diff options
Diffstat (limited to 'servers/rendering')
13 files changed, 39 insertions, 42 deletions
diff --git a/servers/rendering/dummy/storage/mesh_storage.h b/servers/rendering/dummy/storage/mesh_storage.h index b0914e70e4..4399f4ab66 100644 --- a/servers/rendering/dummy/storage/mesh_storage.h +++ b/servers/rendering/dummy/storage/mesh_storage.h @@ -81,6 +81,7 @@ public: s->vertex_count = p_surface.vertex_count; s->index_data = p_surface.index_data; s->index_count = p_surface.index_count; + s->aabb = p_surface.aabb; s->skin_data = p_surface.skin_data; } diff --git a/servers/rendering/dummy/storage/texture_storage.h b/servers/rendering/dummy/storage/texture_storage.h index 98acd5ad74..ad28dd68c3 100644 --- a/servers/rendering/dummy/storage/texture_storage.h +++ b/servers/rendering/dummy/storage/texture_storage.h @@ -184,11 +184,9 @@ public: virtual void render_target_set_vrs_texture(RID p_render_target, RID p_texture) override {} virtual RID render_target_get_vrs_texture(RID p_render_target) const override { return RID(); } - virtual void render_target_set_override_color(RID p_render_target, RID p_texture) override {} + virtual void render_target_set_override(RID p_render_target, RID p_color_texture, RID p_depth_texture, RID p_velocity_texture) override {} virtual RID render_target_get_override_color(RID p_render_target) const override { return RID(); } - virtual void render_target_set_override_depth(RID p_render_target, RID p_texture) override {} virtual RID render_target_get_override_depth(RID p_render_target) const override { return RID(); } - virtual void render_target_set_override_velocity(RID p_render_target, RID p_texture) override {} virtual RID render_target_get_override_velocity(RID p_render_target) const override { return RID(); } virtual RID render_target_get_texture(RID p_render_target) override { return RID(); } diff --git a/servers/rendering/renderer_canvas_cull.cpp b/servers/rendering/renderer_canvas_cull.cpp index 41d4ca8d5e..16d382a5f3 100644 --- a/servers/rendering/renderer_canvas_cull.cpp +++ b/servers/rendering/renderer_canvas_cull.cpp @@ -1964,7 +1964,7 @@ void RendererCanvasCull::update_visibility_notifiers() { if (!visibility_notifier->enter_callable.is_null()) { if (RSG::threaded) { - visibility_notifier->enter_callable.call_deferredp(nullptr, 0); + visibility_notifier->enter_callable.call_deferred(); } else { Callable::CallError ce; Variant ret; @@ -1977,7 +1977,7 @@ void RendererCanvasCull::update_visibility_notifiers() { if (!visibility_notifier->exit_callable.is_null()) { if (RSG::threaded) { - visibility_notifier->exit_callable.call_deferredp(nullptr, 0); + visibility_notifier->exit_callable.call_deferred(); } else { Callable::CallError ce; Variant ret; diff --git a/servers/rendering/renderer_rd/forward_mobile/render_forward_mobile.cpp b/servers/rendering/renderer_rd/forward_mobile/render_forward_mobile.cpp index f76d016ae7..898521ca4d 100644 --- a/servers/rendering/renderer_rd/forward_mobile/render_forward_mobile.cpp +++ b/servers/rendering/renderer_rd/forward_mobile/render_forward_mobile.cpp @@ -2004,6 +2004,7 @@ void RenderForwardMobile::_render_list_template(RenderingDevice::DrawListID p_dr RID prev_index_array_rd; RID prev_pipeline_rd; RID prev_xforms_uniform_set; + bool should_request_redraw = false; bool shadow_pass = (p_params->pass_mode == PASS_MODE_SHADOW) || (p_params->pass_mode == PASS_MODE_SHADOW_DP); @@ -2090,6 +2091,11 @@ void RenderForwardMobile::_render_list_template(RenderingDevice::DrawListID p_dr continue; } + //request a redraw if one of the shaders uses TIME + if (shader->uses_time) { + should_request_redraw = true; + } + //find cull variant SceneShaderForwardMobile::ShaderData::CullVariant cull_variant; @@ -2191,6 +2197,11 @@ void RenderForwardMobile::_render_list_template(RenderingDevice::DrawListID p_dr RD::get_singleton()->draw_list_draw(draw_list, index_array_rd.is_valid(), instance_count); } + + // Make the actual redraw request + if (should_request_redraw) { + RenderingServerDefault::redraw_request(); + } } /* Geometry instance */ diff --git a/servers/rendering/renderer_rd/renderer_canvas_render_rd.cpp b/servers/rendering/renderer_rd/renderer_canvas_render_rd.cpp index cbc5cc337c..7e0070f8b7 100644 --- a/servers/rendering/renderer_rd/renderer_canvas_render_rd.cpp +++ b/servers/rendering/renderer_rd/renderer_canvas_render_rd.cpp @@ -706,7 +706,7 @@ void RendererCanvasRenderRD::_render_item(RD::DrawListID p_draw_list, RID p_rend //bind textures - _bind_canvas_texture(p_draw_list, RID(), current_filter, current_repeat, last_texture, push_constant, texpixel_size); + _bind_canvas_texture(p_draw_list, primitive->texture, current_filter, current_repeat, last_texture, push_constant, texpixel_size); RD::get_singleton()->draw_list_bind_index_array(p_draw_list, primitive_arrays.index_array[MIN(3u, primitive->point_count) - 1]); diff --git a/servers/rendering/renderer_rd/storage_rd/particles_storage.cpp b/servers/rendering/renderer_rd/storage_rd/particles_storage.cpp index 7fa0bb64a3..854976692e 100644 --- a/servers/rendering/renderer_rd/storage_rd/particles_storage.cpp +++ b/servers/rendering/renderer_rd/storage_rd/particles_storage.cpp @@ -425,7 +425,7 @@ void ParticlesStorage::particles_set_trails(RID p_particles, bool p_enable, doub p_length = MIN(10.0, p_length); particles->trails_enabled = p_enable; - particles->trail_length = p_length; + particles->trail_lifetime = p_length; _particles_free_data(particles); @@ -1351,7 +1351,7 @@ void ParticlesStorage::update_particles() { int history_size = 1; int trail_steps = 1; if (particles->trails_enabled && particles->trail_bind_poses.size() > 1) { - history_size = MAX(1, int(particles->trail_length * fixed_fps)); + history_size = MAX(1, int(particles->trail_lifetime * fixed_fps)); trail_steps = particles->trail_bind_poses.size(); } diff --git a/servers/rendering/renderer_rd/storage_rd/particles_storage.h b/servers/rendering/renderer_rd/storage_rd/particles_storage.h index 017844626f..a9cc98abb9 100644 --- a/servers/rendering/renderer_rd/storage_rd/particles_storage.h +++ b/servers/rendering/renderer_rd/storage_rd/particles_storage.h @@ -97,7 +97,7 @@ private: uint32_t type; uint32_t texture_index; //texture index for vector field - real_t scale; + float scale; uint32_t pad[2]; }; @@ -106,8 +106,8 @@ private: float prev_system_phase; uint32_t cycle; - real_t explosiveness; - real_t randomness; + float explosiveness; + float randomness; float time; float delta; @@ -232,7 +232,7 @@ private: Dependency dependency; - double trail_length = 1.0; + double trail_lifetime = 0.3; bool trails_enabled = false; LocalVector<ParticlesFrameParams> frame_history; LocalVector<ParticlesFrameParams> trail_params; diff --git a/servers/rendering/renderer_rd/storage_rd/texture_storage.cpp b/servers/rendering/renderer_rd/storage_rd/texture_storage.cpp index bc70c57b69..3785c3899b 100644 --- a/servers/rendering/renderer_rd/storage_rd/texture_storage.cpp +++ b/servers/rendering/renderer_rd/storage_rd/texture_storage.cpp @@ -2594,11 +2594,13 @@ RID TextureStorage::render_target_get_texture(RID p_render_target) { return rt->texture; } -void TextureStorage::render_target_set_override_color(RID p_render_target, RID p_texture) { +void TextureStorage::render_target_set_override(RID p_render_target, RID p_color_texture, RID p_depth_texture, RID p_velocity_texture) { RenderTarget *rt = render_target_owner.get_or_null(p_render_target); ERR_FAIL_COND(!rt); - rt->overridden.color = p_texture; + rt->overridden.color = p_color_texture; + rt->overridden.depth = p_depth_texture; + rt->overridden.velocity = p_velocity_texture; } RID TextureStorage::render_target_get_override_color(RID p_render_target) const { @@ -2608,13 +2610,6 @@ RID TextureStorage::render_target_get_override_color(RID p_render_target) const return rt->overridden.color; } -void TextureStorage::render_target_set_override_depth(RID p_render_target, RID p_texture) { - RenderTarget *rt = render_target_owner.get_or_null(p_render_target); - ERR_FAIL_COND(!rt); - - rt->overridden.depth = p_texture; -} - RID TextureStorage::render_target_get_override_depth(RID p_render_target) const { RenderTarget *rt = render_target_owner.get_or_null(p_render_target); ERR_FAIL_COND_V(!rt, RID()); @@ -2641,13 +2636,6 @@ RID TextureStorage::render_target_get_override_depth_slice(RID p_render_target, } } -void TextureStorage::render_target_set_override_velocity(RID p_render_target, RID p_texture) { - RenderTarget *rt = render_target_owner.get_or_null(p_render_target); - ERR_FAIL_COND(!rt); - - rt->overridden.velocity = p_texture; -} - RID TextureStorage::render_target_get_override_velocity(RID p_render_target) const { RenderTarget *rt = render_target_owner.get_or_null(p_render_target); ERR_FAIL_COND_V(!rt, RID()); diff --git a/servers/rendering/renderer_rd/storage_rd/texture_storage.h b/servers/rendering/renderer_rd/storage_rd/texture_storage.h index 00b4e50737..72d4c90159 100644 --- a/servers/rendering/renderer_rd/storage_rd/texture_storage.h +++ b/servers/rendering/renderer_rd/storage_rd/texture_storage.h @@ -718,12 +718,10 @@ public: virtual void render_target_set_vrs_texture(RID p_render_target, RID p_texture) override; virtual RID render_target_get_vrs_texture(RID p_render_target) const override; - virtual void render_target_set_override_color(RID p_render_target, RID p_texture) override; + virtual void render_target_set_override(RID p_render_target, RID p_color_texture, RID p_depth_texture, RID p_velocity_texture) override; virtual RID render_target_get_override_color(RID p_render_target) const override; - virtual void render_target_set_override_depth(RID p_render_target, RID p_texture) override; virtual RID render_target_get_override_depth(RID p_render_target) const override; RID render_target_get_override_depth_slice(RID p_render_target, const uint32_t p_layer) const; - virtual void render_target_set_override_velocity(RID p_render_target, RID p_texture) override; virtual RID render_target_get_override_velocity(RID p_render_target) const override; RID render_target_get_override_velocity_slice(RID p_render_target, const uint32_t p_layer) const; diff --git a/servers/rendering/renderer_rd/storage_rd/utilities.cpp b/servers/rendering/renderer_rd/storage_rd/utilities.cpp index 4048c46d28..625f089f66 100644 --- a/servers/rendering/renderer_rd/storage_rd/utilities.cpp +++ b/servers/rendering/renderer_rd/storage_rd/utilities.cpp @@ -200,7 +200,7 @@ void Utilities::visibility_notifier_call(RID p_notifier, bool p_enter, bool p_de if (p_enter) { if (!vn->enter_callback.is_null()) { if (p_deferred) { - vn->enter_callback.call_deferredp(nullptr, 0); + vn->enter_callback.call_deferred(); } else { Variant r; Callable::CallError ce; @@ -210,7 +210,7 @@ void Utilities::visibility_notifier_call(RID p_notifier, bool p_enter, bool p_de } else { if (!vn->exit_callback.is_null()) { if (p_deferred) { - vn->exit_callback.call_deferredp(nullptr, 0); + vn->exit_callback.call_deferred(); } else { Variant r; Callable::CallError ce; diff --git a/servers/rendering/renderer_viewport.cpp b/servers/rendering/renderer_viewport.cpp index f887264696..2836889de5 100644 --- a/servers/rendering/renderer_viewport.cpp +++ b/servers/rendering/renderer_viewport.cpp @@ -669,9 +669,10 @@ void RendererViewport::draw_viewports() { // This usually is a result of the player taking off their headset and OpenXR telling us to skip // rendering frames. if (xr_interface->pre_draw_viewport(vp->render_target)) { - RSG::texture_storage->render_target_set_override_color(vp->render_target, xr_interface->get_color_texture()); - RSG::texture_storage->render_target_set_override_depth(vp->render_target, xr_interface->get_depth_texture()); - RSG::texture_storage->render_target_set_override_velocity(vp->render_target, xr_interface->get_velocity_texture()); + RSG::texture_storage->render_target_set_override(vp->render_target, + xr_interface->get_color_texture(), + xr_interface->get_depth_texture(), + xr_interface->get_velocity_texture()); // render... RSG::scene->set_debug_draw_mode(vp->debug_draw); @@ -699,9 +700,7 @@ void RendererViewport::draw_viewports() { } } } else { - RSG::texture_storage->render_target_set_override_color(vp->render_target, RID()); // TODO if fullscreen output, we can set this to our texture chain - RSG::texture_storage->render_target_set_override_depth(vp->render_target, RID()); - RSG::texture_storage->render_target_set_override_velocity(vp->render_target, RID()); + RSG::texture_storage->render_target_set_override(vp->render_target, RID(), RID(), RID()); RSG::scene->set_debug_draw_mode(vp->debug_draw); diff --git a/servers/rendering/shader_language.cpp b/servers/rendering/shader_language.cpp index 2f5846f520..14c09c1512 100644 --- a/servers/rendering/shader_language.cpp +++ b/servers/rendering/shader_language.cpp @@ -8178,6 +8178,10 @@ Error ShaderLanguage::_parse_shader(const HashMap<StringName, FunctionInfo> &p_f } } #endif // DEBUG_ENABLED + if (String(shader_type_identifier) != "spatial") { + _set_error(vformat(RTR("Uniform instances are not yet implemented for '%s' shaders."), shader_type_identifier)); + return ERR_PARSE_ERROR; + } if (uniform_scope == ShaderNode::Uniform::SCOPE_LOCAL) { tk = _get_token(); if (tk.type != TK_UNIFORM) { diff --git a/servers/rendering/storage/texture_storage.h b/servers/rendering/storage/texture_storage.h index 635f44786c..3207181471 100644 --- a/servers/rendering/storage/texture_storage.h +++ b/servers/rendering/storage/texture_storage.h @@ -160,11 +160,9 @@ public: virtual RID render_target_get_vrs_texture(RID p_render_target) const = 0; // override color, depth and velocity buffers (depth and velocity only for 3D) - virtual void render_target_set_override_color(RID p_render_target, RID p_texture) = 0; + virtual void render_target_set_override(RID p_render_target, RID p_color_texture, RID p_depth_texture, RID p_velocity_texture) = 0; virtual RID render_target_get_override_color(RID p_render_target) const = 0; - virtual void render_target_set_override_depth(RID p_render_target, RID p_texture) = 0; virtual RID render_target_get_override_depth(RID p_render_target) const = 0; - virtual void render_target_set_override_velocity(RID p_render_target, RID p_texture) = 0; virtual RID render_target_get_override_velocity(RID p_render_target) const = 0; // get textures |