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-rw-r--r--servers/rendering/renderer_rd/effects/copy_effects.cpp4
-rw-r--r--servers/rendering/renderer_rd/renderer_canvas_render_rd.cpp16
2 files changed, 14 insertions, 6 deletions
diff --git a/servers/rendering/renderer_rd/effects/copy_effects.cpp b/servers/rendering/renderer_rd/effects/copy_effects.cpp
index 53237c1dfb..a14228eb3d 100644
--- a/servers/rendering/renderer_rd/effects/copy_effects.cpp
+++ b/servers/rendering/renderer_rd/effects/copy_effects.cpp
@@ -357,8 +357,8 @@ void CopyEffects::copy_to_rect(RID p_source_rd_texture, RID p_dest_texture, cons
copy.push_constant.flags |= COPY_FLAG_ALPHA_TO_ONE;
}
- copy.push_constant.section[0] = 0;
- copy.push_constant.section[1] = 0;
+ copy.push_constant.section[0] = p_rect.position.x;
+ copy.push_constant.section[1] = p_rect.position.y;
copy.push_constant.section[2] = p_rect.size.width;
copy.push_constant.section[3] = p_rect.size.height;
copy.push_constant.target[0] = p_rect.position.x;
diff --git a/servers/rendering/renderer_rd/renderer_canvas_render_rd.cpp b/servers/rendering/renderer_rd/renderer_canvas_render_rd.cpp
index 7c4d5238a0..7d524f949f 100644
--- a/servers/rendering/renderer_rd/renderer_canvas_render_rd.cpp
+++ b/servers/rendering/renderer_rd/renderer_canvas_render_rd.cpp
@@ -1112,13 +1112,17 @@ void RendererCanvasRenderRD::_render_items(RID p_to_render_target, int p_item_co
RID material = ci->material_owner == nullptr ? ci->material : ci->material_owner->material;
if (ci->canvas_group != nullptr) {
- if (ci->canvas_group->mode == RS::CANVAS_GROUP_MODE_OPAQUE) {
+ if (ci->canvas_group->mode == RS::CANVAS_GROUP_MODE_CLIP_AND_DRAW) {
if (!p_to_backbuffer) {
material = default_clip_children_material;
}
} else {
if (material.is_null()) {
- material = default_canvas_group_material;
+ if (ci->canvas_group->mode == RS::CANVAS_GROUP_MODE_CLIP_ONLY) {
+ material = default_clip_children_material;
+ } else {
+ material = default_canvas_group_material;
+ }
}
}
}
@@ -1445,10 +1449,12 @@ void RendererCanvasRenderRD::canvas_render_items(RID p_to_render_target, Item *p
_render_items(p_to_render_target, item_count, canvas_transform_inverse, p_light_list);
item_count = 0;
- if (ci->canvas_group_owner->canvas_group->mode == RS::CANVAS_GROUP_MODE_OPAQUE) {
+ if (ci->canvas_group_owner->canvas_group->mode != RS::CANVAS_GROUP_MODE_TRANSPARENT) {
Rect2i group_rect = ci->canvas_group_owner->global_rect_cache;
texture_storage->render_target_copy_to_back_buffer(p_to_render_target, group_rect, false);
- items[item_count++] = ci->canvas_group_owner;
+ if (ci->canvas_group_owner->canvas_group->mode == RS::CANVAS_GROUP_MODE_CLIP_AND_DRAW) {
+ items[item_count++] = ci->canvas_group_owner;
+ }
} else if (!backbuffer_cleared) {
texture_storage->render_target_clear_back_buffer(p_to_render_target, Rect2i(), Color(0, 0, 0, 0));
backbuffer_cleared = true;
@@ -2752,7 +2758,9 @@ void fragment() {
material_storage->shader_set_code(default_clip_children_shader, R"(
// Default clip children shader.
+
shader_type canvas_item;
+
void fragment() {
vec4 c = textureLod(SCREEN_TEXTURE, SCREEN_UV, 0.0);
COLOR.rgb = c.rgb;