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-rw-r--r--servers/physics_2d/body_2d_sw.h8
1 files changed, 0 insertions, 8 deletions
diff --git a/servers/physics_2d/body_2d_sw.h b/servers/physics_2d/body_2d_sw.h
index 301bd6b299..782adf3416 100644
--- a/servers/physics_2d/body_2d_sw.h
+++ b/servers/physics_2d/body_2d_sw.h
@@ -54,8 +54,6 @@ class Body2DSW : public CollisionObject2DSW {
real_t mass;
real_t bounce;
real_t friction;
- Physics2DServer::CombineMode bounce_combine_mode;
- Physics2DServer::CombineMode friction_combine_mode;
real_t _inv_mass;
real_t _inv_inertia;
@@ -258,12 +256,6 @@ public:
_FORCE_INLINE_ real_t get_linear_damp() const { return linear_damp; }
_FORCE_INLINE_ real_t get_angular_damp() const { return angular_damp; }
- void set_combine_mode(Physics2DServer::BodyParameter p_param, Physics2DServer::CombineMode p_mode);
- Physics2DServer::CombineMode get_combine_mode(Physics2DServer::BodyParameter p_param) const;
-
- _FORCE_INLINE_ Physics2DServer::CombineMode get_bounce_combine_mode() const { return bounce_combine_mode; }
- _FORCE_INLINE_ Physics2DServer::CombineMode get_friction_combine_mode() const { return friction_combine_mode; }
-
void integrate_forces(real_t p_step);
void integrate_velocities(real_t p_step);