) {
- valid=true;
- ret_type=TYPE_IVEC2;
- } else if (na==TYPE_IVEC3 && nb==TYPE_INT) {
- valid=true;
- ret_type=TYPE_IVEC3;
- } else if (na==TYPE_IVEC4 && nb==TYPE_INT ) {
- valid=true;
- ret_type=TYPE_IVEC4;
- } else if (na==TYPE_UVEC2 && nb==TYPE_UINT) {
- valid=true;
- ret_type=TYPE_UVEC2;
- } else if (na==TYPE_UVEC3 && nb==TYPE_UINT) {
- valid=true;
- ret_type=TYPE_UVEC3;
- } else if (na==TYPE_UVEC4 && nb==TYPE_UINT) {
- valid=true;
- ret_type=TYPE_UVEC4;
- } else if (na==TYPE_VEC2 && nb==TYPE_FLOAT ) {
- valid=true;
- ret_type=TYPE_VEC2;
- } else if (na==TYPE_VEC3 && nb==TYPE_FLOAT) {
- valid=true;
- ret_type=TYPE_VEC3;
- } else if (na==TYPE_VEC4 && nb==TYPE_FLOAT) {
- valid=true;
- ret_type=TYPE_VEC4;
- } else if (p_op->op==OP_ASSIGN_MUL && na==TYPE_MAT2 && nb==TYPE_VEC2) {
- valid=true;
- ret_type=TYPE_MAT2;
- } else if (p_op->op==OP_ASSIGN_MUL && na==TYPE_MAT3 && nb==TYPE_VEC3) {
- valid=true;
- ret_type=TYPE_MAT3;
- } else if (p_op->op==OP_ASSIGN_MUL && na==TYPE_MAT4 && nb==TYPE_VEC4) {
- valid=true;
- ret_type=TYPE_MAT4;
+ if (na == nb) {
+ valid = (na > TYPE_BOOL && na < TYPE_MAT2) || (p_op->op == OP_ASSIGN_MUL && na >= TYPE_MAT2 && na <= TYPE_MAT4);
+ ret_type = na;
+ } else if (na == TYPE_IVEC2 && nb == TYPE_INT) {
+ valid = true;
+ ret_type = TYPE_IVEC2;
+ } else if (na == TYPE_IVEC3 && nb == TYPE_INT) {
+ valid = true;
+ ret_type = TYPE_IVEC3;
+ } else if (na == TYPE_IVEC4 && nb == TYPE_INT) {
+ valid = true;
+ ret_type = TYPE_IVEC4;
+ } else if (na == TYPE_UVEC2 && nb == TYPE_UINT) {
+ valid = true;
+ ret_type = TYPE_UVEC2;
+ } else if (na == TYPE_UVEC3 && nb == TYPE_UINT) {
+ valid = true;
+ ret_type = TYPE_UVEC3;
+ } else if (na == TYPE_UVEC4 && nb == TYPE_UINT) {
+ valid = true;
+ ret_type = TYPE_UVEC4;
+ } else if (na == TYPE_VEC2 && nb == TYPE_FLOAT) {
+ valid = true;
+ ret_type = TYPE_VEC2;
+ } else if (na == TYPE_VEC3 && nb == TYPE_FLOAT) {
+ valid = true;
+ ret_type = TYPE_VEC3;
+ } else if (na == TYPE_VEC4 && nb == TYPE_FLOAT) {
+ valid = true;
+ ret_type = TYPE_VEC4;
+ } else if (p_op->op == OP_ASSIGN_MUL && na == TYPE_MAT2 && nb == TYPE_VEC2) {
+ valid = true;
+ ret_type = TYPE_MAT2;
+ } else if (p_op->op == OP_ASSIGN_MUL && na == TYPE_MAT3 && nb == TYPE_VEC3) {
+ valid = true;
+ ret_type = TYPE_MAT3;
+ } else if (p_op->op == OP_ASSIGN_MUL && na == TYPE_MAT4 && nb == TYPE_VEC4) {
+ valid = true;
+ ret_type = TYPE_MAT4;
}
} break;
case OP_ASSIGN_BIT_AND:
@@ -1105,68 +1081,68 @@ bool ShaderLanguage::_validate_operator(OperatorNode *p_op,DataType *r_ret_type)
DataType na = p_op->arguments[0]->get_datatype();
DataType nb = p_op->arguments[1]->get_datatype();
- if (na>nb && p_op->op>=OP_BIT_AND) {
+ if (na > nb && p_op->op >= OP_BIT_AND) {
//can swap for non assign
- SWAP(na,nb);
- }
-
- if (na==TYPE_INT && nb==TYPE_INT) {
- valid=true;
- ret_type=TYPE_INT;
- } else if (na==TYPE_IVEC2 && nb==TYPE_INT) {
- valid=true;
- ret_type=TYPE_IVEC2;
- } else if (na==TYPE_IVEC3 && nb==TYPE_INT) {
- valid=true;
- ret_type=TYPE_IVEC3;
- } else if (na==TYPE_IVEC4 && nb==TYPE_INT) {
- valid=true;
- ret_type=TYPE_IVEC4;
- } else if (na==TYPE_IVEC2 && nb==TYPE_IVEC2) {
- valid=true;
- ret_type=TYPE_IVEC2;
- } else if (na==TYPE_IVEC3 && nb==TYPE_IVEC3) {
- valid=true;
- ret_type=TYPE_IVEC3;
- } else if (na==TYPE_IVEC4 && nb==TYPE_IVEC4) {
- valid=true;
- ret_type=TYPE_IVEC4;
- /////
- } else if (na==TYPE_UINT && nb==TYPE_UINT) {
- valid=true;
- ret_type=TYPE_UINT;
- } else if (na==TYPE_UVEC2 && nb==TYPE_UINT) {
- valid=true;
- ret_type=TYPE_UVEC2;
- } else if (na==TYPE_UVEC3 && nb==TYPE_UINT) {
- valid=true;
- ret_type=TYPE_UVEC3;
- } else if (na==TYPE_UVEC4 && nb==TYPE_UINT) {
- valid=true;
- ret_type=TYPE_UVEC4;
- } else if (na==TYPE_UVEC2 && nb==TYPE_UVEC2) {
- valid=true;
- ret_type=TYPE_UVEC2;
- } else if (na==TYPE_UVEC3 && nb==TYPE_UVEC3) {
- valid=true;
- ret_type=TYPE_UVEC3;
- } else if (na==TYPE_UVEC4 && nb==TYPE_UVEC4) {
- valid=true;
- ret_type=TYPE_UVEC4;
+ SWAP(na, nb);
+ }
+
+ if (na == TYPE_INT && nb == TYPE_INT) {
+ valid = true;
+ ret_type = TYPE_INT;
+ } else if (na == TYPE_IVEC2 && nb == TYPE_INT) {
+ valid = true;
+ ret_type = TYPE_IVEC2;
+ } else if (na == TYPE_IVEC3 && nb == TYPE_INT) {
+ valid = true;
+ ret_type = TYPE_IVEC3;
+ } else if (na == TYPE_IVEC4 && nb == TYPE_INT) {
+ valid = true;
+ ret_type = TYPE_IVEC4;
+ } else if (na == TYPE_IVEC2 && nb == TYPE_IVEC2) {
+ valid = true;
+ ret_type = TYPE_IVEC2;
+ } else if (na == TYPE_IVEC3 && nb == TYPE_IVEC3) {
+ valid = true;
+ ret_type = TYPE_IVEC3;
+ } else if (na == TYPE_IVEC4 && nb == TYPE_IVEC4) {
+ valid = true;
+ ret_type = TYPE_IVEC4;
+ /////
+ } else if (na == TYPE_UINT && nb == TYPE_UINT) {
+ valid = true;
+ ret_type = TYPE_UINT;
+ } else if (na == TYPE_UVEC2 && nb == TYPE_UINT) {
+ valid = true;
+ ret_type = TYPE_UVEC2;
+ } else if (na == TYPE_UVEC3 && nb == TYPE_UINT) {
+ valid = true;
+ ret_type = TYPE_UVEC3;
+ } else if (na == TYPE_UVEC4 && nb == TYPE_UINT) {
+ valid = true;
+ ret_type = TYPE_UVEC4;
+ } else if (na == TYPE_UVEC2 && nb == TYPE_UVEC2) {
+ valid = true;
+ ret_type = TYPE_UVEC2;
+ } else if (na == TYPE_UVEC3 && nb == TYPE_UVEC3) {
+ valid = true;
+ ret_type = TYPE_UVEC3;
+ } else if (na == TYPE_UVEC4 && nb == TYPE_UVEC4) {
+ valid = true;
+ ret_type = TYPE_UVEC4;
}
} break;
case OP_BIT_INVERT: { //unaries
DataType na = p_op->arguments[0]->get_datatype();
- valid = na>=TYPE_INT && na<TYPE_FLOAT;
- ret_type=na;
+ valid = na >= TYPE_INT && na < TYPE_FLOAT;
+ ret_type = na;
} break;
case OP_SELECT_IF: {
DataType na = p_op->arguments[0]->get_datatype();
DataType nb = p_op->arguments[1]->get_datatype();
DataType nc = p_op->arguments[2]->get_datatype();
- valid = na==TYPE_BOOL && (nb==nc);
- ret_type=nb;
+ valid = na == TYPE_BOOL && (nb == nc);
+ ret_type = nb;
} break;
default: {
ERR_FAIL_V(false);
@@ -1174,653 +1150,640 @@ bool ShaderLanguage::_validate_operator(OperatorNode *p_op,DataType *r_ret_type)
}
if (r_ret_type)
- *r_ret_type=ret_type;
+ *r_ret_type = ret_type;
return valid;
-
}
-const ShaderLanguage::BuiltinFuncDef ShaderLanguage::builtin_func_defs[]={
+const ShaderLanguage::BuiltinFuncDef ShaderLanguage::builtin_func_defs[] = {
//constructors
- {"bool",TYPE_BOOL,{TYPE_BOOL,TYPE_VOID}},
- {"bvec2",TYPE_BVEC2,{TYPE_BOOL,TYPE_VOID}},
- {"bvec2",TYPE_BVEC2,{TYPE_BOOL,TYPE_BOOL,TYPE_VOID}},
- {"bvec3",TYPE_BVEC3,{TYPE_BOOL,TYPE_VOID}},
- {"bvec3",TYPE_BVEC3,{TYPE_BOOL,TYPE_BOOL,TYPE_BOOL,TYPE_VOID}},
- {"bvec3",TYPE_BVEC3,{TYPE_BVEC2,TYPE_BOOL,TYPE_VOID}},
- {"bvec3",TYPE_BVEC3,{TYPE_BOOL,TYPE_BVEC2,TYPE_VOID}},
- {"bvec4",TYPE_BVEC4,{TYPE_BOOL,TYPE_VOID}},
- {"bvec4",TYPE_BVEC4,{TYPE_BOOL,TYPE_BOOL,TYPE_BOOL,TYPE_BOOL,TYPE_VOID}},
- {"bvec4",TYPE_BVEC4,{TYPE_BOOL,TYPE_BVEC2,TYPE_BOOL,TYPE_VOID}},
- {"bvec4",TYPE_BVEC4,{TYPE_BVEC2,TYPE_BOOL,TYPE_BOOL,TYPE_VOID}},
- {"bvec4",TYPE_BVEC4,{TYPE_BOOL,TYPE_BOOL,TYPE_BVEC2,TYPE_VOID}},
- {"bvec4",TYPE_BVEC4,{TYPE_BOOL,TYPE_BVEC3,TYPE_VOID}},
- {"bvec4",TYPE_BVEC4,{TYPE_BVEC3,TYPE_BOOL,TYPE_VOID}},
- {"bvec4",TYPE_BVEC4,{TYPE_BVEC2,TYPE_BVEC2,TYPE_VOID}},
-
-
- {"float",TYPE_FLOAT,{TYPE_FLOAT,TYPE_VOID}},
- {"vec2",TYPE_VEC2,{TYPE_FLOAT,TYPE_VOID}},
- {"vec2",TYPE_VEC2,{TYPE_FLOAT,TYPE_FLOAT,TYPE_VOID}},
- {"vec3",TYPE_VEC3,{TYPE_FLOAT,TYPE_VOID}},
- {"vec3",TYPE_VEC3,{TYPE_FLOAT,TYPE_FLOAT,TYPE_FLOAT,TYPE_VOID}},
- {"vec3",TYPE_VEC3,{TYPE_VEC2,TYPE_FLOAT,TYPE_VOID}},
- {"vec3",TYPE_VEC3,{TYPE_FLOAT,TYPE_VEC2,TYPE_VOID}},
- {"vec4",TYPE_VEC4,{TYPE_FLOAT,TYPE_VOID}},
- {"vec4",TYPE_VEC4,{TYPE_FLOAT,TYPE_FLOAT,TYPE_FLOAT,TYPE_FLOAT,TYPE_VOID}},
- {"vec4",TYPE_VEC4,{TYPE_FLOAT,TYPE_VEC2,TYPE_FLOAT,TYPE_VOID}},
- {"vec4",TYPE_VEC4,{TYPE_VEC2,TYPE_FLOAT,TYPE_FLOAT,TYPE_VOID}},
- {"vec4",TYPE_VEC4,{TYPE_FLOAT,TYPE_FLOAT,TYPE_VEC2,TYPE_VOID}},
- {"vec4",TYPE_VEC4,{TYPE_FLOAT,TYPE_VEC3,TYPE_VOID}},
- {"vec4",TYPE_VEC4,{TYPE_VEC3,TYPE_FLOAT,TYPE_VOID}},
- {"vec4",TYPE_VEC4,{TYPE_VEC2,TYPE_VEC2,TYPE_VOID}},
-
- {"int",TYPE_INT,{TYPE_INT,TYPE_VOID}},
- {"ivec2",TYPE_IVEC2,{TYPE_INT,TYPE_VOID}},
- {"ivec2",TYPE_IVEC2,{TYPE_INT,TYPE_INT,TYPE_VOID}},
- {"ivec3",TYPE_IVEC3,{TYPE_INT,TYPE_VOID}},
- {"ivec3",TYPE_IVEC3,{TYPE_INT,TYPE_INT,TYPE_INT,TYPE_VOID}},
- {"ivec3",TYPE_IVEC3,{TYPE_IVEC2,TYPE_INT,TYPE_VOID}},
- {"ivec3",TYPE_IVEC3,{TYPE_INT,TYPE_IVEC2,TYPE_VOID}},
- {"ivec4",TYPE_IVEC4,{TYPE_INT,TYPE_VOID}},
- {"ivec4",TYPE_IVEC4,{TYPE_INT,TYPE_INT,TYPE_INT,TYPE_INT,TYPE_VOID}},
- {"ivec4",TYPE_IVEC4,{TYPE_INT,TYPE_IVEC2,TYPE_INT,TYPE_VOID}},
- {"ivec4",TYPE_IVEC4,{TYPE_IVEC2,TYPE_INT,TYPE_INT,TYPE_VOID}},
- {"ivec4",TYPE_IVEC4,{TYPE_INT,TYPE_INT,TYPE_IVEC2,TYPE_VOID}},
- {"ivec4",TYPE_IVEC4,{TYPE_INT,TYPE_IVEC3,TYPE_VOID}},
- {"ivec4",TYPE_IVEC4,{TYPE_IVEC3,TYPE_INT,TYPE_VOID}},
- {"ivec4",TYPE_IVEC4,{TYPE_IVEC2,TYPE_IVEC2,TYPE_VOID}},
-
- {"uint",TYPE_UINT,{TYPE_UINT,TYPE_VOID}},
- {"uvec2",TYPE_UVEC2,{TYPE_UINT,TYPE_VOID}},
- {"uvec2",TYPE_UVEC2,{TYPE_UINT,TYPE_UINT,TYPE_VOID}},
- {"uvec3",TYPE_UVEC3,{TYPE_UINT,TYPE_VOID}},
- {"uvec3",TYPE_UVEC3,{TYPE_UINT,TYPE_UINT,TYPE_UINT,TYPE_VOID}},
- {"uvec3",TYPE_UVEC3,{TYPE_UVEC2,TYPE_UINT,TYPE_VOID}},
- {"uvec3",TYPE_UVEC3,{TYPE_UINT,TYPE_UVEC2,TYPE_VOID}},
- {"uvec4",TYPE_UVEC4,{TYPE_UINT,TYPE_VOID}},
- {"uvec4",TYPE_UVEC4,{TYPE_UINT,TYPE_UINT,TYPE_UINT,TYPE_UINT,TYPE_VOID}},
- {"uvec4",TYPE_UVEC4,{TYPE_UINT,TYPE_UVEC2,TYPE_UINT,TYPE_VOID}},
- {"uvec4",TYPE_UVEC4,{TYPE_UVEC2,TYPE_UINT,TYPE_UINT,TYPE_VOID}},
- {"uvec4",TYPE_UVEC4,{TYPE_UINT,TYPE_UINT,TYPE_UVEC2,TYPE_VOID}},
- {"uvec4",TYPE_UVEC4,{TYPE_UINT,TYPE_UVEC3,TYPE_VOID}},
- {"uvec4",TYPE_UVEC4,{TYPE_UVEC3,TYPE_UINT,TYPE_VOID}},
- {"uvec4",TYPE_UVEC4,{TYPE_UVEC2,TYPE_UVEC2,TYPE_VOID}},
-
- {"mat2",TYPE_MAT2,{TYPE_VEC2,TYPE_VEC2,TYPE_VOID}},
- {"mat3",TYPE_MAT3,{TYPE_VEC3,TYPE_VEC3,TYPE_VEC3,TYPE_VOID}},
- {"mat4",TYPE_MAT4,{TYPE_VEC4,TYPE_VEC4,TYPE_VEC4,TYPE_VEC4,TYPE_VOID}},
-
- {"mat2",TYPE_MAT2,{TYPE_FLOAT,TYPE_VOID}},
- {"mat3",TYPE_MAT3,{TYPE_FLOAT,TYPE_VOID}},
- {"mat4",TYPE_MAT4,{TYPE_FLOAT,TYPE_VOID}},
+ { "bool", TYPE_BOOL, { TYPE_BOOL, TYPE_VOID } },
+ { "bvec2", TYPE_BVEC2, { TYPE_BOOL, TYPE_VOID } },
+ { "bvec2", TYPE_BVEC2, { TYPE_BOOL, TYPE_BOOL, TYPE_VOID } },
+ { "bvec3", TYPE_BVEC3, { TYPE_BOOL, TYPE_VOID } },
+ { "bvec3", TYPE_BVEC3, { TYPE_BOOL, TYPE_BOOL, TYPE_BOOL, TYPE_VOID } },
+ { "bvec3", TYPE_BVEC3, { TYPE_BVEC2, TYPE_BOOL, TYPE_VOID } },
+ { "bvec3", TYPE_BVEC3, { TYPE_BOOL, TYPE_BVEC2, TYPE_VOID } },
+ { "bvec4", TYPE_BVEC4, { TYPE_BOOL, TYPE_VOID } },
+ { "bvec4", TYPE_BVEC4, { TYPE_BOOL, TYPE_BOOL, TYPE_BOOL, TYPE_BOOL, TYPE_VOID } },
+ { "bvec4", TYPE_BVEC4, { TYPE_BOOL, TYPE_BVEC2, TYPE_BOOL, TYPE_VOID } },
+ { "bvec4", TYPE_BVEC4, { TYPE_BVEC2, TYPE_BOOL, TYPE_BOOL, TYPE_VOID } },
+ { "bvec4", TYPE_BVEC4, { TYPE_BOOL, TYPE_BOOL, TYPE_BVEC2, TYPE_VOID } },
+ { "bvec4", TYPE_BVEC4, { TYPE_BOOL, TYPE_BVEC3, TYPE_VOID } },
+ { "bvec4", TYPE_BVEC4, { TYPE_BVEC3, TYPE_BOOL, TYPE_VOID } },
+ { "bvec4", TYPE_BVEC4, { TYPE_BVEC2, TYPE_BVEC2, TYPE_VOID } },
+
+ { "float", TYPE_FLOAT, { TYPE_FLOAT, TYPE_VOID } },
+ { "vec2", TYPE_VEC2, { TYPE_FLOAT, TYPE_VOID } },
+ { "vec2", TYPE_VEC2, { TYPE_FLOAT, TYPE_FLOAT, TYPE_VOID } },
+ { "vec3", TYPE_VEC3, { TYPE_FLOAT, TYPE_VOID } },
+ { "vec3", TYPE_VEC3, { TYPE_FLOAT, TYPE_FLOAT, TYPE_FLOAT, TYPE_VOID } },
+ { "vec3", TYPE_VEC3, { TYPE_VEC2, TYPE_FLOAT, TYPE_VOID } },
+ { "vec3", TYPE_VEC3, { TYPE_FLOAT, TYPE_VEC2, TYPE_VOID } },
+ { "vec4", TYPE_VEC4, { TYPE_FLOAT, TYPE_VOID } },
+ { "vec4", TYPE_VEC4, { TYPE_FLOAT, TYPE_FLOAT, TYPE_FLOAT, TYPE_FLOAT, TYPE_VOID } },
+ { "vec4", TYPE_VEC4, { TYPE_FLOAT, TYPE_VEC2, TYPE_FLOAT, TYPE_VOID } },
+ { "vec4", TYPE_VEC4, { TYPE_VEC2, TYPE_FLOAT, TYPE_FLOAT, TYPE_VOID } },
+ { "vec4", TYPE_VEC4, { TYPE_FLOAT, TYPE_FLOAT, TYPE_VEC2, TYPE_VOID } },
+ { "vec4", TYPE_VEC4, { TYPE_FLOAT, TYPE_VEC3, TYPE_VOID } },
+ { "vec4", TYPE_VEC4, { TYPE_VEC3, TYPE_FLOAT, TYPE_VOID } },
+ { "vec4", TYPE_VEC4, { TYPE_VEC2, TYPE_VEC2, TYPE_VOID } },
+
+ { "int", TYPE_INT, { TYPE_INT, TYPE_VOID } },
+ { "ivec2", TYPE_IVEC2, { TYPE_INT, TYPE_VOID } },
+ { "ivec2", TYPE_IVEC2, { TYPE_INT, TYPE_INT, TYPE_VOID } },
+ { "ivec3", TYPE_IVEC3, { TYPE_INT, TYPE_VOID } },
+ { "ivec3", TYPE_IVEC3, { TYPE_INT, TYPE_INT, TYPE_INT, TYPE_VOID } },
+ { "ivec3", TYPE_IVEC3, { TYPE_IVEC2, TYPE_INT, TYPE_VOID } },
+ { "ivec3", TYPE_IVEC3, { TYPE_INT, TYPE_IVEC2, TYPE_VOID } },
+ { "ivec4", TYPE_IVEC4, { TYPE_INT, TYPE_VOID } },
+ { "ivec4", TYPE_IVEC4, { TYPE_INT, TYPE_INT, TYPE_INT, TYPE_INT, TYPE_VOID } },
+ { "ivec4", TYPE_IVEC4, { TYPE_INT, TYPE_IVEC2, TYPE_INT, TYPE_VOID } },
+ { "ivec4", TYPE_IVEC4, { TYPE_IVEC2, TYPE_INT, TYPE_INT, TYPE_VOID } },
+ { "ivec4", TYPE_IVEC4, { TYPE_INT, TYPE_INT, TYPE_IVEC2, TYPE_VOID } },
+ { "ivec4", TYPE_IVEC4, { TYPE_INT, TYPE_IVEC3, TYPE_VOID } },
+ { "ivec4", TYPE_IVEC4, { TYPE_IVEC3, TYPE_INT, TYPE_VOID } },
+ { "ivec4", TYPE_IVEC4, { TYPE_IVEC2, TYPE_IVEC2, TYPE_VOID } },
+
+ { "uint", TYPE_UINT, { TYPE_UINT, TYPE_VOID } },
+ { "uvec2", TYPE_UVEC2, { TYPE_UINT, TYPE_VOID } },
+ { "uvec2", TYPE_UVEC2, { TYPE_UINT, TYPE_UINT, TYPE_VOID } },
+ { "uvec3", TYPE_UVEC3, { TYPE_UINT, TYPE_VOID } },
+ { "uvec3", TYPE_UVEC3, { TYPE_UINT, TYPE_UINT, TYPE_UINT, TYPE_VOID } },
+ { "uvec3", TYPE_UVEC3, { TYPE_UVEC2, TYPE_UINT, TYPE_VOID } },
+ { "uvec3", TYPE_UVEC3, { TYPE_UINT, TYPE_UVEC2, TYPE_VOID } },
+ { "uvec4", TYPE_UVEC4, { TYPE_UINT, TYPE_VOID } },
+ { "uvec4", TYPE_UVEC4, { TYPE_UINT, TYPE_UINT, TYPE_UINT, TYPE_UINT, TYPE_VOID } },
+ { "uvec4", TYPE_UVEC4, { TYPE_UINT, TYPE_UVEC2, TYPE_UINT, TYPE_VOID } },
+ { "uvec4", TYPE_UVEC4, { TYPE_UVEC2, TYPE_UINT, TYPE_UINT, TYPE_VOID } },
+ { "uvec4", TYPE_UVEC4, { TYPE_UINT, TYPE_UINT, TYPE_UVEC2, TYPE_VOID } },
+ { "uvec4", TYPE_UVEC4, { TYPE_UINT, TYPE_UVEC3, TYPE_VOID } },
+ { "uvec4", TYPE_UVEC4, { TYPE_UVEC3, TYPE_UINT, TYPE_VOID } },
+ { "uvec4", TYPE_UVEC4, { TYPE_UVEC2, TYPE_UVEC2, TYPE_VOID } },
+
+ { "mat2", TYPE_MAT2, { TYPE_VEC2, TYPE_VEC2, TYPE_VOID } },
+ { "mat3", TYPE_MAT3, { TYPE_VEC3, TYPE_VEC3, TYPE_VEC3, TYPE_VOID } },
+ { "mat4", TYPE_MAT4, { TYPE_VEC4, TYPE_VEC4, TYPE_VEC4, TYPE_VEC4, TYPE_VOID } },
+
+ { "mat2", TYPE_MAT2, { TYPE_FLOAT, TYPE_VOID } },
+ { "mat3", TYPE_MAT3, { TYPE_FLOAT, TYPE_VOID } },
+ { "mat4", TYPE_MAT4, { TYPE_FLOAT, TYPE_VOID } },
//conversion scalars
- {"int",TYPE_INT,{TYPE_BOOL,TYPE_VOID}},
- {"int",TYPE_INT,{TYPE_INT,TYPE_VOID}},
- {"int",TYPE_INT,{TYPE_UINT,TYPE_VOID}},
- {"int",TYPE_INT,{TYPE_FLOAT,TYPE_VOID}},
+ { "int", TYPE_INT, { TYPE_BOOL, TYPE_VOID } },
+ { "int", TYPE_INT, { TYPE_INT, TYPE_VOID } },
+ { "int", TYPE_INT, { TYPE_UINT, TYPE_VOID } },
+ { "int", TYPE_INT, { TYPE_FLOAT, TYPE_VOID } },
- {"float",TYPE_FLOAT,{TYPE_BOOL,TYPE_VOID}},
- {"float",TYPE_FLOAT,{TYPE_INT,TYPE_VOID}},
- {"float",TYPE_FLOAT,{TYPE_UINT,TYPE_VOID}},
- {"float",TYPE_FLOAT,{TYPE_FLOAT,TYPE_VOID}},
+ { "float", TYPE_FLOAT, { TYPE_BOOL, TYPE_VOID } },
+ { "float", TYPE_FLOAT, { TYPE_INT, TYPE_VOID } },
+ { "float", TYPE_FLOAT, { TYPE_UINT, TYPE_VOID } },
+ { "float", TYPE_FLOAT, { TYPE_FLOAT, TYPE_VOID } },
- {"uint",TYPE_UINT,{TYPE_BOOL,TYPE_VOID}},
- {"uint",TYPE_UINT,{TYPE_INT,TYPE_VOID}},
- {"uint",TYPE_UINT,{TYPE_UINT,TYPE_VOID}},
- {"uint",TYPE_UINT,{TYPE_FLOAT,TYPE_VOID}},
+ { "uint", TYPE_UINT, { TYPE_BOOL, TYPE_VOID } },
+ { "uint", TYPE_UINT, { TYPE_INT, TYPE_VOID } },
+ { "uint", TYPE_UINT, { TYPE_UINT, TYPE_VOID } },
+ { "uint", TYPE_UINT, { TYPE_FLOAT, TYPE_VOID } },
- {"bool",TYPE_BOOL,{TYPE_BOOL,TYPE_VOID}},
- {"bool",TYPE_BOOL,{TYPE_INT,TYPE_VOID}},
- {"bool",TYPE_BOOL,{TYPE_UINT,TYPE_VOID}},
- {"bool",TYPE_BOOL,{TYPE_FLOAT,TYPE_VOID}},
+ { "bool", TYPE_BOOL, { TYPE_BOOL, TYPE_VOID } },
+ { "bool", TYPE_BOOL, { TYPE_INT, TYPE_VOID } },
+ { "bool", TYPE_BOOL, { TYPE_UINT, TYPE_VOID } },
+ { "bool", TYPE_BOOL, { TYPE_FLOAT, TYPE_VOID } },
//conversion vectors
- {"ivec2",TYPE_IVEC2,{TYPE_BVEC2,TYPE_VOID}},
- {"ivec2",TYPE_IVEC2,{TYPE_IVEC2,TYPE_VOID}},
- {"ivec2",TYPE_IVEC2,{TYPE_UVEC2,TYPE_VOID}},
- {"ivec2",TYPE_IVEC2,{TYPE_VEC2,TYPE_VOID}},
-
- {"vec2",TYPE_VEC2,{TYPE_BVEC2,TYPE_VOID}},
- {"vec2",TYPE_VEC2,{TYPE_IVEC2,TYPE_VOID}},
- {"vec2",TYPE_VEC2,{TYPE_UVEC2,TYPE_VOID}},
- {"vec2",TYPE_VEC2,{TYPE_VEC2,TYPE_VOID}},
-
- {"uvec2",TYPE_UVEC2,{TYPE_BVEC2,TYPE_VOID}},
- {"uvec2",TYPE_UVEC2,{TYPE_IVEC2,TYPE_VOID}},
- {"uvec2",TYPE_UVEC2,{TYPE_UVEC2,TYPE_VOID}},
- {"uvec2",TYPE_UVEC2,{TYPE_VEC2,TYPE_VOID}},
-
- {"bvec2",TYPE_BVEC2,{TYPE_BVEC2,TYPE_VOID}},
- {"bvec2",TYPE_BVEC2,{TYPE_IVEC2,TYPE_VOID}},
- {"bvec2",TYPE_BVEC2,{TYPE_UVEC2,TYPE_VOID}},
- {"bvec2",TYPE_BVEC2,{TYPE_VEC2,TYPE_VOID}},
-
- {"ivec3",TYPE_IVEC3,{TYPE_BVEC3,TYPE_VOID}},
- {"ivec3",TYPE_IVEC3,{TYPE_IVEC3,TYPE_VOID}},
- {"ivec3",TYPE_IVEC3,{TYPE_UVEC3,TYPE_VOID}},
- {"ivec3",TYPE_IVEC3,{TYPE_VEC3,TYPE_VOID}},
-
- {"vec3",TYPE_VEC3,{TYPE_BVEC3,TYPE_VOID}},
- {"vec3",TYPE_VEC3,{TYPE_IVEC3,TYPE_VOID}},
- {"vec3",TYPE_VEC3,{TYPE_UVEC3,TYPE_VOID}},
- {"vec3",TYPE_VEC3,{TYPE_VEC3,TYPE_VOID}},
-
- {"uvec3",TYPE_UVEC3,{TYPE_BVEC3,TYPE_VOID}},
- {"uvec3",TYPE_UVEC3,{TYPE_IVEC3,TYPE_VOID}},
- {"uvec3",TYPE_UVEC3,{TYPE_UVEC3,TYPE_VOID}},
- {"uvec3",TYPE_UVEC3,{TYPE_VEC3,TYPE_VOID}},
-
- {"bvec3",TYPE_BVEC3,{TYPE_BVEC3,TYPE_VOID}},
- {"bvec3",TYPE_BVEC3,{TYPE_IVEC3,TYPE_VOID}},
- {"bvec3",TYPE_BVEC3,{TYPE_UVEC3,TYPE_VOID}},
- {"bvec3",TYPE_BVEC3,{TYPE_VEC3,TYPE_VOID}},
-
- {"ivec4",TYPE_IVEC4,{TYPE_BVEC4,TYPE_VOID}},
- {"ivec4",TYPE_IVEC4,{TYPE_IVEC4,TYPE_VOID}},
- {"ivec4",TYPE_IVEC4,{TYPE_UVEC4,TYPE_VOID}},
- {"ivec4",TYPE_IVEC4,{TYPE_VEC4,TYPE_VOID}},
-
- {"vec4",TYPE_VEC4,{TYPE_BVEC4,TYPE_VOID}},
- {"vec4",TYPE_VEC4,{TYPE_IVEC4,TYPE_VOID}},
- {"vec4",TYPE_VEC4,{TYPE_UVEC4,TYPE_VOID}},
- {"vec4",TYPE_VEC4,{TYPE_VEC4,TYPE_VOID}},
-
- {"uvec4",TYPE_UVEC4,{TYPE_BVEC4,TYPE_VOID}},
- {"uvec4",TYPE_UVEC4,{TYPE_IVEC4,TYPE_VOID}},
- {"uvec4",TYPE_UVEC4,{TYPE_UVEC4,TYPE_VOID}},
- {"uvec4",TYPE_UVEC4,{TYPE_VEC4,TYPE_VOID}},
-
- {"bvec4",TYPE_BVEC4,{TYPE_BVEC4,TYPE_VOID}},
- {"bvec4",TYPE_BVEC4,{TYPE_IVEC4,TYPE_VOID}},
- {"bvec4",TYPE_BVEC4,{TYPE_UVEC4,TYPE_VOID}},
- {"bvec4",TYPE_BVEC4,{TYPE_VEC4,TYPE_VOID}},
+ { "ivec2", TYPE_IVEC2, { TYPE_BVEC2, TYPE_VOID } },
+ { "ivec2", TYPE_IVEC2, { TYPE_IVEC2, TYPE_VOID } },
+ { "ivec2", TYPE_IVEC2, { TYPE_UVEC2, TYPE_VOID } },
+ { "ivec2", TYPE_IVEC2, { TYPE_VEC2, TYPE_VOID } },
+
+ { "vec2", TYPE_VEC2, { TYPE_BVEC2, TYPE_VOID } },
+ { "vec2", TYPE_VEC2, { TYPE_IVEC2, TYPE_VOID } },
+ { "vec2", TYPE_VEC2, { TYPE_UVEC2, TYPE_VOID } },
+ { "vec2", TYPE_VEC2, { TYPE_VEC2, TYPE_VOID } },
+
+ { "uvec2", TYPE_UVEC2, { TYPE_BVEC2, TYPE_VOID } },
+ { "uvec2", TYPE_UVEC2, { TYPE_IVEC2, TYPE_VOID } },
+ { "uvec2", TYPE_UVEC2, { TYPE_UVEC2, TYPE_VOID } },
+ { "uvec2", TYPE_UVEC2, { TYPE_VEC2, TYPE_VOID } },
+
+ { "bvec2", TYPE_BVEC2, { TYPE_BVEC2, TYPE_VOID } },
+ { "bvec2", TYPE_BVEC2, { TYPE_IVEC2, TYPE_VOID } },
+ { "bvec2", TYPE_BVEC2, { TYPE_UVEC2, TYPE_VOID } },
+ { "bvec2", TYPE_BVEC2, { TYPE_VEC2, TYPE_VOID } },
+
+ { "ivec3", TYPE_IVEC3, { TYPE_BVEC3, TYPE_VOID } },
+ { "ivec3", TYPE_IVEC3, { TYPE_IVEC3, TYPE_VOID } },
+ { "ivec3", TYPE_IVEC3, { TYPE_UVEC3, TYPE_VOID } },
+ { "ivec3", TYPE_IVEC3, { TYPE_VEC3, TYPE_VOID } },
+
+ { "vec3", TYPE_VEC3, { TYPE_BVEC3, TYPE_VOID } },
+ { "vec3", TYPE_VEC3, { TYPE_IVEC3, TYPE_VOID } },
+ { "vec3", TYPE_VEC3, { TYPE_UVEC3, TYPE_VOID } },
+ { "vec3", TYPE_VEC3, { TYPE_VEC3, TYPE_VOID } },
+
+ { "uvec3", TYPE_UVEC3, { TYPE_BVEC3, TYPE_VOID } },
+ { "uvec3", TYPE_UVEC3, { TYPE_IVEC3, TYPE_VOID } },
+ { "uvec3", TYPE_UVEC3, { TYPE_UVEC3, TYPE_VOID } },
+ { "uvec3", TYPE_UVEC3, { TYPE_VEC3, TYPE_VOID } },
+
+ { "bvec3", TYPE_BVEC3, { TYPE_BVEC3, TYPE_VOID } },
+ { "bvec3", TYPE_BVEC3, { TYPE_IVEC3, TYPE_VOID } },
+ { "bvec3", TYPE_BVEC3, { TYPE_UVEC3, TYPE_VOID } },
+ { "bvec3", TYPE_BVEC3, { TYPE_VEC3, TYPE_VOID } },
+
+ { "ivec4", TYPE_IVEC4, { TYPE_BVEC4, TYPE_VOID } },
+ { "ivec4", TYPE_IVEC4, { TYPE_IVEC4, TYPE_VOID } },
+ { "ivec4", TYPE_IVEC4, { TYPE_UVEC4, TYPE_VOID } },
+ { "ivec4", TYPE_IVEC4, { TYPE_VEC4, TYPE_VOID } },
+
+ { "vec4", TYPE_VEC4, { TYPE_BVEC4, TYPE_VOID } },
+ { "vec4", TYPE_VEC4, { TYPE_IVEC4, TYPE_VOID } },
+ { "vec4", TYPE_VEC4, { TYPE_UVEC4, TYPE_VOID } },
+ { "vec4", TYPE_VEC4, { TYPE_VEC4, TYPE_VOID } },
+
+ { "uvec4", TYPE_UVEC4, { TYPE_BVEC4, TYPE_VOID } },
+ { "uvec4", TYPE_UVEC4, { TYPE_IVEC4, TYPE_VOID } },
+ { "uvec4", TYPE_UVEC4, { TYPE_UVEC4, TYPE_VOID } },
+ { "uvec4", TYPE_UVEC4, { TYPE_VEC4, TYPE_VOID } },
+
+ { "bvec4", TYPE_BVEC4, { TYPE_BVEC4, TYPE_VOID } },
+ { "bvec4", TYPE_BVEC4, { TYPE_IVEC4, TYPE_VOID } },
+ { "bvec4", TYPE_BVEC4, { TYPE_UVEC4, TYPE_VOID } },
+ { "bvec4", TYPE_BVEC4, { TYPE_VEC4, TYPE_VOID } },
//builtins - trigonometry
- {"sin",TYPE_FLOAT,{TYPE_FLOAT,TYPE_VOID}},
- {"cos",TYPE_FLOAT,{TYPE_FLOAT,TYPE_VOID}},
- {"tan",TYPE_FLOAT,{TYPE_FLOAT,TYPE_VOID}},
- {"asin",TYPE_FLOAT,{TYPE_FLOAT,TYPE_VOID}},
- {"acos",TYPE_FLOAT,{TYPE_FLOAT,TYPE_VOID}},
- {"atan",TYPE_FLOAT,{TYPE_FLOAT,TYPE_VOID}},
- {"atan2",TYPE_FLOAT,{TYPE_FLOAT,TYPE_FLOAT,TYPE_VOID}},
- {"sinh",TYPE_FLOAT,{TYPE_FLOAT,TYPE_VOID}},
- {"cosh",TYPE_FLOAT,{TYPE_FLOAT,TYPE_VOID}},
- {"tanh",TYPE_FLOAT,{TYPE_FLOAT,TYPE_VOID}},
+ { "sin", TYPE_FLOAT, { TYPE_FLOAT, TYPE_VOID } },
+ { "cos", TYPE_FLOAT, { TYPE_FLOAT, TYPE_VOID } },
+ { "tan", TYPE_FLOAT, { TYPE_FLOAT, TYPE_VOID } },
+ { "asin", TYPE_FLOAT, { TYPE_FLOAT, TYPE_VOID } },
+ { "acos", TYPE_FLOAT, { TYPE_FLOAT, TYPE_VOID } },
+ { "atan", TYPE_FLOAT, { TYPE_FLOAT, TYPE_VOID } },
+ { "atan2", TYPE_FLOAT, { TYPE_FLOAT, TYPE_FLOAT, TYPE_VOID } },
+ { "sinh", TYPE_FLOAT, { TYPE_FLOAT, TYPE_VOID } },
+ { "cosh", TYPE_FLOAT, { TYPE_FLOAT, TYPE_VOID } },
+ { "tanh", TYPE_FLOAT, { TYPE_FLOAT, TYPE_VOID } },
//builtins - exponential
- {"pow",TYPE_FLOAT,{TYPE_FLOAT,TYPE_FLOAT,TYPE_VOID}},
- {"pow",TYPE_VEC2,{TYPE_VEC2,TYPE_FLOAT,TYPE_VOID}},
- {"pow",TYPE_VEC2,{TYPE_VEC2,TYPE_VEC2,TYPE_VOID}},
- {"pow",TYPE_VEC3,{TYPE_VEC3,TYPE_FLOAT,TYPE_VOID}},
- {"pow",TYPE_VEC3,{TYPE_VEC3,TYPE_VEC3,TYPE_VOID}},
- {"pow",TYPE_VEC4,{TYPE_VEC4,TYPE_FLOAT,TYPE_VOID}},
- {"pow",TYPE_VEC4,{TYPE_VEC4,TYPE_VEC4,TYPE_VOID}},
- {"exp",TYPE_FLOAT,{TYPE_FLOAT,TYPE_VOID}},
- {"exp",TYPE_VEC2,{TYPE_VEC2,TYPE_VOID}},
- {"exp",TYPE_VEC3,{TYPE_VEC3,TYPE_VOID}},
- {"exp",TYPE_VEC4,{TYPE_VEC4,TYPE_VOID}},
- {"log",TYPE_FLOAT,{TYPE_FLOAT,TYPE_VOID}},
- {"log",TYPE_VEC2,{TYPE_VEC2,TYPE_VOID}},
- {"log",TYPE_VEC3,{TYPE_VEC3,TYPE_VOID}},
- {"log",TYPE_VEC4,{TYPE_VEC4,TYPE_VOID}},
- {"sqrt",TYPE_FLOAT,{TYPE_FLOAT,TYPE_VOID}},
- {"sqrt",TYPE_VEC2,{TYPE_VEC2,TYPE_VOID}},
- {"sqrt",TYPE_VEC3,{TYPE_VEC3,TYPE_VOID}},
- {"sqrt",TYPE_VEC4,{TYPE_VEC4,TYPE_VOID}},
+ { "pow", TYPE_FLOAT, { TYPE_FLOAT, TYPE_FLOAT, TYPE_VOID } },
+ { "pow", TYPE_VEC2, { TYPE_VEC2, TYPE_FLOAT, TYPE_VOID } },
+ { "pow", TYPE_VEC2, { TYPE_VEC2, TYPE_VEC2, TYPE_VOID } },
+ { "pow", TYPE_VEC3, { TYPE_VEC3, TYPE_FLOAT, TYPE_VOID } },
+ { "pow", TYPE_VEC3, { TYPE_VEC3, TYPE_VEC3, TYPE_VOID } },
+ { "pow", TYPE_VEC4, { TYPE_VEC4, TYPE_FLOAT, TYPE_VOID } },
+ { "pow", TYPE_VEC4, { TYPE_VEC4, TYPE_VEC4, TYPE_VOID } },
+ { "exp", TYPE_FLOAT, { TYPE_FLOAT, TYPE_VOID } },
+ { "exp", TYPE_VEC2, { TYPE_VEC2, TYPE_VOID } },
+ { "exp", TYPE_VEC3, { TYPE_VEC3, TYPE_VOID } },
+ { "exp", TYPE_VEC4, { TYPE_VEC4, TYPE_VOID } },
+ { "log", TYPE_FLOAT, { TYPE_FLOAT, TYPE_VOID } },
+ { "log", TYPE_VEC2, { TYPE_VEC2, TYPE_VOID } },
+ { "log", TYPE_VEC3, { TYPE_VEC3, TYPE_VOID } },
+ { "log", TYPE_VEC4, { TYPE_VEC4, TYPE_VOID } },
+ { "sqrt", TYPE_FLOAT, { TYPE_FLOAT, TYPE_VOID } },
+ { "sqrt", TYPE_VEC2, { TYPE_VEC2, TYPE_VOID } },
+ { "sqrt", TYPE_VEC3, { TYPE_VEC3, TYPE_VOID } },
+ { "sqrt", TYPE_VEC4, { TYPE_VEC4, TYPE_VOID } },
//builtins - common
- {"abs",TYPE_FLOAT,{TYPE_FLOAT,TYPE_VOID}},
- {"abs",TYPE_VEC2,{TYPE_VEC2,TYPE_VOID}},
- {"abs",TYPE_VEC3,{TYPE_VEC3,TYPE_VOID}},
- {"abs",TYPE_VEC4,{TYPE_VEC4,TYPE_VOID}},
-
- {"abs",TYPE_INT,{TYPE_INT,TYPE_VOID}},
- {"abs",TYPE_IVEC2,{TYPE_IVEC2,TYPE_VOID}},
- {"abs",TYPE_IVEC3,{TYPE_IVEC3,TYPE_VOID}},
- {"abs",TYPE_IVEC4,{TYPE_IVEC4,TYPE_VOID}},
-
- {"abs",TYPE_UINT,{TYPE_UINT,TYPE_VOID}},
- {"abs",TYPE_UVEC2,{TYPE_UVEC2,TYPE_VOID}},
- {"abs",TYPE_UVEC3,{TYPE_UVEC3,TYPE_VOID}},
- {"abs",TYPE_UVEC4,{TYPE_UVEC4,TYPE_VOID}},
-
-
- {"sign",TYPE_FLOAT,{TYPE_FLOAT,TYPE_VOID}},
- {"sign",TYPE_VEC2,{TYPE_VEC2,TYPE_VOID}},
- {"sign",TYPE_VEC3,{TYPE_VEC3,TYPE_VOID}},
- {"sign",TYPE_VEC4,{TYPE_VEC4,TYPE_VOID}},
-
- {"sign",TYPE_INT,{TYPE_INT,TYPE_VOID}},
- {"sign",TYPE_IVEC2,{TYPE_IVEC2,TYPE_VOID}},
- {"sign",TYPE_IVEC3,{TYPE_IVEC3,TYPE_VOID}},
- {"sign",TYPE_IVEC4,{TYPE_IVEC4,TYPE_VOID}},
-
-
- {"floor",TYPE_FLOAT,{TYPE_FLOAT,TYPE_VOID}},
- {"floor",TYPE_VEC2,{TYPE_VEC2,TYPE_VOID}},
- {"floor",TYPE_VEC3,{TYPE_VEC3,TYPE_VOID}},
- {"floor",TYPE_VEC4,{TYPE_VEC4,TYPE_VOID}},
- {"trunc",TYPE_FLOAT,{TYPE_FLOAT,TYPE_VOID}},
- {"trunc",TYPE_VEC2,{TYPE_VEC2,TYPE_VOID}},
- {"trunc",TYPE_VEC3,{TYPE_VEC3,TYPE_VOID}},
- {"trunc",TYPE_VEC4,{TYPE_VEC4,TYPE_VOID}},
- {"round",TYPE_FLOAT,{TYPE_FLOAT,TYPE_VOID}},
- {"round",TYPE_VEC2,{TYPE_VEC2,TYPE_VOID}},
- {"round",TYPE_VEC3,{TYPE_VEC3,TYPE_VOID}},
- {"round",TYPE_VEC4,{TYPE_VEC4,TYPE_VOID}},
- {"ceil",TYPE_FLOAT,{TYPE_FLOAT,TYPE_VOID}},
- {"ceil",TYPE_VEC2,{TYPE_VEC2,TYPE_VOID}},
- {"ceil",TYPE_VEC3,{TYPE_VEC3,TYPE_VOID}},
- {"ceil",TYPE_VEC4,{TYPE_VEC4,TYPE_VOID}},
- {"fract",TYPE_FLOAT,{TYPE_FLOAT,TYPE_VOID}},
- {"fract",TYPE_VEC2,{TYPE_VEC2,TYPE_VOID}},
- {"fract",TYPE_VEC3,{TYPE_VEC3,TYPE_VOID}},
- {"fract",TYPE_VEC4,{TYPE_VEC4,TYPE_VOID}},
-
- {"mod",TYPE_FLOAT,{TYPE_FLOAT,TYPE_FLOAT,TYPE_VOID}},
- {"mod",TYPE_VEC2,{TYPE_VEC2,TYPE_VEC2,TYPE_VOID}},
- {"mod",TYPE_VEC2,{TYPE_VEC2,TYPE_FLOAT,TYPE_VOID}},
- {"mod",TYPE_VEC3,{TYPE_VEC3,TYPE_VEC3,TYPE_VOID}},
- {"mod",TYPE_VEC3,{TYPE_VEC3,TYPE_FLOAT,TYPE_VOID}},
- {"mod",TYPE_VEC4,{TYPE_VEC4,TYPE_VEC4,TYPE_VOID}},
- {"mod",TYPE_VEC4,{TYPE_VEC4,TYPE_FLOAT,TYPE_VOID}},
-
- {"modf",TYPE_FLOAT,{TYPE_FLOAT,TYPE_FLOAT,TYPE_VOID}},
- {"modf",TYPE_VEC2,{TYPE_VEC2,TYPE_VEC2,TYPE_VOID}},
- {"modf",TYPE_VEC3,{TYPE_VEC3,TYPE_VEC3,TYPE_VOID}},
- {"modf",TYPE_VEC4,{TYPE_VEC4,TYPE_VEC4,TYPE_VOID}},
-
- {"min",TYPE_FLOAT,{TYPE_FLOAT,TYPE_FLOAT,TYPE_VOID}},
- {"min",TYPE_VEC2,{TYPE_VEC2,TYPE_VEC2,TYPE_VOID}},
- {"min",TYPE_VEC3,{TYPE_VEC3,TYPE_VEC3,TYPE_VOID}},
- {"min",TYPE_VEC4,{TYPE_VEC4,TYPE_VEC4,TYPE_VOID}},
-
- {"min",TYPE_INT,{TYPE_INT,TYPE_INT,TYPE_VOID}},
- {"min",TYPE_IVEC2,{TYPE_IVEC2,TYPE_IVEC2,TYPE_VOID}},
- {"min",TYPE_IVEC3,{TYPE_IVEC3,TYPE_IVEC3,TYPE_VOID}},
- {"min",TYPE_IVEC4,{TYPE_IVEC4,TYPE_IVEC4,TYPE_VOID}},
-
- {"min",TYPE_UINT,{TYPE_UINT,TYPE_UINT,TYPE_VOID}},
- {"min",TYPE_UVEC2,{TYPE_UVEC2,TYPE_UVEC2,TYPE_VOID}},
- {"min",TYPE_UVEC3,{TYPE_UVEC3,TYPE_UVEC3,TYPE_VOID}},
- {"min",TYPE_UVEC4,{TYPE_UVEC4,TYPE_UVEC4,TYPE_VOID}},
-
- {"max",TYPE_FLOAT,{TYPE_FLOAT,TYPE_FLOAT,TYPE_VOID}},
- {"max",TYPE_VEC2,{TYPE_VEC2,TYPE_VEC2,TYPE_VOID}},
- {"max",TYPE_VEC3,{TYPE_VEC3,TYPE_VEC3,TYPE_VOID}},
- {"max",TYPE_VEC4,{TYPE_VEC4,TYPE_VEC4,TYPE_VOID}},
-
- {"max",TYPE_INT,{TYPE_INT,TYPE_INT,TYPE_VOID}},
- {"max",TYPE_IVEC2,{TYPE_IVEC2,TYPE_IVEC2,TYPE_VOID}},
- {"max",TYPE_IVEC3,{TYPE_IVEC3,TYPE_IVEC3,TYPE_VOID}},
- {"max",TYPE_IVEC4,{TYPE_IVEC4,TYPE_IVEC4,TYPE_VOID}},
-
- {"max",TYPE_UINT,{TYPE_UINT,TYPE_UINT,TYPE_VOID}},
- {"max",TYPE_UVEC2,{TYPE_UVEC2,TYPE_UVEC2,TYPE_VOID}},
- {"max",TYPE_UVEC3,{TYPE_UVEC3,TYPE_UVEC3,TYPE_VOID}},
- {"max",TYPE_UVEC4,{TYPE_UVEC4,TYPE_UVEC4,TYPE_VOID}},
-
-
- {"clamp",TYPE_FLOAT,{TYPE_FLOAT,TYPE_FLOAT,TYPE_FLOAT,TYPE_VOID}},
- {"clamp",TYPE_VEC2,{TYPE_VEC2,TYPE_VEC2,TYPE_VEC2,TYPE_VOID}},
- {"clamp",TYPE_VEC3,{TYPE_VEC3,TYPE_VEC3,TYPE_VEC3,TYPE_VOID}},
- {"clamp",TYPE_VEC4,{TYPE_VEC4,TYPE_VEC4,TYPE_VEC4,TYPE_VOID}},
- {"clamp",TYPE_VEC2,{TYPE_VEC2,TYPE_FLOAT,TYPE_FLOAT,TYPE_VOID}},
- {"clamp",TYPE_VEC3,{TYPE_VEC3,TYPE_FLOAT,TYPE_FLOAT,TYPE_VOID}},
- {"clamp",TYPE_VEC4,{TYPE_VEC4,TYPE_FLOAT,TYPE_FLOAT,TYPE_VOID}},
-
-
- {"clamp",TYPE_INT,{TYPE_INT,TYPE_INT,TYPE_INT,TYPE_VOID}},
- {"clamp",TYPE_IVEC2,{TYPE_IVEC2,TYPE_IVEC2,TYPE_IVEC2,TYPE_VOID}},
- {"clamp",TYPE_IVEC3,{TYPE_IVEC3,TYPE_IVEC3,TYPE_IVEC3,TYPE_VOID}},
- {"clamp",TYPE_IVEC4,{TYPE_IVEC4,TYPE_IVEC4,TYPE_IVEC4,TYPE_VOID}},
- {"clamp",TYPE_IVEC2,{TYPE_IVEC2,TYPE_INT,TYPE_INT,TYPE_VOID}},
- {"clamp",TYPE_IVEC3,{TYPE_IVEC3,TYPE_INT,TYPE_INT,TYPE_VOID}},
- {"clamp",TYPE_IVEC4,{TYPE_IVEC4,TYPE_INT,TYPE_INT,TYPE_VOID}},
-
- {"clamp",TYPE_UINT,{TYPE_UINT,TYPE_UINT,TYPE_UINT,TYPE_VOID}},
- {"clamp",TYPE_UVEC2,{TYPE_UVEC2,TYPE_UVEC2,TYPE_UVEC2,TYPE_VOID}},
- {"clamp",TYPE_UVEC3,{TYPE_UVEC3,TYPE_UVEC3,TYPE_UVEC3,TYPE_VOID}},
- {"clamp",TYPE_UVEC4,{TYPE_UVEC4,TYPE_UVEC4,TYPE_UVEC4,TYPE_VOID}},
- {"clamp",TYPE_UVEC2,{TYPE_UVEC2,TYPE_UINT,TYPE_UINT,TYPE_VOID}},
- {"clamp",TYPE_UVEC3,{TYPE_UVEC3,TYPE_UINT,TYPE_UINT,TYPE_VOID}},
- {"clamp",TYPE_UVEC4,{TYPE_UVEC4,TYPE_UINT,TYPE_UINT,TYPE_VOID}},
-
- {"mix",TYPE_FLOAT,{TYPE_FLOAT,TYPE_FLOAT,TYPE_FLOAT,TYPE_VOID}},
- {"mix",TYPE_FLOAT,{TYPE_FLOAT,TYPE_FLOAT,TYPE_BOOL,TYPE_VOID}},
- {"mix",TYPE_VEC2,{TYPE_VEC2,TYPE_VEC2,TYPE_FLOAT,TYPE_VOID}},
- {"mix",TYPE_VEC2,{TYPE_VEC2,TYPE_VEC2,TYPE_BOOL,TYPE_VOID}},
- {"mix",TYPE_VEC2,{TYPE_VEC2,TYPE_VEC2,TYPE_BVEC2,TYPE_VOID}},
- {"mix",TYPE_VEC2,{TYPE_VEC2,TYPE_VEC2,TYPE_VEC2,TYPE_VOID}},
- {"mix",TYPE_VEC3,{TYPE_VEC3,TYPE_VEC3,TYPE_FLOAT,TYPE_VOID}},
- {"mix",TYPE_VEC3,{TYPE_VEC3,TYPE_VEC3,TYPE_BOOL,TYPE_VOID}},
- {"mix",TYPE_VEC3,{TYPE_VEC3,TYPE_VEC3,TYPE_BVEC3,TYPE_VOID}},
- {"mix",TYPE_VEC3,{TYPE_VEC3,TYPE_VEC3,TYPE_VEC3,TYPE_VOID}},
- {"mix",TYPE_VEC4,{TYPE_VEC4,TYPE_VEC4,TYPE_FLOAT,TYPE_VOID}},
- {"mix",TYPE_VEC4,{TYPE_VEC4,TYPE_VEC4,TYPE_BOOL,TYPE_VOID}},
- {"mix",TYPE_VEC4,{TYPE_VEC4,TYPE_VEC4,TYPE_BVEC3,TYPE_VOID}},
- {"mix",TYPE_VEC4,{TYPE_VEC4,TYPE_VEC4,TYPE_VEC4,TYPE_VOID}},
-
- {"step",TYPE_FLOAT,{TYPE_FLOAT,TYPE_FLOAT,TYPE_VOID}},
- {"step",TYPE_VEC2,{TYPE_VEC2,TYPE_VEC2,TYPE_VOID}},
- {"step",TYPE_VEC3,{TYPE_VEC3,TYPE_VEC3,TYPE_VOID}},
- {"step",TYPE_VEC4,{TYPE_VEC4,TYPE_VEC4,TYPE_VOID}},
- {"step",TYPE_VEC2,{TYPE_FLOAT,TYPE_VEC2,TYPE_VOID}},
- {"step",TYPE_VEC3,{TYPE_FLOAT,TYPE_VEC3,TYPE_VOID}},
- {"step",TYPE_VEC4,{TYPE_FLOAT,TYPE_VEC4,TYPE_VOID}},
- {"smoothstep",TYPE_FLOAT,{TYPE_FLOAT,TYPE_FLOAT,TYPE_FLOAT,TYPE_VOID}},
- {"smoothstep",TYPE_VEC2,{TYPE_VEC2,TYPE_VEC2,TYPE_VEC2,TYPE_VOID}},
- {"smoothstep",TYPE_VEC3,{TYPE_VEC3,TYPE_VEC3,TYPE_VEC3,TYPE_VOID}},
- {"smoothstep",TYPE_VEC4,{TYPE_VEC4,TYPE_VEC4,TYPE_VEC4,TYPE_VOID}},
- {"smoothstep",TYPE_VEC2,{TYPE_FLOAT,TYPE_FLOAT,TYPE_VEC2,TYPE_VOID}},
- {"smoothstep",TYPE_VEC3,{TYPE_FLOAT,TYPE_FLOAT,TYPE_VEC3,TYPE_VOID}},
- {"smoothstep",TYPE_VEC4,{TYPE_FLOAT,TYPE_FLOAT,TYPE_VEC4,TYPE_VOID}},
-
- {"isnan",TYPE_BOOL,{TYPE_FLOAT,TYPE_VOID}},
- {"isnan",TYPE_BOOL,{TYPE_VEC2,TYPE_VOID}},
- {"isnan",TYPE_BOOL,{TYPE_VEC3,TYPE_VOID}},
- {"isnan",TYPE_BOOL,{TYPE_VEC4,TYPE_VOID}},
-
- {"isinf",TYPE_BOOL,{TYPE_FLOAT,TYPE_VOID}},
- {"isinf",TYPE_BOOL,{TYPE_VEC2,TYPE_VOID}},
- {"isinf",TYPE_BOOL,{TYPE_VEC3,TYPE_VOID}},
- {"isinf",TYPE_BOOL,{TYPE_VEC4,TYPE_VOID}},
-
- {"floatBitsToInt",TYPE_INT,{TYPE_FLOAT,TYPE_VOID}},
- {"floatBitsToInt",TYPE_IVEC2,{TYPE_VEC2,TYPE_VOID}},
- {"floatBitsToInt",TYPE_IVEC3,{TYPE_VEC3,TYPE_VOID}},
- {"floatBitsToInt",TYPE_IVEC4,{TYPE_VEC4,TYPE_VOID}},
-
- {"floatBitsToUInt",TYPE_UINT,{TYPE_FLOAT,TYPE_VOID}},
- {"floatBitsToUInt",TYPE_UVEC2,{TYPE_VEC2,TYPE_VOID}},
- {"floatBitsToUInt",TYPE_UVEC3,{TYPE_VEC3,TYPE_VOID}},
- {"floatBitsToUInt",TYPE_UVEC4,{TYPE_VEC4,TYPE_VOID}},
-
- {"intBitsToFloat",TYPE_FLOAT,{TYPE_INT,TYPE_VOID}},
- {"intBitsToFloat",TYPE_VEC2,{TYPE_IVEC2,TYPE_VOID}},
- {"intBitsToFloat",TYPE_VEC3,{TYPE_IVEC3,TYPE_VOID}},
- {"intBitsToFloat",TYPE_VEC4,{TYPE_IVEC4,TYPE_VOID}},
-
- {"uintBitsToFloat",TYPE_FLOAT,{TYPE_UINT,TYPE_VOID}},
- {"uintBitsToFloat",TYPE_VEC2,{TYPE_UVEC2,TYPE_VOID}},
- {"uintBitsToFloat",TYPE_VEC3,{TYPE_UVEC3,TYPE_VOID}},
- {"uintBitsToFloat",TYPE_VEC4,{TYPE_UVEC4,TYPE_VOID}},
+ { "abs", TYPE_FLOAT, { TYPE_FLOAT, TYPE_VOID } },
+ { "abs", TYPE_VEC2, { TYPE_VEC2, TYPE_VOID } },
+ { "abs", TYPE_VEC3, { TYPE_VEC3, TYPE_VOID } },
+ { "abs", TYPE_VEC4, { TYPE_VEC4, TYPE_VOID } },
+
+ { "abs", TYPE_INT, { TYPE_INT, TYPE_VOID } },
+ { "abs", TYPE_IVEC2, { TYPE_IVEC2, TYPE_VOID } },
+ { "abs", TYPE_IVEC3, { TYPE_IVEC3, TYPE_VOID } },
+ { "abs", TYPE_IVEC4, { TYPE_IVEC4, TYPE_VOID } },
+
+ { "abs", TYPE_UINT, { TYPE_UINT, TYPE_VOID } },
+ { "abs", TYPE_UVEC2, { TYPE_UVEC2, TYPE_VOID } },
+ { "abs", TYPE_UVEC3, { TYPE_UVEC3, TYPE_VOID } },
+ { "abs", TYPE_UVEC4, { TYPE_UVEC4, TYPE_VOID } },
+
+ { "sign", TYPE_FLOAT, { TYPE_FLOAT, TYPE_VOID } },
+ { "sign", TYPE_VEC2, { TYPE_VEC2, TYPE_VOID } },
+ { "sign", TYPE_VEC3, { TYPE_VEC3, TYPE_VOID } },
+ { "sign", TYPE_VEC4, { TYPE_VEC4, TYPE_VOID } },
+
+ { "sign", TYPE_INT, { TYPE_INT, TYPE_VOID } },
+ { "sign", TYPE_IVEC2, { TYPE_IVEC2, TYPE_VOID } },
+ { "sign", TYPE_IVEC3, { TYPE_IVEC3, TYPE_VOID } },
+ { "sign", TYPE_IVEC4, { TYPE_IVEC4, TYPE_VOID } },
+
+ { "floor", TYPE_FLOAT, { TYPE_FLOAT, TYPE_VOID } },
+ { "floor", TYPE_VEC2, { TYPE_VEC2, TYPE_VOID } },
+ { "floor", TYPE_VEC3, { TYPE_VEC3, TYPE_VOID } },
+ { "floor", TYPE_VEC4, { TYPE_VEC4, TYPE_VOID } },
+ { "trunc", TYPE_FLOAT, { TYPE_FLOAT, TYPE_VOID } },
+ { "trunc", TYPE_VEC2, { TYPE_VEC2, TYPE_VOID } },
+ { "trunc", TYPE_VEC3, { TYPE_VEC3, TYPE_VOID } },
+ { "trunc", TYPE_VEC4, { TYPE_VEC4, TYPE_VOID } },
+ { "round", TYPE_FLOAT, { TYPE_FLOAT, TYPE_VOID } },
+ { "round", TYPE_VEC2, { TYPE_VEC2, TYPE_VOID } },
+ { "round", TYPE_VEC3, { TYPE_VEC3, TYPE_VOID } },
+ { "round", TYPE_VEC4, { TYPE_VEC4, TYPE_VOID } },
+ { "ceil", TYPE_FLOAT, { TYPE_FLOAT, TYPE_VOID } },
+ { "ceil", TYPE_VEC2, { TYPE_VEC2, TYPE_VOID } },
+ { "ceil", TYPE_VEC3, { TYPE_VEC3, TYPE_VOID } },
+ { "ceil", TYPE_VEC4, { TYPE_VEC4, TYPE_VOID } },
+ { "fract", TYPE_FLOAT, { TYPE_FLOAT, TYPE_VOID } },
+ { "fract", TYPE_VEC2, { TYPE_VEC2, TYPE_VOID } },
+ { "fract", TYPE_VEC3, { TYPE_VEC3, TYPE_VOID } },
+ { "fract", TYPE_VEC4, { TYPE_VEC4, TYPE_VOID } },
+
+ { "mod", TYPE_FLOAT, { TYPE_FLOAT, TYPE_FLOAT, TYPE_VOID } },
+ { "mod", TYPE_VEC2, { TYPE_VEC2, TYPE_VEC2, TYPE_VOID } },
+ { "mod", TYPE_VEC2, { TYPE_VEC2, TYPE_FLOAT, TYPE_VOID } },
+ { "mod", TYPE_VEC3, { TYPE_VEC3, TYPE_VEC3, TYPE_VOID } },
+ { "mod", TYPE_VEC3, { TYPE_VEC3, TYPE_FLOAT, TYPE_VOID } },
+ { "mod", TYPE_VEC4, { TYPE_VEC4, TYPE_VEC4, TYPE_VOID } },
+ { "mod", TYPE_VEC4, { TYPE_VEC4, TYPE_FLOAT, TYPE_VOID } },
+
+ { "modf", TYPE_FLOAT, { TYPE_FLOAT, TYPE_FLOAT, TYPE_VOID } },
+ { "modf", TYPE_VEC2, { TYPE_VEC2, TYPE_VEC2, TYPE_VOID } },
+ { "modf", TYPE_VEC3, { TYPE_VEC3, TYPE_VEC3, TYPE_VOID } },
+ { "modf", TYPE_VEC4, { TYPE_VEC4, TYPE_VEC4, TYPE_VOID } },
+
+ { "min", TYPE_FLOAT, { TYPE_FLOAT, TYPE_FLOAT, TYPE_VOID } },
+ { "min", TYPE_VEC2, { TYPE_VEC2, TYPE_VEC2, TYPE_VOID } },
+ { "min", TYPE_VEC3, { TYPE_VEC3, TYPE_VEC3, TYPE_VOID } },
+ { "min", TYPE_VEC4, { TYPE_VEC4, TYPE_VEC4, TYPE_VOID } },
+
+ { "min", TYPE_INT, { TYPE_INT, TYPE_INT, TYPE_VOID } },
+ { "min", TYPE_IVEC2, { TYPE_IVEC2, TYPE_IVEC2, TYPE_VOID } },
+ { "min", TYPE_IVEC3, { TYPE_IVEC3, TYPE_IVEC3, TYPE_VOID } },
+ { "min", TYPE_IVEC4, { TYPE_IVEC4, TYPE_IVEC4, TYPE_VOID } },
+
+ { "min", TYPE_UINT, { TYPE_UINT, TYPE_UINT, TYPE_VOID } },
+ { "min", TYPE_UVEC2, { TYPE_UVEC2, TYPE_UVEC2, TYPE_VOID } },
+ { "min", TYPE_UVEC3, { TYPE_UVEC3, TYPE_UVEC3, TYPE_VOID } },
+ { "min", TYPE_UVEC4, { TYPE_UVEC4, TYPE_UVEC4, TYPE_VOID } },
+
+ { "max", TYPE_FLOAT, { TYPE_FLOAT, TYPE_FLOAT, TYPE_VOID } },
+ { "max", TYPE_VEC2, { TYPE_VEC2, TYPE_VEC2, TYPE_VOID } },
+ { "max", TYPE_VEC3, { TYPE_VEC3, TYPE_VEC3, TYPE_VOID } },
+ { "max", TYPE_VEC4, { TYPE_VEC4, TYPE_VEC4, TYPE_VOID } },
+
+ { "max", TYPE_INT, { TYPE_INT, TYPE_INT, TYPE_VOID } },
+ { "max", TYPE_IVEC2, { TYPE_IVEC2, TYPE_IVEC2, TYPE_VOID } },
+ { "max", TYPE_IVEC3, { TYPE_IVEC3, TYPE_IVEC3, TYPE_VOID } },
+ { "max", TYPE_IVEC4, { TYPE_IVEC4, TYPE_IVEC4, TYPE_VOID } },
+
+ { "max", TYPE_UINT, { TYPE_UINT, TYPE_UINT, TYPE_VOID } },
+ { "max", TYPE_UVEC2, { TYPE_UVEC2, TYPE_UVEC2, TYPE_VOID } },
+ { "max", TYPE_UVEC3, { TYPE_UVEC3, TYPE_UVEC3, TYPE_VOID } },
+ { "max", TYPE_UVEC4, { TYPE_UVEC4, TYPE_UVEC4, TYPE_VOID } },
+
+ { "clamp", TYPE_FLOAT, { TYPE_FLOAT, TYPE_FLOAT, TYPE_FLOAT, TYPE_VOID } },
+ { "clamp", TYPE_VEC2, { TYPE_VEC2, TYPE_VEC2, TYPE_VEC2, TYPE_VOID } },
+ { "clamp", TYPE_VEC3, { TYPE_VEC3, TYPE_VEC3, TYPE_VEC3, TYPE_VOID } },
+ { "clamp", TYPE_VEC4, { TYPE_VEC4, TYPE_VEC4, TYPE_VEC4, TYPE_VOID } },
+ { "clamp", TYPE_VEC2, { TYPE_VEC2, TYPE_FLOAT, TYPE_FLOAT, TYPE_VOID } },
+ { "clamp", TYPE_VEC3, { TYPE_VEC3, TYPE_FLOAT, TYPE_FLOAT, TYPE_VOID } },
+ { "clamp", TYPE_VEC4, { TYPE_VEC4, TYPE_FLOAT, TYPE_FLOAT, TYPE_VOID } },
+
+ { "clamp", TYPE_INT, { TYPE_INT, TYPE_INT, TYPE_INT, TYPE_VOID } },
+ { "clamp", TYPE_IVEC2, { TYPE_IVEC2, TYPE_IVEC2, TYPE_IVEC2, TYPE_VOID } },
+ { "clamp", TYPE_IVEC3, { TYPE_IVEC3, TYPE_IVEC3, TYPE_IVEC3, TYPE_VOID } },
+ { "clamp", TYPE_IVEC4, { TYPE_IVEC4, TYPE_IVEC4, TYPE_IVEC4, TYPE_VOID } },
+ { "clamp", TYPE_IVEC2, { TYPE_IVEC2, TYPE_INT, TYPE_INT, TYPE_VOID } },
+ { "clamp", TYPE_IVEC3, { TYPE_IVEC3, TYPE_INT, TYPE_INT, TYPE_VOID } },
+ { "clamp", TYPE_IVEC4, { TYPE_IVEC4, TYPE_INT, TYPE_INT, TYPE_VOID } },
+
+ { "clamp", TYPE_UINT, { TYPE_UINT, TYPE_UINT, TYPE_UINT, TYPE_VOID } },
+ { "clamp", TYPE_UVEC2, { TYPE_UVEC2, TYPE_UVEC2, TYPE_UVEC2, TYPE_VOID } },
+ { "clamp", TYPE_UVEC3, { TYPE_UVEC3, TYPE_UVEC3, TYPE_UVEC3, TYPE_VOID } },
+ { "clamp", TYPE_UVEC4, { TYPE_UVEC4, TYPE_UVEC4, TYPE_UVEC4, TYPE_VOID } },
+ { "clamp", TYPE_UVEC2, { TYPE_UVEC2, TYPE_UINT, TYPE_UINT, TYPE_VOID } },
+ { "clamp", TYPE_UVEC3, { TYPE_UVEC3, TYPE_UINT, TYPE_UINT, TYPE_VOID } },
+ { "clamp", TYPE_UVEC4, { TYPE_UVEC4, TYPE_UINT, TYPE_UINT, TYPE_VOID } },
+
+ { "mix", TYPE_FLOAT, { TYPE_FLOAT, TYPE_FLOAT, TYPE_FLOAT, TYPE_VOID } },
+ { "mix", TYPE_FLOAT, { TYPE_FLOAT, TYPE_FLOAT, TYPE_BOOL, TYPE_VOID } },
+ { "mix", TYPE_VEC2, { TYPE_VEC2, TYPE_VEC2, TYPE_FLOAT, TYPE_VOID } },
+ { "mix", TYPE_VEC2, { TYPE_VEC2, TYPE_VEC2, TYPE_BOOL, TYPE_VOID } },
+ { "mix", TYPE_VEC2, { TYPE_VEC2, TYPE_VEC2, TYPE_BVEC2, TYPE_VOID } },
+ { "mix", TYPE_VEC2, { TYPE_VEC2, TYPE_VEC2, TYPE_VEC2, TYPE_VOID } },
+ { "mix", TYPE_VEC3, { TYPE_VEC3, TYPE_VEC3, TYPE_FLOAT, TYPE_VOID } },
+ { "mix", TYPE_VEC3, { TYPE_VEC3, TYPE_VEC3, TYPE_BOOL, TYPE_VOID } },
+ { "mix", TYPE_VEC3, { TYPE_VEC3, TYPE_VEC3, TYPE_BVEC3, TYPE_VOID } },
+ { "mix", TYPE_VEC3, { TYPE_VEC3, TYPE_VEC3, TYPE_VEC3, TYPE_VOID } },
+ { "mix", TYPE_VEC4, { TYPE_VEC4, TYPE_VEC4, TYPE_FLOAT, TYPE_VOID } },
+ { "mix", TYPE_VEC4, { TYPE_VEC4, TYPE_VEC4, TYPE_BOOL, TYPE_VOID } },
+ { "mix", TYPE_VEC4, { TYPE_VEC4, TYPE_VEC4, TYPE_BVEC3, TYPE_VOID } },
+ { "mix", TYPE_VEC4, { TYPE_VEC4, TYPE_VEC4, TYPE_VEC4, TYPE_VOID } },
+
+ { "step", TYPE_FLOAT, { TYPE_FLOAT, TYPE_FLOAT, TYPE_VOID } },
+ { "step", TYPE_VEC2, { TYPE_VEC2, TYPE_VEC2, TYPE_VOID } },
+ { "step", TYPE_VEC3, { TYPE_VEC3, TYPE_VEC3, TYPE_VOID } },
+ { "step", TYPE_VEC4, { TYPE_VEC4, TYPE_VEC4, TYPE_VOID } },
+ { "step", TYPE_VEC2, { TYPE_FLOAT, TYPE_VEC2, TYPE_VOID } },
+ { "step", TYPE_VEC3, { TYPE_FLOAT, TYPE_VEC3, TYPE_VOID } },
+ { "step", TYPE_VEC4, { TYPE_FLOAT, TYPE_VEC4, TYPE_VOID } },
+ { "smoothstep", TYPE_FLOAT, { TYPE_FLOAT, TYPE_FLOAT, TYPE_FLOAT, TYPE_VOID } },
+ { "smoothstep", TYPE_VEC2, { TYPE_VEC2, TYPE_VEC2, TYPE_VEC2, TYPE_VOID } },
+ { "smoothstep", TYPE_VEC3, { TYPE_VEC3, TYPE_VEC3, TYPE_VEC3, TYPE_VOID } },
+ { "smoothstep", TYPE_VEC4, { TYPE_VEC4, TYPE_VEC4, TYPE_VEC4, TYPE_VOID } },
+ { "smoothstep", TYPE_VEC2, { TYPE_FLOAT, TYPE_FLOAT, TYPE_VEC2, TYPE_VOID } },
+ { "smoothstep", TYPE_VEC3, { TYPE_FLOAT, TYPE_FLOAT, TYPE_VEC3, TYPE_VOID } },
+ { "smoothstep", TYPE_VEC4, { TYPE_FLOAT, TYPE_FLOAT, TYPE_VEC4, TYPE_VOID } },
+
+ { "isnan", TYPE_BOOL, { TYPE_FLOAT, TYPE_VOID } },
+ { "isnan", TYPE_BOOL, { TYPE_VEC2, TYPE_VOID } },
+ { "isnan", TYPE_BOOL, { TYPE_VEC3, TYPE_VOID } },
+ { "isnan", TYPE_BOOL, { TYPE_VEC4, TYPE_VOID } },
+
+ { "isinf", TYPE_BOOL, { TYPE_FLOAT, TYPE_VOID } },
+ { "isinf", TYPE_BOOL, { TYPE_VEC2, TYPE_VOID } },
+ { "isinf", TYPE_BOOL, { TYPE_VEC3, TYPE_VOID } },
+ { "isinf", TYPE_BOOL, { TYPE_VEC4, TYPE_VOID } },
+
+ { "floatBitsToInt", TYPE_INT, { TYPE_FLOAT, TYPE_VOID } },
+ { "floatBitsToInt", TYPE_IVEC2, { TYPE_VEC2, TYPE_VOID } },
+ { "floatBitsToInt", TYPE_IVEC3, { TYPE_VEC3, TYPE_VOID } },
+ { "floatBitsToInt", TYPE_IVEC4, { TYPE_VEC4, TYPE_VOID } },
+
+ { "floatBitsToUInt", TYPE_UINT, { TYPE_FLOAT, TYPE_VOID } },
+ { "floatBitsToUInt", TYPE_UVEC2, { TYPE_VEC2, TYPE_VOID } },
+ { "floatBitsToUInt", TYPE_UVEC3, { TYPE_VEC3, TYPE_VOID } },
+ { "floatBitsToUInt", TYPE_UVEC4, { TYPE_VEC4, TYPE_VOID } },
+
+ { "intBitsToFloat", TYPE_FLOAT, { TYPE_INT, TYPE_VOID } },
+ { "intBitsToFloat", TYPE_VEC2, { TYPE_IVEC2, TYPE_VOID } },
+ { "intBitsToFloat", TYPE_VEC3, { TYPE_IVEC3, TYPE_VOID } },
+ { "intBitsToFloat", TYPE_VEC4, { TYPE_IVEC4, TYPE_VOID } },
+
+ { "uintBitsToFloat", TYPE_FLOAT, { TYPE_UINT, TYPE_VOID } },
+ { "uintBitsToFloat", TYPE_VEC2, { TYPE_UVEC2, TYPE_VOID } },
+ { "uintBitsToFloat", TYPE_VEC3, { TYPE_UVEC3, TYPE_VOID } },
+ { "uintBitsToFloat", TYPE_VEC4, { TYPE_UVEC4, TYPE_VOID } },
//builtins - geometric
- {"length",TYPE_FLOAT,{TYPE_VEC2,TYPE_VOID}},
- {"length",TYPE_FLOAT,{TYPE_VEC3,TYPE_VOID}},
- {"length",TYPE_FLOAT,{TYPE_VEC4,TYPE_VOID}},
- {"distance",TYPE_FLOAT,{TYPE_VEC2,TYPE_VEC2,TYPE_VOID}},
- {"distance",TYPE_FLOAT,{TYPE_VEC3,TYPE_VEC3,TYPE_VOID}},
- {"distance",TYPE_FLOAT,{TYPE_VEC4,TYPE_VEC4,TYPE_VOID}},
- {"dot",TYPE_FLOAT,{TYPE_VEC2,TYPE_VEC2,TYPE_VOID}},
- {"dot",TYPE_FLOAT,{TYPE_VEC3,TYPE_VEC3,TYPE_VOID}},
- {"dot",TYPE_FLOAT,{TYPE_VEC4,TYPE_VEC4,TYPE_VOID}},
- {"cross",TYPE_VEC3,{TYPE_VEC3,TYPE_VEC3,TYPE_VOID}},
- {"normalize",TYPE_VEC2,{TYPE_VEC2,TYPE_VOID}},
- {"normalize",TYPE_VEC3,{TYPE_VEC3,TYPE_VOID}},
- {"normalize",TYPE_VEC4,{TYPE_VEC4,TYPE_VOID}},
- {"reflect",TYPE_VEC3,{TYPE_VEC3,TYPE_VEC3,TYPE_VOID}},
- {"refract",TYPE_VEC3,{TYPE_VEC3,TYPE_VEC3,TYPE_FLOAT,TYPE_VOID}},
-
- {"facefordward",TYPE_VEC2,{TYPE_VEC2,TYPE_VEC2,TYPE_VEC2,TYPE_VOID}},
- {"facefordward",TYPE_VEC3,{TYPE_VEC3,TYPE_VEC3,TYPE_VEC3,TYPE_VOID}},
- {"facefordward",TYPE_VEC4,{TYPE_VEC4,TYPE_VEC4,TYPE_VEC4,TYPE_VOID}},
-
- {"matrixCompMult",TYPE_MAT2,{TYPE_MAT2,TYPE_MAT2,TYPE_VOID}},
- {"matrixCompMult",TYPE_MAT3,{TYPE_MAT3,TYPE_MAT3,TYPE_VOID}},
- {"matrixCompMult",TYPE_MAT4,{TYPE_MAT4,TYPE_MAT4,TYPE_VOID}},
-
- {"outerProduct",TYPE_MAT2,{TYPE_VEC2,TYPE_VEC2,TYPE_VOID}},
- {"outerProduct",TYPE_MAT3,{TYPE_VEC3,TYPE_VEC3,TYPE_VOID}},
- {"outerProduct",TYPE_MAT4,{TYPE_VEC4,TYPE_VEC4,TYPE_VOID}},
-
- {"transpose",TYPE_MAT2,{TYPE_MAT2,TYPE_VOID}},
- {"transpose",TYPE_MAT3,{TYPE_MAT3,TYPE_VOID}},
- {"transpose",TYPE_MAT4,{TYPE_MAT4,TYPE_VOID}},
-
- {"determinant",TYPE_FLOAT,{TYPE_MAT2,TYPE_VOID}},
- {"determinant",TYPE_FLOAT,{TYPE_MAT3,TYPE_VOID}},
- {"determinant",TYPE_FLOAT,{TYPE_MAT4,TYPE_VOID}},
-
- {"inverse",TYPE_MAT2,{TYPE_MAT2,TYPE_VOID}},
- {"inverse",TYPE_MAT3,{TYPE_MAT3,TYPE_VOID}},
- {"inverse",TYPE_MAT4,{TYPE_MAT4,TYPE_VOID}},
-
-
- {"lessThan",TYPE_BVEC2,{TYPE_VEC2,TYPE_VEC2,TYPE_VOID}},
- {"lessThan",TYPE_BVEC3,{TYPE_VEC3,TYPE_VEC3,TYPE_VOID}},
- {"lessThan",TYPE_BVEC4,{TYPE_VEC4,TYPE_VEC4,TYPE_VOID}},
-
- {"lessThan",TYPE_BVEC2,{TYPE_IVEC2,TYPE_IVEC2,TYPE_VOID}},
- {"lessThan",TYPE_BVEC3,{TYPE_IVEC3,TYPE_IVEC3,TYPE_VOID}},
- {"lessThan",TYPE_BVEC4,{TYPE_IVEC4,TYPE_IVEC4,TYPE_VOID}},
-
- {"lessThan",TYPE_BVEC2,{TYPE_UVEC2,TYPE_UVEC2,TYPE_VOID}},
- {"lessThan",TYPE_BVEC3,{TYPE_UVEC3,TYPE_UVEC3,TYPE_VOID}},
- {"lessThan",TYPE_BVEC4,{TYPE_UVEC4,TYPE_UVEC4,TYPE_VOID}},
-
- {"greaterThan",TYPE_BVEC2,{TYPE_VEC2,TYPE_VEC2,TYPE_VOID}},
- {"greaterThan",TYPE_BVEC3,{TYPE_VEC3,TYPE_VEC3,TYPE_VOID}},
- {"greaterThan",TYPE_BVEC4,{TYPE_VEC4,TYPE_VEC4,TYPE_VOID}},
-
- {"greaterThan",TYPE_BVEC2,{TYPE_IVEC2,TYPE_IVEC2,TYPE_VOID}},
- {"greaterThan",TYPE_BVEC3,{TYPE_IVEC3,TYPE_IVEC3,TYPE_VOID}},
- {"greaterThan",TYPE_BVEC4,{TYPE_IVEC4,TYPE_IVEC4,TYPE_VOID}},
-
- {"greaterThan",TYPE_BVEC2,{TYPE_UVEC2,TYPE_UVEC2,TYPE_VOID}},
- {"greaterThan",TYPE_BVEC3,{TYPE_UVEC3,TYPE_UVEC3,TYPE_VOID}},
- {"greaterThan",TYPE_BVEC4,{TYPE_UVEC4,TYPE_UVEC4,TYPE_VOID}},
-
- {"lessThanEqual",TYPE_BVEC2,{TYPE_VEC2,TYPE_VEC2,TYPE_VOID}},
- {"lessThanEqual",TYPE_BVEC3,{TYPE_VEC3,TYPE_VEC3,TYPE_VOID}},
- {"lessThanEqual",TYPE_BVEC4,{TYPE_VEC4,TYPE_VEC4,TYPE_VOID}},
-
- {"lessThanEqual",TYPE_BVEC2,{TYPE_IVEC2,TYPE_IVEC2,TYPE_VOID}},
- {"lessThanEqual",TYPE_BVEC3,{TYPE_IVEC3,TYPE_IVEC3,TYPE_VOID}},
- {"lessThanEqual",TYPE_BVEC4,{TYPE_IVEC4,TYPE_IVEC4,TYPE_VOID}},
-
- {"lessThanEqual",TYPE_BVEC2,{TYPE_UVEC2,TYPE_UVEC2,TYPE_VOID}},
- {"lessThanEqual",TYPE_BVEC3,{TYPE_UVEC3,TYPE_UVEC3,TYPE_VOID}},
- {"lessThanEqual",TYPE_BVEC4,{TYPE_UVEC4,TYPE_UVEC4,TYPE_VOID}},
-
- {"greaterThanEqual",TYPE_BVEC2,{TYPE_VEC2,TYPE_VEC2,TYPE_VOID}},
- {"greaterThanEqual",TYPE_BVEC3,{TYPE_VEC3,TYPE_VEC3,TYPE_VOID}},
- {"greaterThanEqual",TYPE_BVEC4,{TYPE_VEC4,TYPE_VEC4,TYPE_VOID}},
-
- {"greaterThanEqual",TYPE_BVEC2,{TYPE_IVEC2,TYPE_IVEC2,TYPE_VOID}},
- {"greaterThanEqual",TYPE_BVEC3,{TYPE_IVEC3,TYPE_IVEC3,TYPE_VOID}},
- {"greaterThanEqual",TYPE_BVEC4,{TYPE_IVEC4,TYPE_IVEC4,TYPE_VOID}},
-
- {"greaterThanEqual",TYPE_BVEC2,{TYPE_UVEC2,TYPE_UVEC2,TYPE_VOID}},
- {"greaterThanEqual",TYPE_BVEC3,{TYPE_UVEC3,TYPE_UVEC3,TYPE_VOID}},
- {"greaterThanEqual",TYPE_BVEC4,{TYPE_UVEC4,TYPE_UVEC4,TYPE_VOID}},
-
- {"equal",TYPE_BVEC2,{TYPE_VEC2,TYPE_VEC2,TYPE_VOID}},
- {"equal",TYPE_BVEC3,{TYPE_VEC3,TYPE_VEC3,TYPE_VOID}},
- {"equal",TYPE_BVEC4,{TYPE_VEC4,TYPE_VEC4,TYPE_VOID}},
-
- {"equal",TYPE_BVEC2,{TYPE_IVEC2,TYPE_IVEC2,TYPE_VOID}},
- {"equal",TYPE_BVEC3,{TYPE_IVEC3,TYPE_IVEC3,TYPE_VOID}},
- {"equal",TYPE_BVEC4,{TYPE_IVEC4,TYPE_IVEC4,TYPE_VOID}},
-
- {"equal",TYPE_BVEC2,{TYPE_UVEC2,TYPE_UVEC2,TYPE_VOID}},
- {"equal",TYPE_BVEC3,{TYPE_UVEC3,TYPE_UVEC3,TYPE_VOID}},
- {"equal",TYPE_BVEC4,{TYPE_UVEC4,TYPE_UVEC4,TYPE_VOID}},
-
- {"equal",TYPE_BVEC2,{TYPE_BVEC2,TYPE_BVEC2,TYPE_VOID}},
- {"equal",TYPE_BVEC3,{TYPE_BVEC3,TYPE_BVEC3,TYPE_VOID}},
- {"equal",TYPE_BVEC4,{TYPE_BVEC4,TYPE_BVEC4,TYPE_VOID}},
-
- {"notEqual",TYPE_BVEC2,{TYPE_VEC2,TYPE_VEC2,TYPE_VOID}},
- {"notEqual",TYPE_BVEC3,{TYPE_VEC3,TYPE_VEC3,TYPE_VOID}},
- {"notEqual",TYPE_BVEC4,{TYPE_VEC4,TYPE_VEC4,TYPE_VOID}},
-
- {"notEqual",TYPE_BVEC2,{TYPE_IVEC2,TYPE_IVEC2,TYPE_VOID}},
- {"notEqual",TYPE_BVEC3,{TYPE_IVEC3,TYPE_IVEC3,TYPE_VOID}},
- {"notEqual",TYPE_BVEC4,{TYPE_IVEC4,TYPE_IVEC4,TYPE_VOID}},
+ { "length", TYPE_FLOAT, { TYPE_VEC2, TYPE_VOID } },
+ { "length", TYPE_FLOAT, { TYPE_VEC3, TYPE_VOID } },
+ { "length", TYPE_FLOAT, { TYPE_VEC4, TYPE_VOID } },
+ { "distance", TYPE_FLOAT, { TYPE_VEC2, TYPE_VEC2, TYPE_VOID } },
+ { "distance", TYPE_FLOAT, { TYPE_VEC3, TYPE_VEC3, TYPE_VOID } },
+ { "distance", TYPE_FLOAT, { TYPE_VEC4, TYPE_VEC4, TYPE_VOID } },
+ { "dot", TYPE_FLOAT, { TYPE_VEC2, TYPE_VEC2, TYPE_VOID } },
+ { "dot", TYPE_FLOAT, { TYPE_VEC3, TYPE_VEC3, TYPE_VOID } },
+ { "dot", TYPE_FLOAT, { TYPE_VEC4, TYPE_VEC4, TYPE_VOID } },
+ { "cross", TYPE_VEC3, { TYPE_VEC3, TYPE_VEC3, TYPE_VOID } },
+ { "normalize", TYPE_VEC2, { TYPE_VEC2, TYPE_VOID } },
+ { "normalize", TYPE_VEC3, { TYPE_VEC3, TYPE_VOID } },
+ { "normalize", TYPE_VEC4, { TYPE_VEC4, TYPE_VOID } },
+ { "reflect", TYPE_VEC3, { TYPE_VEC3, TYPE_VEC3, TYPE_VOID } },
+ { "refract", TYPE_VEC3, { TYPE_VEC3, TYPE_VEC3, TYPE_FLOAT, TYPE_VOID } },
+
+ { "facefordward", TYPE_VEC2, { TYPE_VEC2, TYPE_VEC2, TYPE_VEC2, TYPE_VOID } },
+ { "facefordward", TYPE_VEC3, { TYPE_VEC3, TYPE_VEC3, TYPE_VEC3, TYPE_VOID } },
+ { "facefordward", TYPE_VEC4, { TYPE_VEC4, TYPE_VEC4, TYPE_VEC4, TYPE_VOID } },
+
+ { "matrixCompMult", TYPE_MAT2, { TYPE_MAT2, TYPE_MAT2, TYPE_VOID } },
+ { "matrixCompMult", TYPE_MAT3, { TYPE_MAT3, TYPE_MAT3, TYPE_VOID } },
+ { "matrixCompMult", TYPE_MAT4, { TYPE_MAT4, TYPE_MAT4, TYPE_VOID } },
+
+ { "outerProduct", TYPE_MAT2, { TYPE_VEC2, TYPE_VEC2, TYPE_VOID } },
+ { "outerProduct", TYPE_MAT3, { TYPE_VEC3, TYPE_VEC3, TYPE_VOID } },
+ { "outerProduct", TYPE_MAT4, { TYPE_VEC4, TYPE_VEC4, TYPE_VOID } },
+
+ { "transpose", TYPE_MAT2, { TYPE_MAT2, TYPE_VOID } },
+ { "transpose", TYPE_MAT3, { TYPE_MAT3, TYPE_VOID } },
+ { "transpose", TYPE_MAT4, { TYPE_MAT4, TYPE_VOID } },
+
+ { "determinant", TYPE_FLOAT, { TYPE_MAT2, TYPE_VOID } },
+ { "determinant", TYPE_FLOAT, { TYPE_MAT3, TYPE_VOID } },
+ { "determinant", TYPE_FLOAT, { TYPE_MAT4, TYPE_VOID } },
+
+ { "inverse", TYPE_MAT2, { TYPE_MAT2, TYPE_VOID } },
+ { "inverse", TYPE_MAT3, { TYPE_MAT3, TYPE_VOID } },
+ { "inverse", TYPE_MAT4, { TYPE_MAT4, TYPE_VOID } },
+
+ { "lessThan", TYPE_BVEC2, { TYPE_VEC2, TYPE_VEC2, TYPE_VOID } },
+ { "lessThan", TYPE_BVEC3, { TYPE_VEC3, TYPE_VEC3, TYPE_VOID } },
+ { "lessThan", TYPE_BVEC4, { TYPE_VEC4, TYPE_VEC4, TYPE_VOID } },
+
+ { "lessThan", TYPE_BVEC2, { TYPE_IVEC2, TYPE_IVEC2, TYPE_VOID } },
+ { "lessThan", TYPE_BVEC3, { TYPE_IVEC3, TYPE_IVEC3, TYPE_VOID } },
+ { "lessThan", TYPE_BVEC4, { TYPE_IVEC4, TYPE_IVEC4, TYPE_VOID } },
+
+ { "lessThan", TYPE_BVEC2, { TYPE_UVEC2, TYPE_UVEC2, TYPE_VOID } },
+ { "lessThan", TYPE_BVEC3, { TYPE_UVEC3, TYPE_UVEC3, TYPE_VOID } },
+ { "lessThan", TYPE_BVEC4, { TYPE_UVEC4, TYPE_UVEC4, TYPE_VOID } },
+
+ { "greaterThan", TYPE_BVEC2, { TYPE_VEC2, TYPE_VEC2, TYPE_VOID } },
+ { "greaterThan", TYPE_BVEC3, { TYPE_VEC3, TYPE_VEC3, TYPE_VOID } },
+ { "greaterThan", TYPE_BVEC4, { TYPE_VEC4, TYPE_VEC4, TYPE_VOID } },
+
+ { "greaterThan", TYPE_BVEC2, { TYPE_IVEC2, TYPE_IVEC2, TYPE_VOID } },
+ { "greaterThan", TYPE_BVEC3, { TYPE_IVEC3, TYPE_IVEC3, TYPE_VOID } },
+ { "greaterThan", TYPE_BVEC4, { TYPE_IVEC4, TYPE_IVEC4, TYPE_VOID } },
+
+ { "greaterThan", TYPE_BVEC2, { TYPE_UVEC2, TYPE_UVEC2, TYPE_VOID } },
+ { "greaterThan", TYPE_BVEC3, { TYPE_UVEC3, TYPE_UVEC3, TYPE_VOID } },
+ { "greaterThan", TYPE_BVEC4, { TYPE_UVEC4, TYPE_UVEC4, TYPE_VOID } },
+
+ { "lessThanEqual", TYPE_BVEC2, { TYPE_VEC2, TYPE_VEC2, TYPE_VOID } },
+ { "lessThanEqual", TYPE_BVEC3, { TYPE_VEC3, TYPE_VEC3, TYPE_VOID } },
+ { "lessThanEqual", TYPE_BVEC4, { TYPE_VEC4, TYPE_VEC4, TYPE_VOID } },
+
+ { "lessThanEqual", TYPE_BVEC2, { TYPE_IVEC2, TYPE_IVEC2, TYPE_VOID } },
+ { "lessThanEqual", TYPE_BVEC3, { TYPE_IVEC3, TYPE_IVEC3, TYPE_VOID } },
+ { "lessThanEqual", TYPE_BVEC4, { TYPE_IVEC4, TYPE_IVEC4, TYPE_VOID } },
+
+ { "lessThanEqual", TYPE_BVEC2, { TYPE_UVEC2, TYPE_UVEC2, TYPE_VOID } },
+ { "lessThanEqual", TYPE_BVEC3, { TYPE_UVEC3, TYPE_UVEC3, TYPE_VOID } },
+ { "lessThanEqual", TYPE_BVEC4, { TYPE_UVEC4, TYPE_UVEC4, TYPE_VOID } },
+
+ { "greaterThanEqual", TYPE_BVEC2, { TYPE_VEC2, TYPE_VEC2, TYPE_VOID } },
+ { "greaterThanEqual", TYPE_BVEC3, { TYPE_VEC3, TYPE_VEC3, TYPE_VOID } },
+ { "greaterThanEqual", TYPE_BVEC4, { TYPE_VEC4, TYPE_VEC4, TYPE_VOID } },
+
+ { "greaterThanEqual", TYPE_BVEC2, { TYPE_IVEC2, TYPE_IVEC2, TYPE_VOID } },
+ { "greaterThanEqual", TYPE_BVEC3, { TYPE_IVEC3, TYPE_IVEC3, TYPE_VOID } },
+ { "greaterThanEqual", TYPE_BVEC4, { TYPE_IVEC4, TYPE_IVEC4, TYPE_VOID } },
+
+ { "greaterThanEqual", TYPE_BVEC2, { TYPE_UVEC2, TYPE_UVEC2, TYPE_VOID } },
+ { "greaterThanEqual", TYPE_BVEC3, { TYPE_UVEC3, TYPE_UVEC3, TYPE_VOID } },
+ { "greaterThanEqual", TYPE_BVEC4, { TYPE_UVEC4, TYPE_UVEC4, TYPE_VOID } },
+
+ { "equal", TYPE_BVEC2, { TYPE_VEC2, TYPE_VEC2, TYPE_VOID } },
+ { "equal", TYPE_BVEC3, { TYPE_VEC3, TYPE_VEC3, TYPE_VOID } },
+ { "equal", TYPE_BVEC4, { TYPE_VEC4, TYPE_VEC4, TYPE_VOID } },
+
+ { "equal", TYPE_BVEC2, { TYPE_IVEC2, TYPE_IVEC2, TYPE_VOID } },
+ { "equal", TYPE_BVEC3, { TYPE_IVEC3, TYPE_IVEC3, TYPE_VOID } },
+ { "equal", TYPE_BVEC4, { TYPE_IVEC4, TYPE_IVEC4, TYPE_VOID } },
+
+ { "equal", TYPE_BVEC2, { TYPE_UVEC2, TYPE_UVEC2, TYPE_VOID } },
+ { "equal", TYPE_BVEC3, { TYPE_UVEC3, TYPE_UVEC3, TYPE_VOID } },
+ { "equal", TYPE_BVEC4, { TYPE_UVEC4, TYPE_UVEC4, TYPE_VOID } },
+
+ { "equal", TYPE_BVEC2, { TYPE_BVEC2, TYPE_BVEC2, TYPE_VOID } },
+ { "equal", TYPE_BVEC3, { TYPE_BVEC3, TYPE_BVEC3, TYPE_VOID } },
+ { "equal", TYPE_BVEC4, { TYPE_BVEC4, TYPE_BVEC4, TYPE_VOID } },
+
+ { "notEqual", TYPE_BVEC2, { TYPE_VEC2, TYPE_VEC2, TYPE_VOID } },
+ { "notEqual", TYPE_BVEC3, { TYPE_VEC3, TYPE_VEC3, TYPE_VOID } },
+ { "notEqual", TYPE_BVEC4, { TYPE_VEC4, TYPE_VEC4, TYPE_VOID } },
+
+ { "notEqual", TYPE_BVEC2, { TYPE_IVEC2, TYPE_IVEC2, TYPE_VOID } },
+ { "notEqual", TYPE_BVEC3, { TYPE_IVEC3, TYPE_IVEC3, TYPE_VOID } },
+ { "notEqual", TYPE_BVEC4, { TYPE_IVEC4, TYPE_IVEC4, TYPE_VOID } },
- {"notEqual",TYPE_BVEC2,{TYPE_UVEC2,TYPE_UVEC2,TYPE_VOID}},
- {"notEqual",TYPE_BVEC3,{TYPE_UVEC3,TYPE_UVEC3,TYPE_VOID}},
- {"notEqual",TYPE_BVEC4,{TYPE_UVEC4,TYPE_UVEC4,TYPE_VOID}},
+ { "notEqual", TYPE_BVEC2, { TYPE_UVEC2, TYPE_UVEC2, TYPE_VOID } },
+ { "notEqual", TYPE_BVEC3, { TYPE_UVEC3, TYPE_UVEC3, TYPE_VOID } },
+ { "notEqual", TYPE_BVEC4, { TYPE_UVEC4, TYPE_UVEC4, TYPE_VOID } },
- {"notEqual",TYPE_BVEC2,{TYPE_BVEC2,TYPE_BVEC2,TYPE_VOID}},
- {"notEqual",TYPE_BVEC3,{TYPE_BVEC3,TYPE_BVEC3,TYPE_VOID}},
- {"notEqual",TYPE_BVEC4,{TYPE_BVEC4,TYPE_BVEC4,TYPE_VOID}},
+ { "notEqual", TYPE_BVEC2, { TYPE_BVEC2, TYPE_BVEC2, TYPE_VOID } },
+ { "notEqual", TYPE_BVEC3, { TYPE_BVEC3, TYPE_BVEC3, TYPE_VOID } },
+ { "notEqual", TYPE_BVEC4, { TYPE_BVEC4, TYPE_BVEC4, TYPE_VOID } },
- {"any",TYPE_BOOL,{TYPE_BVEC2,TYPE_VOID}},
- {"any",TYPE_BOOL,{TYPE_BVEC3,TYPE_VOID}},
- {"any",TYPE_BOOL,{TYPE_BVEC4,TYPE_VOID}},
+ { "any", TYPE_BOOL, { TYPE_BVEC2, TYPE_VOID } },
+ { "any", TYPE_BOOL, { TYPE_BVEC3, TYPE_VOID } },
+ { "any", TYPE_BOOL, { TYPE_BVEC4, TYPE_VOID } },
- {"all",TYPE_BOOL,{TYPE_BVEC2,TYPE_VOID}},
- {"all",TYPE_BOOL,{TYPE_BVEC3,TYPE_VOID}},
- {"all",TYPE_BOOL,{TYPE_BVEC4,TYPE_VOID}},
+ { "all", TYPE_BOOL, { TYPE_BVEC2, TYPE_VOID } },
+ { "all", TYPE_BOOL, { TYPE_BVEC3, TYPE_VOID } },
+ { "all", TYPE_BOOL, { TYPE_BVEC4, TYPE_VOID } },
- {"not",TYPE_BOOL,{TYPE_BVEC2,TYPE_VOID}},
- {"not",TYPE_BOOL,{TYPE_BVEC3,TYPE_VOID}},
- {"not",TYPE_BOOL,{TYPE_BVEC4,TYPE_VOID}},
+ { "not", TYPE_BOOL, { TYPE_BVEC2, TYPE_VOID } },
+ { "not", TYPE_BOOL, { TYPE_BVEC3, TYPE_VOID } },
+ { "not", TYPE_BOOL, { TYPE_BVEC4, TYPE_VOID } },
//builtins - texture
- {"textureSize",TYPE_VEC2,{TYPE_SAMPLER2D,TYPE_INT,TYPE_VOID}},
- {"textureSize",TYPE_VEC2,{TYPE_ISAMPLER2D,TYPE_INT,TYPE_VOID}},
- {"textureSize",TYPE_VEC2,{TYPE_USAMPLER2D,TYPE_INT,TYPE_VOID}},
- {"textureSize",TYPE_VEC2,{TYPE_SAMPLERCUBE,TYPE_INT,TYPE_VOID}},
-
- {"texture",TYPE_VEC4,{TYPE_SAMPLER2D,TYPE_VEC2,TYPE_VOID}},
- {"texture",TYPE_VEC4,{TYPE_SAMPLER2D,TYPE_VEC3,TYPE_VOID}},
- {"texture",TYPE_VEC4,{TYPE_SAMPLER2D,TYPE_VEC2,TYPE_FLOAT,TYPE_VOID}},
- {"texture",TYPE_VEC4,{TYPE_SAMPLER2D,TYPE_VEC3,TYPE_FLOAT,TYPE_VOID}},
-
- {"texture",TYPE_UVEC4,{TYPE_USAMPLER2D,TYPE_VEC2,TYPE_VOID}},
- {"texture",TYPE_UVEC4,{TYPE_USAMPLER2D,TYPE_VEC3,TYPE_VOID}},
- {"texture",TYPE_UVEC4,{TYPE_USAMPLER2D,TYPE_VEC2,TYPE_FLOAT,TYPE_VOID}},
- {"texture",TYPE_UVEC4,{TYPE_USAMPLER2D,TYPE_VEC3,TYPE_FLOAT,TYPE_VOID}},
-
- {"texture",TYPE_IVEC4,{TYPE_ISAMPLER2D,TYPE_VEC2,TYPE_VOID}},
- {"texture",TYPE_IVEC4,{TYPE_ISAMPLER2D,TYPE_VEC3,TYPE_VOID}},
- {"texture",TYPE_IVEC4,{TYPE_ISAMPLER2D,TYPE_VEC2,TYPE_FLOAT,TYPE_VOID}},
- {"texture",TYPE_IVEC4,{TYPE_ISAMPLER2D,TYPE_VEC3,TYPE_FLOAT,TYPE_VOID}},
-
- {"texture",TYPE_VEC4,{TYPE_SAMPLERCUBE,TYPE_VEC3,TYPE_VOID}},
- {"texture",TYPE_VEC4,{TYPE_SAMPLERCUBE,TYPE_VEC3,TYPE_FLOAT,TYPE_VOID}},
-
- {"textureProj",TYPE_VEC4,{TYPE_SAMPLER2D,TYPE_VEC3,TYPE_VOID}},
- {"textureProj",TYPE_VEC4,{TYPE_SAMPLER2D,TYPE_VEC4,TYPE_VOID}},
- {"textureProj",TYPE_VEC4,{TYPE_SAMPLER2D,TYPE_VEC3,TYPE_FLOAT,TYPE_VOID}},
- {"textureProj",TYPE_VEC4,{TYPE_SAMPLER2D,TYPE_VEC4,TYPE_FLOAT,TYPE_VOID}},
-
- {"textureProj",TYPE_IVEC4,{TYPE_ISAMPLER2D,TYPE_VEC3,TYPE_VOID}},
- {"textureProj",TYPE_IVEC4,{TYPE_ISAMPLER2D,TYPE_VEC4,TYPE_VOID}},
- {"textureProj",TYPE_IVEC4,{TYPE_ISAMPLER2D,TYPE_VEC3,TYPE_FLOAT,TYPE_VOID}},
- {"textureProj",TYPE_IVEC4,{TYPE_ISAMPLER2D,TYPE_VEC4,TYPE_FLOAT,TYPE_VOID}},
-
- {"textureProj",TYPE_UVEC4,{TYPE_USAMPLER2D,TYPE_VEC3,TYPE_VOID}},
- {"textureProj",TYPE_UVEC4,{TYPE_USAMPLER2D,TYPE_VEC4,TYPE_VOID}},
- {"textureProj",TYPE_UVEC4,{TYPE_USAMPLER2D,TYPE_VEC3,TYPE_FLOAT,TYPE_VOID}},
- {"textureProj",TYPE_UVEC4,{TYPE_USAMPLER2D,TYPE_VEC4,TYPE_FLOAT,TYPE_VOID}},
-
- {"textureLod",TYPE_VEC4,{TYPE_SAMPLER2D,TYPE_VEC3,TYPE_FLOAT,TYPE_VOID}},
- {"textureLod",TYPE_IVEC4,{TYPE_ISAMPLER2D,TYPE_VEC3,TYPE_FLOAT,TYPE_VOID}},
- {"textureLod",TYPE_UVEC4,{TYPE_USAMPLER2D,TYPE_VEC3,TYPE_FLOAT,TYPE_VOID}},
- {"textureLod",TYPE_VEC4,{TYPE_SAMPLERCUBE,TYPE_VEC3,TYPE_FLOAT,TYPE_VOID}},
-
- {"texelFetch",TYPE_VEC4,{TYPE_SAMPLER2D,TYPE_IVEC2,TYPE_INT,TYPE_VOID}},
- {"texelFetch",TYPE_IVEC4,{TYPE_ISAMPLER2D,TYPE_IVEC2,TYPE_INT,TYPE_VOID}},
- {"texelFetch",TYPE_UVEC4,{TYPE_USAMPLER2D,TYPE_IVEC2,TYPE_INT,TYPE_VOID}},
-
- {"textureProjLod",TYPE_VEC4,{TYPE_SAMPLER2D,TYPE_VEC3,TYPE_FLOAT,TYPE_VOID}},
- {"textureProjLod",TYPE_VEC4,{TYPE_SAMPLER2D,TYPE_VEC4,TYPE_FLOAT,TYPE_VOID}},
-
- {"textureProjLod",TYPE_IVEC4,{TYPE_ISAMPLER2D,TYPE_VEC3,TYPE_FLOAT,TYPE_VOID}},
- {"textureProjLod",TYPE_IVEC4,{TYPE_ISAMPLER2D,TYPE_VEC4,TYPE_FLOAT,TYPE_VOID}},
-
- {"textureProjLod",TYPE_UVEC4,{TYPE_USAMPLER2D,TYPE_VEC3,TYPE_FLOAT,TYPE_VOID}},
- {"textureProjLod",TYPE_UVEC4,{TYPE_USAMPLER2D,TYPE_VEC4,TYPE_FLOAT,TYPE_VOID}},
-
- {"textureGrad",TYPE_VEC4,{TYPE_SAMPLER2D,TYPE_VEC2,TYPE_VEC2,TYPE_VEC2,TYPE_VOID}},
- {"textureGrad",TYPE_IVEC4,{TYPE_ISAMPLER2D,TYPE_VEC2,TYPE_VEC2,TYPE_VEC2,TYPE_VOID}},
- {"textureGrad",TYPE_UVEC4,{TYPE_USAMPLER2D,TYPE_VEC2,TYPE_VEC2,TYPE_VEC2,TYPE_VOID}},
- {"textureGrad",TYPE_VEC4,{TYPE_SAMPLERCUBE,TYPE_VEC3,TYPE_VEC3,TYPE_VEC3,TYPE_VOID}},
-
- {"textureScreen",TYPE_VEC4,{TYPE_VEC2,TYPE_VOID}},
-
- {"dFdx",TYPE_FLOAT,{TYPE_FLOAT,TYPE_VOID}},
- {"dFdx",TYPE_VEC2,{TYPE_VEC2,TYPE_VOID}},
- {"dFdx",TYPE_VEC3,{TYPE_VEC3,TYPE_VOID}},
- {"dFdx",TYPE_VEC4,{TYPE_VEC4,TYPE_VOID}},
-
- {"dFdy",TYPE_FLOAT,{TYPE_FLOAT,TYPE_VOID}},
- {"dFdy",TYPE_VEC2,{TYPE_VEC2,TYPE_VOID}},
- {"dFdy",TYPE_VEC3,{TYPE_VEC3,TYPE_VOID}},
- {"dFdy",TYPE_VEC4,{TYPE_VEC4,TYPE_VOID}},
-
- {"fwidth",TYPE_FLOAT,{TYPE_FLOAT,TYPE_VOID}},
- {"fwidth",TYPE_VEC2,{TYPE_VEC2,TYPE_VOID}},
- {"fwidth",TYPE_VEC3,{TYPE_VEC3,TYPE_VOID}},
- {"fwidth",TYPE_VEC4,{TYPE_VEC4,TYPE_VOID}},
-
-
- {NULL,TYPE_VOID,{TYPE_VOID}}
+ { "textureSize", TYPE_VEC2, { TYPE_SAMPLER2D, TYPE_INT, TYPE_VOID } },
+ { "textureSize", TYPE_VEC2, { TYPE_ISAMPLER2D, TYPE_INT, TYPE_VOID } },
+ { "textureSize", TYPE_VEC2, { TYPE_USAMPLER2D, TYPE_INT, TYPE_VOID } },
+ { "textureSize", TYPE_VEC2, { TYPE_SAMPLERCUBE, TYPE_INT, TYPE_VOID } },
+
+ { "texture", TYPE_VEC4, { TYPE_SAMPLER2D, TYPE_VEC2, TYPE_VOID } },
+ { "texture", TYPE_VEC4, { TYPE_SAMPLER2D, TYPE_VEC3, TYPE_VOID } },
+ { "texture", TYPE_VEC4, { TYPE_SAMPLER2D, TYPE_VEC2, TYPE_FLOAT, TYPE_VOID } },
+ { "texture", TYPE_VEC4, { TYPE_SAMPLER2D, TYPE_VEC3, TYPE_FLOAT, TYPE_VOID } },
+
+ { "texture", TYPE_UVEC4, { TYPE_USAMPLER2D, TYPE_VEC2, TYPE_VOID } },
+ { "texture", TYPE_UVEC4, { TYPE_USAMPLER2D, TYPE_VEC3, TYPE_VOID } },
+ { "texture", TYPE_UVEC4, { TYPE_USAMPLER2D, TYPE_VEC2, TYPE_FLOAT, TYPE_VOID } },
+ { "texture", TYPE_UVEC4, { TYPE_USAMPLER2D, TYPE_VEC3, TYPE_FLOAT, TYPE_VOID } },
+
+ { "texture", TYPE_IVEC4, { TYPE_ISAMPLER2D, TYPE_VEC2, TYPE_VOID } },
+ { "texture", TYPE_IVEC4, { TYPE_ISAMPLER2D, TYPE_VEC3, TYPE_VOID } },
+ { "texture", TYPE_IVEC4, { TYPE_ISAMPLER2D, TYPE_VEC2, TYPE_FLOAT, TYPE_VOID } },
+ { "texture", TYPE_IVEC4, { TYPE_ISAMPLER2D, TYPE_VEC3, TYPE_FLOAT, TYPE_VOID } },
+
+ { "texture", TYPE_VEC4, { TYPE_SAMPLERCUBE, TYPE_VEC3, TYPE_VOID } },
+ { "texture", TYPE_VEC4, { TYPE_SAMPLERCUBE, TYPE_VEC3, TYPE_FLOAT, TYPE_VOID } },
+
+ { "textureProj", TYPE_VEC4, { TYPE_SAMPLER2D, TYPE_VEC3, TYPE_VOID } },
+ { "textureProj", TYPE_VEC4, { TYPE_SAMPLER2D, TYPE_VEC4, TYPE_VOID } },
+ { "textureProj", TYPE_VEC4, { TYPE_SAMPLER2D, TYPE_VEC3, TYPE_FLOAT, TYPE_VOID } },
+ { "textureProj", TYPE_VEC4, { TYPE_SAMPLER2D, TYPE_VEC4, TYPE_FLOAT, TYPE_VOID } },
+
+ { "textureProj", TYPE_IVEC4, { TYPE_ISAMPLER2D, TYPE_VEC3, TYPE_VOID } },
+ { "textureProj", TYPE_IVEC4, { TYPE_ISAMPLER2D, TYPE_VEC4, TYPE_VOID } },
+ { "textureProj", TYPE_IVEC4, { TYPE_ISAMPLER2D, TYPE_VEC3, TYPE_FLOAT, TYPE_VOID } },
+ { "textureProj", TYPE_IVEC4, { TYPE_ISAMPLER2D, TYPE_VEC4, TYPE_FLOAT, TYPE_VOID } },
+
+ { "textureProj", TYPE_UVEC4, { TYPE_USAMPLER2D, TYPE_VEC3, TYPE_VOID } },
+ { "textureProj", TYPE_UVEC4, { TYPE_USAMPLER2D, TYPE_VEC4, TYPE_VOID } },
+ { "textureProj", TYPE_UVEC4, { TYPE_USAMPLER2D, TYPE_VEC3, TYPE_FLOAT, TYPE_VOID } },
+ { "textureProj", TYPE_UVEC4, { TYPE_USAMPLER2D, TYPE_VEC4, TYPE_FLOAT, TYPE_VOID } },
+
+ { "textureLod", TYPE_VEC4, { TYPE_SAMPLER2D, TYPE_VEC3, TYPE_FLOAT, TYPE_VOID } },
+ { "textureLod", TYPE_IVEC4, { TYPE_ISAMPLER2D, TYPE_VEC3, TYPE_FLOAT, TYPE_VOID } },
+ { "textureLod", TYPE_UVEC4, { TYPE_USAMPLER2D, TYPE_VEC3, TYPE_FLOAT, TYPE_VOID } },
+ { "textureLod", TYPE_VEC4, { TYPE_SAMPLERCUBE, TYPE_VEC3, TYPE_FLOAT, TYPE_VOID } },
+
+ { "texelFetch", TYPE_VEC4, { TYPE_SAMPLER2D, TYPE_IVEC2, TYPE_INT, TYPE_VOID } },
+ { "texelFetch", TYPE_IVEC4, { TYPE_ISAMPLER2D, TYPE_IVEC2, TYPE_INT, TYPE_VOID } },
+ { "texelFetch", TYPE_UVEC4, { TYPE_USAMPLER2D, TYPE_IVEC2, TYPE_INT, TYPE_VOID } },
+
+ { "textureProjLod", TYPE_VEC4, { TYPE_SAMPLER2D, TYPE_VEC3, TYPE_FLOAT, TYPE_VOID } },
+ { "textureProjLod", TYPE_VEC4, { TYPE_SAMPLER2D, TYPE_VEC4, TYPE_FLOAT, TYPE_VOID } },
+
+ { "textureProjLod", TYPE_IVEC4, { TYPE_ISAMPLER2D, TYPE_VEC3, TYPE_FLOAT, TYPE_VOID } },
+ { "textureProjLod", TYPE_IVEC4, { TYPE_ISAMPLER2D, TYPE_VEC4, TYPE_FLOAT, TYPE_VOID } },
+
+ { "textureProjLod", TYPE_UVEC4, { TYPE_USAMPLER2D, TYPE_VEC3, TYPE_FLOAT, TYPE_VOID } },
+ { "textureProjLod", TYPE_UVEC4, { TYPE_USAMPLER2D, TYPE_VEC4, TYPE_FLOAT, TYPE_VOID } },
+
+ { "textureGrad", TYPE_VEC4, { TYPE_SAMPLER2D, TYPE_VEC2, TYPE_VEC2, TYPE_VEC2, TYPE_VOID } },
+ { "textureGrad", TYPE_IVEC4, { TYPE_ISAMPLER2D, TYPE_VEC2, TYPE_VEC2, TYPE_VEC2, TYPE_VOID } },
+ { "textureGrad", TYPE_UVEC4, { TYPE_USAMPLER2D, TYPE_VEC2, TYPE_VEC2, TYPE_VEC2, TYPE_VOID } },
+ { "textureGrad", TYPE_VEC4, { TYPE_SAMPLERCUBE, TYPE_VEC3, TYPE_VEC3, TYPE_VEC3, TYPE_VOID } },
+
+ { "textureScreen", TYPE_VEC4, { TYPE_VEC2, TYPE_VOID } },
+
+ { "dFdx", TYPE_FLOAT, { TYPE_FLOAT, TYPE_VOID } },
+ { "dFdx", TYPE_VEC2, { TYPE_VEC2, TYPE_VOID } },
+ { "dFdx", TYPE_VEC3, { TYPE_VEC3, TYPE_VOID } },
+ { "dFdx", TYPE_VEC4, { TYPE_VEC4, TYPE_VOID } },
+
+ { "dFdy", TYPE_FLOAT, { TYPE_FLOAT, TYPE_VOID } },
+ { "dFdy", TYPE_VEC2, { TYPE_VEC2, TYPE_VOID } },
+ { "dFdy", TYPE_VEC3, { TYPE_VEC3, TYPE_VOID } },
+ { "dFdy", TYPE_VEC4, { TYPE_VEC4, TYPE_VOID } },
+
+ { "fwidth", TYPE_FLOAT, { TYPE_FLOAT, TYPE_VOID } },
+ { "fwidth", TYPE_VEC2, { TYPE_VEC2, TYPE_VOID } },
+ { "fwidth", TYPE_VEC3, { TYPE_VEC3, TYPE_VOID } },
+ { "fwidth", TYPE_VEC4, { TYPE_VEC4, TYPE_VOID } },
+
+ { NULL, TYPE_VOID, { TYPE_VOID } }
};
+bool ShaderLanguage::_validate_function_call(BlockNode *p_block, OperatorNode *p_func, DataType *r_ret_type) {
-
-bool ShaderLanguage::_validate_function_call(BlockNode* p_block, OperatorNode *p_func,DataType *r_ret_type) {
-
- ERR_FAIL_COND_V(p_func->op!=OP_CALL && p_func->op!=OP_CONSTRUCT,NULL);
-
+ ERR_FAIL_COND_V(p_func->op != OP_CALL && p_func->op != OP_CONSTRUCT, NULL);
Vector<DataType> args;
- ERR_FAIL_COND_V( p_func->arguments[0]->type!=Node::TYPE_VARIABLE, NULL );
+ ERR_FAIL_COND_V(p_func->arguments[0]->type != Node::TYPE_VARIABLE, NULL);
- StringName name = static_cast<VariableNode*>(p_func->arguments[0])->name.operator String();
+ StringName name = static_cast<VariableNode *>(p_func->arguments[0])->name.operator String();
- bool all_const=true;
- for(int i=1;i<p_func->arguments.size();i++) {
- if (p_func->arguments[i]->type!=Node::TYPE_CONSTANT)
- all_const=false;
+ bool all_const = true;
+ for (int i = 1; i < p_func->arguments.size(); i++) {
+ if (p_func->arguments[i]->type != Node::TYPE_CONSTANT)
+ all_const = false;
args.push_back(p_func->arguments[i]->get_datatype());
}
- int argcount=args.size();
-
- bool failed_builtin=false;
+ int argcount = args.size();
+ bool failed_builtin = false;
- if (argcount<=4) {
+ if (argcount <= 4) {
// test builtins
- int idx=0;
+ int idx = 0;
while (builtin_func_defs[idx].name) {
- if (name==builtin_func_defs[idx].name) {
+ if (name == builtin_func_defs[idx].name) {
- failed_builtin=true;
- bool fail=false;
- for(int i=0;i<argcount;i++) {
+ failed_builtin = true;
+ bool fail = false;
+ for (int i = 0; i < argcount; i++) {
- if (get_scalar_type(args[i])==args[i] && p_func->arguments[i+1]->type==Node::TYPE_CONSTANT && convert_constant(static_cast<ConstantNode*>(p_func->arguments[i+1]),builtin_func_defs[idx].args[i])) {
+ if (get_scalar_type(args[i]) == args[i] && p_func->arguments[i + 1]->type == Node::TYPE_CONSTANT && convert_constant(static_cast<ConstantNode *>(p_func->arguments[i + 1]), builtin_func_defs[idx].args[i])) {
//all good
- } else if (args[i]!=builtin_func_defs[idx].args[i]) {
- fail=true;
+ } else if (args[i] != builtin_func_defs[idx].args[i]) {
+ fail = true;
break;
}
}
- if (!fail && argcount<4 && builtin_func_defs[idx].args[argcount]!=TYPE_VOID)
- fail=true; //make sure the number of arguments matches
+ if (!fail && argcount < 4 && builtin_func_defs[idx].args[argcount] != TYPE_VOID)
+ fail = true; //make sure the number of arguments matches
if (!fail) {
if (r_ret_type)
- *r_ret_type=builtin_func_defs[idx].rettype;
+ *r_ret_type = builtin_func_defs[idx].rettype;
return true;
}
-
}
idx++;
@@ -1828,17 +1791,17 @@ bool ShaderLanguage::_validate_function_call(BlockNode* p_block, OperatorNode *p
}
if (failed_builtin) {
- String err ="Invalid arguments for built-in function: "+String(name)+"(";
- for(int i=0;i<argcount;i++) {
- if (i>0)
- err+=",";
+ String err = "Invalid arguments for built-in function: " + String(name) + "(";
+ for (int i = 0; i < argcount; i++) {
+ if (i > 0)
+ err += ",";
- if (p_func->arguments[i+1]->type==Node::TYPE_CONSTANT && p_func->arguments[i+1]->get_datatype()==TYPE_INT && static_cast<ConstantNode*>(p_func->arguments[i+1])->values[0].sint<0) {
- err+="-";
+ if (p_func->arguments[i + 1]->type == Node::TYPE_CONSTANT && p_func->arguments[i + 1]->get_datatype() == TYPE_INT && static_cast<ConstantNode *>(p_func->arguments[i + 1])->values[0].sint < 0) {
+ err += "-";
}
- err+=get_datatype_name(args[i]);
+ err += get_datatype_name(args[i]);
}
- err+=")";
+ err += ")";
_set_error(err);
return false;
}
@@ -1904,51 +1867,48 @@ bool ShaderLanguage::_validate_function_call(BlockNode* p_block, OperatorNode *p
StringName exclude_function;
BlockNode *block = p_block;
- while(block) {
+ while (block) {
if (block->parent_function) {
- exclude_function=block->parent_function->name;
+ exclude_function = block->parent_function->name;
}
- block=block->parent_block;
+ block = block->parent_block;
}
- if (name==exclude_function) {
+ if (name == exclude_function) {
_set_error("Recursion is not allowed");
return false;
}
- for(int i=0;i<shader->functions.size();i++) {
-
+ for (int i = 0; i < shader->functions.size(); i++) {
if (name != shader->functions[i].name)
continue;
if (!shader->functions[i].callable) {
- _set_error("Function '"+String(name)+" can't be called from source code.");
+ _set_error("Function '" + String(name) + " can't be called from source code.");
return false;
}
FunctionNode *pfunc = shader->functions[i].function;
-
- if (pfunc->arguments.size()!=args.size())
+ if (pfunc->arguments.size() != args.size())
continue;
- bool fail=false;
+ bool fail = false;
+ for (int i = 0; i < args.size(); i++) {
- for(int i=0;i<args.size();i++) {
-
- if (get_scalar_type(args[i])==args[i] && p_func->arguments[i+1]->type==Node::TYPE_CONSTANT && convert_constant(static_cast<ConstantNode*>(p_func->arguments[i+1]),pfunc->arguments[i].type)) {
+ if (get_scalar_type(args[i]) == args[i] && p_func->arguments[i + 1]->type == Node::TYPE_CONSTANT && convert_constant(static_cast<ConstantNode *>(p_func->arguments[i + 1]), pfunc->arguments[i].type)) {
//all good
- } else if (args[i]!=pfunc->arguments[i].type) {
- fail=true;
+ } else if (args[i] != pfunc->arguments[i].type) {
+ fail = true;
break;
}
}
if (!fail) {
- p_func->return_cache=pfunc->return_type;
+ p_func->return_cache = pfunc->return_type;
return true;
}
}
@@ -1956,58 +1916,51 @@ bool ShaderLanguage::_validate_function_call(BlockNode* p_block, OperatorNode *p
return false;
}
-
-bool ShaderLanguage::_parse_function_arguments(BlockNode* p_block,const Map<StringName,DataType> &p_builtin_types,OperatorNode* p_func,int *r_complete_arg) {
+bool ShaderLanguage::_parse_function_arguments(BlockNode *p_block, const Map<StringName, DataType> &p_builtin_types, OperatorNode *p_func, int *r_complete_arg) {
TkPos pos = _get_tkpos();
Token tk = _get_token();
- if (tk.type==TK_PARENTHESIS_CLOSE) {
+ if (tk.type == TK_PARENTHESIS_CLOSE) {
return true;
}
_set_tkpos(pos);
-
- while(true) {
-
+ while (true) {
if (r_complete_arg) {
pos = _get_tkpos();
tk = _get_token();
- if (tk.type==TK_CURSOR) {
+ if (tk.type == TK_CURSOR) {
- *r_complete_arg=p_func->arguments.size()-1;
+ *r_complete_arg = p_func->arguments.size() - 1;
} else {
_set_tkpos(pos);
}
}
- Node *arg= _parse_and_reduce_expression(p_block,p_builtin_types);
+ Node *arg = _parse_and_reduce_expression(p_block, p_builtin_types);
if (!arg) {
return false;
}
-
p_func->arguments.push_back(arg);
tk = _get_token();
-
- if (tk.type==TK_PARENTHESIS_CLOSE) {
+ if (tk.type == TK_PARENTHESIS_CLOSE) {
return true;
- } else if (tk.type!=TK_COMMA) {
+ } else if (tk.type != TK_COMMA) {
// something is broken
_set_error("Expected ',' or ')' after argument");
return false;
}
-
-
}
return true;
@@ -2015,112 +1968,108 @@ bool ShaderLanguage::_parse_function_arguments(BlockNode* p_block,const Map<Stri
bool ShaderLanguage::is_token_operator(TokenType p_type) {
-
- return (p_type==TK_OP_EQUAL ||
- p_type==TK_OP_NOT_EQUAL ||
- p_type==TK_OP_LESS ||
- p_type==TK_OP_LESS_EQUAL ||
- p_type==TK_OP_GREATER ||
- p_type==TK_OP_GREATER_EQUAL ||
- p_type==TK_OP_AND ||
- p_type==TK_OP_OR ||
- p_type==TK_OP_NOT ||
- p_type==TK_OP_ADD ||
- p_type==TK_OP_SUB ||
- p_type==TK_OP_MUL ||
- p_type==TK_OP_DIV ||
- p_type==TK_OP_MOD ||
- p_type==TK_OP_SHIFT_LEFT ||
- p_type==TK_OP_SHIFT_RIGHT ||
- p_type==TK_OP_ASSIGN ||
- p_type==TK_OP_ASSIGN_ADD ||
- p_type==TK_OP_ASSIGN_SUB ||
- p_type==TK_OP_ASSIGN_MUL ||
- p_type==TK_OP_ASSIGN_DIV ||
- p_type==TK_OP_ASSIGN_MOD ||
- p_type==TK_OP_ASSIGN_SHIFT_LEFT ||
- p_type==TK_OP_ASSIGN_SHIFT_RIGHT ||
- p_type==TK_OP_ASSIGN_BIT_AND ||
- p_type==TK_OP_ASSIGN_BIT_OR ||
- p_type==TK_OP_ASSIGN_BIT_XOR ||
- p_type==TK_OP_BIT_AND ||
- p_type==TK_OP_BIT_OR ||
- p_type==TK_OP_BIT_XOR ||
- p_type==TK_OP_BIT_INVERT ||
- p_type==TK_OP_INCREMENT ||
- p_type==TK_OP_DECREMENT ||
- p_type==TK_QUESTION ||
- p_type==TK_COLON );
-
+ return (p_type == TK_OP_EQUAL ||
+ p_type == TK_OP_NOT_EQUAL ||
+ p_type == TK_OP_LESS ||
+ p_type == TK_OP_LESS_EQUAL ||
+ p_type == TK_OP_GREATER ||
+ p_type == TK_OP_GREATER_EQUAL ||
+ p_type == TK_OP_AND ||
+ p_type == TK_OP_OR ||
+ p_type == TK_OP_NOT ||
+ p_type == TK_OP_ADD ||
+ p_type == TK_OP_SUB ||
+ p_type == TK_OP_MUL ||
+ p_type == TK_OP_DIV ||
+ p_type == TK_OP_MOD ||
+ p_type == TK_OP_SHIFT_LEFT ||
+ p_type == TK_OP_SHIFT_RIGHT ||
+ p_type == TK_OP_ASSIGN ||
+ p_type == TK_OP_ASSIGN_ADD ||
+ p_type == TK_OP_ASSIGN_SUB ||
+ p_type == TK_OP_ASSIGN_MUL ||
+ p_type == TK_OP_ASSIGN_DIV ||
+ p_type == TK_OP_ASSIGN_MOD ||
+ p_type == TK_OP_ASSIGN_SHIFT_LEFT ||
+ p_type == TK_OP_ASSIGN_SHIFT_RIGHT ||
+ p_type == TK_OP_ASSIGN_BIT_AND ||
+ p_type == TK_OP_ASSIGN_BIT_OR ||
+ p_type == TK_OP_ASSIGN_BIT_XOR ||
+ p_type == TK_OP_BIT_AND ||
+ p_type == TK_OP_BIT_OR ||
+ p_type == TK_OP_BIT_XOR ||
+ p_type == TK_OP_BIT_INVERT ||
+ p_type == TK_OP_INCREMENT ||
+ p_type == TK_OP_DECREMENT ||
+ p_type == TK_QUESTION ||
+ p_type == TK_COLON);
}
-bool ShaderLanguage::convert_constant(ConstantNode* p_constant, DataType p_to_type,ConstantNode::Value *p_value) {
+bool ShaderLanguage::convert_constant(ConstantNode *p_constant, DataType p_to_type, ConstantNode::Value *p_value) {
- if (p_constant->datatype==p_to_type) {
+ if (p_constant->datatype == p_to_type) {
if (p_value) {
- for(int i=0;i<p_constant->values.size();i++) {
- p_value[i]=p_constant->values[i];
+ for (int i = 0; i < p_constant->values.size(); i++) {
+ p_value[i] = p_constant->values[i];
}
}
return true;
- } else if (p_constant->datatype==TYPE_INT && p_to_type==TYPE_FLOAT) {
+ } else if (p_constant->datatype == TYPE_INT && p_to_type == TYPE_FLOAT) {
if (p_value) {
- p_value->real=p_constant->values[0].sint;
+ p_value->real = p_constant->values[0].sint;
}
return true;
- } else if (p_constant->datatype==TYPE_UINT && p_to_type==TYPE_FLOAT) {
+ } else if (p_constant->datatype == TYPE_UINT && p_to_type == TYPE_FLOAT) {
if (p_value) {
- p_value->real=p_constant->values[0].uint;
+ p_value->real = p_constant->values[0].uint;
}
return true;
- } else if (p_constant->datatype==TYPE_INT && p_to_type==TYPE_UINT) {
- if (p_constant->values[0].sint<0) {
+ } else if (p_constant->datatype == TYPE_INT && p_to_type == TYPE_UINT) {
+ if (p_constant->values[0].sint < 0) {
return false;
}
if (p_value) {
- p_value->uint=p_constant->values[0].sint;
+ p_value->uint = p_constant->values[0].sint;
}
return true;
- } else if (p_constant->datatype==TYPE_UINT && p_to_type==TYPE_INT) {
+ } else if (p_constant->datatype == TYPE_UINT && p_to_type == TYPE_INT) {
- if (p_constant->values[0].uint>0x7FFFFFFF) {
+ if (p_constant->values[0].uint > 0x7FFFFFFF) {
return false;
}
if (p_value) {
- p_value->sint=p_constant->values[0].uint;
+ p_value->sint = p_constant->values[0].uint;
}
return true;
} else
return false;
-
}
bool ShaderLanguage::is_scalar_type(DataType p_type) {
- return p_type==TYPE_BOOL || p_type==TYPE_INT || p_type==TYPE_UINT || p_type==TYPE_FLOAT;
+ return p_type == TYPE_BOOL || p_type == TYPE_INT || p_type == TYPE_UINT || p_type == TYPE_FLOAT;
}
bool ShaderLanguage::is_sampler_type(DataType p_type) {
- return p_type==TYPE_SAMPLER2D || p_type==TYPE_ISAMPLER2D || p_type==TYPE_USAMPLER2D || p_type==TYPE_SAMPLERCUBE;
-
+ return p_type == TYPE_SAMPLER2D || p_type == TYPE_ISAMPLER2D || p_type == TYPE_USAMPLER2D || p_type == TYPE_SAMPLERCUBE;
}
void ShaderLanguage::get_keyword_list(List<String> *r_keywords) {
Set<String> kws;
- int idx=0;
+ int idx = 0;
- while(keyword_list[idx].text) {
+ while (keyword_list[idx].text) {
kws.insert(keyword_list[idx].text);
idx++;
}
- idx=0;
+ idx = 0;
while (builtin_func_defs[idx].name) {
@@ -2129,17 +2078,16 @@ void ShaderLanguage::get_keyword_list(List<String> *r_keywords) {
idx++;
}
- for(Set<String>::Element *E=kws.front();E;E=E->next()) {
+ for (Set<String>::Element *E = kws.front(); E; E = E->next()) {
r_keywords->push_back(E->get());
}
}
void ShaderLanguage::get_builtin_funcs(List<String> *r_keywords) {
-
Set<String> kws;
- int idx=0;
+ int idx = 0;
while (builtin_func_defs[idx].name) {
@@ -2148,16 +2096,14 @@ void ShaderLanguage::get_builtin_funcs(List<String> *r_keywords) {
idx++;
}
- for(Set<String>::Element *E=kws.front();E;E=E->next()) {
+ for (Set<String>::Element *E = kws.front(); E; E = E->next()) {
r_keywords->push_back(E->get());
}
}
-
-
ShaderLanguage::DataType ShaderLanguage::get_scalar_type(DataType p_type) {
- static const DataType scalar_types[]={
+ static const DataType scalar_types[] = {
TYPE_VOID,
TYPE_BOOL,
TYPE_BOOL,
@@ -2187,115 +2133,109 @@ ShaderLanguage::DataType ShaderLanguage::get_scalar_type(DataType p_type) {
return scalar_types[p_type];
}
+bool ShaderLanguage::_get_completable_identifier(BlockNode *p_block, CompletionType p_type, StringName &identifier) {
-bool ShaderLanguage::_get_completable_identifier(BlockNode *p_block,CompletionType p_type,StringName& identifier) {
-
- identifier=StringName();
+ identifier = StringName();
TkPos pos;
Token tk = _get_token();
- if (tk.type==TK_IDENTIFIER) {
- identifier=tk.text;
- pos = _get_tkpos();
+ if (tk.type == TK_IDENTIFIER) {
+ identifier = tk.text;
+ pos = _get_tkpos();
tk = _get_token();
}
- if (tk.type==TK_CURSOR) {
+ if (tk.type == TK_CURSOR) {
- completion_type=p_type;
- completion_line=tk_line;
- completion_block=p_block;
+ completion_type = p_type;
+ completion_line = tk_line;
+ completion_block = p_block;
pos = _get_tkpos();
tk = _get_token();
- if (tk.type==TK_IDENTIFIER) {
- identifier=identifier.operator String() + tk.text.operator String();
+ if (tk.type == TK_IDENTIFIER) {
+ identifier = identifier.operator String() + tk.text.operator String();
} else {
_set_tkpos(pos);
}
return true;
- } else if (identifier!=StringName()){
+ } else if (identifier != StringName()) {
_set_tkpos(pos);
}
return false;
}
-
-
-ShaderLanguage::Node* ShaderLanguage::_parse_expression(BlockNode* p_block,const Map<StringName,DataType> &p_builtin_types) {
+ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, const Map<StringName, DataType> &p_builtin_types) {
Vector<Expression> expression;
//Vector<TokenType> operators;
- while(true) {
+ while (true) {
- Node *expr=NULL;
+ Node *expr = NULL;
TkPos prepos = _get_tkpos();
Token tk = _get_token();
- TkPos pos = _get_tkpos();
-
+ TkPos pos = _get_tkpos();
- if (tk.type==TK_PARENTHESIS_OPEN) {
+ if (tk.type == TK_PARENTHESIS_OPEN) {
//handle subexpression
- expr = _parse_and_reduce_expression(p_block,p_builtin_types);
+ expr = _parse_and_reduce_expression(p_block, p_builtin_types);
if (!expr)
return NULL;
tk = _get_token();
- if (tk.type!=TK_PARENTHESIS_CLOSE) {
+ if (tk.type != TK_PARENTHESIS_CLOSE) {
_set_error("Expected ')' in expression");
return NULL;
}
- } else if (tk.type==TK_REAL_CONSTANT) {
-
+ } else if (tk.type == TK_REAL_CONSTANT) {
ConstantNode *constant = alloc_node<ConstantNode>();
ConstantNode::Value v;
- v.real=tk.constant;
+ v.real = tk.constant;
constant->values.push_back(v);
- constant->datatype=TYPE_FLOAT;
- expr=constant;
-
- } else if (tk.type==TK_INT_CONSTANT) {
+ constant->datatype = TYPE_FLOAT;
+ expr = constant;
+ } else if (tk.type == TK_INT_CONSTANT) {
ConstantNode *constant = alloc_node<ConstantNode>();
ConstantNode::Value v;
- v.sint=tk.constant;
+ v.sint = tk.constant;
constant->values.push_back(v);
- constant->datatype=TYPE_INT;
- expr=constant;
+ constant->datatype = TYPE_INT;
+ expr = constant;
- } else if (tk.type==TK_TRUE) {
+ } else if (tk.type == TK_TRUE) {
//print_line("found true");
//handle true constant
ConstantNode *constant = alloc_node<ConstantNode>();
ConstantNode::Value v;
- v.boolean=true;
+ v.boolean = true;
constant->values.push_back(v);
- constant->datatype=TYPE_BOOL;
- expr=constant;
+ constant->datatype = TYPE_BOOL;
+ expr = constant;
- } else if (tk.type==TK_FALSE) {
+ } else if (tk.type == TK_FALSE) {
//handle false constant
ConstantNode *constant = alloc_node<ConstantNode>();
ConstantNode::Value v;
- v.boolean=false;
+ v.boolean = false;
constant->values.push_back(v);
- constant->datatype=TYPE_BOOL;
- expr=constant;
+ constant->datatype = TYPE_BOOL;
+ expr = constant;
- } else if (tk.type==TK_TYPE_VOID) {
+ } else if (tk.type == TK_TYPE_VOID) {
//make sure void is not used in expression
_set_error("Void value not allowed in Expression");
@@ -2304,98 +2244,93 @@ ShaderLanguage::Node* ShaderLanguage::_parse_expression(BlockNode* p_block,const
//basic type constructor
OperatorNode *func = alloc_node<OperatorNode>();
- func->op=OP_CONSTRUCT;
-
+ func->op = OP_CONSTRUCT;
if (is_token_precision(tk.type)) {
- func->return_precision_cache=get_token_precision(tk.type);
- tk=_get_token();
+ func->return_precision_cache = get_token_precision(tk.type);
+ tk = _get_token();
}
VariableNode *funcname = alloc_node<VariableNode>();
- funcname->name=get_datatype_name(get_token_datatype(tk.type));
+ funcname->name = get_datatype_name(get_token_datatype(tk.type));
func->arguments.push_back(funcname);
- tk=_get_token();
- if (tk.type!=TK_PARENTHESIS_OPEN) {
+ tk = _get_token();
+ if (tk.type != TK_PARENTHESIS_OPEN) {
_set_error("Expected '(' after type name");
return NULL;
}
- int carg=-1;
+ int carg = -1;
- bool ok = _parse_function_arguments(p_block,p_builtin_types,func,&carg);
+ bool ok = _parse_function_arguments(p_block, p_builtin_types, func, &carg);
- if (carg>=0) {
- completion_type=COMPLETION_CALL_ARGUMENTS;
- completion_line=tk_line;
- completion_block=p_block;
- completion_function=funcname->name;
- completion_argument=carg;
+ if (carg >= 0) {
+ completion_type = COMPLETION_CALL_ARGUMENTS;
+ completion_line = tk_line;
+ completion_block = p_block;
+ completion_function = funcname->name;
+ completion_argument = carg;
}
if (!ok)
return NULL;
- if (!_validate_function_call(p_block,func,&func->return_cache)) {
- _set_error("No matching constructor found for: '"+String(funcname->name)+"'");
+ if (!_validate_function_call(p_block, func, &func->return_cache)) {
+ _set_error("No matching constructor found for: '" + String(funcname->name) + "'");
return NULL;
}
//validate_Function_call()
- expr=_reduce_expression(p_block,func);
+ expr = _reduce_expression(p_block, func);
-
- } else if (tk.type==TK_IDENTIFIER) {
+ } else if (tk.type == TK_IDENTIFIER) {
_set_tkpos(prepos);
StringName identifier;
- _get_completable_identifier(p_block,COMPLETION_IDENTIFIER,identifier);
-
+ _get_completable_identifier(p_block, COMPLETION_IDENTIFIER, identifier);
- tk=_get_token();
- if (tk.type==TK_PARENTHESIS_OPEN) {
+ tk = _get_token();
+ if (tk.type == TK_PARENTHESIS_OPEN) {
//a function
StringName name = identifier;
OperatorNode *func = alloc_node<OperatorNode>();
- func->op=OP_CALL;
+ func->op = OP_CALL;
VariableNode *funcname = alloc_node<VariableNode>();
- funcname->name=name;
+ funcname->name = name;
func->arguments.push_back(funcname);
- int carg=-1;
+ int carg = -1;
- bool ok =_parse_function_arguments(p_block,p_builtin_types,func,&carg);
+ bool ok = _parse_function_arguments(p_block, p_builtin_types, func, &carg);
- for(int i=0;i<shader->functions.size();i++) {
- if (shader->functions[i].name==name) {
+ for (int i = 0; i < shader->functions.size(); i++) {
+ if (shader->functions[i].name == name) {
shader->functions[i].uses_function.insert(name);
}
}
-
-
- if (carg>=0) {
- completion_type=COMPLETION_CALL_ARGUMENTS;
- completion_line=tk_line;
- completion_block=p_block;
- completion_function=funcname->name;
- completion_argument=carg;
+ if (carg >= 0) {
+ completion_type = COMPLETION_CALL_ARGUMENTS;
+ completion_line = tk_line;
+ completion_block = p_block;
+ completion_function = funcname->name;
+ completion_argument = carg;
}
if (!ok)
return NULL;
- if (!_validate_function_call(p_block,func,&func->return_cache)) {
- _set_error("No matching function found for: '"+String(funcname->name)+"'");
+ if (!_validate_function_call(p_block, func, &func->return_cache)) {
+ _set_error("No matching function found for: '" + String(funcname->name) + "'");
return NULL;
}
- expr=func;
+ expr = func;
} else {
//an identifier
@@ -2405,71 +2340,65 @@ ShaderLanguage::Node* ShaderLanguage::_parse_expression(BlockNode* p_block,const
DataType data_type;
IdentifierType ident_type;
- if (!_find_identifier(p_block,p_builtin_types,identifier,&data_type,&ident_type)) {
- _set_error("Unknown identifier in expression: "+String(identifier));
+ if (!_find_identifier(p_block, p_builtin_types, identifier, &data_type, &ident_type)) {
+ _set_error("Unknown identifier in expression: " + String(identifier));
return NULL;
}
- if (ident_type==IDENTIFIER_FUNCTION) {
- _set_error("Can't use function as identifier: "+String(identifier));
+ if (ident_type == IDENTIFIER_FUNCTION) {
+ _set_error("Can't use function as identifier: " + String(identifier));
return NULL;
}
-
VariableNode *varname = alloc_node<VariableNode>();
- varname->name=identifier;
- varname->datatype_cache=data_type;
- expr=varname;
-
+ varname->name = identifier;
+ varname->datatype_cache = data_type;
+ expr = varname;
}
-
- } else if (tk.type==TK_OP_ADD) {
+ } else if (tk.type == TK_OP_ADD) {
continue; //this one does nothing
- } else if (tk.type==TK_OP_SUB || tk.type==TK_OP_NOT || tk.type==TK_OP_BIT_INVERT || tk.type==TK_OP_INCREMENT || tk.type==TK_OP_DECREMENT) {
-
+ } else if (tk.type == TK_OP_SUB || tk.type == TK_OP_NOT || tk.type == TK_OP_BIT_INVERT || tk.type == TK_OP_INCREMENT || tk.type == TK_OP_DECREMENT) {
Expression e;
- e.is_op=true;
-
- switch(tk.type) {
- case TK_OP_SUB: e.op=OP_NEGATE; break;
- case TK_OP_NOT: e.op=OP_NOT; break;
- case TK_OP_BIT_INVERT: e.op=OP_BIT_INVERT; break;
- case TK_OP_INCREMENT: e.op=OP_INCREMENT; break;
- case TK_OP_DECREMENT: e.op=OP_DECREMENT; break;
+ e.is_op = true;
+
+ switch (tk.type) {
+ case TK_OP_SUB: e.op = OP_NEGATE; break;
+ case TK_OP_NOT: e.op = OP_NOT; break;
+ case TK_OP_BIT_INVERT: e.op = OP_BIT_INVERT; break;
+ case TK_OP_INCREMENT: e.op = OP_INCREMENT; break;
+ case TK_OP_DECREMENT: e.op = OP_DECREMENT; break;
default: ERR_FAIL_V(NULL);
}
expression.push_back(e);
continue;
-
} else {
- _set_error("Expected expression, found: "+get_token_text(tk));
+ _set_error("Expected expression, found: " + get_token_text(tk));
return NULL;
//nothing
}
- ERR_FAIL_COND_V(!expr,NULL);
-
+ ERR_FAIL_COND_V(!expr, NULL);
/* OK now see what's NEXT to the operator.. */
/* OK now see what's NEXT to the operator.. */
/* OK now see what's NEXT to the operator.. */
- while(true) {
+ while (true) {
TkPos pos = _get_tkpos();
- tk=_get_token();
+ tk = _get_token();
- if (tk.type==TK_PERIOD) {
+ if (tk.type == TK_PERIOD) {
StringName identifier;
- if (_get_completable_identifier(p_block,COMPLETION_INDEX,identifier)) {
- completion_base=expr->get_datatype();
+ if (_get_completable_identifier(p_block, COMPLETION_INDEX, identifier)) {
+ completion_base = expr->get_datatype();
}
- if (identifier==StringName()) {
+ if (identifier == StringName()) {
_set_error("Expected identifier as member");
return NULL;
}
@@ -2477,35 +2406,35 @@ ShaderLanguage::Node* ShaderLanguage::_parse_expression(BlockNode* p_block,const
DataType dt = expr->get_datatype();
String ident = identifier;
- bool ok=true;
+ bool ok = true;
DataType member_type;
- switch(dt) {
+ switch (dt) {
case TYPE_BVEC2:
case TYPE_IVEC2:
case TYPE_UVEC2:
case TYPE_VEC2: {
int l = ident.length();
- if (l==1) {
- member_type=DataType(dt-1);
- } else if (l==2) {
- member_type=dt;
+ if (l == 1) {
+ member_type = DataType(dt - 1);
+ } else if (l == 2) {
+ member_type = dt;
} else {
- ok=false;
+ ok = false;
break;
}
- const CharType *c=ident.ptr();
- for(int i=0;i<l;i++) {
+ const CharType *c = ident.ptr();
+ for (int i = 0; i < l; i++) {
- switch(c[i]) {
+ switch (c[i]) {
case 'r':
case 'g':
case 'x':
case 'y':
break;
default:
- ok=false;
+ ok = false;
break;
}
}
@@ -2517,21 +2446,21 @@ ShaderLanguage::Node* ShaderLanguage::_parse_expression(BlockNode* p_block,const
case TYPE_VEC3: {
int l = ident.length();
- if (l==1) {
- member_type=DataType(dt-2);
- } else if (l==2) {
- member_type=DataType(dt-1);
- } else if (l==3) {
- member_type=dt;
+ if (l == 1) {
+ member_type = DataType(dt - 2);
+ } else if (l == 2) {
+ member_type = DataType(dt - 1);
+ } else if (l == 3) {
+ member_type = dt;
} else {
- ok=false;
+ ok = false;
break;
}
- const CharType *c=ident.ptr();
- for(int i=0;i<l;i++) {
+ const CharType *c = ident.ptr();
+ for (int i = 0; i < l; i++) {
- switch(c[i]) {
+ switch (c[i]) {
case 'r':
case 'g':
case 'b':
@@ -2540,7 +2469,7 @@ ShaderLanguage::Node* ShaderLanguage::_parse_expression(BlockNode* p_block,const
case 'z':
break;
default:
- ok=false;
+ ok = false;
break;
}
}
@@ -2552,23 +2481,23 @@ ShaderLanguage::Node* ShaderLanguage::_parse_expression(BlockNode* p_block,const
case TYPE_VEC4: {
int l = ident.length();
- if (l==1) {
- member_type=DataType(dt-3);
- } else if (l==2) {
- member_type=DataType(dt-2);
- } else if (l==3) {
- member_type=DataType(dt-1);
- } else if (l==4) {
- member_type=dt;
+ if (l == 1) {
+ member_type = DataType(dt - 3);
+ } else if (l == 2) {
+ member_type = DataType(dt - 2);
+ } else if (l == 3) {
+ member_type = DataType(dt - 1);
+ } else if (l == 4) {
+ member_type = dt;
} else {
- ok=false;
+ ok = false;
break;
}
- const CharType *c=ident.ptr();
- for(int i=0;i<l;i++) {
+ const CharType *c = ident.ptr();
+ for (int i = 0; i < l; i++) {
- switch(c[i]) {
+ switch (c[i]) {
case 'r':
case 'g':
case 'b':
@@ -2579,55 +2508,62 @@ ShaderLanguage::Node* ShaderLanguage::_parse_expression(BlockNode* p_block,const
case 'w':
break;
default:
- ok=false;
+ ok = false;
break;
}
}
} break;
- case TYPE_MAT2: ok=(ident=="x" || ident=="y"); member_type=TYPE_VEC2; break;
- case TYPE_MAT3: ok=(ident=="x" || ident=="y" || ident=="z" ); member_type=TYPE_VEC3; break;
- case TYPE_MAT4: ok=(ident=="x" || ident=="y" || ident=="z" || ident=="w"); member_type=TYPE_VEC4; break;
+ case TYPE_MAT2:
+ ok = (ident == "x" || ident == "y");
+ member_type = TYPE_VEC2;
+ break;
+ case TYPE_MAT3:
+ ok = (ident == "x" || ident == "y" || ident == "z");
+ member_type = TYPE_VEC3;
+ break;
+ case TYPE_MAT4:
+ ok = (ident == "x" || ident == "y" || ident == "z" || ident == "w");
+ member_type = TYPE_VEC4;
+ break;
default: {}
}
if (!ok) {
- _set_error("Invalid member for expression: ."+ident);
+ _set_error("Invalid member for expression: ." + ident);
return NULL;
}
MemberNode *mn = alloc_node<MemberNode>();
- mn->basetype=dt;
- mn->datatype=member_type;
- mn->name=ident;
- mn->owner=expr;
- expr=mn;
-
+ mn->basetype = dt;
+ mn->datatype = member_type;
+ mn->name = ident;
+ mn->owner = expr;
+ expr = mn;
//todo
//member (period) has priority over any operator
//creates a subindexing expression in place
-
- /*} else if (tk.type==TK_BRACKET_OPEN) {
+ /*} else if (tk.type==TK_BRACKET_OPEN) {
//todo
//subindexing has priority over any operator
//creates a subindexing expression in place
*/
- } else if (tk.type==TK_OP_INCREMENT || tk.type==TK_OP_DECREMENT) {
+ } else if (tk.type == TK_OP_INCREMENT || tk.type == TK_OP_DECREMENT) {
OperatorNode *op = alloc_node<OperatorNode>();
- op->op=tk.type==TK_OP_DECREMENT ? OP_POST_DECREMENT : OP_POST_INCREMENT;
+ op->op = tk.type == TK_OP_DECREMENT ? OP_POST_DECREMENT : OP_POST_INCREMENT;
op->arguments.push_back(expr);
- if (!_validate_operator(op,&op->return_cache)) {
+ if (!_validate_operator(op, &op->return_cache)) {
_set_error("Invalid base type for increment/decrement operator");
return NULL;
}
- expr=op;
- } else {
+ expr = op;
+ } else {
_set_tkpos(pos);
break;
@@ -2635,8 +2571,8 @@ ShaderLanguage::Node* ShaderLanguage::_parse_expression(BlockNode* p_block,const
}
Expression e;
- e.is_op=false;
- e.node=expr;
+ e.is_op = false;
+ e.node = expr;
expression.push_back(e);
pos = _get_tkpos();
@@ -2645,9 +2581,9 @@ ShaderLanguage::Node* ShaderLanguage::_parse_expression(BlockNode* p_block,const
if (is_token_operator(tk.type)) {
Expression o;
- o.is_op=true;
+ o.is_op = true;
- switch(tk.type) {
+ switch (tk.type) {
case TK_OP_EQUAL: o.op = OP_EQUAL; break;
case TK_OP_NOT_EQUAL: o.op = OP_NOT_EQUAL; break;
@@ -2676,12 +2612,12 @@ ShaderLanguage::Node* ShaderLanguage::_parse_expression(BlockNode* p_block,const
case TK_OP_ASSIGN_BIT_OR: o.op = OP_ASSIGN_BIT_OR; break;
case TK_OP_ASSIGN_BIT_XOR: o.op = OP_ASSIGN_BIT_XOR; break;
case TK_OP_BIT_AND: o.op = OP_BIT_AND; break;
- case TK_OP_BIT_OR: o.op = OP_BIT_OR ; break;
+ case TK_OP_BIT_OR: o.op = OP_BIT_OR; break;
case TK_OP_BIT_XOR: o.op = OP_BIT_XOR; break;
case TK_QUESTION: o.op = OP_SELECT_IF; break;
case TK_COLON: o.op = OP_SELECT_ELSE; break;
default: {
- _set_error("Invalid token for operator: "+get_token_text(tk));
+ _set_error("Invalid token for operator: " + get_token_text(tk));
return NULL;
}
}
@@ -2694,92 +2630,110 @@ ShaderLanguage::Node* ShaderLanguage::_parse_expression(BlockNode* p_block,const
}
}
-
-
/* Reduce the set set of expressions and place them in an operator tree, respecting precedence */
- while(expression.size()>1) {
+ while (expression.size() > 1) {
- int next_op=-1;
- int min_priority=0xFFFFF;
- bool is_unary=false;
- bool is_ternary=false;
+ int next_op = -1;
+ int min_priority = 0xFFFFF;
+ bool is_unary = false;
+ bool is_ternary = false;
- for(int i=0;i<expression.size();i++) {
+ for (int i = 0; i < expression.size(); i++) {
if (!expression[i].is_op) {
continue;
}
- bool unary=false;
- bool ternary=false;
+ bool unary = false;
+ bool ternary = false;
int priority;
- switch(expression[i].op) {
- case OP_EQUAL: priority=8; break;
- case OP_NOT_EQUAL: priority=8; break;
- case OP_LESS: priority=7; break;
- case OP_LESS_EQUAL: priority=7; break;
- case OP_GREATER: priority=7; break;
- case OP_GREATER_EQUAL: priority=7; break;
- case OP_AND: priority=12; break;
- case OP_OR: priority=14; break;
- case OP_NOT: priority=3; unary=true; break;
- case OP_NEGATE: priority=3; unary=true; break;
- case OP_ADD: priority=5; break;
- case OP_SUB: priority=5; break;
- case OP_MUL: priority=4; break;
- case OP_DIV: priority=4; break;
- case OP_MOD: priority=4; break;
- case OP_SHIFT_LEFT: priority=6; break;
- case OP_SHIFT_RIGHT: priority=6; break;
- case OP_ASSIGN: priority=16; break;
- case OP_ASSIGN_ADD: priority=16; break;
- case OP_ASSIGN_SUB: priority=16; break;
- case OP_ASSIGN_MUL: priority=16; break;
- case OP_ASSIGN_DIV: priority=16; break;
- case OP_ASSIGN_MOD: priority=16; break;
- case OP_ASSIGN_SHIFT_LEFT: priority=16; break;
- case OP_ASSIGN_SHIFT_RIGHT: priority=16; break;
- case OP_ASSIGN_BIT_AND: priority=16; break;
- case OP_ASSIGN_BIT_OR: priority=16; break;
- case OP_ASSIGN_BIT_XOR: priority=16; break;
- case OP_BIT_AND: priority=9; break;
- case OP_BIT_OR: priority=11; break;
- case OP_BIT_XOR: priority=10; break;
- case OP_BIT_INVERT: priority=3; unary=true; break;
- case OP_INCREMENT: priority=3; unary=true; break;
- case OP_DECREMENT: priority=3; unary=true; break;
- case OP_SELECT_IF: priority=15; ternary=true; break;
- case OP_SELECT_ELSE: priority=15; ternary=true; break;
-
- default: ERR_FAIL_V(NULL); //unexpected operator
-
- }
-
- if (priority<min_priority) {
+ switch (expression[i].op) {
+ case OP_EQUAL: priority = 8; break;
+ case OP_NOT_EQUAL: priority = 8; break;
+ case OP_LESS: priority = 7; break;
+ case OP_LESS_EQUAL: priority = 7; break;
+ case OP_GREATER: priority = 7; break;
+ case OP_GREATER_EQUAL: priority = 7; break;
+ case OP_AND: priority = 12; break;
+ case OP_OR: priority = 14; break;
+ case OP_NOT:
+ priority = 3;
+ unary = true;
+ break;
+ case OP_NEGATE:
+ priority = 3;
+ unary = true;
+ break;
+ case OP_ADD: priority = 5; break;
+ case OP_SUB: priority = 5; break;
+ case OP_MUL: priority = 4; break;
+ case OP_DIV: priority = 4; break;
+ case OP_MOD: priority = 4; break;
+ case OP_SHIFT_LEFT: priority = 6; break;
+ case OP_SHIFT_RIGHT: priority = 6; break;
+ case OP_ASSIGN: priority = 16; break;
+ case OP_ASSIGN_ADD: priority = 16; break;
+ case OP_ASSIGN_SUB: priority = 16; break;
+ case OP_ASSIGN_MUL: priority = 16; break;
+ case OP_ASSIGN_DIV: priority = 16; break;
+ case OP_ASSIGN_MOD: priority = 16; break;
+ case OP_ASSIGN_SHIFT_LEFT: priority = 16; break;
+ case OP_ASSIGN_SHIFT_RIGHT: priority = 16; break;
+ case OP_ASSIGN_BIT_AND: priority = 16; break;
+ case OP_ASSIGN_BIT_OR: priority = 16; break;
+ case OP_ASSIGN_BIT_XOR: priority = 16; break;
+ case OP_BIT_AND: priority = 9; break;
+ case OP_BIT_OR: priority = 11; break;
+ case OP_BIT_XOR: priority = 10; break;
+ case OP_BIT_INVERT:
+ priority = 3;
+ unary = true;
+ break;
+ case OP_INCREMENT:
+ priority = 3;
+ unary = true;
+ break;
+ case OP_DECREMENT:
+ priority = 3;
+ unary = true;
+ break;
+ case OP_SELECT_IF:
+ priority = 15;
+ ternary = true;
+ break;
+ case OP_SELECT_ELSE:
+ priority = 15;
+ ternary = true;
+ break;
+
+ default:
+ ERR_FAIL_V(NULL); //unexpected operator
+ }
+
+ if (priority < min_priority) {
// < is used for left to right (default)
// <= is used for right to left
- next_op=i;
- min_priority=priority;
- is_unary=unary;
- is_ternary=ternary;
+ next_op = i;
+ min_priority = priority;
+ is_unary = unary;
+ is_ternary = ternary;
}
-
}
- ERR_FAIL_COND_V(next_op==-1,NULL);
+ ERR_FAIL_COND_V(next_op == -1, NULL);
// OK! create operator..
// OK! create operator..
if (is_unary) {
- int expr_pos=next_op;
- while(expression[expr_pos].is_op) {
+ int expr_pos = next_op;
+ while (expression[expr_pos].is_op) {
expr_pos++;
- if (expr_pos==expression.size()) {
+ if (expr_pos == expression.size()) {
//can happen..
_set_error("Unexpected end of expression..");
return NULL;
@@ -2787,162 +2741,149 @@ ShaderLanguage::Node* ShaderLanguage::_parse_expression(BlockNode* p_block,const
}
//consecutively do unary opeators
- for(int i=expr_pos-1;i>=next_op;i--) {
+ for (int i = expr_pos - 1; i >= next_op; i--) {
OperatorNode *op = alloc_node<OperatorNode>();
- op->op=expression[i].op;
- op->arguments.push_back(expression[i+1].node);
-
- expression[i].is_op=false;
- expression[i].node=op;
+ op->op = expression[i].op;
+ op->arguments.push_back(expression[i + 1].node);
+ expression[i].is_op = false;
+ expression[i].node = op;
- if (!_validate_operator(op,&op->return_cache)) {
+ if (!_validate_operator(op, &op->return_cache)) {
String at;
- for(int i=0;i<op->arguments.size();i++) {
- if (i>0)
- at+=" and ";
- at+=get_datatype_name(op->arguments[i]->get_datatype());
-
+ for (int i = 0; i < op->arguments.size(); i++) {
+ if (i > 0)
+ at += " and ";
+ at += get_datatype_name(op->arguments[i]->get_datatype());
}
- _set_error("Invalid arguments to unary operator '"+get_operator_text(op->op)+"' :" +at);
+ _set_error("Invalid arguments to unary operator '" + get_operator_text(op->op) + "' :" + at);
return NULL;
}
- expression.remove(i+1);
+ expression.remove(i + 1);
}
} else if (is_ternary) {
- if (next_op <1 || next_op>=(expression.size()-1)) {
+ if (next_op < 1 || next_op >= (expression.size() - 1)) {
_set_error("Parser bug..");
ERR_FAIL_V(NULL);
}
- if (next_op+2 >= expression.size() || !expression[next_op+2].is_op || expression[next_op+2].op!=OP_SELECT_ELSE) {
+ if (next_op + 2 >= expression.size() || !expression[next_op + 2].is_op || expression[next_op + 2].op != OP_SELECT_ELSE) {
_set_error("Mising matching ':' for select operator");
return NULL;
}
-
-
OperatorNode *op = alloc_node<OperatorNode>();
- op->op=expression[next_op].op;
- op->arguments.push_back(expression[next_op-1].node);
- op->arguments.push_back(expression[next_op+1].node);
- op->arguments.push_back(expression[next_op+3].node);
+ op->op = expression[next_op].op;
+ op->arguments.push_back(expression[next_op - 1].node);
+ op->arguments.push_back(expression[next_op + 1].node);
+ op->arguments.push_back(expression[next_op + 3].node);
- expression[next_op-1].is_op=false;
- expression[next_op-1].node=op;
- if (!_validate_operator(op,&op->return_cache)) {
+ expression[next_op - 1].is_op = false;
+ expression[next_op - 1].node = op;
+ if (!_validate_operator(op, &op->return_cache)) {
String at;
- for(int i=0;i<op->arguments.size();i++) {
- if (i>0)
- at+=" and ";
- at+=get_datatype_name(op->arguments[i]->get_datatype());
-
+ for (int i = 0; i < op->arguments.size(); i++) {
+ if (i > 0)
+ at += " and ";
+ at += get_datatype_name(op->arguments[i]->get_datatype());
}
- _set_error("Invalid argument to ternary ?: operator: "+at);
+ _set_error("Invalid argument to ternary ?: operator: " + at);
return NULL;
}
- for(int i=0;i<4;i++) {
+ for (int i = 0; i < 4; i++) {
expression.remove(next_op);
}
} else {
- if (next_op <1 || next_op>=(expression.size()-1)) {
+ if (next_op < 1 || next_op >= (expression.size() - 1)) {
_set_error("Parser bug..");
ERR_FAIL_V(NULL);
}
OperatorNode *op = alloc_node<OperatorNode>();
- op->op=expression[next_op].op;
+ op->op = expression[next_op].op;
- if (expression[next_op-1].is_op) {
+ if (expression[next_op - 1].is_op) {
_set_error("Parser bug..");
ERR_FAIL_V(NULL);
}
- if (expression[next_op+1].is_op) {
+ if (expression[next_op + 1].is_op) {
// this is not invalid and can really appear
// but it becomes invalid anyway because no binary op
// can be followed by an unary op in a valid combination,
// due to how precedence works, unaries will always dissapear first
_set_error("Parser bug..");
-
}
-
- op->arguments.push_back(expression[next_op-1].node); //expression goes as left
- op->arguments.push_back(expression[next_op+1].node); //next expression goes as right
- expression[next_op-1].node=op;
+ op->arguments.push_back(expression[next_op - 1].node); //expression goes as left
+ op->arguments.push_back(expression[next_op + 1].node); //next expression goes as right
+ expression[next_op - 1].node = op;
//replace all 3 nodes by this operator and make it an expression
- if (!_validate_operator(op,&op->return_cache)) {
+ if (!_validate_operator(op, &op->return_cache)) {
String at;
- for(int i=0;i<op->arguments.size();i++) {
- if (i>0)
- at+=" and ";
- at+=get_datatype_name(op->arguments[i]->get_datatype());
-
+ for (int i = 0; i < op->arguments.size(); i++) {
+ if (i > 0)
+ at += " and ";
+ at += get_datatype_name(op->arguments[i]->get_datatype());
}
- _set_error("Invalid arguments to operator '"+get_operator_text(op->op)+"' :" +at);
+ _set_error("Invalid arguments to operator '" + get_operator_text(op->op) + "' :" + at);
return NULL;
}
expression.remove(next_op);
expression.remove(next_op);
}
-
}
return expression[0].node;
}
+ShaderLanguage::Node *ShaderLanguage::_reduce_expression(BlockNode *p_block, ShaderLanguage::Node *p_node) {
-ShaderLanguage::Node* ShaderLanguage::_reduce_expression(BlockNode *p_block, ShaderLanguage::Node *p_node) {
-
- if (p_node->type!=Node::TYPE_OPERATOR)
+ if (p_node->type != Node::TYPE_OPERATOR)
return p_node;
//for now only reduce simple constructors
- OperatorNode *op=static_cast<OperatorNode*>(p_node);
-
- if (op->op==OP_CONSTRUCT) {
+ OperatorNode *op = static_cast<OperatorNode *>(p_node);
+ if (op->op == OP_CONSTRUCT) {
- ERR_FAIL_COND_V(op->arguments[0]->type!=Node::TYPE_VARIABLE,p_node);
- VariableNode *vn = static_cast<VariableNode*>(op->arguments[0]);
+ ERR_FAIL_COND_V(op->arguments[0]->type != Node::TYPE_VARIABLE, p_node);
+ VariableNode *vn = static_cast<VariableNode *>(op->arguments[0]);
//StringName name=vn->name;
- DataType base=get_scalar_type(op->get_datatype());
+ DataType base = get_scalar_type(op->get_datatype());
Vector<ConstantNode::Value> values;
+ for (int i = 1; i < op->arguments.size(); i++) {
- for(int i=1;i<op->arguments.size();i++) {
-
-
- op->arguments[i]=_reduce_expression(p_block,op->arguments[i]);
- if (op->arguments[i]->type==Node::TYPE_CONSTANT) {
- ConstantNode *cn = static_cast<ConstantNode*>(op->arguments[i]);
+ op->arguments[i] = _reduce_expression(p_block, op->arguments[i]);
+ if (op->arguments[i]->type == Node::TYPE_CONSTANT) {
+ ConstantNode *cn = static_cast<ConstantNode *>(op->arguments[i]);
- if (get_scalar_type(cn->datatype)==base) {
+ if (get_scalar_type(cn->datatype) == base) {
- for(int j=0;j<cn->values.size();j++) {
+ for (int j = 0; j < cn->values.size(); j++) {
values.push_back(cn->values[j]);
}
- } else if (get_scalar_type(cn->datatype)==cn->datatype) {
+ } else if (get_scalar_type(cn->datatype) == cn->datatype) {
ConstantNode::Value v;
- if (!convert_constant(cn,base,&v)) {
+ if (!convert_constant(cn, base, &v)) {
return p_node;
}
values.push_back(v);
@@ -2955,37 +2896,36 @@ ShaderLanguage::Node* ShaderLanguage::_reduce_expression(BlockNode *p_block, Sha
}
}
-
- ConstantNode *cn=alloc_node<ConstantNode>();
- cn->datatype=op->get_datatype();
- cn->values=values;
+ ConstantNode *cn = alloc_node<ConstantNode>();
+ cn->datatype = op->get_datatype();
+ cn->values = values;
return cn;
- } else if (op->op==OP_NEGATE) {
+ } else if (op->op == OP_NEGATE) {
- op->arguments[0]=_reduce_expression(p_block,op->arguments[0]);
- if (op->arguments[0]->type==Node::TYPE_CONSTANT) {
+ op->arguments[0] = _reduce_expression(p_block, op->arguments[0]);
+ if (op->arguments[0]->type == Node::TYPE_CONSTANT) {
- ConstantNode *cn = static_cast<ConstantNode*>(op->arguments[0]);
+ ConstantNode *cn = static_cast<ConstantNode *>(op->arguments[0]);
- DataType base=get_scalar_type(cn->datatype);
+ DataType base = get_scalar_type(cn->datatype);
Vector<ConstantNode::Value> values;
- for(int i=0;i<cn->values.size();i++) {
+ for (int i = 0; i < cn->values.size(); i++) {
ConstantNode::Value nv;
- switch(base) {
+ switch (base) {
case TYPE_BOOL: {
- nv.boolean=!cn->values[i].boolean;
+ nv.boolean = !cn->values[i].boolean;
} break;
case TYPE_INT: {
- nv.sint=-cn->values[i].sint;
+ nv.sint = -cn->values[i].sint;
} break;
case TYPE_UINT: {
- nv.uint=-cn->values[i].uint;
+ nv.uint = -cn->values[i].uint;
} break;
case TYPE_FLOAT: {
- nv.real=-cn->values[i].real;
+ nv.real = -cn->values[i].real;
} break;
default: {}
}
@@ -2993,41 +2933,33 @@ ShaderLanguage::Node* ShaderLanguage::_reduce_expression(BlockNode *p_block, Sha
values.push_back(nv);
}
-
- cn->values=values;
+ cn->values = values;
return cn;
}
}
return p_node;
-
-
}
+ShaderLanguage::Node *ShaderLanguage::_parse_and_reduce_expression(BlockNode *p_block, const Map<StringName, DataType> &p_builtin_types) {
-ShaderLanguage::Node* ShaderLanguage::_parse_and_reduce_expression(BlockNode *p_block, const Map<StringName,DataType> &p_builtin_types) {
-
-
- ShaderLanguage::Node* expr = _parse_expression(p_block,p_builtin_types);
+ ShaderLanguage::Node *expr = _parse_expression(p_block, p_builtin_types);
if (!expr) //errored
return NULL;
- expr = _reduce_expression(p_block,expr);
+ expr = _reduce_expression(p_block, expr);
return expr;
}
+Error ShaderLanguage::_parse_block(BlockNode *p_block, const Map<StringName, DataType> &p_builtin_types, bool p_just_one, bool p_can_break, bool p_can_continue) {
-
-
-Error ShaderLanguage::_parse_block(BlockNode* p_block,const Map<StringName,DataType> &p_builtin_types,bool p_just_one,bool p_can_break,bool p_can_continue) {
-
- while(true) {
+ while (true) {
TkPos pos = _get_tkpos();
Token tk = _get_token();
- if (tk.type==TK_CURLY_BRACKET_CLOSE) { //end of block
+ if (tk.type == TK_CURLY_BRACKET_CLOSE) { //end of block
if (p_just_one) {
_set_error("Unexpected '}'");
return ERR_PARSE_ERROR;
@@ -3036,9 +2968,9 @@ Error ShaderLanguage::_parse_block(BlockNode* p_block,const Map<StringName,DataT
return OK;
} else if (is_token_precision(tk.type) || is_token_nonvoid_datatype(tk.type)) {
- DataPrecision precision=PRECISION_DEFAULT;
+ DataPrecision precision = PRECISION_DEFAULT;
if (is_token_precision(tk.type)) {
- precision=get_token_precision(tk.type);
+ precision = get_token_precision(tk.type);
tk = _get_token();
if (!is_token_nonvoid_datatype(tk.type)) {
_set_error("Expected datatype after precission");
@@ -3050,97 +2982,96 @@ Error ShaderLanguage::_parse_block(BlockNode* p_block,const Map<StringName,DataT
tk = _get_token();
- while(true) {
+ while (true) {
- if (tk.type!=TK_IDENTIFIER) {
+ if (tk.type != TK_IDENTIFIER) {
_set_error("Expected identifier after type");
return ERR_PARSE_ERROR;
}
StringName name = tk.text;
- if (_find_identifier(p_block,p_builtin_types,name)) {
- _set_error("Redefinition of '"+String(name)+"'");
+ if (_find_identifier(p_block, p_builtin_types, name)) {
+ _set_error("Redefinition of '" + String(name) + "'");
return ERR_PARSE_ERROR;
}
BlockNode::Variable var;
- var.type=type;
- var.precision=precision;
- var.line=tk_line;
- p_block->variables[name]=var;
+ var.type = type;
+ var.precision = precision;
+ var.line = tk_line;
+ p_block->variables[name] = var;
tk = _get_token();
- if (tk.type==TK_OP_ASSIGN) {
+ if (tk.type == TK_OP_ASSIGN) {
//variable creted with assignment! must parse an expression
- Node* n = _parse_and_reduce_expression(p_block,p_builtin_types);
+ Node *n = _parse_and_reduce_expression(p_block, p_builtin_types);
if (!n)
return ERR_PARSE_ERROR;
OperatorNode *assign = alloc_node<OperatorNode>();
VariableNode *vnode = alloc_node<VariableNode>();
- vnode->name=name;
- vnode->datatype_cache=type;
+ vnode->name = name;
+ vnode->datatype_cache = type;
assign->arguments.push_back(vnode);
assign->arguments.push_back(n);
- assign->op=OP_ASSIGN;
+ assign->op = OP_ASSIGN;
p_block->statements.push_back(assign);
tk = _get_token();
}
- if (tk.type==TK_COMMA) {
+ if (tk.type == TK_COMMA) {
tk = _get_token();
//another variable
- } else if (tk.type==TK_SEMICOLON) {
+ } else if (tk.type == TK_SEMICOLON) {
break;
} else {
_set_error("Expected ',' or ';' after variable");
return ERR_PARSE_ERROR;
}
}
- } else if (tk.type==TK_CURLY_BRACKET_OPEN) {
+ } else if (tk.type == TK_CURLY_BRACKET_OPEN) {
//a sub block, just because..
- BlockNode* block = alloc_node<BlockNode>();
- block->parent_block=p_block;
- _parse_block(block,p_builtin_types,false,p_can_break,p_can_continue);
+ BlockNode *block = alloc_node<BlockNode>();
+ block->parent_block = p_block;
+ _parse_block(block, p_builtin_types, false, p_can_break, p_can_continue);
p_block->statements.push_back(block);
- } else if (tk.type==TK_CF_IF) {
+ } else if (tk.type == TK_CF_IF) {
//if () {}
tk = _get_token();
- if (tk.type!=TK_PARENTHESIS_OPEN) {
+ if (tk.type != TK_PARENTHESIS_OPEN) {
_set_error("Expected '(' after if");
return ERR_PARSE_ERROR;
}
ControlFlowNode *cf = alloc_node<ControlFlowNode>();
- cf->flow_op=FLOW_OP_IF;
- Node* n = _parse_and_reduce_expression(p_block,p_builtin_types);
+ cf->flow_op = FLOW_OP_IF;
+ Node *n = _parse_and_reduce_expression(p_block, p_builtin_types);
if (!n)
return ERR_PARSE_ERROR;
tk = _get_token();
- if (tk.type!=TK_PARENTHESIS_CLOSE) {
+ if (tk.type != TK_PARENTHESIS_CLOSE) {
_set_error("Expected '(' after expression");
return ERR_PARSE_ERROR;
}
- BlockNode* block = alloc_node<BlockNode>();
- block->parent_block=p_block;
+ BlockNode *block = alloc_node<BlockNode>();
+ block->parent_block = p_block;
cf->expressions.push_back(n);
cf->blocks.push_back(block);
p_block->statements.push_back(cf);
+ Error err = _parse_block(block, p_builtin_types, true, p_can_break, p_can_continue);
- Error err=_parse_block(block,p_builtin_types,true,p_can_break,p_can_continue);
-
- pos=_get_tkpos();
+ pos = _get_tkpos();
tk = _get_token();
- if (tk.type==TK_CF_ELSE) {
+ if (tk.type == TK_CF_ELSE) {
block = alloc_node<BlockNode>();
- block->parent_block=p_block;
+ block->parent_block = p_block;
cf->blocks.push_back(block);
- err=_parse_block(block,p_builtin_types,true,p_can_break,p_can_continue);
+ err = _parse_block(block, p_builtin_types, true, p_can_break, p_can_continue);
} else {
_set_tkpos(pos); //rollback
@@ -3150,13 +3081,13 @@ Error ShaderLanguage::_parse_block(BlockNode* p_block,const Map<StringName,DataT
//nothng else, so expression
_set_tkpos(pos); //rollback
- Node*expr = _parse_and_reduce_expression(p_block,p_builtin_types);
+ Node *expr = _parse_and_reduce_expression(p_block, p_builtin_types);
if (!expr)
return ERR_PARSE_ERROR;
p_block->statements.push_back(expr);
tk = _get_token();
- if (tk.type!=TK_SEMICOLON) {
+ if (tk.type != TK_SEMICOLON) {
_set_error("Expected ';' after statement");
return ERR_PARSE_ERROR;
}
@@ -3169,49 +3100,47 @@ Error ShaderLanguage::_parse_block(BlockNode* p_block,const Map<StringName,DataT
return OK;
}
-
-Error ShaderLanguage::_parse_shader(const Map< StringName, Map<StringName,DataType> > &p_functions, const Set<String> &p_render_modes) {
-
+Error ShaderLanguage::_parse_shader(const Map<StringName, Map<StringName, DataType> > &p_functions, const Set<String> &p_render_modes) {
Token tk = _get_token();
int texture_uniforms = 0;
- int uniforms =0;
+ int uniforms = 0;
- while(tk.type!=TK_EOF) {
+ while (tk.type != TK_EOF) {
- switch(tk.type) {
+ switch (tk.type) {
case TK_RENDER_MODE: {
- while(true) {
+ while (true) {
StringName mode;
- _get_completable_identifier(NULL,COMPLETION_RENDER_MODE,mode);
+ _get_completable_identifier(NULL, COMPLETION_RENDER_MODE, mode);
- if (mode==StringName()) {
+ if (mode == StringName()) {
_set_error("Expected identifier for render mode");
return ERR_PARSE_ERROR;
}
if (!p_render_modes.has(mode)) {
- _set_error("Invalid render mode: '"+String(mode)+"'");
+ _set_error("Invalid render mode: '" + String(mode) + "'");
return ERR_PARSE_ERROR;
}
- if (shader->render_modes.find(mode)!=-1) {
- _set_error("Duplicate render mode: '"+String(mode)+"'");
+ if (shader->render_modes.find(mode) != -1) {
+ _set_error("Duplicate render mode: '" + String(mode) + "'");
return ERR_PARSE_ERROR;
}
shader->render_modes.push_back(mode);
tk = _get_token();
- if (tk.type==TK_COMMA) {
+ if (tk.type == TK_COMMA) {
//all good, do nothing
- } else if (tk.type==TK_SEMICOLON) {
+ } else if (tk.type == TK_SEMICOLON) {
break; //done
} else {
- _set_error("Unexpected token: "+get_token_text(tk));
+ _set_error("Unexpected token: " + get_token_text(tk));
return ERR_PARSE_ERROR;
}
}
@@ -3219,14 +3148,14 @@ Error ShaderLanguage::_parse_shader(const Map< StringName, Map<StringName,DataTy
case TK_UNIFORM:
case TK_VARYING: {
- bool uniform = tk.type==TK_UNIFORM;
+ bool uniform = tk.type == TK_UNIFORM;
DataPrecision precision = PRECISION_DEFAULT;
DataType type;
StringName name;
tk = _get_token();
if (is_token_precision(tk.type)) {
- precision=get_token_precision(tk.type);
+ precision = get_token_precision(tk.type);
tk = _get_token();
}
@@ -3237,25 +3166,25 @@ Error ShaderLanguage::_parse_shader(const Map< StringName, Map<StringName,DataTy
type = get_token_datatype(tk.type);
- if (type==TYPE_VOID) {
+ if (type == TYPE_VOID) {
_set_error("void datatype not allowed here");
return ERR_PARSE_ERROR;
}
- if (!uniform && type<TYPE_FLOAT && type>TYPE_VEC4) { // FIXME: always false! should it be || instead?
+ if (!uniform && type < TYPE_FLOAT && type > TYPE_VEC4) { // FIXME: always false! should it be || instead?
_set_error("Invalid type for varying, only float,vec2,vec3,vec4 allowed.");
return ERR_PARSE_ERROR;
}
tk = _get_token();
- if (tk.type!=TK_IDENTIFIER) {
+ if (tk.type != TK_IDENTIFIER) {
_set_error("Expected identifier!");
return ERR_PARSE_ERROR;
}
- name=tk.text;
+ name = tk.text;
- if (_find_identifier(NULL,Map<StringName,DataType>(),name)) {
- _set_error("Redefinition of '"+String(name)+"'");
+ if (_find_identifier(NULL, Map<StringName, DataType>(), name)) {
+ _set_error("Redefinition of '" + String(name) + "'");
return ERR_PARSE_ERROR;
}
@@ -3264,179 +3193,173 @@ Error ShaderLanguage::_parse_shader(const Map< StringName, Map<StringName,DataTy
ShaderNode::Uniform uniform;
if (is_sampler_type(type)) {
- uniform.texture_order=texture_uniforms++;
- uniform.order=-1;
+ uniform.texture_order = texture_uniforms++;
+ uniform.order = -1;
} else {
- uniform.texture_order=-1;
- uniform.order=uniforms++;
+ uniform.texture_order = -1;
+ uniform.order = uniforms++;
}
- uniform.type=type;
- uniform.precission=precision;
+ uniform.type = type;
+ uniform.precission = precision;
//todo parse default value
tk = _get_token();
- if (tk.type==TK_OP_ASSIGN) {
+ if (tk.type == TK_OP_ASSIGN) {
- Node* expr = _parse_and_reduce_expression(NULL,Map<StringName,DataType>());
+ Node *expr = _parse_and_reduce_expression(NULL, Map<StringName, DataType>());
if (!expr)
return ERR_PARSE_ERROR;
- if (expr->type!=Node::TYPE_CONSTANT) {
+ if (expr->type != Node::TYPE_CONSTANT) {
_set_error("Expected constant expression after '='");
return ERR_PARSE_ERROR;
}
- ConstantNode* cn = static_cast<ConstantNode*>(expr);
+ ConstantNode *cn = static_cast<ConstantNode *>(expr);
uniform.default_value.resize(cn->values.size());
- if (!convert_constant(cn,uniform.type,uniform.default_value.ptr())) {
- _set_error("Can't convert constant to "+get_datatype_name(uniform.type));
+ if (!convert_constant(cn, uniform.type, uniform.default_value.ptr())) {
+ _set_error("Can't convert constant to " + get_datatype_name(uniform.type));
return ERR_PARSE_ERROR;
}
tk = _get_token();
}
- if (tk.type==TK_COLON) {
+ if (tk.type == TK_COLON) {
//hint
tk = _get_token();
- if (tk.type==TK_HINT_WHITE_TEXTURE) {
- uniform.hint=ShaderNode::Uniform::HINT_WHITE;
- } else if (tk.type==TK_HINT_BLACK_TEXTURE) {
- uniform.hint=ShaderNode::Uniform::HINT_BLACK;
- } else if (tk.type==TK_HINT_NORMAL_TEXTURE) {
- uniform.hint=ShaderNode::Uniform::HINT_NORMAL;
- } else if (tk.type==TK_HINT_ANISO_TEXTURE) {
- uniform.hint=ShaderNode::Uniform::HINT_ANISO;
- } else if (tk.type==TK_HINT_ALBEDO_TEXTURE) {
- uniform.hint=ShaderNode::Uniform::HINT_ALBEDO;
- } else if (tk.type==TK_HINT_BLACK_ALBEDO_TEXTURE) {
- uniform.hint=ShaderNode::Uniform::HINT_BLACK_ALBEDO;
- } else if (tk.type==TK_HINT_COLOR) {
- if (type!=TYPE_VEC4) {
+ if (tk.type == TK_HINT_WHITE_TEXTURE) {
+ uniform.hint = ShaderNode::Uniform::HINT_WHITE;
+ } else if (tk.type == TK_HINT_BLACK_TEXTURE) {
+ uniform.hint = ShaderNode::Uniform::HINT_BLACK;
+ } else if (tk.type == TK_HINT_NORMAL_TEXTURE) {
+ uniform.hint = ShaderNode::Uniform::HINT_NORMAL;
+ } else if (tk.type == TK_HINT_ANISO_TEXTURE) {
+ uniform.hint = ShaderNode::Uniform::HINT_ANISO;
+ } else if (tk.type == TK_HINT_ALBEDO_TEXTURE) {
+ uniform.hint = ShaderNode::Uniform::HINT_ALBEDO;
+ } else if (tk.type == TK_HINT_BLACK_ALBEDO_TEXTURE) {
+ uniform.hint = ShaderNode::Uniform::HINT_BLACK_ALBEDO;
+ } else if (tk.type == TK_HINT_COLOR) {
+ if (type != TYPE_VEC4) {
_set_error("Color hint is for vec4 only");
return ERR_PARSE_ERROR;
}
- uniform.hint=ShaderNode::Uniform::HINT_COLOR;
- } else if (tk.type==TK_HINT_RANGE) {
+ uniform.hint = ShaderNode::Uniform::HINT_COLOR;
+ } else if (tk.type == TK_HINT_RANGE) {
- uniform.hint=ShaderNode::Uniform::HINT_RANGE;
- if (type!=TYPE_FLOAT && type!=TYPE_INT) {
+ uniform.hint = ShaderNode::Uniform::HINT_RANGE;
+ if (type != TYPE_FLOAT && type != TYPE_INT) {
_set_error("Range hint is for float and int only");
return ERR_PARSE_ERROR;
}
tk = _get_token();
- if (tk.type!=TK_PARENTHESIS_OPEN) {
+ if (tk.type != TK_PARENTHESIS_OPEN) {
_set_error("Expected '(' after hint_range");
return ERR_PARSE_ERROR;
}
tk = _get_token();
- float sign=1.0;
+ float sign = 1.0;
- if (tk.type==TK_OP_SUB) {
- sign=-1.0;
+ if (tk.type == TK_OP_SUB) {
+ sign = -1.0;
tk = _get_token();
}
- if (tk.type!=TK_REAL_CONSTANT && tk.type!=TK_INT_CONSTANT) {
+ if (tk.type != TK_REAL_CONSTANT && tk.type != TK_INT_CONSTANT) {
_set_error("Expected integer constant");
return ERR_PARSE_ERROR;
}
- uniform.hint_range[0]=tk.constant;
- uniform.hint_range[0]*=sign;
+ uniform.hint_range[0] = tk.constant;
+ uniform.hint_range[0] *= sign;
tk = _get_token();
- if (tk.type!=TK_COMMA) {
+ if (tk.type != TK_COMMA) {
_set_error("Expected ',' after integer constant");
return ERR_PARSE_ERROR;
}
tk = _get_token();
- sign=1.0;
+ sign = 1.0;
- if (tk.type==TK_OP_SUB) {
- sign=-1.0;
+ if (tk.type == TK_OP_SUB) {
+ sign = -1.0;
tk = _get_token();
}
-
- if (tk.type!=TK_REAL_CONSTANT && tk.type!=TK_INT_CONSTANT) {
+ if (tk.type != TK_REAL_CONSTANT && tk.type != TK_INT_CONSTANT) {
_set_error("Expected integer constant after ','");
return ERR_PARSE_ERROR;
}
- uniform.hint_range[1]=tk.constant;
- uniform.hint_range[1]*=sign;
+ uniform.hint_range[1] = tk.constant;
+ uniform.hint_range[1] *= sign;
tk = _get_token();
- if (tk.type==TK_COMMA) {
+ if (tk.type == TK_COMMA) {
tk = _get_token();
- if (tk.type!=TK_REAL_CONSTANT && tk.type!=TK_INT_CONSTANT) {
+ if (tk.type != TK_REAL_CONSTANT && tk.type != TK_INT_CONSTANT) {
_set_error("Expected integer constant after ','");
return ERR_PARSE_ERROR;
}
- uniform.hint_range[2]=tk.constant;
+ uniform.hint_range[2] = tk.constant;
tk = _get_token();
} else {
- if (type==TYPE_INT) {
- uniform.hint_range[2]=1;
+ if (type == TYPE_INT) {
+ uniform.hint_range[2] = 1;
} else {
- uniform.hint_range[2]=0.001;
+ uniform.hint_range[2] = 0.001;
}
}
- if (tk.type!=TK_PARENTHESIS_CLOSE) {
+ if (tk.type != TK_PARENTHESIS_CLOSE) {
_set_error("Expected ','");
return ERR_PARSE_ERROR;
}
-
} else {
_set_error("Expected valid type hint after ':'.");
}
- if (uniform.hint!=ShaderNode::Uniform::HINT_RANGE && uniform.hint!=ShaderNode::Uniform::HINT_NONE && uniform.hint!=ShaderNode::Uniform::HINT_COLOR && type <=TYPE_MAT4) {
+ if (uniform.hint != ShaderNode::Uniform::HINT_RANGE && uniform.hint != ShaderNode::Uniform::HINT_NONE && uniform.hint != ShaderNode::Uniform::HINT_COLOR && type <= TYPE_MAT4) {
_set_error("This hint is only for sampler types");
return ERR_PARSE_ERROR;
-
}
tk = _get_token();
}
- shader->uniforms[name]=uniform;
+ shader->uniforms[name] = uniform;
- if (tk.type!=TK_SEMICOLON) {
+ if (tk.type != TK_SEMICOLON) {
_set_error("Expected ';'");
return ERR_PARSE_ERROR;
}
} else {
ShaderNode::Varying varying;
- varying.type=type;
- varying.precission=precision;
- shader->varyings[name]=varying;
+ varying.type = type;
+ varying.precission = precision;
+ shader->varyings[name] = varying;
tk = _get_token();
- if (tk.type!=TK_SEMICOLON) {
+ if (tk.type != TK_SEMICOLON) {
_set_error("Expected ';'");
return ERR_PARSE_ERROR;
}
-
}
-
-
} break;
default: {
//function
@@ -3446,7 +3369,7 @@ Error ShaderLanguage::_parse_shader(const Map< StringName, Map<StringName,DataTy
StringName name;
if (is_token_precision(tk.type)) {
- precision=get_token_precision(tk.type);
+ precision = get_token_precision(tk.type);
tk = _get_token();
}
@@ -3457,56 +3380,51 @@ Error ShaderLanguage::_parse_shader(const Map< StringName, Map<StringName,DataTy
type = get_token_datatype(tk.type);
- _get_completable_identifier(NULL,COMPLETION_MAIN_FUNCTION,name);
+ _get_completable_identifier(NULL, COMPLETION_MAIN_FUNCTION, name);
- if (name==StringName()) {
+ if (name == StringName()) {
_set_error("Expected function name after datatype");
return ERR_PARSE_ERROR;
-
}
-
- if (_find_identifier(NULL,Map<StringName,DataType>(),name)) {
- _set_error("Redefinition of '"+String(name)+"'");
+ if (_find_identifier(NULL, Map<StringName, DataType>(), name)) {
+ _set_error("Redefinition of '" + String(name) + "'");
return ERR_PARSE_ERROR;
}
tk = _get_token();
- if (tk.type!=TK_PARENTHESIS_OPEN) {
+ if (tk.type != TK_PARENTHESIS_OPEN) {
_set_error("Expected '(' after identifier");
return ERR_PARSE_ERROR;
-
}
-
- Map<StringName,DataType> builtin_types;
+ Map<StringName, DataType> builtin_types;
if (p_functions.has(name)) {
- builtin_types=p_functions[name];
+ builtin_types = p_functions[name];
}
ShaderNode::Function function;
- function.callable=!p_functions.has(name);
- function.name=name;
+ function.callable = !p_functions.has(name);
+ function.name = name;
- FunctionNode* func_node=alloc_node<FunctionNode>();
+ FunctionNode *func_node = alloc_node<FunctionNode>();
- function.function=func_node;
+ function.function = func_node;
shader->functions.push_back(function);
- func_node->name=name;
- func_node->return_type=type;
- func_node->return_precision=precision;
+ func_node->name = name;
+ func_node->return_type = type;
+ func_node->return_precision = precision;
func_node->body = alloc_node<BlockNode>();
- func_node->body->parent_function=func_node;
-
+ func_node->body->parent_function = func_node;
tk = _get_token();
- while(true) {
- if (tk.type==TK_PARENTHESIS_CLOSE) {
+ while (true) {
+ if (tk.type == TK_PARENTHESIS_CLOSE) {
break;
}
@@ -3515,7 +3433,7 @@ Error ShaderLanguage::_parse_shader(const Map< StringName, Map<StringName,DataTy
DataPrecision pprecision = PRECISION_DEFAULT;
if (is_token_precision(tk.type)) {
- pprecision=get_token_precision(tk.type);
+ pprecision = get_token_precision(tk.type);
tk = _get_token();
}
@@ -3524,73 +3442,70 @@ Error ShaderLanguage::_parse_shader(const Map< StringName, Map<StringName,DataTy
return ERR_PARSE_ERROR;
}
- ptype=get_token_datatype(tk.type);
+ ptype = get_token_datatype(tk.type);
- if (ptype==TYPE_VOID) {
+ if (ptype == TYPE_VOID) {
_set_error("void not allowed in argument");
return ERR_PARSE_ERROR;
}
tk = _get_token();
- if (tk.type!=TK_IDENTIFIER) {
+ if (tk.type != TK_IDENTIFIER) {
_set_error("Expected identifier for argument name");
return ERR_PARSE_ERROR;
}
pname = tk.text;
- if (_find_identifier(func_node->body,builtin_types,pname)) {
- _set_error("Redefinition of '"+String(pname)+"'");
+ if (_find_identifier(func_node->body, builtin_types, pname)) {
+ _set_error("Redefinition of '" + String(pname) + "'");
return ERR_PARSE_ERROR;
}
FunctionNode::Argument arg;
- arg.type=ptype;
- arg.name=pname;
- arg.precision=pprecision;
+ arg.type = ptype;
+ arg.name = pname;
+ arg.precision = pprecision;
func_node->arguments.push_back(arg);
tk = _get_token();
-
- if (tk.type==TK_COMMA) {
+ if (tk.type == TK_COMMA) {
tk = _get_token();
//do none and go on
- } else if (tk.type!=TK_PARENTHESIS_CLOSE) {
+ } else if (tk.type != TK_PARENTHESIS_CLOSE) {
_set_error("Expected ',' or ')' after identifier");
return ERR_PARSE_ERROR;
}
-
}
if (p_functions.has(name)) {
//if one of the core functions, make sure they are of the correct form
if (func_node->arguments.size() > 0) {
- _set_error("Function '"+String(name)+"' expects no arguments.");
+ _set_error("Function '" + String(name) + "' expects no arguments.");
return ERR_PARSE_ERROR;
}
- if (func_node->return_type!=TYPE_VOID) {
- _set_error("Function '"+String(name)+"' must be of void return type.");
+ if (func_node->return_type != TYPE_VOID) {
+ _set_error("Function '" + String(name) + "' must be of void return type.");
return ERR_PARSE_ERROR;
}
}
-
//all good let's parse inside the fucntion!
tk = _get_token();
- if (tk.type!=TK_CURLY_BRACKET_OPEN) {
+ if (tk.type != TK_CURLY_BRACKET_OPEN) {
_set_error("Expected '{' to begin function");
return ERR_PARSE_ERROR;
}
current_function = name;
- Error err = _parse_block(func_node->body,builtin_types);
+ Error err = _parse_block(func_node->body, builtin_types);
if (err)
return err;
- current_function=StringName();
+ current_function = StringName();
}
}
@@ -3600,42 +3515,42 @@ Error ShaderLanguage::_parse_shader(const Map< StringName, Map<StringName,DataTy
return OK;
}
-Error ShaderLanguage::compile(const String& p_code, const Map< StringName, Map<StringName,DataType> > &p_functions, const Set<String> &p_render_modes) {
+Error ShaderLanguage::compile(const String &p_code, const Map<StringName, Map<StringName, DataType> > &p_functions, const Set<String> &p_render_modes) {
clear();
- code=p_code;
+ code = p_code;
- nodes=NULL;
+ nodes = NULL;
shader = alloc_node<ShaderNode>();
- Error err = _parse_shader(p_functions,p_render_modes);
+ Error err = _parse_shader(p_functions, p_render_modes);
- if (err!=OK) {
+ if (err != OK) {
return err;
}
return OK;
}
-Error ShaderLanguage::complete(const String& p_code,const Map< StringName, Map<StringName,DataType> > &p_functions,const Set<String>& p_render_modes,List<String>* r_options,String& r_call_hint) {
+Error ShaderLanguage::complete(const String &p_code, const Map<StringName, Map<StringName, DataType> > &p_functions, const Set<String> &p_render_modes, List<String> *r_options, String &r_call_hint) {
clear();
- code=p_code;
+ code = p_code;
- nodes=NULL;
+ nodes = NULL;
shader = alloc_node<ShaderNode>();
- Error err = _parse_shader(p_functions,p_render_modes);
+ Error err = _parse_shader(p_functions, p_render_modes);
- switch(completion_type) {
+ switch (completion_type) {
case COMPLETION_NONE: {
//do none
return ERR_PARSE_ERROR;
} break;
case COMPLETION_RENDER_MODE: {
- for(const Set<String>::Element *E=p_render_modes.front();E;E=E->next()) {
+ for (const Set<String>::Element *E = p_render_modes.front(); E; E = E->next()) {
r_options->push_back(E->get());
}
@@ -3644,7 +3559,7 @@ Error ShaderLanguage::complete(const String& p_code,const Map< StringName, Map<S
} break;
case COMPLETION_MAIN_FUNCTION: {
- for(const Map< StringName, Map<StringName,DataType> >::Element *E=p_functions.front();E;E=E->next()) {
+ for (const Map<StringName, Map<StringName, DataType> >::Element *E = p_functions.front(); E; E = E->next()) {
r_options->push_back(E->key());
}
@@ -3654,71 +3569,66 @@ Error ShaderLanguage::complete(const String& p_code,const Map< StringName, Map<S
case COMPLETION_IDENTIFIER:
case COMPLETION_FUNCTION_CALL: {
- bool comp_ident=completion_type==COMPLETION_IDENTIFIER;
+ bool comp_ident = completion_type == COMPLETION_IDENTIFIER;
Set<String> matches;
StringName skip_function;
- BlockNode *block=completion_block;
+ BlockNode *block = completion_block;
-
- while(block) {
+ while (block) {
if (comp_ident) {
- for (const Map<StringName,BlockNode::Variable>::Element *E=block->variables.front();E;E=E->next()) {
+ for (const Map<StringName, BlockNode::Variable>::Element *E = block->variables.front(); E; E = E->next()) {
- if (E->get().line<completion_line) {
+ if (E->get().line < completion_line) {
matches.insert(E->key());
}
}
}
-
if (block->parent_function) {
if (comp_ident) {
- for(int i=0;i<block->parent_function->arguments.size();i++) {
+ for (int i = 0; i < block->parent_function->arguments.size(); i++) {
matches.insert(block->parent_function->arguments[i].name);
}
}
- skip_function=block->parent_function->name;
+ skip_function = block->parent_function->name;
}
- block=block->parent_block;
+ block = block->parent_block;
}
- if (comp_ident && skip_function!=StringName() && p_functions.has(skip_function)) {
+ if (comp_ident && skip_function != StringName() && p_functions.has(skip_function)) {
- for (Map<StringName,DataType>::Element *E=p_functions[skip_function].front();E;E=E->next()) {
+ for (Map<StringName, DataType>::Element *E = p_functions[skip_function].front(); E; E = E->next()) {
matches.insert(E->key());
}
}
if (comp_ident) {
- for (const Map<StringName,ShaderNode::Varying>::Element *E=shader->varyings.front();E;E=E->next()) {
+ for (const Map<StringName, ShaderNode::Varying>::Element *E = shader->varyings.front(); E; E = E->next()) {
matches.insert(E->key());
-
}
- for (const Map<StringName,ShaderNode::Uniform>::Element *E=shader->uniforms.front();E;E=E->next()) {
+ for (const Map<StringName, ShaderNode::Uniform>::Element *E = shader->uniforms.front(); E; E = E->next()) {
matches.insert(E->key());
}
-
-
}
- for(int i=0;i<shader->functions.size();i++) {
- if (!shader->functions[i].callable || shader->functions[i].name==skip_function)
+ for (int i = 0; i < shader->functions.size(); i++) {
+ if (!shader->functions[i].callable || shader->functions[i].name == skip_function)
continue;
- matches.insert(String(shader->functions[i].name)+"(");
+ matches.insert(String(shader->functions[i].name) + "(");
}
- int idx=0;
+ int idx = 0;
while (builtin_func_defs[idx].name) {
- matches.insert(String(builtin_func_defs[idx].name)+"(");
+ matches.insert(String(builtin_func_defs[idx].name) + "(");
idx++;
}
- for(Set<String>::Element *E=matches.front();E;E=E->next()) {
+ for (Set<String>::Element *E = matches.front(); E; E = E->next()) {
r_options->push_back(E->get());
}
@@ -3727,118 +3637,112 @@ Error ShaderLanguage::complete(const String& p_code,const Map< StringName, Map<S
} break;
case COMPLETION_CALL_ARGUMENTS: {
- for(int i=0;i<shader->functions.size();i++) {
+ for (int i = 0; i < shader->functions.size(); i++) {
if (!shader->functions[i].callable)
continue;
- if (shader->functions[i].name==completion_function) {
+ if (shader->functions[i].name == completion_function) {
String calltip;
- calltip+=get_datatype_name( shader->functions[i].function->return_type );
- calltip+=" ";
- calltip+=shader->functions[i].name;
- calltip+="(";
+ calltip += get_datatype_name(shader->functions[i].function->return_type);
+ calltip += " ";
+ calltip += shader->functions[i].name;
+ calltip += "(";
- for(int j=0;j<shader->functions[i].function->arguments.size();j++) {
+ for (int j = 0; j < shader->functions[i].function->arguments.size(); j++) {
- if (j>0)
- calltip+=", ";
+ if (j > 0)
+ calltip += ", ";
else
- calltip+=" ";
+ calltip += " ";
- if (j==completion_argument) {
- calltip+=CharType(0xFFFF);
+ if (j == completion_argument) {
+ calltip += CharType(0xFFFF);
}
- calltip+=get_datatype_name(shader->functions[i].function->arguments[j].type);
- calltip+=" ";
- calltip+=shader->functions[i].function->arguments[j].name;
+ calltip += get_datatype_name(shader->functions[i].function->arguments[j].type);
+ calltip += " ";
+ calltip += shader->functions[i].function->arguments[j].name;
- if (j==completion_argument) {
- calltip+=CharType(0xFFFF);
+ if (j == completion_argument) {
+ calltip += CharType(0xFFFF);
}
-
}
if (shader->functions[i].function->arguments.size())
- calltip+=" ";
- calltip+=")";
+ calltip += " ";
+ calltip += ")";
- r_call_hint=calltip;
+ r_call_hint = calltip;
return OK;
}
-
}
- int idx=0;
+ int idx = 0;
String calltip;
while (builtin_func_defs[idx].name) {
- if (completion_function==builtin_func_defs[idx].name) {
+ if (completion_function == builtin_func_defs[idx].name) {
if (calltip.length())
- calltip+="\n";
+ calltip += "\n";
- calltip+=get_datatype_name( builtin_func_defs[idx].rettype );
- calltip+=" ";
- calltip+=builtin_func_defs[idx].name;
- calltip+="(";
+ calltip += get_datatype_name(builtin_func_defs[idx].rettype);
+ calltip += " ";
+ calltip += builtin_func_defs[idx].name;
+ calltip += "(";
- bool found_arg=false;
- for(int i=0;i<4;i++) {
+ bool found_arg = false;
+ for (int i = 0; i < 4; i++) {
- if (builtin_func_defs[idx].args[i]==TYPE_VOID)
+ if (builtin_func_defs[idx].args[i] == TYPE_VOID)
break;
- if (i>0)
- calltip+=", ";
+ if (i > 0)
+ calltip += ", ";
else
- calltip+=" ";
+ calltip += " ";
- if (i==completion_argument) {
- calltip+=CharType(0xFFFF);
+ if (i == completion_argument) {
+ calltip += CharType(0xFFFF);
}
- calltip+=get_datatype_name(builtin_func_defs[idx].args[i]);
+ calltip += get_datatype_name(builtin_func_defs[idx].args[i]);
- if (i==completion_argument) {
- calltip+=CharType(0xFFFF);
+ if (i == completion_argument) {
+ calltip += CharType(0xFFFF);
}
- found_arg=true;
-
+ found_arg = true;
}
if (found_arg)
- calltip+=" ";
- calltip+=")";
-
-
+ calltip += " ";
+ calltip += ")";
}
idx++;
}
- r_call_hint=calltip;
+ r_call_hint = calltip;
return OK;
} break;
case COMPLETION_INDEX: {
- const char colv[4]={'r','g','b','a'};
- const char coordv[4]={'x','y','z','w'};
+ const char colv[4] = { 'r', 'g', 'b', 'a' };
+ const char coordv[4] = { 'x', 'y', 'z', 'w' };
+ int limit = 0;
- int limit=0;
-
- switch(completion_base) {
+ switch (completion_base) {
case TYPE_BVEC2:
case TYPE_IVEC2:
case TYPE_UVEC2:
case TYPE_VEC2: {
- limit=2;
+ limit = 2;
} break;
case TYPE_BVEC3:
@@ -3846,7 +3750,7 @@ Error ShaderLanguage::complete(const String& p_code,const Map< StringName, Map<S
case TYPE_UVEC3:
case TYPE_VEC3: {
- limit=3;
+ limit = 3;
} break;
case TYPE_BVEC4:
@@ -3854,23 +3758,21 @@ Error ShaderLanguage::complete(const String& p_code,const Map< StringName, Map<S
case TYPE_UVEC4:
case TYPE_VEC4: {
- limit=4;
+ limit = 4;
} break;
- case TYPE_MAT2: limit=2; break;
- case TYPE_MAT3: limit=3; break;
- case TYPE_MAT4: limit=4; break;
+ case TYPE_MAT2: limit = 2; break;
+ case TYPE_MAT3: limit = 3; break;
+ case TYPE_MAT4: limit = 4; break;
default: {}
}
- for(int i=0;i<limit;i++) {
+ for (int i = 0; i < limit; i++) {
r_options->push_back(String::chr(colv[i]));
r_options->push_back(String::chr(coordv[i]));
}
} break;
-
-
}
return ERR_PARSE_ERROR;
@@ -3893,12 +3795,10 @@ ShaderLanguage::ShaderNode *ShaderLanguage::get_shader() {
ShaderLanguage::ShaderLanguage() {
- nodes=NULL;
+ nodes = NULL;
}
ShaderLanguage::~ShaderLanguage() {
clear();
}
-
-