diff options
Diffstat (limited to 'servers/rendering')
-rw-r--r-- | servers/rendering/renderer_rd/shader_compiler_rd.cpp | 8 | ||||
-rw-r--r-- | servers/rendering/shader_language.cpp | 34 | ||||
-rw-r--r-- | servers/rendering/shader_language.h | 13 |
3 files changed, 35 insertions, 20 deletions
diff --git a/servers/rendering/renderer_rd/shader_compiler_rd.cpp b/servers/rendering/renderer_rd/shader_compiler_rd.cpp index b02b3d2723..794c999d1d 100644 --- a/servers/rendering/renderer_rd/shader_compiler_rd.cpp +++ b/servers/rendering/renderer_rd/shader_compiler_rd.cpp @@ -1413,7 +1413,13 @@ ShaderLanguage::DataType ShaderCompilerRD::_get_variable_type(const StringName & } Error ShaderCompilerRD::compile(RS::ShaderMode p_mode, const String &p_code, IdentifierActions *p_actions, const String &p_path, GeneratedCode &r_gen_code) { - Error err = parser.compile(p_code, ShaderTypes::get_singleton()->get_functions(p_mode), ShaderTypes::get_singleton()->get_modes(p_mode), ShaderLanguage::VaryingFunctionNames(), ShaderTypes::get_singleton()->get_types(), _get_variable_type); + SL::ShaderCompileInfo info; + info.functions = ShaderTypes::get_singleton()->get_functions(p_mode); + info.render_modes = ShaderTypes::get_singleton()->get_modes(p_mode); + info.shader_types = ShaderTypes::get_singleton()->get_types(); + info.global_variable_type_func = _get_variable_type; + + Error err = parser.compile(p_code, info); if (err != OK) { Vector<String> shader = p_code.split("\n"); diff --git a/servers/rendering/shader_language.cpp b/servers/rendering/shader_language.cpp index f5e91d0423..6acadc6882 100644 --- a/servers/rendering/shader_language.cpp +++ b/servers/rendering/shader_language.cpp @@ -8993,17 +8993,17 @@ uint32_t ShaderLanguage::get_warning_flags() const { } #endif // DEBUG_ENABLED -Error ShaderLanguage::compile(const String &p_code, const Map<StringName, FunctionInfo> &p_functions, const Vector<StringName> &p_render_modes, const VaryingFunctionNames &p_varying_function_names, const Set<String> &p_shader_types, GlobalVariableGetTypeFunc p_global_variable_type_func) { +Error ShaderLanguage::compile(const String &p_code, const ShaderCompileInfo &p_info) { clear(); code = p_code; - global_var_get_type_func = p_global_variable_type_func; - varying_function_names = p_varying_function_names; + global_var_get_type_func = p_info.global_variable_type_func; + varying_function_names = p_info.varying_function_names; nodes = nullptr; shader = alloc_node<ShaderNode>(); - Error err = _parse_shader(p_functions, p_render_modes, p_shader_types); + Error err = _parse_shader(p_info.functions, p_info.render_modes, p_info.shader_types); #ifdef DEBUG_ENABLED if (check_warnings) { @@ -9017,17 +9017,17 @@ Error ShaderLanguage::compile(const String &p_code, const Map<StringName, Functi return OK; } -Error ShaderLanguage::complete(const String &p_code, const Map<StringName, FunctionInfo> &p_functions, const Vector<StringName> &p_render_modes, const VaryingFunctionNames &p_varying_function_names, const Set<String> &p_shader_types, GlobalVariableGetTypeFunc p_global_variable_type_func, List<ScriptCodeCompletionOption> *r_options, String &r_call_hint) { +Error ShaderLanguage::complete(const String &p_code, const ShaderCompileInfo &p_info, List<ScriptCodeCompletionOption> *r_options, String &r_call_hint) { clear(); code = p_code; - varying_function_names = p_varying_function_names; + varying_function_names = p_info.varying_function_names; nodes = nullptr; - global_var_get_type_func = p_global_variable_type_func; + global_var_get_type_func = p_info.global_variable_type_func; shader = alloc_node<ShaderNode>(); - _parse_shader(p_functions, p_render_modes, p_shader_types); + _parse_shader(p_info.functions, p_info.render_modes, p_info.shader_types); switch (completion_type) { case COMPLETION_NONE: { @@ -9035,8 +9035,8 @@ Error ShaderLanguage::complete(const String &p_code, const Map<StringName, Funct return OK; } break; case COMPLETION_RENDER_MODE: { - for (int i = 0; i < p_render_modes.size(); i++) { - ScriptCodeCompletionOption option(p_render_modes[i], ScriptCodeCompletionOption::KIND_ENUM); + for (int i = 0; i < p_info.render_modes.size(); i++) { + ScriptCodeCompletionOption option(p_info.render_modes[i], ScriptCodeCompletionOption::KIND_ENUM); r_options->push_back(option); } @@ -9054,7 +9054,7 @@ Error ShaderLanguage::complete(const String &p_code, const Map<StringName, Funct return OK; } break; case COMPLETION_MAIN_FUNCTION: { - for (const KeyValue<StringName, FunctionInfo> &E : p_functions) { + for (const KeyValue<StringName, FunctionInfo> &E : p_info.functions) { ScriptCodeCompletionOption option(E.key, ScriptCodeCompletionOption::KIND_FUNCTION); r_options->push_back(option); } @@ -9090,8 +9090,8 @@ Error ShaderLanguage::complete(const String &p_code, const Map<StringName, Funct } if (comp_ident) { - if (p_functions.has("global")) { - for (const KeyValue<StringName, BuiltInInfo> &E : p_functions["global"].built_ins) { + if (p_info.functions.has("global")) { + for (const KeyValue<StringName, BuiltInInfo> &E : p_info.functions["global"].built_ins) { ScriptCodeCompletionOption::Kind kind = ScriptCodeCompletionOption::KIND_MEMBER; if (E.value.constant) { kind = ScriptCodeCompletionOption::KIND_CONSTANT; @@ -9100,8 +9100,8 @@ Error ShaderLanguage::complete(const String &p_code, const Map<StringName, Funct } } - if (p_functions.has("constants")) { - for (const KeyValue<StringName, BuiltInInfo> &E : p_functions["constants"].built_ins) { + if (p_info.functions.has("constants")) { + for (const KeyValue<StringName, BuiltInInfo> &E : p_info.functions["constants"].built_ins) { ScriptCodeCompletionOption::Kind kind = ScriptCodeCompletionOption::KIND_MEMBER; if (E.value.constant) { kind = ScriptCodeCompletionOption::KIND_CONSTANT; @@ -9110,8 +9110,8 @@ Error ShaderLanguage::complete(const String &p_code, const Map<StringName, Funct } } - if (skip_function != StringName() && p_functions.has(skip_function)) { - for (const KeyValue<StringName, BuiltInInfo> &E : p_functions[skip_function].built_ins) { + if (skip_function != StringName() && p_info.functions.has(skip_function)) { + for (const KeyValue<StringName, BuiltInInfo> &E : p_info.functions[skip_function].built_ins) { ScriptCodeCompletionOption::Kind kind = ScriptCodeCompletionOption::KIND_MEMBER; if (E.value.constant) { kind = ScriptCodeCompletionOption::KIND_CONSTANT; diff --git a/servers/rendering/shader_language.h b/servers/rendering/shader_language.h index 3de89a89a5..ed218975cd 100644 --- a/servers/rendering/shader_language.h +++ b/servers/rendering/shader_language.h @@ -1024,8 +1024,17 @@ public: void clear(); static String get_shader_type(const String &p_code); - Error compile(const String &p_code, const Map<StringName, FunctionInfo> &p_functions, const Vector<StringName> &p_render_modes, const VaryingFunctionNames &p_varying_function_names, const Set<String> &p_shader_types, GlobalVariableGetTypeFunc p_global_variable_type_func); - Error complete(const String &p_code, const Map<StringName, FunctionInfo> &p_functions, const Vector<StringName> &p_render_modes, const VaryingFunctionNames &p_varying_function_names, const Set<String> &p_shader_types, GlobalVariableGetTypeFunc p_global_variable_type_func, List<ScriptCodeCompletionOption> *r_options, String &r_call_hint); + + struct ShaderCompileInfo { + Map<StringName, FunctionInfo> functions; + Vector<StringName> render_modes; + VaryingFunctionNames varying_function_names = VaryingFunctionNames(); + Set<String> shader_types; + GlobalVariableGetTypeFunc global_variable_type_func = nullptr; + }; + + Error compile(const String &p_code, const ShaderCompileInfo &p_info); + Error complete(const String &p_code, const ShaderCompileInfo &p_info, List<ScriptCodeCompletionOption> *r_options, String &r_call_hint); String get_error_text(); int get_error_line(); |