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-rw-r--r--scene/resources/world_3d.h6
1 files changed, 4 insertions, 2 deletions
diff --git a/scene/resources/world_3d.h b/scene/resources/world_3d.h
index 93e9c72e59..4e2717a2bb 100644
--- a/scene/resources/world_3d.h
+++ b/scene/resources/world_3d.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -46,6 +46,7 @@ class World3D : public Resource {
private:
RID space;
+ RID navigation_map;
RID scenario;
SpatialIndexer *indexer;
Ref<Environment> environment;
@@ -70,6 +71,7 @@ protected:
public:
RID get_space() const;
+ RID get_navigation_map() const;
RID get_scenario() const;
void set_environment(const Ref<Environment> &p_environment);