diff options
Diffstat (limited to 'servers/rendering')
10 files changed, 25 insertions, 6 deletions
diff --git a/servers/rendering/dummy/storage/texture_storage.h b/servers/rendering/dummy/storage/texture_storage.h index ad28dd68c3..a17d734e10 100644 --- a/servers/rendering/dummy/storage/texture_storage.h +++ b/servers/rendering/dummy/storage/texture_storage.h @@ -126,6 +126,8 @@ public: virtual Size2 texture_size_with_proxy(RID p_proxy) override { return Size2(); }; + virtual RID texture_get_rd_texture_rid(RID p_texture, bool p_srgb = false) const override { return RID(); }; + /* DECAL API */ virtual RID decal_allocate() override { return RID(); } virtual void decal_initialize(RID p_rid) override {} diff --git a/servers/rendering/renderer_rd/effects/copy_effects.cpp b/servers/rendering/renderer_rd/effects/copy_effects.cpp index a14228eb3d..27f977a80b 100644 --- a/servers/rendering/renderer_rd/effects/copy_effects.cpp +++ b/servers/rendering/renderer_rd/effects/copy_effects.cpp @@ -1122,8 +1122,8 @@ void CopyEffects::cubemap_roughness_raster(RID p_source_rd_texture, RID p_dest_f roughness.push_constant.use_direct_write = p_roughness == 0.0; roughness.push_constant.face_size = p_size; - // setup our uniforms - RID default_sampler = material_storage->sampler_rd_get_default(RS::CANVAS_ITEM_TEXTURE_FILTER_LINEAR, RS::CANVAS_ITEM_TEXTURE_REPEAT_DISABLED); + // Setup our uniforms. + RID default_sampler = material_storage->sampler_rd_get_default(RS::CANVAS_ITEM_TEXTURE_FILTER_LINEAR_WITH_MIPMAPS, RS::CANVAS_ITEM_TEXTURE_REPEAT_DISABLED); RD::Uniform u_source_rd_texture(RD::UNIFORM_TYPE_SAMPLER_WITH_TEXTURE, 0, Vector<RID>({ default_sampler, p_source_rd_texture })); diff --git a/servers/rendering/renderer_rd/renderer_canvas_render_rd.cpp b/servers/rendering/renderer_rd/renderer_canvas_render_rd.cpp index cbc5cc337c..7e0070f8b7 100644 --- a/servers/rendering/renderer_rd/renderer_canvas_render_rd.cpp +++ b/servers/rendering/renderer_rd/renderer_canvas_render_rd.cpp @@ -706,7 +706,7 @@ void RendererCanvasRenderRD::_render_item(RD::DrawListID p_draw_list, RID p_rend //bind textures - _bind_canvas_texture(p_draw_list, RID(), current_filter, current_repeat, last_texture, push_constant, texpixel_size); + _bind_canvas_texture(p_draw_list, primitive->texture, current_filter, current_repeat, last_texture, push_constant, texpixel_size); RD::get_singleton()->draw_list_bind_index_array(p_draw_list, primitive_arrays.index_array[MIN(3u, primitive->point_count) - 1]); diff --git a/servers/rendering/renderer_rd/storage_rd/particles_storage.h b/servers/rendering/renderer_rd/storage_rd/particles_storage.h index 6478e2b5dc..a9cc98abb9 100644 --- a/servers/rendering/renderer_rd/storage_rd/particles_storage.h +++ b/servers/rendering/renderer_rd/storage_rd/particles_storage.h @@ -97,7 +97,7 @@ private: uint32_t type; uint32_t texture_index; //texture index for vector field - real_t scale; + float scale; uint32_t pad[2]; }; @@ -106,8 +106,8 @@ private: float prev_system_phase; uint32_t cycle; - real_t explosiveness; - real_t randomness; + float explosiveness; + float randomness; float time; float delta; diff --git a/servers/rendering/renderer_rd/storage_rd/texture_storage.cpp b/servers/rendering/renderer_rd/storage_rd/texture_storage.cpp index 3785c3899b..077fde58b8 100644 --- a/servers/rendering/renderer_rd/storage_rd/texture_storage.cpp +++ b/servers/rendering/renderer_rd/storage_rd/texture_storage.cpp @@ -1336,6 +1336,13 @@ Size2 TextureStorage::texture_size_with_proxy(RID p_proxy) { return texture_2d_get_size(p_proxy); } +RID TextureStorage::texture_get_rd_texture_rid(RID p_texture, bool p_srgb) const { + Texture *tex = texture_owner.get_or_null(p_texture); + ERR_FAIL_COND_V(!tex, RID()); + + return (p_srgb && tex->rd_texture_srgb.is_valid()) ? tex->rd_texture_srgb : tex->rd_texture; +} + Ref<Image> TextureStorage::_validate_texture_format(const Ref<Image> &p_image, TextureToRDFormat &r_format) { Ref<Image> image = p_image->duplicate(); diff --git a/servers/rendering/renderer_rd/storage_rd/texture_storage.h b/servers/rendering/renderer_rd/storage_rd/texture_storage.h index 72d4c90159..f4737eb63d 100644 --- a/servers/rendering/renderer_rd/storage_rd/texture_storage.h +++ b/servers/rendering/renderer_rd/storage_rd/texture_storage.h @@ -491,6 +491,8 @@ public: virtual Size2 texture_size_with_proxy(RID p_proxy) override; + virtual RID texture_get_rd_texture_rid(RID p_texture, bool p_srgb = false) const override; + //internal usage _FORCE_INLINE_ TextureType texture_get_type(RID p_texture) { RendererRD::TextureStorage::Texture *tex = texture_owner.get_or_null(p_texture); diff --git a/servers/rendering/rendering_device.cpp b/servers/rendering/rendering_device.cpp index 93118f39e7..bb4c41df52 100644 --- a/servers/rendering/rendering_device.cpp +++ b/servers/rendering/rendering_device.cpp @@ -393,6 +393,7 @@ void RenderingDevice::_bind_methods() { ClassDB::bind_method(D_METHOD("vertex_buffer_create", "size_bytes", "data", "use_as_storage"), &RenderingDevice::vertex_buffer_create, DEFVAL(Vector<uint8_t>()), DEFVAL(false)); ClassDB::bind_method(D_METHOD("vertex_format_create", "vertex_descriptions"), &RenderingDevice::_vertex_format_create); + ClassDB::bind_method(D_METHOD("vertex_array_create", "vertex_count", "vertex_format", "src_buffers"), &RenderingDevice::_vertex_array_create); ClassDB::bind_method(D_METHOD("index_buffer_create", "size_indices", "format", "data", "use_restart_indices"), &RenderingDevice::index_buffer_create, DEFVAL(Vector<uint8_t>()), DEFVAL(false)); ClassDB::bind_method(D_METHOD("index_array_create", "index_buffer", "index_offset", "index_count"), &RenderingDevice::index_array_create); diff --git a/servers/rendering/rendering_server_default.h b/servers/rendering/rendering_server_default.h index 6d2d0d9906..b77b95bb62 100644 --- a/servers/rendering/rendering_server_default.h +++ b/servers/rendering/rendering_server_default.h @@ -212,6 +212,7 @@ public: FUNC1(texture_debug_usage, List<TextureInfo> *) FUNC2(texture_set_force_redraw_if_visible, RID, bool) + FUNC2RC(RID, texture_get_rd_texture_rid, RID, bool) /* SHADER API */ diff --git a/servers/rendering/shader_language.cpp b/servers/rendering/shader_language.cpp index 2f5846f520..14c09c1512 100644 --- a/servers/rendering/shader_language.cpp +++ b/servers/rendering/shader_language.cpp @@ -8178,6 +8178,10 @@ Error ShaderLanguage::_parse_shader(const HashMap<StringName, FunctionInfo> &p_f } } #endif // DEBUG_ENABLED + if (String(shader_type_identifier) != "spatial") { + _set_error(vformat(RTR("Uniform instances are not yet implemented for '%s' shaders."), shader_type_identifier)); + return ERR_PARSE_ERROR; + } if (uniform_scope == ShaderNode::Uniform::SCOPE_LOCAL) { tk = _get_token(); if (tk.type != TK_UNIFORM) { diff --git a/servers/rendering/storage/texture_storage.h b/servers/rendering/storage/texture_storage.h index 3207181471..31fb5e8791 100644 --- a/servers/rendering/storage/texture_storage.h +++ b/servers/rendering/storage/texture_storage.h @@ -100,6 +100,8 @@ public: virtual Size2 texture_size_with_proxy(RID p_proxy) = 0; + virtual RID texture_get_rd_texture_rid(RID p_texture, bool p_srgb = false) const = 0; + /* Decal API */ virtual RID decal_allocate() = 0; virtual void decal_initialize(RID p_rid) = 0; |