summaryrefslogtreecommitdiff
path: root/servers/rendering
diff options
context:
space:
mode:
Diffstat (limited to 'servers/rendering')
-rw-r--r--servers/rendering/renderer_rd/shader_compiler_rd.cpp8
-rw-r--r--servers/rendering/shader_language.cpp34
-rw-r--r--servers/rendering/shader_language.h13
3 files changed, 35 insertions, 20 deletions
diff --git a/servers/rendering/renderer_rd/shader_compiler_rd.cpp b/servers/rendering/renderer_rd/shader_compiler_rd.cpp
index b02b3d2723..794c999d1d 100644
--- a/servers/rendering/renderer_rd/shader_compiler_rd.cpp
+++ b/servers/rendering/renderer_rd/shader_compiler_rd.cpp
@@ -1413,7 +1413,13 @@ ShaderLanguage::DataType ShaderCompilerRD::_get_variable_type(const StringName &
}
Error ShaderCompilerRD::compile(RS::ShaderMode p_mode, const String &p_code, IdentifierActions *p_actions, const String &p_path, GeneratedCode &r_gen_code) {
- Error err = parser.compile(p_code, ShaderTypes::get_singleton()->get_functions(p_mode), ShaderTypes::get_singleton()->get_modes(p_mode), ShaderLanguage::VaryingFunctionNames(), ShaderTypes::get_singleton()->get_types(), _get_variable_type);
+ SL::ShaderCompileInfo info;
+ info.functions = ShaderTypes::get_singleton()->get_functions(p_mode);
+ info.render_modes = ShaderTypes::get_singleton()->get_modes(p_mode);
+ info.shader_types = ShaderTypes::get_singleton()->get_types();
+ info.global_variable_type_func = _get_variable_type;
+
+ Error err = parser.compile(p_code, info);
if (err != OK) {
Vector<String> shader = p_code.split("\n");
diff --git a/servers/rendering/shader_language.cpp b/servers/rendering/shader_language.cpp
index f5e91d0423..6acadc6882 100644
--- a/servers/rendering/shader_language.cpp
+++ b/servers/rendering/shader_language.cpp
@@ -8993,17 +8993,17 @@ uint32_t ShaderLanguage::get_warning_flags() const {
}
#endif // DEBUG_ENABLED
-Error ShaderLanguage::compile(const String &p_code, const Map<StringName, FunctionInfo> &p_functions, const Vector<StringName> &p_render_modes, const VaryingFunctionNames &p_varying_function_names, const Set<String> &p_shader_types, GlobalVariableGetTypeFunc p_global_variable_type_func) {
+Error ShaderLanguage::compile(const String &p_code, const ShaderCompileInfo &p_info) {
clear();
code = p_code;
- global_var_get_type_func = p_global_variable_type_func;
- varying_function_names = p_varying_function_names;
+ global_var_get_type_func = p_info.global_variable_type_func;
+ varying_function_names = p_info.varying_function_names;
nodes = nullptr;
shader = alloc_node<ShaderNode>();
- Error err = _parse_shader(p_functions, p_render_modes, p_shader_types);
+ Error err = _parse_shader(p_info.functions, p_info.render_modes, p_info.shader_types);
#ifdef DEBUG_ENABLED
if (check_warnings) {
@@ -9017,17 +9017,17 @@ Error ShaderLanguage::compile(const String &p_code, const Map<StringName, Functi
return OK;
}
-Error ShaderLanguage::complete(const String &p_code, const Map<StringName, FunctionInfo> &p_functions, const Vector<StringName> &p_render_modes, const VaryingFunctionNames &p_varying_function_names, const Set<String> &p_shader_types, GlobalVariableGetTypeFunc p_global_variable_type_func, List<ScriptCodeCompletionOption> *r_options, String &r_call_hint) {
+Error ShaderLanguage::complete(const String &p_code, const ShaderCompileInfo &p_info, List<ScriptCodeCompletionOption> *r_options, String &r_call_hint) {
clear();
code = p_code;
- varying_function_names = p_varying_function_names;
+ varying_function_names = p_info.varying_function_names;
nodes = nullptr;
- global_var_get_type_func = p_global_variable_type_func;
+ global_var_get_type_func = p_info.global_variable_type_func;
shader = alloc_node<ShaderNode>();
- _parse_shader(p_functions, p_render_modes, p_shader_types);
+ _parse_shader(p_info.functions, p_info.render_modes, p_info.shader_types);
switch (completion_type) {
case COMPLETION_NONE: {
@@ -9035,8 +9035,8 @@ Error ShaderLanguage::complete(const String &p_code, const Map<StringName, Funct
return OK;
} break;
case COMPLETION_RENDER_MODE: {
- for (int i = 0; i < p_render_modes.size(); i++) {
- ScriptCodeCompletionOption option(p_render_modes[i], ScriptCodeCompletionOption::KIND_ENUM);
+ for (int i = 0; i < p_info.render_modes.size(); i++) {
+ ScriptCodeCompletionOption option(p_info.render_modes[i], ScriptCodeCompletionOption::KIND_ENUM);
r_options->push_back(option);
}
@@ -9054,7 +9054,7 @@ Error ShaderLanguage::complete(const String &p_code, const Map<StringName, Funct
return OK;
} break;
case COMPLETION_MAIN_FUNCTION: {
- for (const KeyValue<StringName, FunctionInfo> &E : p_functions) {
+ for (const KeyValue<StringName, FunctionInfo> &E : p_info.functions) {
ScriptCodeCompletionOption option(E.key, ScriptCodeCompletionOption::KIND_FUNCTION);
r_options->push_back(option);
}
@@ -9090,8 +9090,8 @@ Error ShaderLanguage::complete(const String &p_code, const Map<StringName, Funct
}
if (comp_ident) {
- if (p_functions.has("global")) {
- for (const KeyValue<StringName, BuiltInInfo> &E : p_functions["global"].built_ins) {
+ if (p_info.functions.has("global")) {
+ for (const KeyValue<StringName, BuiltInInfo> &E : p_info.functions["global"].built_ins) {
ScriptCodeCompletionOption::Kind kind = ScriptCodeCompletionOption::KIND_MEMBER;
if (E.value.constant) {
kind = ScriptCodeCompletionOption::KIND_CONSTANT;
@@ -9100,8 +9100,8 @@ Error ShaderLanguage::complete(const String &p_code, const Map<StringName, Funct
}
}
- if (p_functions.has("constants")) {
- for (const KeyValue<StringName, BuiltInInfo> &E : p_functions["constants"].built_ins) {
+ if (p_info.functions.has("constants")) {
+ for (const KeyValue<StringName, BuiltInInfo> &E : p_info.functions["constants"].built_ins) {
ScriptCodeCompletionOption::Kind kind = ScriptCodeCompletionOption::KIND_MEMBER;
if (E.value.constant) {
kind = ScriptCodeCompletionOption::KIND_CONSTANT;
@@ -9110,8 +9110,8 @@ Error ShaderLanguage::complete(const String &p_code, const Map<StringName, Funct
}
}
- if (skip_function != StringName() && p_functions.has(skip_function)) {
- for (const KeyValue<StringName, BuiltInInfo> &E : p_functions[skip_function].built_ins) {
+ if (skip_function != StringName() && p_info.functions.has(skip_function)) {
+ for (const KeyValue<StringName, BuiltInInfo> &E : p_info.functions[skip_function].built_ins) {
ScriptCodeCompletionOption::Kind kind = ScriptCodeCompletionOption::KIND_MEMBER;
if (E.value.constant) {
kind = ScriptCodeCompletionOption::KIND_CONSTANT;
diff --git a/servers/rendering/shader_language.h b/servers/rendering/shader_language.h
index 3de89a89a5..ed218975cd 100644
--- a/servers/rendering/shader_language.h
+++ b/servers/rendering/shader_language.h
@@ -1024,8 +1024,17 @@ public:
void clear();
static String get_shader_type(const String &p_code);
- Error compile(const String &p_code, const Map<StringName, FunctionInfo> &p_functions, const Vector<StringName> &p_render_modes, const VaryingFunctionNames &p_varying_function_names, const Set<String> &p_shader_types, GlobalVariableGetTypeFunc p_global_variable_type_func);
- Error complete(const String &p_code, const Map<StringName, FunctionInfo> &p_functions, const Vector<StringName> &p_render_modes, const VaryingFunctionNames &p_varying_function_names, const Set<String> &p_shader_types, GlobalVariableGetTypeFunc p_global_variable_type_func, List<ScriptCodeCompletionOption> *r_options, String &r_call_hint);
+
+ struct ShaderCompileInfo {
+ Map<StringName, FunctionInfo> functions;
+ Vector<StringName> render_modes;
+ VaryingFunctionNames varying_function_names = VaryingFunctionNames();
+ Set<String> shader_types;
+ GlobalVariableGetTypeFunc global_variable_type_func = nullptr;
+ };
+
+ Error compile(const String &p_code, const ShaderCompileInfo &p_info);
+ Error complete(const String &p_code, const ShaderCompileInfo &p_info, List<ScriptCodeCompletionOption> *r_options, String &r_call_hint);
String get_error_text();
int get_error_line();