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-rw-r--r--servers/rendering/renderer_rd/renderer_scene_gi_rd.cpp4
-rw-r--r--servers/rendering/renderer_rd/renderer_storage_rd.cpp2
2 files changed, 3 insertions, 3 deletions
diff --git a/servers/rendering/renderer_rd/renderer_scene_gi_rd.cpp b/servers/rendering/renderer_rd/renderer_scene_gi_rd.cpp
index b6b5c90b39..b31d1062f5 100644
--- a/servers/rendering/renderer_rd/renderer_scene_gi_rd.cpp
+++ b/servers/rendering/renderer_rd/renderer_scene_gi_rd.cpp
@@ -1864,7 +1864,7 @@ void RendererSceneGIRD::SDFGI::render_region(RID p_render_buffers, int p_region,
Ref<Image> img;
img.instantiate();
for (uint32_t i = 0; i < cascade_size; i++) {
- Vector<uint8_t> subarr = data.subarray(128 * 128 * i, 128 * 128 * (i + 1) - 1);
+ Vector<uint8_t> subarr = data.slice(128 * 128 * i, 128 * 128 * (i + 1));
img->create(cascade_size, cascade_size, false, Image::FORMAT_L8, subarr);
img->save_png("res://cascade_sdf_" + itos(cascade) + "_" + itos(i) + ".png");
}
@@ -1877,7 +1877,7 @@ void RendererSceneGIRD::SDFGI::render_region(RID p_render_buffers, int p_region,
Ref<Image> img;
img.instantiate();
for (uint32_t i = 0; i < cascade_size; i++) {
- Vector<uint8_t> subarr = data.subarray(128 * 128 * i * 2, 128 * 128 * (i + 1) * 2 - 1);
+ Vector<uint8_t> subarr = data.slice(128 * 128 * i * 2, 128 * 128 * (i + 1) * 2);
img->createcascade_size, cascade_size, false, Image::FORMAT_RGB565, subarr);
img->convert(Image::FORMAT_RGBA8);
img->save_png("res://cascade_" + itos(cascade) + "_" + itos(i) + ".png");
diff --git a/servers/rendering/renderer_rd/renderer_storage_rd.cpp b/servers/rendering/renderer_rd/renderer_storage_rd.cpp
index 29e4a63cbb..45f321fc90 100644
--- a/servers/rendering/renderer_rd/renderer_storage_rd.cpp
+++ b/servers/rendering/renderer_rd/renderer_storage_rd.cpp
@@ -1089,7 +1089,7 @@ Vector<Ref<Image>> RendererStorageRD::texture_3d_get(RID p_texture) const {
const Texture::BufferSlice3D &bs = tex->buffer_slices_3d[i];
ERR_FAIL_COND_V(bs.offset >= (uint32_t)all_data.size(), Vector<Ref<Image>>());
ERR_FAIL_COND_V(bs.offset + bs.buffer_size > (uint32_t)all_data.size(), Vector<Ref<Image>>());
- Vector<uint8_t> sub_region = all_data.subarray(bs.offset, bs.offset + bs.buffer_size - 1);
+ Vector<uint8_t> sub_region = all_data.slice(bs.offset, bs.offset + bs.buffer_size);
Ref<Image> img;
img.instantiate();