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-rw-r--r--servers/rendering/dummy/storage/mesh_storage.h1
-rw-r--r--servers/rendering/dummy/storage/texture_storage.h4
-rw-r--r--servers/rendering/renderer_canvas_cull.cpp4
-rw-r--r--servers/rendering/renderer_rd/storage_rd/particles_storage.cpp4
-rw-r--r--servers/rendering/renderer_rd/storage_rd/particles_storage.h2
-rw-r--r--servers/rendering/renderer_rd/storage_rd/texture_storage.cpp20
-rw-r--r--servers/rendering/renderer_rd/storage_rd/texture_storage.h4
-rw-r--r--servers/rendering/renderer_rd/storage_rd/utilities.cpp4
-rw-r--r--servers/rendering/renderer_viewport.cpp11
-rw-r--r--servers/rendering/storage/texture_storage.h4
10 files changed, 20 insertions, 38 deletions
diff --git a/servers/rendering/dummy/storage/mesh_storage.h b/servers/rendering/dummy/storage/mesh_storage.h
index b0914e70e4..4399f4ab66 100644
--- a/servers/rendering/dummy/storage/mesh_storage.h
+++ b/servers/rendering/dummy/storage/mesh_storage.h
@@ -81,6 +81,7 @@ public:
s->vertex_count = p_surface.vertex_count;
s->index_data = p_surface.index_data;
s->index_count = p_surface.index_count;
+ s->aabb = p_surface.aabb;
s->skin_data = p_surface.skin_data;
}
diff --git a/servers/rendering/dummy/storage/texture_storage.h b/servers/rendering/dummy/storage/texture_storage.h
index 98acd5ad74..ad28dd68c3 100644
--- a/servers/rendering/dummy/storage/texture_storage.h
+++ b/servers/rendering/dummy/storage/texture_storage.h
@@ -184,11 +184,9 @@ public:
virtual void render_target_set_vrs_texture(RID p_render_target, RID p_texture) override {}
virtual RID render_target_get_vrs_texture(RID p_render_target) const override { return RID(); }
- virtual void render_target_set_override_color(RID p_render_target, RID p_texture) override {}
+ virtual void render_target_set_override(RID p_render_target, RID p_color_texture, RID p_depth_texture, RID p_velocity_texture) override {}
virtual RID render_target_get_override_color(RID p_render_target) const override { return RID(); }
- virtual void render_target_set_override_depth(RID p_render_target, RID p_texture) override {}
virtual RID render_target_get_override_depth(RID p_render_target) const override { return RID(); }
- virtual void render_target_set_override_velocity(RID p_render_target, RID p_texture) override {}
virtual RID render_target_get_override_velocity(RID p_render_target) const override { return RID(); }
virtual RID render_target_get_texture(RID p_render_target) override { return RID(); }
diff --git a/servers/rendering/renderer_canvas_cull.cpp b/servers/rendering/renderer_canvas_cull.cpp
index 41d4ca8d5e..16d382a5f3 100644
--- a/servers/rendering/renderer_canvas_cull.cpp
+++ b/servers/rendering/renderer_canvas_cull.cpp
@@ -1964,7 +1964,7 @@ void RendererCanvasCull::update_visibility_notifiers() {
if (!visibility_notifier->enter_callable.is_null()) {
if (RSG::threaded) {
- visibility_notifier->enter_callable.call_deferredp(nullptr, 0);
+ visibility_notifier->enter_callable.call_deferred();
} else {
Callable::CallError ce;
Variant ret;
@@ -1977,7 +1977,7 @@ void RendererCanvasCull::update_visibility_notifiers() {
if (!visibility_notifier->exit_callable.is_null()) {
if (RSG::threaded) {
- visibility_notifier->exit_callable.call_deferredp(nullptr, 0);
+ visibility_notifier->exit_callable.call_deferred();
} else {
Callable::CallError ce;
Variant ret;
diff --git a/servers/rendering/renderer_rd/storage_rd/particles_storage.cpp b/servers/rendering/renderer_rd/storage_rd/particles_storage.cpp
index 7fa0bb64a3..854976692e 100644
--- a/servers/rendering/renderer_rd/storage_rd/particles_storage.cpp
+++ b/servers/rendering/renderer_rd/storage_rd/particles_storage.cpp
@@ -425,7 +425,7 @@ void ParticlesStorage::particles_set_trails(RID p_particles, bool p_enable, doub
p_length = MIN(10.0, p_length);
particles->trails_enabled = p_enable;
- particles->trail_length = p_length;
+ particles->trail_lifetime = p_length;
_particles_free_data(particles);
@@ -1351,7 +1351,7 @@ void ParticlesStorage::update_particles() {
int history_size = 1;
int trail_steps = 1;
if (particles->trails_enabled && particles->trail_bind_poses.size() > 1) {
- history_size = MAX(1, int(particles->trail_length * fixed_fps));
+ history_size = MAX(1, int(particles->trail_lifetime * fixed_fps));
trail_steps = particles->trail_bind_poses.size();
}
diff --git a/servers/rendering/renderer_rd/storage_rd/particles_storage.h b/servers/rendering/renderer_rd/storage_rd/particles_storage.h
index 017844626f..6478e2b5dc 100644
--- a/servers/rendering/renderer_rd/storage_rd/particles_storage.h
+++ b/servers/rendering/renderer_rd/storage_rd/particles_storage.h
@@ -232,7 +232,7 @@ private:
Dependency dependency;
- double trail_length = 1.0;
+ double trail_lifetime = 0.3;
bool trails_enabled = false;
LocalVector<ParticlesFrameParams> frame_history;
LocalVector<ParticlesFrameParams> trail_params;
diff --git a/servers/rendering/renderer_rd/storage_rd/texture_storage.cpp b/servers/rendering/renderer_rd/storage_rd/texture_storage.cpp
index bc70c57b69..3785c3899b 100644
--- a/servers/rendering/renderer_rd/storage_rd/texture_storage.cpp
+++ b/servers/rendering/renderer_rd/storage_rd/texture_storage.cpp
@@ -2594,11 +2594,13 @@ RID TextureStorage::render_target_get_texture(RID p_render_target) {
return rt->texture;
}
-void TextureStorage::render_target_set_override_color(RID p_render_target, RID p_texture) {
+void TextureStorage::render_target_set_override(RID p_render_target, RID p_color_texture, RID p_depth_texture, RID p_velocity_texture) {
RenderTarget *rt = render_target_owner.get_or_null(p_render_target);
ERR_FAIL_COND(!rt);
- rt->overridden.color = p_texture;
+ rt->overridden.color = p_color_texture;
+ rt->overridden.depth = p_depth_texture;
+ rt->overridden.velocity = p_velocity_texture;
}
RID TextureStorage::render_target_get_override_color(RID p_render_target) const {
@@ -2608,13 +2610,6 @@ RID TextureStorage::render_target_get_override_color(RID p_render_target) const
return rt->overridden.color;
}
-void TextureStorage::render_target_set_override_depth(RID p_render_target, RID p_texture) {
- RenderTarget *rt = render_target_owner.get_or_null(p_render_target);
- ERR_FAIL_COND(!rt);
-
- rt->overridden.depth = p_texture;
-}
-
RID TextureStorage::render_target_get_override_depth(RID p_render_target) const {
RenderTarget *rt = render_target_owner.get_or_null(p_render_target);
ERR_FAIL_COND_V(!rt, RID());
@@ -2641,13 +2636,6 @@ RID TextureStorage::render_target_get_override_depth_slice(RID p_render_target,
}
}
-void TextureStorage::render_target_set_override_velocity(RID p_render_target, RID p_texture) {
- RenderTarget *rt = render_target_owner.get_or_null(p_render_target);
- ERR_FAIL_COND(!rt);
-
- rt->overridden.velocity = p_texture;
-}
-
RID TextureStorage::render_target_get_override_velocity(RID p_render_target) const {
RenderTarget *rt = render_target_owner.get_or_null(p_render_target);
ERR_FAIL_COND_V(!rt, RID());
diff --git a/servers/rendering/renderer_rd/storage_rd/texture_storage.h b/servers/rendering/renderer_rd/storage_rd/texture_storage.h
index 00b4e50737..72d4c90159 100644
--- a/servers/rendering/renderer_rd/storage_rd/texture_storage.h
+++ b/servers/rendering/renderer_rd/storage_rd/texture_storage.h
@@ -718,12 +718,10 @@ public:
virtual void render_target_set_vrs_texture(RID p_render_target, RID p_texture) override;
virtual RID render_target_get_vrs_texture(RID p_render_target) const override;
- virtual void render_target_set_override_color(RID p_render_target, RID p_texture) override;
+ virtual void render_target_set_override(RID p_render_target, RID p_color_texture, RID p_depth_texture, RID p_velocity_texture) override;
virtual RID render_target_get_override_color(RID p_render_target) const override;
- virtual void render_target_set_override_depth(RID p_render_target, RID p_texture) override;
virtual RID render_target_get_override_depth(RID p_render_target) const override;
RID render_target_get_override_depth_slice(RID p_render_target, const uint32_t p_layer) const;
- virtual void render_target_set_override_velocity(RID p_render_target, RID p_texture) override;
virtual RID render_target_get_override_velocity(RID p_render_target) const override;
RID render_target_get_override_velocity_slice(RID p_render_target, const uint32_t p_layer) const;
diff --git a/servers/rendering/renderer_rd/storage_rd/utilities.cpp b/servers/rendering/renderer_rd/storage_rd/utilities.cpp
index 4048c46d28..625f089f66 100644
--- a/servers/rendering/renderer_rd/storage_rd/utilities.cpp
+++ b/servers/rendering/renderer_rd/storage_rd/utilities.cpp
@@ -200,7 +200,7 @@ void Utilities::visibility_notifier_call(RID p_notifier, bool p_enter, bool p_de
if (p_enter) {
if (!vn->enter_callback.is_null()) {
if (p_deferred) {
- vn->enter_callback.call_deferredp(nullptr, 0);
+ vn->enter_callback.call_deferred();
} else {
Variant r;
Callable::CallError ce;
@@ -210,7 +210,7 @@ void Utilities::visibility_notifier_call(RID p_notifier, bool p_enter, bool p_de
} else {
if (!vn->exit_callback.is_null()) {
if (p_deferred) {
- vn->exit_callback.call_deferredp(nullptr, 0);
+ vn->exit_callback.call_deferred();
} else {
Variant r;
Callable::CallError ce;
diff --git a/servers/rendering/renderer_viewport.cpp b/servers/rendering/renderer_viewport.cpp
index f887264696..2836889de5 100644
--- a/servers/rendering/renderer_viewport.cpp
+++ b/servers/rendering/renderer_viewport.cpp
@@ -669,9 +669,10 @@ void RendererViewport::draw_viewports() {
// This usually is a result of the player taking off their headset and OpenXR telling us to skip
// rendering frames.
if (xr_interface->pre_draw_viewport(vp->render_target)) {
- RSG::texture_storage->render_target_set_override_color(vp->render_target, xr_interface->get_color_texture());
- RSG::texture_storage->render_target_set_override_depth(vp->render_target, xr_interface->get_depth_texture());
- RSG::texture_storage->render_target_set_override_velocity(vp->render_target, xr_interface->get_velocity_texture());
+ RSG::texture_storage->render_target_set_override(vp->render_target,
+ xr_interface->get_color_texture(),
+ xr_interface->get_depth_texture(),
+ xr_interface->get_velocity_texture());
// render...
RSG::scene->set_debug_draw_mode(vp->debug_draw);
@@ -699,9 +700,7 @@ void RendererViewport::draw_viewports() {
}
}
} else {
- RSG::texture_storage->render_target_set_override_color(vp->render_target, RID()); // TODO if fullscreen output, we can set this to our texture chain
- RSG::texture_storage->render_target_set_override_depth(vp->render_target, RID());
- RSG::texture_storage->render_target_set_override_velocity(vp->render_target, RID());
+ RSG::texture_storage->render_target_set_override(vp->render_target, RID(), RID(), RID());
RSG::scene->set_debug_draw_mode(vp->debug_draw);
diff --git a/servers/rendering/storage/texture_storage.h b/servers/rendering/storage/texture_storage.h
index 635f44786c..3207181471 100644
--- a/servers/rendering/storage/texture_storage.h
+++ b/servers/rendering/storage/texture_storage.h
@@ -160,11 +160,9 @@ public:
virtual RID render_target_get_vrs_texture(RID p_render_target) const = 0;
// override color, depth and velocity buffers (depth and velocity only for 3D)
- virtual void render_target_set_override_color(RID p_render_target, RID p_texture) = 0;
+ virtual void render_target_set_override(RID p_render_target, RID p_color_texture, RID p_depth_texture, RID p_velocity_texture) = 0;
virtual RID render_target_get_override_color(RID p_render_target) const = 0;
- virtual void render_target_set_override_depth(RID p_render_target, RID p_texture) = 0;
virtual RID render_target_get_override_depth(RID p_render_target) const = 0;
- virtual void render_target_set_override_velocity(RID p_render_target, RID p_texture) = 0;
virtual RID render_target_get_override_velocity(RID p_render_target) const = 0;
// get textures