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-rw-r--r--servers/rendering/renderer_canvas_cull.cpp32
-rw-r--r--servers/rendering/renderer_rd/environment/sky.cpp4
-rw-r--r--servers/rendering/renderer_rd/renderer_scene_render_rd.cpp5
-rw-r--r--servers/rendering/renderer_rd/storage_rd/mesh_storage.cpp9
4 files changed, 39 insertions, 11 deletions
diff --git a/servers/rendering/renderer_canvas_cull.cpp b/servers/rendering/renderer_canvas_cull.cpp
index 075a21b818..33f1f38bf5 100644
--- a/servers/rendering/renderer_canvas_cull.cpp
+++ b/servers/rendering/renderer_canvas_cull.cpp
@@ -1075,18 +1075,36 @@ void RendererCanvasCull::canvas_item_add_polyline(RID p_item, const Vector<Point
void RendererCanvasCull::canvas_item_add_multiline(RID p_item, const Vector<Point2> &p_points, const Vector<Color> &p_colors, float p_width) {
ERR_FAIL_COND(p_points.size() < 2);
- Item *canvas_item = canvas_item_owner.get_or_null(p_item);
- ERR_FAIL_COND(!canvas_item);
-
- Item::CommandPolygon *pline = canvas_item->alloc_command<Item::CommandPolygon>();
- ERR_FAIL_COND(!pline);
- if (true || p_width <= 1) {
-#define TODO make thick lines possible
+ // TODO: `canvas_item_add_line`(`multiline`, `polyline`) share logic, should factor out.
+ if (p_width <= 1) {
+ Item *canvas_item = canvas_item_owner.get_or_null(p_item);
+ ERR_FAIL_COND(!canvas_item);
+ Item::CommandPolygon *pline = canvas_item->alloc_command<Item::CommandPolygon>();
+ ERR_FAIL_COND(!pline);
pline->primitive = RS::PRIMITIVE_LINES;
pline->polygon.create(Vector<int>(), p_points, p_colors);
} else {
+ if (p_colors.size() == 1) {
+ Color color = p_colors[0];
+ for (int i = 0; i < p_points.size() >> 1; i++) {
+ Vector2 from = p_points[i * 2 + 0];
+ Vector2 to = p_points[i * 2 + 1];
+
+ canvas_item_add_line(p_item, from, to, color, p_width);
+ }
+ } else if (p_colors.size() == p_points.size() >> 1) {
+ for (int i = 0; i < p_points.size() >> 1; i++) {
+ Color color = p_colors[i];
+ Vector2 from = p_points[i * 2 + 0];
+ Vector2 to = p_points[i * 2 + 1];
+
+ canvas_item_add_line(p_item, from, to, color, p_width);
+ }
+ } else {
+ ERR_FAIL_MSG("Length of p_colors is invalid.");
+ }
}
}
diff --git a/servers/rendering/renderer_rd/environment/sky.cpp b/servers/rendering/renderer_rd/environment/sky.cpp
index 0acd48c22a..36d26ad783 100644
--- a/servers/rendering/renderer_rd/environment/sky.cpp
+++ b/servers/rendering/renderer_rd/environment/sky.cpp
@@ -1661,7 +1661,7 @@ void SkyRD::update_res_buffers(RID p_env, uint32_t p_view_count, const Projectio
projections = &camera;
}
- sky_transform = p_transform.basis * sky_transform;
+ sky_transform = sky_transform * p_transform.basis;
if (shader_data->uses_quarter_res) {
PipelineCacheRD *pipeline = &shader_data->pipelines[view_count > 1 ? SKY_VERSION_QUARTER_RES_MULTIVIEW : SKY_VERSION_QUARTER_RES];
@@ -1754,7 +1754,7 @@ void SkyRD::draw(RD::DrawListID p_draw_list, RID p_env, RID p_fb, uint32_t p_vie
projections = &camera;
}
- sky_transform = p_transform.basis * sky_transform;
+ sky_transform = sky_transform * p_transform.basis;
PipelineCacheRD *pipeline = &shader_data->pipelines[view_count > 1 ? SKY_VERSION_BACKGROUND_MULTIVIEW : SKY_VERSION_BACKGROUND];
diff --git a/servers/rendering/renderer_rd/renderer_scene_render_rd.cpp b/servers/rendering/renderer_rd/renderer_scene_render_rd.cpp
index 0f4dda3f11..1b5665855f 100644
--- a/servers/rendering/renderer_rd/renderer_scene_render_rd.cpp
+++ b/servers/rendering/renderer_rd/renderer_scene_render_rd.cpp
@@ -1419,10 +1419,13 @@ void RendererSceneRenderRD::init() {
cull_argument.set_page_pool(&cull_argument_pool);
bool can_use_storage = _render_buffers_can_be_storage();
+ bool can_use_vrs = is_vrs_supported();
bokeh_dof = memnew(RendererRD::BokehDOF(!can_use_storage));
copy_effects = memnew(RendererRD::CopyEffects(!can_use_storage));
tone_mapper = memnew(RendererRD::ToneMapper);
- vrs = memnew(RendererRD::VRS);
+ if (can_use_vrs) {
+ vrs = memnew(RendererRD::VRS);
+ }
if (can_use_storage) {
fsr = memnew(RendererRD::FSR);
}
diff --git a/servers/rendering/renderer_rd/storage_rd/mesh_storage.cpp b/servers/rendering/renderer_rd/storage_rd/mesh_storage.cpp
index 71f4f3ad11..503a25184e 100644
--- a/servers/rendering/renderer_rd/storage_rd/mesh_storage.cpp
+++ b/servers/rendering/renderer_rd/storage_rd/mesh_storage.cpp
@@ -445,7 +445,14 @@ void MeshStorage::mesh_add_surface(RID p_mesh, const RS::SurfaceData &p_surface)
for (int i = 0; i < p_surface.bone_aabbs.size(); i++) {
const AABB &bone = p_surface.bone_aabbs[i];
if (bone.has_volume()) {
- mesh->bone_aabbs.write[i].merge_with(bone);
+ AABB &mesh_bone = mesh->bone_aabbs.write[i];
+ if (mesh_bone != AABB()) {
+ // Already initialized, merge AABBs.
+ mesh_bone.merge_with(bone);
+ } else {
+ // Not yet initialized, copy the bone AABB.
+ mesh_bone = bone;
+ }
}
}
mesh->aabb.merge_with(p_surface.aabb);