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-rw-r--r--servers/rendering/rasterizer_dummy.h2
-rw-r--r--servers/rendering/renderer_rd/effects_rd.cpp43
-rw-r--r--servers/rendering/renderer_rd/effects_rd.h6
-rw-r--r--servers/rendering/renderer_rd/forward_clustered/render_forward_clustered.cpp4
-rw-r--r--servers/rendering/renderer_rd/forward_clustered/scene_shader_forward_clustered.cpp1
-rw-r--r--servers/rendering/renderer_rd/forward_clustered/scene_shader_forward_clustered.h1
-rw-r--r--servers/rendering/renderer_rd/forward_mobile/render_forward_mobile.cpp6
-rw-r--r--servers/rendering/renderer_rd/forward_mobile/scene_shader_forward_mobile.cpp1
-rw-r--r--servers/rendering/renderer_rd/forward_mobile/scene_shader_forward_mobile.h1
-rw-r--r--servers/rendering/renderer_rd/renderer_canvas_render_rd.cpp9
-rw-r--r--servers/rendering/renderer_rd/renderer_canvas_render_rd.h1
-rw-r--r--servers/rendering/renderer_rd/renderer_scene_environment_rd.cpp4
-rw-r--r--servers/rendering/renderer_rd/renderer_scene_environment_rd.h4
-rw-r--r--servers/rendering/renderer_rd/renderer_scene_render_rd.cpp50
-rw-r--r--servers/rendering/renderer_rd/renderer_scene_render_rd.h5
-rw-r--r--servers/rendering/renderer_rd/renderer_scene_sky_rd.cpp2
-rw-r--r--servers/rendering/renderer_rd/renderer_scene_sky_rd.h1
-rw-r--r--servers/rendering/renderer_rd/renderer_storage_rd.cpp22
-rw-r--r--servers/rendering/renderer_rd/renderer_storage_rd.h5
-rw-r--r--servers/rendering/renderer_rd/shaders/light_data_inc.glsl4
-rw-r--r--servers/rendering/renderer_rd/shaders/tonemap.glsl10
-rw-r--r--servers/rendering/renderer_scene.h2
-rw-r--r--servers/rendering/renderer_scene_cull.cpp8
-rw-r--r--servers/rendering/renderer_scene_cull.h2
-rw-r--r--servers/rendering/renderer_scene_render.h2
-rw-r--r--servers/rendering/renderer_viewport.cpp49
-rw-r--r--servers/rendering/rendering_device.cpp2
-rw-r--r--servers/rendering/rendering_device.h2
-rw-r--r--servers/rendering/rendering_device_binds.cpp4
-rw-r--r--servers/rendering/rendering_server_default.cpp6
-rw-r--r--servers/rendering/rendering_server_default.h3
-rw-r--r--servers/rendering/shader_compiler.cpp11
-rw-r--r--servers/rendering/shader_language.cpp843
-rw-r--r--servers/rendering/shader_language.h25
-rw-r--r--servers/rendering/shader_types.cpp1
-rw-r--r--servers/rendering/shader_warnings.cpp16
36 files changed, 658 insertions, 500 deletions
diff --git a/servers/rendering/rasterizer_dummy.h b/servers/rendering/rasterizer_dummy.h
index 83da8388e4..7032f3fb03 100644
--- a/servers/rendering/rasterizer_dummy.h
+++ b/servers/rendering/rasterizer_dummy.h
@@ -109,7 +109,7 @@ public:
void environment_set_canvas_max_layer(RID p_env, int p_max_layer) override {}
void environment_set_ambient_light(RID p_env, const Color &p_color, RS::EnvironmentAmbientSource p_ambient = RS::ENV_AMBIENT_SOURCE_BG, float p_energy = 1.0, float p_sky_contribution = 0.0, RS::EnvironmentReflectionSource p_reflection_source = RS::ENV_REFLECTION_SOURCE_BG) override {}
- void environment_set_glow(RID p_env, bool p_enable, Vector<float> p_levels, float p_intensity, float p_strength, float p_mix, float p_bloom_threshold, RS::EnvironmentGlowBlendMode p_blend_mode, float p_hdr_bleed_threshold, float p_hdr_bleed_scale, float p_hdr_luminance_cap) override {}
+ void environment_set_glow(RID p_env, bool p_enable, Vector<float> p_levels, float p_intensity, float p_strength, float p_mix, float p_bloom_threshold, RS::EnvironmentGlowBlendMode p_blend_mode, float p_hdr_bleed_threshold, float p_hdr_bleed_scale, float p_hdr_luminance_cap, float p_glow_map_strength, RID p_glow_map) override {}
void environment_glow_set_use_bicubic_upscale(bool p_enable) override {}
void environment_glow_set_use_high_quality(bool p_enable) override {}
diff --git a/servers/rendering/renderer_rd/effects_rd.cpp b/servers/rendering/renderer_rd/effects_rd.cpp
index 4ab50782df..7183fd110f 100644
--- a/servers/rendering/renderer_rd/effects_rd.cpp
+++ b/servers/rendering/renderer_rd/effects_rd.cpp
@@ -115,6 +115,43 @@ RID EffectsRD::_get_uniform_set_from_texture(RID p_texture, bool p_use_mipmaps)
return uniform_set;
}
+RID EffectsRD::_get_uniform_set_from_texture_pair(RID p_texture1, RID p_texture2, bool p_use_mipmaps) {
+ TexturePair tp;
+ tp.texture1 = p_texture1;
+ tp.texture2 = p_texture2;
+
+ if (texture_pair_to_uniform_set_cache.has(tp)) {
+ RID uniform_set = texture_pair_to_uniform_set_cache[tp];
+ if (RD::get_singleton()->uniform_set_is_valid(uniform_set)) {
+ return uniform_set;
+ }
+ }
+
+ Vector<RD::Uniform> uniforms;
+ {
+ RD::Uniform u;
+ u.uniform_type = RD::UNIFORM_TYPE_SAMPLER_WITH_TEXTURE;
+ u.binding = 0;
+ u.ids.push_back(p_use_mipmaps ? default_mipmap_sampler : default_sampler);
+ u.ids.push_back(p_texture1);
+ uniforms.push_back(u);
+ }
+ {
+ RD::Uniform u;
+ u.uniform_type = RD::UNIFORM_TYPE_SAMPLER_WITH_TEXTURE;
+ u.binding = 1;
+ u.ids.push_back(p_use_mipmaps ? default_mipmap_sampler : default_sampler);
+ u.ids.push_back(p_texture2);
+ uniforms.push_back(u);
+ }
+ // anything with the same configuration (one texture in binding 0 for set 0), is good
+ RID uniform_set = RD::get_singleton()->uniform_set_create(uniforms, tonemap.shader.version_get_shader(tonemap.shader_version, 0), 2);
+
+ texture_pair_to_uniform_set_cache[tp] = uniform_set;
+
+ return uniform_set;
+}
+
RID EffectsRD::_get_compute_uniform_set_from_texture(RID p_texture, bool p_use_mipmaps) {
if (texture_to_compute_uniform_set_cache.has(p_texture)) {
RID uniform_set = texture_to_compute_uniform_set_cache[p_texture];
@@ -828,6 +865,7 @@ void EffectsRD::tonemapper(RID p_source_color, RID p_dst_framebuffer, const Tone
tonemap.push_constant.use_glow = p_settings.use_glow;
tonemap.push_constant.glow_intensity = p_settings.glow_intensity;
+ tonemap.push_constant.glow_map_strength = p_settings.glow_map_strength;
tonemap.push_constant.glow_levels[0] = p_settings.glow_levels[0]; // clean this up to just pass by pointer or something
tonemap.push_constant.glow_levels[1] = p_settings.glow_levels[1];
tonemap.push_constant.glow_levels[2] = p_settings.glow_levels[2];
@@ -867,7 +905,7 @@ void EffectsRD::tonemapper(RID p_source_color, RID p_dst_framebuffer, const Tone
RD::get_singleton()->draw_list_bind_render_pipeline(draw_list, tonemap.pipelines[mode].get_render_pipeline(RD::INVALID_ID, RD::get_singleton()->framebuffer_get_format(p_dst_framebuffer), false, RD::get_singleton()->draw_list_get_current_pass()));
RD::get_singleton()->draw_list_bind_uniform_set(draw_list, _get_uniform_set_from_texture(p_source_color), 0);
RD::get_singleton()->draw_list_bind_uniform_set(draw_list, _get_uniform_set_from_texture(p_settings.exposure_texture), 1);
- RD::get_singleton()->draw_list_bind_uniform_set(draw_list, _get_uniform_set_from_texture(p_settings.glow_texture, true), 2);
+ RD::get_singleton()->draw_list_bind_uniform_set(draw_list, _get_uniform_set_from_texture_pair(p_settings.glow_texture, p_settings.glow_map, true), 2);
RD::get_singleton()->draw_list_bind_uniform_set(draw_list, _get_uniform_set_from_texture(p_settings.color_correction_texture), 3);
RD::get_singleton()->draw_list_bind_index_array(draw_list, index_array);
@@ -907,7 +945,7 @@ void EffectsRD::tonemapper(RD::DrawListID p_subpass_draw_list, RID p_source_colo
RD::get_singleton()->draw_list_bind_render_pipeline(p_subpass_draw_list, tonemap.pipelines[mode].get_render_pipeline(RD::INVALID_ID, p_dst_format_id, false, RD::get_singleton()->draw_list_get_current_pass()));
RD::get_singleton()->draw_list_bind_uniform_set(p_subpass_draw_list, _get_uniform_set_for_input(p_source_color), 0);
RD::get_singleton()->draw_list_bind_uniform_set(p_subpass_draw_list, _get_uniform_set_from_texture(p_settings.exposure_texture), 1); // should be set to a default texture, it's ignored
- RD::get_singleton()->draw_list_bind_uniform_set(p_subpass_draw_list, _get_uniform_set_from_texture(p_settings.glow_texture, true), 2); // should be set to a default texture, it's ignored
+ RD::get_singleton()->draw_list_bind_uniform_set(p_subpass_draw_list, _get_uniform_set_from_texture_pair(p_settings.glow_texture, p_settings.glow_map, true), 2); // should be set to a default texture, it's ignored
RD::get_singleton()->draw_list_bind_uniform_set(p_subpass_draw_list, _get_uniform_set_from_texture(p_settings.color_correction_texture), 3);
RD::get_singleton()->draw_list_bind_index_array(p_subpass_draw_list, index_array);
@@ -1415,7 +1453,6 @@ void EffectsRD::downsample_depth(RID p_depth_buffer, const Vector<RID> &p_depth_
RD::get_singleton()->compute_list_end(RD::BARRIER_MASK_COMPUTE);
- ss_effects.used_full_mips_last_frame = use_mips;
ss_effects.used_full_mips_last_frame = use_full_mips;
ss_effects.used_half_size_last_frame = use_half_size;
}
diff --git a/servers/rendering/renderer_rd/effects_rd.h b/servers/rendering/renderer_rd/effects_rd.h
index a3fb4db3df..1a080756a8 100644
--- a/servers/rendering/renderer_rd/effects_rd.h
+++ b/servers/rendering/renderer_rd/effects_rd.h
@@ -274,7 +274,7 @@ private:
uint32_t glow_texture_size[2]; // 8 - 40
float glow_intensity; // 4 - 44
- uint32_t pad3; // 4 - 48
+ float glow_map_strength; // 4 - 48
uint32_t glow_mode; // 4 - 52
float glow_levels[7]; // 28 - 80
@@ -874,6 +874,7 @@ private:
}
};
+ Map<TexturePair, RID> texture_pair_to_uniform_set_cache;
Map<RID, RID> texture_to_compute_uniform_set_cache;
Map<TexturePair, RID> texture_pair_to_compute_uniform_set_cache;
Map<TexturePair, RID> image_pair_to_compute_uniform_set_cache;
@@ -882,6 +883,7 @@ private:
RID _get_uniform_set_from_image(RID p_texture);
RID _get_uniform_set_for_input(RID p_texture);
RID _get_uniform_set_from_texture(RID p_texture, bool p_use_mipmaps = false);
+ RID _get_uniform_set_from_texture_pair(RID p_texture1, RID p_texture2, bool p_use_mipmaps = false);
RID _get_compute_uniform_set_from_texture(RID p_texture, bool p_use_mipmaps = false);
RID _get_compute_uniform_set_from_texture_and_sampler(RID p_texture, RID p_sampler);
RID _get_compute_uniform_set_from_texture_pair(RID p_texture, RID p_texture2, bool p_use_mipmaps = false);
@@ -943,10 +945,12 @@ public:
GlowMode glow_mode = GLOW_MODE_ADD;
float glow_intensity = 1.0;
+ float glow_map_strength = 0.0f;
float glow_levels[7] = { 0.0, 0.0, 1.0, 0.0, 1.0, 0.0, 0.0 };
Vector2i glow_texture_size;
bool glow_use_bicubic_upscale = false;
RID glow_texture;
+ RID glow_map;
RS::EnvironmentToneMapper tonemap_mode = RS::ENV_TONE_MAPPER_LINEAR;
float exposure = 1.0;
diff --git a/servers/rendering/renderer_rd/forward_clustered/render_forward_clustered.cpp b/servers/rendering/renderer_rd/forward_clustered/render_forward_clustered.cpp
index 36604073cc..87301a9d3a 100644
--- a/servers/rendering/renderer_rd/forward_clustered/render_forward_clustered.cpp
+++ b/servers/rendering/renderer_rd/forward_clustered/render_forward_clustered.cpp
@@ -1081,6 +1081,10 @@ void RenderForwardClustered::_fill_render_list(RenderListType p_render_list, con
distance = -distance_max;
}
+ if (p_render_data->cam_ortogonal) {
+ distance = 1.0;
+ }
+
uint32_t indices;
surf->sort.lod_index = storage->mesh_surface_get_lod(surf->surface, inst->lod_model_scale * inst->lod_bias, distance * p_render_data->lod_distance_multiplier, p_render_data->screen_mesh_lod_threshold, &indices);
if (p_render_data->render_info) {
diff --git a/servers/rendering/renderer_rd/forward_clustered/scene_shader_forward_clustered.cpp b/servers/rendering/renderer_rd/forward_clustered/scene_shader_forward_clustered.cpp
index a27ea75017..7987a98b0e 100644
--- a/servers/rendering/renderer_rd/forward_clustered/scene_shader_forward_clustered.cpp
+++ b/servers/rendering/renderer_rd/forward_clustered/scene_shader_forward_clustered.cpp
@@ -463,7 +463,6 @@ SceneShaderForwardClustered::MaterialData::~MaterialData() {
RendererStorageRD::MaterialData *SceneShaderForwardClustered::_create_material_func(ShaderData *p_shader) {
MaterialData *material_data = memnew(MaterialData);
material_data->shader_data = p_shader;
- material_data->last_frame = false;
//update will happen later anyway so do nothing.
return material_data;
}
diff --git a/servers/rendering/renderer_rd/forward_clustered/scene_shader_forward_clustered.h b/servers/rendering/renderer_rd/forward_clustered/scene_shader_forward_clustered.h
index 8e7bbad63e..33049fad9c 100644
--- a/servers/rendering/renderer_rd/forward_clustered/scene_shader_forward_clustered.h
+++ b/servers/rendering/renderer_rd/forward_clustered/scene_shader_forward_clustered.h
@@ -189,7 +189,6 @@ public:
}
struct MaterialData : public RendererStorageRD::MaterialData {
- uint64_t last_frame;
ShaderData *shader_data;
RID uniform_set;
uint64_t last_pass = 0;
diff --git a/servers/rendering/renderer_rd/forward_mobile/render_forward_mobile.cpp b/servers/rendering/renderer_rd/forward_mobile/render_forward_mobile.cpp
index b9c51f5461..778d7baa5d 100644
--- a/servers/rendering/renderer_rd/forward_mobile/render_forward_mobile.cpp
+++ b/servers/rendering/renderer_rd/forward_mobile/render_forward_mobile.cpp
@@ -1042,7 +1042,7 @@ void RenderForwardMobile::_render_uv2(const PagedArray<GeometryInstance *> &p_in
RENDER_TIMESTAMP("Render Material");
{
- RenderListParameters render_list_params(render_list[RENDER_LIST_SECONDARY].elements.ptr(), render_list[RENDER_LIST_SECONDARY].element_info.ptr(), render_list[RENDER_LIST_SECONDARY].elements.size(), true, pass_mode, rp_uniform_set, true, 0);
+ RenderListParameters render_list_params(render_list[RENDER_LIST_SECONDARY].elements.ptr(), render_list[RENDER_LIST_SECONDARY].element_info.ptr(), render_list[RENDER_LIST_SECONDARY].elements.size(), true, pass_mode, rp_uniform_set, true, false);
//regular forward for now
Vector<Color> clear = {
Color(0, 0, 0, 0),
@@ -1429,6 +1429,10 @@ void RenderForwardMobile::_fill_render_list(RenderListType p_render_list, const
distance = -distance_max;
}
+ if (p_render_data->cam_ortogonal) {
+ distance = 1.0;
+ }
+
uint32_t indices;
surf->lod_index = storage->mesh_surface_get_lod(surf->surface, inst->lod_model_scale * inst->lod_bias, distance * p_render_data->lod_distance_multiplier, p_render_data->screen_mesh_lod_threshold, &indices);
if (p_render_data->render_info) {
diff --git a/servers/rendering/renderer_rd/forward_mobile/scene_shader_forward_mobile.cpp b/servers/rendering/renderer_rd/forward_mobile/scene_shader_forward_mobile.cpp
index 1613a307ec..0b99948063 100644
--- a/servers/rendering/renderer_rd/forward_mobile/scene_shader_forward_mobile.cpp
+++ b/servers/rendering/renderer_rd/forward_mobile/scene_shader_forward_mobile.cpp
@@ -452,7 +452,6 @@ SceneShaderForwardMobile::MaterialData::~MaterialData() {
RendererStorageRD::MaterialData *SceneShaderForwardMobile::_create_material_func(ShaderData *p_shader) {
MaterialData *material_data = memnew(MaterialData);
material_data->shader_data = p_shader;
- material_data->last_frame = false;
//update will happen later anyway so do nothing.
return material_data;
}
diff --git a/servers/rendering/renderer_rd/forward_mobile/scene_shader_forward_mobile.h b/servers/rendering/renderer_rd/forward_mobile/scene_shader_forward_mobile.h
index c136afd9f3..92db15e3b0 100644
--- a/servers/rendering/renderer_rd/forward_mobile/scene_shader_forward_mobile.h
+++ b/servers/rendering/renderer_rd/forward_mobile/scene_shader_forward_mobile.h
@@ -163,7 +163,6 @@ public:
}
struct MaterialData : public RendererStorageRD::MaterialData {
- uint64_t last_frame;
ShaderData *shader_data;
RID uniform_set;
uint64_t last_pass = 0;
diff --git a/servers/rendering/renderer_rd/renderer_canvas_render_rd.cpp b/servers/rendering/renderer_rd/renderer_canvas_render_rd.cpp
index 7e188926e0..0f3daef371 100644
--- a/servers/rendering/renderer_rd/renderer_canvas_render_rd.cpp
+++ b/servers/rendering/renderer_rd/renderer_canvas_render_rd.cpp
@@ -1377,14 +1377,6 @@ void RendererCanvasRenderRD::canvas_render_items(RID p_to_render_target, Item *p
if (md->shader_data->uses_time) {
time_used = true;
}
- if (md->last_frame != RendererCompositorRD::singleton->get_frame_number()) {
- md->last_frame = RendererCompositorRD::singleton->get_frame_number();
- if (!RD::get_singleton()->uniform_set_is_valid(md->uniform_set)) {
- // uniform set may be gone because a dependency was erased. In this case, it will happen
- // if a texture is deleted, so just re-create it.
- storage->material_force_update_textures(material, RendererStorageRD::SHADER_TYPE_2D);
- }
- }
}
}
@@ -2240,7 +2232,6 @@ RendererCanvasRenderRD::MaterialData::~MaterialData() {
RendererStorageRD::MaterialData *RendererCanvasRenderRD::_create_material_func(ShaderData *p_shader) {
MaterialData *material_data = memnew(MaterialData);
material_data->shader_data = p_shader;
- material_data->last_frame = false;
//update will happen later anyway so do nothing.
return material_data;
}
diff --git a/servers/rendering/renderer_rd/renderer_canvas_render_rd.h b/servers/rendering/renderer_rd/renderer_canvas_render_rd.h
index b409264c9a..84f64b6fda 100644
--- a/servers/rendering/renderer_rd/renderer_canvas_render_rd.h
+++ b/servers/rendering/renderer_rd/renderer_canvas_render_rd.h
@@ -200,7 +200,6 @@ class RendererCanvasRenderRD : public RendererCanvasRender {
}
struct MaterialData : public RendererStorageRD::MaterialData {
- uint64_t last_frame;
ShaderData *shader_data;
RID uniform_set;
diff --git a/servers/rendering/renderer_rd/renderer_scene_environment_rd.cpp b/servers/rendering/renderer_rd/renderer_scene_environment_rd.cpp
index 0d0d7513d0..0d9477d850 100644
--- a/servers/rendering/renderer_rd/renderer_scene_environment_rd.cpp
+++ b/servers/rendering/renderer_rd/renderer_scene_environment_rd.cpp
@@ -54,7 +54,7 @@ void RendererSceneEnvironmentRD::set_tonemap(RS::EnvironmentToneMapper p_tone_ma
auto_exp_scale = p_auto_exp_scale;
}
-void RendererSceneEnvironmentRD::set_glow(bool p_enable, Vector<float> p_levels, float p_intensity, float p_strength, float p_mix, float p_bloom_threshold, RS::EnvironmentGlowBlendMode p_blend_mode, float p_hdr_bleed_threshold, float p_hdr_bleed_scale, float p_hdr_luminance_cap) {
+void RendererSceneEnvironmentRD::set_glow(bool p_enable, Vector<float> p_levels, float p_intensity, float p_strength, float p_mix, float p_bloom_threshold, RS::EnvironmentGlowBlendMode p_blend_mode, float p_hdr_bleed_threshold, float p_hdr_bleed_scale, float p_hdr_luminance_cap, float p_glow_map_strength, RID p_glow_map) {
ERR_FAIL_COND_MSG(p_levels.size() != 7, "Size of array of glow levels must be 7");
glow_enabled = p_enable;
glow_levels = p_levels;
@@ -66,6 +66,8 @@ void RendererSceneEnvironmentRD::set_glow(bool p_enable, Vector<float> p_levels,
glow_hdr_bleed_threshold = p_hdr_bleed_threshold;
glow_hdr_bleed_scale = p_hdr_bleed_scale;
glow_hdr_luminance_cap = p_hdr_luminance_cap;
+ glow_map_strength = p_glow_map_strength;
+ glow_map = p_glow_map;
}
void RendererSceneEnvironmentRD::set_sdfgi(bool p_enable, int p_cascades, float p_min_cell_size, RS::EnvironmentSDFGIYScale p_y_scale, bool p_use_occlusion, float p_bounce_feedback, bool p_read_sky, float p_energy, float p_normal_bias, float p_probe_bias) {
diff --git a/servers/rendering/renderer_rd/renderer_scene_environment_rd.h b/servers/rendering/renderer_rd/renderer_scene_environment_rd.h
index 629d224b49..ed26fd467b 100644
--- a/servers/rendering/renderer_rd/renderer_scene_environment_rd.h
+++ b/servers/rendering/renderer_rd/renderer_scene_environment_rd.h
@@ -102,6 +102,8 @@ public:
float glow_hdr_bleed_threshold = 1.0;
float glow_hdr_luminance_cap = 12.0;
float glow_hdr_bleed_scale = 2.0;
+ float glow_map_strength = 0.0f;
+ RID glow_map = RID();
/// SSAO
@@ -154,7 +156,7 @@ public:
void set_ambient_light(const Color &p_color, RS::EnvironmentAmbientSource p_ambient, float p_energy, float p_sky_contribution, RS::EnvironmentReflectionSource p_reflection_source);
void set_tonemap(RS::EnvironmentToneMapper p_tone_mapper, float p_exposure, float p_white, bool p_auto_exposure, float p_min_luminance, float p_max_luminance, float p_auto_exp_speed, float p_auto_exp_scale);
- void set_glow(bool p_enable, Vector<float> p_levels, float p_intensity, float p_strength, float p_mix, float p_bloom_threshold, RS::EnvironmentGlowBlendMode p_blend_mode, float p_hdr_bleed_threshold, float p_hdr_bleed_scale, float p_hdr_luminance_cap);
+ void set_glow(bool p_enable, Vector<float> p_levels, float p_intensity, float p_strength, float p_mix, float p_bloom_threshold, RS::EnvironmentGlowBlendMode p_blend_mode, float p_hdr_bleed_threshold, float p_hdr_bleed_scale, float p_hdr_luminance_cap, float p_glow_map_strength, RID p_glow_map);
void set_sdfgi(bool p_enable, int p_cascades, float p_min_cell_size, RS::EnvironmentSDFGIYScale p_y_scale, bool p_use_occlusion, float p_bounce_feedback, bool p_read_sky, float p_energy, float p_normal_bias, float p_probe_bias);
void set_fog(bool p_enable, const Color &p_light_color, float p_light_energy, float p_sun_scatter, float p_density, float p_height, float p_height_density, float p_fog_aerial_perspective);
void set_volumetric_fog(bool p_enable, float p_density, const Color &p_scatterin, const Color &p_emission, float p_emission_energy, float p_anisotropy, float p_length, float p_detail_spread, float p_gi_inject, bool p_temporal_reprojection, float p_temporal_reprojection_amount, float p_ambient_inject);
diff --git a/servers/rendering/renderer_rd/renderer_scene_render_rd.cpp b/servers/rendering/renderer_rd/renderer_scene_render_rd.cpp
index 3a01c3377a..43a1812f89 100644
--- a/servers/rendering/renderer_rd/renderer_scene_render_rd.cpp
+++ b/servers/rendering/renderer_rd/renderer_scene_render_rd.cpp
@@ -289,10 +289,10 @@ void RendererSceneRenderRD::environment_set_tonemap(RID p_env, RS::EnvironmentTo
env->set_tonemap(p_tone_mapper, p_exposure, p_white, p_auto_exposure, p_min_luminance, p_max_luminance, p_auto_exp_speed, p_auto_exp_scale);
}
-void RendererSceneRenderRD::environment_set_glow(RID p_env, bool p_enable, Vector<float> p_levels, float p_intensity, float p_strength, float p_mix, float p_bloom_threshold, RS::EnvironmentGlowBlendMode p_blend_mode, float p_hdr_bleed_threshold, float p_hdr_bleed_scale, float p_hdr_luminance_cap) {
+void RendererSceneRenderRD::environment_set_glow(RID p_env, bool p_enable, Vector<float> p_levels, float p_intensity, float p_strength, float p_mix, float p_bloom_threshold, RS::EnvironmentGlowBlendMode p_blend_mode, float p_hdr_bleed_threshold, float p_hdr_bleed_scale, float p_hdr_luminance_cap, float p_glow_map_strength, RID p_glow_map) {
RendererSceneEnvironmentRD *env = environment_owner.get_or_null(p_env);
ERR_FAIL_COND(!env);
- env->set_glow(p_enable, p_levels, p_intensity, p_strength, p_mix, p_bloom_threshold, p_blend_mode, p_hdr_bleed_threshold, p_hdr_bleed_scale, p_hdr_luminance_cap);
+ env->set_glow(p_enable, p_levels, p_intensity, p_strength, p_mix, p_bloom_threshold, p_blend_mode, p_hdr_bleed_threshold, p_hdr_bleed_scale, p_hdr_luminance_cap, p_glow_map_strength, p_glow_map);
}
void RendererSceneRenderRD::environment_glow_set_use_bicubic_upscale(bool p_enable) {
@@ -514,7 +514,7 @@ Ref<Image> RendererSceneRenderRD::environment_bake_panorama(RID p_env, bool p_ba
ambient_color_sky_mix = env->ambient_sky_contribution;
const float ambient_energy = env->ambient_light_energy;
ambient_color = env->ambient_light;
- ambient_color.to_linear();
+ ambient_color = ambient_color.to_linear();
ambient_color.r *= ambient_energy;
ambient_color.g *= ambient_energy;
ambient_color.b *= ambient_energy;
@@ -533,7 +533,7 @@ Ref<Image> RendererSceneRenderRD::environment_bake_panorama(RID p_env, bool p_ba
} else {
const float bg_energy = env->bg_energy;
Color panorama_color = ((environment_background == RS::ENV_BG_CLEAR_COLOR) ? storage->get_default_clear_color() : env->bg_color);
- panorama_color.to_linear();
+ panorama_color = panorama_color.to_linear();
panorama_color.r *= bg_energy;
panorama_color.g *= bg_energy;
panorama_color.b *= bg_energy;
@@ -925,7 +925,7 @@ void RendererSceneRenderRD::shadow_atlas_set_size(RID p_atlas, int p_size, bool
}
for (int i = 0; i < 4; i++) {
//clear subdivisions
- shadow_atlas->quadrants[i].shadows.resize(0);
+ shadow_atlas->quadrants[i].shadows.clear();
shadow_atlas->quadrants[i].shadows.resize(1 << shadow_atlas->quadrants[i].subdivision);
}
@@ -972,7 +972,7 @@ void RendererSceneRenderRD::shadow_atlas_set_quadrant_subdivision(RID p_atlas, i
}
}
- shadow_atlas->quadrants[p_quadrant].shadows.resize(0);
+ shadow_atlas->quadrants[p_quadrant].shadows.clear();
shadow_atlas->quadrants[p_quadrant].shadows.resize(subdiv * subdiv);
shadow_atlas->quadrants[p_quadrant].subdivision = subdiv;
@@ -1132,11 +1132,11 @@ bool RendererSceneRenderRD::_shadow_atlas_find_omni_shadows(ShadowAtlas *shadow_
return false;
}
-bool RendererSceneRenderRD::shadow_atlas_update_light(RID p_atlas, RID p_light_intance, float p_coverage, uint64_t p_light_version) {
+bool RendererSceneRenderRD::shadow_atlas_update_light(RID p_atlas, RID p_light_instance, float p_coverage, uint64_t p_light_version) {
ShadowAtlas *shadow_atlas = shadow_atlas_owner.get_or_null(p_atlas);
ERR_FAIL_COND_V(!shadow_atlas, false);
- LightInstance *li = light_instance_owner.get_or_null(p_light_intance);
+ LightInstance *li = light_instance_owner.get_or_null(p_light_instance);
ERR_FAIL_COND_V(!li, false);
if (shadow_atlas->size == 0 || shadow_atlas->smallest_subdiv == 0) {
@@ -1185,8 +1185,8 @@ bool RendererSceneRenderRD::shadow_atlas_update_light(RID p_atlas, RID p_light_i
bool should_realloc = false;
bool should_redraw = false;
- if (shadow_atlas->shadow_owners.has(p_light_intance)) {
- old_key = shadow_atlas->shadow_owners[p_light_intance];
+ if (shadow_atlas->shadow_owners.has(p_light_instance)) {
+ old_key = shadow_atlas->shadow_owners[p_light_instance];
old_quadrant = (old_key >> ShadowAtlas::QUADRANT_SHIFT) & 0x3;
old_shadow = old_key & ShadowAtlas::SHADOW_INDEX_MASK;
@@ -1230,7 +1230,7 @@ bool RendererSceneRenderRD::shadow_atlas_update_light(RID p_atlas, RID p_light_i
ShadowAtlas::Quadrant::Shadow *sh = &shadow_atlas->quadrants[new_quadrant].shadows.write[new_shadow];
_shadow_atlas_invalidate_shadow(sh, p_atlas, shadow_atlas, new_quadrant, new_shadow);
- sh->owner = p_light_intance;
+ sh->owner = p_light_instance;
sh->alloc_tick = tick;
sh->version = p_light_version;
@@ -1241,7 +1241,7 @@ bool RendererSceneRenderRD::shadow_atlas_update_light(RID p_atlas, RID p_light_i
ShadowAtlas::Quadrant::Shadow *extra_sh = &shadow_atlas->quadrants[new_quadrant].shadows.write[new_omni_shadow];
_shadow_atlas_invalidate_shadow(extra_sh, p_atlas, shadow_atlas, new_quadrant, new_omni_shadow);
- extra_sh->owner = p_light_intance;
+ extra_sh->owner = p_light_instance;
extra_sh->alloc_tick = tick;
extra_sh->version = p_light_version;
}
@@ -1249,7 +1249,7 @@ bool RendererSceneRenderRD::shadow_atlas_update_light(RID p_atlas, RID p_light_i
li->shadow_atlases.insert(p_atlas);
//update it in map
- shadow_atlas->shadow_owners[p_light_intance] = new_key;
+ shadow_atlas->shadow_owners[p_light_instance] = new_key;
//make it dirty, as it should redraw anyway
return true;
}
@@ -1270,10 +1270,10 @@ void RendererSceneRenderRD::_shadow_atlas_invalidate_shadow(RendererSceneRenderR
omni_shadow->owner = RID();
}
+ p_shadow_atlas->shadow_owners.erase(p_shadow->owner);
p_shadow->version = 0;
p_shadow->owner = RID();
sli->shadow_atlases.erase(p_atlas);
- p_shadow_atlas->shadow_owners.erase(p_shadow->owner);
}
}
@@ -1920,6 +1920,11 @@ void RendererSceneRenderRD::_free_render_buffer_data(RenderBuffers *rb) {
rb->ambient_buffer = RID();
rb->reflection_buffer = RID();
}
+
+ if (rb->gi.voxel_gi_buffer.is_valid()) {
+ RD::get_singleton()->free(rb->gi.voxel_gi_buffer);
+ rb->gi.voxel_gi_buffer = RID();
+ }
}
void RendererSceneRenderRD::_process_sss(RID p_render_buffers, const CameraMatrix &p_camera) {
@@ -2496,8 +2501,17 @@ void RendererSceneRenderRD::_render_buffers_post_process_and_tonemap(const Rende
tonemap.glow_texture_size.y = rb->blur[1].mipmaps[0].height;
tonemap.glow_use_bicubic_upscale = glow_bicubic_upscale;
tonemap.glow_texture = rb->blur[1].texture;
+ if (env->glow_map.is_valid()) {
+ tonemap.glow_map_strength = env->glow_map_strength;
+ tonemap.glow_map = storage->texture_get_rd_texture(env->glow_map);
+ } else {
+ tonemap.glow_map_strength = 0.0f;
+ tonemap.glow_map = storage->texture_rd_get_default(RendererStorageRD::DEFAULT_RD_TEXTURE_WHITE);
+ }
+
} else {
tonemap.glow_texture = storage->texture_rd_get_default(RendererStorageRD::DEFAULT_RD_TEXTURE_BLACK);
+ tonemap.glow_map = storage->texture_rd_get_default(RendererStorageRD::DEFAULT_RD_TEXTURE_WHITE);
}
if (rb->screen_space_aa == RS::VIEWPORT_SCREEN_SPACE_AA_FXAA) {
@@ -2590,6 +2604,7 @@ void RendererSceneRenderRD::_post_process_subpass(RID p_source_texture, RID p_fr
tonemap.use_glow = false;
tonemap.glow_texture = storage->texture_rd_get_default(RendererStorageRD::DEFAULT_RD_TEXTURE_BLACK);
+ tonemap.glow_map = storage->texture_rd_get_default(RendererStorageRD::DEFAULT_RD_TEXTURE_WHITE);
tonemap.use_auto_exposure = false;
tonemap.exposure_texture = storage->texture_rd_get_default(RendererStorageRD::DEFAULT_RD_TEXTURE_WHITE);
@@ -2636,8 +2651,12 @@ void RendererSceneRenderRD::_render_buffers_debug_draw(RID p_render_buffers, RID
if (debug_draw == RS::VIEWPORT_DEBUG_DRAW_SHADOW_ATLAS) {
if (p_shadow_atlas.is_valid()) {
RID shadow_atlas_texture = shadow_atlas_get_texture(p_shadow_atlas);
- Size2 rtsize = storage->render_target_get_size(rb->render_target);
+ if (shadow_atlas_texture.is_null()) {
+ shadow_atlas_texture = storage->texture_rd_get_default(RendererStorageRD::DEFAULT_RD_TEXTURE_BLACK);
+ }
+
+ Size2 rtsize = storage->render_target_get_size(rb->render_target);
effects->copy_to_fb_rect(shadow_atlas_texture, storage->render_target_get_rd_framebuffer(rb->render_target), Rect2i(Vector2(), rtsize / 2), false, true);
}
}
@@ -3993,7 +4012,6 @@ RendererStorageRD::ShaderData *RendererSceneRenderRD::_create_fog_shader_funcs()
RendererStorageRD::MaterialData *RendererSceneRenderRD::_create_fog_material_func(FogShaderData *p_shader) {
FogMaterialData *material_data = memnew(FogMaterialData);
material_data->shader_data = p_shader;
- material_data->last_frame = false;
//update will happen later anyway so do nothing.
return material_data;
}
diff --git a/servers/rendering/renderer_rd/renderer_scene_render_rd.h b/servers/rendering/renderer_rd/renderer_scene_render_rd.h
index 08e084f5cc..899d2d763d 100644
--- a/servers/rendering/renderer_rd/renderer_scene_render_rd.h
+++ b/servers/rendering/renderer_rd/renderer_scene_render_rd.h
@@ -942,7 +942,6 @@ private:
};
struct FogMaterialData : public RendererStorageRD::MaterialData {
- uint64_t last_frame;
FogShaderData *shader_data;
RID uniform_set;
bool uniform_set_updated;
@@ -984,7 +983,7 @@ public:
virtual RID shadow_atlas_create() override;
virtual void shadow_atlas_set_size(RID p_atlas, int p_size, bool p_16_bits = false) override;
virtual void shadow_atlas_set_quadrant_subdivision(RID p_atlas, int p_quadrant, int p_subdivision) override;
- virtual bool shadow_atlas_update_light(RID p_atlas, RID p_light_intance, float p_coverage, uint64_t p_light_version) override;
+ virtual bool shadow_atlas_update_light(RID p_atlas, RID p_light_instance, float p_coverage, uint64_t p_light_version) override;
_FORCE_INLINE_ bool shadow_atlas_owns_light_instance(RID p_atlas, RID p_light_intance) {
ShadowAtlas *atlas = shadow_atlas_owner.get_or_null(p_atlas);
ERR_FAIL_COND_V(!atlas, false);
@@ -1062,7 +1061,7 @@ public:
virtual bool is_environment(RID p_env) const override;
- virtual void environment_set_glow(RID p_env, bool p_enable, Vector<float> p_levels, float p_intensity, float p_strength, float p_mix, float p_bloom_threshold, RS::EnvironmentGlowBlendMode p_blend_mode, float p_hdr_bleed_threshold, float p_hdr_bleed_scale, float p_hdr_luminance_cap) override;
+ virtual void environment_set_glow(RID p_env, bool p_enable, Vector<float> p_levels, float p_intensity, float p_strength, float p_mix, float p_bloom_threshold, RS::EnvironmentGlowBlendMode p_blend_mode, float p_hdr_bleed_threshold, float p_hdr_bleed_scale, float p_hdr_luminance_cap, float p_glow_map_strength, RID p_glow_map) override;
virtual void environment_glow_set_use_bicubic_upscale(bool p_enable) override;
virtual void environment_glow_set_use_high_quality(bool p_enable) override;
diff --git a/servers/rendering/renderer_rd/renderer_scene_sky_rd.cpp b/servers/rendering/renderer_rd/renderer_scene_sky_rd.cpp
index f0419b7907..f6f39230f8 100644
--- a/servers/rendering/renderer_rd/renderer_scene_sky_rd.cpp
+++ b/servers/rendering/renderer_rd/renderer_scene_sky_rd.cpp
@@ -590,6 +590,7 @@ void RendererSceneSkyRD::Sky::free(RendererStorageRD *p_storage) {
if (material.is_valid()) {
p_storage->free(material);
+ material = RID();
}
}
@@ -750,7 +751,6 @@ RendererStorageRD::ShaderData *RendererSceneSkyRD::_create_sky_shader_funcs() {
RendererStorageRD::MaterialData *RendererSceneSkyRD::_create_sky_material_func(SkyShaderData *p_shader) {
SkyMaterialData *material_data = memnew(SkyMaterialData);
material_data->shader_data = p_shader;
- material_data->last_frame = false;
//update will happen later anyway so do nothing.
return material_data;
}
diff --git a/servers/rendering/renderer_rd/renderer_scene_sky_rd.h b/servers/rendering/renderer_rd/renderer_scene_sky_rd.h
index 46d376e667..d81a415c2d 100644
--- a/servers/rendering/renderer_rd/renderer_scene_sky_rd.h
+++ b/servers/rendering/renderer_rd/renderer_scene_sky_rd.h
@@ -228,7 +228,6 @@ public:
} sky_shader;
struct SkyMaterialData : public RendererStorageRD::MaterialData {
- uint64_t last_frame;
SkyShaderData *shader_data;
RID uniform_set;
bool uniform_set_updated;
diff --git a/servers/rendering/renderer_rd/renderer_storage_rd.cpp b/servers/rendering/renderer_rd/renderer_storage_rd.cpp
index 19075fab86..145c4f902e 100644
--- a/servers/rendering/renderer_rd/renderer_storage_rd.cpp
+++ b/servers/rendering/renderer_rd/renderer_storage_rd.cpp
@@ -2962,24 +2962,19 @@ bool RendererStorageRD::MaterialData::update_parameters_uniform_set(const Map<St
return true;
}
-void RendererStorageRD::_material_uniform_set_erased(const RID &p_set, void *p_material) {
+void RendererStorageRD::_material_uniform_set_erased(void *p_material) {
RID rid = *(RID *)p_material;
Material *material = base_singleton->material_owner.get_or_null(rid);
if (material) {
+ if (material->data) {
+ // Uniform set may be gone because a dependency was erased. This happens
+ // if a texture is deleted, so re-create it.
+ base_singleton->_material_queue_update(material, false, true);
+ }
material->dependency.changed_notify(DEPENDENCY_CHANGED_MATERIAL);
}
}
-void RendererStorageRD::material_force_update_textures(RID p_material, ShaderType p_shader_type) {
- Material *material = material_owner.get_or_null(p_material);
- if (material->shader_type != p_shader_type) {
- return;
- }
- if (material->data) {
- material->data->update_parameters(material->params, false, true);
- }
-}
-
void RendererStorageRD::_update_queued_materials() {
while (material_update_list.first()) {
Material *material = material_update_list.first()->self();
@@ -5882,8 +5877,6 @@ RendererStorageRD::ShaderData *RendererStorageRD::_create_particles_shader_func(
}
bool RendererStorageRD::ParticlesMaterialData::update_parameters(const Map<StringName, Variant> &p_parameters, bool p_uniform_dirty, bool p_textures_dirty) {
- uniform_set_updated = true;
-
return update_parameters_uniform_set(p_parameters, p_uniform_dirty, p_textures_dirty, shader_data->uniforms, shader_data->ubo_offsets.ptr(), shader_data->texture_uniforms, shader_data->default_texture_params, shader_data->ubo_size, uniform_set, base_singleton->particles_shader.shader.version_get_shader(shader_data->version, 0), 3);
}
@@ -5894,7 +5887,6 @@ RendererStorageRD::ParticlesMaterialData::~ParticlesMaterialData() {
RendererStorageRD::MaterialData *RendererStorageRD::_create_particles_material_func(ParticlesShaderData *p_shader) {
ParticlesMaterialData *material_data = memnew(ParticlesMaterialData);
material_data->shader_data = p_shader;
- material_data->last_frame = false;
//update will happen later anyway so do nothing.
return material_data;
}
@@ -6246,7 +6238,7 @@ void RendererStorageRD::skeleton_allocate_data(RID p_skeleton, int p_bones, bool
if (skeleton->buffer.is_valid()) {
RD::get_singleton()->free(skeleton->buffer);
skeleton->buffer = RID();
- skeleton->data.resize(0);
+ skeleton->data.clear();
skeleton->uniform_set_mi = RID();
}
diff --git a/servers/rendering/renderer_rd/renderer_storage_rd.h b/servers/rendering/renderer_rd/renderer_storage_rd.h
index 8c04274c3f..43bbcf6520 100644
--- a/servers/rendering/renderer_rd/renderer_storage_rd.h
+++ b/servers/rendering/renderer_rd/renderer_storage_rd.h
@@ -177,7 +177,7 @@ public:
Vector<RID> texture_cache;
};
typedef MaterialData *(*MaterialDataRequestFunction)(ShaderData *);
- static void _material_uniform_set_erased(const RID &p_set, void *p_material);
+ static void _material_uniform_set_erased(void *p_material);
enum DefaultRDTexture {
DEFAULT_RD_TEXTURE_WHITE,
@@ -910,10 +910,8 @@ private:
}
struct ParticlesMaterialData : public MaterialData {
- uint64_t last_frame = 0;
ParticlesShaderData *shader_data = nullptr;
RID uniform_set;
- bool uniform_set_updated = false;
virtual void set_render_priority(int p_priority) {}
virtual void set_next_pass(RID p_pass) {}
@@ -1448,7 +1446,6 @@ public:
void material_get_instance_shader_parameters(RID p_material, List<InstanceShaderParam> *r_parameters);
void material_update_dependency(RID p_material, DependencyTracker *p_instance);
- void material_force_update_textures(RID p_material, ShaderType p_shader_type);
void material_set_data_request_function(ShaderType p_shader_type, MaterialDataRequestFunction p_function);
diff --git a/servers/rendering/renderer_rd/shaders/light_data_inc.glsl b/servers/rendering/renderer_rd/shaders/light_data_inc.glsl
index fdc7729338..52787bb204 100644
--- a/servers/rendering/renderer_rd/shaders/light_data_inc.glsl
+++ b/servers/rendering/renderer_rd/shaders/light_data_inc.glsl
@@ -1,6 +1,6 @@
#define LIGHT_BAKE_DISABLED 0
-#define LIGHT_BAKE_DYNAMIC 1
-#define LIGHT_BAKE_STATIC 2
+#define LIGHT_BAKE_STATIC 1
+#define LIGHT_BAKE_DYNAMIC 2
struct LightData { //this structure needs to be as packed as possible
highp vec3 position;
diff --git a/servers/rendering/renderer_rd/shaders/tonemap.glsl b/servers/rendering/renderer_rd/shaders/tonemap.glsl
index 948c6e1e39..41d41758f4 100644
--- a/servers/rendering/renderer_rd/shaders/tonemap.glsl
+++ b/servers/rendering/renderer_rd/shaders/tonemap.glsl
@@ -45,6 +45,7 @@ layout(set = 0, binding = 0) uniform sampler2D source_color;
layout(set = 1, binding = 0) uniform sampler2D source_auto_exposure;
layout(set = 2, binding = 0) uniform sampler2D source_glow;
+layout(set = 2, binding = 1) uniform sampler2D glow_map;
#ifdef USE_1D_LUT
layout(set = 3, binding = 0) uniform sampler2D source_color_correction;
@@ -63,7 +64,7 @@ layout(push_constant, binding = 1, std430) uniform Params {
uvec2 glow_texture_size;
float glow_intensity;
- uint pad3;
+ float glow_map_strength;
uint glow_mode;
float glow_levels[7];
@@ -405,6 +406,9 @@ void main() {
#ifndef SUBPASS
if (params.use_glow && params.glow_mode == GLOW_MODE_MIX) {
vec3 glow = gather_glow(source_glow, uv_interp) * params.luminance_multiplier;
+ if (params.glow_map_strength > 0.001) {
+ glow = mix(glow, texture(glow_map, uv_interp).rgb * glow, params.glow_map_strength);
+ }
color.rgb = mix(color.rgb, glow, params.glow_intensity);
}
@@ -425,9 +429,11 @@ void main() {
#ifndef SUBPASS
// Glow
-
if (params.use_glow && params.glow_mode != GLOW_MODE_MIX) {
vec3 glow = gather_glow(source_glow, uv_interp) * params.glow_intensity * params.luminance_multiplier;
+ if (params.glow_map_strength > 0.001) {
+ glow = mix(glow, texture(glow_map, uv_interp).rgb * glow, params.glow_map_strength);
+ }
// high dynamic range -> SRGB
glow = apply_tonemapping(glow, params.white);
diff --git a/servers/rendering/renderer_scene.h b/servers/rendering/renderer_scene.h
index 426d22f83e..406d946e12 100644
--- a/servers/rendering/renderer_scene.h
+++ b/servers/rendering/renderer_scene.h
@@ -131,7 +131,7 @@ public:
virtual void environment_set_canvas_max_layer(RID p_env, int p_max_layer) = 0;
virtual void environment_set_ambient_light(RID p_env, const Color &p_color, RS::EnvironmentAmbientSource p_ambient = RS::ENV_AMBIENT_SOURCE_BG, float p_energy = 1.0, float p_sky_contribution = 0.0, RS::EnvironmentReflectionSource p_reflection_source = RS::ENV_REFLECTION_SOURCE_BG) = 0;
- virtual void environment_set_glow(RID p_env, bool p_enable, Vector<float> p_levels, float p_intensity, float p_strength, float p_mix, float p_bloom_threshold, RS::EnvironmentGlowBlendMode p_blend_mode, float p_hdr_bleed_threshold, float p_hdr_bleed_scale, float p_hdr_luminance_cap) = 0;
+ virtual void environment_set_glow(RID p_env, bool p_enable, Vector<float> p_levels, float p_intensity, float p_strength, float p_mix, float p_bloom_threshold, RS::EnvironmentGlowBlendMode p_blend_mode, float p_hdr_bleed_threshold, float p_hdr_bleed_scale, float p_hdr_luminance_cap, float p_glow_map_strength, RID p_glow_map) = 0;
virtual void environment_glow_set_use_bicubic_upscale(bool p_enable) = 0;
virtual void environment_glow_set_use_high_quality(bool p_enable) = 0;
diff --git a/servers/rendering/renderer_scene_cull.cpp b/servers/rendering/renderer_scene_cull.cpp
index 8ded180633..5b2be8e174 100644
--- a/servers/rendering/renderer_scene_cull.cpp
+++ b/servers/rendering/renderer_scene_cull.cpp
@@ -3871,8 +3871,12 @@ void RendererSceneCull::update_dirty_instances() {
void RendererSceneCull::update() {
//optimize bvhs
- for (uint32_t i = 0; i < scenario_owner.get_rid_count(); i++) {
- Scenario *s = scenario_owner.get_ptr_by_index(i);
+
+ uint32_t rid_count = scenario_owner.get_rid_count();
+ RID *rids = (RID *)alloca(sizeof(RID) * rid_count);
+ scenario_owner.fill_owned_buffer(rids);
+ for (uint32_t i = 0; i < rid_count; i++) {
+ Scenario *s = scenario_owner.get_or_null(rids[i]);
s->indexers[Scenario::INDEXER_GEOMETRY].optimize_incremental(indexer_update_iterations);
s->indexers[Scenario::INDEXER_VOLUMES].optimize_incremental(indexer_update_iterations);
}
diff --git a/servers/rendering/renderer_scene_cull.h b/servers/rendering/renderer_scene_cull.h
index 1e770ef66c..ed0229f0f9 100644
--- a/servers/rendering/renderer_scene_cull.h
+++ b/servers/rendering/renderer_scene_cull.h
@@ -1113,7 +1113,7 @@ public:
PASS6(environment_set_ssil, RID, bool, float, float, float, float)
PASS6(environment_set_ssil_quality, RS::EnvironmentSSILQuality, bool, float, int, float, float)
- PASS11(environment_set_glow, RID, bool, Vector<float>, float, float, float, float, RS::EnvironmentGlowBlendMode, float, float, float)
+ PASS13(environment_set_glow, RID, bool, Vector<float>, float, float, float, float, RS::EnvironmentGlowBlendMode, float, float, float, float, RID)
PASS1(environment_glow_set_use_bicubic_upscale, bool)
PASS1(environment_glow_set_use_high_quality, bool)
diff --git a/servers/rendering/renderer_scene_render.h b/servers/rendering/renderer_scene_render.h
index c34a46d166..3eb90ccc4d 100644
--- a/servers/rendering/renderer_scene_render.h
+++ b/servers/rendering/renderer_scene_render.h
@@ -123,7 +123,7 @@ public:
virtual void environment_set_camera_feed_id(RID p_env, int p_camera_feed_id) = 0;
#endif
- virtual void environment_set_glow(RID p_env, bool p_enable, Vector<float> p_levels, float p_intensity, float p_strength, float p_mix, float p_bloom_threshold, RS::EnvironmentGlowBlendMode p_blend_mode, float p_hdr_bleed_threshold, float p_hdr_bleed_scale, float p_hdr_luminance_cap) = 0;
+ virtual void environment_set_glow(RID p_env, bool p_enable, Vector<float> p_levels, float p_intensity, float p_strength, float p_mix, float p_bloom_threshold, RS::EnvironmentGlowBlendMode p_blend_mode, float p_hdr_bleed_threshold, float p_hdr_bleed_scale, float p_hdr_luminance_cap, float p_glow_map_strength, RID p_glow_map) = 0;
virtual void environment_glow_set_use_bicubic_upscale(bool p_enable) = 0;
virtual void environment_glow_set_use_high_quality(bool p_enable) = 0;
diff --git a/servers/rendering/renderer_viewport.cpp b/servers/rendering/renderer_viewport.cpp
index 17a665922f..5a84bace2d 100644
--- a/servers/rendering/renderer_viewport.cpp
+++ b/servers/rendering/renderer_viewport.cpp
@@ -549,8 +549,13 @@ void RendererViewport::draw_viewports() {
// get our xr interface in case we need it
Ref<XRInterface> xr_interface;
- if (XRServer::get_singleton() != nullptr) {
- xr_interface = XRServer::get_singleton()->get_primary_interface();
+ XRServer *xr_server = XRServer::get_singleton();
+ if (xr_server != nullptr) {
+ // let our XR server know we're about to render our frames so we can get our frame timing
+ xr_server->pre_render();
+
+ // retrieve the interface responsible for rendering
+ xr_interface = xr_server->get_primary_interface();
}
if (Engine::get_singleton()->is_editor_hint()) {
@@ -582,19 +587,26 @@ void RendererViewport::draw_viewports() {
bool visible = vp->viewport_to_screen_rect != Rect2();
- if (vp->use_xr && xr_interface.is_valid()) {
- visible = true; // XR viewport is always visible regardless of update mode, output is sent to HMD.
-
- // Override our size, make sure it matches our required size and is created as a stereo target
- Size2 xr_size = xr_interface->get_render_target_size();
-
- // Would have been nice if we could call viewport_set_size here,
- // but alas that takes our RID and we now have our pointer,
- // also we only check if view_count changes in render_target_set_size so we need to call that for this to reliably change
- vp->occlusion_buffer_dirty = vp->occlusion_buffer_dirty || (vp->size != xr_size);
- vp->size = xr_size;
- uint32_t view_count = xr_interface->get_view_count();
- RSG::storage->render_target_set_size(vp->render_target, vp->size.x, vp->size.y, view_count);
+ if (vp->use_xr) {
+ if (xr_interface.is_valid()) {
+ // Override our size, make sure it matches our required size and is created as a stereo target
+ Size2 xr_size = xr_interface->get_render_target_size();
+
+ // Would have been nice if we could call viewport_set_size here,
+ // but alas that takes our RID and we now have our pointer,
+ // also we only check if view_count changes in render_target_set_size so we need to call that for this to reliably change
+ vp->occlusion_buffer_dirty = vp->occlusion_buffer_dirty || (vp->size != xr_size);
+ vp->size = xr_size;
+ uint32_t view_count = xr_interface->get_view_count();
+ RSG::storage->render_target_set_size(vp->render_target, vp->size.x, vp->size.y, view_count);
+
+ // Inform xr interface we're about to render its viewport, if this returns false we don't render
+ visible = xr_interface->pre_draw_viewport(vp->render_target);
+ } else {
+ // don't render anything
+ visible = false;
+ vp->size = Size2();
+ }
}
if (vp->update_mode == RS::VIEWPORT_UPDATE_ALWAYS || vp->update_mode == RS::VIEWPORT_UPDATE_ONCE) {
@@ -647,7 +659,7 @@ void RendererViewport::draw_viewports() {
// measure
// commit our eyes
- Vector<BlitToScreen> blits = xr_interface->commit_views(vp->render_target, vp->viewport_to_screen_rect);
+ Vector<BlitToScreen> blits = xr_interface->post_draw_viewport(vp->render_target, vp->viewport_to_screen_rect);
if (vp->viewport_to_screen != DisplayServer::INVALID_WINDOW_ID && blits.size() > 0) {
if (!blit_to_screen_list.has(vp->viewport_to_screen)) {
blit_to_screen_list[vp->viewport_to_screen] = Vector<BlitToScreen>();
@@ -657,9 +669,6 @@ void RendererViewport::draw_viewports() {
blit_to_screen_list[vp->viewport_to_screen].push_back(blits[b]);
}
}
-
- // and for our frame timing, mark when we've finished committing our eyes
- XRServer::get_singleton()->_mark_commit();
} else {
RSG::storage->render_target_set_external_texture(vp->render_target, 0);
@@ -813,7 +822,7 @@ void RendererViewport::viewport_set_active(RID p_viewport, bool p_active) {
ERR_FAIL_COND(!viewport);
if (p_active) {
- ERR_FAIL_COND_MSG(active_viewports.find(viewport) != -1, "Can't make active a Viewport that is already active.");
+ ERR_FAIL_COND_MSG(active_viewports.has(viewport), "Can't make active a Viewport that is already active.");
viewport->occlusion_buffer_dirty = true;
active_viewports.push_back(viewport);
} else {
diff --git a/servers/rendering/rendering_device.cpp b/servers/rendering/rendering_device.cpp
index 46fb3c8537..6fc5d0b3e8 100644
--- a/servers/rendering/rendering_device.cpp
+++ b/servers/rendering/rendering_device.cpp
@@ -451,7 +451,7 @@ void RenderingDevice::_bind_methods() {
ClassDB::bind_method(D_METHOD("compute_list_add_barrier", "compute_list"), &RenderingDevice::compute_list_add_barrier);
ClassDB::bind_method(D_METHOD("compute_list_end", "post_barrier"), &RenderingDevice::compute_list_end, DEFVAL(BARRIER_MASK_ALL));
- ClassDB::bind_method(D_METHOD("free", "rid"), &RenderingDevice::free);
+ ClassDB::bind_method(D_METHOD("free_rid", "rid"), &RenderingDevice::free);
ClassDB::bind_method(D_METHOD("capture_timestamp", "name"), &RenderingDevice::capture_timestamp);
ClassDB::bind_method(D_METHOD("get_captured_timestamps_count"), &RenderingDevice::get_captured_timestamps_count);
diff --git a/servers/rendering/rendering_device.h b/servers/rendering/rendering_device.h
index 3e74741de0..655a32a805 100644
--- a/servers/rendering/rendering_device.h
+++ b/servers/rendering/rendering_device.h
@@ -742,7 +742,7 @@ public:
virtual RID uniform_set_create(const Vector<Uniform> &p_uniforms, RID p_shader, uint32_t p_shader_set) = 0;
virtual bool uniform_set_is_valid(RID p_uniform_set) = 0;
- typedef void (*UniformSetInvalidatedCallback)(const RID &, void *);
+ typedef void (*UniformSetInvalidatedCallback)(void *);
virtual void uniform_set_set_invalidation_callback(RID p_uniform_set, UniformSetInvalidatedCallback p_callback, void *p_userdata) = 0;
virtual Error buffer_update(RID p_buffer, uint32_t p_offset, uint32_t p_size, const void *p_data, uint32_t p_post_barrier = BARRIER_MASK_ALL) = 0;
diff --git a/servers/rendering/rendering_device_binds.cpp b/servers/rendering/rendering_device_binds.cpp
index 19cde610ba..e50ac42027 100644
--- a/servers/rendering/rendering_device_binds.cpp
+++ b/servers/rendering/rendering_device_binds.cpp
@@ -99,11 +99,11 @@ Error RDShaderFile::parse_versions_from_text(const String &p_text, const String
if (reading_versions) {
String l = line.strip_edges();
if (!l.is_empty()) {
- if (l.find("=") == -1) {
+ if (!l.contains("=")) {
base_error = "Missing `=` in '" + l + "'. Version syntax is `version = \"<defines with C escaping>\";`.";
break;
}
- if (l.find(";") == -1) {
+ if (!l.contains(";")) {
// We don't require a semicolon per se, but it's needed for clang-format to handle things properly.
base_error = "Missing `;` in '" + l + "'. Version syntax is `version = \"<defines with C escaping>\";`.";
break;
diff --git a/servers/rendering/rendering_server_default.cpp b/servers/rendering/rendering_server_default.cpp
index d7e9d210db..d93aad5d7b 100644
--- a/servers/rendering/rendering_server_default.cpp
+++ b/servers/rendering/rendering_server_default.cpp
@@ -93,6 +93,12 @@ void RenderingServerDefault::_draw(bool p_swap_buffers, double frame_step) {
RSG::rasterizer->end_frame(p_swap_buffers);
+ XRServer *xr_server = XRServer::get_singleton();
+ if (xr_server != nullptr) {
+ // let our XR server know we're done so we can get our frame timing
+ xr_server->end_frame();
+ }
+
RSG::canvas->update_visibility_notifiers();
RSG::scene->update_visibility_notifiers();
diff --git a/servers/rendering/rendering_server_default.h b/servers/rendering/rendering_server_default.h
index ee684c69ed..6d2c36537b 100644
--- a/servers/rendering/rendering_server_default.h
+++ b/servers/rendering/rendering_server_default.h
@@ -259,7 +259,6 @@ public:
command_queue.push(RSG::storage, &RendererStorage::mesh_initialize, mesh);
command_queue.push(RSG::storage, &RendererStorage::mesh_set_blend_shape_count, mesh, p_blend_shape_count);
for (int i = 0; i < p_surfaces.size(); i++) {
- RSG::storage->mesh_add_surface(mesh, p_surfaces[i]);
command_queue.push(RSG::storage, &RendererStorage::mesh_add_surface, mesh, p_surfaces[i]);
}
}
@@ -629,7 +628,7 @@ public:
FUNC6(environment_set_ssil, RID, bool, float, float, float, float)
FUNC6(environment_set_ssil_quality, EnvironmentSSILQuality, bool, float, int, float, float)
- FUNC11(environment_set_glow, RID, bool, Vector<float>, float, float, float, float, EnvironmentGlowBlendMode, float, float, float)
+ FUNC13(environment_set_glow, RID, bool, Vector<float>, float, float, float, float, EnvironmentGlowBlendMode, float, float, float, float, RID)
FUNC1(environment_glow_set_use_bicubic_upscale, bool)
FUNC1(environment_glow_set_use_high_quality, bool)
diff --git a/servers/rendering/shader_compiler.cpp b/servers/rendering/shader_compiler.cpp
index 78e81eac0b..5b43ca4bcd 100644
--- a/servers/rendering/shader_compiler.cpp
+++ b/servers/rendering/shader_compiler.cpp
@@ -182,7 +182,7 @@ static String _mkid(const String &p_id) {
static String f2sp0(float p_float) {
String num = rtoss(p_float);
- if (num.find(".") == -1 && num.find("e") == -1) {
+ if (!num.contains(".") && !num.contains("e")) {
num += ".0";
}
return num;
@@ -813,6 +813,9 @@ String ShaderCompiler::_dump_node_code(const SL::Node *p_node, int p_level, Gene
if (bnode->statements[i]->type == SL::Node::TYPE_CONTROL_FLOW || bnode->single_statement) {
code += scode; //use directly
+ if (bnode->use_comma_between_statements && i + 1 < bnode->statements.size()) {
+ code += ",";
+ }
} else {
code += _mktab(p_level) + scode + ";\n";
}
@@ -1287,10 +1290,10 @@ String ShaderCompiler::_dump_node_code(const SL::Node *p_node, int p_level, Gene
code += _dump_node_code(cfnode->blocks[0], p_level + 1, r_gen_code, p_actions, p_default_actions, p_assigning);
} else if (cfnode->flow_op == SL::FLOW_OP_FOR) {
String left = _dump_node_code(cfnode->blocks[0], p_level, r_gen_code, p_actions, p_default_actions, p_assigning);
- String middle = _dump_node_code(cfnode->expressions[0], p_level, r_gen_code, p_actions, p_default_actions, p_assigning);
- String right = _dump_node_code(cfnode->expressions[1], p_level, r_gen_code, p_actions, p_default_actions, p_assigning);
+ String middle = _dump_node_code(cfnode->blocks[1], p_level, r_gen_code, p_actions, p_default_actions, p_assigning);
+ String right = _dump_node_code(cfnode->blocks[2], p_level, r_gen_code, p_actions, p_default_actions, p_assigning);
code += _mktab(p_level) + "for (" + left + ";" + middle + ";" + right + ")\n";
- code += _dump_node_code(cfnode->blocks[1], p_level + 1, r_gen_code, p_actions, p_default_actions, p_assigning);
+ code += _dump_node_code(cfnode->blocks[3], p_level + 1, r_gen_code, p_actions, p_default_actions, p_assigning);
} else if (cfnode->flow_op == SL::FLOW_OP_RETURN) {
if (cfnode->expressions.size()) {
diff --git a/servers/rendering/shader_language.cpp b/servers/rendering/shader_language.cpp
index bb6cfd7b03..b10022545c 100644
--- a/servers/rendering/shader_language.cpp
+++ b/servers/rendering/shader_language.cpp
@@ -35,18 +35,6 @@
#define HAS_WARNING(flag) (warning_flags & flag)
-static bool _is_text_char(char32_t c) {
- return (c >= 'a' && c <= 'z') || (c >= 'A' && c <= 'Z') || (c >= '0' && c <= '9') || c == '_';
-}
-
-static bool _is_number(char32_t c) {
- return (c >= '0' && c <= '9');
-}
-
-static bool _is_hex(char32_t c) {
- return (c >= '0' && c <= '9') || (c >= 'a' && c <= 'f') || (c >= 'A' && c <= 'F');
-}
-
String ShaderLanguage::get_operator_text(Operator p_op) {
static const char *op_names[OP_MAX] = { "==",
"!=",
@@ -543,7 +531,7 @@ ShaderLanguage::Token ShaderLanguage::_get_token() {
default: {
char_idx--; //go back one, since we have no idea what this is
- if (_is_number(GETCHAR(0)) || (GETCHAR(0) == '.' && _is_number(GETCHAR(1)))) {
+ if (is_digit(GETCHAR(0)) || (GETCHAR(0) == '.' && is_digit(GETCHAR(1)))) {
// parse number
bool hexa_found = false;
bool period_found = false;
@@ -584,7 +572,7 @@ ShaderLanguage::Token ShaderLanguage::_get_token() {
const char32_t symbol = String::char_lowercase(GETCHAR(i));
bool error = false;
- if (_is_number(symbol)) {
+ if (is_digit(symbol)) {
if (end_suffix_found) {
error = true;
}
@@ -617,8 +605,8 @@ ShaderLanguage::Token ShaderLanguage::_get_token() {
break;
}
}
- } else if (!hexa_found || !_is_hex(symbol)) {
- if (_is_text_char(symbol)) {
+ } else if (!hexa_found || !is_hex_digit(symbol)) {
+ if (is_ascii_identifier_char(symbol)) {
error = true;
} else {
break;
@@ -649,7 +637,7 @@ ShaderLanguage::Token ShaderLanguage::_get_token() {
return _make_token(TK_ERROR, "Invalid (hexadecimal) numeric constant");
}
} else if (period_found || exponent_found || float_suffix_found) { // Float
- if (exponent_found && (!_is_number(last_char) && last_char != 'f')) { // checks for eg: "2E", "2E-", "2E+"
+ if (exponent_found && (!is_digit(last_char) && last_char != 'f')) { // checks for eg: "2E", "2E-", "2E+"
return _make_token(TK_ERROR, "Invalid (float) numeric constant");
}
if (period_found) {
@@ -660,7 +648,7 @@ ShaderLanguage::Token ShaderLanguage::_get_token() {
}
} else {
//checks for eg. "1." or "1.99" notations
- if (last_char != '.' && !_is_number(last_char)) {
+ if (last_char != '.' && !is_digit(last_char)) {
return _make_token(TK_ERROR, "Invalid (float) numeric constant");
}
}
@@ -723,11 +711,11 @@ ShaderLanguage::Token ShaderLanguage::_get_token() {
return _make_token(TK_PERIOD);
}
- if (_is_text_char(GETCHAR(0))) {
+ if (is_ascii_identifier_char(GETCHAR(0))) {
// parse identifier
String str;
- while (_is_text_char(GETCHAR(0))) {
+ while (is_ascii_identifier_char(GETCHAR(0))) {
str += char32_t(GETCHAR(0));
char_idx++;
}
@@ -2742,13 +2730,13 @@ bool ShaderLanguage::_validate_function_call(BlockNode *p_block, const FunctionI
//stage based function
const StageFunctionInfo &sf = p_function_info.stage_functions[name];
if (argcount != sf.arguments.size()) {
- _set_error(vformat("Invalid number of arguments when calling stage function '%s', which expects %d arguments.", String(name), sf.arguments.size()));
+ _set_error(vformat(RTR("Invalid number of arguments when calling stage function '%s', which expects %d arguments."), String(name), sf.arguments.size()));
return false;
}
//validate arguments
for (int i = 0; i < argcount; i++) {
if (args[i] != sf.arguments[i].type) {
- _set_error(vformat("Invalid argument type when calling stage function '%s', type expected is '%s'.", String(name), String(get_datatype_name(sf.arguments[i].type))));
+ _set_error(vformat(RTR("Invalid argument type when calling stage function '%s', type expected is '%s'."), String(name), get_datatype_name(sf.arguments[i].type)));
return false;
}
}
@@ -2852,7 +2840,7 @@ bool ShaderLanguage::_validate_function_call(BlockNode *p_block, const FunctionI
}
}
if (error) {
- _set_error(vformat("Expected integer constant within %s..%s range.", min, max));
+ _set_error(vformat(RTR("Expected integer constant within [%d..%d] range."), min, max));
return false;
}
}
@@ -2871,7 +2859,7 @@ bool ShaderLanguage::_validate_function_call(BlockNode *p_block, const FunctionI
}
if (arg_idx < argcount) {
if (p_func->arguments[arg_idx + 1]->type != Node::TYPE_VARIABLE && p_func->arguments[arg_idx + 1]->type != Node::TYPE_MEMBER && p_func->arguments[arg_idx + 1]->type != Node::TYPE_ARRAY) {
- _set_error("Argument " + itos(arg_idx + 1) + " of function '" + String(name) + "' is not a variable, array or member.");
+ _set_error(vformat(RTR("Argument %d of function '%s' is not a variable, array, or member."), arg_idx + 1, String(name)));
return false;
}
@@ -2895,7 +2883,7 @@ bool ShaderLanguage::_validate_function_call(BlockNode *p_block, const FunctionI
fail = true;
} else {
if (shader->varyings.has(varname)) {
- _set_error(vformat("Varyings cannot be passed for '%s' parameter!", "out"));
+ _set_error(vformat(RTR("Varyings cannot be passed for the '%s' parameter."), "out"));
return false;
}
if (p_function_info.built_ins.has(varname)) {
@@ -2908,7 +2896,7 @@ bool ShaderLanguage::_validate_function_call(BlockNode *p_block, const FunctionI
}
}
if (fail) {
- _set_error(vformat("Constant value cannot be passed for '%s' parameter!", "out"));
+ _set_error(vformat(RTR("A constant value cannot be passed for the '%s' parameter."), "out"));
return false;
}
@@ -2921,7 +2909,7 @@ bool ShaderLanguage::_validate_function_call(BlockNode *p_block, const FunctionI
n = static_cast<const MemberNode *>(n)->owner;
}
if (n->type != Node::TYPE_VARIABLE && n->type != Node::TYPE_ARRAY) {
- _set_error("Argument " + itos(arg_idx + 1) + " of function '" + String(name) + "' is not a variable, array or member.");
+ _set_error(vformat(RTR("Argument %d of function '%s' is not a variable, array, or member."), arg_idx + 1, String(name)));
return false;
}
if (n->type == Node::TYPE_VARIABLE) {
@@ -2951,7 +2939,7 @@ bool ShaderLanguage::_validate_function_call(BlockNode *p_block, const FunctionI
}
if (!valid) {
- _set_error("Argument " + itos(arg_idx + 1) + " of function '" + String(name) + "' can only take a local variable, array or member.");
+ _set_error(vformat(RTR("Argument %d of function '%s' can only take a local variable, array, or member."), arg_idx + 1, String(name)));
return false;
}
}
@@ -2998,16 +2986,15 @@ bool ShaderLanguage::_validate_function_call(BlockNode *p_block, const FunctionI
arglist += get_datatype_name(builtin_func_defs[builtin_idx].args[i]);
}
- String err = "Built-in function \"" + String(name) + "(" + arglist + ")\" is supported only on high-end platform!";
- _set_error(err);
+ _set_error(vformat(RTR("Built-in function \"%s(%s)\" is only supported on high-end platforms."), String(name), arglist));
return false;
}
if (failed_builtin) {
- String err = "Invalid arguments for built-in function: " + String(name) + "(";
+ String arg_list;
for (int i = 0; i < argcount; i++) {
if (i > 0) {
- err += ",";
+ arg_list += ",";
}
String arg_name;
@@ -3021,10 +3008,9 @@ bool ShaderLanguage::_validate_function_call(BlockNode *p_block, const FunctionI
arg_name += itos(args3[i]);
arg_name += "]";
}
- err += arg_name;
+ arg_list += arg_name;
}
- err += ")";
- _set_error(err);
+ _set_error(vformat(RTR("Invalid arguments for the built-in function: \"%s(%s)\"."), String(name), arg_list));
return false;
}
@@ -3041,7 +3027,7 @@ bool ShaderLanguage::_validate_function_call(BlockNode *p_block, const FunctionI
}
if (name == exclude_function) {
- _set_error("Recursion is not allowed");
+ _set_error(RTR("Recursion is not allowed."));
return false;
}
@@ -3054,7 +3040,7 @@ bool ShaderLanguage::_validate_function_call(BlockNode *p_block, const FunctionI
}
if (!shader->functions[i].callable) {
- _set_error("Function '" + String(name) + " can't be called from source code.");
+ _set_error(vformat(RTR("Function '%s' can't be called from source code."), String(name)));
return false;
}
@@ -3113,7 +3099,7 @@ bool ShaderLanguage::_validate_function_call(BlockNode *p_block, const FunctionI
arg_name += "]";
}
- _set_error(vformat("Invalid argument for \"%s(%s)\" function: argument %s should be %s but is %s.", String(name), arg_list, j + 1, func_arg_name, arg_name));
+ _set_error(vformat(RTR("Invalid argument for \"%s(%s)\" function: argument %d should be %s but is %s."), String(name), arg_list, j + 1, func_arg_name, arg_name));
fail = true;
break;
}
@@ -3150,9 +3136,9 @@ bool ShaderLanguage::_validate_function_call(BlockNode *p_block, const FunctionI
}
if (last_arg_count > args.size()) {
- _set_error(vformat("Too few arguments for \"%s(%s)\" call. Expected at least %s but received %s.", String(name), arg_list, last_arg_count, args.size()));
+ _set_error(vformat(RTR("Too few arguments for \"%s(%s)\" call. Expected at least %d but received %d."), String(name), arg_list, last_arg_count, args.size()));
} else if (last_arg_count < args.size()) {
- _set_error(vformat("Too many arguments for \"%s(%s)\" call. Expected at most %s but received %s.", String(name), arg_list, last_arg_count, args.size()));
+ _set_error(vformat(RTR("Too many arguments for \"%s(%s)\" call. Expected at most %d but received %d."), String(name), arg_list, last_arg_count, args.size()));
}
return false;
@@ -3190,7 +3176,7 @@ bool ShaderLanguage::_compare_datatypes(DataType p_datatype_a, String p_datatype
type_name2 += "]";
}
- _set_error("Invalid assignment of '" + type_name2 + "' to '" + type_name + "'");
+ _set_error(vformat(RTR("Invalid assignment of '%s' to '%s'."), type_name2, type_name));
}
return result;
}
@@ -3235,7 +3221,7 @@ bool ShaderLanguage::_parse_function_arguments(BlockNode *p_block, const Functio
return true;
} else if (tk.type != TK_COMMA) {
// something is broken
- _set_error("Expected ',' or ')' after argument");
+ _set_error(RTR("Expected ',' or ')' after argument."));
return false;
}
}
@@ -4247,14 +4233,14 @@ bool ShaderLanguage::_propagate_function_call_sampler_uniform_settings(StringNam
ERR_FAIL_INDEX_V(p_argument, shader->functions[i].function->arguments.size(), false);
FunctionNode::Argument *arg = &shader->functions[i].function->arguments.write[p_argument];
if (arg->tex_builtin_check) {
- _set_error("Sampler argument #" + itos(p_argument) + " of function '" + String(p_name) + "' called more than once using both built-ins and uniform textures, this is not supported (use either one or the other).");
+ _set_error(vformat(RTR("Sampler argument %d of function '%s' called more than once using both built-ins and uniform textures, this is not supported (use either one or the other)."), p_argument, String(p_name)));
return false;
} else if (arg->tex_argument_check) {
//was checked, verify that filter and repeat are the same
if (arg->tex_argument_filter == p_filter && arg->tex_argument_repeat == p_repeat) {
return true;
} else {
- _set_error("Sampler argument #" + itos(p_argument) + " of function '" + String(p_name) + "' called more than once using textures that differ in either filter or repeat setting.");
+ _set_error(vformat(RTR("Sampler argument %d of function '%s' called more than once using textures that differ in either filter or repeat setting."), p_argument, String(p_name)));
return false;
}
} else {
@@ -4281,14 +4267,14 @@ bool ShaderLanguage::_propagate_function_call_sampler_builtin_reference(StringNa
ERR_FAIL_INDEX_V(p_argument, shader->functions[i].function->arguments.size(), false);
FunctionNode::Argument *arg = &shader->functions[i].function->arguments.write[p_argument];
if (arg->tex_argument_check) {
- _set_error("Sampler argument #" + itos(p_argument) + " of function '" + String(p_name) + "' called more than once using both built-ins and uniform textures, this is not supported (use either one or the other).");
+ _set_error(vformat(RTR("Sampler argument %d of function '%s' called more than once using both built-ins and uniform textures, this is not supported (use either one or the other)."), p_argument, String(p_name)));
return false;
} else if (arg->tex_builtin_check) {
//was checked, verify that the built-in is the same
if (arg->tex_builtin == p_builtin) {
return true;
} else {
- _set_error("Sampler argument #" + itos(p_argument) + " of function '" + String(p_name) + "' called more than once using different built-ins. Only calling with the same built-in is supported.");
+ _set_error(vformat(RTR("Sampler argument %d of function '%s' called more than once using different built-ins. Only calling with the same built-in is supported."), p_argument, String(p_name)));
return false;
}
} else {
@@ -4318,7 +4304,7 @@ Error ShaderLanguage::_parse_array_size(BlockNode *p_block, const FunctionInfo &
error = true;
}
if (error) {
- _set_error("Array size is already defined!");
+ _set_error(vformat(RTR("Array size is already defined.")));
return ERR_PARSE_ERROR;
}
@@ -4327,7 +4313,7 @@ Error ShaderLanguage::_parse_array_size(BlockNode *p_block, const FunctionInfo &
if (tk.type == TK_BRACKET_CLOSE) {
if (p_forbid_unknown_size) {
- _set_error("Unknown array size is forbidden in that context!");
+ _set_error(vformat(RTR("Unknown array size is forbidden in that context.")));
return ERR_PARSE_ERROR;
}
if (r_unknown_size != nullptr) {
@@ -4364,7 +4350,7 @@ Error ShaderLanguage::_parse_array_size(BlockNode *p_block, const FunctionInfo &
}
}
} else if (n->type == Node::TYPE_OPERATOR) {
- _set_error("Array size expressions are not yet implemented.");
+ _set_error(vformat(RTR("Array size expressions are not supported.")));
return ERR_PARSE_ERROR;
}
if (r_size_expression != nullptr) {
@@ -4376,13 +4362,13 @@ Error ShaderLanguage::_parse_array_size(BlockNode *p_block, const FunctionInfo &
}
if (array_size <= 0) {
- _set_error("Expected single integer constant > 0");
+ _set_error(RTR("Expected a positive integer constant."));
return ERR_PARSE_ERROR;
}
tk = _get_token();
if (tk.type != TK_BRACKET_CLOSE) {
- _set_error("Expected ']'");
+ _set_expected_error("]");
return ERR_PARSE_ERROR;
}
@@ -4409,7 +4395,7 @@ ShaderLanguage::Node *ShaderLanguage::_parse_array_constructor(BlockNode *p_bloc
struct_name = tk.text;
} else {
if (!is_token_variable_datatype(tk.type)) {
- _set_error("Invalid data type for array");
+ _set_error(RTR("Invalid data type for the array."));
return nullptr;
}
type = get_token_datatype(tk.type);
@@ -4422,7 +4408,7 @@ ShaderLanguage::Node *ShaderLanguage::_parse_array_constructor(BlockNode *p_bloc
}
tk = _get_token();
} else {
- _set_error("Expected '['");
+ _set_expected_error("[");
return nullptr;
}
}
@@ -4460,20 +4446,20 @@ ShaderLanguage::Node *ShaderLanguage::_parse_array_constructor(BlockNode *p_bloc
break;
} else {
if (auto_size) {
- _set_error("Expected '}' or ','");
+ _set_expected_error("}", ",");
} else {
- _set_error("Expected ')' or ','");
+ _set_expected_error(")", ",");
}
return nullptr;
}
idx++;
}
if (!auto_size && !undefined_size && an->initializer.size() != array_size) {
- _set_error("Array size mismatch");
+ _set_error(RTR("Array size mismatch."));
return nullptr;
}
} else {
- _set_error("Expected array initialization!");
+ _set_error(RTR("Expected array initialization."));
return nullptr;
}
@@ -4503,7 +4489,7 @@ ShaderLanguage::Node *ShaderLanguage::_parse_array_constructor(BlockNode *p_bloc
Node *n = _parse_and_reduce_expression(p_block, p_function_info);
if (!n) {
- _set_error("Invalid data type for array");
+ _set_error(RTR("Invalid data type for the array."));
return nullptr;
}
@@ -4526,30 +4512,32 @@ ShaderLanguage::Node *ShaderLanguage::_parse_array_constructor(BlockNode *p_bloc
}
tk = _get_token();
} else {
- _set_error("Expected '['");
+ _set_expected_error("[");
return nullptr;
}
if (type != p_type || struct_name != p_struct_name || array_size != p_array_size) {
- String error_str = "Cannot convert from '";
+ String from;
if (type == TYPE_STRUCT) {
- error_str += struct_name;
+ from += struct_name;
} else {
- error_str += get_datatype_name(type);
+ from += get_datatype_name(type);
}
- error_str += "[";
- error_str += itos(array_size);
- error_str += "]'";
- error_str += " to '";
+ from += "[";
+ from += itos(array_size);
+ from += "]'";
+
+ String to;
if (type == TYPE_STRUCT) {
- error_str += p_struct_name;
+ to += p_struct_name;
} else {
- error_str += get_datatype_name(p_type);
+ to += get_datatype_name(p_type);
}
- error_str += "[";
- error_str += itos(p_array_size);
- error_str += "]'";
- _set_error(error_str);
+ to += "[";
+ to += itos(p_array_size);
+ to += "]'";
+
+ _set_error(vformat(RTR("Cannot convert from '%s' to '%s'."), from, to));
return nullptr;
}
}
@@ -4580,19 +4568,19 @@ ShaderLanguage::Node *ShaderLanguage::_parse_array_constructor(BlockNode *p_bloc
break;
} else {
if (auto_size) {
- _set_error("Expected '}' or ','");
+ _set_expected_error("}", ",");
} else {
- _set_error("Expected ')' or ','");
+ _set_expected_error(")", ",");
}
return nullptr;
}
}
if (an->initializer.size() != p_array_size) {
- _set_error("Array size mismatch");
+ _set_error(RTR("Array size mismatch."));
return nullptr;
}
} else {
- _set_error("Expected array initialization!");
+ _set_error(RTR("Expected array initialization."));
return nullptr;
}
@@ -4623,7 +4611,7 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons
tk = _get_token();
if (tk.type != TK_PARENTHESIS_CLOSE) {
- _set_error("Expected ')' in expression");
+ _set_error(RTR("Expected ')' in expression."));
return nullptr;
}
@@ -4671,7 +4659,7 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons
} else if (tk.type == TK_TYPE_VOID) {
//make sure void is not used in expression
- _set_error("Void value not allowed in Expression");
+ _set_error(RTR("Void value not allowed in expression."));
return nullptr;
} else if (is_token_nonvoid_datatype(tk.type) || tk.type == TK_CURLY_BRACKET_OPEN) {
if (tk.type == TK_CURLY_BRACKET_OPEN) {
@@ -4700,7 +4688,7 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons
expr = _parse_array_constructor(p_block, p_function_info);
} else {
if (tk.type != TK_PARENTHESIS_OPEN) {
- _set_error("Expected '(' after type name");
+ _set_error(RTR("Expected '(' after the type name."));
return nullptr;
}
//basic type constructor
@@ -4733,7 +4721,7 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons
}
if (!_validate_function_call(p_block, p_function_info, func, &func->return_cache, &func->struct_name)) {
- _set_error("No matching constructor found for: '" + String(funcname->name) + "'");
+ _set_error(vformat(RTR("No matching constructor found for: '%s'."), String(funcname->name)));
return nullptr;
}
@@ -4790,7 +4778,7 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons
if (i + 1 < pstruct->members.size()) {
tk = _get_token();
if (tk.type != TK_COMMA) {
- _set_error("Expected ','");
+ _set_expected_error(",");
return nullptr;
}
}
@@ -4798,7 +4786,7 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons
}
tk = _get_token();
if (tk.type != TK_PARENTHESIS_CLOSE) {
- _set_error("Expected ')'");
+ _set_expected_error(")");
return nullptr;
}
@@ -4822,7 +4810,7 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons
ShaderLanguage::BlockNode *bnode = p_block;
while (bnode) {
if (bnode->variables.has(name)) {
- _set_error("Expected function name");
+ _set_error(RTR("Expected a function name."));
return nullptr;
}
bnode = bnode->parent_block;
@@ -4859,7 +4847,7 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons
}
if (!_validate_function_call(p_block, p_function_info, func, &func->return_cache, &func->struct_name)) {
- _set_error("No matching function found for: '" + String(funcname->name) + "'");
+ _set_error(vformat(RTR("No matching function found for: '%s'."), String(funcname->name)));
return nullptr;
}
completion_class = TAG_GLOBAL; // reset sub-class
@@ -4912,7 +4900,7 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons
if (shader->varyings.has(varname)) {
switch (shader->varyings[varname].stage) {
case ShaderNode::Varying::STAGE_UNKNOWN: {
- _set_error(vformat("Varying '%s' must be assigned in the vertex or fragment function first!", varname));
+ _set_error(vformat(RTR("Varying '%s' must be assigned in the vertex or fragment function first."), varname));
return nullptr;
}
case ShaderNode::Varying::STAGE_VERTEX_TO_FRAGMENT_LIGHT:
@@ -4938,7 +4926,7 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons
}
if (error) {
- _set_error(vformat("Varying '%s' cannot be passed for the '%s' parameter in that context!", varname, _get_qualifier_str(arg_qual)));
+ _set_error(vformat(RTR("Varying '%s' cannot be passed for the '%s' parameter in that context."), varname, _get_qualifier_str(arg_qual)));
return nullptr;
}
}
@@ -4985,7 +4973,7 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons
}
if (error) {
- _set_error(vformat("Constant value cannot be passed for '%s' parameter!", _get_qualifier_str(arg_qual)));
+ _set_error(vformat(RTR("A constant value cannot be passed for '%s' parameter."), _get_qualifier_str(arg_qual)));
return nullptr;
}
}
@@ -5067,12 +5055,12 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons
idx++;
}
if (!found) {
- _set_error("Unknown identifier in expression: " + String(identifier));
+ _set_error(vformat(RTR("Unknown identifier in expression: '%s'."), String(identifier)));
return nullptr;
}
} else {
if (!_find_identifier(p_block, false, p_function_info, identifier, &data_type, &ident_type, &is_const, &array_size, &struct_name)) {
- _set_error("Unknown identifier in expression: " + String(identifier));
+ _set_error(vformat(RTR("Unknown identifier in expression: '%s'."), String(identifier)));
return nullptr;
}
if (ident_type == IDENTIFIER_VARYING) {
@@ -5114,7 +5102,7 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons
}
if (ident_type == IDENTIFIER_FUNCTION) {
- _set_error("Can't use function as identifier: " + String(identifier));
+ _set_error(vformat(RTR("Can't use function as identifier: '%s'."), String(identifier)));
return nullptr;
}
if (is_const) {
@@ -5136,7 +5124,7 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons
if (tk.type == TK_OP_ASSIGN) {
if (is_const) {
- _set_error("Constants cannot be modified.");
+ _set_error(RTR("Constants cannot be modified."));
return nullptr;
}
assign_expression = _parse_array_constructor(p_block, p_function_info, data_type, struct_name, array_size);
@@ -5159,7 +5147,7 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons
}
if (index_expression->get_array_size() != 0 || (index_expression->get_datatype() != TYPE_INT && index_expression->get_datatype() != TYPE_UINT)) {
- _set_error("Only integer expressions are allowed for indexing.");
+ _set_error(RTR("Only integer expressions are allowed for indexing."));
return nullptr;
}
@@ -5169,7 +5157,7 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons
if (!cnode->values.is_empty()) {
int value = cnode->values[0].sint;
if (value < 0 || value >= array_size) {
- _set_error(vformat("Index [%s] out of range [%s..%s]", value, 0, array_size - 1));
+ _set_error(vformat(RTR("Index [%d] out of range [%d..%d]."), value, 0, array_size - 1));
return nullptr;
}
}
@@ -5178,7 +5166,7 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons
tk = _get_token();
if (tk.type != TK_BRACKET_CLOSE) {
- _set_error("Expected ']'");
+ _set_expected_error("]");
return nullptr;
}
} else {
@@ -5208,9 +5196,15 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons
#ifdef DEBUG_ENABLED
if (check_warnings) {
StringName func_name;
+ BlockNode *b = p_block;
- if (p_block && p_block->parent_function) {
- func_name = p_block->parent_function->name;
+ while (b) {
+ if (b->parent_function) {
+ func_name = b->parent_function->name;
+ break;
+ } else {
+ b = b->parent_block;
+ }
}
_parse_used_identifier(identifier, ident_type, func_name);
@@ -5246,21 +5240,34 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons
expression.push_back(e);
continue;
} else {
- if (tk.type != TK_SEMICOLON) {
- _set_error("Expected expression, found: " + get_token_text(tk));
- return nullptr;
- } else {
-#ifdef DEBUG_ENABLED
- if (check_warnings && HAS_WARNING(ShaderWarning::FORMATTING_ERROR_FLAG)) {
- _add_line_warning(ShaderWarning::FORMATTING_ERROR, "Empty statement. Remove ';' to fix this warning.");
- }
-#endif // DEBUG_ENABLED
+ bool valid = false;
+ if (p_block && p_block->block_type == BlockNode::BLOCK_TYPE_FOR_EXPRESSION && tk.type == TK_PARENTHESIS_CLOSE) {
+ valid = true;
_set_tkpos(prepos);
OperatorNode *func = alloc_node<OperatorNode>();
func->op = OP_EMPTY;
expr = func;
}
+ if (!valid) {
+ if (tk.type != TK_SEMICOLON) {
+ _set_error(vformat(RTR("Expected expression, found: '%s'."), get_token_text(tk)));
+ return nullptr;
+ } else {
+#ifdef DEBUG_ENABLED
+ if (!p_block || (p_block->block_type != BlockNode::BLOCK_TYPE_FOR_INIT && p_block->block_type != BlockNode::BLOCK_TYPE_FOR_CONDITION)) {
+ if (check_warnings && HAS_WARNING(ShaderWarning::FORMATTING_ERROR_FLAG)) {
+ _add_line_warning(ShaderWarning::FORMATTING_ERROR, RTR("Empty statement. Remove ';' to fix this warning."));
+ }
+ }
+#endif // DEBUG_ENABLED
+ _set_tkpos(prepos);
+
+ OperatorNode *func = alloc_node<OperatorNode>();
+ func->op = OP_EMPTY;
+ expr = func;
+ }
+ }
}
ERR_FAIL_COND_V(!expr, nullptr);
@@ -5299,7 +5306,7 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons
}
if (identifier == StringName()) {
- _set_error("Expected identifier as member");
+ _set_error(RTR("Expected an identifier as a member."));
return nullptr;
}
String ident = identifier;
@@ -5544,12 +5551,12 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons
}
if (mix_error) {
- _set_error("Cannot combine symbols from different sets in expression ." + ident);
+ _set_error(vformat(RTR("Cannot combine symbols from different sets in expression '.%s'."), ident));
return nullptr;
}
if (!ok) {
- _set_error("Invalid member for " + (dt == TYPE_STRUCT ? st : get_datatype_name(dt)) + " expression: ." + ident);
+ _set_error(vformat(RTR("Invalid member for '%s' expression: '.%s'."), (dt == TYPE_STRUCT ? st : get_datatype_name(dt)), ident));
return nullptr;
}
@@ -5569,7 +5576,7 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons
tk = _get_token();
if (tk.type == TK_OP_ASSIGN) {
if (last_type == IDENTIFIER_CONSTANT) {
- _set_error("Constants cannot be modified.");
+ _set_error(RTR("Constants cannot be modified."));
return nullptr;
}
Node *assign_expression = _parse_array_constructor(p_block, p_function_info, member_type, member_struct_name, array_size);
@@ -5594,7 +5601,7 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons
}
if (index_expression->get_array_size() != 0 || (index_expression->get_datatype() != TYPE_INT && index_expression->get_datatype() != TYPE_UINT)) {
- _set_error("Only integer expressions are allowed for indexing.");
+ _set_error(RTR("Only integer expressions are allowed for indexing."));
return nullptr;
}
@@ -5604,7 +5611,7 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons
if (!cnode->values.is_empty()) {
int value = cnode->values[0].sint;
if (value < 0 || value >= array_size) {
- _set_error(vformat("Index [%s] out of range [%s..%s]", value, 0, array_size - 1));
+ _set_error(vformat(RTR("Index [%d] out of range [%d..%d]."), value, 0, array_size - 1));
return nullptr;
}
}
@@ -5613,7 +5620,7 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons
tk = _get_token();
if (tk.type != TK_BRACKET_CLOSE) {
- _set_error("Expected ']'");
+ _set_expected_error("]");
return nullptr;
}
mn->index_expression = index_expression;
@@ -5640,7 +5647,7 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons
}
if (index->get_array_size() != 0 || (index->get_datatype() != TYPE_INT && index->get_datatype() != TYPE_UINT)) {
- _set_error("Only integer expressions are allowed for indexing.");
+ _set_error(RTR("Only integer expressions are allowed for indexing."));
return nullptr;
}
@@ -5651,7 +5658,7 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons
if (index->type == Node::TYPE_CONSTANT) {
uint32_t index_constant = static_cast<ConstantNode *>(index)->values[0].uint;
if (index_constant >= (uint32_t)expr->get_array_size()) {
- _set_error(vformat("Index [%s] out of range [%s..%s]", index_constant, 0, expr->get_array_size() - 1));
+ _set_error(vformat(RTR("Index [%d] out of range [%d..%d]."), index_constant, 0, expr->get_array_size() - 1));
return nullptr;
}
}
@@ -5669,7 +5676,7 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons
if (index->type == Node::TYPE_CONSTANT) {
uint32_t index_constant = static_cast<ConstantNode *>(index)->values[0].uint;
if (index_constant >= 2) {
- _set_error("Index out of range (0-1)");
+ _set_error(vformat(RTR("Index [%d] out of range [%d..%d]."), index_constant, 0, 1));
return nullptr;
}
}
@@ -5703,7 +5710,7 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons
if (index->type == Node::TYPE_CONSTANT) {
uint32_t index_constant = static_cast<ConstantNode *>(index)->values[0].uint;
if (index_constant >= 3) {
- _set_error("Index out of range (0-2)");
+ _set_error(vformat(RTR("Index [%d] out of range [%d..%d]."), index_constant, 0, 2));
return nullptr;
}
}
@@ -5736,7 +5743,7 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons
if (index->type == Node::TYPE_CONSTANT) {
uint32_t index_constant = static_cast<ConstantNode *>(index)->values[0].uint;
if (index_constant >= 4) {
- _set_error("Index out of range (0-3)");
+ _set_error(vformat(RTR("Index [%d] out of range [%d..%d]."), index_constant, 0, 3));
return nullptr;
}
}
@@ -5762,7 +5769,7 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons
}
break;
default: {
- _set_error("Object of type '" + (expr->get_datatype() == TYPE_STRUCT ? expr->get_datatype_name() : get_datatype_name(expr->get_datatype())) + "' can't be indexed");
+ _set_error(vformat(RTR("An object of type '%s' can't be indexed."), (expr->get_datatype() == TYPE_STRUCT ? expr->get_datatype_name() : get_datatype_name(expr->get_datatype()))));
return nullptr;
}
}
@@ -5777,7 +5784,7 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons
tk = _get_token();
if (tk.type != TK_BRACKET_CLOSE) {
- _set_error("Expected ']' after indexing expression");
+ _set_expected_error("]");
return nullptr;
}
@@ -5787,12 +5794,12 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons
op->arguments.push_back(expr);
if (!_validate_operator(op, &op->return_cache, &op->return_array_size)) {
- _set_error("Invalid base type for increment/decrement operator");
+ _set_error(RTR("Invalid base type for increment/decrement operator."));
return nullptr;
}
if (!_validate_assign(expr, p_function_info)) {
- _set_error("Invalid use of increment/decrement operator in constant expression.");
+ _set_error(RTR("Invalid use of increment/decrement operator in a constant expression."));
return nullptr;
}
expr = op;
@@ -5909,7 +5916,7 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons
o.op = OP_SELECT_ELSE;
break;
default: {
- _set_error("Invalid token for operator: " + get_token_text(tk));
+ _set_error(vformat(RTR("Invalid token for the operator: '%s'."), get_token_text(tk)));
return nullptr;
}
}
@@ -6088,7 +6095,7 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons
expr_pos++;
if (expr_pos == expression.size()) {
//can happen..
- _set_error("Unexpected end of expression...");
+ _set_error(RTR("Unexpected end of expression."));
return nullptr;
}
}
@@ -6098,7 +6105,7 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons
OperatorNode *op = alloc_node<OperatorNode>();
op->op = expression[i].op;
if ((op->op == OP_INCREMENT || op->op == OP_DECREMENT) && !_validate_assign(expression[i + 1].node, p_function_info)) {
- _set_error("Can't use increment/decrement operator in constant expression.");
+ _set_error(RTR("Can't use increment/decrement operator in a constant expression."));
return nullptr;
}
op->arguments.push_back(expression[i + 1].node);
@@ -6110,7 +6117,7 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons
String at;
for (int j = 0; j < op->arguments.size(); j++) {
if (j > 0) {
- at += " and ";
+ at += ", ";
}
at += get_datatype_name(op->arguments[j]->get_datatype());
if (!op->arguments[j]->is_indexed() && op->arguments[j]->get_array_size() > 0) {
@@ -6119,7 +6126,7 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons
at += "]";
}
}
- _set_error("Invalid arguments to unary operator '" + get_operator_text(op->op) + "' :" + at);
+ _set_error(vformat(RTR("Invalid arguments to unary operator '%s': %s."), get_operator_text(op->op), at));
return nullptr;
}
expression.remove_at(i + 1);
@@ -6127,12 +6134,12 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons
} else if (is_ternary) {
if (next_op < 1 || next_op >= (expression.size() - 1)) {
- _set_error("Parser bug...");
+ _set_parsing_error();
ERR_FAIL_V(nullptr);
}
if (next_op + 2 >= expression.size() || !expression[next_op + 2].is_op || expression[next_op + 2].op != OP_SELECT_ELSE) {
- _set_error("Missing matching ':' for select operator");
+ _set_error(RTR("Missing matching ':' for select operator."));
return nullptr;
}
@@ -6148,7 +6155,7 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons
String at;
for (int i = 0; i < op->arguments.size(); i++) {
if (i > 0) {
- at += " and ";
+ at += ", ";
}
at += get_datatype_name(op->arguments[i]->get_datatype());
if (!op->arguments[i]->is_indexed() && op->arguments[i]->get_array_size() > 0) {
@@ -6157,7 +6164,7 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons
at += "]";
}
}
- _set_error("Invalid argument to ternary ?: operator: " + at);
+ _set_error(vformat(RTR("Invalid argument to ternary operator: '%s'."), at));
return nullptr;
}
@@ -6167,7 +6174,7 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons
} else {
if (next_op < 1 || next_op >= (expression.size() - 1)) {
- _set_error("Parser bug...");
+ _set_parsing_error();
ERR_FAIL_V(nullptr);
}
@@ -6175,7 +6182,7 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons
op->op = expression[next_op].op;
if (expression[next_op - 1].is_op) {
- _set_error("Parser bug...");
+ _set_parsing_error();
ERR_FAIL_V(nullptr);
}
@@ -6193,7 +6200,7 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons
// can be followed by a unary op in a valid combination,
// due to how precedence works, unaries will always disappear first
- _set_error("Parser bug...");
+ _set_parsing_error();
}
op->arguments.push_back(expression[next_op - 1].node); //expression goes as left
@@ -6206,7 +6213,7 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons
String at;
for (int i = 0; i < op->arguments.size(); i++) {
if (i > 0) {
- at += " and ";
+ at += ", ";
}
if (op->arguments[i]->get_datatype() == TYPE_STRUCT) {
at += op->arguments[i]->get_datatype_name();
@@ -6219,7 +6226,7 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons
at += "]";
}
}
- _set_error("Invalid arguments to operator '" + get_operator_text(op->op) + "' :" + at);
+ _set_error(vformat(RTR("Invalid arguments to operator '%s': '%s'."), get_operator_text(op->op), at));
return nullptr;
}
@@ -6359,22 +6366,26 @@ Error ShaderLanguage::_parse_block(BlockNode *p_block, const FunctionInfo &p_fun
if (p_block && p_block->block_type == BlockNode::BLOCK_TYPE_SWITCH) {
if (tk.type != TK_CF_CASE && tk.type != TK_CF_DEFAULT && tk.type != TK_CURLY_BRACKET_CLOSE) {
- _set_error("Switch may contains only case and default blocks");
+ _set_error(vformat(RTR("A switch may only contain '%s' and '%s' blocks."), "case", "default"));
return ERR_PARSE_ERROR;
}
}
bool is_struct = shader->structs.has(tk.text);
+ bool is_var_init = false;
+ bool is_condition = false;
if (tk.type == TK_CURLY_BRACKET_CLOSE) { //end of block
if (p_just_one) {
- _set_error("Unexpected '}'");
+ _set_expected_error("}");
return ERR_PARSE_ERROR;
}
return OK;
} else if (tk.type == TK_CONST || is_token_precision(tk.type) || is_token_nonvoid_datatype(tk.type) || is_struct) {
+ is_var_init = true;
+
String struct_name = "";
if (is_struct) {
struct_name = tk.text;
@@ -6406,18 +6417,18 @@ Error ShaderLanguage::_parse_block(BlockNode *p_block, const FunctionInfo &p_fun
is_struct = shader->structs.has(tk.text); // check again.
}
if (is_struct && precision != PRECISION_DEFAULT) {
- _set_error("Precision modifier cannot be used on structs.");
+ _set_error(RTR("The precision modifier cannot be used on structs."));
return ERR_PARSE_ERROR;
}
if (!is_token_nonvoid_datatype(tk.type)) {
- _set_error("Expected datatype after precision");
+ _set_error(RTR("Expected variable type after precision modifier."));
return ERR_PARSE_ERROR;
}
}
if (!is_struct) {
if (!is_token_variable_datatype(tk.type)) {
- _set_error("Invalid data type for variable (samplers not allowed)");
+ _set_error(RTR("Invalid variable type (samplers are not allowed)."));
return ERR_PARSE_ERROR;
}
}
@@ -6452,7 +6463,7 @@ Error ShaderLanguage::_parse_block(BlockNode *p_block, const FunctionInfo &p_fun
first = false;
if (tk.type != TK_IDENTIFIER && tk.type != TK_BRACKET_OPEN) {
- _set_error("Expected identifier or '[' after datatype.");
+ _set_error(RTR("Expected an identifier or '[' after type."));
return ERR_PARSE_ERROR;
}
@@ -6469,7 +6480,7 @@ Error ShaderLanguage::_parse_block(BlockNode *p_block, const FunctionInfo &p_fun
}
if (tk.type != TK_IDENTIFIER) {
- _set_error("Expected identifier!");
+ _set_error(RTR("Expected an identifier."));
return ERR_PARSE_ERROR;
}
@@ -6477,7 +6488,7 @@ Error ShaderLanguage::_parse_block(BlockNode *p_block, const FunctionInfo &p_fun
ShaderLanguage::IdentifierType itype;
if (_find_identifier(p_block, true, p_function_info, name, (ShaderLanguage::DataType *)nullptr, &itype)) {
if (itype != IDENTIFIER_FUNCTION) {
- _set_error("Redefinition of '" + String(name) + "'");
+ _set_redefinition_error(String(name));
return ERR_PARSE_ERROR;
}
}
@@ -6509,7 +6520,7 @@ Error ShaderLanguage::_parse_block(BlockNode *p_block, const FunctionInfo &p_fun
if (tk.type == TK_BRACKET_OPEN) {
if (RenderingServer::get_singleton()->is_low_end() && is_const) {
- _set_error("Local const arrays are supported only on high-end platform!");
+ _set_error(RTR("Local const arrays are only supported on high-end platforms."));
return ERR_PARSE_ERROR;
}
@@ -6529,7 +6540,7 @@ Error ShaderLanguage::_parse_block(BlockNode *p_block, const FunctionInfo &p_fun
if (tk.type == TK_OP_ASSIGN) {
if (RenderingServer::get_singleton()->is_low_end()) {
- _set_error("Array initialization is supported only on high-end platform!");
+ _set_error(RTR("Array initialization is only supported on high-end platforms."));
return ERR_PARSE_ERROR;
}
@@ -6541,7 +6552,7 @@ Error ShaderLanguage::_parse_block(BlockNode *p_block, const FunctionInfo &p_fun
Node *n = _parse_and_reduce_expression(p_block, p_function_info);
if (!n) {
- _set_error("Expected correct array initializer!");
+ _set_error(RTR("Expected array initializer."));
return ERR_PARSE_ERROR;
} else {
if (unknown_size) {
@@ -6561,7 +6572,7 @@ Error ShaderLanguage::_parse_block(BlockNode *p_block, const FunctionInfo &p_fun
} else {
if (tk.type != TK_CURLY_BRACKET_OPEN) {
if (unknown_size) {
- _set_error("Expected '{'");
+ _set_expected_error("{");
return ERR_PARSE_ERROR;
}
@@ -6572,11 +6583,11 @@ Error ShaderLanguage::_parse_block(BlockNode *p_block, const FunctionInfo &p_fun
precision2 = get_token_precision(tk.type);
tk = _get_token();
if (shader->structs.has(tk.text)) {
- _set_error("Precision modifier cannot be used on structs.");
+ _set_error(RTR("The precision modifier cannot be used on structs."));
return ERR_PARSE_ERROR;
}
if (!is_token_nonvoid_datatype(tk.type)) {
- _set_error("Expected datatype after precision");
+ _set_error(RTR("Expected data type after precision modifier."));
return ERR_PARSE_ERROR;
}
}
@@ -6589,7 +6600,7 @@ Error ShaderLanguage::_parse_block(BlockNode *p_block, const FunctionInfo &p_fun
struct_name2 = tk.text;
} else {
if (!is_token_variable_datatype(tk.type)) {
- _set_error("Invalid data type for array");
+ _set_error(RTR("Invalid data type for the array."));
return ERR_PARSE_ERROR;
}
type2 = get_token_datatype(tk.type);
@@ -6609,38 +6620,40 @@ Error ShaderLanguage::_parse_block(BlockNode *p_block, const FunctionInfo &p_fun
}
tk = _get_token();
} else {
- _set_error("Expected '['");
+ _set_expected_error("[");
return ERR_PARSE_ERROR;
}
if (precision != precision2 || type != type2 || struct_name != struct_name2 || var.array_size != array_size2) {
- String error_str = "Cannot convert from '";
+ String from;
if (precision2 != PRECISION_DEFAULT) {
- error_str += get_precision_name(precision2);
- error_str += " ";
+ from += get_precision_name(precision2);
+ from += " ";
}
if (type2 == TYPE_STRUCT) {
- error_str += struct_name2;
+ from += struct_name2;
} else {
- error_str += get_datatype_name(type2);
+ from += get_datatype_name(type2);
}
- error_str += "[";
- error_str += itos(array_size2);
- error_str += "]'";
- error_str += " to '";
+ from += "[";
+ from += itos(array_size2);
+ from += "]'";
+
+ String to;
if (precision != PRECISION_DEFAULT) {
- error_str += get_precision_name(precision);
- error_str += " ";
+ to += get_precision_name(precision);
+ to += " ";
}
if (type == TYPE_STRUCT) {
- error_str += struct_name;
+ to += struct_name;
} else {
- error_str += get_datatype_name(type);
+ to += get_datatype_name(type);
}
- error_str += "[";
- error_str += itos(var.array_size);
- error_str += "]'";
- _set_error(error_str);
+ to += "[";
+ to += itos(var.array_size);
+ to += "]'";
+
+ _set_error(vformat(RTR("Cannot convert from '%s' to '%s'."), from, to));
return ERR_PARSE_ERROR;
}
}
@@ -6649,13 +6662,13 @@ Error ShaderLanguage::_parse_block(BlockNode *p_block, const FunctionInfo &p_fun
if (unknown_size) {
if (!curly) {
- _set_error("Expected '{'");
+ _set_expected_error("{");
return ERR_PARSE_ERROR;
}
} else {
if (full_def) {
if (curly) {
- _set_error("Expected '('");
+ _set_expected_error("(");
return ERR_PARSE_ERROR;
}
}
@@ -6669,7 +6682,7 @@ Error ShaderLanguage::_parse_block(BlockNode *p_block, const FunctionInfo &p_fun
}
if (is_const && n->type == Node::TYPE_OPERATOR && ((OperatorNode *)n)->op == OP_CALL) {
- _set_error("Expected constant expression");
+ _set_error(RTR("Expected a constant expression."));
return ERR_PARSE_ERROR;
}
@@ -6689,9 +6702,9 @@ Error ShaderLanguage::_parse_block(BlockNode *p_block, const FunctionInfo &p_fun
break;
} else {
if (curly) {
- _set_error("Expected '}' or ','");
+ _set_expected_error("}", ",");
} else {
- _set_error("Expected ')' or ','");
+ _set_expected_error(")", ",");
}
return ERR_PARSE_ERROR;
}
@@ -6700,7 +6713,7 @@ Error ShaderLanguage::_parse_block(BlockNode *p_block, const FunctionInfo &p_fun
decl.size = decl.initializer.size();
var.array_size = decl.initializer.size();
} else if (decl.initializer.size() != var.array_size) {
- _set_error("Array size mismatch");
+ _set_error(RTR("Array size mismatch."));
return ERR_PARSE_ERROR;
}
tk = _get_token();
@@ -6708,11 +6721,11 @@ Error ShaderLanguage::_parse_block(BlockNode *p_block, const FunctionInfo &p_fun
}
} else {
if (unknown_size) {
- _set_error("Expected array initialization");
+ _set_error(RTR("Expected array initialization."));
return ERR_PARSE_ERROR;
}
if (is_const) {
- _set_error("Expected initialization of constant");
+ _set_error(RTR("Expected initialization of constant."));
return ERR_PARSE_ERROR;
}
}
@@ -6728,7 +6741,7 @@ Error ShaderLanguage::_parse_block(BlockNode *p_block, const FunctionInfo &p_fun
OperatorNode *op = ((OperatorNode *)n);
for (int i = 1; i < op->arguments.size(); i++) {
if (!_check_node_constness(op->arguments[i])) {
- _set_error("Expected constant expression for argument '" + itos(i - 1) + "' of function call after '='");
+ _set_error(vformat(RTR("Expected constant expression for argument %d of function call after '='."), i - 1));
return ERR_PARSE_ERROR;
}
}
@@ -6749,7 +6762,7 @@ Error ShaderLanguage::_parse_block(BlockNode *p_block, const FunctionInfo &p_fun
tk = _get_token();
} else {
if (is_const) {
- _set_error("Expected initialization of constant");
+ _set_error(RTR("Expected initialization of constant."));
return ERR_PARSE_ERROR;
}
}
@@ -6761,15 +6774,10 @@ Error ShaderLanguage::_parse_block(BlockNode *p_block, const FunctionInfo &p_fun
array_size = 0;
}
- if (tk.type == TK_COMMA) {
- if (p_block->block_type == BlockNode::BLOCK_TYPE_FOR) {
- _set_error("Multiple declarations in 'for' loop are not implemented yet.");
- return ERR_PARSE_ERROR;
- }
- } else if (tk.type == TK_SEMICOLON) {
+ if (tk.type == TK_SEMICOLON) {
break;
- } else {
- _set_error("Expected ',' or ';' after variable");
+ } else if (tk.type != TK_COMMA) {
+ _set_expected_error(",", ";");
return ERR_PARSE_ERROR;
}
} while (tk.type == TK_COMMA); //another variable
@@ -6787,7 +6795,7 @@ Error ShaderLanguage::_parse_block(BlockNode *p_block, const FunctionInfo &p_fun
//if () {}
tk = _get_token();
if (tk.type != TK_PARENTHESIS_OPEN) {
- _set_error("Expected '(' after if");
+ _set_expected_after_error("(", "if");
return ERR_PARSE_ERROR;
}
@@ -6799,13 +6807,13 @@ Error ShaderLanguage::_parse_block(BlockNode *p_block, const FunctionInfo &p_fun
}
if (n->get_datatype() != TYPE_BOOL) {
- _set_error("Expected boolean expression");
+ _set_error(RTR("Expected a boolean expression."));
return ERR_PARSE_ERROR;
}
tk = _get_token();
if (tk.type != TK_PARENTHESIS_CLOSE) {
- _set_error("Expected ')' after expression");
+ _set_expected_error(")");
return ERR_PARSE_ERROR;
}
@@ -6835,14 +6843,14 @@ Error ShaderLanguage::_parse_block(BlockNode *p_block, const FunctionInfo &p_fun
}
} else if (tk.type == TK_CF_SWITCH) {
if (RenderingServer::get_singleton()->is_low_end()) {
- _set_error("\"switch\" operator is supported only on high-end platform!");
+ _set_error(vformat(RTR("The '%s' operator is only supported on high-end platforms."), "switch"));
return ERR_PARSE_ERROR;
}
// switch() {}
tk = _get_token();
if (tk.type != TK_PARENTHESIS_OPEN) {
- _set_error("Expected '(' after switch");
+ _set_expected_after_error("(", "switch");
return ERR_PARSE_ERROR;
}
ControlFlowNode *cf = alloc_node<ControlFlowNode>();
@@ -6852,17 +6860,17 @@ Error ShaderLanguage::_parse_block(BlockNode *p_block, const FunctionInfo &p_fun
return ERR_PARSE_ERROR;
}
if (n->get_datatype() != TYPE_INT) {
- _set_error("Expected integer expression");
+ _set_error(RTR("Expected an integer expression."));
return ERR_PARSE_ERROR;
}
tk = _get_token();
if (tk.type != TK_PARENTHESIS_CLOSE) {
- _set_error("Expected ')' after expression");
+ _set_expected_error(")");
return ERR_PARSE_ERROR;
}
tk = _get_token();
if (tk.type != TK_CURLY_BRACKET_OPEN) {
- _set_error("Expected '{' after switch statement");
+ _set_expected_after_error("{", "switch");
return ERR_PARSE_ERROR;
}
BlockNode *switch_block = alloc_node<BlockNode>();
@@ -6883,10 +6891,10 @@ Error ShaderLanguage::_parse_block(BlockNode *p_block, const FunctionInfo &p_fun
if (tk.type == TK_CF_CASE || tk.type == TK_CF_DEFAULT) {
if (prev_type == TK_CF_DEFAULT) {
if (tk.type == TK_CF_CASE) {
- _set_error("Cases must be defined before default case.");
+ _set_error(RTR("Cases must be defined before default case."));
return ERR_PARSE_ERROR;
} else if (prev_type == TK_CF_DEFAULT) {
- _set_error("Default case must be defined only once.");
+ _set_error(RTR("Default case must be defined only once."));
return ERR_PARSE_ERROR;
}
}
@@ -6905,7 +6913,7 @@ Error ShaderLanguage::_parse_block(BlockNode *p_block, const FunctionInfo &p_fun
return ERR_PARSE_ERROR;
}
if (constants.has(cn->values[0].sint)) {
- _set_error("Duplicated case label: '" + itos(cn->values[0].sint) + "'");
+ _set_error(vformat(RTR("Duplicated case label: %d."), cn->values[0].sint));
return ERR_PARSE_ERROR;
}
constants.insert(cn->values[0].sint);
@@ -6917,7 +6925,7 @@ Error ShaderLanguage::_parse_block(BlockNode *p_block, const FunctionInfo &p_fun
ConstantNode::Value v;
_find_identifier(p_block, false, p_function_info, vn->name, nullptr, nullptr, nullptr, nullptr, nullptr, &v);
if (constants.has(v.sint)) {
- _set_error("Duplicated case label: '" + itos(v.sint) + "'");
+ _set_error(vformat(RTR("Duplicated case label: %d."), v.sint));
return ERR_PARSE_ERROR;
}
constants.insert(v.sint);
@@ -6944,7 +6952,7 @@ Error ShaderLanguage::_parse_block(BlockNode *p_block, const FunctionInfo &p_fun
}
if (!p_block || (p_block->block_type != BlockNode::BLOCK_TYPE_SWITCH)) {
- _set_error("case must be placed within switch block");
+ _set_error(vformat(RTR("'%s' must be placed within a '%s' block."), "case", "switch"));
return ERR_PARSE_ERROR;
}
@@ -6973,7 +6981,7 @@ Error ShaderLanguage::_parse_block(BlockNode *p_block, const FunctionInfo &p_fun
}
}
if (!correct_constant_expression) {
- _set_error("Expected integer constant");
+ _set_error(RTR("Expected an integer constant."));
return ERR_PARSE_ERROR;
}
@@ -6997,7 +7005,7 @@ Error ShaderLanguage::_parse_block(BlockNode *p_block, const FunctionInfo &p_fun
tk = _get_token();
if (tk.type != TK_COLON) {
- _set_error("Expected ':'");
+ _set_expected_error(":");
return ERR_PARSE_ERROR;
}
@@ -7025,14 +7033,14 @@ Error ShaderLanguage::_parse_block(BlockNode *p_block, const FunctionInfo &p_fun
}
if (!p_block || (p_block->block_type != BlockNode::BLOCK_TYPE_SWITCH)) {
- _set_error("default must be placed within switch block");
+ _set_error(vformat(RTR("'%s' must be placed within a '%s' block."), "default", "switch"));
return ERR_PARSE_ERROR;
}
tk = _get_token();
if (tk.type != TK_COLON) {
- _set_error("Expected ':'");
+ _set_expected_error(":");
return ERR_PARSE_ERROR;
}
@@ -7069,14 +7077,14 @@ Error ShaderLanguage::_parse_block(BlockNode *p_block, const FunctionInfo &p_fun
tk = _get_token();
if (tk.type != TK_CF_WHILE) {
- _set_error("Expected while after do");
+ _set_expected_after_error("while", "do");
return ERR_PARSE_ERROR;
}
}
tk = _get_token();
if (tk.type != TK_PARENTHESIS_OPEN) {
- _set_error("Expected '(' after while");
+ _set_expected_after_error("(", "while");
return ERR_PARSE_ERROR;
}
@@ -7093,7 +7101,7 @@ Error ShaderLanguage::_parse_block(BlockNode *p_block, const FunctionInfo &p_fun
tk = _get_token();
if (tk.type != TK_PARENTHESIS_CLOSE) {
- _set_error("Expected ')' after expression");
+ _set_expected_error(")");
return ERR_PARSE_ERROR;
}
if (!is_do) {
@@ -7114,7 +7122,7 @@ Error ShaderLanguage::_parse_block(BlockNode *p_block, const FunctionInfo &p_fun
tk = _get_token();
if (tk.type != TK_SEMICOLON) {
- _set_error("Expected ';'");
+ _set_expected_error(";");
return ERR_PARSE_ERROR;
}
}
@@ -7122,7 +7130,7 @@ Error ShaderLanguage::_parse_block(BlockNode *p_block, const FunctionInfo &p_fun
// for() {}
tk = _get_token();
if (tk.type != TK_PARENTHESIS_OPEN) {
- _set_error("Expected '(' after for");
+ _set_expected_after_error("(", "for");
return ERR_PARSE_ERROR;
}
@@ -7130,43 +7138,43 @@ Error ShaderLanguage::_parse_block(BlockNode *p_block, const FunctionInfo &p_fun
cf->flow_op = FLOW_OP_FOR;
BlockNode *init_block = alloc_node<BlockNode>();
- init_block->block_type = BlockNode::BLOCK_TYPE_FOR;
+ init_block->block_type = BlockNode::BLOCK_TYPE_FOR_INIT;
init_block->parent_block = p_block;
init_block->single_statement = true;
- cf->blocks.push_back(init_block);
- if (_parse_block(init_block, p_function_info, true, false, false) != OK) {
- return ERR_PARSE_ERROR;
- }
-
- Node *n = _parse_and_reduce_expression(init_block, p_function_info);
- if (!n) {
- return ERR_PARSE_ERROR;
- }
-
- if (n->get_datatype() != TYPE_BOOL) {
- _set_error("Middle expression is expected to be boolean.");
- return ERR_PARSE_ERROR;
+ // Need to find a parent function to correctly proceed unused variable warnings.
+ {
+ BlockNode *block = p_block;
+ while (block && !block->parent_function) {
+ block = block->parent_block;
+ }
+ init_block->parent_function = block->parent_function;
}
-
- tk = _get_token();
- if (tk.type != TK_SEMICOLON) {
- _set_error("Expected ';' after middle expression");
- return ERR_PARSE_ERROR;
+ cf->blocks.push_back(init_block);
+ Error err = _parse_block(init_block, p_function_info, true, false, false);
+ if (err != OK) {
+ return err;
}
- cf->expressions.push_back(n);
-
- n = _parse_and_reduce_expression(init_block, p_function_info);
- if (!n) {
- return ERR_PARSE_ERROR;
+ BlockNode *condition_block = alloc_node<BlockNode>();
+ condition_block->block_type = BlockNode::BLOCK_TYPE_FOR_CONDITION;
+ condition_block->parent_block = init_block;
+ condition_block->single_statement = true;
+ condition_block->use_comma_between_statements = true;
+ cf->blocks.push_back(condition_block);
+ err = _parse_block(condition_block, p_function_info, true, false, false);
+ if (err != OK) {
+ return err;
}
- cf->expressions.push_back(n);
-
- tk = _get_token();
- if (tk.type != TK_PARENTHESIS_CLOSE) {
- _set_error("Expected ')' after third expression");
- return ERR_PARSE_ERROR;
+ BlockNode *expression_block = alloc_node<BlockNode>();
+ expression_block->block_type = BlockNode::BLOCK_TYPE_FOR_EXPRESSION;
+ expression_block->parent_block = init_block;
+ expression_block->single_statement = true;
+ expression_block->use_comma_between_statements = true;
+ cf->blocks.push_back(expression_block);
+ err = _parse_block(expression_block, p_function_info, true, false, false);
+ if (err != OK) {
+ return err;
}
BlockNode *block = alloc_node<BlockNode>();
@@ -7174,8 +7182,8 @@ Error ShaderLanguage::_parse_block(BlockNode *p_block, const FunctionInfo &p_fun
cf->blocks.push_back(block);
p_block->statements.push_back(cf);
- Error err = _parse_block(block, p_function_info, true, true, true);
- if (err) {
+ err = _parse_block(block, p_function_info, true, true, true);
+ if (err != OK) {
return err;
}
@@ -7188,12 +7196,12 @@ Error ShaderLanguage::_parse_block(BlockNode *p_block, const FunctionInfo &p_fun
}
if (!b) {
- _set_error("Bug");
+ _set_parsing_error();
return ERR_BUG;
}
if (b && b->parent_function && p_function_info.main_function) {
- _set_error(vformat("Using 'return' in '%s' processor function results in undefined behavior!", b->parent_function->name));
+ _set_error(vformat(RTR("Using '%s' in the '%s' processor function is incorrect."), "return", b->parent_function->name));
return ERR_PARSE_ERROR;
}
@@ -7212,7 +7220,7 @@ Error ShaderLanguage::_parse_block(BlockNode *p_block, const FunctionInfo &p_fun
if (tk.type == TK_SEMICOLON) {
//all is good
if (b->parent_function->return_type != TYPE_VOID) {
- _set_error("Expected return with an expression of type '" + (!return_struct_name.is_empty() ? return_struct_name : get_datatype_name(b->parent_function->return_type)) + array_size_string + "'");
+ _set_error(vformat(RTR("Expected '%s' with an expression of type '%s'."), "return", (!return_struct_name.is_empty() ? return_struct_name : get_datatype_name(b->parent_function->return_type)) + array_size_string));
return ERR_PARSE_ERROR;
}
} else {
@@ -7224,13 +7232,13 @@ Error ShaderLanguage::_parse_block(BlockNode *p_block, const FunctionInfo &p_fun
}
if (b->parent_function->return_type != expr->get_datatype() || b->parent_function->return_array_size != expr->get_array_size() || return_struct_name != expr->get_datatype_name()) {
- _set_error("Expected return with an expression of type '" + (!return_struct_name.is_empty() ? return_struct_name : get_datatype_name(b->parent_function->return_type)) + array_size_string + "'");
+ _set_error(vformat(RTR("Expected return with an expression of type '%s'."), (!return_struct_name.is_empty() ? return_struct_name : get_datatype_name(b->parent_function->return_type)) + array_size_string));
return ERR_PARSE_ERROR;
}
tk = _get_token();
if (tk.type != TK_SEMICOLON) {
- _set_error("Expected ';' after return expression");
+ _set_expected_after_error(";", "return");
return ERR_PARSE_ERROR;
}
@@ -7253,12 +7261,12 @@ Error ShaderLanguage::_parse_block(BlockNode *p_block, const FunctionInfo &p_fun
b = b->parent_block;
}
if (!b) {
- _set_error("Bug");
+ _set_parsing_error();
return ERR_BUG;
}
if (!b->parent_function->can_discard) {
- _set_error("Use of 'discard' is not allowed here.");
+ _set_error(vformat(RTR("Use of '%s' is not allowed here."), "discard"));
return ERR_PARSE_ERROR;
}
@@ -7268,14 +7276,14 @@ Error ShaderLanguage::_parse_block(BlockNode *p_block, const FunctionInfo &p_fun
pos = _get_tkpos();
tk = _get_token();
if (tk.type != TK_SEMICOLON) {
- _set_error("Expected ';' after discard");
+ _set_expected_after_error(";", "discard");
return ERR_PARSE_ERROR;
}
p_block->statements.push_back(flow);
} else if (tk.type == TK_CF_BREAK) {
if (!p_can_break) {
- _set_error("'break' is not allowed outside of a loop or 'switch' statement");
+ _set_error(vformat(RTR("'%s' is not allowed outside of a loop or '%s' statement."), "break", "switch"));
return ERR_PARSE_ERROR;
}
@@ -7285,7 +7293,7 @@ Error ShaderLanguage::_parse_block(BlockNode *p_block, const FunctionInfo &p_fun
pos = _get_tkpos();
tk = _get_token();
if (tk.type != TK_SEMICOLON) {
- _set_error("Expected ';' after break");
+ _set_expected_after_error(";", "break");
return ERR_PARSE_ERROR;
}
@@ -7301,7 +7309,7 @@ Error ShaderLanguage::_parse_block(BlockNode *p_block, const FunctionInfo &p_fun
} else if (tk.type == TK_CF_CONTINUE) {
if (!p_can_continue) {
- _set_error("'continue' is not allowed outside of a loop");
+ _set_error(vformat(RTR("'%s' is not allowed outside of a loop."), "continue"));
return ERR_PARSE_ERROR;
}
@@ -7312,7 +7320,7 @@ Error ShaderLanguage::_parse_block(BlockNode *p_block, const FunctionInfo &p_fun
tk = _get_token();
if (tk.type != TK_SEMICOLON) {
//all is good
- _set_error("Expected ';' after continue");
+ _set_expected_after_error(";", "continue");
return ERR_PARSE_ERROR;
}
@@ -7325,11 +7333,52 @@ Error ShaderLanguage::_parse_block(BlockNode *p_block, const FunctionInfo &p_fun
if (!expr) {
return ERR_PARSE_ERROR;
}
+ is_condition = expr->type == Node::TYPE_OPERATOR && expr->get_datatype() == TYPE_BOOL;
+
+ if (expr->type == Node::TYPE_OPERATOR) {
+ OperatorNode *op = static_cast<OperatorNode *>(expr);
+ if (op->op == OP_EMPTY) {
+ is_var_init = true;
+ is_condition = true;
+ }
+ }
+
p_block->statements.push_back(expr);
tk = _get_token();
- if (tk.type != TK_SEMICOLON) {
- _set_error("Expected ';' after statement");
+ if (p_block->block_type == BlockNode::BLOCK_TYPE_FOR_CONDITION) {
+ if (tk.type == TK_COMMA) {
+ if (!is_condition) {
+ _set_error(RTR("The middle expression is expected to be a boolean operator."));
+ return ERR_PARSE_ERROR;
+ }
+ continue;
+ }
+ if (tk.type != TK_SEMICOLON) {
+ _set_expected_error(",", ";");
+ return ERR_PARSE_ERROR;
+ }
+ } else if (p_block->block_type == BlockNode::BLOCK_TYPE_FOR_EXPRESSION) {
+ if (tk.type == TK_COMMA) {
+ continue;
+ }
+ if (tk.type != TK_PARENTHESIS_CLOSE) {
+ _set_expected_error(",", ")");
+ return ERR_PARSE_ERROR;
+ }
+ } else if (tk.type != TK_SEMICOLON) {
+ _set_expected_error(";");
+ return ERR_PARSE_ERROR;
+ }
+ }
+
+ if (p_block) {
+ if (p_block->block_type == BlockNode::BLOCK_TYPE_FOR_INIT && !is_var_init) {
+ _set_error(RTR("The left expression is expected to be a variable declaration."));
+ return ERR_PARSE_ERROR;
+ }
+ if (p_block->block_type == BlockNode::BLOCK_TYPE_FOR_CONDITION && !is_condition) {
+ _set_error(RTR("The middle expression is expected to be a boolean operator."));
return ERR_PARSE_ERROR;
}
}
@@ -7390,7 +7439,7 @@ Error ShaderLanguage::_validate_datatype(DataType p_type) {
}
if (invalid_type) {
- _set_error(vformat("\"%s\" type is supported only on high-end platform!", get_datatype_name(p_type)));
+ _set_error(vformat(RTR("The \"%s\" type is only supported on high-end platforms."), get_datatype_name(p_type)));
return ERR_UNAVAILABLE;
}
}
@@ -7402,7 +7451,7 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct
TkPos prev_pos;
if (tk.type != TK_SHADER_TYPE) {
- _set_error("Expected 'shader_type' at the beginning of shader. Valid types are: " + _get_shader_type_list(p_shader_types));
+ _set_error(vformat(RTR("Expected '%s' at the beginning of shader. Valid types are: %s."), "shader_type", _get_shader_type_list(p_shader_types)));
return ERR_PARSE_ERROR;
}
@@ -7410,11 +7459,11 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct
_get_completable_identifier(nullptr, COMPLETION_SHADER_TYPE, shader_type_identifier);
if (shader_type_identifier == StringName()) {
- _set_error("Expected identifier after 'shader_type', indicating type of shader. Valid types are: " + _get_shader_type_list(p_shader_types));
+ _set_error(vformat(RTR("Expected an identifier after '%s', indicating the type of shader. Valid types are: %s."), "shader_type", _get_shader_type_list(p_shader_types)));
return ERR_PARSE_ERROR;
}
if (!p_shader_types.has(shader_type_identifier)) {
- _set_error("Invalid shader type. Valid types are: " + _get_shader_type_list(p_shader_types));
+ _set_error(vformat(RTR("Invalid shader type. Valid types are: %s"), _get_shader_type_list(p_shader_types)));
return ERR_PARSE_ERROR;
}
prev_pos = _get_tkpos();
@@ -7422,7 +7471,7 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct
if (tk.type != TK_SEMICOLON) {
_set_tkpos(prev_pos);
- _set_error("Expected ';' after 'shader_type <type>'.");
+ _set_expected_after_error(";", "shader_type " + String(shader_type_identifier));
return ERR_PARSE_ERROR;
}
@@ -7462,14 +7511,14 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct
_get_completable_identifier(nullptr, COMPLETION_RENDER_MODE, mode);
if (mode == StringName()) {
- _set_error("Expected identifier for render mode");
+ _set_error(RTR("Expected an identifier for render mode."));
return ERR_PARSE_ERROR;
}
const String smode = String(mode);
- if (shader->render_modes.find(mode) != -1) {
- _set_error(vformat("Duplicated render mode: '%s'.", smode));
+ if (shader->render_modes.has(mode)) {
+ _set_error(vformat(RTR("Duplicated render mode: '%s'."), smode));
return ERR_PARSE_ERROR;
}
@@ -7481,11 +7530,11 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct
if (smode.begins_with(name)) {
if (!info.options.is_empty()) {
- if (info.options.find(smode.substr(name.length() + 1)) != -1) {
+ if (info.options.has(smode.substr(name.length() + 1))) {
found = true;
if (defined_modes.has(name)) {
- _set_error(vformat("Redefinition of render mode: '%s'. The %s mode has already been set to '%s'.", smode, name, defined_modes[name]));
+ _set_error(vformat(RTR("Redefinition of render mode: '%s'. The '%s' mode has already been set to '%s'."), smode, name, defined_modes[name]));
return ERR_PARSE_ERROR;
}
defined_modes.insert(name, smode);
@@ -7499,7 +7548,7 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct
}
if (!found) {
- _set_error(vformat("Invalid render mode: '%s'.", smode));
+ _set_error(vformat(RTR("Invalid render mode: '%s'."), smode));
return ERR_PARSE_ERROR;
}
@@ -7511,7 +7560,7 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct
} else if (tk.type == TK_SEMICOLON) {
break; //done
} else {
- _set_error("Unexpected token: " + get_token_text(tk));
+ _set_error(vformat(RTR("Unexpected token: '%s'."), get_token_text(tk)));
return ERR_PARSE_ERROR;
}
}
@@ -7524,16 +7573,16 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct
if (tk.type == TK_IDENTIFIER) {
st.name = tk.text;
if (shader->constants.has(st.name) || shader->structs.has(st.name)) {
- _set_error("Redefinition of '" + String(st.name) + "'");
+ _set_redefinition_error(String(st.name));
return ERR_PARSE_ERROR;
}
tk = _get_token();
if (tk.type != TK_CURLY_BRACKET_OPEN) {
- _set_error("Expected '{'");
+ _set_expected_error("{");
return ERR_PARSE_ERROR;
}
} else {
- _set_error("Expected struct identifier!");
+ _set_error(RTR("Expected a struct identifier."));
return ERR_PARSE_ERROR;
}
@@ -7553,7 +7602,7 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct
DataPrecision precision = DataPrecision::PRECISION_DEFAULT;
if (tk.type == TK_STRUCT) {
- _set_error("nested structs are not allowed!");
+ _set_error(RTR("Nested structs are not allowed."));
return ERR_PARSE_ERROR;
}
@@ -7572,22 +7621,19 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct
#endif // DEBUG_ENABLED
struct_dt = true;
if (use_precision) {
- _set_error("Precision modifier cannot be used on structs.");
+ _set_error(RTR("The precision modifier cannot be used on structs."));
return ERR_PARSE_ERROR;
}
}
if (!is_token_datatype(tk.type) && !struct_dt) {
- _set_error("Expected datatype.");
+ _set_error(RTR("Expected data type."));
return ERR_PARSE_ERROR;
} else {
type = struct_dt ? TYPE_STRUCT : get_token_datatype(tk.type);
- if (is_sampler_type(type)) {
- _set_error("sampler datatype not allowed here");
- return ERR_PARSE_ERROR;
- } else if (type == TYPE_VOID) {
- _set_error("void datatype not allowed here");
+ if (type == TYPE_VOID || is_sampler_type(type)) {
+ _set_error(vformat(RTR("A '%s' data type is not allowed here."), get_datatype_name(type)));
return ERR_PARSE_ERROR;
}
@@ -7602,7 +7648,7 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct
first = false;
if (tk.type != TK_IDENTIFIER && tk.type != TK_BRACKET_OPEN) {
- _set_error("Expected identifier or '['.");
+ _set_error(RTR("Expected an identifier or '['."));
return ERR_PARSE_ERROR;
}
@@ -7617,7 +7663,7 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct
}
if (tk.type != TK_IDENTIFIER) {
- _set_error("Expected identifier!");
+ _set_error(RTR("Expected an identifier."));
return ERR_PARSE_ERROR;
}
@@ -7629,7 +7675,7 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct
member->array_size = array_size;
if (member_names.has(member->name)) {
- _set_error("Redefinition of '" + String(member->name) + "'");
+ _set_redefinition_error(String(member->name));
return ERR_PARSE_ERROR;
}
member_names.insert(member->name);
@@ -7648,7 +7694,7 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct
}
if (tk.type != TK_SEMICOLON && tk.type != TK_COMMA) {
- _set_error("Expected ',' or ';' after struct member.");
+ _set_expected_error(",", ";");
return ERR_PARSE_ERROR;
}
@@ -7658,13 +7704,13 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct
}
}
if (member_count == 0) {
- _set_error("Empty structs are not allowed!");
+ _set_error(RTR("Empty structs are not allowed."));
return ERR_PARSE_ERROR;
}
tk = _get_token();
if (tk.type != TK_SEMICOLON) {
- _set_error("Expected ';'");
+ _set_expected_error(";");
return ERR_PARSE_ERROR;
}
shader->structs[st.name] = st;
@@ -7678,7 +7724,7 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct
case TK_GLOBAL: {
tk = _get_token();
if (tk.type != TK_UNIFORM) {
- _set_error("Expected 'uniform' after 'global'");
+ _set_expected_after_error("uniform", "global");
return ERR_PARSE_ERROR;
}
uniform_scope = ShaderNode::Uniform::SCOPE_GLOBAL;
@@ -7688,7 +7734,7 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct
if (uniform_scope == ShaderNode::Uniform::SCOPE_LOCAL) {
tk = _get_token();
if (tk.type != TK_UNIFORM) {
- _set_error("Expected 'uniform' after 'instance'");
+ _set_expected_after_error("uniform", "instance");
return ERR_PARSE_ERROR;
}
uniform_scope = ShaderNode::Uniform::SCOPE_INSTANCE;
@@ -7701,7 +7747,7 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct
if (!uniform) {
if (shader_type_identifier == "particles" || shader_type_identifier == "sky" || shader_type_identifier == "fog") {
- _set_error(vformat("Varyings cannot be used in '%s' shaders!", shader_type_identifier));
+ _set_error(vformat(RTR("Varyings cannot be used in '%s' shaders."), shader_type_identifier));
return ERR_PARSE_ERROR;
}
}
@@ -7716,7 +7762,7 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct
tk = _get_token();
if (is_token_interpolation(tk.type)) {
if (uniform) {
- _set_error("Interpolation qualifiers are not supported for uniforms!");
+ _set_error(RTR("Interpolation qualifiers are not supported for uniforms."));
return ERR_PARSE_ERROR;
}
interpolation = get_token_interpolation(tk.type);
@@ -7732,38 +7778,38 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct
if (shader->structs.has(tk.text)) {
if (uniform) {
if (precision_defined) {
- _set_error("Precision modifier cannot be used on structs.");
+ _set_error(RTR("The precision modifier cannot be used on structs."));
return ERR_PARSE_ERROR;
}
- _set_error("struct datatype is not yet supported for uniforms!");
+ _set_error(vformat(RTR("The '%s' data type is not supported for uniforms."), "struct"));
return ERR_PARSE_ERROR;
} else {
- _set_error("struct datatype not allowed here");
+ _set_error(vformat(RTR("The '%s' data type not allowed here."), "struct"));
return ERR_PARSE_ERROR;
}
}
if (!is_token_datatype(tk.type)) {
- _set_error("Expected datatype. ");
+ _set_error(RTR("Expected data type."));
return ERR_PARSE_ERROR;
}
type = get_token_datatype(tk.type);
if (type == TYPE_VOID) {
- _set_error("void datatype not allowed here");
+ _set_error(vformat(RTR("The '%s' data type is not allowed here."), "void"));
return ERR_PARSE_ERROR;
}
if (!uniform && (type < TYPE_FLOAT || type > TYPE_MAT4)) {
- _set_error("Invalid type for varying, only float,vec2,vec3,vec4,mat2,mat3,mat4 or array of these types allowed.");
+ _set_error(RTR("Invalid type for varying, only 'float', 'vec2', 'vec3', 'vec4', 'mat2', 'mat3', 'mat4', or arrays of these types are allowed."));
return ERR_PARSE_ERROR;
}
tk = _get_token();
if (tk.type != TK_IDENTIFIER && tk.type != TK_BRACKET_OPEN) {
- _set_error("Expected identifier or '['.");
+ _set_error(RTR("Expected an identifier or '['."));
return ERR_PARSE_ERROR;
}
@@ -7776,7 +7822,7 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct
}
if (tk.type != TK_IDENTIFIER) {
- _set_error("Expected identifier!");
+ _set_error(RTR("Expected an identifier."));
return ERR_PARSE_ERROR;
}
@@ -7784,26 +7830,26 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct
name = tk.text;
if (_find_identifier(nullptr, false, constants, name)) {
- _set_error("Redefinition of '" + String(name) + "'");
+ _set_redefinition_error(String(name));
return ERR_PARSE_ERROR;
}
if (has_builtin(p_functions, name)) {
- _set_error("Redefinition of '" + String(name) + "'");
+ _set_redefinition_error(String(name));
return ERR_PARSE_ERROR;
}
if (uniform) {
- if (uniform_scope == ShaderNode::Uniform::SCOPE_GLOBAL) {
+ if (uniform_scope == ShaderNode::Uniform::SCOPE_GLOBAL && Engine::get_singleton()->is_editor_hint()) { // Type checking for global uniforms is not allowed outside the editor.
//validate global uniform
DataType gvtype = global_var_get_type_func(name);
if (gvtype == TYPE_MAX) {
- _set_error("Global uniform '" + String(name) + "' does not exist. Create it in Project Settings.");
+ _set_error(vformat(RTR("Global uniform '%s' does not exist. Create it in Project Settings."), String(name)));
return ERR_PARSE_ERROR;
}
if (type != gvtype) {
- _set_error("Global uniform '" + String(name) + "' must be of type '" + get_datatype_name(gvtype) + "'.");
+ _set_error(vformat(RTR("Global uniform '%s' must be of type '%s'."), String(name), get_datatype_name(gvtype)));
return ERR_PARSE_ERROR;
}
}
@@ -7825,7 +7871,7 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct
if (is_sampler_type(type)) {
if (uniform_scope == ShaderNode::Uniform::SCOPE_INSTANCE) {
- _set_error("Uniforms with 'instance' qualifiers can't be of sampler type.");
+ _set_error(vformat(RTR("Uniforms with '%s' qualifiers can't be of sampler type.", "instance")));
return ERR_PARSE_ERROR;
}
uniform2.texture_order = texture_uniforms++;
@@ -7841,7 +7887,7 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct
}
} else {
if (uniform_scope == ShaderNode::Uniform::SCOPE_INSTANCE && (type == TYPE_MAT2 || type == TYPE_MAT3 || type == TYPE_MAT4)) {
- _set_error("Uniforms with 'instance' qualifiers can't be of matrix type.");
+ _set_error(vformat(RTR("Uniforms with '%s' qualifier can't be of matrix type.", "instance")));
return ERR_PARSE_ERROR;
}
uniform2.texture_order = -1;
@@ -7870,11 +7916,11 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct
if (uniform2.array_size > 0) {
if (uniform_scope == ShaderNode::Uniform::SCOPE_GLOBAL) {
- _set_error("'SCOPE_GLOBAL' qualifier is not yet supported for uniform array!");
+ _set_error(vformat(RTR("The '%s' qualifier is not supported for uniform arrays."), "SCOPE_GLOBAL"));
return ERR_PARSE_ERROR;
}
if (uniform_scope == ShaderNode::Uniform::SCOPE_INSTANCE) {
- _set_error("'SCOPE_INSTANCE' qualifier is not yet supported for uniform array!");
+ _set_error(vformat(RTR("The '%s' qualifier is not supported for uniform arrays."), "SCOPE_INSTANCE"));
return ERR_PARSE_ERROR;
}
}
@@ -7892,13 +7938,13 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct
completion_line = tk.line;
if (!is_token_hint(tk.type)) {
- _set_error("Expected valid type hint after ':'.");
+ _set_error(RTR("Expected valid type hint after ':'."));
return ERR_PARSE_ERROR;
}
if (uniform2.array_size > 0) {
if (tk.type != TK_HINT_COLOR) {
- _set_error("This hint is not yet supported for uniform arrays!");
+ _set_error(RTR("This hint is not supported for uniform arrays."));
return ERR_PARSE_ERROR;
}
}
@@ -7929,20 +7975,20 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct
uniform2.hint = ShaderNode::Uniform::HINT_BLACK_ALBEDO;
} else if (tk.type == TK_HINT_COLOR) {
if (type != TYPE_VEC4) {
- _set_error("Color hint is for vec4 only");
+ _set_error(vformat(RTR("Color hint is for '%s' only."), "vec4"));
return ERR_PARSE_ERROR;
}
uniform2.hint = ShaderNode::Uniform::HINT_COLOR;
} else if (tk.type == TK_HINT_RANGE) {
uniform2.hint = ShaderNode::Uniform::HINT_RANGE;
if (type != TYPE_FLOAT && type != TYPE_INT) {
- _set_error("Range hint is for float and int only");
+ _set_error(vformat(RTR("Range hint is for '%s' and '%s' only."), "float", "int"));
return ERR_PARSE_ERROR;
}
tk = _get_token();
if (tk.type != TK_PARENTHESIS_OPEN) {
- _set_error("Expected '(' after hint_range");
+ _set_expected_after_error("(", "hint_range");
return ERR_PARSE_ERROR;
}
@@ -7956,7 +8002,7 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct
}
if (tk.type != TK_FLOAT_CONSTANT && !tk.is_integer_constant()) {
- _set_error("Expected integer constant");
+ _set_error(RTR("Expected an integer constant."));
return ERR_PARSE_ERROR;
}
@@ -7966,7 +8012,7 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct
tk = _get_token();
if (tk.type != TK_COMMA) {
- _set_error("Expected ',' after integer constant");
+ _set_error(RTR("Expected ',' after integer constant."));
return ERR_PARSE_ERROR;
}
@@ -7980,7 +8026,7 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct
}
if (tk.type != TK_FLOAT_CONSTANT && !tk.is_integer_constant()) {
- _set_error("Expected integer constant after ','");
+ _set_error(RTR("Expected an integer constant after ','."));
return ERR_PARSE_ERROR;
}
@@ -7993,7 +8039,7 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct
tk = _get_token();
if (tk.type != TK_FLOAT_CONSTANT && !tk.is_integer_constant()) {
- _set_error("Expected integer constant after ','");
+ _set_error(RTR("Expected an integer constant after ','."));
return ERR_PARSE_ERROR;
}
@@ -8008,44 +8054,44 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct
}
if (tk.type != TK_PARENTHESIS_CLOSE) {
- _set_error("Expected ')'");
+ _set_expected_error(")");
return ERR_PARSE_ERROR;
}
} else if (tk.type == TK_HINT_INSTANCE_INDEX) {
if (custom_instance_index != -1) {
- _set_error("Can only specify 'instance_index' once.");
+ _set_error(vformat(RTR("Can only specify '%s' once."), "instance_index"));
return ERR_PARSE_ERROR;
}
tk = _get_token();
if (tk.type != TK_PARENTHESIS_OPEN) {
- _set_error("Expected '(' after 'instance_index'");
+ _set_expected_after_error("(", "instance_index");
return ERR_PARSE_ERROR;
}
tk = _get_token();
if (tk.type == TK_OP_SUB) {
- _set_error("The instance index can't be negative.");
+ _set_error(RTR("The instance index can't be negative."));
return ERR_PARSE_ERROR;
}
if (!tk.is_integer_constant()) {
- _set_error("Expected integer constant");
+ _set_error(RTR("Expected an integer constant."));
return ERR_PARSE_ERROR;
}
custom_instance_index = tk.constant;
if (custom_instance_index >= MAX_INSTANCE_UNIFORM_INDICES) {
- _set_error("Allowed instance uniform indices are 0-" + itos(MAX_INSTANCE_UNIFORM_INDICES - 1));
+ _set_error(vformat(RTR("Allowed instance uniform indices must be within [0..%d] range."), MAX_INSTANCE_UNIFORM_INDICES - 1));
return ERR_PARSE_ERROR;
}
tk = _get_token();
if (tk.type != TK_PARENTHESIS_CLOSE) {
- _set_error("Expected ')'");
+ _set_expected_error(")");
return ERR_PARSE_ERROR;
}
} else if (tk.type == TK_FILTER_LINEAR) {
@@ -8067,7 +8113,7 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct
}
if (uniform2.hint != ShaderNode::Uniform::HINT_RANGE && uniform2.hint != ShaderNode::Uniform::HINT_NONE && uniform2.hint != ShaderNode::Uniform::HINT_COLOR && type <= TYPE_MAT4) {
- _set_error("This hint is only for sampler types");
+ _set_error(RTR("This hint is only for sampler types."));
return ERR_PARSE_ERROR;
}
@@ -8082,7 +8128,7 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct
} else {
uniform2.instance_index = instance_index++;
if (instance_index > MAX_INSTANCE_UNIFORM_INDICES) {
- _set_error("Too many 'instance' uniforms in shader, maximum supported is " + itos(MAX_INSTANCE_UNIFORM_INDICES));
+ _set_error(vformat(RTR("Too many '%s' uniforms in shader, maximum supported is %d."), "instance", MAX_INSTANCE_UNIFORM_INDICES));
return ERR_PARSE_ERROR;
}
}
@@ -8092,7 +8138,7 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct
if (tk.type == TK_OP_ASSIGN) {
if (uniform2.array_size > 0) {
- _set_error("Setting default value to a uniform array is not yet supported!");
+ _set_error(RTR("Setting default values to uniform arrays is not supported."));
return ERR_PARSE_ERROR;
}
@@ -8101,7 +8147,7 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct
return ERR_PARSE_ERROR;
}
if (expr->type != Node::TYPE_CONSTANT) {
- _set_error("Expected constant expression after '='");
+ _set_error(RTR("Expected constant expression after '='."));
return ERR_PARSE_ERROR;
}
@@ -8110,7 +8156,7 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct
uniform2.default_value.resize(cn->values.size());
if (!convert_constant(cn, uniform2.type, uniform2.default_value.ptrw())) {
- _set_error("Can't convert constant to " + get_datatype_name(uniform2.type));
+ _set_error(vformat(RTR("Can't convert constant to '%s'."), get_datatype_name(uniform2.type)));
return ERR_PARSE_ERROR;
}
tk = _get_token();
@@ -8127,7 +8173,7 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct
uniform_scope = ShaderNode::Uniform::SCOPE_LOCAL;
if (tk.type != TK_SEMICOLON) {
- _set_error("Expected ';'");
+ _set_expected_error(";");
return ERR_PARSE_ERROR;
}
@@ -8143,9 +8189,9 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct
tk = _get_token();
if (tk.type != TK_SEMICOLON && tk.type != TK_BRACKET_OPEN) {
if (array_size == 0) {
- _set_error("Expected ';' or '['");
+ _set_expected_error(";", "[");
} else {
- _set_error("Expected ';'");
+ _set_expected_error(";");
}
return ERR_PARSE_ERROR;
}
@@ -8168,7 +8214,7 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct
} break;
case TK_SHADER_TYPE: {
- _set_error("Shader type is already defined.");
+ _set_error(RTR("Shader type is already defined."));
return ERR_PARSE_ERROR;
} break;
default: {
@@ -8194,19 +8240,23 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct
if (shader->structs.has(tk.text)) {
if (precision != PRECISION_DEFAULT) {
- _set_error("Precision modifier cannot be used on structs.");
+ _set_error(RTR("The precision modifier cannot be used on structs."));
return ERR_PARSE_ERROR;
}
is_struct = true;
struct_name = tk.text;
} else {
if (!is_token_datatype(tk.type)) {
- _set_error("Expected constant, function, uniform or varying");
+ _set_error(RTR("Expected constant, function, uniform or varying."));
return ERR_PARSE_ERROR;
}
if (!is_token_variable_datatype(tk.type)) {
- _set_error("Invalid data type for constants or function return (samplers not allowed)");
+ if (is_constant) {
+ _set_error(RTR("Invalid constant type (samplers are not allowed)."));
+ } else {
+ _set_error(RTR("Invalid function type (samplers are not allowed)."));
+ }
return ERR_PARSE_ERROR;
}
}
@@ -8224,7 +8274,7 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct
if (tk.type == TK_BRACKET_OPEN) {
if (is_constant && RenderingServer::get_singleton()->is_low_end()) {
- _set_error("Global const arrays are only supported on high-end platform!");
+ _set_error(RTR("Global constant arrays are only supported on high-end platforms."));
return ERR_PARSE_ERROR;
}
Error error = _parse_array_size(nullptr, constants, !is_constant, nullptr, &array_size, &unknown_size);
@@ -8241,22 +8291,22 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct
if (name == StringName()) {
if (is_constant) {
- _set_error("Expected identifier or '[' after datatype.");
+ _set_error(RTR("Expected an identifier or '[' after type."));
} else {
- _set_error("Expected function name after datatype.");
+ _set_error(RTR("Expected a function name after type."));
}
return ERR_PARSE_ERROR;
}
if (shader->structs.has(name) || _find_identifier(nullptr, false, constants, name) || has_builtin(p_functions, name)) {
- _set_error("Redefinition of '" + String(name) + "'");
+ _set_redefinition_error(String(name));
return ERR_PARSE_ERROR;
}
tk = _get_token();
if (tk.type != TK_PARENTHESIS_OPEN) {
if (type == TYPE_VOID) {
- _set_error("Expected '(' after function identifier");
+ _set_error(RTR("Expected '(' after function identifier."));
return ERR_PARSE_ERROR;
}
@@ -8272,7 +8322,7 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct
if (tk.type == TK_BRACKET_OPEN) {
if (RenderingServer::get_singleton()->is_low_end()) {
- _set_error("Global const arrays are only supported on high-end platform!");
+ _set_error(RTR("Global const arrays are only supported on high-end platforms."));
return ERR_PARSE_ERROR;
}
Error error = _parse_array_size(nullptr, constants, false, nullptr, &constant.array_size, &unknown_size);
@@ -8284,7 +8334,7 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct
if (tk.type == TK_OP_ASSIGN) {
if (!is_constant) {
- _set_error("Expected 'const' keyword before constant definition");
+ _set_error(vformat(RTR("Global non-constant variables are not supported. Expected '%s' keyword before constant definition."), "const"));
return ERR_PARSE_ERROR;
}
@@ -8299,7 +8349,7 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct
if (tk.type != TK_CURLY_BRACKET_OPEN) {
if (unknown_size) {
- _set_error("Expected '{'");
+ _set_expected_error("{");
return ERR_PARSE_ERROR;
}
@@ -8310,7 +8360,7 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct
precision2 = get_token_precision(tk.type);
tk = _get_token();
if (!is_token_nonvoid_datatype(tk.type)) {
- _set_error("Expected datatype after precision");
+ _set_error(RTR("Expected data type after precision modifier."));
return ERR_PARSE_ERROR;
}
}
@@ -8323,7 +8373,7 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct
struct_name2 = tk.text;
} else {
if (!is_token_variable_datatype(tk.type)) {
- _set_error("Invalid data type for array");
+ _set_error(RTR("Invalid data type for the array."));
return ERR_PARSE_ERROR;
}
type2 = get_token_datatype(tk.type);
@@ -8343,38 +8393,40 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct
}
tk = _get_token();
} else {
- _set_error("Expected '[");
+ _set_expected_error("[");
return ERR_PARSE_ERROR;
}
if (constant.precision != precision2 || constant.type != type2 || struct_name != struct_name2 || constant.array_size != array_size2) {
- String error_str = "Cannot convert from '";
+ String from;
if (type2 == TYPE_STRUCT) {
- error_str += struct_name2;
+ from += struct_name2;
} else {
if (precision2 != PRECISION_DEFAULT) {
- error_str += get_precision_name(precision2);
- error_str += " ";
+ from += get_precision_name(precision2);
+ from += " ";
}
- error_str += get_datatype_name(type2);
+ from += get_datatype_name(type2);
}
- error_str += "[";
- error_str += itos(array_size2);
- error_str += "]'";
- error_str += " to '";
+ from += "[";
+ from += itos(array_size2);
+ from += "]'";
+
+ String to;
if (type == TYPE_STRUCT) {
- error_str += struct_name;
+ to += struct_name;
} else {
if (precision != PRECISION_DEFAULT) {
- error_str += get_precision_name(precision);
- error_str += " ";
+ to += get_precision_name(precision);
+ to += " ";
}
- error_str += get_datatype_name(type);
+ to += get_datatype_name(type);
}
- error_str += "[";
- error_str += itos(constant.array_size);
- error_str += "]'";
- _set_error(error_str);
+ to += "[";
+ to += itos(constant.array_size);
+ to += "]'";
+
+ _set_error(vformat(RTR("Cannot convert from '%s' to '%s'."), from, to));
return ERR_PARSE_ERROR;
}
}
@@ -8383,13 +8435,13 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct
if (unknown_size) {
if (!curly) {
- _set_error("Expected '{'");
+ _set_expected_error("{");
return ERR_PARSE_ERROR;
}
} else {
if (full_def) {
if (curly) {
- _set_error("Expected '('");
+ _set_expected_error("(");
return ERR_PARSE_ERROR;
}
}
@@ -8403,7 +8455,7 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct
}
if (n->type == Node::TYPE_OPERATOR && ((OperatorNode *)n)->op == OP_CALL) {
- _set_error("Expected constant expression");
+ _set_error(RTR("Expected constant expression."));
return ERR_PARSE_ERROR;
}
@@ -8423,9 +8475,9 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct
break;
} else {
if (curly) {
- _set_error("Expected '}' or ','");
+ _set_expected_error("}", ",");
} else {
- _set_error("Expected ')' or ','");
+ _set_expected_error(")", ",");
}
return ERR_PARSE_ERROR;
}
@@ -8434,7 +8486,7 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct
decl.size = decl.initializer.size();
constant.array_size = decl.initializer.size();
} else if (decl.initializer.size() != constant.array_size) {
- _set_error("Array size mismatch");
+ _set_error(RTR("Array size mismatch."));
return ERR_PARSE_ERROR;
}
}
@@ -8462,7 +8514,7 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct
OperatorNode *op = ((OperatorNode *)expr);
for (int i = 1; i < op->arguments.size(); i++) {
if (!_check_node_constness(op->arguments[i])) {
- _set_error("Expected constant expression for argument '" + itos(i - 1) + "' of function call after '='");
+ _set_error(vformat(RTR("Expected constant expression for argument %d of function call after '='."), i - 1));
return ERR_PARSE_ERROR;
}
}
@@ -8477,10 +8529,10 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct
tk = _get_token();
} else {
if (constant.array_size > 0 || unknown_size) {
- _set_error("Expected array initialization");
+ _set_error(RTR("Expected array initialization."));
return ERR_PARSE_ERROR;
} else {
- _set_error("Expected initialization of constant");
+ _set_error(RTR("Expected initialization of constant."));
return ERR_PARSE_ERROR;
}
}
@@ -8496,18 +8548,18 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct
if (tk.type == TK_COMMA) {
tk = _get_token();
if (tk.type != TK_IDENTIFIER) {
- _set_error("Expected identifier after type");
+ _set_error(RTR("Expected an identifier after type."));
return ERR_PARSE_ERROR;
}
name = tk.text;
if (_find_identifier(nullptr, false, constants, name)) {
- _set_error("Redefinition of '" + String(name) + "'");
+ _set_redefinition_error(String(name));
return ERR_PARSE_ERROR;
}
if (has_builtin(p_functions, name)) {
- _set_error("Redefinition of '" + String(name) + "'");
+ _set_redefinition_error(String(name));
return ERR_PARSE_ERROR;
}
@@ -8521,7 +8573,7 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct
} else if (tk.type == TK_SEMICOLON) {
break;
} else {
- _set_error("Expected ',' or ';' after constant");
+ _set_expected_error(",", ";");
return ERR_PARSE_ERROR;
}
}
@@ -8548,7 +8600,7 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct
for (int i = 0; i < shader->functions.size(); i++) {
if (!shader->functions[i].callable && shader->functions[i].name == name) {
- _set_error("Redefinition of '" + String(name) + "'");
+ _set_redefinition_error(String(name));
return ERR_PARSE_ERROR;
}
}
@@ -8603,14 +8655,14 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct
tk = _get_token();
} else if (tk.type == TK_ARG_OUT) {
if (is_const) {
- _set_error("'out' qualifier cannot be used within a function parameter declared with 'const'.");
+ _set_error(vformat(RTR("The '%s' qualifier cannot be used within a function parameter declared with '%s'."), "out", "const"));
return ERR_PARSE_ERROR;
}
qualifier = ARGUMENT_QUALIFIER_OUT;
tk = _get_token();
} else if (tk.type == TK_ARG_INOUT) {
if (is_const) {
- _set_error("'inout' qualifier cannot be used within a function parameter declared with 'const'.");
+ _set_error(vformat(RTR("The '%s' qualifier cannot be used within a function parameter declared with '%s'."), "inout", "const"));
return ERR_PARSE_ERROR;
}
qualifier = ARGUMENT_QUALIFIER_INOUT;
@@ -8641,19 +8693,19 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct
}
#endif // DEBUG_ENABLED
if (use_precision) {
- _set_error("Precision modifier cannot be used on structs.");
+ _set_error(RTR("The precision modifier cannot be used on structs."));
return ERR_PARSE_ERROR;
}
}
if (!is_struct && !is_token_datatype(tk.type)) {
- _set_error("Expected a valid datatype for argument");
+ _set_error(RTR("Expected a valid data type for argument."));
return ERR_PARSE_ERROR;
}
if (qualifier == ARGUMENT_QUALIFIER_OUT || qualifier == ARGUMENT_QUALIFIER_INOUT) {
if (is_sampler_type(get_token_datatype(tk.type))) {
- _set_error("Opaque types cannot be output parameters.");
+ _set_error(RTR("Opaque types cannot be output parameters."));
return ERR_PARSE_ERROR;
}
}
@@ -8666,7 +8718,7 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct
return ERR_PARSE_ERROR;
}
if (ptype == TYPE_VOID) {
- _set_error("void not allowed in argument");
+ _set_error(RTR("Void type not allowed as argument."));
return ERR_PARSE_ERROR;
}
}
@@ -8681,7 +8733,7 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct
tk = _get_token();
}
if (tk.type != TK_IDENTIFIER) {
- _set_error("Expected identifier for argument name");
+ _set_error(RTR("Expected an identifier for argument name."));
return ERR_PARSE_ERROR;
}
@@ -8690,13 +8742,13 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct
ShaderLanguage::IdentifierType itype;
if (_find_identifier(func_node->body, false, builtins, pname, (ShaderLanguage::DataType *)nullptr, &itype)) {
if (itype != IDENTIFIER_FUNCTION) {
- _set_error("Redefinition of '" + String(pname) + "'");
+ _set_redefinition_error(String(pname));
return ERR_PARSE_ERROR;
}
}
if (has_builtin(p_functions, pname)) {
- _set_error("Redefinition of '" + String(pname) + "'");
+ _set_redefinition_error(String(pname));
return ERR_PARSE_ERROR;
}
@@ -8728,7 +8780,7 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct
tk = _get_token();
//do none and go on
} else if (tk.type != TK_PARENTHESIS_CLOSE) {
- _set_error("Expected ',' or ')' after identifier");
+ _set_expected_error(",", ")");
return ERR_PARSE_ERROR;
}
}
@@ -8736,11 +8788,11 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct
if (p_functions.has(name)) {
//if one of the core functions, make sure they are of the correct form
if (func_node->arguments.size() > 0) {
- _set_error("Function '" + String(name) + "' expects no arguments.");
+ _set_error(vformat(RTR("Function '%s' expects no arguments."), String(name)));
return ERR_PARSE_ERROR;
}
if (func_node->return_type != TYPE_VOID) {
- _set_error("Function '" + String(name) + "' must be of void return type.");
+ _set_error(vformat(RTR("Function '%s' must be of '%s' return type."), String(name), "void"));
return ERR_PARSE_ERROR;
}
}
@@ -8748,7 +8800,7 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct
//all good let's parse inside the function!
tk = _get_token();
if (tk.type != TK_CURLY_BRACKET_OPEN) {
- _set_error("Expected '{' to begin function");
+ _set_error(RTR("Expected a '{' to begin function."));
return ERR_PARSE_ERROR;
}
@@ -8762,7 +8814,7 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct
if (func_node->return_type != DataType::TYPE_VOID) {
BlockNode *block = func_node->body;
if (_find_last_flow_op_in_block(block, FlowOperation::FLOW_OP_RETURN) != OK) {
- _set_error("Expected at least one return statement in a non-void function.");
+ _set_error(vformat(RTR("Expected at least one '%s' statement in a non-void function."), "return"));
return ERR_PARSE_ERROR;
}
}
@@ -8775,7 +8827,7 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct
#ifdef DEBUG_ENABLED
if (check_device_limit_warnings && uniform_buffer_exceeded_line != -1) {
- _add_warning(ShaderWarning::DEVICE_LIMIT_EXCEEDED, uniform_buffer_exceeded_line, "uniform buffer", { uniform_buffer_size, max_uniform_buffer_size });
+ _add_warning(ShaderWarning::DEVICE_LIMIT_EXCEEDED, uniform_buffer_exceeded_line, RTR("uniform buffer"), { uniform_buffer_size, max_uniform_buffer_size });
}
#endif // DEBUG_ENABLED
return OK;
@@ -9049,6 +9101,19 @@ Error ShaderLanguage::complete(const String &p_code, const ShaderCompileInfo &p_
} break;
case COMPLETION_MAIN_FUNCTION: {
for (const KeyValue<StringName, FunctionInfo> &E : p_info.functions) {
+ if (!E.value.main_function) {
+ continue;
+ }
+ bool found = false;
+ for (int i = 0; i < shader->functions.size(); i++) {
+ if (shader->functions[i].name == E.key) {
+ found = true;
+ break;
+ }
+ }
+ if (found) {
+ continue;
+ }
ScriptCodeCompletionOption option(E.key, ScriptCodeCompletionOption::KIND_FUNCTION);
r_options->push_back(option);
}
diff --git a/servers/rendering/shader_language.h b/servers/rendering/shader_language.h
index c619934182..f39b21621d 100644
--- a/servers/rendering/shader_language.h
+++ b/servers/rendering/shader_language.h
@@ -504,7 +504,9 @@ public:
enum BlockType {
BLOCK_TYPE_STANDART,
- BLOCK_TYPE_FOR,
+ BLOCK_TYPE_FOR_INIT,
+ BLOCK_TYPE_FOR_CONDITION,
+ BLOCK_TYPE_FOR_EXPRESSION,
BLOCK_TYPE_SWITCH,
BLOCK_TYPE_CASE,
BLOCK_TYPE_DEFAULT,
@@ -526,6 +528,7 @@ public:
Map<StringName, Variable> variables;
List<Node *> statements;
bool single_statement = false;
+ bool use_comma_between_statements = false;
BlockNode() :
Node(TYPE_BLOCK) {}
@@ -945,6 +948,26 @@ private:
error_str = p_str;
}
+ void _set_expected_error(const String &p_what) {
+ _set_error(vformat(RTR("Expected a '%s'."), p_what));
+ }
+
+ void _set_expected_error(const String &p_first, const String p_second) {
+ _set_error(vformat(RTR("Expected a '%s' or '%s'."), p_first, p_second));
+ }
+
+ void _set_expected_after_error(const String &p_what, const String &p_after) {
+ _set_error(vformat(RTR("Expected a '%s' after '%s'."), p_what, p_after));
+ }
+
+ void _set_redefinition_error(const String &p_what) {
+ _set_error(vformat(RTR("Redefinition of '%s'."), p_what));
+ }
+
+ void _set_parsing_error() {
+ _set_error("Parser bug.");
+ }
+
static const char *token_names[TK_MAX];
Token _make_token(TokenType p_type, const StringName &p_text = StringName());
diff --git a/servers/rendering/shader_types.cpp b/servers/rendering/shader_types.cpp
index 9ae60c14cb..b8bb211a7a 100644
--- a/servers/rendering/shader_types.cpp
+++ b/servers/rendering/shader_types.cpp
@@ -435,7 +435,6 @@ ShaderTypes::ShaderTypes() {
shader_modes[RS::SHADER_FOG].functions["fog"].built_ins["OBJECT_POSITION"] = constt(ShaderLanguage::TYPE_VEC3);
shader_modes[RS::SHADER_FOG].functions["fog"].built_ins["UVW"] = constt(ShaderLanguage::TYPE_VEC3);
shader_modes[RS::SHADER_FOG].functions["fog"].built_ins["EXTENTS"] = constt(ShaderLanguage::TYPE_VEC3);
- shader_modes[RS::SHADER_FOG].functions["fog"].built_ins["TRANSFORM"] = constt(ShaderLanguage::TYPE_MAT4);
shader_modes[RS::SHADER_FOG].functions["fog"].built_ins["SDF"] = constt(ShaderLanguage::TYPE_FLOAT);
shader_modes[RS::SHADER_FOG].functions["fog"].built_ins["ALBEDO"] = ShaderLanguage::TYPE_VEC3;
shader_modes[RS::SHADER_FOG].functions["fog"].built_ins["DENSITY"] = ShaderLanguage::TYPE_FLOAT;
diff --git a/servers/rendering/shader_warnings.cpp b/servers/rendering/shader_warnings.cpp
index f2e74c4d78..639b9bd165 100644
--- a/servers/rendering/shader_warnings.cpp
+++ b/servers/rendering/shader_warnings.cpp
@@ -48,23 +48,23 @@ const StringName &ShaderWarning::get_subject() const {
String ShaderWarning::get_message() const {
switch (code) {
case FLOAT_COMPARISON:
- return vformat("Direct floating-point comparison (this may not evaluate to `true` as you expect). Instead, use `abs(a - b) < 0.0001` for an approximate but predictable comparison.");
+ return vformat(RTR("Direct floating-point comparison (this may not evaluate to `true` as you expect). Instead, use `abs(a - b) < 0.0001` for an approximate but predictable comparison."));
case UNUSED_CONSTANT:
- return vformat("The const '%s' is declared but never used.", subject);
+ return vformat(RTR("The const '%s' is declared but never used."), subject);
case UNUSED_FUNCTION:
- return vformat("The function '%s' is declared but never used.", subject);
+ return vformat(RTR("The function '%s' is declared but never used."), subject);
case UNUSED_STRUCT:
- return vformat("The struct '%s' is declared but never used.", subject);
+ return vformat(RTR("The struct '%s' is declared but never used."), subject);
case UNUSED_UNIFORM:
- return vformat("The uniform '%s' is declared but never used.", subject);
+ return vformat(RTR("The uniform '%s' is declared but never used."), subject);
case UNUSED_VARYING:
- return vformat("The varying '%s' is declared but never used.", subject);
+ return vformat(RTR("The varying '%s' is declared but never used."), subject);
case UNUSED_LOCAL_VARIABLE:
- return vformat("The local variable '%s' is declared but never used.", subject);
+ return vformat(RTR("The local variable '%s' is declared but never used."), subject);
case FORMATTING_ERROR:
return subject;
case DEVICE_LIMIT_EXCEEDED:
- return vformat("The total size of the %s for this shader on this device has been exceeded (%s/%s). The shader may not work correctly.", subject, (int)extra_args[0], (int)extra_args[1]);
+ return vformat(RTR("The total size of the %s for this shader on this device has been exceeded (%d/%d). The shader may not work correctly."), subject, (int)extra_args[0], (int)extra_args[1]);
default:
break;
}