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-rw-r--r--servers/rendering/renderer_viewport.cpp6
-rw-r--r--servers/rendering/renderer_viewport.h4
-rw-r--r--servers/rendering/rendering_server_default.h2
3 files changed, 6 insertions, 6 deletions
diff --git a/servers/rendering/renderer_viewport.cpp b/servers/rendering/renderer_viewport.cpp
index 46e340c0ac..f651fbfa75 100644
--- a/servers/rendering/renderer_viewport.cpp
+++ b/servers/rendering/renderer_viewport.cpp
@@ -1116,9 +1116,9 @@ void RendererViewport::set_default_clear_color(const Color &p_color) {
RSG::storage->set_default_clear_color(p_color);
}
-//workaround for setting this on thread
-void RendererViewport::call_set_use_vsync(bool p_enable) {
- DisplayServer::get_singleton()->_set_use_vsync(p_enable);
+// Workaround for setting this on thread.
+void RendererViewport::call_set_vsync_mode(DisplayServer::VSyncMode p_mode, DisplayServer::WindowID p_window) {
+ DisplayServer::get_singleton()->window_set_vsync_mode(p_mode, p_window);
}
int RendererViewport::get_total_objects_drawn() const {
diff --git a/servers/rendering/renderer_viewport.h b/servers/rendering/renderer_viewport.h
index b449a9fa1a..ac7a35f97d 100644
--- a/servers/rendering/renderer_viewport.h
+++ b/servers/rendering/renderer_viewport.h
@@ -271,8 +271,8 @@ public:
int get_total_vertices_drawn() const;
int get_total_draw_calls_used() const;
- //workaround for setting this on thread
- void call_set_use_vsync(bool p_enable);
+ // Workaround for setting this on thread.
+ void call_set_vsync_mode(DisplayServer::VSyncMode p_mode, DisplayServer::WindowID p_window);
RendererViewport();
virtual ~RendererViewport() {}
diff --git a/servers/rendering/rendering_server_default.h b/servers/rendering/rendering_server_default.h
index 48c96cb02a..79665dcdd2 100644
--- a/servers/rendering/rendering_server_default.h
+++ b/servers/rendering/rendering_server_default.h
@@ -577,7 +577,7 @@ public:
FUNC1RC(float, viewport_get_measured_render_time_cpu, RID)
FUNC1RC(float, viewport_get_measured_render_time_gpu, RID)
- FUNC1(call_set_use_vsync, bool)
+ FUNC2(call_set_vsync_mode, DisplayServer::VSyncMode, DisplayServer::WindowID)
/* ENVIRONMENT API */