diff options
Diffstat (limited to 'servers/visual/shader_language.cpp')
-rw-r--r-- | servers/visual/shader_language.cpp | 29 |
1 files changed, 20 insertions, 9 deletions
diff --git a/servers/visual/shader_language.cpp b/servers/visual/shader_language.cpp index 2069e64c43..146f0235a6 100644 --- a/servers/visual/shader_language.cpp +++ b/servers/visual/shader_language.cpp @@ -1376,6 +1376,15 @@ const ShaderLanguage::BuiltinFuncDef ShaderLanguage::builtin_func_defs[] = { { "bvec4", TYPE_BVEC4, { TYPE_UVEC4, TYPE_VOID } }, { "bvec4", TYPE_BVEC4, { TYPE_VEC4, TYPE_VOID } }, + //conversion between matrixes + + { "mat2", TYPE_MAT2, { TYPE_MAT3, TYPE_VOID } }, + { "mat2", TYPE_MAT2, { TYPE_MAT4, TYPE_VOID } }, + { "mat3", TYPE_MAT3, { TYPE_MAT2, TYPE_VOID } }, + { "mat3", TYPE_MAT3, { TYPE_MAT4, TYPE_VOID } }, + { "mat4", TYPE_MAT4, { TYPE_MAT2, TYPE_VOID } }, + { "mat4", TYPE_MAT4, { TYPE_MAT3, TYPE_VOID } }, + //builtins - trigonometry { "radians", TYPE_FLOAT, { TYPE_FLOAT, TYPE_VOID } }, @@ -2545,7 +2554,9 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons TkPos pos = _get_tkpos(); tk = _get_token(); - if (tk.type == TK_PERIOD) { + if (tk.type == TK_CURSOR) { + //do nothing + } else if (tk.type == TK_PERIOD) { StringName identifier; if (_get_completable_identifier(p_block, COMPLETION_INDEX, identifier)) { @@ -3583,7 +3594,7 @@ Error ShaderLanguage::_parse_block(BlockNode *p_block, const Map<StringName, Bui return OK; } -Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_functions, const Set<String> &p_render_modes, const Set<String> &p_shader_types) { +Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_functions, const Vector<StringName> &p_render_modes, const Set<String> &p_shader_types) { Token tk = _get_token(); @@ -3642,7 +3653,7 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct return ERR_PARSE_ERROR; } - if (!p_render_modes.has(mode)) { + if (p_render_modes.find(mode) == -1) { _set_error("Invalid render mode: '" + String(mode) + "'"); return ERR_PARSE_ERROR; } @@ -4097,7 +4108,7 @@ String ShaderLanguage::get_shader_type(const String &p_code) { return String(); } -Error ShaderLanguage::compile(const String &p_code, const Map<StringName, FunctionInfo> &p_functions, const Set<String> &p_render_modes, const Set<String> &p_shader_types) { +Error ShaderLanguage::compile(const String &p_code, const Map<StringName, FunctionInfo> &p_functions, const Vector<StringName> &p_render_modes, const Set<String> &p_shader_types) { clear(); @@ -4114,7 +4125,7 @@ Error ShaderLanguage::compile(const String &p_code, const Map<StringName, Functi return OK; } -Error ShaderLanguage::complete(const String &p_code, const Map<StringName, FunctionInfo> &p_functions, const Set<String> &p_render_modes, const Set<String> &p_shader_types, List<String> *r_options, String &r_call_hint) { +Error ShaderLanguage::complete(const String &p_code, const Map<StringName, FunctionInfo> &p_functions, const Vector<StringName> &p_render_modes, const Set<String> &p_shader_types, List<String> *r_options, String &r_call_hint) { clear(); @@ -4130,13 +4141,13 @@ Error ShaderLanguage::complete(const String &p_code, const Map<StringName, Funct switch (completion_type) { case COMPLETION_NONE: { - //do none - return ERR_PARSE_ERROR; + //do nothing + return OK; } break; case COMPLETION_RENDER_MODE: { - for (const Set<String>::Element *E = p_render_modes.front(); E; E = E->next()) { + for (int i = 0; i < p_render_modes.size(); i++) { - r_options->push_back(E->get()); + r_options->push_back(p_render_modes[i]); } return OK; |